18th International Conference on Advanced Visual Interfaces (AVI) 2026
Interactive Creativity: Agencies, Interfaces, and Ethics
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8-12 June 2026
Venice, Italy
http://unive.it/avi2026
In-Cooperation with ACM SIGCHI and SIGWEB
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IMPORTANT DATES
- Workshop proposals submission: December 14, 2025
- Notification: December 21, 2025
- Workshop website online: January 12, 2026
(all deadlines are 23:59, AoE)
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WORKSHOP PROPOSALS
We invite proposals for workshops that will facilitate the exchange of new ideas in all areas related to Advanced Visual Interfaces and Human-Computer Interaction.
We invite organizers to propose either half-day or one-day long workshops held either on June 8 or 9, 2026, at the AVI2026 venue in Venice.
Workshop proposals must be submitted using the following form, which also contains relevant information for the workshop organisers:
https://forms.gle/v7gEKFchxAGzMJtj8
Workshop Chairs
- Daniela Fogli, Università di Brescia, Italy (daniela.fogli(a)unibs.it)
- Kyle Montague, Northumbria University, UK (kyle.montague(a)northumbria.ac.uk)
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DESCRIPTION
Since its first edition in 1992, AVI has become an influential space for encounters among scholars and practitioners interested in interfaces, interactions, and experiences. Rooted in pioneering research on visual interfaces characterized by a distinctive attention to the human factor, the conference has evolved across the different waves of Human-Computer Interaction. It has addressed the pragmatic and hedonic needs of heterogeneous groups of users up to the current challenge of self-actualization. Creativity is a core behavior that leads to the realization of a person’s full potential, and the explosion of generative AI presents both opportunities and challenges to human creativity. They address fundamental issues related to agencies, interfaces, and ethics.
AVI 2026 will take place in San Servolo, a small island in Venice. This delicate and fragile ecosystem provides the ideal venue for reflecting, reframing, and speculating about creative solutions to more sustainable, inclusive and rewarding technological futures. AVI is an International Conference considering the nationality of participants, authors, and organizing committees. However, it has always taken place in Italy, thus complementing a strong and diverse research program with carefully selected cultural and social activities alongside a distinct sense of hospitality and conviviality.
The conference is held under the patronage of the Free University of Bozen-Bolzano and Ca’ Foscari University of Venice, Italy.
We look forward to your participation in AVI 2026!
Antonella De Angeli, AVI 2026 General Co-Chair
Albrecht Schmidt, AVI 2026 General Co-Chair
Rosella Gennari, AVI 2026 Program Co-Chair
Fabio Pittarello, AVI 2026 Program Co-Chair
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MAIN THEMES AND TOPICS
Themes and topics of interest include (but are not limited to) the following:
/ Theme: Interaction Paradigms and Modalities /
Brain-Computer Interaction
Embodied and Tangible Interaction
Material-Centric Interaction
Information Visualization
Screen-based Interaction
Interfaces for Sound and Music
Multi-sensory Interaction
Multimodal Interaction
/ Theme: Interaction Spaces /
Augmented Reality
Cross Reality
Virtual Reality
Interaction between Black-Boxes
Dynamic Physical Environments
Natural Environments
Urban Places
/ Theme: Human-System Interaction /
Adaptive and Context-Aware Interfaces
Affective Interfaces
Human-Robot Interaction
Intelligent Interfaces
Interfaces and Recommender Systems
/ Theme: Ecosystems of People, Groups and Societies /
Computer-Supported Cooperative Work
Learning Ecosystems
Game and Play Ecosystems
Social Interaction and Cooperation Systems
/ Theme: Values and Moral Principles /
Beyond Human Interaction
Critical Computing
Critical Data Science
Diversity, Equity, and Inclusion
Responsible Design
/ Theme: Applications /
Cultural Heritage and Digital Humanities
End User Development
AI and Creativity
Human Factors in Security Systems
Health, Well-being, and Self-Actualization
Training and Learning Systems
Industry 5.0
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AVI 2026 ORGANIZING COMMITTEE
General Chairs
Antonella De Angeli, Free University of Bozen-Bolzano, Italy (antonella.deangeli(a)unibz.it)
Albrecht Schmidt, Ludwig-Maximilians Munich University, Germany (albrecht.schmidt(a)um.ifi.lmu.de)
Program Chairs
Rosella Gennari, Free University of Bozen-Bolzano, Italy (gennari(a)inf.unibz.it)
Fabio Pittarello, Ca’ Foscari University of Venice, Italy (pitt(a)unive.it)
Long Papers Chairs
Paloma Diaz, Carlos III University, Madrid, Spain (pdp(a)inf.uc3m.es)
Alessandra Melonio, Ca’ Foscari University of Venice, Italy (alessandra.melonio(a)unive.it)
Short Papers Chairs
Luigi De Russis, Politecnico di Torino, Italy (luigi.derussis(a)polito.it)
María Menéndez Blanco, Free University of Bozen-Bolzano, Italy (Maria.MenendezBlanco(a)unibz.it)
Proceedings Chairs
Niccolò Pretto, Free University of Bozen-Bolzano, Italy (niccolo.pretto(a)unibz.it)
Nadine Wagener, OFFIS - Institute for Information Technology, Germany (nadine.wagener(a)offis.de)
Workshops Chairs
Daniela Fogli, Università di Brescia, Italy (daniela.fogli(a)unibs.it)
Kyle Montague, Northumbria University, UK (kyle.montague(a)northumbria.ac.uk)
Interactive Experiences and Demos Chairs
Stefania De Vincentis, Ca’ Foscari University of Venice, Italy (stefania.devincentis(a)unive.it)
Florian Michahelles, TU Wien, Austria (florian.michahelles(a)tuwien.ac.at)
Sebastiano Vascon, Ca’ Foscari University of Venice, Italy (sebastiano.vascon(a)unive.it)
Posters Chairs
Alba Bisante, Sapienza University of Rome, Italy (bisante(a)di.uniroma1.it)
