*** Last Mile for Research Projects Exhibition ***
36th International Conference on Advanced Information Systems Engineering
(CAiSE'24)
June 3-7, 2024, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/caise2024/
(*** Submission Deadline: 15th April, 2024 AoE (extended) ***)
CAiSE 2024 features a Research Project Exhibition (RPE@CAiSE'24) where researchers and
practitioners can present their ongoing research projects (e.g., Horizon or ERC projects,
national grants) in the context of Information Systems Engineering. The main objective of this
call is to serve as a forum where presenters can disseminate the intermediate results of their
projects or get feedback about research project proposals being developed. The exhibition
will also provide a warm environment to find potential research partners, foster existing
relationships, and discuss research ideas.
To participate in the RPE@CAiSE'24, the authors should submit a short paper (5-8 pages)
showcasing the project, including the participants, the main objectives of the project and
relevant results obtained so far (or expected results in the case of project proposals). Each
submission will be peer-reviewed on the relevance of the submitted paper in the context of
CAiSE 2024. If the paper is accepted, the authors will be invited to register for the conference
to present their work at the Research Projects Exhibition session at CAiSE 2024.
The accepted contributions will be proposed for publication by CEUR proceedings using the
1-column CEUR-ART style. In addition, the authors of the most influential project presented
at the RPE@CAiSE'24 will receive an award distinguishing their contribution as the "Most
Influential Project of the Research Project Exhibition @CAiSE'24".
RESEARCH PROJECTS REQUIREMENTS
For the Research Projects Exhibition, we solicit submissions of projects related to the topics
of CAiSE that meet the following criteria:
• Projects funded by the European Union, by national or local funding organisations, or even
by individual universities and industries.
• Projects focused on fundamental research, applied research or more industry-oriented.
• Research projects carried out by an international consortium of partners or by a national
research team.
• Research statements for future projects concerning the Information Systems Engineering
community.
SUBMISSION GUIDELINES
Papers should be submitted via Easychair
(https://www.easychair.org/conferences/?conf=caise2024) by selecting the "Research
Projects Exhibition". Each submission of a research project should include:
• The project's full name, acronym, duration (from-to), participants, funding agency and URL.
• Names of presenter(s) and main contributors.
• Abstract and keywords.
• Summary of project objectives and expected tangible outputs.
• The relevance of the project (or one of its work packages) to the topics of the International
Conference on Advanced Information Systems Engineering.
• If the project is ongoing: summary of current status and intermediate results.
All submissions should be 5 to 8 pages long and be formatted as a 1-column CEUR-ART style
(templates available at https://ceur-ws.org/Vol-XXX/). An intention to submit should be
performed one week before the deadline, including the full name of the project, the authors'
name and the abstract.
Each submission will be reviewed by at least two members of the Program Committee. In case
of disagreement, a third member of the Program Committee will review the submission. The
Program Committee will comprise international researchers with expertise in the field.
ATTENDANCE AND PRESENTATION
During the Research Projects Exhibition session, the authors of accepted contributions will
present the research project. Details about the format of the session and instructions to
prepare the presentation will be given to authors after the acceptance notification. At least
one author of each submission accepted for the Research Projects Exhibition must register
and attend the conference to present the work. The author needs a full registration to present
the research project.
IMPORTANT DATES
• Intention to Submit (Abstract Submission): 8th April, 2024 (AoE) (extended)
• Submission: 15th April, 2024 (AoE) (extended)
• Notification of Acceptance: 29th April, 2024
• Camera Ready: 13th May, 2024
• Author Registration: 13th May, 2024
• Conference Dates: 3rd-7th June, 2024
RESEARCH PROJECTS EXHIBITION CHAIRS
• Raimundas Matulevicius, University of Tartu, Estonia
• Henderik A. Proper, TU Wien, Austria
Dear Colleagues,
Due to the several requests of deferral received in the last days, the
deadline for Abstract Submissions has been EXTENDED.
The new deadline for submitting a paper proposal for the special session on
"eXtended Reality as a gateway to the Metaverse: Practices, Theories,
Technologies and Applications" is *April 10, 2024 - Extended and Firm
Deadline*.
Then, you will have time to finalize your work by the deadline of *May 15*.
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session.
Best regards,
Giuseppe Caggianese
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-6
2024 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2024)
https://metroxraine.org/
October 21-23, 2024 - St Albans, London, UK.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-6
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: April 10, 2024 (Extended and Firm Deadline)
Final Paper Submission Deadline: May 15, 2024 (Extended and Firm Deadline)
Full Paper Acceptance Notification: June 15, 2024
Final Paper Submission Deadline: July 31, 2024
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into the IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese(a)cnr.it
Nicola Capece
University of Basilicata
nicola.capece(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions related to the special session, please feel free to
contact us via email.
Giuseppe Caggianese, Ph.D.
-------------------------------------------------------------
Research Scientist
National Research Council (CNR)
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy
Telefono: +39 0816139227
Mobile: +39 3371588044
Skype: giuseppe.caggianese
Email: giuseppe.caggianese(a)cnr.it
* Apologies for multiple copies. Please forward to anybody who might be interested, thanks *
NEW SUBMISSION DEADLINE 10th April 2024
#############################################################
CALL FOR PAPERS
2nd International Workshop on Cyber Security Education for Industry and Academia
Co-located within the 17th International Conference on Advanced Visual Interfaces (AVI2024)
Arenzano (Genoa), Italy
June 3rd or 4th 2024
More info: https://sites.google.com/view/cse4ia-2024/home
#############################################################
AIMS AND SCOPE
The aim of this workshop is to provide a forum for researchers and practitioners to present and discuss current challenges in cybersecurity education to train future cybersecurity professionals but also to be able to train employees of private and public industries on real-world cybersecurity scenarios.
We expect that the workshop will help with:
- the adoption of methodologies, techniques, and tools that support cybersecurity education and the design of cybersecurity-related training programs;
- the identification of methods and tools to support Industry and Academia to collaborate in cybersecurity education;
- the identification of new processes, methods, and techniques to empower end-users development to set, modify, and increase the security of their technological solutions;
- the proposition of reference taxonomies to characterize the common understanding of the relevant roles, competencies, skills, and knowledge required;
- the design of new techniques to develop cybersecurity competencies for professionals aligned with the European Cybersecurity Skills Framework.
#############################################################
TOPICS
The topics of interest include, but are not limited to, the following:
- Leveraging Technology for Enhanced Learning in Cybersecurity
- Personalized Learning in Cybersecurity Education
- AI-Driven Cybersecurity Education
- Generative AI in Cybersecurity Education
- Explainable AI for Cybersecurity
- Immersive Virtual Reality for Cybersecurity Education
- Augmented Reality in Cybersecurity Education
- Game-based approaches in Cybersecurity Education
- Artistic Approaches to Cybersecurity Education
- Designing Tools and Frameworks for Cybersecurity Education
- Contextual Methodologies for Cybersecurity Education
- Innovative Technologies for Professional Cybersecurity Competencies
- Explainable Security in Public Administration
- Human, Economic, Ethical, and Legal Aspects in Cybersecurity Education
- Innovative Training Programs for Cybersecurity Education
- Empowering Users in Technology Creation with Cybersecurity Considerations
- Warning dialogues for Cybersecurity
- Human Factors for Cybersecurity
- Case Studies on Cybersecurity Challenges and Practices
- Data Visualization in Cybersecurity
- Accessibility in Cybersecurity Tools and Education
- User Behavior Analysis in Cybersecurity
- Conversational Interface in Cybersecurity Education
#############################################################
SUBMISSION AND EVALUATION CRITERIA
We will consider two different types of submissions:
- Regular papers will be up to 10 pages (excluding references) and will report original research on how cybersecurity and education can support Academia and Industry to reduce the gap between demand (workplace, recruitment) and supply (qualification, training);
- Extended Abstracts will be up to 4 pages (excluding references) and will report novel ideas about the application of the role of cybersecurity education in Academia and Industry.
Both types of submissions, if accepted, will be part of the workshop proceedings (CEUR-WS).
All submissions should be submitted through Easychair (https://easychair.org/my/conference?conf=cse4ia0) in PDF format using the “CEUR Template”: https://ceur-ws.org/Vol-XXX/CEURART.zip. An Overleaf page for LaTeX users is also available at: https://www.overleaf.com/read/gwhxnqcghhdt
All submissions will be subjected to a thorough peer-review process, focusing on originality, quality, soundness, and relevance.
The workshop will use a double-blind review process, with three members of the program committee reviewing each submitted paper.
Upon acceptance, at least one author of each accepted paper will be required to attend the workshop. Virtual participation will be made possible.
Selected accepted papers will be considered for publication in a Special Issue of a relevant cybersecurity and human-computer interaction journal.
#############################################################
IMPORTANT DATES
Submission deadline: 27th March 2024 10th April 2024
Notification: 19th April 2024
Camera-ready: 5th May 2024
Registration due: 10th May 2024
#############################################################
WORKSHOP ORGANIZERS
Vita Santa Barletta - Department of Computer Science, University of Bari, IT (vita.barletta(a)uniba.it)
Federica Caruso - Department of Information Engineering, Computer Science and Mathematics, University of L’Aquila, IT (federica.caruso1(a)univaq.it)
Tania Di Mascio - Department of Information Engineering, Computer Science and Mathematics, University of L’Aquila, IT (tania.dimascio(a)univaq.it)
Francesco Greco - Department of Computer Science, University of Bari, IT (francesco.greco(a)uniba.it)
Tasmina Islam - Department of Informatics, King's College London, UK (tasmina.islam(a)kcl.ac.uk)
Veronica Rossano - Department of Computer Science, University of Bari, IT (veronica.rossano(a)uniba.it)
Hannan Xiao - Department of Informatics, King's College London, UK (Hannah.xiao(a)kcl.ac.uk)
Dear Colleagues and Researchers,
We are delighted to announce that registration for the 29th
International Conference on Natural Language & Information Systems (NLDB
2024) is now officially open! The conference will be held from 25-27
June 2024 at the University of Turin, Italy.
*Register for NLDB 2024*: Click Here to Register
<https://nldb2024.di.unito.it/registration/>
NLDB 2024 brings together a vibrant community of researchers and
industry practitioners focusing on advances in Natural Language
Processing (NLP) and its applications in information systems. As the
field of NLP continues to evolve rapidly, this conference offers a prime
opportunity to stay ahead of the curve, presenting your work, sharing
insights, and forging new connections.
*Conference Highlights:*
* Engage with cutting-edge research and industrial applications of NLP.
* Network and connect with leading academics and industry experts.
* Experience a mix of oral and poster presentations, and interactive
sessions.
* Enjoy the beautiful city of Turin and its rich cultural heritage.
*Registration Policy Summary:*
* *Paper Presentation*: All accepted papers must be presented, ideally
in person.
* *Attendance*: In-person attendance is recommended, but remote
options are available.
* *Author Registration*: At least one author per paper must register
at the in-person rate by the specified deadline to ensure inclusion
in the proceedings.
* *Fees*: Early registration offers reduced fees, and special rates
are available for students to encourage young researchers'
participation.
For detailed information on fees, the registration process, and more,
please visit the NLDB 2024 Registration Page
<https://nldb2024.di.unito.it/registration/>.
Should you have any questions or need further assistance, please do not
hesitate to contact us at federico.torrielli(a)unito.it.
We look forward to welcoming you to Turin for an exciting and enriching
conference experience.
Warm regards,
The NLDB 2024 Organizing Committee
*General Chairs*:
* Luigi Di Caro, University of Turin
* Farid Meziane, University of Derby
* Amon Rapp, University of Turin
* Vijayan Sugumaran, Oakland University
Dear Colleagues,
IEEE CSR Workshop on Cyber Forensics and Advanced Threat Investigations in
Emerging Technologies organizing committee is inviting you to submit your
research papers. The workshop will be held in Hybrid mode. The in-person
mode will held at Hilton London Tower Bridge, London, from 2 to 4 September
2024
Topics include (but not limited to):
-Forensics and threat investigations in P2P, cloud/edge, SDN/NFV, VPN, and
social networks
-Forensics and threat investigations in IoT, smart tech (car, home, city),
e/m-health
-Forensics and visualization of big data
-Tools and services for cyber forensics and threat investigations
-Attack detection, traceback, and attribution in emerging technologies
-Malware analysis and attribution
-Methods for reconstruction of digital evidence in emerging technologies
-Security and privacy in P2P, cloud/edge, SDN/NFV, VPN, and social networks
-Security and privacy in IoT, smart tech (car, home, city)
-Open source intelligence (OSINT)
-Dark Web Investigations
-Digital evidence extraction/analysis using AI/ML and data mining
-Data exfiltration from networked devices/services(e.g.cyber-physical
systems, IoT)
-Large-scale investigations and ML for the analysis of intelligence data
sets and logs
We also encourage contributions describing innovative work in the realm of
cybersecurity, cyber defense, and digital crimes.
Important Dates
Paper Submission Deadline: June 3, 2024 AOE
Authors Notifications: July 3, 2024 AOE
Camera Ready submission: July 14, 2024 AOE
Early registration deadline: July 20, 2024 AOE
Publication
The workshop’s proceedings will be published by IEEE and will be included
in IEEE Xplore.
Workshop Awards
-Best Open-Source Tool Prize, which will be presented in a paper during our
workshop. The prize, valued at 300 euros, is being financed by one of our
collaborators from the industry.
-An additional industry collaborator is sponsoring the prestigious Best
Paper award, which includes a one-year free license to utilize renowned
digital forensics software.
This Workshop is Technically Supported by
-Association of Cyber Forensics and Threat Investigators
-Industrial Cybersecurity Center
-Institute for Systems and Technologies of Information, Control, and
Communication
To submit your manuscript, please follow the instructions at
https://www.acfti.org/news-events/ieee-csr-cfati-cfp-2024
For more information, please don't hesitate to contact the CFATI General
Chair Dr. Ahmed Elmesiry (a.elmesiry-at-londonmet.ac.uk)
To get more news about our events, please join our low-traffic announcement
group @ https://groups.google.com/g/acfti
We look forward to your submissions.
Regards,
Andrew Zayin Ph.D., CISSP, CISM, CRISC, CDPSE, PMP
ACFTI Secretariat
*** Last Call for Late-Breaking Results and Journal First Submissions ***
21st International Conference on Software and Systems Reuse (ICSR 2024)
June 19-20, 2024, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/icsr2024/
(*** Submission Deadline: April 8, 2024 AoE (firm) ***)
The International Conference on Software and Systems Reuse (ICSR) is a biannual conference
in the field of software reuse research and technology. ICSR is a premier event aiming to
present the most recent advances and breakthroughs in the area of software reuse and to
promote an intensive and continuous exchange among researchers and practitioners.
The guiding theme of this edition is Sustainable Software Reuse.
We now invite submissions for Late-Breaking Results (LBR) and Journal First.
LATE-BREAKING RESULTS
LBR submissions will be peer reviewed and the accepted ones will be included in the
conference proceedings volume to be published by Springer in the LNCS series. An LBR
submission may also contain innovative ideas that are being explored and have already shown
some promising results. LBR submissions are expected to address one or more of the
topics covered in the regular call for papers
(https://cyprusconferences.org/icsr2024/call-for-papers/).
LBR submissions should be no longer than 12 pages (including references) following the
Springer Lecture Notes in Computer Science format. Submissions will be handled via
EasyChair (https://easychair.org/my/conference?conf=icsr2024). Submissions will be
**double-blindly** reviewed, meaning that authors should:
• Omit all authors' names and affiliations from the title page.
• Do not include the acknowledgement section, if there is any, in the submitted paper.
• Refer to the authors' work in the third person.
• Use anonymous GitHub, Zenondo, FigShare or equivalent to provide access to artefacts
without disclosing the authors' identity.
JOURNAL FIRST
For Journal First, we solicit submissions related to articles that have been accepted for
publication by a reputable journal and that meet the following criteria:
• The article relates to the topics of the ICSR conference and the recent call for papers.
• The article is an original submission to the journal and not an extension of an earlier
conference or workshop paper.
• The article is an original research article; review articles or commentaries will not be
considered.
• The article was accepted for publication by a journal on or after 1 January 2022, the
acceptance must have been publicly announced, the article must be available at the publisher’s
website (e.g., as “articles in advance” or published on a journal’s website), and the article must
be written in English.
• The article has not been presented at, and is not under consideration for, journal-first tracks
of other conferences.
Accepted submissions will be presented as part of the ICSR 2024 scientific programme.
Submissions must be done electronically via Easy Chair
(https://easychair.org/my/conference?conf=icsr2024) and include:
• Title and author information of the article.
• The original abstract and keywords.
• DOI of the original publication or, alternatively, a link to the publication at the journal's
website.
All submissions will be reviewed by the Program Chairs At least one author of each submission
accepted for the Journal First track must register and attend the conference to present the work.
The articles will be listed in the conference program and ICSR 2024 participants will have access
to the respective abstracts and a pointer to the original journal article.
IMPORTANT DATES
• LBR and Journal First submission: April 8, 2024, AoE (firm)
• Notification: April 29, 2024, AoE
• Camera Ready: May 6, 2024, AoE
• Author Registration: May 6, 2024 AoE
ORGANISATION
Steering Committee
• Eduardo Almeida, Federal University of Bahia, Brazil
• Goetz Botterweck, Lero, University of Limerick, Ireland
• Rafael Capilla, Rey Juan Carlos University, Spain
• John Favaro, Trust-IT, Italy
• William B. Frakes, IEEE TCSE committee on software reuse, USA
• Martin L. Griss, Carnegie Mellon University, USA
• Oliver Hummel, University of Applied Sciences, Germany
• Hafedh Mili, Université du Québec à Montréal, Canada
• Nan Niu, University of Cincinnati, USA
• George Angelos Papadopoulos, University of Cyprus, Cyprus
• Claudia M.L. Werner, Federal University of Rio de Janeiro, Brazil
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Co-Chairs
• Achilleas Achilleos, Frederick University, Cyprus
• Lidia Fuentes, University of Malaga, Spain
/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website is no longer be updated since last 5 March 2023 onwards.
//Note: *also the paper management system of the journal has migrated
to* *https://ojs.ixdea.org/* <https://ojs.ixdea.org/>
The old OJS istance has been discontinued since the 1st of July 2023 and
cannot longer used to submit papers to IxD&A Journal.
/=========================================================
D*EADLINE EXTENSION -> April 30th 2024* (new hard deadline)
Special Issue on
*STEAM teaching and learning: advances beyond the state of the art *
Call for Papers -> link
<https://ixdea.org/steam-teaching-and-learning-advances-beyond-the-state-of-…>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2007 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
* Hector Cardona-Reyes, Center for Research in Mathematics, Zacatecas,
Mexico
* Carlos Alberto Lara-Álvarez, Center for Research in Mathematics,
Zacatecas, Mexico
* Miguel Angel Ortiz Esparza, Center for Research in Mathematics,
Zacatecas, Mexico
* Klinge Orlando Villalba-Condori, Universidad Católica de Santa
María, Perù
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *April 30th 2024* (extended - new hard deadline)
• Notification to the authors: June 20th, 2024
• Camera ready paper: July 20th, 2024
• Publication of the special issue: September 2024 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Science and technology are increasingly intertwined with our societal
fabric. This transformation profoundly affects the education of new
generations, who require access to cutting-edge knowledge in the STEAM
disciplines (Science, Technology, Engineering, Arts, and Mathematics).
The STEAM framework is gaining global adoption, all over the world
instructional designers, technologists and scientists are conducting
research on the implementation of STEAM education. Its application is
diverse and spans all levels of education.
In this context, technology plays a pivotal role. Therefore, it is
imperative to develop strategies and mechanisms through which
researchers, experts from various knowledge domains, and educators can
facilitate participatory, interactive, sensory, and experimental
activities based on STEAM in which students can actively engage.
With this purpose in mind, our proposal seeks to extend a warm
invitation to researchers and professionals worldwide who are engaged in
scientific and technological advancements. We highly value the potential
for development that can be harnessed in classrooms across various
educational levels.
Additionally, we provide a scientific and academic platform aimed at
disseminating best practices in STEAM education. Our forum emphasizes
outstanding teaching practices in MATHEMATICS, AI, ROBOTICS, HCI, and
SOFTWARE DEVELOPMENT that align with the global context of STEAM and
leverage technology to enhance learning across diverse educational
levels and contexts.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interest for this special issue include, but are not limited to:
* Technology in STEAM Education.
* Virtual Pedagogical Practices in STEAM.
* Technological Environments for Teaching Science.
* Teaching Math, Robotics, Chemistry, Biology, Physics, and Stats with
ICT.
* Digital Science Teacher Training.
* Collaborative Science Learning with Technology.
* Computational Thinking in Education.
* Educational Robotics.
* Educational Gamification.
* AI and Machine Learning in Science Education.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://ojs.ixdea.org/>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: STEAM teaching and learning")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/SI: //STEAM teaching and learning: advances beyond the state of the art /
• hector [dot] cardona [at] cimat [dot] mx
• carlos [dot] lara [at] cimat [dot] mx
• miguel [dot] ortiz [at] cimat [dot] mx
• kvillalba [at] ucsm [dot] edu [dot] pe
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘Designing for People in Human-Robot Collaboration’
Guest editors: Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
• ‘Smart Learning Ecosystems beyond 2030’
Guest editors: Gabriella Dodero, Carlo Giovannella, Francesca Pozzi
• 'Digital Crossroads: Enhancing Mediterranean Values through
Human-Computer Interaction Research’
Guest editors: George Caridakis, Houda El Mimouni, Joel Lanir, Valentina
Nisi, Giuliana Vitiello
• ‘Digital Technologies for Supporting Inclusion’
Guest editors: Hasan Ferdous, Carsten Röcker, Syed Isthiaque Ahmed,
Nusrat Jahan Mim
----------------------------------------------------------
Carissime/i,
auguro a voi e alle vostre famiglie una serena Pasqua.
Giuliana
--
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
-------------------
Call for Papers (NEW SUBMISSION DEADLINE April 10th)
-------------------
CoPDA 2024 - 8th International Workshop on Cultures of Participation in
the Digital Age: Differentiating and Deepening the Concept of "End User"
in the Digital Age
https://homes.di.unimi.it/cslab/copda2024/
June 3rd or 4th, 2024 - Arenzano (Genoa), Italy
In conjunction with AVI 2024 (https://avi2024.dibris.unige.it/home)
------------
Overview
------------
Recent developments in Artificial Intelligence (AI) and meta-design
challenge the understanding of the concept of “end user”.
The 8th edition of this workshop aims to critically differentiate,
dissect, and deepen the roles, experiences, and demands of end users by
inviting contributions from different perspectives.
The workshop invites contributions to explore the following fundamental
issues:
- Re-conceptualizing the multi-faceted roles that end users can play.
- Investigating how end users are evolving into active participants in
the design and development through frameworks (such as meta-design) that
encourage creation, modification, and evolution in individual and group
activities.
- Understanding the skills and literacies (e.g., computational fluency)
that end users need to acquire to be successful contributors (e.g.,
education, after-school clubs, etc.).
- Envisioning future scenarios and possibilities for end user roles and
experiences in the context of emerging technologies and cultural changes.
- Understanding the design trade-offs associated with balancing the
potential value of end-user contributions with the necessary effort to
ensure that end users will be motivated to contribute over long periods
of time.
Participants from academia, industry, and user communities are invited
to share their ideas, insights, and experiences to increase our
collective understanding and approach towards end users in the digital age.
Topics of discussion may include (but will not be limited to):
- Analysis of the use and historical development of the concept of “end
user”
- Can meta-design frameworks facilitate and empower end users in
becoming designers, shaping and adapting systems to their needs?
- What are the major responsibilities for end users in "end-user
development” and/versus "end-user software engineering"?
- If computational fluency is widely achieved by humans in the digital
age — how will this change the concept of "end user" and “learning with
digital tools”?
- How can the division between professional developers and end users be
designed and supported as collaborative interactions rather than a rigid
separation?
- How do we scale up user participation from individuals to groups to
communities?
- In which contexts are end users the drivers of the innovation?
- Which other frameworks and environments in AI exist in addition to
Large Language Models (LLMs) for supporting end users?
- How does the role of end users change in the era of LLMs?
- Which additional learning demands occur that empower end users to
assess LLM possibilities and limits?
- Success stories and failures (e.g., empirical studies) involving or
analyzing end users as active participants in sociotechnical systems in
different domains (education, workplace, at home, leisure, etc.).
-----------------
Submissions
----------------
Authors are invited to submit a 6-page position paper using the 1-column
CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An
Overleaf page for LaTeX users is also available at
https://www.overleaf.com/read/gwhxnqcghhdt
The papers can be submitted at:
https://easychair.org/conferences/?conf=copda2024
All papers will be peer-reviewed by at least two members of the Program
Committee.
Accepted papers will be collected and submitted for publication on
CEUR-WS proceedings.
---------------------
Important dates
---------------------
- Apr 10th, 2024: Submission deadline for position papers - NEW
- Apr 23rd, 2024: Notification of acceptance
- May 10th, 2024: Camera ready
- Jun 3rd or 4th, 2024: CoPDA 2024 workshop
------------------------------
Organizing Committee
-----------------------------
Barbara Rita Barricelli (Università degli Studi di Brescia, Italy)
Gerhard Fischer (University of Colorado, Boulder, USA)
Daniela Fogli (Università degli Studi di Brescia, Italy)
Anders Mørch (University of Oslo, Norway)
Antonio Piccinno (Università degli Studi di Bari, Italy)
Stefano Valtolina (Università degli Studi di Milano, Italy)
For any further information, please contact copda2024(a)easychair.org
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Antonio Piccinno
/Presidente Centro Servizi Informatici (CSI)
Delegato del Rettore ai temi della digitalizzazione presso CRUI
Delegato servizi informatici del Dipartimento di Informatica
/ Dipartimento di Informatica - Università degli Studi di Bari "Aldo Moro"
via Orabona, 4 - 70125 Bari, Italy
Personal Home Page <ivu.di.uniba.it/people/piccinno.htm?>
Tel. +39 080 5442535 / Fax. +39 080 5443300
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------
Call for Papers (NEWSUBMSSION DEADLINE April 10th)
-------------------
CoPDA 2024 - 8th International Workshop on Cultures of Participation in
the Digital Age: Differentiating and Deepening the Concept of "End User"
in the Digital Age
https://homes.di.unimi.it/cslab/copda2024/
June 3rd or 4th, 2024 - Arenzano (Genoa), Italy
In conjunction with AVI 2024 (https://avi2024.dibris.unige.it/home)
------------
Overview
------------
Recent developments in Artificial Intelligence (AI) and meta-design
challenge the understanding of the concept of “end user”.
