*** Last Call for Papers ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
ACM UMAP is the premier international conference for researchers and practitioners
working on systems that adapt to individual users or groups of users, and that
collect, represent, and model user information. ACM UMAP is sponsored by ACM
SIGCHI and SIGWEB. User Modeling Inc., as the core Steering Committee, oversees
the conference organization. The proceedings, published by ACM, will be part of the
ACM Digital Library.
The theme of UMAP 2023 is "Personalization in Times of Crisis”. Specifically, we
welcome submissions that highlight the impact that critical periods (such as the
COVID-19 pandemic, ongoing wars, and climate change, to name a few) can have on
user modeling, personalization, and adaptation of (intelligent) systems; the focus is
on investigations that capture how these trying times may have influenced user
behavior and whether new models are required.
While we encourage submissions related to this theme, the scope of the conference
is not limited to the theme only. As always, contributions from academia, industry,
and other organizations discussing open challenges or novel research approaches
are expected to be supported by rigorous evidence appropriate to the claims (e.g.,
user study, system evaluation, computational analysis).
IMPORTANT DATES
• Paper Abstracts: January 19, 2023 (mandatory)
• Full paper: January 26, 2023
• Notification: April 11, 2023
• Camera-ready: May 2, 2023
• Conference: June 26 - 29, 2023
Note: The submissions deadlines are at 11:59 pm AoE time (Anywhere on Earth)
CONFERENCE TOPICS
We welcome submissions related to user modeling, personalization, and adaptation
of (intelligent) systems targeting a broad range of users and domains. For detailed
descriptions and the suggested topics for each track please visit the UMAP 2023
website.
Personalized Recommender Systems
This track invites works from researchers and practitioners on recommender
systems. In addition to mature research works addressing technical aspects of
recommendations, we welcome research contributions that address questions
related to user perception, decision-making, and the business value of
recommender systems.
Knowledge Graphs, Semantics, Social and Adaptive Web
This track welcomes works focused on the use of knowledge representations (i.e.,
novel knowledge bases), graph algorithms (i.e., graph embedding techniques), and
social network analysis at the service of addressing all aspects of personalization,
user model building, and personal experience in online social systems. Moreover,
this track invites works in adaptive hypermedia, as well as semantic and social web.
Intelligent User Interfaces
This track invites works exploring how to make the interaction between computers
and people smarter and more productive, leveraging solutions from human-computer
interaction, data mining, natural language processing, information visualization, and
knowledge representation and reasoning.
Personalizing Learning Experiences through User Modeling
This track invites researchers, developers, and practitioners from various disciplines
to submit their innovative learning solutions, share acquired experiences, and discuss
their modeling challenges for personalized adaptive learning.
Responsibility, Compliance, and Ethics
Researchers, developers, and practitioners have a social responsibility to account for
the impact that technologies have on individuals (users, providers, and other
stakeholders) and society. This track invites works related to the science of building,
maintaining, evaluating, and studying adaptive systems that are fair, transparent,
respectful of users’ privacy, and beneficial to society.
Personalization for Persuasive and Behavior Change Systems
This track invites submissions focused on personalization and tailoring for persuasive
technologies, including but not limited to personalization models, user models,
computational personalization, design, and evaluation methods. It also welcomes
work that brings attention to the user experience and designing personalized and
adaptive behavior change technologies.
Virtual Assistants, Conversational Interactions, and Personalized Human-robot
Interaction
This track invites works investigating new models and techniques for adapting
synthetic companions (e.g., virtual assistants, chatbots, social robots) to individual
users. With the conversational modality so in vogue across disciplines, this track
welcomes work highlighting the model and deployment of synthetic companions
driven by conversational search and recommendation paradigms.
Research Methods and Reproducibility
This track invites submissions on methodologies to evaluate personalized systems,
benchmarks, and measurement scales, with particular attention to the reproducibility
of results and techniques. Furthermore, the track looks for submissions that report
new insights from reproducing existing works.
SUBMISSION AND REVIEW PROCESS
Submissions for any of the aforementioned tracks should have a maximum length of
*14 pages* (excluding references) in the ACM new single-column format
(https://www.acm.org/publications/proceedings-template). (Papers of any length up
to 14 pages are encouraged; reviewers will comment on whether the size is
appropriate for the contribution.) The submission link is:
https://easychair.org/conferences/?conf=umap23 .
Accepted papers will be included in the conference proceedings and presented at the
conference. At least one author should register for the conference by the early
registration date cut-off.