Tanja Doering, TU Berlin, Germany (tanja.doering(a)mms.tu-berlin.de)
Doctoral Consortium Chairs
Rosa Lanzilotti, University of Bari, Italy (rosa.lanzilotti(a)uniba.it)
Monica Divitini, Norwegian University of Science and Technology, Norway (divitini(a)ntnu.no)
Industry Chairs
Fabio Morreale, Sony, Spain (Fabio.Morreale(a)sony.com)
Emanuele Pucci, Politecnico di Milano (emanuele.pucci(a)polimi.it)
Accessibility and Inclusion Chairs
Marco Mores, Free University of Bozen-Bolzano, Italy (marco.mores(a)student.unibz.it)
Teresa Scantamburlo, University of Trieste, Italy (teresa.scantamburlo(a)units.it)
Web Chair
Tommaso Pellegrini, Ca’ Foscari, University of Venice, Italy (tommaso.pellegrini(a)unive.it)
Publicity & Social Networks Chairs
Andrea Rezzani, Free University of Bozen-Bolzano, Italy (andrea.rezzani(a)student.unibz.it)
Mehdi Rizvi, University of East Anglia, UK (mehdi.rizvi(a)uea.ac.uk)
Student Volunteers Chairs
Daniel Bermudez, Free University of Bozen-Bolzano, Italy (JulioDaniel.BermudezChinea(a)student.unibz.it)
Bilal Khan, Free University of Bozen-Bolzano, Italy
(MuhammadBilal.Khan(a)student.unibz.it)
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AVI STEERING COMMITTEE
Paolo Bottoni,
Sapienza University of Rome, Italy
Cristina Conati
University of British Columbia, Canada
Emanuele Panizzi,
Sapienza University of Rome, Italy
Ilaria Torre
University of Genoa, Italy
Genny Tortora
University of Salerno, Italy
Giuliana Vitiello
University of Salerno, Italy
Gualtiero Volpe
University of Genoa, Italy
Marco Winckler
Université Côte d'Azur, France
--
Informativa sulla Privacy: https://www.unibs.it/it/node/1452
<https://www.unibs.it/it/node/1452>
*Call for papers*
2nd Workshop on "Social Interaction and Collaboration in eXtended Reality
(SIC-XR)"
https://sites.google.com/view/sic-xr-2nd-edition/
To be held as part of IEEEVR26 https://ieeevr.org/2026/
33rd IEEE Conference on Virtual Reality and 3D User Interfaces
Daegu, Korea
March 21-25, 2026
*Important Dates*
Submissions deadline: January 7, 2026
Notification: January 20, 2026
Camera-ready deadline: January 27, 2026
*Topic*
Extended Reality (XR) technologies, including Virtual Reality (VR),
Augmented Reality (AR) and Mixed Reality (MR), are profoundly reshaping the
way people interact and collaborate in the digital world, breaking down
physical barriers and creating new opportunities for social connection.
These immersive solutions offer experiences ranging from integrating
digital elements into the real world to building entirely virtual
environments, expanding the boundaries of human interaction. However, the
expansion of XR also brings significant challenges in terms of social
cohesion, collaboration, inclusiveness and accessibility.
This second edition aims to once again bring together researchers,
practitioners, developers, and interaction design experts to share
insights, discuss emerging challenges, and envision new opportunities for
social interaction and collaboration in XR environments. The workshop seeks
to foster interdisciplinary dialogue and stimulate innovative approaches to
designing more engaging, inclusive, and effective collaborative XR
experiences.
The workshop aims to explore aspects of social interaction and
collaboration within the eXtended Reality by considering several topics,
including but not limited to:
- Social dynamics in XR
- Accessibility in XR
- Inclusivity in Immersive Technologies
- User Safety and Ethical Standards
- Designing for Engagement and Cohesion
- Emotional and Psychological Impacts of XR
- Educational and Collaborative Uses of XR
*Organizers*
Andrea Antonio Cantone, *University of Salerno, Italy*
Giuliana Vitiello, *University of Salerno, Italy*
Pablo Cesar, *Centrum Wiskunde & Informatica (CWI) & TU Delft, The
Netherlands*
Tanja Kojić, *TU Berlin, Germany*
Dear SIGCHI Italy community,
We are pleased to invite submissions for papers to the ACM Creativity and Cognition 2026 conference, which will be held in London (UK) 13-16 July 2026. We encourage submissions that contribute with knowledge on various forms of creativity with topics ranging from designing or evaluating creativity-support environments and technologies to studying or reflecting on the experiences, practices, and cognitive processes in art, craft and design.
This year’s theme, “Creativity for Change,” responds to the rapid pace of change in our world and emphasizes the power of creativity in driving positive transformations.
Our conference will explore how creativity can inspire and enable sustainable approaches for societal transformation, addressing decolonization, tackle climate action, preservation of cultural heritage and support place-making and peace-making in urban and cultural contexts. We aim to weave the theme of making a better world through creativity throughout the conference program.
We invite submissions across a range of categories that examine how interactive systems, design, and creative processes can foster positive change and respond to global challenges. Creativity will be the lens through which we view societal issues, showcasing how creative approaches can open up new possibilities.
Creativity and Cognition 2026 will be an in-person conference. Accepted submissions will be expected to have at least one author registered and present at the main part of the conference on July 14-16 July 2026.
Accepted full and short papers will be included in the Proceedings of the ACM Creativity and Cognition 2026 conference, and will be made available in the ACM Digital Library. Authors of accepted full papers from Creativity and Cognition 2025 also have the opportunity to join ACM Creativity and Cognition 2026 in London for poster or full presentations (for best papers).
Starting January 2026, ACM will fully transition to Open Access. All ACM publications, including those from ACM Creativity and Cognition 2026, will be 100% Open Access. See the conference website for more details.
