POSTERS AND DEMOS DEADLINE EXTENSION
====================================================
CONTRIBUTION TYPES
Posters and demos provide a unique opportunity to share valuable new ideas,
elicit feedback on early-stage work, and foster discussions and
collaborations among colleagues. Demos also provide a space for researchers
and practitioners to bring hands-on experiences to conference attendees.
A poster is a concise report of recent findings or other innovative or
thought-provoking work relevant to the CHItaly community. Appropriate
submissions should be complete enough to contribute to the HCI knowledge
and inspire future works, and must not have been presented elsewhere.
Besides presenting the poster during the posters & demos session, authors
will have the possibility to:
preview their poster in a 1-minute slot within the plenary session;
present their poster within the Metaverse session.
Posters will be published in the conference proceedings. Furthermore, a
special jury will check all the accepted contributions and the best posters
will be awarded with a best-poster certificate.
A demo is an interactive demonstration of a completed or ongoing research
effort, in the form of software or any working prototype or technical
solution of direct relevance to HCI. We welcome demos from students and
researchers in all stages of their careers. We particularly encourage
undergraduate students and authors of accepted full and short papers to
contribute their demos.
Demo submissions will be published in the conference proceedings.
An appealing and innovative demonstration presents an opportunity to
display further and disseminate your research and attract attendees’
participation. Note that demos must be about research: the track is not
meant for presenting commercial products. Business-related visibility is
achieved via sponsorship. Demos can have been presented elsewhere.
Posters and demos will be reviewed by at least two members of the Program
Committee.
====================================================
TOPICS
In particular, but not exclusively, we solicit submissions related to the
conference’s main topics:
methods, approaches, and systems relating to the Human and the AI;
innovative AI-based interfaces and interactions empowering humans, and;
experiences in good and bad practices in applying AI to the interaction.
You may refer to the main call for papers for a more detailed list of
topics of interest.
====================================================
SUBMISSION INSTRUCTIONS
Poster submissions must be up to 2 pages (+1 for references), not
anonymized. The poster should have “Poster:” at the beginning of the
manuscript’s title.
Demo submissions must be up to 2 pages (+1 for references), not anonymized.
The demo should have “Demo:” at the beginning of the manuscript’s title.
The submission must also outline how the authors plan to present their
work, with a description of any special equipment for setup that will be
required.
All submissions must be formatted according to the ACM single column
submission template, available for Word and LaTeX.
Word template. Download and use the most recent Submission Template (
https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…)
from the ACM website (
https://authors.acm.org/proceedings/production-information/preparing-your-a…
).
LaTeX template. There are two alternatives:
Download the Primary Article Template – LaTeX folder from the ACM website.
The correct template for submission is single-column LaTeX.
Go to Overleaf and use ACM Conference Proceedings Primary Article Template (
https://www.overleaf.com/latex/templates/acm-conference-proceedings-primary…).
The correct template for submission is single-column LaTeX (
https://www.acm.org/publications/taps/word-template-workflow).
For further specifications concerning the ACM format for manuscripts,
please, refer to the ACM website.
Manuscripts, in PDF format, must be uploaded via Easy Chair (
https://easychair.org/my/conference?conf=chitaly2023) by selecting the
proper track (“posters and demos” submissions).
====================================================
PRESENTATION FORMAT
At least one author of a demo or a poster must register to the conference.
Authors will be assigned a time and location to present their posters and
demos to CHItaly.
Posters should include (1) the title, authors’ names, and affiliations, (2)
a concise overview of the research, (3) clear illustrations of key aspects
of the poster, and (4) a compelling visual design. Posters might also
include QR codes to link to online materials (e.g., scenario videos,
interactive prototypes).
Demos will be presented according to the plan included in the related
submissions.
Posters and demos will also have a 1-minute presentation at the plenary
session in addition to the dedicated sessions. The presentation must be
supported by 2 slides: a title-slide and a slide with the content.
====================================================
MAIN DEADLINES (AOE)
EXTENDED Submission deadline: June 25th, 2023
Notification: July 15th, 2023
Camera-ready deadline: July 31st, 2023
Deadline for sending the slides for the 1-minute presentation: September
15th, 2023
All times are in Anywhere on Earth (AoE) time zone. When the deadline is
day D, the last time to submit is when D ends AoE.
