Dear Colleagues,
We are pleased to invite you to contribute to the thematic session on
"Shaping the Future of Interaction: Integrating AI, Human Factors, and
Immersive Technologies in HCI" (https://metroxraine.org/thematic-session-7)
hosted by the 2025 IEEE International Conference on Metrology for eXtended
Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE
2025) that will be held on October 22-24, 2025 in Ancona, Italy.
Authors who are interested in submitting their work should prepare an
abstract of 1-2 pages in length by the 15th of March. Alternatively, a
comprehensive graphical abstract can also be submitted. Once the
abstract/graphical abstract has been accepted, authors can proceed to
prepare the full paper.
Additionally, the authors of the paper selected as “Best Paper” at this
thematic session will receive an invitation to submit an extended version
of their work to IEEE Computer Graphics & Applications (
https://www.computer.org/csdl/magazine/cg).
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this thematic session. Visit the
conference website for further and updated information
https://metroxraine.org/.
If you have any questions or need any clarifications, don't hesitate to get
in touch with us. We'd be more than happy to assist you in any way we can.
We look forward to receiving your valuable submissions and meeting you at
IEEE MetroXRAINE 2025.
Best wishes,
Marta Mondellini, Nicola Capece, Mario Covarrubias and Giuseppe Caggianese.
====================================================================================
Call for Papers - Thematic Session on: "Shaping the Future of Interaction:
Integrating AI, Human Factors, and Immersive Technologies in HCI"
https://metroxraine.org/thematic-session-7
2025 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2025)
https://metroxraine.org/
October 22-24, 2025 - Ancona, Italy.
====================================================================================
THEMATIC SESSION DESCRIPTION
-------------------------
Nowadays the integration of Artificial Intelligence (AI) with modern
Human-Computer Interaction (HCI) technologies and eXtended Reality (XR),
offers unprecedented opportunities for innovation. This thematic session
aims to explore how AI while acting as a catalyst, interacts with broader
HCI methods to enhance user experiences, foster engagement, and address
critical Human Factors. The session will examine the synergies between XR,
AI-driven personalization, and adaptive systems, alongside non-AI-based
approaches to ensure inclusivity. By addressing measurement techniques and
methodologies, the session will highlight how HCI researchers and
practitioners can advance the field through rigorous evaluation strategies
that support various applications in different immersive environments
scenarios such as Rehabilitation, Special Education, Cultural Heritage, and
emerging platforms like Metaverse. This dialogue aims to create a roadmap
for designing, implementing, and assessing next-generation HCI systems that
balance technological possibilities with user-centric considerations.
The authors of the paper selected as the “Best Paper” at this session will
receive an invitation to submit an extended version of their work to IEEE
Computer Graphics & Applications (https://www.computer.org/csdl/magazine/cg
).
More information can be found here:
https://metroxraine.org/thematic-session-7
TOPICS
----------
The list of topics includes (but it is not limited to) the following:
- AI-Driven Personalization in Human-Computer Interaction.
- Measuring User Experience (UX) in Immersive Environments and AI-enhanced
Systems.
- Cognitive Load Evaluation in Augmented HCI Systems.
- Human Factors in Immersive Technologies: Metrological Approaches.
- Human Factors in the Design of AI-Powered Interfaces.
- Evaluation Frameworks for Usability Assessment.
- Real-Time Feedback Systems in Human-AI Interaction.
- Emotional, Cognitive and Behavioral Responses in Immersive
Human-Computer Interaction.
- Measuring Trust, Ethics, and Acceptance in AI-Augmented Interaction.
- Multimodal Interaction and Performance Measurement.
- Designing for Accessibility in Next-Generation HCI Systems.
- Data-Driven Insights for HCI Design and Optimization.
- Metrics and Validation Protocols in AI-Enhanced HCI.
- Adaptive Interfaces in XR.
- Next-Generation Tools for Immersive UX Design and Testing.