UMAP uses a *double-blind* review process. Authors must omit their names and
affiliations from their submissions; they should also avoid obvious identifying
statements. For instance, citations to the authors' prior work should be in the third
person. Submissions not abiding by anonymity requirements will be desk rejected.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PROGRAM CHAIRS
• Julia Neidhardt, TU Wien, Austria
• Sole Pera, TU Delft, The Netherlands
TRACK CHAIRS
Personalized Recommender Systems
• Noemi Mauro (University of Torino, Italy)
• Olfa Nasraoui (University of Louisville, USA)
• Marko Tkalcic (University of Primorska, Slovenia)
Knowledge Graphs, Semantics, Social and Adaptive Web
• Daniela Godoy (ISISTAN - CONICET/UNICEN University, Argentina)
• Cataldo Musto (University of Bari, Italy)
Intelligent User Interfaces
• Bart Knijnenburg (Clemson University, USA)
• Katrien Verbert (KU Leuven, Belgium)
• Wolfgang Wörndl (TU Munich, Germany)
Personalizing Learning Experiences through User Modeling
• Oleksandra Poquet (TU Munich, Germany)
• Olga C. Santos (UNED, Spain)
Responsibility, Compliance, and Ethics
• Michael Ekstrand (Boise State University, USA)
• Peter Knees (TU Wien, Austria)
Personalization for Persuasive and Behavior Change Systems
• Federica Cena (University of Torino, Italy)
• Rita Orji (Dalhousie University, Canada)
• Jun Zhao (Oxford University, England)
Virtual Assistants, Conversational Interactions, and Personalized Human-Robot Interaction
• Li Chen (Hong Kong Baptist University, Hong Kong)
• Yi Zhang (University of California Santa Cruz, USA)
• Ingrid Zukerman (Monash University, Australia)
Research Methods and Reproducibility
• Dietmar Jannach (University of Klagenfurt, Austria)
• Alan Said (University of Gothenburg, Sweden)
Contact information: umap2023-program(a)um.org
*** First Call for Workshop Proposals ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
The 19th IEEE eScience Conference will be held in Limassol, Cyprus on October 9-13, 2023.
eScience 2023 welcomes proposals for workshops to be co-located with the main conference
on Monday, October 9 and Tuesday, October 10, 2023.
The eScience conference has a long history of hosting well-attended workshops broadly
related to eScience and co-located with the main conference. These workshops share the goal
of bringing together international and interdisciplinary research communities, developers, and
users of eScience applications and enabling IT technologies.
Workshops play a crucial role in the conference by providing an opportunity for researchers
and practitioners to present their work in a more focused way than the conference itself and to
have in-depth discussions of particular topics of interest to the community. Workshops may be
focused on any eScience-related topic including, but not limited to interdisciplinary and
translational research, continuum computing infrastructures, data science, sustainability, and
education.
eScience 2023 invites authors of workshop proposals to consider a diverse group of
organizers, paper reviewers, and keynote speakers in terms of race/ethnicity, gender, and
geographic areas.
eScience 2023 accepts two types of workshop proposals:
(1) workshops with peer-reviewed papers and proceedings, and
(2) workshops or mini-symposia with invited talks and no proceedings.
Workshops with peer-reviewed papers and proceedings
The proceedings of workshops with peer-reviewed papers will be included in the eScience
2023 proceedings to be published by the IEEE Computer Society Press, USA and made available
online through the IEEE Digital Library, if the following criteria are followed:
• The solicitation for papers must be open.
• All the papers must be peer-reviewed by a qualified Program Committee.
• The workshops Program Committee must have an appropriate size for the expected number
of submissions.
• The workshop proceedings must have at least 4 papers at a length of at least 6 pages and no
longer than 10 pages (including figure, tables, and citations) in the IEEE conference format.
• For each paper selected for publication, at least one of the authors must be registered to
eScience 2023 to present the paper in person.
Workshop organizers are responsible for establishing a Program Committee and a paper
submission system, collecting and evaluating submissions, notifying authors of acceptance or
rejection in due time, ensuring a transparent and fair selection process, organizing selected
papers into sessions, and assigning session chairs. Proposals showing clear focus and
objectives in areas of emerging or developing interest will be prioritized.
Workshop proposals should be submitted via email to workshops(a)escience-conference.org
and not exceed 5 pages in length.
Proposals should include the following information:
• Workshop name and acronym.
• Workshop description, including its focus and goals (max. 500 words).
• Names and affiliations of the organizers and tentative composition of the committee (we
invite the authors of the proposal to consider a diverse group of organizers and committee
members in terms of e.g., race, ethnicity, gender, geographic areas, etc.).
• Expected number of submissions/accepted papers.
• Prior history of this workshop, if any.
Workshops or mini-symposia with invited talks and no proceedings
Workshop organizers are responsible for inviting the speakers, establishing a program in due
time, organizing the selected talks into sessions, and assigning session chairs. Proposals
gathering experts in areas of emerging or developing interest will be prioritized.
Each speaker must be registered to eScience 2023 to present in a session.
Workshop proposals should be submitted via email to workshops(a)escience-conference.org
and not exceed 5 pages in length.