The 8th edition of this workshop aims to critically differentiate,
dissect, and deepen the roles, experiences, and demands of end users by
inviting contributions from different perspectives.
The workshop invites contributions to explore the following fundamental
issues:
- Re-conceptualizing the multi-faceted roles that end users can play.
- Investigating how end users are evolving into active participants in
the design and development through frameworks (such as meta-design) that
encourage creation, modification, and evolution in individual and group
activities.
- Understanding the skills and literacies (e.g., computational fluency)
that end users need to acquire to be successful contributors (e.g.,
education, after-school clubs, etc.).
- Envisioning future scenarios and possibilities for end user roles and
experiences in the context of emerging technologies and cultural changes.
- Understanding the design trade-offs associated with balancing the
potential value of end-user contributions with the necessary effort to
ensure that end users will be motivated to contribute over long periods
of time.
Participants from academia, industry, and user communities are invited
to share their ideas, insights, and experiences to increase our
collective understanding and approach towards end users in the digital age.
Topics of discussion may include (but will not be limited to):
- Analysis of the use and historical development of the concept of “end
user”
- Can meta-design frameworks facilitate and empower end users in
becoming designers, shaping and adapting systems to their needs?
- What are the major responsibilities for end users in "end-user
development” and/versus "end-user software engineering"?
- If computational fluency is widely achieved by humans in the digital
age — how will this change the concept of "end user" and “learning with
digital tools”?
- How can the division between professional developers and end users be
designed and supported as collaborative interactions rather than a rigid
separation?
- How do we scale up user participation from individuals to groups to
communities?
- In which contexts are end users the drivers of the innovation?
- Which other frameworks and environments in AI exist in addition to
Large Language Models (LLMs) for supporting end users?
- How does the role of end users change in the era of LLMs?
- Which additional learning demands occur that empower end users to
assess LLM possibilities and limits?
- Success stories and failures (e.g., empirical studies) involving or
analyzing end users as active participants in sociotechnical systems in
different domains (education, workplace, at home, leisure, etc.).
-----------------
Submissions
----------------
Authors are invited to submit a 6-page position paper using the 1-column
CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An
Overleaf page for LaTeX users is also available at
https://www.overleaf.com/read/gwhxnqcghhdt
The papers can be submitted at:
https://easychair.org/conferences/?conf=copda2024
All papers will be peer-reviewed by at least two members of the Program
Committee.
Accepted papers will be collected and submitted for publication on
CEUR-WS proceedings.
---------------------
Important dates
---------------------
- Apr 10th, 2024: Submission deadline for position papers - NEW
- Apr 23rd, 2024: Notification of acceptance
- May 10th, 2024: Camera ready
- Jun 3rd or 4th, 2024: CoPDA 2024 workshop
------------------------------
Organizing Committee
-----------------------------
Barbara Rita Barricelli (Università degli Studi di Brescia, Italy)
Gerhard Fischer (University of Colorado, Boulder, USA)
Daniela Fogli (Università degli Studi di Brescia, Italy)
Anders Mørch (University of Oslo, Norway)
Antonio Piccinno (Università degli Studi di Bari, Italy)
Stefano Valtolina (Università degli Studi di Milano, Italy)
For any further information, please contact copda2024(a)easychair.org
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Antonio Piccinno
/Presidente Centro Servizi Informatici (CSI)
Delegato del Rettore ai temi della digitalizzazione presso CRUI
Delegato servizi informatici del Dipartimento di Informatica
/ Dipartimento di Informatica - Università degli Studi di Bari "Aldo Moro"
via Orabona, 4 - 70125 Bari, Italy
Personal Home Page <ivu.di.uniba.it/people/piccinno.htm?>
Tel. +39 080 5442535 / Fax. +39 080 5443300
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~