====================================================
PAPER CHAIRS
Anna Spagnolli (Università di Padova)
Alberto Monge Roffarello (Politecnico di Torino)
email: demo_poster(a)chitaly2023.it
====================================================
SUBMISSIONS
Submit on EasyChair by selecting the “posters and demos” track:
https://easychair.org/conferences/?conf=chitaly2023
*** CALL FOR POSTERS - MUM 2023 ***
Deadline for Posters: 9th of October 2023, AoE
* We apologize if you receive multiple copies of this CfP *
*For the online version of this Call, please visit: https://mum-conf.org/2023/index.php?web=posters*
* MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia | Vienna, Austria, December 3-6, 2023 *
MUM is an interdisciplinary forum for presenting the advances in research of mobile and ubiquitous multimedia systems, applications, and services. At MUM, academics and practitioners gather to discuss challenges and achievements in this field from diverse perspectives, such as interaction techniques, user research, system development, software solutions, and devices. This year's edition aims to continue the tradition of innovation and excellence in research established by previous MUM conferences.
The MUM poster track provides an opportunity for researchers and practitioners to present their early-stage and ongoing work on mobile and ubiquitous multimedia systems, services, interactions and experiences. The submissions can also describe preliminary research results that have not been fully designed, implemented or tested but show great promise, summarise several small-scale studies, or introduce novel, challenging and provoking research directions. Posters provide the opportunity for researchers and practitioners to present their work to the MUM community in an informal manner, receive valuable feedback on their research, discuss potential collaborations and address burning issues.
*Submission Guidelines and List of Topics*
* Topics of interest are those defined for the main paper conference track. They include, but are not limited to:
* Prototypes and systems tackling relevant technical challenges
* Novel applications for mobile and ubiquitous gaming, learning, entertainment, social networking, and advertising
* Augmented, mixed, and virtual reality systems and applications
* Case studies, field trials, or user experience evaluations of new applications and services
* Context-aware and location-based mobile and ubiquitous services
* Metrics and measures for evaluating and testing mobile and ubiquitous systems
* Privacy and security-related challenges to multimedia systems
* Social implications of mobile and ubiquitous multimedia systems
* Interaction and collaboration with human-centered AI systems
* Tools and development environments for building mobile, wearable, and ubiquitous multimedia systems
* User interfaces, interaction design, and interaction techniques for mobile and ubiquitous systems
* Interaction design for automotive and other modes of transportation
* Fabrication and device prototyping
* Poster submissions should be maximum 3 pages long (excluding references), and should contain an abstract of maximum 150 words, that clearly states the poster's contribution to the field. The submission should be prepared as a PDF file, in single-column format, using either Word or LaTeX ACM Primary Article Templates.<https://authors.acm.org/proceedings/production-information/taps-production-…> If LaTeX is used, single-column mode should be configured by using "\documentclass[manuscript,review,anonymous]{acmart}" as document class setting.
* Poster papers must be submitted via EasyChair<https://easychair.org/my/conference?conf=mum20230>. The submissions will undergo a rigorous review process managed by the poster chairs. The authors of the accepted submissions will receive instructions about the format requirements for the poster. They are also expected to bring the posters to the conference site with them and be present throughout the posters and demos session of the conference.
* Submissions should be anonymized and will undergo a double-blind review process. They should not have been previously published or be concurrently under submission elsewhere. Final camera-ready versions of accepted submissions must be accompanied by a signed copyright form. Accepted posters will appear in the Proceedings of the International Conference on Mobile and Ubiquitous Multimedia. The proceedings will be available in the ACM Digital Library, where they will remain accessible to thousands of researchers and practitioners worldwide.
* Authors are encouraged to submit an optional video of maximum 3 minutes to support their submission, which will be on acceptance published in the ACM Digital Library (as additional material to the paper). To ensure videos can be viewed by all reviewers, authors should preferably use 720p or 1080p resolution, H.264 encoding and the MP4 file format. To accommodate the upload limits of EasyChair (max. 50mb per file), the bit rate of videos can be lowered.
Link to Submission System: https://easychair.org/my/conference?conf=mum20230
* Important Dates *
Submission: October 9th, 2023 (AoE)
Notification to authors: November 2nd, 2023
Conference dates: December 3th - December 6th, 2023
* Poster Chairs *
Christina Schneegass, Delft University of Technology
Markus Löchtefeld, Aalborg University
All questions about submissions should be emailed to: posters2023(a)mum-conf.org<mailto:papers2023@mum-conf.org>
*** Last Mile for Paper Submission ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
(*** Submission Deadline Extension: June 19, 2023, AoE, FIRM!)
eScience 2023 provides an interdisciplinary forum for researchers, developers, and users of
eScience applications and enabling IT technologies. Its objective is to promote and encourage
all aspects of eScience and its associated technologies, applications, algorithms, and tools,
with a strong focus on practical solutions and open challenges. The conference welcomes
conceptualization, implementation, and experience contributions enabling and driving
innovation in data- and compute-intensive research across all disciplines, from the physical
and biological sciences to the social sciences, arts, and humanities; encompassing artificial
intelligence and machine learning methods; and targeting a broad spectrum of architectures,
including HPC, Cloud, and IoT.