- Social Interactions and Collaboration in AI-enhanced XR.
IMPORTANT DATES
------------------------
Short Abstract Submission Deadline: March 15, 2025.
Full Paper Submission Deadline: May 15, 2025.
Full Paper Acceptance Notification: June 15, 2025
Final Paper Submission Deadline: July 31, 2025
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. Read the paragraph below for further information.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. All
contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Authors of accepted full papers must
submit the final paper version according to the deadline, register for the
workshop, and attend to present their papers. The maximum length for final
papers is 6 pages.
More information can be found here::
https://metroxraine.org/initial-author-instructions.
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into the IEEE Xplore Digital Library.
ORGANIZERS
-------------
Marta Mondellini
STIIMA, National Research Council, Italy
marta.mondellini(a)stiima.cnr.it
Nicola Capece
University of Basilicata, Italy
nicola.capece(a)unibas.it
Mario Covarrubias
Politecnico di Milano, Department of Mechanical Engineering, Italy
mario.covarrubias(a)polimi.it
Giuseppe Caggianese
ICAR, National Research Council, Italy
giuseppe.caggianese(a)cnr.it
For any questions related to the thematic session, please feel free to
contact us via email.
**********apologies for cross-posting**********
*** CALL FOR WORKSHOPS DEADLINE EXTENDED - Mensch und Computer (MUC)
2025 ***
31. Aug – 3. Sep 2025, at the Chemnitz University of Technology in
Chemnitz, Germany
The NEW deadline for submitting Workshop Proposals is *March 14th, 2025*
*For the online version of this Call, please visit:
https://muc2025.mensch-und-computer.de/en/workshops/ *
* Message from the Workshop Chairs *
We invite you to submit proposals for workshops at Mensch und Computer.
Workshops are a gathering place for attendees with shared interests to
meet in the context of a focused and interactive discussion. Workshops
are an opportunity to move a field forward and build community: a chance
to find people who care about the same issues, questions, and research
agendas as you. Workshops may address any topic relevant to the HCI
community, e.g., questions of basic research and applied research, HCI
practice, HCI education, new methodologies, emerging application areas,
ethics, sustainability, or design innovations. Most workshops (half or
full-day) take place on Sunday before the start of the technical
program, but workshops can also be run on Monday or Tuesday.
As Workshop Chairs, we will create a carefully curated list of workshops
that reflects the needs and desires of the community. Please note that
we might propose modifications and augmentations, such as suggesting
that workshops be combined where appropriate.
The workshop should address timely topics and phenomena; therefore, it
depends on the year in which topics are considered particularly relevant
and interesting. The space and technical limitations will also influence
the number and form of the selected workshops.
* Workshop Chairs *
Yasmeen Abdrabou
Mark Colley
**********apologies for cross-posting**********
Dear all,
The deadline for Regular and Short Papers for the 10th International
Symposium on End-User Development (IS-EUD 2025) *has been extended*.
NEW Submission deadline: 14 March 2025
For more information please visit:
https://iseud2025.ubicomp.net/call-for-papers.html
The conference welcomes papers on
* Simple and efficient environments for EUD
* GenAI in support of EUD
* No-code/low-code paradigms and visual languages for building software
and systems
* Theoretical concepts and foundations for EUD
*New processes, methods and techniques for EUD
* Approaches that empower users to create, modify and adapt digital
artefacts
* Case studies and design implications of EUD challenges and practices
Accepted papers will be published in the Springer Lecture Notes in
Computer Science (LNCS) series. Workshop proposals and other
contributions will be published in the CEUR-WS Adjunct Proceedings.