Proposals for workshops or mini-symposia with invited talks only should include the
following information:
• Workshop name and acronym
• Workshop description (including its focus and goals) (max. 500 words)
• Names and affiliations of the organizers
• Expected number of talks and their length
• Tentative list of speakers and talk titles
• Prior history of this workshop, if any
KEY DATES
• Workshop Submissions due: Friday, February 10, 2023 (AoE)
• Workshop Acceptance Notification: Friday, February 24, 2023
• All Camera-ready Submissions due: Friday, July 21, 2023
• Final list of talks / agenda for no-proceedings workshops: Friday, July 21, 2023
CONTACT INFORMATION
Workshop Chairs (contact: workshops(a)escience-conference.org):
• Iraklis Klampanos, National Centre for Scientific Research “Demokritos”, Greece
• Fred Suter, Oak Ridge National Laboratory, USA
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
*** First Call for Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
eScience 2023 provides an interdisciplinary forum for researchers, developers, and users of
eScience applications and enabling IT technologies. Its objective is to promote and encourage
all aspects of eScience and its associated technologies, applications, algorithms, and tools,
with a strong focus on practical solutions and open challenges. The conference welcomes
conceptualization, implementation, and experience contributions enabling and driving
innovation in data- and compute-intensive research across all disciplines, from the physical
and biological sciences to the social sciences, arts, and humanities; encompassing artificial
intelligence and machine learning methods; and targeting a broad spectrum of architectures,
including HPC, Cloud, and IoT.
The overarching theme of the eScience 2023 conference is “open eScience”. This year, the
conference is promoting four additional key topics:
• Computational Science for sustainable development
• FAIR
• Research Infrastructures for eScience
• Continuum Computing: Convergence between Cloud Computing and the Internet of Things
(IoT)
The conference is soliciting two types of contributions:
• Full papers (10 pages) presenting previously unpublished research achievements or
eScience experiences and solutions
• Posters (2 pages) showcasing early-stage results and innovations
Submitted papers should use the IEEE 8.5×11 manuscript guidelines: double-column text
using single-spaced 10-point font on 8.5×11-inch pages. Templates are available from
http://www.ieee.org/conferences_events/conferences/publishing/templates.html .
Submissions should be made via the Easy Chair system using the submission link:
https://easychair.org/conferences/?conf=escience2023 .
All submissions will be single-blind peer reviewed. Selected full papers will receive a slot for
an oral presentation. Accepted posters will be presented during a poster reception. Accepted
full papers and poster papers will be published in the conference proceedings. Rejected full
papers can be re-submitted for a poster presentation. At least one author of each accepted
paper or poster must register as an author at the full registration rate. Each author registration
can be applied to only one accepted submission.
AWARDS
eScience 2023 will host the following awards, which will be announced at the conference.
• Best Paper Award
• Best Student Paper Award
• Best Poster Award
• Best Student Poster Award
• Outstanding Early Career Contribution – this award is associated with poster submissions
and short presentations of attendees in their early career phase (i.e., postdoctoral researchers
and junior scientists).
KEY DATES
• Paper Submissions Due: Friday, May 26, 2023 (AoE)
• Notification of Paper Acceptance: Friday, June 30, 2023
• Poster Submissions due: Friday, July 7, 2023 (AoE)
• Poster Acceptance Notification: Monday, July 24, 2023
• All Camera-ready Submissions due: Monday, August 14, 2023
• Author Registration Deadline: Monday, August 14, 2023
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
Email contact: Technical-Program(a)eScience-conference.org
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Hybrid Games and Interaction Design*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate:
link
<https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…>
----------------------------------------------------------------
CFP: link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call56>
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Nelson Zagalo, DigiMedia, University of Aveiro, Portugal
• Fotis Liarokapis, University of Technology, Cyprus
• Micael Sousa, University of Coimbra, Portugal
• Ana Patrícia Oliveira, University of Aveiro, Portugal/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *January 15*, 2023
• Notification to the authors: February 20, 2023
• Camera ready paper: March 15, 2023
• Publication of the special issue: April, 2023
===========================================
*Overview*
-----------------------------------------------------------
Board games gained significant momentum throughout the past two decades,
with some of the best creations earning millions of dollars in funding
platforms during 2021, in spite of the Covid-19 pandemic. Additionally,
digital games have surpassed all other media, from film to music, in
investments and returns. Board and digital games are two forms of play
which use the same base of design – the game design – so it was without
surprise that a new hybrid approach, that mixed both media, would appear.
Over the past five years, we have seen games with Augmented Reality,
board games using smartphones as assisting tools, tablets being used as
boards, or even games using real food–edible games. This combination of
digital and physical components and strategies in games contributes to a
new experience of play which enhances not only the player’s immersion
and interaction, but also the contents, presentation, atmosphere, and
control of the game. There are some questions emerging in this
discussion, namely about the complementary relationship between physical
and digital games: What are the borderlines between real and virtual
dimensions in hybrid games? How can hybrid games provide a more
participatory gaming experience while players become engaged with
digital and physical components at the same time? Which model of
interaction design of hybrid games best favors player experience,
communication, and engagement?