The overarching theme of the eScience 2023 conference is “open eScience”. This year, the
conference is promoting four additional key topics:
• Computational Science for sustainable development
• FAIR
• Research Infrastructures for eScience
• Continuum Computing: Convergence between Cloud Computing and the Internet of Things
(IoT)
The conference is soliciting two types of contributions:
• Full papers (10 pages) presenting previously unpublished research achievements or
eScience experiences and solutions
• Posters (2 pages) showcasing early-stage results and innovations
Submitted papers should use the IEEE 8.5×11 manuscript guidelines: double-column text
using single-spaced 10-point font on 8.5×11-inch pages. Templates are available from
http://www.ieee.org/conferences_events/conferences/publishing/templates.html .
Submissions should be made via the Easy Chair system using the submission link:
https://easychair.org/conferences/?conf=escience2023 .
All submissions will be single-blind peer reviewed. Selected full papers will receive a slot for
an oral presentation. Accepted posters will be presented during a poster reception. Accepted
full papers and poster papers will be published in the conference proceedings. Rejected full
papers can be re-submitted for a poster presentation. At least one author of each accepted
paper or poster must register as an author at the full registration rate. Each author registration
can be applied to only one accepted submission.
AWARDS
eScience 2023 will host the following awards, which will be announced at the conference.
• Best Paper Award
• Best Student Paper Award
• Best Poster Award
• Best Student Poster Award
• Outstanding Early Career Contribution – this award is associated with poster submissions
and short presentations of attendees in their early career phase (i.e., postdoctoral researchers
and junior scientists).
KEY DATES
• Paper Submissions Due: June 19, 2023 (AoE) (FIRM!)
• Notification of Paper Acceptance: July 10, 2023
• Poster Submissions due: July 7, 2023 (AoE)
• Poster Acceptance Notification: July 24, 2023
• All Camera-ready Submissions due: August 14, 2023
• Author Registration Deadline: August 14, 2023
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
Email contact: Technical-Program(a)eScience-conference.org
Cari Tutti!
Vorrei segnalare il workshop AI and Sustainability in the Wine Industry, in programma per mercoledi 20 Settembre, a Torino, parte del programma di CHItaly 2023.
Stiamo pianificando un fantastico programma denso di talk e presentazioni (al mattino) e visite ad alcune wineries locali (pomeriggio) per riflettere sul futuro dell’industria eno-gastronomica.
Tutte le informazioni per partecipare sul sito della conferenza https://chitaly2023.it/accepted-workshops/ e maggiore dettagli al sito del workshop https://jeni92.wixsite.com/sustainablewine
Un salute dall’Australia 😊
Alessandro
Associate Professor Alessandro Soro | School of Computer Science
Academic Lead International & Engagement (School of Computer Science)
Faculty of Science | Queensland University of Technology
S Block, Level 10, Room 1050, Gardens Point Campus
E: alessandro.soro(a)qut.edu.au<mailto:alessandro.soro@qut.edu.au> | P: +61 07 3138 9569
CRICOS No. 00213J
/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website is no longer updated since last 5 March 2023 onwards./
=========================================================
D*EADLINE EXTENSION -> June 19th 2023* (hard deadline)
Special Issue on
*Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces
*Call for Papers -> link
<https://ixdea.org/design-education-for-hybrid-environments-pedagogies-frame…>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Daniel Rosenberg Munoz, Carnegie Mellon University, USA
• Dina El Zanfaly, Carnegie Mellon University, USA
• Peter Scupelli, Carnegie Mellon University, USA
• Daragh Byrne, Carnegie Mellon University, USA/
===========================================
*Important dates:*
-----------------------------------------------------------
• *Extended Deadline*: *June 19th, 2023 /(hard deadline)/*
• Notification to the authors: July 31st, 2023
• Camera ready paper: September 20th, 2023
• Publication of the special issue: October 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Over the past few decades, interactive technologies have become more and
more embedded in and blended with our physical world. These
technologies—mobile computing, AR and VR, interactive IoTs, tangible
interfaces, and responsive architectures—are increasingly shaping our
daily experiences in our homes, workplaces, neighborhoods, and cities.