For more details on topics, all deadlines, submission guidelines, and
authors instructions, please see:
https://iseud2025.ubicomp.net/
Best regards,
The IS-EUD 2025 Organizing Committee
*** Fourth Call for Papers ***
The 24th IFIP Conference e-Business, e-Services, and e-Society (I3E 2025)
September 9-11, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/i3e2025/
(*** Proceedings to be published by Springer in LNCS ***)
(*** Journal Special Issue with Springer's SN Computer Science ***)
Conference theme: “Pervasive digital services for people’s well-being,
inclusion and sustainable development”
OVERVIEW
Next-gen digital services contribute to people’s well-being, inclusion, and sustainable
development, re-shaping e-business, e-services, and e-society. Such services are pervasive
both since they run on a large variety of heterogeneous devices and they permeate various
aspects of daily life, by offering accessible and personalised experiences to all individuals. The
proposed theme advocates for the design, implementation and operations of novel digital
solutions that satisfy the needs of different individuals, while contributing to their well-being
and to preserving the Planet.
I3E 2025 will collect contributions about the creation and management of user-centric
accessible platforms, applications, and services that empower individuals to live healthier and
more fulfilling lives. The proposed theme aims at emphasizing how it is possible to leverage
different technologies to address pressing societal challenges such as, for instance, healthcare
access, education, poverty alleviation, sustainable usage of resources, and social equity,
towards a more inclusive and sustainable future.
TOPICS OF INTEREST
Areas of particular interest include but are not limited to:
e-Business
• Innovative e-business models
• Inter-organizational systems
• Business process integration
• Business process re-engineering
• e-Marketplaces, e-Hubs and portals
• Digital goods and products
• User behaviour modeling
• Mobile business
• Enterprise application integration
• e-Negotiations, auctioning and contracting
• Supply, demand, and value chains
• e-Commerce content management
• Dynamic pricing models
• Trust and security
• Mobile Commerce
• Business Intelligence
• Business Ontologies and Models
• E-Business Models
e-Services
• e-Service composition
• Inter-organizational services
• e-Collaboration and e-Services
• Service-oriented computing
• Web services
• Semantic web services
• Service workflows
• Virtual organizations and coalitions
• Virtual enterprises and virtual markets
• Web 2.0 applications
• Agent-oriented e-Services
• P2P co-operation models
• Ubiquitous, mobile, and pervasive services
• Application service management
• Services and service management in the cloud-edge continuum
• Next-gen AI services
• Enterprise Ontologies
• Accessibility
• Usability
e-Society
• e-Government (e.g. G2G, G2B, or G2C)
• Digital cities and regions
• e-Democracy and e-Governance
• e-Inclusion to information society
• e-Health and e-Education
• Public e-Services for citizens and enterprises
• One-stop government service integration
• Mobile public services
• Multimedia and multilingualism
• Digital culture and digital divide
• Privacy and security
• Legal societal and cultural issues
• Public-private partnerships
• International dimension of e-Gov
• E-society and AI
• Digital Transformation
• Social Computing
• Green Computing
• Sustainable Technologies
• Humanitarian & Emergency Management
• Digital Inclusion
• Digital Literacy
SUBMISSION
Authors should submit original, unpublished research papers. All papers must not
simultaneously be submitted to another journal or conference. All accepted papers will be
published in the conference proceedings. Therefore, submissions should not be under
consideration for any other conference or journal outlet. Authors should consult Springer’s
authors’ guidelines and use their proceedings templates to prepare their papers
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Authors can submit their proceedings articles using the EasyChair platform. Please use the
following link: https://easychair.org/conferences/?conf=i3e2025 .
Length of papers
The most common types of papers accepted for publication are full papers (12 pages) and
short papers (7 pages). We only wish to publish papers of significant scientific content.
Journal Special Issue
Authors of selected papers will be invited to submit an extended and revised version of their
paper (with at least 30% additional material) for fast-track review and publication in Springer's
SN Computer Science (https://link.springer.com/journal/42979).
IMPORTANT DATES
• Paper Submission: May 19, 2025 (AoE)
• Author Notification: June 23, 2025
• Camera-ready: June 30, 2025
• Author Registration: June 30, 2025
ORGANISATION
Conference Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chairs
• Yogesh K. Dwivedi, Emerging Markets Research Centre (EMaRC)
• Georgia Kapitsaki, University of Cyprus
• Matti Mäntymäki, University of Turku
• Ilias Pappas, Norwegian University of Science and Technology
• Marinos Themistocleous, University of Nicosia
Program Co-Chairs
• Achilleas Achilleos, Frederick University of Cyprus
• Stefano Forti, University of Pisa
• Angelika Kokkinaki, University of Nicosia
**** PLEASE, EXCUSE MULTIPLE POSTINGS ****
Call For Papers
CFP for the 2nd Workshop on Information Retrieval for Understudied Users
(IR4U2) - Bridging User-centered AI with IR: Making Information Retrieval
Accessible for All
Please join us at IR4U2, co-located with the 48th International ACM SIGIR
Conference on Research and Development in Information Retrieval, which will
take place 13th-18th July 2025 in Padua, Italy
Information Retrieval (IR) remains an active, fast-paced area of research.
Nevertheless, most advancements in this domain have primarily favored what
we might term 'conventional' users, such as adults from the global north.
We envision IR4U2 as a forum to spotlight research and industry efforts
that, while sparse, consider diverse, and often understudied, user groups.
Among these groups, we find, for example, older adults, young children and
adolescents, individuals afflicted by mental health disorders, users with
autism spectrum disorder (ASD), individuals with intellectual disabilities,
or those with specific learning needs.
In this second iteration of IR4U2, we will focus more specifically on a
**user-centred AI perspective**, which we believe is vital for informing
the design, development, and assessment of IR systems that thoughtfully
address the diverse needs of understudied populations, ensuring genuine
accessibility and inclusivity.
We aim to
• Build, extend and maintain a community involving multi-disciplinary Ph.D.
students, academics, and industry practitioners aiming to advance
understanding of core (AI for) IR technology and its impact on a broad
range of understudied users.
• Take inventory of the different kinds of use cases, research work,
ongoing efforts, and existing resources while reflecting on the progress
made since the last IR4U2 iteration.
• Define guidelines to promote user-centric design of IR systems.
• Outline a general approach to facilitate research endeavors driven by and
at the service of specific user groups
IR4U2 will be a highly participatory, full-day, in-person workshop. This
will involve informal interactions, facilitated group work, and brief
presentations of accepted contributions. These contributions will help
construct a snapshot of the current works in this area.
Topics of interest include:
-
User-centered design of IR algorithms for understudied users
-
User-centric design of user interfaces for IR for understudied users
-
The use of AI for enhancing IR systems for understudied users
-
The positive and negative impact of AI on IR for understudied users
-
User modeling to enable IR and recommendation technologies tailored to
understudied populations
-
Data collection and benchmark development of IR catering to understudied
populations.
-
IR applications targeting understudied populations
-
IR techniques in the era of LLM and generative models with and for
understudied populations
This is not an exhaustive list, as we are also interested in contributions
discussing challenges inherent to designing IR technology at the service of
understudied user groups–from the need for multidisciplinary,
multi-stakeholder collaborations to how to build datasets.
Submissions:
Peer reviewed contributions. These include research papers presenting
empirical explorations, user studies, and/or new algorithms related to the
open problems listed in topics of interest, as well as position/vision
contributions discussing uses cases, challenges, and future research
directions. These contributions should be submitted on EasyChair (
https://easychair.org/conferences?conf=ir4u20) at least 4 pages, but up to
12 (excluding references) formatted in CEURART’s single-column template (
https://www.overleaf.com/latex/templates/one-column-layout-template-for-sub…).
Accepted contributions will be presented at the workshop and published in
workshop proceedings.
Editorially-reviewed contributions. To enable potential attendees to
articulate their views on the topics of the workshop, share
already-published works, bring awareness to ongoing European projects in
this area, etc., we ask the submission of a short extended abstract. This
type of informal submission (via this form:
https://docs.google.com/forms/d/e/1FAIpQLSeoz0WWHx_0EXcPc9AZOTw6zx07gSolQ61…
) will be editorially
reviewed by workshop organizers to gauge fit as well as themes of interest
for group discussions. Accepted contributions will be presented at the
workshop, but not published in the proceedings.
Important dates
All the deadlines are set at 11:59 PM AoE.
-
Submission: April 23, 2025
-
Author notification: May 21, 2025
-
Camera-ready: June 1, 2025
-
Workshop day: July 17, 2025
At least one author of each accepted paper must register and attend the
workshop. Please feel free to reach out to the ir4u2.research(a)gmail.com
with questions. For further information, see
https://ir4u2workshop.wixsite.com/ir4u2-2.
Organizers:
Noemi Mauro, University of Turin, Italy
Angelo Geninatti Cossatin, University of Turin, Italy
Sole Pera, TU Delft, The Netherlands
Federica Cena, University of Turin, Italy
Theo Huibers, University of Twente, The Netherlands
Monica Landoni, Università della Svizzera Italiana, Switzerland
Emiliana Murgia, Università di Genova, Italy
ACM* GOODIT Conference Call for Special Tracks Proposals
3-5 September 2025, Antwerp, Belgium
https://goodit2025.idlab.uantwerpen.be/
SCOPE
GoodIT 2025 will feature special tracks whose aim is to focus on a specific topic of interest related to the overall scope of the conference.
We solicit proposals for special tracks to be held within the main conference and whose publications will be included in conference proceedings. Special tracks proposals can focus on any contemporary themes that highlight social good aspects in the design, implementation, deployment, securing, and evaluation of IT technologies.
* Pending confirmation.
SPECIAL TRACK PROPOSAL FORMAT
A special track proposal must contain the following information:
** Title of the special track
** The names of the organizers (indicatively, two) with affiliations, contact information, and a single paragraph of a brief bio.
** A short description of the scope and topics of the special track (max 1/2 page) and a brief explanation of: (1) why the topic is timely and important; (2) why the topic is related to the conference’s main theme; (3) why the special track may attract a significant number of submissions of good quality.
** Indication if a journal special issue is associated with the special track, possibly with information on the process of selecting papers.
** The plan to disseminate the call for papers of the special track for achieving a reasonable number of paper submissions (a list of emailing lists will help).
** An outline of the foreseen reviewing process to ensure the scientific quality of the accepted papers including a tentative list of program committee members.
** A draft call for papers (max 1 page).
SELECTION OF SPECIAL TRACKS
Accepted Special Tracks will be curated by the Special Track Chairs, possibly involving other members of the conference’s organizing committee, and possibly discussing details with the Track Proposers.
PUBLICATION
Papers submitted to each special track have to satisfy the same criteria as for the main conference. They must be original works and must not have been previously published. They have to be peer-reviewed by the track’s Program Committee (at least three reviews per submitted paper are required). The final version of papers must follow the formatting instructions of the main conference. At least one of the authors of all accepted papers must register and present the work at the conference on site; otherwise, the paper will not be published in the proceedings. All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. The special track may provide an option for publishing the extended versions of selected papers in a special issue of a journal.
SPECIAL TRACK PROPOSAL SUBMISSION GUIDELINES
The proposal should be submitted as a single PDF file to the special track chairs (see below) via email to: ombretta.gaggi(a)unipd.it and catia.prandi(a)unibo.it The subject of the e-mail must be: “GoodIT 2025 – special track proposal”. The special tracks chairs may ask proposers for supplying additional information during the review period.
IMPORTANT DATES
** Proposal Submission Deadline: March 10th, 2025
** Notification of Selection: March 17th, 2025
** Paper submission deadlines must be the same as for the main conference
CONTACT (SPECIAL TRACKS CHAIRS)
** Ombretta Gaggi (University of Padua, Italy) – ombretta.gaggi(a)unipd.it
** Catia Prandi (University of Bologna, Italy) – catia.prandi(a)unibo.it
/Apologize for unintended cross-mailing/
=========================================================
Invite your students (bachelor, master and Ph)D to live the fantastic
experience of the 6th edition of the contest and get academic
recognition that can elevate their profile
**International Student Design Contest (2025) *
*/@//
//10th International Conference on Smart Learning Ecosystems and
Regional Development//
/ June 12-13, 2025
/*https://www.slerd.org/contest/*/
video presentation <https://www.youtube.com/watch?v=LW3ZdvI26u4&t=31s>
of the contest
/=========================================================
Deadline for ideas submission: *April 15th, 2025
*/ /=========================================================/
Contacts:slerd25-contest@utt.fr <mailto:slerd25-contest@utt.fr>or
aslerd.org(a)gmail.com
=========================================================
/Winner: /will be awarded with 500 € grant
/Finalists: /all have the opportunities to attend the conference for free
and present their projects in front of an international audience of experts.
=========================================================
*DESIGN & DEVELOPMENT CONTEXT and GOALS*
Smart Learning Ecosystems should perform at best on all the dimensions
that contribute to the well-being of students and all players involved
in the development of a learning process: /infrastructures, food,
environment, info/admin services, mobility, safety, social interaction,
satisfaction, challenges, self-fulfillment/. Being inspired by the flow
theory and by the Maslow’s pyramid, we can state that: ecosystems are
smart when /“individuals that take part in the local processes achieve a
high level of skills and, at the same time, are also strongly motivated
and engaged by continuous and adequate challenges, provided that their
primary needs are reasonably satisfied”./
The smartness of learning ecosystems, thus, is not created merely
through the availability of digital infrastructures and applications.
When technologies are both available and adopted enthusiastically, they
can start to make a difference in both simplifying and accelerating
progress toward the achievement of system smartness. One has to keep in
mind, however, that technologies are smart not because they are capable
of replacing human reasoning but, rather because they can help towards
achieving a people centered smartness, through streamlining mundane
organisational tasks, and enhancing the skills of all actors involved in
learning processes.
Our duty, with the help of technology, is to support learning ecosystems
(formal, informal, non-formal) to develop their people centered
smartness towards becoming incubators of social innovation and engines
of sustainable regional development./Smartness is a goal/ and we can
support our learning ecosystems along the process to achieve it by
proposing solutions capable to solve or mitigate problems that prevent
the learning ecosystems to be people centered.
We expect students, wishing to take part in the contest, to analyze
their learning ecosystem, detect problems and find solutions that can
help their, and as well other learning ecosystems, to get smarter.
Proposals submitted to this call are expected to address thesame general
themes of the call for papers of the conference, namely:
* places for smart education,
* people in place centered design for smart education,
* supportive learning technologies and tools for smart education.
==========================================
Important dates:
---------------------------------------------------------
• Deadline for ideas submission to slerd25-contest(a)utt.fr
<mailto:slerd25-contest@utt.fr>: *April 15th, 2025*
• Selection of the best 3 proofs of concepts and prototypes
(finsalists): May 6th, 2025
• Presentation and demo at SLERD 2024 and winner announcement: June
12th and 13th, 2025
==========================================
==========================================
Early bird registration to the main conference, SLERD 2025, is now open:
https://www.slerd.org/registration-form/
*Deadline for early bird registration to SLERD 2025: May 15th*
SLERD 2025 is featuring the keynotes by:
/*Charles B. Hodges (Georgia Southern University)*/
/*EVOLVING LABELS, CONSISTENT ROOTS: THE LASTING POWER OF INSTRUCTIONAL
DESIGN*/
/*
*//*Helen Crompton (ODUGlobal & Old Dominion University)*/
/*AFFORDANCES and LIMITATIONS of GENERATIVE AI in EDUCATION*/
/*
*/and more ... stay tuned!
==========================================
*** Apologies for cross posting ***
The Creative, Intelligent & Multisensory Interactions Laboratory of
University of Trento, Italy (http://www.cimil.disi.unitn.it/) welcomes
expressions of interest for a fully funded PhD position in "Musical XR".
The PhD activities will be conducted in the context of the MUSMET project
funded by the European Innovation Council ("Musical Metaverse made in
Europe: An innovation lab for musicians and audiences of the future":
https://musmet.eu/).
We are looking for candidates with a strong interest in XR technologies and
passion for music, willing to acquire further skills in XR development and
human-computer interaction. The position will be part of the vibrant
academic and industrial consortium of the MUSMET project, with access to
state-of-the-art facilities and mentorship from experienced researchers.
Interested candidates can send their expression of interest to Prof. Luca
Turchet (luca DOT turchet AT unitn DOT it) attaching a detailed CV as well
as official transcripts of the list of exams and corresponding grades of
both bachelor and master's degrees.
The position is not yet open, but to apply it will be necessary to have
achieved a master's degree by the end of October 2025 as well as to possess
demonstrated English skills (e.g., via a master degree in English or via
certificates such as TOEFL).
The position will start on 1st of November 2025. The main workplace will be
Trento, Italy, but there will be the possibility to spend various visiting
research periods at the headquarters of the academic and industrial
partners of the MUSMET project.
Best regards
Luca
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
(Apologies if you receive multiple copies of this call)
--------------------------------------------------
CALL FOR EXTENDED ABSTRACTS
Second Workshop on Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and Biases
Co-located with the 4th International Conference on Hybrid Human-Artificial Intelligence (HHAI25)
June 10, 2025 | Pisa, Italy (in-person)
https://sites.google.com/view/frictional-ai/home
--------------------------------------------------
**Workshop Overview**
Building on the success of its first edition at HHAI 2024, the full-day workshop on "Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and Biases" advances the exploration of over-reliance and biases in Human-AI Interaction. Central to this discussion are approaches that intentionally introduce moments of cognitive effort and reflection into AI interactions to prevent passive or automatic reliance. While conventional AI design prioritises efficiency and seamlessness, this workshop invites participants to examine AI systems that strategically slow down decision-making when necessary to mitigate automation bias, cognitive offloading, and over-trust, ultimately fostering accuracy, responsibility, and human oversight.
Such friction-in-design encompasses strategies that encourage users to reflect before acting, such as requiring justification before accepting AI recommendations, displaying confidence scores with uncertainty visualisations, or using explainability mechanisms that slow decision-making to reinforce human oversight.
This workshop fosters interdisciplinary dialogue across AI research, cognitive science, HCI, and governance to ensure AI systems empower users rather than encourage unchecked reliance. The program will feature keynote presentations by leading experts in academia and industry, author presentations, and interactive discussions to advance the discourse on cognitively engaging and responsible AI design.
Keynote speakers include:
• Prof. Federico Cabitza (University of Milano-Bicocca, Italy) – Expert in AI-assisted decision-making and medical AI.
• Bart Van Leeuwen (Fire Services Expert, Netherlands) – Expert in human factors and situational awareness in high-risk environments.
**Topics of Interest**
We welcome contributions from researchers, practitioners, and policymakers on topics including, but not limited to:
• Design Principles for Cognitive Engagement
• Measuring and mitigating automation bias, algorithmic aversion, and cognitive offloading
• Ethical and Governance Perspectives on Friction-in-Design
• Applications, Case Studies and Experimental Findings
We encourage submissions from a variety of disciplines, including AI, HCI, cognitive science, law, philosophy, and beyond.
**Submission Details**
• Types of Submissions: Extended Abstracts (500-1,000 words)
• Format: CEURART-WS style preferred
• Submission Portal: https://cmt3.research.microsoft.com/FrictionalAIWorkshop2025
• Proceedings: All accepted papers will be published in the HHAI 2025 Workshop Proceedings on CEUR-WS.
Authors of accepted contributions are required to attend the workshop in-person and register to the HHAI25 conference (single-day registration available, details TBA).
**Important Dates**
• Paper Submission Deadline: April 4, 2025 (AoE)
• Notification of Acceptance: May 2, 2025
• Camera-Ready Submission: TBD (authors will be invited to expand their contributions following workshop discussions)
• Workshop Date: June 10, 2025
**Beyond the Workshop**
Our aim is to foster a research network. Authors from all editions, if desired, will be invited to participate in future initiatives, including knowledge exchanges, collaborative publications, special journal issues, and online lecture series.
**Organising & Programme Committee**
• Chiara Natali (University of Milano-Bicocca, Italy & IDSIA, SUPSI, Switzerland)
• Mohammad Naiseh (Bournemouth University, UK)
• Brett Frischmann (Villanova University, USA)
• Programme Committee: full list available at https://sites.google.com/view/frictional-ai/home
For more information, visit our website: https://sites.google.com/view/frictional-ai/home
Contact: chiara [dot] natali [at] unimib.it
*** Last Mile for Additional Contributions ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in CCIS ***)
(*** Submission Deadline: March 1, 2025 (firm!) ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
All accepted papers in the different categories of additional contributions will appear in
the adjunct conference proceedings volume to be published by Springer in the CCIS series
(https://www.springer.com/series/7899).
All papers must be formatted using the Springer conference proceedings template
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
The length of the paper is specified below for each different category of contribution.
Workshop Papers
The following workshops will have their accepted papers published in CCIS by Springer:
• 1st International Workshop on Upholding Ethical Designs (iWOULD)
https://iwould2025.wordpress.com
• Persuasion and AI Disclosure: Building Trust in Synthetic Media
https://aunmedia.org/AIDisclosure/
The workshop papers should be 12 pages in length (excluding references).
Extended Abstracts
They showcase the results of already conducted and unpublished studies where authors do not
wish to publish them as regular papers in the conference proceedings but rather present them
at the conference for discussions that can shape the final version (that may be submitted
elsewhere later). The studies will also be devoted a time slot for oral presentation in a special
session. Extended abstracts must be 4 to 6 pages in Springer CCIS format (including
references). Accepted abstracts will be included in the adjunct Springer CCIS proceedings,
unless the authors wish to opt out. Selected papers in this category, based on their quality,
level of timeliness, relevance and completion, will also be invited for submission to
Behaviour & Information Technology journal.
Late Breaking Results (LBR)
The papers in this category cover new research in any topic that regular paper submissions
cover and are expected to present new and emerging results. Authors should submit a 12
pages paper (excluding references) in Springer CCIS format. Accepted papers will be included
in the adjunct Springer CCIS proceedings.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer CCIS format. Accepted
posters will be included in the adjunct Springer CCIS proceedings. Posters will be displayed and
presented during a dedicated session of the conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in Springer CCIS format in the adjunct Springer CCIS proceedings.
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 12 pages proposal
(including references) in Springer CCIS format describing their research question, its position
with respect to the state of the art, their research plans and methodology, ideas, and results
achieved so far. Accepted papers will be included in the adjunct Springer CCIS proceedings
unless opted out by the student.
IMPORTANT DATES
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
• Author registration deadline: March 28, 2025
• Early bird registration: April 5, 2025
SUBMISSION INSTRUCTIONS
The submission link is: https://easychair.org/conferences/?conf=persuasive2025 (choose the
appropriate category or workshop).
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Late Breaking Results (LBR) Chairs
• Areej B. Babiker, Hamad Bin Khalifa University, Qatar
• Jaap Harn, Eindhoven University of Technology, Netherlands
• Isaac Wiafe, University of Ghana, Ghana
Doctoral Consortium Chairs
• Jaap Harn, Eindhoven University of Technology, Netherlands
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia