MUM 2022, the 21st International Conference on Mobile and Ubiquitous
Multimedia will be held in Lisbon, Portugal, November 27th - 30th.
MUM is an interdisciplinary forum for advances in research of mobile and
ubiquitous multimedia systems, applications, and services. At MUM,
academics and practitioners gather to discuss challenges and achievements
in this field from diverse perspectives, such as interaction techniques,
user research, system development, software solutions, and devices. This
edition of MUM aims to continue the tradition of innovation and excellence
in research established by previous MUM conferences.
We welcome high-quality submissions to a wide range of tracks dealing with,
among others, the following topics:
-
Architectures, systems, algorithms and other constructions tackling
relevant technical challenges
-
Augmented, mixed, and virtual reality systems and applications
-
Case studies, field trials, or user experience evaluations of new
applications and services
-
Conceptualizations and theorizations of the field
-
Context-aware and location-based mobile and ubiquitous services
-
Metrics and measures for evaluating and testing mobile and ubiquitous
systems
-
Middleware and distributed computing support for mobile and ubiquitous
multimedia
-
Novel applications for mobile and ubiquitous gaming, entertainment,
networking, and advertising
-
Privacy and security related issues to multimedia systems
-
Social implications of mobile and ubiquitous multimedia systems
-
Tools and development environments for building mobile, wearable, and
ubiquitous multimedia systems
-
User interfaces, interaction design, and interaction techniques for
mobile and ubiquitous systems
Our tracks have the following submission deadlines (all AoE):
-
Papers: August 16, 2022
-
Workshops and Tutorials: September 2, 2022
-
Posters, Demos, and the Doctoral Consortium: September 29, 2022
For further details on each individual track, please visit
https://mum-conf.org/2022/
We hope to see you all at MUM 2022 in Lisbon, Portugal,
João Guerreiro, LASIGE, ULisbon
Augusto Esteves, ITI / LARSyS, ULisbon
Call for papers for the first submission round for
EICS 2023 : The 15th ACM SIGCHI Symposium on Engineering Interactive
Computing Systems
June, 2023 - Swansea, UK
Submission deadline for the first submission round of PACM EICS 2023:
July 22, 2022
Full Papers *and* Technical Notes
EICS 2023 is the fifteenth international ACM SIGCHI conference devoted
to engineering interactive computing systems and their user interfaces,
addressing one or more software quality factors, such as usability, user
experience, reliability, security, etc. Work presented at EICS covers
all stages of the engineering life-cycle of interactive systems -
inception, requirements, design, specification, coding, data analytics,
validation and verification, deployment and maintenance. EICS has the
longest tradition of bringing together researchers who contribute to
better ways of creating interactive computing systems, stemming from the
conference on command languages in the seventies. The conference is best
known for rigorously contributing and disseminating research results
that hold the midst in between user interface design, software
engineering and computational interaction.
EICS focuses on models, languages, notations, methods, techniques and
tools that support designing, developing, validating and verifying
interactive systems. The conference brings together people who study or
practice the engineering of interactive systems, drawing from design,
HCI, software engineering, requirements engineering, software
development, modeling, and programming.
Submissions advance the state of the art of the engineering of
interactive systems.
Topics include, but are not limited to:
* Modeling, specification and analysis of interaction and interactive
systems
* Model-based development of interactive software
* Requirements engineering for interactive systems
* Methods, processes, principles and/or tools for building interactive
systems (e.g., design, implementation, prototyping, evaluation,
verification and validation, testing)
* Software architectures for interactive systems
* Formal methods within interactive systems engineering
* Certification issues of methods, tools, and processes to create
interactive systems
* Frameworks, toolkits, domain-specific languages and APIs for
interactive systems
* Languages and notations for describing user interfaces and interactions
* Integrating engineering issues in the design process of interactive
systems
* Engineering design tools
* Engineering evaluation tools
* Supporting design in interactive development processes
* Computational-Interaction Systems and Techniques
* Interactive data-driven systems * Engineering interactive
applications with emerging technologies (e.g., adaptive, context-aware,
tangible, haptic, touch and multitouch input, voice, gestures, EEG,
multimodal input, mobile and wearable systems, AI, (augmented, mixed,
virtual) realities...)