In this special issue, we want not only to present the current
state-of-the-art of the hybrid games, as the possibilities beyond
current days, making use of speculative approaches to design, as design
fiction, but we want to dig deeper through the lenses of interaction
design, in order to understand the new needs in the realm of
technologies. Furthermore, we want to understand the full impacts and
effects of this move on human interaction with game artifacts and
consequently find out what should we expect from the discipline of
interaction design while using ludic approaches in the next decade.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Gamification of the Learning Process' includes, but is not limited to:
• Hybrid digital/physical games
• Methods of hybrid game design
• Design Fiction and Hybrid Interaction Design
• Interaction design relation with game design
• Play Hybridism
• Hybrid systems;
• Hybrid design models;
• Hybrid game mechanics and patterns;
• Hybrid storytelling models;
• Hybrid Game interaction models;
• Cognition and game design;
• Aesthetics of Hybrid Digital/Physical Games;
• Board games and Digital Games;
• Hybrid-games design;
• Hybrid game User Experience;
• Players’ physical/digital behavior modelling;
• NPC behavior and Physical Characters
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
-> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Hybrid Games and Interaction Design")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/Hybrid Games and Interaction Design/
• nzagalo [at] ua [dot] pt
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N. 59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
Hello everyone,
We are excited to share that MobileHCI 2023 will be held in person (with hybrid participation) during September 26-29, 2023 in Athens, Greece.https://mobilehci.acm.org/2023/https://mobilehci.acm.org/2023/ https://mobilehci.acm.org/2023/https://mobilehci.acm.org/2023/Accepted papers will be included in the Proceedings of the ACM (PACM), and will be archived in the ACM Digital Library.Don't miss this opportunity to submit your paper to MobileHCI 2023.#Full Paper DeadlineAbstract Submission: January 20, 2023Submission: January 27, 2023Notifications: March 13, 2023Revised Submission: May 5, 2023Final Notifications: June 2, 2023Camera-Ready: June 16, 2023The theme for MobileHCI’23 is “Beyond morality: Ethics and action in MobileHCI”. We invite all authors to especially consider and discuss ethical aspects in their work, as part of their problem definitions, system design, experiment design, instrument and metric adoption, and conclusions and generalizations of research findings. It is also a friendly nudge encouraging us to rethink "mobile" in MobileHCI. Our suggested topics include, but are not limited to:Systems and InfrastructureThe design, architecture, deployment, and evaluation of systems and infrastructures that support the development of or interaction with mobile devices and services.Devices and TechniquesThe design, construction, usage, and evaluation of devices and techniques that create valuable new capabilities for mobile human-computer interaction.Applications and ExperiencesDescriptions of the design, empirical study of interactive applications, or analysis of usage trends that leverage mobile devices and systems.MobileHCI for Social GoodUsing mobile HCI to address societal challenges of our times such as health care, mobility, sustainability, social engagement, and civic engagement.Methods and ToolsNew methods and tools designed for or applied to studying or building mobile user interfaces, applications, and mobile users.Theories and ModelsCritical analysis or organizing theory with clearly motivated relevance to the design or study of mobile human-computer interaction; taxonomies of design or devices; well-supported essays on emerging trends and practice in mobile human-computer interaction.Provocations and New PerspectivesWell-argued and well-supported visions of the future of mobile computing; non-traditional topics that bear on mobility; underrepresented viewpoints and perspectives that convincingly bring something new to mobile research and practice.If you have any inquiries, please feel free to send email to the organizing committee (https://mobilehci.acm.org/2023/committee.phphttps://mobilehci.acm.org/2023/committee.php https://mobilehci.acm.org…) https://mobilehci.acm.org/2023/committee.php)We hope to see you next year in Athens!
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
- a SCOPUS and Web of Science - Emerging Sources (Thomson Reuters)
indexed Journal - founded in 2005*
*that implements also video presentations of the published
contributions. *
-----------------------------------------------------------------------------
*On-line Event*
-----------------------------------------------------------------------------
*Special issue N. 53
*on:*
Gamification of the Learning Process
*/co-guest editors: Davide Carneiro, Pilar Cáceres, Mariana Reimão Carvalho/
*Meet the authors *
authors list
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=27>
on the /*9th of January - 16:00 CET*/
/(event coordination by: Janika Leoste & Oscar Mealha)/
to attend the presentations, for free, please fill the reservation form
-> link
<https://docs.google.com/forms/d/e/1FAIpQLSfH9QlAy8kRQjCVfS2W7yp8NAzNP18hgTk…>
Articles are available for free downloading at ->
https://doi.org/10.55612/s-5002-053
-----------------------------------------------------------------------------
To keep updated join the IxD&A groups @:
IxD&A Linkedin ->link <https://www.linkedin.com/groups/3785204/>
IxD&A Facebook ->link <https://www.facebook.com/groups/528301461963022>
Enjoy the videos of the "Meeting the Authors" events @:
IxD&A Youtube channel ->link
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>
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/IxD&A implements the Gold Open Access road to its contents with no
charge to the authors
/
If you wish to help us in improving the quality of the journal, please
donate:
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=========================================================
*= IS-EUD 2023 = *
9th International Symposium on End-User Development (IS-EUD 2023)
6-8 June 2023, Cagliari, Italy
https://cg3hci.dmi.unica.it/iseud2023/
Complete CfP: https://cg3hci.dmi.unica.it/iseud2023/cfp.html
End-User Development (EUD) aims to empower end-users who are not
necessarily experts in technology development, to create their own
technology to address their specific needs. These technologies might
include mobile, web or software systems, IoT solutions, physical computing
devices or machine learning systems.