We call these physical-digital spaces Hybrid Environments . As these
technologies continue to transform the way we live, many new
opportunities emerge for design education and practice.
Within higher education, more and more programs aim to cross-train
designers, architects, creative technologists, and artists to operate in
these emerging terrains. This is a complex pedagogical practice.
Designing for Hybrid Environments requires knowledge and training in the
design of both physical environments and interactive technologies.
Solutions cut across, and often operate at multiple, scales: from the
object to the room, from the neighborhood to the city. Consequently, the
design of good physical-digital spaces must often bridge fundamental
knowledge in design, architecture, art, interactivity, and computation.
How are we meeting this emergent need? How do we educate cross-trained
students to creatively respond and adapt to these complex design spaces?
In this special issue, we invite design educators to share their
pedagogies, frameworks, and tools for crafting next-generation
physical-digital spaces. We hope to gather, reflect, and share valuable
examples and instructional practices so that we might learn from one
another and critically examine how to teach students to design Hybrid
Environments. Ultimately, we seek to form a common understanding and
begin building the foundations for design education in this emerging field.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Design Education for Hybrid Environments includes, but is not limited to:
• Teaching for and within VR, AR, and XR technologies.
• Teaching for interactive IoT, spatial computing, ambient media, and
responsive architecture.
• CAD and CAM tools to help conceive, represent, prototype, and test
Hybrid Environments.
• Theoretical frameworks and representational techniques to navigating
scales of design —from the object to the room, from the neighborhood to
the city.
• Cognitive approaches to explain and study reasoning, conceiving, and
building Hybrid Environments.
• Post-Pandemic Hybrid Environments, including telepresence, distributed
spaces, and the temporality of experience.
• Assessment and performance methods, including pilot studies,
curricula, or cases of evaluating Hybrid Environments design and
instruction.
• Instructional experiences resilient to rapid change in technology
infrastructures and toolsets.
• Research methods supporting the design process and evaluation of
Hybrid Environments.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Design Education for Hybrid Environments")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on Design Education for Hybrid Environments/
• drosenb2 [at] andrew [dot] cmu [dot] edu
-----------------------------------------------------------------------------*
*
*** APOLOGIES FOR CROSS-POSTING ***
We invite you to the workshop:
Creating custom visualization templates with RAWGraphs 2.0
20 September 2023 @ CHItaly conference (Turin, IT)
[6475b91bf36e14ee9baac43b_Screenshot 2023-05-30 at 10.50.28.png]
Focusing on expanding access to data visualization, RAWGraphs (https://www.rawgraphs.io/) is an open-source software that offers a variety of visualization templates, such as Sankey diagrams, bubble charts, bump charts, horizon charts, and many more.
In this upcoming workshop, participants will be taught how to develop custom visualization templates using RAWGraphs. The new version, 2.0, has simplified the process of creating templates, allowing for easy usage through a straightforward loading function (to be released soon). This 4-hour workshop will be held during the CHItaly 2023 conference and is intended for visualization experts, designers, developers, and researchers (including PhDs) who desire to create specialized tools to support specific requirements and/or progress in their research. Our objective is to guide participants in creating 5 new templates. Hence, a fundamental prerequisite is a good understanding of data visualization and Javascript development.
Participation is possible as individuals or groups. It is also possible to participate in the idea of someone else in case you just want to learn more about the software.
Use this form to submit your participation: https://forms.gle/gbzLzUM7DSdg8JhM7
Further information at https://www.rawgraphs.io/ws-chitaly2023
Important dates
Deadline for submissions: 23 June 2023 (11:59 p.m. AoE)
Notification to authors: 14 July 2023
Date of the workshop: 20 September 2023 (detailed schedule TBA)
Feel free to contact us in case you need further information at:
hello(a)rawgraphs.io<mailto:hello@rawgraphs.io> (with email subject: WS CHItaly 2023).