* Engineering hardware/software integration in interactive systems
(e.g., fabrication and maker processes, physical computing,
cyber-physical systems…)
* Engineering interactive systems for various user categories (e.g.,
children, elderly, people with disabilities,…)
* Engineering interactive systems for various application domains
(e.g., health, home, entertainment, desktop, avionics, space, nuclear,
civil protection, law enforcement, emergency services and calamity
management...)
* Engineering interactive systems for specific properties (user
experience, usability, safety, security, dependability, …)
* Engineering smart interactive systems (e.g. recommending, adaptive,
intelligent)
* Building Human-centred AI systems (integrating explainable AI,
intelligible design, human-in-the-loop, adaptive and context-aware,
interactive agents…)
A newcomer’s guide to EICS is available at
https://dl.acm.org/doi/10.1145/3300960
------------------------------------------------------------------------
FULL PAPERS and TECHNICAL NOTES SUBMISSIONS
EICS full papers and technical notes are published as articles in the
journal Proceedings of the ACM on Human-Computer Interaction (PACM -
EICS series). There are three submission deadlines per year, and authors
can choose when to submit. Papers follow the traditional journal model
of reviewing: papers may be accepted after submission and review, or may
be recommended for revisions and re-submission to the next round to
enable authors to refine papers based on reviewer recommendations.
Submissions for the journal of this venue should present original and
mature research work within the scope of the conference. New from this
year: accepted journal papers can be either regular research papers, or
technical notes. Technical notes are shorter, more focused
contributions, that focus specifically on system contributions and
technical work. Elucidating technical details of complex interactive
systems, preferably ensuring the work can be reproduced or put to
practice, is a primary objective of a Technical Note. Tech Notes require
an illustrative example of the system, and they can, but do not need to,
be validated by formal user evaluations or user studies. Validation can
also be done through e.g. simulation, feasibility, or comparisons.Tech
Notes will be judged on their technical merits and relevance to
interactive systems concerns.
There are no length restrictions on full papers and Technical notes, nor
any limit to the number of references that may be included. We advise
authors to ensure the length of their papers is in function of the
contributions. Concise and clear is often to be preferred above lengthy
and verbose.
More information about the next PACM-HCI (EICS series) review and
publication process can be found at http://eics.acm.org/pacm.
Full Papers should be written in the ACM format, see
https://www.acm.org/publications/authors/submissions
The PACM-EICS submission deadline for the first round of submissions is
22 July 2022. Papers are submitted using https://new.precisionconference.com
PACM-EICS full papers and technical notes chairs for EICS 2023,
Carmen Santoro and Kris Luyten
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2nd bienniAl Franco-Italian young Researcher Meetup in Computer-Human
Interaction
**Si prega di distribuire questa email alle scuole di dottorato in cui sono
affrontate le tematiche HCI.
Sono aperte le iscrizioni alla scuola internazionale estiva per
dottorandi/e in human-computer interaction che si terrà a Padova il 22-26
agosto, in collaborazione con SIGCHI Italy e l'associazione francese di
interazione persona-computer AFIHM.
La scuola è residenziale ed oltre a permettere il networking tra dottorandi
dellla stessa generazione tramite co-living e lavori in team, offre una
serie di laboratori per migliorare la capacità di presentare le proprie
proposte progettuali/pubblicazioni e le illustrazioni che le corredano.
Tutte le attività sono in inglese.
Il costo è di 172€ comprensivo di vitto (colazioni, pasti principali e
coffe break) e alloggio in stanza singola. I posti sono limitati e si
accolgono iscrizioni fino al 20 giugno tramite il modulo online disponibile
sul sito:
https://afirmchi2022.afihm.org/
L'esito della domanda di partecipazione e le modalità di pagamento saranno
comunicate successivamente agli/alle interessati/e.
Per informazioni, contattare anna.spagnolli(a)unipd.it
La scuola è supportata finanziariamente da UNIPD, Dipart. di Psicologia
Generale e AFIHM. Le associazioni SIGCHI Italy e AFIHM patrocinano
l'iniziativa.
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760 | Skype: davide.spano5
Website <http://people.unica.it/davidespano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
*** apologies for cross-posting ***
CALL FOR PAPERS
Human-Computer Interaction journal (
https://www.tandfonline.com/toc/hhci20/current)
Special Issue on Intelligent Systems for People with Diverse Cognitive
Abilities
Guest Editors
Noemi Mauro, University of Torino
Federica Cena, University of Torino
Cynthia Putnam, DePaul University
Maria Soledad Pera, Boise State University
David Roldán Álvarez, University of Universidad Rey Juan Carlos
This special issue highlights state-of-the-art research in intelligent
systems and technology for people with diverse abilities. To control scope,
we focus on cognitive diversity, including but not limited to,
neurodevelopmental disorders and autism, cognitive and learning
disabilities, and dementia. This special issue targets the challenges and
requirements inherent to the development and assessment of such systems.
Submission of Proposals
The full Call for Papers and submission instructions can be found here:
https://www.madpickle.net/hcij/publicInfo/cfp_dca.pdf
To help authors find a good fit, we encourage proposals. Proposals should
be about 1000 words and provide a clear indication of what the paper is
about. Proposals will be evaluated for relevance to the special issue
theme, and guidance will be given. Both proposal and full paper submissions
should be submitted to the HCI Editorial site (mc.manuscriptcentral.com/hci).
Follow the guidelines
<https://docs.google.com/document/d/19qx4__6fh-vUzmiNXqOuS9rFlCz3kX9C1lCghS3…>
and instructions for submissions on the site. There is a place on the
submission site to note that your submission is for the special issue.
Special Issue submissions will be peer-reviewed to the usual standards of
the HCI journal.
Important Dates
Proposals due: 1st July 2022
Response to authors: 15th July 2022
Full papers due: 15th October 2022
Reviews to authors: 15th January 2023
Revised papers due: 15th March 2023
Reviews to authors: 1st June 2023
Final papers due: 1st July 2023
Topics of Interest
For this special issue, we are interested in works addressing topics that
include, but are not limited to:
-
Conceptual models and framework for intelligent applications for people
with cognitive disabilities;
-
How to model cognitive disabilities: which data to collect, how to
collect them, formalisms to represent user data;
-
Interaction models for people with cognitive disabilities and
user-centered design for intelligent applications for people with cognitive
disabilities, also considering universal design approach;
-
Search systems for people with cognitive disabilities, such as
conversational and traditional modes of interaction with search systems;
-
Job training systems for people with cognitive disabilities;
-
Personalized support for people with cognitive disabilities;
-
Recommender systems for people with cognitive disabilities;
-
Recommendation and search based on expert/human in the loop paradigm;
-
Ethical and privacy issues in dealing with intelligent applications for
people with cognitive disabilities;
-
Evaluation and associated concerns (restrictions inherent to the
population under study, lack of shared datasets or benchmarks to enable
comparisons, metrics);
-
Usability and accessibility studies where the participants are people
with cognitive disabilities.
Contact Information
For questions and further information, please contact one of the guest
editors:
Noemi Mauro (University of Torino) noemi.mauro(a)unito.it
Federica Cena (University of Torino) federica.cena(a)unito.it
Cynthia Putnam (DePaul University) cputnam(a)depaul.edu
Maria Soledad Pera (Boise State University) SolePera(a)boisestate.edu
David Roldán Álvarez (University of Universidad Rey Juan Carlos)
david.roldan(a)urjc.es
*** Fourth Call for Papers ***
Second International Conference on ICT for Health, Accessibility and
Wellbeing (IHAW 2022)
December 5-7, 2022, Golden Bay Beach Hotel 5*, Larnaca, Cyprus
https://cyprusconferences.org/ihaw2022
(Proceedings to be published by Springer in CCIS; Journal Special Issues
with SN Computer Science (Springer) and Smart Health (Elsevier); Best
Paper Award sponsored by MDPI "Sensors" with 300 CHF)
ICT for Health, Accessibility and Wellbeing (IHAW 2022) is the second of the
series of International Conferences on "ICT for Societal Challenges". It is a
showcase for high quality oral and poster presentations and demonstrations
sessions. This conference aims to be a platform for multi and interdisciplinary
research at the interplay between Information and Communication
Technologies, Biomedical, Neuro-cognitive, and Experimental research.
This research includes the design, experimental evaluation and
standardization of new ICT scalable systems and in-silico systems for new
and future inclusive and sustainable technologies that benefit all: healthy
people, people with disabilities or other impairments, people having chronic
diseases, etc. User-centered design and innovation, new intuitive ways of
human -computer interaction, and user acceptance are the topics of
particular interest.
Conference Topics
Relevant topics include (but are not limited to) the following:
Artificial Intelligence, Computation and Data Analytics
• Artificial Intelligence methods for medical device testing.
• Algorithms, methods and services for condition-specific intervention (e.g.,
diabetes, obesity, dementia, post cancer treatment, allergies, mental health).
• Algorithms, methods and services for predicting and monitoring infectious disease.
• Crowd-sourcing and social media analysis for predicting and monitoring infectious
disease.
• Medical Data and/or Medical Image Analysis.
• Electronic Medical Records Analysis.
• Computational methods for medical devices.
Human Computer Interaction and Cognition
• Human-Machine Interaction for healthcare and well-being.
• Cognitive Mechatronics for healthcare and well-being.
• Models for human-device interaction for medicine.
• Cobotics for healthcare and well-being.
• Model-based design and configuration tools for healthcare and well-being.
Assistive Devices
• Precision medicine.
• ICT for in-silicon trials.
• Implantable medical devices.
• Multimodal assistive ICT devices to empower people with sensory, cognitive,
motor, balance and spatial impairments.
ICT & Wellbeing
• Age-friendly systems for active and healthy ageing (telepresence, robotics
solutions, innovative solutions for independent living, innovative elderly care,
integrated care, age-related risks prevention/detection).
• ICT systems to improve the quality of life and for daily life activities assistance
(education, recreation, and nutrition).
• Smart living homes and wearables (Intelligent and personalized digital solutions
for sustaining and extending healthy and independent living; personalized early risk
detection and intervention).
• Smart Systems and services promoting access to the socio-economical and cultural
environment.
• IoT and smart real-time surveillance systems for monitoring, auditing and control
to prevent the spread of the pandemic.
• eHealth smart solutions in the fight against a COVID-19 like pandemic.
• IoT and Smart Healthcare systems with an environmentally friendly and sustainable
footprint.
Health Infrastructure and Healthcare Operation Services
• Distributed and connected digital healthcare services.
• IoT services for real-time monitoring of health data and status of patients and/or
older adults.
• Wearable devices and IoT systems for remote monitoring of health data and status
of patients and/or older adults.
• mHealth services and applications using mobile and wearable devices to collect
community and clinical health data, and deliver healthcare information to
practitioners, researchers and patients.
• Sustainable city environments for emergency health management.
• 5G and beyond for healthcare in sustainable smart cities.
• Wireless Sensor Networks for advanced smart healthcare in sustainable cities.
Quality in Healthcare Systems
• New experimental validation methods with end-users.
• Systems and services for ensuring patient’s commitment to the medication
schedule.
• Digital health systems and tools for health care professional training and
workforce development.
• Communication systems and services improving the quality of patient and
healthcare provider contact before, during and after admission.
• Methods and Technology for Improving the quality of services-oriented care
delivery systems.
• Methods, Digital Tools and/or Services for inclusive-for-all healthcare systems.
• Co-Creation of healthcare systems for social well being of people with special
needs, older adults and/or deprivileged or disadvantaged people.
• Systems for management of health and care (mental health, pain, neurological
disorders, sight, hearing, balance, space awareness; sensory based physiological
and psychological non-invasive measurements, preventive healthcare, m-healthcare,
e-healthcare, integrated care, serious games, electronic health record, self-
management, patient-centered systems for survivorship, palliation and/or
end-of-life care).
Privacy, Security & Standardization
• Standardization, certification, labelling, and communication issues (related to
ageing well, to sensory impairment).
• Privacy and Security/Regulation compliant services in health care systems (e.g.,
HIPAA).
• Security and privacy of digital health systems and service.
• Socio-economic issues of smart healthcare in sustainable societies.
• Privacy, security and ethics in eHealth smart solutions and surveillance at scale in
the fight against a COVID-19 pandemic.
High-quality original submissions that address such future issues, show the
design and evaluation in (near-) real scenarios, explain how to benchmark
systems, and outline the education and training procedures for acquiring new
perceptual skills while using such systems are welcome. Research and technical
papers are expected to present significant and original contributions validated with
the targeted end-users.
Submissions should clearly state the progress beyond the existing state-of-
the-art and the expected societal benefits of the developed technology. When
possible, validate scenarios with the target user groups and well-identified
technology readiness levels
(https://en.wikipedia.org/wiki/Technology_readiness_level)
should be at least outlined.
Submissions
We invite Research and Technical papers, up to 15 pages, describing original
unpublished research, making a substantial contribution to the research field.
All submissions will be reviewed by the Program Committee. As was the case for
IHAW 2021, the proceedings of IHAW 2022 will be published by Springer in the
Communications in Computer and Information Science (CCIS) series
(https://www.springer.com/series/7899) and will be presented in the technical
sessions of the conference.
The Best Paper Award is sponsored by MDPI "Sensors" with 300 CHF.
The authors of the best papers accepted and presented at IHAW2022 will be invited
to submit extended versions of their papers for further review and possible inclusion
in either of two Journal Special Issues that will be organised with SN Computer
Science (Springer) and Smart Health (Elsevier).
Submissions of all types should be carefully formatted according to the
Springer format for conference proceedings:
https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu… .
The submission process will be handled through Easy Chair and the
submission link is: https://easychair.org/my/conference?conf=icihaw2022 .
Important Dates
• Submission Deadline: July 18, 2022 (AoE)
• Notification: September 26, 2022
• Camera-Ready Submission Deadline: October 10, 2022
• Author Registration Deadline: October 10, 2022
Organizers
Honorary General Chair
• Edwige Pissaloux, University of Rouen Normandy, France
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Scientific Chair
• Achilleas Achilleos, Frederick University, Cyprus
Scientific Vice-Chair
• Ramiro Velazquez, Universidad Panamericana, Mexico
Publicity Chair
• Jessica Allingham, Lakehead University, Canada
Finance Chair
• Petros Stratis, Easy Conferences LTD, Cyprus
*RESEARCH POSITION available on *
*GAME-BASED MOTIVATIONAL DIGITAL SYSTEMS *
At Fondazione Bruno Kessler (FBK), Digital Society Center, MoDiS Unit
*RESEARCH POSITION (3 years) *available within the FBK Digital Society
research center, Motivational Digital Systems <http://modis.fbk.eu/> research
unit.
The *areas of research investigation* include: game design, games user
research, artificial intelligence for games, player modeling, game
analytics and game studies.
*Job description*:
The research activity will aim at the design and validation of motivational
games to study their effectiveness in terms of users’ engagement,
awareness, and behavior change. In particular, the activities will focus on
the following topics:
- Design and development of motivational games and gamification
initiatives targeting different users’ groups and sustainability challenges;
- Design and execution of experimental studies to analyze the achieved
impact and to evaluate the user experience;
- Participation to the design and development of models, techniques, and
tools supporting dynamic and personalized game content generation.
The activities will be carried out within the scope of the following EU
projects: Stand By Me and Stand By Me 2.0, coordinated by Amnesty
International, aimed at contrasting violence against women and girls
through educational programmes in high schools; NEVERMORE, coordinated by
Fondazione Bruno Kessler, aimed at studying and developing innovative
holistic and participatory solutions for climate change mitigation and
adaptation; other research projects carried out by the MoDiS unit.
*Application deadline: 23rd May 2022*
*More information and online application* can be found at this link
<https://jobs.fbk.eu/Annunci/Jobs_A_Research_position_in_the_field_of_Game_b…>
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*** Fifth Call for Papers ***
8th IEEE International Smart Cities Conference (ISC2 2022)
"Community Smartification and towards ZERO emission Smart Cities
for a Green New Era"
September 26-29, 2022, Aliathon Resort, Paphos, Cyprus
https://attend.ieee.org/isc2-2022
The IEEE ISC2 2022 Organizing Committee is glad to announce that it is currently
accepting papers for the 8th edition of the IEEE International Smart Cities
Conference.
This year, the IEEE ISC2 will be held in-person on September 26-29, 2022, in
Paphos, Cyprus and the theme of the conference is “Community Smartification and
towards ZERO emission Smart Cities for a Green New Era.”
The IEEE ISC2 is the flagship conference sponsored by the IEEE Smart Cities
Technical Community, a coalition of eight IEEE technical societies and organizations.
Besides contributions addressing the conference theme, authors are welcome to
submit their original research results in traditional topics across broad application
and functional domains, within the context of smart urban infrastructure systems.
The technical areas include, but are not limited to:
• Smart city theory, modelling and simulation • Intelligent infrastructure • Sensors and actuators • Open data and big data analytics • AI powered smart cities services • Safety and security systems • Smart healthcare • Smart emergency management • IoT and Smart X services
• Data security and privacy • Connected Vehicle (CV) technologies • Unmanned Aerial Vehicles (UAVs) • Smart mobility and transportation • Smart energy systems • Smart buildings and Smart grid • Digital city and smart growth • Smart traffic system operations • Environmental monitoring technologies
The complete list of technical areas can be found here:
https://attend.ieee.org/isc2-2022/call-for-papers/ .
Should you need further clarifications or have any inquiries, please do not hesitate
to contact us at: isc22022(a)easychair.org .
Paper Submission Guidelines
Prospective authors are invited to submit high quality original (Full or Short) papers
via the EasyChair submission site at https://easychair.org/conferences/?conf=isc22022 .
Full papers should describe novel research contributions with evaluation results
and are limited to seven (7) pages. Short papers, limited in length to four (4) pages,
should be more visionary in nature and are meant to discuss new challenges and
visions, highlight early research results, and explore novel research directions.
All submitted papers must be unpublished and not considered elsewhere for
publication, should be written in English and formatted according to the IEEE
Template ( https://www.ieee.org/conferences/publishing/templates.html ).
Each submitted paper will pass through the standard IEEE peer-review process. If
accepted and presented at the conference, it will appear in the conference
proceedings and be submitted for inclusion in the IEEE Xplore Digital Library.
The conference organisers are currently negotiating a number of special issues
with high quality journals. More information is available on the conference
web site (https://attend.ieee.org/isc2-2022/journal-special-issues/ ).
The best papers will be awarded in the conference Best Paper Award and a Best
Student Paper Award contests.
For more information, please visit the conference website:
https://attend.ieee.org/isc2-2022 .
Sponsorship Opportunities
Please refer to the web site for further details:
https://attend.ieee.org/isc2-2022/sponsorships/ .
Important Dates
• Conference Paper Submission Deadline: May 31, 2022
• Conference Acceptance Notification: July 15, 2022
• Conference Camera-ready Deadline: July 31, 2022
• Author Registration Deadline: July 31, 2022
• Conference Dates: September 26-29, 2022
Organizing Committee
https://attend.ieee.org/isc2-2022/chairs/
Special Track Chairs Committee
https://attend.ieee.org/isc2-2022/special-tracks-committee2/
IEEE Smart Cities
https://smartcities.ieee.org
Dear colleagues,
We are happy to announce the call for papers for our workshop on “*New
trends in sports and HCI*” at the upcoming *MobileHCI’22 conference*.
The field of HCI for sports is evolving under the push of new technological
developments and worldwide natural events, such as the Covid-19 pandemic
and climate change. Recent technological advancements have widened the
possibilities of HCI in the sports domain by paving the way to augmented
humans, inbodied interactions, esports, new forms of sociality thanks to
virtual reality and the metaverse, and new ways for engaging the audience
thanks to AI. Whereas contextual factors, such as the Covid-19 pandemic and
climate change, seem to pull the sports trends in opposite directions: on
the one hand, they foster the indoorisation and individualization of
sports, as we can see by the spreading of home training systems such as
bike rollers and related apps; and, on the other hand, they encourage
practicing outdoor sports to take advantage of the ‘restorative power’ of
nature. With this workshop, we invite the HCI community to discuss the
current trends for portable technologies for sports and trace future
directions for HCI research in this field.
TOPICS OF INTEREST
Possible topics for submissions may include (but are not limited to):
- Wearable/mobile technologies for sports
- Interactive systems for the indoorisation of outdoor sports
- Phenomenology of sports (how to report the sports experience)
- Augmented feedback for sports
- Augmented human capabilities in sports
- Immersive technologies for sports
- Exergames
- Gamification techniques for sports
- Superhuman sports
HOW TO APPLY?
We invite paper submissions (*minimum 12.500 characters long*) in the form
of a research, reflection, pictorial, provocation, or design fiction using
the ACM SIGCHI template via Easy Chair. A program committee will assess the
submissions based on their potential to spark an interesting discussion.
Proceedings of the accepted submissions will be *published with CEUR and
indexed in Scopus*.
KEY DATES
*Submission deadline: June 1, 2022, AoE*
Notification: June 24, 2022
Workshop: October 1, 2022
ATTENDANCE
The “New Trends in HCI and Sports” will take place *online*. The workshop
activities and discussions will be organized accordingly.
ORGANIZERS
Eleonora Mencarini, FBK (Italy)
Amon Rapp, University of Torino (Italy)
Ashley Colley, University of Lapland (Finland)
Florian Daiber, DFKI (Germany)
Micheal D. Jones, Brigham University (U.S.A.)
Felix Kosmalla, DFKI (Germany)
Stephan Lukosch, University of Canterbury (New Zealand)
Jasmin Niess, University of St. Gallen (Switzerland)
Evangelos Niforatos, TU Delft (The Netherlands)
Paweł W. Woźniak, Chalmers University (Sweden)
Massimo Zancanaro, University of Trento (Italy)
For further information, visit our website:
mobilehci22-hci-and-sports.dfki.de
If you have any questions, please drop an email at mencarini(a)fbk.eu
Best regards,
Eleonora Mencarini (on behalf of the New Trends in HCI and Sports workshop
organizers)
*** Sixth Call for Contributions ***
ACM International Conference on Information Technology for Social Good
(GoodIT 2022)
7–9 September, 2022, 5* St. Raphael Resort & Marina, Limassol, Cyprus
https://cyprusconferences.org/goodit2022/
Scope
The ACM GoodIT conference seeks papers describing significant research
contributions related to the application of information technologies (IT) to social
good. Social good is typically defined as something that provides a benefit to the
general public. In this context, clean air and water, Internet connection, education,
and healthcare are all good examples of social goods. However, new media
innovations and the explosion of online communities have added new meaning to the
term. Social good is now about global citizens uniting to unlock the potential of
individuals, technology, and collaboration to create a positive societal impact.
GoodIT solicits papers that address important research challenges related to, but not
limited to:
• Citizen science
• Civic intelligence
• Decentralized approaches to IT
• Digital solutions for Cultural Heritage
• Environmental monitoring
• Ethical computing
• Frugal solutions for IT
• Game, entertainment, and multimedia applications
• Health and social care
• IT for automotive
• IT for development
• IT for education
• IT for smart living
• Privacy, trust and ethical issues in ICT solutions
• Smart governance and e-administration
• Social informatics
• Socially responsible IT solutions
• Sustainable cities and transportation
• Sustainable IT
• Technology addressing the digital divide
Paper Submission
The papers should not exceed eleven (11) pages single-column, including figures,
tables, and references in the new ACM format
(https://cyprusconferences.org/goodit2022/index.php/authors/ ).
They must be original works and must not have been previously published.
At least one of the authors of all accepted papers must register and present the
work at the conference; otherwise, the paper will not be published in the
proceedings. All accepted and presented papers will be included in the conference
proceedings published in the ACM Digital Library.
In addition to a Main Track, the conference features 9 additional Special Tracks.
More information on these tracks is available on the conference web site.
Journal Special Issues and Best Paper Award
Selected papers will be invited to submit an extended version to two special
journal issues:
• FGCS, Elsevier (https://www.sciencedirect.com/journal/future-generation-computer-systems)
• MDPI Sensors, where the theme of the special issue will be "Application of
Information Technology (IT) to Social Good"
(https://www.mdpi.com/journal/sensors/special_issues/topical_collection_good… ).
Specifically 5 papers will be invited free of charge and another 5 papers will get a
20% discount on the publication fees.
Furthermore, MDPI Sensors will sponsor a Best Paper Award with the amount of
400 CHF.
Work-in-Progress and PhD Track
Inside ACM GoodIT, the Work-in-Progress and PhD Track provides an opportunity to
showcase interesting new work that is still at an early stage. We encourage
practitioners and researchers to submit to the Work-in-Progress venue as it provides
a unique opportunity for sharing valuable ideas, eliciting feedback on early-stage
work, and fostering discussions and collaborations among colleagues. Moreover, this
track provides a platform for PhD students to present and receive feedback on their
ongoing research. Students at different stages of their research will have the
opportunity to present and discuss their research questions, goals, methods and
results. This is an opportunity to obtain guidance on various aspects of their research
from established researchers and other PhD students working in research areas
related to technologies for social good.
Important: For this specific track, papers must not exceed nine (9) pages
single column, including figures, tables, and references in the new
ACM format (https://cyprusconferences.org/goodit2022/index.php/authors/ ).
Submission Instructions
All papers must be submitted electronically via the hotcrp web site
(https://goodit2022.hotcrp.com ). Once on the submission page, you will be able to
select the track where to submit your paper.
Important Dates
• Submission deadline for all types of contributions: 23 May 2022
• Notification of acceptance: 20 June 2022
• Camera-ready submission and author registration: 11 July 2022
Conference Committees
https://cyprusconferences.org/goodit2022/committees/