Conference website: https://cc.acm.org/2026/
Important Dates
All deadlines are specified as Anywhere on Earth time (11:59 PM UTC-12)
* Dates for Papers, Pictorials, and Artworks
Abstract Submission Deadline: 29 January 2026
Final Submission Deadline: 5 February 2026
Notifications: 30 March 2026
Camera-Ready Deadline: 27 April 2026
* Dates for Workshops and Tutorials
Submission Deadline: 19 February 2026
Notifications: 5 March 2026
Camera-Ready Deadline: 2 April 2026
* Dates for Posters and Technical Demonstrations
Submission Deadline: 16 April 2026
Notifications: 7 May 2026
Camera-Ready Deadline: 21 May 2026
* Dates for Graduate Student Symposium and Undergraduate Research
Submission Deadline: 19 February 2026
Notifications: 5 March 2026
Camera-Ready Deadline: 2 April 2026
Date of Conference
13 to 16 July 2026. In-person, London (UK), Central Saint Martins, University of the Arts London.
Conference Topics
* Creativity as a driver of positive change
Keywords: #inclusion, #accessibility, #socialjustice, #climatechange, #criticaldesign, #archive
- Studies assessing creativity in diverse contexts such as work with underserved communities and cross-cultural contexts
- Innovative platforms and digital environments that support the preservation, curation, and access to cultural heritage in museums and archives, especially in response to societal challenges like decolonization and digital inclusion.
- Exploring and supporting creativity in the context of environmental, social and technical changes.
* Theoretical and empirical reflections on creativity and cognition and its potential for transformation
Keywords: #co-creativity, #embodiedcognition, #spatialcognition, #somaesthetics, #materiality, #sensemaking
- New methodologies and theories for evaluating the impact of computing on creativity and cognition, or designing technologies for creative contexts, including first-person methods or longitudinal studies among others.
- Frameworks to structure the interconnectedness of the body, mind, and environment in creative ideation
- Methods for capturing, representing, and analyzing creative processes and cognition
- Studies of creativity applications applied to different domains such as learning, work, wellbeing, health, entertainment and Arts.
* Creativity at the intersection of Arts and Technology
Keywords: #GenAI, #art, #music, #performance, #design, #robotics
- Investigating how sensory feedback systems, wearables, or generative AI can deepen engagement and enhance co-creativity among performers, machines, and audiences
- Examining the role of generative AI in composing, designing, performing, and personalizing dynamic compositions or workflows within music, performance, fine arts or design
- Investigations into how smart and biomaterials are being used to expand creative repertoires or alter creative process
- Examining the collaborative and creative processes between interdisciplinary teams or crowdwork
* Creativity Support Tools
Keywords: #ideation, #sustainability, #AR/VR, #computationaldesign, #digitalfabrication
- Tools that enable creative approaches to sustainable computing and design
- Investigations in AI-driven co-creativity including but not limited to ideation, iteration, and production.
- Tools that enhance creative environments like studios, makerspaces, digital platforms or support creativity within gaming, virtual and mixed reality environments.
- Creative systems and tools that cater to specific fields, workflows, and practitioners of all abilities.
- Creative systems and tools that facilitate the creation of virtual, physical, and hybrid artifacts and experiences, and offering new avenues for artistic expression and creativity support.
Conference Organizers
General chairs: Nick Bryan-Kinns (University of the Arts London) and Salvatore Andolina (Politecnico di Milano)
Technical Program chair: Janin Koch (Inria Lille)
Paper chairs: Cesar Torres (University of Texas at Arlington) and Rebecca Fiebrink (University of the Arts London)
Pictorials Chairs: Alwin de Rooij (Tilburg University and Avans University of Applied Sciences), Mafalda Gamboa (Chalmers University of Technology), and Andrew Webb (Louisiana State University)
Artworks Chairs: Rocio von Jungenfeld (University of Kent), Joana Chicau (University of the Arts London)
Posters and Demos Chairs: Corey Ford (University of the Arts London) and Jeba Rezwana (Towson University)
Workshops and Tutorials Chairs: Tim Smith (University of the Arts London) and Diogo Cabral (University of Lisbon)
Graduate Student Symposium Chairs: Steven Dow (UC San Diego), Jane E (National University of Singapore) and Caterina Moruzzi (University of Edinburgh)
Undergraduate Research Track Chairs: Ellen Do (University of Colorado)
Accessibility Chairs: Anna Troisi (University of the Arts London) and Ceren Yuksel (University of the Arts London)
Local Chair: Matt Malpass (University of the Arts London)
Publications Chairs: Zijian “Jason” Ding (University of Maryland) and Kexin Quan (University of Illinois Urbana-Champaign)
Treasury Chair: Sam Ferguson (University of Technology Sydney)
Steering Committee Liaison Chair: Celine Latulipe (University of Manitoba)
Web Chairs: Hao Wang (University of the Arts London) and Jei Fu (University of the Arts London)
Registration Chairs: Ziwei Zhao (University of the Arts London) and Nik Martelaro (CMU)
Sponsorship Chairs: Waitz Li (University of the Arts London) and Bea Wohl (University of the Arts London)
Publicity Chair: Shuoyang Zheng (Queen Mary University of London) and Emilia Rosselli Del Turco (University of California San Diego)
Social Media Chair: Rosa van Koningsbruggen (Bauhaus-Universität in Weimar)
Student Volunteer Chairs: Yinmiao Li (Northwestern University) and Giulia di Fede (Politecnico di Milano)
Keynote Chair: Hooman Samani (University of the Arts London)
More details on the conference website:
https://cc.acm.org/2026/
--
Salvatore Andolina
Associate Professor
Dipartimento di Elettronica, Informazione e Bioingegneria
Politecnico di Milano
Via Ponzio 34/5 - 20133 Milano, Italy
https://andolina.faculty.polimi.it/
*** Fifth Call for Demos, DC and Tutorials ***
The 25th International Conference on Autonomous Agents and Multiagent
Systems (AAMAS 2026)
May 25-29, 2026, 5* Coral Beach Hotel & Resort, Paphos, Cyprus
https://cyprusconferences.org/aamas2026/<http://www.cs.ucy.ac.cy/~george/GPLists_2021/lm.php?tk=aGNpdGFseQkJCWhjaXRh…>
AAMAS 2026 received 1455 full paper submissions for the Main Track, after an initial
submission of 1800 abstracts. This is by far the highest number of submissions (around
50% more than the previous highest number) in the 25 years of AAMAS.