Best,
The RAWGraphs Team
Tommaso Elli, PhD
–
Junior Researcher
Dipartimento di Design, Politecnico di Milano
dipartimentodesign.polimi.it<http://dipartimentodesign.polimi.it/>
–––
Recent publications
Elli, T., Benedetti, A., Pallacci, V., Spadini, E., & Mauri, M. (2023). Designing network visualizations for genetic literary criticism<https://doi.org/10.53681/c1514225187514391s.31.176>. Convergences - Journal of Research and Arts Education, 16(31), 25–38
Elli, T., Bradley, A., Hinrichs, U., & Collins, C. (2022). Visualizing Stories of Sexual Harassment in the Academy: Community Empowerment through Qualitative Data<https://dl.designresearchsociety.org/drs-conference-papers/drs2022/research…>. Proceedings of DRS 2022, Bilbao
Parigini,M., Elli,T (2022). The Shape of Doubt: Employing data visualization to inquiry stylistic features in the narrative works of Italo Calvino<https://zenodo.org/record/6573372>. DH Benelux 2022
Mauri, M., Vantini, S., Gobbo, B., Elli, T., Aversa, E., Benedetti, A., Briones Rojas, M. D. L. A., & Colombo, G. (2022). Making posters to understand statistics: Towards a didactical approach in communication design<https://dl.designresearchsociety.org/drs-conference-papers/drs2022/research…>. Proceedings of DRS 2022, Bilbao
Elli, T (2022). Research through Visualization in Literary Criticism. Adaptations of data visualization to scholars’ interpretive work<https://drive.google.com/file/d/1TK0OCk_MseNV1HEy2aIrgqfkktZJGUy1/view?usp=…> [Doctoral Thesis]. Politecnico di Milano
*** Final Call for Submissions ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
(Proceedings to be published in Springer LNCS;
Journal Special Issue with Springer Computing)
Submission Deadline: Abstracts by June 25, 2023; Full Papers by July 2, 2023
AIM AND SCOPE
Nowadays, Service-Oriented and Cloud Computing are the primary approaches to build
large-scale distributed systems and deliver software services to end users. Cloud-native
software is pervading the delivery of enterprise applications, as they are composed of
(micro)services that can be independently developed and deployed by exploiting multiple
heterogeneous technologies. Resulting applications are polyglot service compositions that can
then be shipped in serverful or serverless platforms (e.g., using virtualization technologies).
These characteristics make Service-Oriented and Cloud Computing the natural answers for
fulfilling the industry’s need for flexibly scalable and maintainable enterprise applications, to
be delivered through state-of-the-art methodologies, like DevOps. To further support this,
researchers and practitioners need to create methods, tools and techniques to support
cost-effective and secure development as well as use of dependable devices, platforms,
services and service-oriented applications in the Cloud, now also considering the Cloud-IoT
computing continuum to exploit widespread adoption of smart connected things and the
increasing growth of their computing capabilities.
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state-of-the-art and practice of Service-Oriented Computing
and Cloud Computing in Europe. ESOCC aims to facilitate the exchange between researchers
and practitioners in the areas of Service-Oriented Computing and Cloud Computing, as well as
to explore the new trends in those areas and foster future collaborations in Europe and beyond.
TOPICS OF INTEREST
ESOCC 2023 seeks original, high-quality contributions related to all aspects of Service-Oriented
and Cloud computing. Specific topics of interest include, but are not limited to: • Applications for Service-Oriented and Cloud Computing, e.g., big data, commerce, energy,
finance, health, scientific computing, smart cities • Blockchains for Service-Oriented and Cloud Computing • Business aspects of Service-Oriented and Cloud Computing, e.g., business models,
brokerage, marketplaces, costs, pricing • Business processes, e.g., service-based workflow deployment and management • Cloud interoperability, service and Cloud standards, • Cloud-IoT computing continuum, e.g., edge computing, fog computing, mobility computing,
next generation services/IoT • Cloud-native architectures and paradigms, e.g., microservices and DevOps • Cloud service models, e.g., IaaS, PaaS, SaaS, DBaaS, FaaS, etc. • Deployment, composition, and management of applications in Service-Oriented and Cloud
Computing • Foundations and formal methods for Service-Oriented and Cloud Computing • Enablers for Service-Oriented and Cloud Computing, e.g., service discovery, orchestration,
matchmaking, monitoring, and analytics • Model-Driven Engineering for Service-Oriented and Cloud Computing • Multi-Cloud, cross-Cloud, and federated Cloud solutions • Requirements engineering, design, development, and testing of applications in
Service-Oriented and Cloud Computing • Semantic services and service mining • Service and Cloud middlewares and platforms • Software/service adaptation and evolution in Service-Oriented and Cloud Computing • Storage, computation and network Clouds • Sustainability and energy issues in Service-Oriented and Cloud Computing • Quality aspects (e.g., governance, privacy, security, and trust) of Service-Oriented and Cloud
Computing • Quality of Service (QoS) and Service-Level Agreement (SLA) for Service-Oriented and Cloud
Computing • Social aspects of Service-Oriented and Cloud Computing, e.g., crowdsourcing services, social
and crowd-based Clouds • Virtualization for Service-Oriented and Cloud Computing, e.g., serverless, container-based
virtualization, VMs
IMPORTANT DATES
• Submission of abstracts: June 25th, 2023 (AoE) • Submission of full papers: July 2nd, 2023 (AoE) • Notification to authors: August 4th, 2023 (AoE) • Camera-ready versions due: August 21st, 2023 (AoE)
• Author registration due: August 21st, 2023 (AoE)
TYPES OF SUBMISSIONS
ESOCC 2023 invites submissions of the following kinds: • Regular Research Papers (15 pages including references) • PhD Symposium (12 pages including references) • Projects and Industry Reports (Projects and Industry Reports (1 to 6 pages including
references, describing an ongoing EU or national project, or providing industrial perspectives
on innovative applications, technologies, or methods in ESOCC’s scope)
We only accept original papers, not submitted for publication elsewhere. The papers must be
formatted according to the proceedings guidelines of Springer’s Lecture Notes in Computer
Science (LNCS) series (http://www.springer.com/lncs).
They must be submitted to the EasyChair site at: https://easychair.org/conferences/?conf=esocc2023 by selecting the right track.
Accepted papers from all tracks will be published in the main conference proceedings by
Springer in the LNCS series. For publication to happen, at least one author of each accepted
paper is expected to register and present the work at the conference.
The best papers accepted will be invited to submit extended versions for a Journal Special
Issue to be published by Springer Computing.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
*established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
Thomson Reuters) indexed Journal
implements also video presentations of the published contributions.
SRJ 2022 = 0.356 (Q1: Architecture/Design; Q2: Social Science, Media
Technology; Q3: Human Computer Interaction, Education)
-----------------------------------------------------------------------------
*Issue N. 55
*featuring a special issue
**on:*
**Smart Learning Ecosystems: **toward the polyphonic construction of a
new normality**
*/guest editors: ///Mihai Dascalu, Patrizia Marti, Francesca Pozzi/
/+
Regular papers
is now available for free downloading
https://doi.org/10.55612/s-5002-055
------------------------------------------------------------------------------
/IxD&A implements the Gold/Diamond Open Access road to its contents with
no charge to the authors
/
If you wish to help us in improving the quality of the journal, please
donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
------------------------------------------------------------------------------
*IxD&A Journal, issue N. 55 - ToC*/**
**//****/*Preface to the special isue on*
*Smart Learning Ecosystems: **toward the polyphonic construction of a
new normality*
/Mihai Dascalu, Patrizia Marti, Francesca Pozzi/
p. 5 – 8
/Marcel Schmitz, Maren Scheffel, Roger Bemelmans, Hendrik Drachsler/
*Evaluating the Impact of FoLA on Learning Analytics Knowledge Creation
and Acceptance during Multidisciplinary, Co-Design of Learning
Activities*, pp. 9/–/ 33
/Francesca Mattioli, Laura Cipriani, Andrea Giuseppe Manciaracina,
Andrea Taverna/
*Exploring Innovation in the Teaching of Design. A Study on the
Experimental Teaching Practices in the Context of a School of
Design*, pp. 34 – 53,
/Maria José Fonseca, Óscar Mealha /
*Student experience and new media to leverage an Infocommunicational
case study model*, pp. 54 – 82
/Carlo Giovannella, Licia Cianfriglia, Antonello Giannelli /
*The Italian School Ecosystems two years after the pandemic in the
perceptions of schools’ principals and teachers – part 2 (a segmented
analysis)*, pp. 83 – 108
/Alessia Pece, Patrizia Marti/
*Designing inclusion: a smart learning ecosystem for hearing parents of
deaf children*, pp. 109 – 122
*Regular papers*
/Carlo Giovannella/
F*rom simplex to complex: designing for wellbeing at scale*, pp. 123 – 138
/Ulisses da Silva Fernandes, Glívia Angélica Rodrigues Barbosa, Bruno
Azevedo Chagas, Gabriel Diniz Junqueira Barbosa, Simone Diniz Junqueira
Barbosa, Raquel Oliveira Prates/
*Lessons Learned from Modeling the Interaction with Conversational
Agent*s/, /pp. 139 – 173
/Rebecca Wiczorek/
*Evaluation of Thermotactile and Vibrotactile Cues to Improve Hazard
Perception of Older Pedestrians*/, /pp. 174 – 193
/Uğur Efe Uçar, Gözde Gökdemir, Ervin Garip/
*A Study of the Application of Virtual Reality Technology as an
Anthropometric Measurement Tool*/, /pp. 194 – 211
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Call for Papers
Future Platforms for Cloud-Edge Continuum – Theoretical Foundations
and Practical Considerations
https://wfiot2023.iot.ieee.org/future-platforms-cloud-edge-continuum-%E2%80…
Special Session (SPES-01) organized within the scope of
9th IEEE World Forum on Internet of Things (IEEE WFIoT2023)
Aveiro, Portugal, October, 12-27, 2023https://wfiot2023.iot.ieee.org/
Internet of Things (IoT) brings fundamental changes to all sectors of
society and economy. However, realization of the IoT vision requires
data processing (stream, static, or both) in an “optimal location”
within the cloud-edge continuum. Within such continuum, data can be
produced, stored, and processed “anywhere”. For instance, (1)
far/nano-edge devices produce data act upon it locally, (2) fog nodes
process data stream locally, while (3) cloud/HPC facilities deliver
“unlimited” processing capabilities, need, for instance, to train
(large) AI models. Taking into account the, systematically increasing,
scale of IoT deployments the question arises: what capabilities must
be facilitated by future IoT platforms, which will have to manage
processes in multi-stakeholder, multi-cloud, federated, large-scale
IoT ecosystems.