IS-EUD is a bi-annual event that gathers researchers interested to extend
our knowledge about how to design end-user development technologies and to
provide scientific accounts of phenomena surrounding end-user development
practices.
*== Topics ==*
The conference welcomes contributions that:
• describe new, simple and efficient environments for end-user development
• describe new processes, methods and techniques for empowering users to
create, modify and tailor technology artefacts
• present case studies and design implications on challenges and practices
of end-user development
• develop theoretical concepts and foundations for the field of end-user
development
*== Contributions ==*
Submission website: https://equinocs.springernature.com/service/IS-EUD2023
*=== Papers ===*
• *Regular papers*, up to 16 pages (not counting references), describing
original unpublished research making a substantial contribution to the
research field
• *Short papers*, up to 8 pages (not counting references), describing
original unpublished research, making a small but solid contribution to the
field
All submissions will be reviewed by the Program Committee. The review
process for this category is double-blind, thus submissions must be
anonymized. Accepted papers (both regular and short) will appear in the
archival proceedings of IS-EUD 2023, published by Springer in the Lecture
Notes on Computer Science (LNCS)
• Submission deadline: 1 March 2023
• Notification: 23 March 2023
• Camera-ready: 16 April 2023
*=== Workshop Proposals ===*
Workshop proposals are invited (up to 6 pages) aligned to the themes of the
conference. Workshops provide an informal setting where participants have
the opportunity to discuss specific topics in an atmosphere that fosters
the active exchange of ideas.
Workshops can be half-day or one-day long and will be held on June 6, 2023.
Accepted workshop proposals will be included in the IS-EUD 2023 adjunct
proceedings, which will be submitted to CEUR-WS.org for online publication.
• Submission deadline: 8 February 2023
• Notification: 15 February 2023
• Camera-ready: 30 April 2023
*=== Demonstrations and Work in Progress ===*
Demonstrations offer the chance to show EUD-related systems to the
community. Submitted contributions should explain the system relevance and
describe a plan for the activities during the conference.
Work in progress submissions (up to 6 pages) are intended for presenting
preliminary results or tentative findings and position papers. The authors
of accepted contributions will have the opportunity to give an oral
presentation during parallel sessions.
Accepted demonstration and work in progress papers will be included in the
IS-EUD 2023 adjunct proceedings, which will be submitted to CEUR-WS.org for
online publication.
• Submission deadline: 30 March 2023
• Notification: 20 April 2023
• Camera-ready: 28 April 2023
*=== Doctoral Consortium ===*
The IS-EUD Doctoral Consortium is intended to bring together PhD students
working on theory and application of EUD. We particularly encourage
students that are about half-way through their doctoral research to submit
doctoral consortium contributions (max 6 pages) describing the topic of
their PhD, their approach and a summary of their progress.
Accepted doctoral consortium papers will be included in the IS-EUD 2023
adjunct proceedings, which will be submitted to CEUR-WS.org for online
publication.
• Submission deadline: 30 March 2023
• Notification: 20 April 2023
• Camera-ready: 28 April 2023
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760 | Skype: davide.spano5
Website <http://people.unica.it/davidespano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
*** Second Call for Papers ***
7th International Conference on Internet Science (INSCI 2023)
September 13-15, 2023, 5* St. Raphael Resort, Limassol, Cyprus
https://cyprusconferences.org/insci2023/
Submissions due: May 1, 2023 (AoE)
(Proceedings to be published by Springer in LNCS; Best Paper Award
sponsored by Springer with 300 EUR)
“Internet for Survival”: How the effective and democratic evolution of the
Internet towards an infrastructure/ecosystem supporting resilience and
equality depends on deeply intertwined considerations rooted in technological,
social and economic sciences.
INSCI is a multidisciplinary conference that brings together scholars and practitioners
at the intersection of technological, social and economic sciences seeking to learn
how the Internet can be used to make our world a better place. Its insights are
expected to create a better understanding of this complex socio-technical system we
call “Internet”, for instance to inform political decisions on the technological priorities
for public funding and to drive a more sustainable and equitable development of the
innovation and social ecosystems it supports.
INSCI welcomes fundamental and applied multidisciplinary research, including policy-
oriented studies and works offering technological solutions, that investigate the role
of Internet for sustainable development, social and economic resilience, collective
intelligence, reliable information processing and protection, and, more generally, for
a holistic understanding of societal transformations, governance shifts and innovation
quests.
INSCI welcomes works done in interdisciplinary teams that may include computer
scientists, sociologists, policy makers, economists, designers and artists, or complex
system scholars, among others, preferably uniting expertise from social, economic
and technical sciences. This kind of work is expected to close the gap between
societal / economic impact and requirements and technological developments, seen
as both drivers and consequences of each other.
Thus, INSCI 2023 welcomes submissions to a wide range of topics including but not
limited to the following list.
TOPICS
Green, Sustainability, and Innovation
• The challenges of Responsible Research and Innovation on Internet solution
• The technological, social and economic benefits of Transnational and Inter-Cultural
Projects
• Internet solutions supporting Environmental policies related to Climate Change
• Green Computing in a holistic perspective: trade-offs of computing power, social
benefits, economic and environmental impacts (e.g. blockchains)
• Design, Implementation, and Analysis of Novel Platforms for alternative distributed
economic models
• Distributed environmental awareness: creating a collective consciousness of
environmental issues and possible solutions at individual and collective level.
Collective intelligence, sensing and action
• Energy optimisation from from networked production to shared consumption,
relying on top-down and bottom-up approaches
• Networks for circular economy models: conceiving and putting in place platforms
and solutions effectively supporting circular and social economy models,
collaborative making, art and creativity.
Enabling Technologies, Applications and Infrastructures
• Social implications of Reinforcement Algorithms, Machine Learning and Intelligent
Systems
• Feasibility and social /economic aspects of Algorithms for mediation content
• Data Sovereignty and inclusion aspects of Cloud, Grid and Cluster Computing
• Recommender, Adaptive and Context Aware Systems: design, social and inclusion
aspects, feasibility and adoption
• Networking and Wireless Systems as enablers: inclusion, health, privacy and
pervasiveness aspects
• People-driven Internet Technologies and Applications, including Collaborative
Platforms & Social Search, Open Data and New Interfaces
Societal Structures
• How will Internet of Things change Society and interaction models
• Digital Competences and Participation
• Virtual Communities and Behavioural Patterns: how are they affected by the
technological platforms being used
• Knowledge, Education, Technology Enhanced Learning, and Societal Web Impact on
Internet Evolution
• Offline and Online Human Behaviour with Emphasis on Social Media and Online/ER/
VR Interactions
Digital Politics and Governance
• Internet and Political Participation
• Online Political Freedoms in Policing and in Effect: Regional and Local Perspectives,
technological impacts and requirements
• Citizen Involvement into Decision-Making: Platforms, Actors, and Experiences
• Political Discussions Online: Issues and Groups Behind Them, technical and
collaborative solutions to moderate them
• E-governance Practices of Today’s Authorities across the world
• Internet regulation: Security vs. Openness
Free Communication Patterns and Democracy
• Freedom of Speech Online: a Contested Area of Policing
• Algorithms as New Total Communicative Power
• Extremist and Radical Talk Online and Policies or socio-Technical solutions to
counteract it
• Universal Internet Freedoms vs. Dark Web
• Participatory Democracy and Budgeting: citizens’ involvement in democratic
processes, for more equal and inclusive resource allocation
• Cognitive, Psychological Aspects and Incentive Mechanisms for online Engagement,
Collaboration and Participation (smart citizenship, e-literacy, participation skills,
decision support and recommendations for informed citizens and collective actions)
• E-Democracy and E-Participation: risks and opportunities, lessons learnt from
currently deployed solutions (e.g. e-voting, Decidim)
• Reliable online information: collaborative models and processes to produce/qualify
online information (e.g. post-truth Practices Online, filter bubble and fact checking),
for health (e.g. vaccination), democracy (international decision-making, political
campaigns, opinion and sentiment modelling, governmental censure and influence),
economy (product labelling, ethical marketing), safety of online ecosystems (children
protection, fake news, digital rebels)
• Crowdsourcing: implications, enablers
Sustainable Network Economy
• Legal, economic, technological and innovation hurdles related to Intellectual
Property and the Digital Commons
• New Collaborative Markets Analytics
• Economic Power of Online Platforms: Expropriation of Digital Labour, Open Data
solutions and their applicability
• Digital Corporations: World Leaders and Regional Alternatives
• Analogous Elites, Technological Precariat
• Digital Professions and Reshaping of Online Labour Markets
• New decentralised economic models: enabling and sustaining a distributed
ecosystem of platforms and solutions intrinsically respectful of privacy, self-
disclosure and digital sovereignty
• The consumer perspective: unlawful profiling, discrimination and lock-in,
automated contracts and warranties
Global Access Opportunities
• Internet Resilience: Defining/Comparing non-disconnection Technologies,
Monitoring Approaches and Internet Governance Models ensuring resiliency and
citizens’ empowerment and sovereignty
• Global and Local Faces of Today’s Digital Divide
• Comparing existing and future Open Distance Education and Life-long Learning
Environments on online/Virtual Reality Platforms, Practices Around the World
• Global Media Online: Translation and Language Divide
• Empowerment of Disabled with New Body Extensions
• Post-human and Tech-human Individuals and Societies
Data Sharing and Protection
• Data Openness vs. User Protection: tech and social aspects of open data policies
• Limits of Privacy and Anonymization, their dependance on technological solutions
and intended applications
• Clouds, Big Data and Data Protection Regulation vs. knowledge sharing and open
innovation
• Global Tech Powers and Alternative Solutions based on decentralisation
• Open Science and Access to Scientific Production: technological enablers, platform
governance, economic and innovation aspects
IMPORTANT DATES
• Submission of Papers: May 1, 2023 (AoE)
• Notification of Decision: July 1, 2023
• Camera-Ready Submission: July 15, 2023
• Author Registration Deadline: July 15. 2023
PAPER REQUIREMENTS
All submitted papers must:
• Describe original results that have not been accepted or submitted for publication
elsewhere
• Be written in English and be submitted in PDF format
• Contain author names, affiliations, and email addresses
• Be formatted according to the Springer’s LNCS format Proceedings template:
http://www.springer.de/comp/lncs/authors.html
• Contain three to seven keywords characterizing the paper, to be indicated at the
end of the abstract
• Be submitted via the conference system in EasyChair, using the submission link:
https://easychair.org/conferences/?conf=insci2023
Full paper submissions should not exceed 15 pages (including all text, figures,
references and appendices). We encourage a length of 12 pages for full papers. The
Program Committee reserves the right to accept a submission as a short paper.
Submissions not conforming to the LNCS format, exceeding the submission page
limits or being obviously out of the scope of the conference, will be rejected without
review.
SELECTION
All submissions will be evaluated by at least three members of the international
Program Committee, with a mix of social, economic and technological expertise.
The review process will be single-blind.
Selection will be based on:
• Degree of interdisciplinarity (between social, economic and/or technical sciences)
• Novelty and technical merit
• Relevance of the generated insights for the future Internet development
The best paper will be sponsored with 500 EUR by Springer.
CAMERA-READY
Camera-ready submissions should be corrected by following the remarks of the
reviewers and submitted using the same submission link in zip format including:
• The camera-ready version of the authors’ work in pdf format
• The camera-ready version of the authors’ work in editable sources format
• The Consent to Publish signed in ink and scanned to image file
PUBLICATION
Accepted papers will be presented at INSCI2023 and published in the conference
proceedings volume, which will be published in the Springer Lecture Notes in
Computer Science (LNCS). Authors of selected best papers from the conference will
be contacted in order to consider submission of an expanded version of their papers
for publication in a special issue to be organised with an accredited journal (under
negotiation).
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Vasileios Mezaris, Information Technologies Institute, Greece
• Fabrizio Sestini, European Commission DG CONNECT, Belgium
Steering & Program Committees
https://cyprusconferences.org/insci2023/committees/
*** First Call for Submissions ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
AIM AND SCOPE
Nowadays, Service-Oriented and Cloud Computing are the primary approaches to build
large-scale distributed systems and deliver software services to end users. Cloud-native
software is pervading the delivery of enterprise applications, as they are composed of
(micro)services that can be independently developed and deployed by exploiting multiple
heterogeneous technologies. Resulting applications are polyglot service compositions that can
then be shipped in serverful or serverless platforms (e.g., using virtualization technologies).
These characteristics make Service-Oriented and Cloud Computing the natural answers for
fulfilling the industry’s need for flexibly scalable and maintainable enterprise applications, to
be delivered through state-of-the-art methodologies, like DevOps. To further support this,
researchers and practitioners need to create methods, tools and techniques to support
cost-effective and secure development as well as use of dependable devices, platforms,
services and service-oriented applications in the Cloud, now also considering the Cloud-IoT
computing continuum to exploit widespread adoption of smart connected things and the
increasing growth of their computing capabilities.
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state-of-the-art and practice of Service-Oriented Computing
and Cloud Computing in Europe. ESOCC aims to facilitate the exchange between researchers
and practitioners in the areas of Service-Oriented Computing and Cloud Computing, as well as
to explore the new trends in those areas and foster future collaborations in Europe and beyond.
TOPICS OF INTEREST
ESOCC 2023 seeks original, high-quality contributions related to all aspects of Service-Oriented
and Cloud computing. Specific topics of interest include, but are not limited to: • Applications for Service-Oriented and Cloud Computing, e.g., big data, commerce, energy,
finance, health, scientific computing, smart cities • Blockchains for Service-Oriented and Cloud Computing • Business aspects of Service-Oriented and Cloud Computing, e.g., business models,
brokerage, marketplaces, costs, pricing • Business processes, e.g., service-based workflow deployment and management • Cloud interoperability, service and Cloud standards, • Cloud-IoT computing continuum, e.g., edge computing, fog computing, mobility computing,
next generation services/IoT • Cloud-native architectures and paradigms, e.g., microservices and DevOps • Cloud service models, e.g., IaaS, PaaS, SaaS, DBaaS, FaaS, etc. • Deployment, composition, and management of applications in Service-Oriented and Cloud
Computing • Foundations and formal methods for Service-Oriented and Cloud Computing • Enablers for Service-Oriented and Cloud Computing, e.g., service discovery, orchestration,
matchmaking, monitoring, and analytics • Model-Driven Engineering for Service-Oriented and Cloud Computing • Multi-Cloud, cross-Cloud, and federated Cloud solutions • Requirements engineering, design, development, and testing of applications in
Service-Oriented and Cloud Computing • Semantic services and service mining • Service and Cloud middlewares and platforms • Software/service adaptation and evolution in Service-Oriented and Cloud Computing • Storage, computation and network Clouds • Sustainability and energy issues in Service-Oriented and Cloud Computing • Quality aspects (e.g., governance, privacy, security, and trust) of Service-Oriented and Cloud
Computing • Quality of Service (QoS) and Service-Level Agreement (SLA) for Service-Oriented and Cloud
Computing • Social aspects of Service-Oriented and Cloud Computing, e.g., crowdsourcing services, social
and crowd-based Clouds • Virtualization for Service-Oriented and Cloud Computing, e.g., serverless, container-based
virtualization, VMs
IMPORTANT DATES
• Submission of abstracts: June 4th, 2023 (AoE) • Submission of full papers: June 11th, 2023 (AoE) • Notification to authors: July 14th, 2023 (AoE) • Camera-ready versions due: July 31st, 2023 (AoE)
TYPES OF SUBMISSIONS
ESOCC 2023 invites submissions of the following kinds: • Regular Research Papers (15 pages including references, for the technical and special tracks) • PhD Symposium (12 pages including references) • Projects and Industry Reports (Projects and Industry Reports (1 to 6 pages including
references, describing an ongoing EU or national project, or providing industrial perspectives
on innovative applications, technologies, or methods in ESOCC’s scope)
We only accept original papers, not submitted for publication elsewhere. The papers must be
formatted according to the proceedings guidelines of Springer’s Lecture Notes in Computer
Science (LNCS) series (http://www.springer.com/lncs).
They must be submitted to the EasyChair site at: https://easychair.org/conferences/?conf=esocc2023 by selecting the right track.
Accepted papers from all tracks will be published in the main conference proceedings by
Springer in the LNCS series. For publication to happen, at least one author of each accepted
paper is expected to register and present the work at the conference.
A journal special issue is planned, and authors of selected accepted papers will be invited to
submit extended versions of their articles.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
*** First Call for Special Track Proposals ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
AIM AND SCOPE
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state of the art and practice of Service-Oriented Computing and
Cloud Computing in Europe. The main objectives of this conference are to facilitate the
exchange between researchers and practitioners in the areas of Service-oriented Computing
and Cloud Computing and to foster future collaborations in Europe and beyond.
ESOCC 2023 will host Special Tracks as part of its program. Special Tracks provide a space
where ESOCC participants can discuss, e.g., topics relevant to Service-Oriented and Cloud
Computing even if not explicitly mentioned in ESOCC’s topics of interest
(cf. https://cyprusconferences.org/esocc2023/call-for-papers/), early-stage research ideas
and/or results, or demonstrate industry-ready tools and research prototypes. Special Tracks
may be driven by research interests, needs from specific application domains, or aim at bringing
together practitioners and researchers from the area of Service-Oriented and Cloud Computing.
Proposals for special tracks should indicate the title of the Special Track, its aims and scope
(150-300 words), the Special Track chair(s), and the tentative members of the track’s PC.
Please email your proposals as a PDF file to the PC chairs of ESOCC 2023, Florian Rademacher
(florian.rademacher at fh-dortmund.de) and Jacopo Soldani (jacopo.soldani at unipi.it). Special
Tracks will be selected for ESOCC 2023 using a lightweight review process.
IMPORTANT DATES
• Special Track Proposal Submission: February 26th, 2023 (AoE)
• Notification of Acceptance: March 5th, 2023 (AoE)
ORGANISATIONAL INFORMATION
Chairs of accepted Special Tracks can devise a Call for Papers for their track, which will be
published on ESOCC 2023 website, together with the provided information on the track (title,
aims and scope, PC). The Call for Papers for their track will then be disseminated alongside
that of ESOCC, and submissions will be handled through the EasyChair of ESOCC, which will
include a special track link. Papers accepted for Special Tracks will be included in the main
conference proceedings of ESOCC 2023, published by Springer in the LNCS series. Special
Track chairs, presenters, and participants will be required to register through the ESOCC 2023
registration page.
In case of any questions related to the Special Tracks, please do not hesitate to contact the
Program Chairs.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/