-------------------
Call for Papers
-------------------
HCI-E2: Workshop on HCI Engineering Education
http://ui-engineering.org/activities/hci-engineering-education-2023/
In conjunction with INTERACT 2023
York 28 August - 1 September 2023
https://interact2023.org
Submit your paper at https://ise.di.uminho.pt/hci-e2/openconf.php
----------------
Overview
----------------
The workshop aims at carrying forward work on identifying, examining,
structuring, and sharing educational resources and approaches to support
the process of teaching/learning Human-Computer Interaction (HCI)
Engineering. The widening range of available interaction technologies and
their applications in increasingly varied contexts (private or
professional) underlines the importance of teaching HCI Engineering but
also the difficulty of taking into account changes and developments in this
field in often static university curricula. Besides, as these technologies
are taught in diverse curricula (ranging from Human Factors and Psychology
to hardcore Computer Science), we are interested in what the best
approaches and best practices are to integrate HCI Engineering topics in
the curricula of programs in Software Engineering, Computer Science,
Human-computer Interaction, Psychology, Design, etc.
-----------------
Scope
-----------------
Engineering interactive systems is a multidisciplinary endeavour positioned
at the intersection of Human-Computer Interaction (HCI), Software
Engineering, Usability Engineering, Interaction Design, Visual Design, and
other disciplines. The Human-Computer Interaction Engineering (HCI-E) field
is concerned with providing methods, techniques, and tools for the
systematic and effective design, development, testing, evaluation, and
deployment of interactive systems in a wide range of application domains.
HCI techniques, methods and tools, as well as many other novel forms of
interaction, involve aspects that need to be adequately addressed in the
curricula of programs in HCI, Software Engineering and Computer Science.
This begs the question of how best to address these topics in those
curricula, and what the best approaches to address them are. When
considering education about HCI Engineering, we need to think about who is
being educated as there is likely to be different curriculum scope and
educational methods for different types of learners. There are two main
distinctions likely influencing these methods:
- Technical vs non-technical. Students in Computer Science and similar
areas are likely to be the main consumers of detailed HCI-E education.
However, the creation of interactive applications “requires input from
science, engineering and design disciplines” and multidisciplinary teamwork
requires from participants an increased understanding and appreciation for
other disciplines. It is also important for those who are likely to have a
more interface design or user research role to able to appreciate the
limits of technology and the potential impacts of architectural design
choices.
- Student vs practitioner. It is likely that the primary interest of many
participants will be university education. However, developers are often
involved in lively online discussions about different frameworks, and even
in the use of monads in interactive JavaScript. Interaction Design
Foundation courses attract tens of thousands of UX practitioners worldwide,
evidencing the desire of on-the-job learning in both communities.
-----------------
Audience
-----------------
We would like to bring together experiences from people teaching HCI
concepts impacting how we engineer interactive systems and from people
working in HCI-E to identify topics and methods that should be included in
teaching this subject. Besides the courses in HCI-E, interesting inputs may
arrive from HCI courses outside the CS curriculum requiring to communicate
engineering challenges, or from more general software engineering courses
discussing aspects related to human factors. Hence, we will solicit
contributions from the HCI-E-related communities, and we will be very
interested in welcoming members of the educational community, for a
fruitful discussion.
-----------------
Goals
-----------------
We identify two types of potential outcomes that could define the group
activities during the workshop:
Educational resources – One goal is to create a repository of educational
resources for HCI-E including cases studies, projects and exercises. These
educational resources need to be described in a common structure. The
definition of this structure was started at the previous workshop. A goal
of the workshop will be to extend and consolidate this structure as well as
to describe these resources according to this structure.
HCI-E Education Roadmap – Edited volume: Depending on the quality of the
submissions and the workshop results, revised versions of the contributions
will be published on an edited volume. Alternatively, we will produce a
journal paper summarizing and consolidating the contributions, in the form
of an HCI Engineering Education roadmap.
-----------------
Submissions
-----------------
Position papers (6-10 pages in Springer format) must report experiences
related to HCI Engineering education.
Submissions could report software engineering units including some aspects
of HCI-E, curricula or teaching units dedicated to HCI-E, case
studies/projects demonstrating aspects of HCI-E, evaluation of students’
skills related to HCI-E, training non-technical and mixed students in
HCI-E, training appropriate aspects of HCI-E to
professionals/practitioners, a new teaching modality promising for teaching
HCI-E, introducing HCI-E into existing curricula, etc. Authors could also
provide in their submission a short summary of their experience in the
field and their motivation to participate in this workshop.