Here, key challenges are related to the fact that such platforms
(encompassing operating systems, up to applications), will have to
jointly leverage continuous progress of multiple enabling
technologies, e.g.: 5G/6G networking, privacy and security,
distributed computing, artificial intelligence, trust management,
autonomous computing, distributed/smart applications, data management,
etc. Moreover, they must facilitate intelligent (autonomous)
orchestration of physical/virtual resources and tasks, by realizing
them at the “optimal location” within the ecosystem (e.g., closer to
where data is produced). To achieve this, resource-aware frugal AI is
needed, to facilitate self-awareness and decision support, across
heterogeneous ecosystem. Finally, it is also absolutely necessary that
resource management will consider the CO2 footprint of the ecosystem
and efficiently deploy data and tasks and also use multi-owner,
heterogeneous sources of renewable energy.
In this context, contributions addressing theoretical and practical
aspects of the following topics are invited (this list is, obviously,
not exhaustive):
* IoT architectures for domain agnostic user-aware, self-aware,
(semi-)autonomous edge-cloud continuum platforms, including proposals
for novel decentralized topologies, ad-hoc resource federation,
time-triggered behaviors
* Foundations for next generation of higher-level (meta) operating
systems facilitating efficient use of computing capacity across
edge-cloud continuum
* Resource aware AI, including frugal AI, bringing intelligence to the
edge-cloud continuum platforms (and ecosystems)
* Cognitive frameworks leveraging AI-techniques to improve
optimization of infrastructure usage and services and resources
orchestration
* Efficient streaming Big Data processing within large-scale IoT ecosystems
* Interoperability solutions for multi-user edge-cloud continuum
platforms, capable of coping with systematically increasing complexity
of connecting vast numbers of heterogeneous devices
* Federated data spaces approach for improved data governance,
sovereignty and sharing
* Privacy, security, trust and data governance in competitive scenarios
* CO2 footprint reduction and efficient use of green energy in
edge-cloud continuum ecosystems
* Practical aspects of resource orchestration within highly
heterogeneous, large-scale edge-cloud continuum ecosystems
* Intent-based networking and its application to IoT
* Swarm intelligence for IoT-edge-cloud continuum
Important Dates:
* Paper submission: July 6, 2023
* Acceptance Notification: July 31, 2023
* Camera-Ready Paper Submission Deadline: August 20, 2023
Paper preparation and submission:
Paper should be six (6) pages in length and follow the instruction
provided for the main Conference. The conference allows up to two
additional pages for a maximum length of eight (8) pages with payment
of extra page charges once the paper has been accepted.
Organizers:
* Rajkumar Buyya, The University of Melbourne, and Manjrasoft Pvt Ltd,
Melbourne, Australia
* Maria Ganzha, Warsaw University of technology and Systems Research Institute
* Levent Gürgen, Kentyou, Grenoble, France
* Carlos Palau, Universitat Politecnica de Valencia
* Marcin Paprzycki, Systems Research Institute, Polish Academy of Sciences
* Tarik Taleb,The University of Oulu and MOSAIC Lab, Oulu, Finland
***CALL FOR WORKSHOPS AND TUTORIALS – MUM 2023***
Deadline for Workshops and Tutorials: August 22nd, 2023 (AoE)
**Workshop proposals will be peer-reviewed and archived in the ACM DL**
* We apologize if you receive multiple copies of this CfP *
*For the online version of this Call, please visit: https://mum-conf.org/2023/index.php?web=workshops*
* MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia | Vienna, Austria, December 3-6, 2023 *
The International Conference on Mobile and Ubiquitous Multimedia (MUM 2023) welcomes proposals for workshops. A MUM Workshop is a forum for attendees with shared interests to present, discuss, and develop new ideas around a specific theme or domain related to Mobile and Ubiquitous Multimedia. It is the perfect opportunity for putting the best minds in the field together to build new communities, to explore new ideas, and to develop emerging topics.