We still welcome submissions to the Demo Track, the DC Track as well as for tutorials.
The Demo Track allows participants from both academia and industry to showcase their
latest developments in agent-based and robotic systems.
The DC (Doctoral Consortium) is an opportunity to interact closely with established
researchers in your field as well as other PhD students to receive feedback on your work
and to get advice on managing your career.
Tutorials will be half-day long and will be in person — online/remote versions will not be
accepted. A few full-day tutorials may be considered, but the proponents need to motivate
their request when submitting their proposal.
More information about the above calls, along with their respective important dates, are
available on the AAMAS 2026 web site.
Organizing Committee
AAMAS 2026 General Chairs
• Viviana Mascardi, University of Genova, Italy
• John Thangarajah, RMIT University, Australia
AAMAS 2026 Program Chairs
• Chris Amato, Northeastern University, United States of America
• Louise Dennis, University of Manchester, United Kingdom
AAMAS 2026 Local Chairs
• George A. Papadopoulos, University of Cyprus, Cyprus (Chair)
• Panayiotis Kolios, University of Cyprus, Cyprus (Vice Chair)
========================================================
/Apologize for unintended cross-mailing/
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*International Journal on Interaction Design & Architecture(s) - IxD&A*
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*Issue N. 65*
featuring
a focus section on ‘*Map-based interfaces and interactions*‘
guest edited by Masood Masoodian, Saturnino Luz
and a focus section on ‘*Digital Technologies for Supporting Inclusion*‘
guest edited by Hasan Ferdous, Carsten Röcker, Syed Isthiaque Ahmed,
Nusrat Jahan Mim
is now available for free downloading
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*IxD&A Journal, Issue N. 65 - ToC*/
/
/Focus section on:/
*Map-based interfaces and interactions.*
Preface <https://ixdea.org/preface-n-65-focus-section-1/>
(https://doi.org/10.55612/s-5002-065-001pfs1)
/Masood Masoodian and Saturnino Luz/
p. 5 – 7
/*Stimulated paper*/
/Alan Dix/
Proper Maps.
pp. 8 – 31
(https://doi.org/10.55612/s-5002-065-001sp)
/*Contributed papers*/
/Claire Dormann and Günter Wallner/
Studying Cartographic Game Maps: Video Game Maps Matter, pp. 32 – 61
(https://doi.org/10.55612/s-5002-065-001)
/Faraz Badali Naghadeh and Kursat Cagiltay/
Development and Usability of a Location-based Game, pp. 62 – 89
(https://doi.org/10.55612/s-5002-065-002)
/Enrique Villamuelas García, Eva Hurtado Torán, Eduardo Roig Segovia/
AI and the narrative of the everyday life: machine learning applied to
the social mapping of rural music festivals, pp. 90 – 114
(https://doi.org/10.55612/s-5002-065-003)
/
/
/Focus section on:/
*Digital Technologies for Supporting Inclusion.*
Preface <https://ixdea.org/preface-n-65-focus-section-2/>
(https://doi.org/10.55612/s-5002-065-002pfs2)
Hasan Shahid Ferdous, Carsten Röcker, Syed Isthiaque Ahmed, Nusrat Jahan Mim
p. 115 – 118
/*Contributed papers*/
/Leonardo Angelini, Samira-Salomé Hüsler, Cora Pauli, Daniele Zaccaria/
Participatory Design of a Platform for the Promotion of Assistive
Technology in Switzerland, pp. 119 – 143
(https://doi.org/10.55612/s-5002-065-004)
/Mario Heinz-Jakobs and Carsten Röcker/
Investigating Design Opportunities for an Inclusive Adaptive Worker
Assistance – A Case Study with Cognitively Disabled Workers, pp. 144 – 169
(https://doi.org/10.55612/s-5002-065-005)
/Hazem Ibrahim, Dina Sabie, Prianka Roy, Ananya Bhattacharjee, S M
Raihanul Alam, Nusrat Jahan Mim, Syed Ishtiaque Ahmed/
Heritage Language Maintenance: The Case of Bangladeshi Immigrants in
Canada, pp. 170 – 206
(https://doi.org/10.55612/s-5002-065-006)
*
*
*Regular paper*
/Ramon Chaves, Jacira Saavedra Farias, Ana Clara Meirelles de Miranda,
Vera Tângari, Ricardo Lopes Correia, Maria Dalila Rufino de Araújo,
Maria Lis Paula de Moraes dos Santos, Jano de Souza/
A Participatory Model for Urban Design on University Campuses: A
Map-Based Approach, pp. 207 – 235
(https://doi.org/10.55612/s-5002-065-007)
/Feyza Nur Koçer-Özgün and Sema Alaçam/
Towards New Spatial UI Metaphors: Exploring Mediterranean Architecture
in Game Environment Design, pp. 236 – 256
(https://doi.org/10.55612/s-5002-065-008)
/Giulia Teverini, Annamaria Recupero, Patrizia Marti/
Therapy gamification to improve children compliance. A systematic
literature review, pp. 257 – 281
(https://doi.org/10.55612/s-5002-065-009)
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https://doi.org/10.55612/s-5002-000
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Dear all,
I am very pleased to share with you the Research & Design (R&D)
Challenge of ACM IDC 2026, in which I am involved as R&D Challenge
Co-Chair. This is an international initiative co-located with the
Interaction Design and Children (IDC'26) conference, which will take
place in Brighton (UK) from 22-25 June 2026.
The challenge brings together children, adolescents, researchers, and
designers around a specific theme, and this year's theme is
"Sustainability."