Link for submissions: https://ise.di.uminho.pt/hci-e2/openconf.php
-----------------
Important Dates
-----------------
Submission deadline: May 15th, 2023
Notification deadline: June 15th, 2023
Workshop: to be announced
Deadlines are AoE.
-----------------
Organizers
-----------------
José C. Campos, University of Minho & HASLab/INESC TEC, Portugal
Laurence Nigay, University Grenoble Alpes, France
Alan Dix, Computational Foundry, Swansea University, Wales, UK
Anke Dittmar, University of Rostock, Germany
Simone DJ Barbosa, PUC Rio, Brazil
Lucio Davide Spano, University of Cagliari, Italy
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website <https://www.unica.it/unica/page/it/luciod_spano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
#############################################################
CALL FOR PAPERS
1st International Workshop on Cyber Security Education for Industry and Academia (CSE4IA)
Co-located with the 9th International Symposium on End User Development (IS-EUD) 2023
06-08 June 2023, Cagliari, Italy
More info: https://sites.google.com/view/cse4ia-23
#############################################################
AIMS AND SCOPE
The aim of this workshop is to provide a forum for researchers and practitioners to present and discuss current challenges in cybersecurity education to train future cybersecurity professionals but also to be able to train employees of private and public industries on real-world cybersecurity scenarios.
We expect that the workshop will help with:
- the adoption of methodologies, techniques, and tools that support cybersecurity education and the design of cybersecurity-related training programs;
- the identification of methods and tools to support Industry and Academia to collaborate in cybersecurity education;
- the identification of new processes, methods, and techniques to empower end-users' development, to set, modify, and increase the security of their technological solutions;
- the proposition of reference taxonomies to characterize the common understanding of the relevant roles, competencies, skills, and knowledge required;
- the design of new techniques to develop cybersecurity competencies for professionals aligned with the European Cybersecurity Skills Framework.
#############################################################
TOPICS
Topics of interest include but are not limited to, the following:
- Technology-Enhanced Learning for Cyber Security;
- Artificial Intelligence for Cyber Security Education;
- Virtual reality environments for Cyber Security Education;
- Game-based approaches for Cyber Security Education;
- Quantum solutions for Cyber Security Education;
- Artworks for Cyber Security Education;
- Design and implementation of tools, frameworks, and methodologies for Cyber Security Education;
- Methodologies for Cyber Security Education in formal and informal contexts;
- Innovative technologies to support the identification and articulation of tasks, competencies, skills, and knowledge for professionals' cybersecurity;
- Explainable Security in Public Administration;
- Human, Economics, Ethical, and Legal Aspects in Cyber Security Education;
- Innovative programs and training for Cyber Security Education;
- Processes, methods, and techniques for empowering users to create, modify and tailor technology artifacts taking into account Cyber Security issue;
- Case studies and design implications on Cyber Security challenges and practices of end-user development.
#############################################################
SUBMISSION AND EVALUATION CRITERIA
We are looking for three different types of submissions:
- Regular papers (up to 6 pages) will report original research on how cybersecurity and education can support Academia and Industry to reduce the gap between demand (workplace, recruitment) and supply (qualification, training).
- Vision papers (up to 4 pages) will report novel ideas about the application of the role of cybersecurity education in Academia and Industry.
- Presentation abstracts (up to 2 pages) will report experiences from Industry or previously accepted papers that are relevant to the workshop.
Regular and vision papers will be part of the proceedings, while presentation abstracts will not be included in the proceedings.
All papers should be submitted through Easychair in PDF format, using the “CEUR Template”: http://ceur-ws.org/Vol-XXX/CEURART.zip
An Overleaf page for LaTeX users is also available at: https://www.overleaf.com/read/gwhxnqcghhdt
All papers will be subjected to a thorough peer-review process, focusing on originality, quality, soundness, and relevance. The workshop will use a double-blind review process, with three members of the program committee reviewing each submitted paper.
Authors can submit and update their submissions through the EasyChair system (https://easychair.org/my/conference?conf=cse4ia).
Selected submissions will be considered for publication in a Special Issue of the Multimedia Tools and Applications Journal (https://www.springer.com/journal/11042/).