All workshops will take place on Sunday, the first day of the conference (Seminar rooms with equipment will be provided), on the 3rd of December. Because workshops are meant to encourage ideas exchange, we encourage proposals that go beyond being a mini-conference and that engage participants in hands-on activities and in discussion. We also encourage organisers to open the workshops to conference attendees without a workshop paper, but who would be interested in participating.
All tutorials will take place on the Sunday before the conference, on the 3rd of December and you can choose between three formats: 90min, half-day, or full-day. If you are interested in submitting a proposal and wish to discuss your ideas prior to the submission deadline, the workshop chairs welcome any inquiries. You can contact us at workshoptutorial2023(a)mum-conf.org<mailto:workshoptutorial2023@mum-conf.org>.
*Important Dates*
WORKSHOP AND TUTORIALS SUBMISSION: 22nd of August 2023, AoE
WORKSHOP AND TUTORIAL NOTIFICATION: 17th of September 2023, AoE
*Recommended Timeline for Internal Workshops*
WORKSHOP SUBMISSION: 28th of October 2023, AoE
WORKSHOP NOTIFICATION: 11th of November 2023, AoE
** Submission Guidelines **
*WORKSHOPS*
* Workshop proposal submissions should be in the ACM Primary Article Template. Submissions should be 6 pages or less (excluding references)
* It should describe your goals for the workshop, how you plan to run the workshop, and any anticipated long-term outcomes that will impact the field. Additionally, include information on how you will publish your call and reach out to potential participants.
* Workshop proposal submissions contain an abstract that is less than 150 words long that clearly states the purpose of the workshop. Submissions will be peer reviewed by experts in the field.
* Submissions must be submitted via EasyChair. Please select Workshops and Tutorials track in EasyChair.
* Accepted workshop proposals will be included in the conference proceedings published by ACM Press and included in the ACM Digital Library.
*TUTORIALS*
* Tutorial proposal submissions should be in the ACM Primary Article Template. Submissions should be 6 pages or less (excluding references), and include the following details:
* Title
* Topics and objectives of the tutorial and how they are relevant to the MUM community
* Description of the tutorial activities
* Short biography of the organisers
* Proposed tutorial length (90min, half-day, full-day)
* Room and material requirements
* Maximum number of participants
* Tutorial proposal submissions contain an abstract that is less than 150 words long that clearly states the purpose of the tutorial.
*
Submissions will be juried by the tutorial chairs. Submissions must be submitted via EasyChair, please select Workshops and Tutorials track. Accepted tutorial proposals will be included in the conference proceedings published by ACM Press and included in the ACM Digital Library.
*BEFORE THE CONFERENCE*
*Organisers of the accepted workshops are responsible for the following tasks during the time leading up to the conference*
* Announce/disseminate their Workshop: Organisers of an accepted workshop must set up and maintain their own website in which they provide further and updated information about their workshop. The workshop page will be linked to from the official MUM workshop site.
* Solicit Submissions from Potential Participants: While some organizers may choose alternate formats, a position paper is generally 2-4 pages long and outlines the submitter’s view on the workshop theme and the reasons for the submitter’s interest in the topic. Proceedings of the workshop's submissions will be in charge of the workshop organizers. Commonly, the workshop's proceedings are included on each workshop's webpage.
* Select Participants: Choose participants on the basis of position papers submitted and your goals for the workshop.
* Workshop organizers and participants have to register for the conference.
* Provide a Participant List: A list of confirmed participants should be sent to the Workshop & Tutorials Chairs (workshoptutorial2023(a)mum-conf.org).
* Develop a final agenda of workshop activities.
* Develop a plan for any follow-up activities.
Link to submission system: https://easychair.org/my/conference?conf=mum20230
* Workshop Chairs *
Philipp Wintersberger, University of Applied Sciences Upper Austria
Thomas Kosch, HU Berlin
All questions about submissions should be emailed to: workshoptutorial2023(a)mum-conf.org<mailto:workshoptutorial2023@mum-conf.org>