Below you will find a brief overview of the different phases of the
challenge, which unfold sequentially, first involving children and later
the research community.
Phase 1 - Ideas from Children and Adolescents (deadline 20th of
December)
The first phase is dedicated entirely to children and adolescents under
18, who are invited to imagine and propose creative ideas related to
sustainability. They can submit their ideas through a simple worksheet
asking for:
* a drawing of their idea
* a short description of how it works
* a title or name for the idea
Submissions can be made in any language and will be translated into
English to ensure global participation. All collected submissions will
form the basis for the next phase.
Phase 2 - Researchers and Designers Build on Children's Ideas
Once Phase 1 is complete, the collected ideas will be made available to
the scientific community. In this phase, researchers and designers are
invited to:
* select one or more ideas proposed by the children
* develop a design concept or prototype inspired by these ideas (a fully
finished artefact is not required)
The goal is to value children's imagination and transform their visions
into more mature design concepts, while preserving the spirit of the
original ideas.
Phase 3 - Notification, Review, and Presentation at the Conference
Selected concepts will receive a notification, and authors will prepare
the final version. Accepted proposals will be presented during IDC 2026
in Brighton (22-25 June 2026). A ranking and award ceremony are planned.
Useful Materials and Links
Worksheet template for children's ideas:
https://docs.google.com/document/d/1HWMBxWtGLoRzZ847sJBbEZ6_wDIUI2uJ4wROIVE…
Submission link for Phase 1 (children/adolescents):
https://docs.google.com/forms/d/e/1FAIpQLSdTaAonEdC0K7x4FBlFT_hl-O9yweoVgfp…
Full information about the challenge:
https://idc.acm.org/2026/calls/rd-challenge/
I warmly encourage you to share this initiative and involve the children
and young people in your networks, sparking new ideas and collectively
imagining a more sustainable future.
Please feel free to contact me if you have any questions.
Kind regards,
Grazia Ragone
--
Postdoc Researcher in Human-Computer Interaction
Department of Computer Science
Università degli Studi di Bari "Aldo Moro"
via Orabona, 4 - 70125 Bari, Italy
https://scholar.google.co.uk/citations?user=Q1TkLzMAAAAJ&hl=en [1]
Links:
------
[1] https://scholar.google.co.uk/citations?user=Q1TkLzMAAAAJ&hl=en
*** Last Call for Doctoral Consortium ***
The Annual ACM Conference on Intelligent User Interfaces (IUI 2026)
March 23-26, 2026, 5* Coral Beach Hotel & Resort, Paphos, Cyprus
https://iui.hosting.acm.org/2026/<http://www.cs.ucy.ac.cy/~george/GPLists_2021/lm.php?tk=aGNpdGFseQkJCWhjaXRh…>
The ACM Conference on Intelligent User Interfaces (ACM IUI) is the leading annual venue
for researchers and practitioners to explore advancements at the intersection of Artificial
Intelligence (AI) and Human-Computer Interaction (HCI).
IUI 2026 attracted a record number of submissions for the main conference (561 full
paper submissions after an initial submission of 697 abstracts).
The IUI 2026 Doctoral Consortium (DC) provides students an opportunity to present their
research and receive feedback from a panel of mentors comprising senior researchers in
the field. We invite students who want to benefit from the guidance given by the
experienced mentors for planning the future steps in their research project. The ideal
participant is a doctoral student about two years from finishing their Ph.D. However, we
will also consider advanced Master students and junior Ph.D students provided their
research plan is sufficiently developed to benefit from the discussion at the DC.
The IUI Doctoral Consortium will provide students with an opportunity to:
• present and discuss the status of their research with experienced scholars in a
supportive, formative, and yet critical environment;
• explore and further develop their research ideas through constructive feedback
provided by the mentors and other DC students;
• network and build collaborations with other members of the community;
• discuss various professional aspects and career opportunities.
Submission and Participation
Submissions will be reviewed and selected by the DC committee and DC mentors. DC
candidates should have developed a clear topic and research approach and have made
some progress, but are not too far along in their research so that they can still reshape
their research topic or approach.
The final version of accepted Doctoral Consortium submissions will be included in the
IUI companion proceedings published in the ACM Digital Library. DC participants are
expected to attend in person the Doctoral Consortium workshop that will take place as a
separate session during the conference (date to be announced). DC participants will also
have the opportunity to present their research in the poster session during the main
program.
Complimentary/reduced conference registration will be available for DC participants
under the precondition that they agree to assist as student volunteers in the organization
of the conference. They will also be given priority when applying for the student travel
awards (for details, see the Travel Funding page on the conference website).
Submission Instructions
If you are unsure about eligibility or submission requirements, please do not hesitate to
email us at dc2026(a)iui.acm.org!
To apply for the Doctoral Consortium, two steps are required:
• Please submit a single PDF containing your technical submission (for details see below)
via PCS by December 17, 2025.
• In addition, your doctoral or thesis advisor should send a separate, brief letter of
recommendation to the DC chairs at dc2026(a)iui.acm.org by December 17, 2025.
For the technical submission, please upload a single PDF containing the following four
items to https://new.precisionconference.com/~sigchi<http://www.cs.ucy.ac.cy/~george/GPLists_2021/lm.php?tk=aGNpdGFseQkJCWhjaXRh…> .
1. Cover Letter (1 page max):
Please include your full name, contact details, affiliation, web page, expected graduation
date and target degree, the name of your thesis advisor, gender (optional), home country
(optional), and whether you are a member of an underrepresented minority group
(optional).
2. DC Submission (4 pages max including references):
A document describing your thesis/dissertation topic and research plan and your
progress thus far. Key points the submission should include:
• motivation for your dissertation research
• goal and research questions
• related work that frames your research
• methods/approach to reach the goal
• results, if any
• next steps for your research
3. Questions to mentors and co-students (1 page max):
List the main questions and discussion points regarding your thesis/dissertation topic
for which you expect to receive feedback from the Doctoral Consortium mentors/
participants.