#############################################################
IMPORTANT DATES
- Papers submission: May 3rd, 2023
- Papers notification: May 10th, 2023
- Papers camera-ready: May 15th, 2023
#############################################################
WORKSHOP ORGANIZERS
- Vita Santa Barletta, University of Bari (vita.barletta(a)uniba.it<mailto:vita.barletta@uniba.it>)
- Danilo Caivano, University of Bari (danilo.caivano(a)uniba.it<mailto:danilo.caivano@uniba.it>)
- Federica Caruso, University of L’Aquila (federica.caruso1(a)univaq.it<mailto:federica.caruso1@univaq.it>)
- Sara Peretti, University of L’Aquila (sara.peretti(a)guest.univaq.it<mailto:sara.peretti@guest.univaq.it>)
- Veronica Rossano, University of Bari (veronica.rossano(a)uniba.it<mailto:veronica.rossano@uniba.it>)
CALL FOR PAPERS
The 14th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2023)
Held in conjunction with ACM UMAP 2023 - Limassol, Cyprus.
https://patch2023.di.unito.it/index.html
Important dates:
April 25, 2023: paper submission April 20, 2023: paper submission
May 8, 2023: notification to authors
May 18, 2023: camera-ready due
The workshop will be in person. However, in very exceptional circumstances
we might accept a remote participation, to be discussed with us at paper
submission time.
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2023 will again
be the meeting point between state-of-the-art cultural heritage (CH)
research and personalization research. Focused on those using different
types of technology, with emphasis on ubiquitous and adaptive scenarios,
used to enhance the personal experience in CH sites. The workshop is aimed
at bringing together researchers and practitioners who are working on
various aspects of CH and are interested in exploring the potential of
state-of-the-art mobile and personalized technology (onsite as well as
online) to enhance the CH visiting experience. The expected result of the
workshop is a multidisciplinary research agenda that will inform future
research directions and, hopefully, forge some research collaborations.
Motivation
Cultural heritage (CH) has traditionally been a primary area for
personalization research. Visitors come to cultural heritage sites willing
to experience and learn new things, with expectations but possibly without
a clear idea of what they will find there. The Museum Experience Revisited,
by John Falk and Lynn Dierking (2013), argues that the visitor’s experience
is constructed by the intertwining of the personal, the social, and the
physical context. The experience begins before the visit, when one starts
to think about it, and lasts well after leaving the building. Indeed CH is
rich in objects and information and offers much more than the visitor can
absorb during their limited time in situ. Hence, visitors may benefit from
individualized support that takes into account contextual and personal
attributes.
We invite cultural heritage professionals and researchers to join us to
discuss findings and trends on personalisation of cultural heritage in the
broadest sense, from online and remote cultural access to onsite visit,
from individuals to groups, from tangible to virtual and robotic mediation.
Topics of interest include, but are not limited to:
-
Adaptive navigation and personalized browsing in digital and physical
cultural heritage collections and in CH sites
-
Ambient Cultural Heritage
-
Personalization for group of visitors to CH sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalized mobile museum guides & personal museum assistants
-
Personalization by Citizen Curation
-
Recommendation strategies for CH
-
Adaptation strategies for text and non-verbal content in CH
-
NLG techniques and conversational agents for CH
-
(User Interaction with) Integration of virtual and physical collections
-
Analysis of behavior patterns to improve CH recommendation
-
Personalization across the whole of a person's digital ecosystem
(including CH)
-
Long-term personalization in CH
-
IoT and Cultural Heritage
-
Human-Robots adaptation in museums
-
3D, Virtual and Augmented Reality for Cultural Heritage
-
Context-aware information presentation in CH
-
Interactive user interfaces for CH applications
-
Use of personality for guiding Cultural Heritage Experiences
-
Participatory CH including multiple viewpoints and perspectives
-
Community mapping for CH information sharing
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH
-
Personalized support to the exploration of Cultural and Natural Heritage
Submissions
Full papers: up to 14 pages excluding references.
Short papers/Position papers/Demo papers: up to 7 pages excluding
references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single-blinded, i.e., authors’ names should be
included in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://patch2023.di.unito.it/submission.html .
All papers should be submitted in PDF format via the online submission
system by selecting the track "The 14th International Workshop on
Personalized Access to Cultural Heritage (PATCH 2023)":
https://easychair.org/conferences/?conf=umap23 .
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
Daniela Petrelli, Sheffield Hallam University, UK, d.petrelli(a)shu.ac.uk
George E. Raptis, Human Opsis, Greece, graptis(a)humanopsis.com
Alan J. Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
=================================
ACM ICMI 2023 2ND CALL FOR PAPERS
=================================
9-13 October 2023, Paris - France
https://icmi.acm.org/2023/
=================================
The 25th International Conference on Multimodal Interaction (ICMI 2023) will be held in Paris, France. ICMI is the premier international forum that brings together multimodal artificial intelligence (AI) and social interaction research. Multimodal AI encompasses technical challenges in machine learning and computational modeling such as representations, fusion, data and systems. The study of social interactions englobes both human-human interactions and human-computer interactions. A unique aspect of ICMI is its multidisciplinary nature which values both scientific discoveries and technical modeling achievements, with an eye towards impactful applications for the good of people and society.
This year, the conference is pleased to welcome 3 keynote speakers:
* Maja Mataric (Interaction Lab, University of Southern California)
* Sophie Scott (Institute of Cognitive Neuroscience, University College London)
* Simone Natale (University of Turin)
We are keen to showcase novel input and output modalities and interactions to the ICMI community. ICMI 2023 will feature a single-track main conference which includes: keynote speakers, technical full and short papers (including oral and poster presentations), demonstrations, exhibits, doctoral spotlight papers, and late-breaking papers. The conference will also feature workshops and grand challenges. The proceedings of all ICMI 2023 papers, including Long and Short Papers, will be published by ACM as part of their series of International Conference Proceedings and Digital Library, and the adjunct proceedings will feature the workshop papers.
Novelty will be assessed along two dimensions: scientific novelty and technical novelty. Accepted papers at ICMI 2023 will need to be novel along one of the two dimensions:
* Scientific Novelty: Papers should bring new scientific knowledge about human social interactions, including human-computer interactions. For example, discovering new behavioral markers that are predictive of mental health or how new behavioral patterns relate to children’s interactions during learning. It is the responsibility of the authors to perform a proper literature review and clearly discuss the novelty in the scientific discoveries made in their paper.
* Technical Novelty: Papers reviewed with this sub-criterion should include novelty in their computational approach for recognizing, generating or modeling data. Examples include: novelty in the learning and prediction algorithms, in the neural architecture, or in the data representation. Novelty can also be associated with new usages of an existing approach.
Please see the Submission Guidelines for Authors https://icmi.acm.org/2023/guidelines-for-authors/ for detailed submission instructions.
This year’s conference theme: The theme for this year’s conference is “Science of Multimodal Interactions”. As the community grows, it is important to understand the main scientific pillars involved in deep understanding of multimodal and social interactions. As a first step, we want to acknowledge key discoveries and contributions that the ICMI community enabled over the past 20+ years. As a second step, we reflect on the core principles, foundational methodologies and scientific knowledge involved in studying and modeling multimodal interactions. This will help establish a distinctive research identity for the ICMI community while at the same time embracing its multidisciplinary collaborative nature. This research identity and long-term agenda will enable the community to develop future technologies and applications while maintaining commitment to world-class scientific research.
Additional topics of interest include but are not limited to:
* Affective computing and interaction
* Cognitive modeling and multimodal interaction
* Gesture, touch and haptics
* Healthcare, assistive technologies
* Human communication dynamics
* Human-robot/agent multimodal interaction
* Human-centered A.I. and ethics
* Interaction with smart environment
* Machine learning for multimodal interaction
* Mobile multimodal systems
* Multimodal behaviour generation
* Multimodal datasets and validation
* Multimodal dialogue modeling
* Multimodal fusion and representation
* Multimodal interactive applications
* Novel multimodal datasets
* Speech behaviours in social interaction
* System components and multimodal platforms
* Visual behaviours in social interaction
* Virtual/augmented reality and multimodal interaction
Submissions:
------------
Please note that the instructions were updated as of March 17th, 2023. All submissions are expected for reviewing in PDF. The submission format is the double column ACM conference format (see https://icmi.acm.org/2023/guidelines-for-authors/) The length depends on the different submission categories:
* Long paper: The maximum length is 8 pages using latex or Word (excluding references).
* Short paper: The maximum length is 4 pages using latex or Word (excluding references).
The submissions can be submitted online on: https://new.precisionconference.com/submissions/icmi23a
ACM Publication Policies
------------------------
By submitting your article to an ACM Publication, you are hereby acknowledging that you and your co-authors are subject to all ACM Publications Policies, including ACM's new Publications Policy on Research Involving Human Participants and Subjects. Alleged violations of this policy or any ACM Publications Policy will be investigated by ACM and may result in a full retraction of your paper, in addition to other potential penalties, as per ACM Publications Policy.
Please ensure that you and your co-authors obtain an ORCID ID, so you can complete the publishing process for your accepted paper. ACM has been involved in ORCID from the start and we have recently made a commitment to collect ORCID IDs from all of our published authors. The collection process has started and will roll out as a requirement throughout 2022. We are committed to improve author discoverability, ensure proper attribution and contribute to ongoing community efforts around name normalization; your ORCID ID will help in these efforts.
Important Dates
---------------
Paper Submission May 1, 2023
Rebuttal period June 26-29, 2023
Paper notification July 21, 2023
Camera-ready paper August 14, 2023
Presenting at main conference October 9-13, 2023
*Apologies for cross-posting*
*Call for papers*
***Submission deadline extended to May 7th***
EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems
- 4th Edition
https://empathy-ws.github.io/2023/
June 6th, 2023
Cagliari, Italy
Workshop co-located with IS-EUD 2023
OVERVIEW
In the last decade, the spreading of low-cost technologies integrating
sensors and actuators has favored the development of the so-called smart
objects. This trend has been further fostered by the Internet of Things
(IoT), which connects the physical world with Internet via ubiquitous
sensors and actuators. The opportunities offered by the IoT are
amplified by the use of new approaches that, based on novel interaction
paradigms, involve directly non-technical users in configuring the joint
behavior of their smart objects, among them and with online services.
Existing solutions to define the behavior of such “IoT ecosystems” range
from systems that leave the users complete control for establishing the
joint behavior of smart objects, to solutions that automatically define
smart objects behavior exploiting intelligent techniques. In this
continuum, different technologies, frameworks, and approaches present
different levels of user control and automation. In this perspective it
is also important to consider the emerging role played by social and
humanoid robots, which are integrated sets of sensors and actuators with
human-like behaviours.
DATES
May 7th: Paper submission deadline (Extended)
May 9th: Paper acceptance notice (Extended)
May 29th: Camera-ready submission (Extended)
June 6th: Workshop day
SUGGESTED TOPICS FOR CONTRIBUTIONS
This workshop aims to serve as a venue for discussing ongoing research
and sharing ideas for researchers and practitioners working on solutions
to personalize the behavior of IoT ecosystems. We aim to encourage
participation in order to have stimulating discussion from various
perspectives. Topics include, but are not limited, to:
- End-User Development (EUD) for IoT;
- Interaction Paradigms for IoT;
- Usability of IoT Systems;
- Interface Design for IoT;
- Intelligent Interface for IoT Systems;
- Accessibility for IoT Systems;
- Virtual and Augmented Reality for EUD in IoT settings;
- Conversational User Interfaces for EUD;
- Usable Privacy and Security in IoT systems;
- Personalisation and Recommendations for IoT;
- IoT for Cultural Heritage;
- Ubiquitous computing and mobile human-computer interaction;
- Human-centered artificial intelligence in IoT contexts;
- Explainable AI solutions for EUD;
- User centered design;
- Personalization for Humanoid Robots;
- Integrated and Visual Development Environments for IoT;
- Interaction Paradigms for IoT;
- Industry case studies.
PARTICIPATION
This will be a one-day workshop, oriented towards discussions, hands-on
sessions, and presentations. We invite submissions of two types: short
papers (3-4 pages) and position papers (1-2 pages). Participants are
asked to submit their paper describing their recent or future work in
one of the areas indicated in the topics of interest. All submissions
must be in the 1-column CEURART Template
(https://ceurws.wordpress.com/2020/03/31/ceurws-publishes-ceurart-paper-styl…).
Papers should be submitted in PDF to Easychair
(https://easychair.org/conferences/?conf=empathy2023). All papers will
be reviewed by the organizers and by the program committee based on
relevance and significance in order to provide constructive comments to
the submitters. Reviewing will be single blind (i.e. author names and
affiliations should be listed). If accepted, at least one of the authors
must register and attend the workshop. Final versions of the accepted
papers will be submitted for publication in the CEUR Workshop
Proceedings, which is indexed by Scopus.
ORGANIZERS
- Margherita Andrao, University of Trento and Fondazione Bruno Kessler
- Fabrizio Balducci, University of Bari “Aldo Moro”
- Bernardo Breve, University of Salerno
- Andrea Mattioli, CNR-ISTI
- Fabiana Vernero, University of Torino
For more information, check our website at
https://empathy-ws.github.io/2023/
or contact us at (empathy2023(a)easychair.org).
Dear colleague,
we are organizing the 7th Int. Symposium Learning Analytics (LA@IV2023)
http://iv.csites.fct.unl.pt/at/symposia/iv/la-learning-analytics/
co-located with the
27th Int. Conference Information Visualisation
25-28 July 2023 @ Tampere University, Finland
https://iv.csites.fct.unl.pt/fi/
We hope you will be interested in the topics of our Symposium, and we
would be very happy if you liked the idea of submitting a paper.
The papers accepted at the Symposium will be included in the conference
proceedings.
IMPORTANT DATES
---------------
Submission of full papers: May 2, 2023
Notification of acceptance: May 20, 2023
Camera Ready: May 25, 2023
Early registration to IV2023: Jun 1, 2023
submission page:
https://www.conftool.org/IV-cgiv-2023/index.php?page=newPaper&form_contribu…
(General submission page of the conference:
https://www.conftool.org/IV-cgiv-2023/
*** look for "Learning Analytics"
In the following you have the LA@IV2023 complete Call for Papers
Thanks for reading,
and best regards from the Symposium organizers!
Dr. Marco Temperini
Associate Professor
DIAG - Sapienza University of Rome, Italy
*******************************************************************
CALL FOR PAPERS
***************
LA@IV2023 – 7th Int. Symposium Learning Analytics
https://iv.csites.fct.unl.pt/fi/symposia/iv/la-learning-analytics/
in the 27th Int. Conference Information Visualisation
25-28 July 2023 @ Tampere University, Finland
https://iv.csites.fct.unl.pt/fi/
IMPORTANT DATES
---------------
Submission of full papers: May 2, 2023
Notification of acceptance: May 20, 2023
Camera Ready: May 25, 2023
Early registration to IV2023: Jun 1, 2023
submission page:
https://www.conftool.org/IV-cgiv-2023/index.php?page=newPaper&form_contribu…
(General submission page of the conference:
https://www.conftool.org/IV-cgiv-2023/
*** look for "Learning Analytics"
Learning Analytics Themes and Topics
------------------------------------
Worldwide, the use of technology in all fields of education is at a
historical high. The pandemic situation boosted the growth of education
in the online context: online learning is becoming an essential part of
the educational landscape.
Learning Analytics has always been a measurement of data about learners
and their contexts for understanding and optimizing learning and the
environments in which it occurs. It is a combination of educational
research, assessment sciences, statistics, visualization, data sciences,
artificial intelligence, and socio-technical system thinking for
human-centered design.
Educational concepts and practices can be enhanced, and put on trial, by
means of theories and techniques of Learning Analytics. Learning
Analytics can support educational practices to reach better results, in
any learning context, from traditional learning, in less technological
areas, to personalized and adaptive e-learning, extending its usefulness
to social-wide learning-on-demand applications.
In order to perform and develop Learning Analytics, current data science
and intelligent systems should be introduced in addition to the
conventional instruction/learning systems, theories, and practices.
At this stage of its evolution, Learning Analytics requires transparency
and an “easy to grasp” feeling, such as the visualization process of the
educational data can produce.
The interaction between Learning Analytics and Information Visualization
may produce a new concept of educational innovation.
The Learning Analytics Symposium within the Information Visualization
Conference LA@iV2023 aims at bringing together researchers from a number
of disciplines (e.g., Education, Computer Science and Artificial
Intelligence in particular, Management, Psychology, Economics,
CyberSecurity, and Data Governance), practitioners, students,
policymakers and companies to share and discuss the latest research
insights related to Learning Analytics and its interaction with
Information Visualization.
Therefore, we welcome submissions from both research and practice,
encompassing different theoretical, methodological, empirical, and
technical contributions to the Learning Analytics field. Academics and
practitioners, who are interested in such topics should consider
submitting their research work and attending this event.
The topics of interest include but are not limited to:
Learning Analytics and AI
AI for Education [Learning, Teaching, Intelligent Assessment and
Feedback]
AI-supported educational resources
AI virtual personal assistants
Learning & Teaching tracking
Temporal Analysis of Learning Data
Tools for quality assurance and quality improvement
Tools for boosting retention rate
Tools for adaptive learning
Tools to improve teaching quality
Emotional and expression for cognitive condition learning
Learning activity and eye movements
Learning activity and behavioural / bio signals
Learning Analytics for Education
Data Science for Education: open data, big data
Machine and Deep Learning for Education
Educational Data Mining
Platforms and Tools for Educational Data
Analytics for Teaching and learning methodologies supporting
departments and schools for education
Learning strategies
Self-regulated learning
Instructional designs
Peer support & assessment
Collaborative learning
Team-based learning
Generic skills / Key competence
Literacy development/assessment
Cultural difference
Evaluation theories and techniques
Test theory
Item Response Theory
Learning activities
Performance assessment
Essay document text analysis
Motivation assessment
Self Efficacy
Conceptual mapping
Portfolio
Educational indicators
Game-Based Learning / Gamification
Technical infrastructures and platforms for Learning Analytics
E-Learning
M-Learning
Platforms for MOOCs management
Personalised and Adaptive Learning systems
Learning analytics warehouse
Data Science platforms for Learning Analytics
Issues in Data-Driven Educational Theories and models
Automate assessment
Automate Essay / Report assessment
Prediction of learning performance and engagement
Educational Database / Datashare
Ethics and privacy in learning analytics
---
Symposium Steering Committee
Tania Di Mascio, University of L’Aquila, Italy tania.dimascio((a))univaq.it
Minoru Nakayama, Tokyo Inst. of Technology, Japan
nakayama((a))ict.e.titech.ac.jp
Filippo Sciarrone, Universitas Mercatorum, Italy
filippo.sciarrone((a))unimercatorum.it
Marco Temperini, Sapienza University, Rome, Italy marte((a))diag.uniroma1.it
European Conference on Cognitive Ergonomics.