4. Your CV (3 pages max):
Provide an academic curriculum vitae (CV) document.
How to Format and Submit
Prepare your submission for review in a single column format, using the latest templates:
Word Submission Template, or the LaTeX template using
\documentclass[manuscript,review,anonymous]{acmart} for the LaTeX template.
All materials must be submitted electronically to PCS 2.0
https://new.precisionconference.com/~sigchi<http://www.cs.ucy.ac.cy/~george/GPLists_2021/lm.php?tk=aGNpdGFseQkJCWhjaXRh…> by the Doctoral Consortium deadline.
In PCS 2.0, first click "Submissions" at the top of the page, from the dropdown menus for
society, conference, and track select "SIGCHI", "IUI 2026" and "IUI 2026 DC", respectively,
and press "Go".
Notifications and Possible SIGCHI Funding
Acceptance notifications will be sent by January 6, 2026.
Note that SIGCHI offers travel funding via the Gary Marsden Travel Awards.
The application deadline for this is Jan 9th. More information can be find at
https://iui.acm.org/2026/travel-funding/<http://www.cs.ucy.ac.cy/~george/GPLists_2021/lm.php?tk=aGNpdGFseQkJCWhjaXRh…> .
Important Dates
• Paper Submission: December 17, 2025
• Acceptance Notification: January 6, 2026
All dates are 23:59h AoE (anywhere on Earth).
Organisation
General Chairs
• Tsvi Kuflik, The University of Haifa, Israel
• Styliani Kleanthous, Open University of Cyprus, Cyprus
Local Organising Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Doctoral Consortium Chairs
• Bart Knijnenburg, Clemson University, USA
• Osnat (Ossi) Mokryn, University of Haifa, Israel
• Martijn Willemsen, Eindhoven University of Technology & JADS, The Netherlands
Doctoral Consortium of the 18th International Conference on Advanced
Visual Interfaces (AVI) 2026 / Interactive Creativity: Agencies,
Interfaces, and Ethics
========================================
8-12 June 2026
Venice, Italy
http://unive.it/avi2026 <http://unive.it/avi2026>__
In-Cooperation with ACM SIGCHI and SIGWEB
========================================__
IMPORTANT DATES (23:59, AoE)
Doctoral Consortium papers:
-Submission: March 29, 2026
-Notification: April 15, 2026
Submission webpage: https://easychair.org/conferences/?conf=avi2024
<https://easychair.org/conferences/?conf=avi2024>
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GOAL AND THEME
The goal of the Doctoral Consortium is to provide a setting for PhD
students to present their work in person and receive constructive
feedback on their doctoral research plan and progress in the field of
Human Computer Interaction (HCI).
All contributions in HCI are welcome, especially in relation to the
theme of the conference: interactive creativity, addressing agencies,
interfaces, or ethics (https://www.unive.it/web/en/16565/calls). and
visual interfaces.
PROGRAM
The Doctoral Consortium Program offers students different opportunities
to articulate and discuss their problem statement, goals, methods, and
results in different manners, both during the Consortium itself and the
main conference.
** Activities **
The Doctoral Consortium will be held on 9th June, 2026.
During the Doctoral Consortium itself, students will have the
opportunity to share their work
-through a presentation with slides,
-in focus groups..
** Main Conference Visibility **
Students with sufficiently mature work will also be able to present it
during the main conference in a poster session, which will be open to
all conference participants.
BEST PRESENTATION AND CERTIFICATE OF ATTENDANCE
The best presentation of the Doctoral Consortium will be formally
acknowledged during the main conference as well.
All Doctoral Consortium participants will receive a Certificate of
Attendance.
MAIN BENEFITS
In summary, the Doctoral Consortium offers several key benefits to
participating students:
-Guidance: students receive valuable guidance on various aspects of
their research from established researchers in HCI.
-Networking: it facilitates networking opportunities with senior
researchers and peer students participating in the Consortium.
-Motivation: it seeks to motivate students in the development of their
scientific curiosity and facilitate their integration within the broader
HCI research community.
In this manner, the Doctoral Consortium offers students guidance on
various aspects of their research by established researchers in HCI, as
well as networking opportunities with seniors andpeers participating in
the Doctoral Consortium.
It seeks to motivate students in the development of their scientific
curiosity and facilitate their networking within the research community.
--------------------------------------------------------------------------
INSTRUCTIONS FOR SUBMISSIONS
Doctoral students are required to submit a single PDF file including the
following information:
-Research summary (up to 2-3 pages, including references). The summary
should provide the name and affiliation of the doctoral student, a
concise overview of the PhD project, clearly describing (1) research
goals, (2) method(s), and (3) expected contributions.
-Statement by the doctoral student briefly describing how they foresee
they will benefit from the participation in AVI (up to 1 page).
-Letter of recommendation from supervisor.
Please note that Doctoral Consortium submissions will not appear in the
conference proceedings. Students are also encouraged to submit their
work to other AVI 2026 calls with ACM publication, i.e., for long
papers, short papers, posters, interactive experiences, demos.
The research summary must be prepared in English, and PhD students
should use a single-column submission template (PDF format) and the Easy
Chair system for all submissions.
Submission webpage: https://easychair.org/conferences?conf=avi2026
<https://easychair.org/conferences?conf=avi2026>
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DOCTORAL CONSORTIUM CHAIRS AND CONTACT
Rosa Lanzilotti, University of Bari, Italy (rosa.lanzilotti(a)uniba.it
<mailto:rosa.lanzillotti@uniba.it>)
Monica Divitini, Norwegian University of Science and Technology, Norway
(divitini(a)ntnu.no)
Contact them at avi2024dc(a)easychair.org
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DESCRIPTION
Since its first edition in 1992, AVI has become an influential space for
encounters among scholars and practitioners interested in interfaces,
interactions, and experiences. Rooted in pioneering research on visual
interfaces characterized by a distinctive attention to the human factor,
the conference has evolved across the different waves of Human-Computer
Interaction. It has addressed the pragmatic and hedonic needs of
heterogeneous groups of users up to the current challenge of
self-actualization. Creativity is a core behavior that leads to the
realization of a person’s full potential, and the explosion of
generative AI presents both opportunities and challenges to human
creativity. They address fundamental issues related to agencies,
interfaces, and ethics.
AVI 2026 will take place in San Servolo, a small island in Venice. This
delicate and fragile ecosystem provides the ideal venue for reflecting,
reframing, and speculating about creative solutions to more sustainable,
inclusive and rewarding technological futures. AVI is an International
Conference considering the nationality of participants, authors, and
organizing committees. However, it has always taken place in Italy, thus
complementing a strong and diverse research program with carefully
selected cultural and social activities alongside a distinct sense of
hospitality and conviviality.
The conference is held under the patronage of the Free University of
Bozen-Bolzano and Ca’ Foscari University of Venice, Italy.
We look forward to your participation in AVI 2026!
Antonella De Angeli, AVI 2026 General Co-Chair
Albrecht Schmidt, AVI 2026 General Co-Chair
Rosella Gennari, AVI 2026 Program Co-Chair
Fabio Pittarello, AVI 2026 Program Co-Chair
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MAIN THEMES AND TOPICS
Themes and topics of interest include (but are not limited to) the
following:
/ Theme: Interaction Paradigms and Modalities /
Brain-Computer Interaction
Embodied and Tangible Interaction
Material-Centric Interaction
Information Visualization
Screen-based Interaction
Interfaces for Sound and Music
Multi-sensory Interaction
Multimodal Interaction
/ Theme: Interaction Spaces /
Augmented Reality
Cross Reality
Virtual Reality
Interaction between Black-Boxes
Dynamic Physical Environments
Natural Environments
Urban Places
/ Theme: Human-System Interaction /
Adaptive and Context-Aware Interfaces
Affective Interfaces
Human-Robot Interaction
Intelligent Interfaces
Interfaces and Recommender Systems
/ Theme: Ecosystems of People, Groups and Societies /
Computer-Supported Cooperative Work
Learning Ecosystems
Game and Play Ecosystems
Social Interaction and Cooperation Systems
/ Theme: Values and Moral Principles /
Beyond Human Interaction
Critical Computing
Critical Data Science
Diversity, Equity, and Inclusion
Responsible Design
/ Theme: Applications /
Cultural Heritage and Digital Humanities
End User Development
AI and Creativity
Human Factors in Security Systems
Health, Well-being, and Self-Actualization
Training and Learning Systems
Industry 5.0
---------------------------------------------------------------------------
AVI 2026 COMMITTEES
See http://www.unive.it/avi2026 <http://www.unive.it/avi2026>
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Rosa Lanzilotti, PhD
Dipartimento di Informatica
Università degli Studi di Bari "Aldo Moro"
via Orabona, 4 - 70125 Bari, Italy
Tel. +39 080 544 3287
Office: 5th floor, room n. 572
Personal Home Page:http://ivu.di.uniba.it/people/lanzilotti.htm
Research Group:http://ivu.di.uniba.it/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*** Last Mile for Research Papers Submission (1st Round) ***
International Conference on Software and Systems Reuse, Product Lines,
and Configuration (VARIABILITY 2026)
29 September - 2 October 2026, 5* St. Raphael Resort and Marina
Limassol, Cyprus
https://conf.researchr.org/home/variability-2026<http://www.cs.ucy.ac.cy/~george/GPLists_2021/lm.php?tk=aGNpdGFseQkJCWhjaXRh…>
(*** Submission Deadline: 11 December, 2025 (extended) ***)
The International Conference on Software and Systems Reuse, Product Lines, and
Configuration (VARIABILITY 2026) invites high-quality contributions from researchers and
practitioners in software engineering, systems engineering, and related disciplines
focussing on a broad spectrum of methods, concepts, and tools for variability.
VARIABILITY aims to be the premier forum for the exchange of ideas, experiences, and
results in all aspects of software and systems variability management, reuse, software
configuration, and customization.
As software and systems become increasingly configurable, reusable, and adaptable,
managing their variability across all lifecycle phases is more critical—and more challenging
—than ever. VARIABILITY 2026 seeks to bring together the diverse communities that
address these challenges from theoretical, technical, and practical perspectives.
VARIABILITY results from a merge of three prominent conferences focussing on software
and systems variability, configuration and reuse: SPLC (the International Systems and
Software Product Line Conference, 29 successful editions), VaMoS (the International
Working Conference on Variability Modelling of Software-Intensive Systems, 19 successful
editions), and ICSR (the International Conference on Systems and Software Reuse, 22
successful editions).
VARIABILITY is by design open as a conference. It welcomes new fields of variability-
intensive research, such as artificial intelligence, hybrid software-hardware systems, etc.
For this first edition of VARIABILITY, we strive to continue the success of the predecessor
conferences ICSR, SPLC, and VaMoS by welcoming high-quality submissions for the
research track in numerous closely related areas, such as systems and software product
lines, systems and software reuse, configurable systems and software, product
configuration, and systems and software variability. We will award the best research paper
and the best artifact paper.
Topics of Interest
We invite contributions on variability management, reuse, and configuration across all
phases of the software and systems lifecycle. The topics of interest include, but are not
limited to:
Requirements & Domain Engineering
• Domain analysis and variability modeling
• Decision modeling and support
• Customization and personalization specification
• Requirements variability and traceability
Architecture & Design
• Variability-aware software architectures
• Architecture-centric product line engineering
• Model-driven engineering (MDE)
• Multi-product lines, program families, product lines of product lines, software
ecosystems
Implementation & Code Generation
• Generative programming and code synthesis
• Modularization techniques for reusable code
• Programming languages and frameworks for variability
• Open-source strategies for software reuse
Testing, Verification & Quality Assurance
• Testing and analysis of configurable systems
• Safety and security in variable systems
• Formal Methods for Software Product Lines
• Non-functional properties: quality-aware analysis, quality-driven configuration
• Reuse in testing, verification, and quality assurance
Evolution, Maintenance & Operation
• Refactoring and restructuring of configurable systems
• Reverse engineering, variability mining, and refactoring
• Runtime variability and dynamic (software) product lines
• Maintenance strategies for large-scale reused systems
• Variability in DevOps and CI/CD pipelines
AI and Data-Driven Methods
• Machine learning for variability management
• AI-assisted product configuration
• Data and repository mining from product lines and configuration histories
• Recommendation systems for reuse and customization
Submission Guidelines
Paper Types
We invite the following types of submissions:
• Full Papers (up to 18 pages excluding references): Research papers must present
original, unpublished work with validated results through empirical evaluation, formal
analysis, or implementation-based experiments. Submissions must clearly articulate the
problem, its relevance, the proposed contribution, and validation results.
• Short Papers (6 - 8 pages excluding references): Short papers present early-stage
research, novel ideas, or conceptual proposals that are not yet fully developed or
validated but offer promising directions. These papers should articulate the vision,
motivation, and potential impact.
Formatting
Papers must use the Springer LNCS template according to:
https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…<http://www.cs.ucy.ac.cy/~george/GPLists_2021/lm.php?tk=aGNpdGFseQkJCWhjaXRh…>
Springer provides author guidelines that should be consulted for further details:
https://resource-preview-cms.springernature.com/springer-cms/rest/v1/conten…<http://www.cs.ucy.ac.cy/~george/GPLists_2021/lm.php?tk=aGNpdGFseQkJCWhjaXRh…>
Submission Link
Submissions should be made via Easy Chair, selecting the research track:
https://easychair.org/conferences?conf=variability2026<http://www.cs.ucy.ac.cy/~george/GPLists_2021/lm.php?tk=aGNpdGFseQkJCWhjaXRh…>
Paper Originality, Double-Blind Policy, Reviewing
All papers must be original and not under review elsewhere. Submissions will be double-
blind and reviewed by at least three experts. Submissions will be evaluated based on their
novelty, relevance, rigor, transparency, and presentation. Authors of submissions to the
first deadline might be invited to submit a revision of their papers to the second deadline,
which will be reviewed as a revision. Accepted papers will be published in the VARIABILITY
2026 proceedings by Springer in the LNCS series.
Revisions
Research-track papers can be submitted to the first or second cycle. In the first cycle,
papers can receive the following decisions: accept, revision, or reject. Revision means that
the reviewers believe that the paper has potential, but that its quality or contribution is not
yet ready for publication. Such papers are offered lightweight shepherding by a community
member, who is not necessarily a PC member or reviewer. Revised papers should be
submitted to the second cycle together with a response letter, explaining how the reviewer
comments were addressed. They are then reviewed by the same PC members. Papers
rejected in the first cycle can be resubmitted in the second cycle, but need to contain an
appendix “Changes to First-Cycle Submission” at the end of the PDF (after references,
regardless of the page limit) that lists the major changes in bullet-point format.
Best Paper Awards
Springer will sponsor the awards for bet papers with an overall amount of €1000.
Journal Special Issue
Selected accepted papers will be invited to submit extended versions with at least 30%
additional and original material, to be published in a special issue in a reputable Software
Engineering journal (currently under negotiation).
Important Dates (AoE)
• First Paper Submission Deadline: 4 December 2025 (extended)
• First Notification of Acceptance/Revisions: 16 February 2026
• Camera-Ready Deadline of Directly Accepted Papers: 1 April 2026
• Second Paper Submission Deadline: 2 April 2026
• Second Notification of Acceptance: 1 June 2026
• Camera-Ready Deadline of Accepted Revised Papers and Directly Accepted Papers: 15
July 2025
• Author Registration: 15 July 2025
Organisation
General Chairs
• George A. Papadopoulos, University of Cyprus, Cyprus
• Gilles Perrouin, FNRS & University of Namur, Belgium
Research Track Chairs
• Thorsten Berger, Ruhr University Bochum, Germany
• Ina Schaefer, KIT, Germany
Industry Track Chairs
• Shaukat Ali, Simula Research Lab and Oslo Metropolitan University, Norway
• Martin Becker, Fraunhofer IESE, Germany
Journal First Track Chairs
• Mathieu Acher, University Rennes, Inria, CNRS, IRISA, France
• Xhevahire Tërnava, LTCI, Télécom Paris, Institut Polytechnique de Paris, France
Doctoral Symposium Track Chairs
• Rick Rabiser, LIT CPS, Johannes Kepler University Linz, Austria
• Iris Reinhartz-Berger, University of Haifa, Israel
Demos and Tools Track Chairs
• Sandra Greiner, University of Southern Denmark, Denmark
• Leopoldo Teixeira, Federal University of Pernambuco
Projects Showcase Chairs
• Daniel Struber, Chalmers, University of Gothenburg, Radbound University, Sweden
• Dalila Tamzalit, Nantes Université, France
Hall of Fame Chairs
• Martin Becker, Fraunhofer IESE, Germany
• Goetz Botterweck, Lero - The Irish Software Research Centre and University of Limerick, Ireland
• Natsuko Noda, Shibaura Institute of Technology, Japan
Workshops Chairs
• Lidia Fuentes, Universidad de Malaga, Spain
• Malte Lochau, University of Siegen, Germany
Tutorials Chairs
• Loek Cleophas, Eindhoven University of Technology and Stellenbosch University, The Netherlands
• Mahsa Varshosaz, IT University of Copenhagen, Denmark
Proceedings Chair
• Sophie Fortz, King's College London, UK
Publicity Chairs
• Wesley Assunção, North Carolina State University, USA
• Kentaro Yoshimura, Hitachi Ltd, Japan
Local Organiser and Finance Chair
• George A. Papadopoulos, University of Cyprus, Cyprus