Paper submission for ECCE 2023 has now passed, and we are now inviting the following contributions for ECCE 2023:
1. Work-in-Progress papers - deadline is Monday 22nd May 2023, notification June 1st, 2023.
2. Doctoral Consortium papers - extended deadline is Monday 22nd May 2023, notification June 1st, 2023.
See
https://digitaleconomy.wales/ecce2023/submission-information/<https://digitaleconomy.wales/ecce2023/> for information on submission guidelines.
1. Finally, we are inviting position papers for the two Workshops
* Workshop 1: Dark Patterns in HCI Design: the shadow side of cognitive ergonomics, platform effects and hidden incentives.
* Workshop 2: Analysing the quality of collaboration: cognitive ergonomics meets data analytics
The deadline is Monday 15th May, 2023. For details on submission, see
https://digitaleconomy.wales/ecce2023/workshops/.
ECCE 2023 Conference organizers (Irene, Alan, Harry, Carina)
*** Last Call for Posters and Demos ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and distributed
processing, ranging from theory to practice, from small to the largest parallel and distributed
systems and infrastructures, from fundamental computational problems to applications, from
architecture, compiler, language and interface design and implementation, to tools, support
infrastructures, and application performance aspects.
We invite participants to submit original and unpublished works as posters and/or demos to the
Euro-Par 2023 conference presenting the latest breakthroughs which have been developed in
H2020, Horizon Europe, EuroHPC JU, national, regional and international R&D projects.
Topics of interest should cover the conference scope and tracks (please visit the conference
web site for more information about the topics covered by Euro-Par). The poster/demo
sessions will provide an excellent opportunity for students and researchers to present early-
stage research results and receive valuable feedback on their ongoing research from the
community.
SUBMISSION AND REVIEW PROCESS
The authors are invited to submit poster and/or demo papers formatted in the Springer
LNCS style:
http://www.springer.com/gp/computer-science/lncs/conference-proceedings-gui…
and not exceeding 4 pages (including references, etc.) Submission should be done via
Easy Chair, using the following link: https://easychair.org/my/conference?conf=europar2023
Submissions to the poster and demo track will be evaluated through a comprehensive
peer-review process by the Poster and Demo Track Program Committee. The posters and
demos will be evaluated in terms of technical merit, innovation, and the potential to
stimulate interesting discussions and exchange of ideas at the conference.
The authors of accepted poster and demo papers must register and present them at the
conference. Accepted poster and demo papers will be included in the workshop proceedings
to be published by Springer in LNCS after the conference.
BEST POSTER AND DEMO AWARD
All posters and demos will be considered for the Best Poster Award and the Best Demo Award,
respectively. Decisions will be based on the quality of the submission, as well as live
interactions with the Committee during the conference.
IMPORTANT DATES
• Deadline for Submission of Posters/Demos: May 20, 2023
• Notification of Acceptance: July 1, 2023
POSTER & DEMO CHAIR
• George Pallis, University of Cyprus, Cyprus (pallis-AT-ucy.ac.cy)
====================================================
*CHItaly 2023 - Crossing HCI and AI* *- **https://chitaly2023.it/*
<https://chitaly2023.it/>
CALL FOR WORKSHOP PROPOSALS
The International Biannual Conference of the Italian SIGCHI Chapter
====================================================
Date: 20 September, 2023
Location: Turin, Piedmont, Italy
In cooperation with SIGCHI Italy and ACM-SIGCHI
====================================================
We are pleased to invite you to contribute to the 15th Edition of the
Biannual Conference (chitaly2023.it) of the Italian SIGCHI Chapter (
http://sigchitaly.eu/en/general-info/), whose main theme is “Crossing HCI
and AI”. CHItaly2023 welcomes proposals for workshops to be held in
conjunction with the main conference. The goal of the workshops is to
provide additional venues for discussing and exploring emerging areas of
research in HCI, in general, and HCAI (Human-Centered AI), in particular,
with a group of like-minded researchers and practitioners from industry and
academia. Besides the special theme of CHItaly 2023, the workshop proposal
can focus on all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
Workshops in CHItaly are co-located events that are held the day before the
main conference starts. They represent forums where specific topics
relevant to CHItaly get discussed.
====================================================
WORKSHOP PROPOSALS
=========================================================
Workshop proposals will be reviewed according to quality criteria, which
consider the relevance of workshop proposals for CHItaly 2023, their
potential of gathering quality contributions, and their review
process. All workshops will be half-day.
====================================================
>Structure of the Proposal
====================================================
The workshop proposal should be organized as follows:
- Workshop title
- Workshop acronym (if any)
- Workshop edition and, if not on the first one, previous venues, number of
attendees, and links to the websites
- List of organizers (with a short bio) and main contact person
- Motivation and objectives
- List of topics
- Target audience and expected number of attendees
- Papers Review process (if any): the strategy used to collect
contributions (such as online conference management systems or submitting
by emails to the workshop chairs, etc.), minimum numbers of reviews, ...
- Workshop setting (paper presentations, discussions, group works, …)
- Dedicated proceedings (if any): type of papers, reviewing process, venue
(Journal special issue, CEUR-WS, …)
- PC tentative list
====================================================
>Important dates for workshop proposals
====================================================
Submission deadline: April 30, 2023
Review notification: May 16, 2023
Camera-ready for workshop summary: July 31, 2023
====================================================
> TENTATIVE dates of the workshop review cycle
====================================================
Submission deadline for workshop papers: June 23, 2023
Report workshop status to chairs: June 26, 2023
Go/No-go Decision on Workshops: June 30, 2023
Notifications to authors: July 14, 2023
Camera-ready/final version deadline: 28 July 21, 2023
Workshop held: September 20, 2023
=========================================================
SUBMISSION and REVIEW PROCESS
=========================================================
Workshop proposals, in PDF format (no specific template is required), must
be uploaded via Easy Chair (
https://easychair.org/conferences/?conf=chitaly2023) by selecting the Track
“Workshop Proposals”.
We encourage both researchers and industry practitioners to submit workshop
proposals and suggest involving organizers from different institutions,
bringing different perspectives to the workshop topic. We welcome workshops
with a creative structure that may attract various types of contributions
and may ensure rich interactions.
The organizers of accepted workshops will prepare a workshop website
containing the call for papers and detailed information about the workshop
organization and timeline. They will be responsible for their own publicity
and reviewing processes.
Finally, a paper describing each accepted workshop will be included in the
main conference Proceedings (submission deadline, format and requirements
will be defined later).
====================================================
WORKSHOP CHAIRS
====================================================
Berardina Nadja De Carolis, Università di Bari, Italy (
berardina.decarolis(a)uniba.it)
Giuseppe Sansonetti, Università Roma Tre, Italy (
giuseppe.sansonetti(a)uniroma3.it)
*** Second Call for Tutorial Proposals ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
The 19th IEEE eScience Conference will be held in Limassol, Cyprus on October 9-13, 2023.
eScience 2023 welcomes proposals for tutorials to be held with the main conference October
9-10 2023.
The eScience 2023 Tutorial Program is intended to teach new and/or state-of-the art tools
and techniques relevant to the eScience audience, disseminate information to conference
attendees on recently emerging topics and trends, or provide surveys and overviews of related
digital technologies.
We encourage all submissions that fall in the area of the conference, and particularly those
that have a practical (hands-on) component that helps attendees learn new technologies in
eScience. We also encourage submissions that disseminate new technologies in eScience to a
more diverse audience.
TUTORIAL SUBMISSION GUIDELINES
Tutorial proposals should be submitted per email as a single pdf file; the file should include
(1) a cover sheet and (2) an extended abstract. Submission email:
tutorials(a)escience-conference.org .
REQUIREMENTS FOR THE COVER SHEET
The cover sheet should include the following elements:
• Full title
• Abstract (300 words)
• Brief schedule - please plan for a half-day tutorial (approx 3 hours plus breaks)
• Intended audience (introductory, intermediate, advanced)
• Prerequisite knowledge or skills required for attendees
• Previous offerings of the tutorial, if any
• Detailed contact information of all presenters (and indication of the main contact person)
• Brief biography (max. 2 paragraphs) for each presenter, highlighting relevant teaching
experience
REQUIREMENTS FOR THE EXTENDED ABSTRACT
The extended abstract (up to 2 pages) should include the following sections:
• Motivation
• Brief outline of the topics to be covered
• Detailed agenda of the tutorial
• Links to related resources
• Type of support materials to be supplied to attendees
• Requirements for online conference system
KEY DATES
• Tutorial Submissions Due: Friday, May 26, 2023 (AoE)
• Tutorial Acceptance: Friday, June 30, 2023
• Tutorials at the Conference: October 9-10, 2023
CONTACT INFORMATION
Tutorial Chairs (tutorials(a)escience-conference.org)
• Silvina Caino-Lores, University of Tennessee, Knoxville, TN, USA
• Philipp Gschwandtner, University of Innsbruck, Austria
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee