/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website will no longer be updated from 5 March 2023 onwards./
=========================================================
Special Issue on
*Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces
*Call for Papers -> link
<https://ixdea.org/design-education-for-hybrid-environments-pedagogies-frame…>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Daniel Rosenberg Munoz, Carnegie Mellon University, USA
• Dina El Zanfaly, Carnegie Mellon University, USA
• Peter Scupelli, Carnegie Mellon University, USA
• Daragh Byrne, Carnegie Mellon University, USA/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *May 20th, 2023*
• Notification to the authors: July 31st, 2023
• Camera ready paper: September 20th, 2023
• Publication of the special issue: October 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Over the past few decades, interactive technologies have become more and
more embedded in and blended with our physical world. These
technologies—mobile computing, AR and VR, interactive IoTs, tangible
interfaces, and responsive architectures—are increasingly shaping our
daily experiences in our homes, workplaces, neighborhoods, and cities.
We call these physical-digital spaces Hybrid Environments . As these
technologies continue to transform the way we live, many new
opportunities emerge for design education and practice.
Within higher education, more and more programs aim to cross-train
designers, architects, creative technologists, and artists to operate in
these emerging terrains. This is a complex pedagogical practice.
Designing for Hybrid Environments requires knowledge and training in the
design of both physical environments and interactive technologies.
Solutions cut across, and often operate at multiple, scales: from the
object to the room, from the neighborhood to the city. Consequently, the
design of good physical-digital spaces must often bridge fundamental
knowledge in design, architecture, art, interactivity, and computation.
How are we meeting this emergent need? How do we educate cross-trained
students to creatively respond and adapt to these complex design spaces?
In this special issue, we invite design educators to share their
pedagogies, frameworks, and tools for crafting next-generation
physical-digital spaces. We hope to gather, reflect, and share valuable
examples and instructional practices so that we might learn from one
another and critically examine how to teach students to design Hybrid
Environments. Ultimately, we seek to form a common understanding and
begin building the foundations for design education in this emerging field.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Design Education for Hybrid Environments includes, but is not limited to:
• Teaching for and within VR, AR, and XR technologies.
• Teaching for interactive IoT, spatial computing, ambient media, and
responsive architecture.
• CAD and CAM tools to help conceive, represent, prototype, and test
Hybrid Environments.
• Theoretical frameworks and representational techniques to navigating
scales of design —from the object to the room, from the neighborhood to
the city.
• Cognitive approaches to explain and study reasoning, conceiving, and
building Hybrid Environments.
• Post-Pandemic Hybrid Environments, including telepresence, distributed
spaces, and the temporality of experience.
• Assessment and performance methods, including pilot studies,
curricula, or cases of evaluating Hybrid Environments design and
instruction.
• Instructional experiences resilient to rapid change in technology
infrastructures and toolsets.
• Research methods supporting the design process and evaluation of
Hybrid Environments.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Design Education for Hybrid Environments")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on Design Education for Hybrid Environments/
• drosenb2 [at] andrew [dot] cmu [dot] edu
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.56
'Hybrid Games and Interaction Design'
Guest editors: Nelson Zagalo, Micael Sousa, Ana Patrícia Oliveira, Fotis
Liarokapis
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
• N.60
• ‘SLE as engines of the twin transition’
Guest editors: Mihai Dascalu, Oscar Mealha, Sirje Virkus
• ‘Technologies, Tools, and Techniques for Online Design-Based
Activities with Children’
Guest editors: Naska Goagoses, Heike Winschiers-Theophilus, Erkki
Rötkönen, Tariq Zaman
• ‘Designing for People in Human-Robot Collaboration’
Guest editors: Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
----------------------------------------------------------
*** Fourth Call for Late-Breaking Results and Demos ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and
Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/call-for-late-breaking-results-and-demos/
Submissions due: April 24, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
IMPORTANT DATES
● Submission of papers: April 24, 2023
● Notification of acceptance: May 10, 2023
● Camera-ready versions of accepted papers: May 18, 2023
● Conference: June 26-29, 2023
Note: The submission times are 11:59 pm AoE time (Anywhere on Earth)
SUBMISSION FORMATS
Demonstrations
● Max. 5 pages + max. 1 additional page for references;
● (Optional) video or external material demonstrating the system;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a demo + poster at the conference.
Description: Demonstrations will showcase research prototypes and
commercially available products in a dedicated session. Demo submissions must
be based on an implemented and tested system that pursues one or more
innovative ideas in the interest areas of the conference.
Demonstrations are an excellent and exciting way to showcase implementations
and get valuable feedback from the community. Each demo submission must
make clear which aspects of the system will be demonstrated, and how these will
be demonstrated on-site as well as online.
To better identify the value of demos, we also encourage authors to submit a
pointer to a screencast (max. 5 minutes on Vimeo or YouTube) or any
external material related to the demo (e.g., shared code on GitHub).
Descriptions of demonstrations should have a length of max. 5 pages + 1 page
of references in the new ACM single-column style. On an extra page (not to
be published), submissions should include a specification of the
technical requirements for demonstrating the system at UMAP 2023.
Late-Breaking Results
● Max. 7 pages + max. 2 additional pages for references;
● (Required) unpublished page with a list of questions the authors aim to get
feedback on;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a (potentially virtual) poster at the conference.
Description: Late-Breaking Results (LBR) are research-in-progress that must
contain original and unpublished accounts of innovative research ideas,
preliminary results, industry showcases, and system prototypes, addressing both
the theory and practice of User Modeling, Adaptation, and Personalization. In
addition, papers introducing recently started research projects or summarizing
project results are welcome as well.
We encourage researchers and practitioners to submit late-breaking work as
it provides a unique opportunity for sharing valuable ideas, eliciting useful
feedback on early-stage work, and fostering discussions and collaborations
among colleagues.
Late-Breaking Results papers have a length of up to 7 pages + 2 pages of
references in the new ACM single-column style and will be presented to
the conference as posters. On an extra page (not to be published),
submissions should include a list of questions that the authors aim to get feedback
on during the poster session at UMAP 2023.
SUBMISSION AND REVIEW PROCESS
Papers will be reviewed single-blind and do not need to be anonymised before
submission
Papers must be formatted according to the new workflow for ACM publications. The
templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are
available here (we strongly recommend the usage of LaTeX for the
camera-ready papers to minimize the extent of reformatting):
● LaTeX (use \documentclass[manuscript,review]{acmart} in the sample-
authordraft.tex file for single-column):
https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
● Overleaf (use \documentclass[manuscript,review]{acmart} for single-column):
https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
● MS Word:
https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Note: Accepted papers will require further revision to meet the requirements and
page limits of the camera-ready format required by ACM. Instructions for
the preparation of the camera-ready versions of the papers will be provided
after acceptance.
The ACM Code of Ethics gives the UMAP program committee the right to (desk-)
reject papers that perpetuate harmful stereotypes, employ unethical
research practices, or uncritically present outcomes/implications that
clearly disadvantage minority communities.
Submit your papers in PDF format via EasyChair for ACM UMAP 2023 Demos and
Late-Breaking Results at https://easychair.org/conferences/?conf=umap23
(choose “New Submission” and make sure to select “UMAP'23 - LBR and
Demos” track).
The review process will be single-blind, i.e., authors’ names should be included in
the papers. Submissions will be reviewed by at least two independent reviewers.
They will be assessed based on their originality and novelty, potential contribution
to the research field, potential impact in particular use cases, and the usefulness
of presented experiences, as well as their overall readability.
Papers that exceed the page limits or do not adhere to the formatting guidelines
will be returned without review.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PUBLICATION AND PRESENTATION
Accepted Demo and Late-Breaking Results papers will be published in the ACM UMAP
2023 Adjunct Proceedings in the ACM Digital Library. Papers will be accessible from
the UMAP 2023 website through ACM OpenToc Service for one year after publication
in the ACM Digital Library. All categories will be presented at the poster reception of
the conference, in the form of a poster and/or a software demonstration following
poster format. This form of presentation will provide presenters with an opportunity
to obtain direct feedback about their work from a wide audience during the
conference.
To be included in the Proceedings, at least one author of each accepted paper
must register for the conference and present the paper there.
LATE-BREAKING RESULTS AND DEMO CHAIRS
● Ludovico Boratto, University of Cagliari, Italy
● Alisa Rieger, Delft University of Technology, Netherlands
● Shaghayegh (Sherry) Sahebi, University at Albany – SUNY, USA
● Contact: HYPERLINK "mailto:umap2023-lbr@um.org"umap2023-lbr(a)um.org
*** Apologies for cross postings ***
**AI per la Sostenibilità @Ital-IA 2023*- Call For Papers - *** DEADLINE
March, 19 ***
https://www.ital-ia2023.it/workshop/ai-per-la-sostenibilita
----------------------------------------------------------------------
Workshop presso il*Terzo Convegno Nazionale CINI sull'Intelligenza
Artificiale Ital-IA*(https://www.ital-ia2023.it/)
29-31 Maggio 2023, Pisa, Italy
Ital-IA è il terzo Convegno Nazionale CINI sull'Intelligenza
Artificiale, organizzato per sviluppare obiettivi comuni tra istituzioni
pubbliche, industria italiana e la ricerca scientifica delle università
e dei centri di ricerca nazionali. Ital-IA ha l'ambizione di "fare rete
nazionale" tra tutte le azioni che si stanno disegnando in questi mesi
in Italia per cogliere le potenzialità di sviluppo legate alle
tecnologie dell'Intelligenza Artificiale.
Il convegno è organizzato dal Laboratorio Nazionale "Artificial
Intelligence ed Intelligent Systems" (AIIS), creato dal CINI (Consorzio
Interuniversitario Nazionale per l'Informatica). Il Laboratorio è stato
creato nel Giugno 2018 con il sostegno del Dipartimento di Informazione
e Sicurezza della Presidenza del Consiglio dei Ministri (come indicato
nel recente rapporto del DIS "Relazione sulla Politica dell’Informazione
per La Sicurezza 2018") per sviluppare obiettivi comuni tra istituzioni
pubbliche, industria italiana e la ricerca scientifica delle università
e dei centri di ricerca nazionali. Il laboratorio conta oggi 57 nodi che
includono quasi tutti gli Atenei Italiani oltre a CNR, FBK e IIT.
For any information: marco.polignano(a)uniba.it
=========
ABSTRACT
=========
La rapida evoluzione dell'Intelligenza artificiale dell'ultimo decennio
ha spinto la ricerca verso lo sviluppo di tecnologie sempre più
sofisticate e accurate basate su enormi quantità di dati. Tali sistemi
si sono dimostrati un ottimo strumento per supportare processi volti
alla sostenibilità Ambientale, Economica e Sociale sia lato produttivo
che lato di ricerca grazie alla loro eccezionale capacità di
comprensione dei dati (strutturati e non), pianificazione e reasoning.
In questo workshop si vogliono discutere quei sistemi di AI in grado di
agire in tale ambito ed aiutare aziende e università ad affrontare i
temi della sostenibilità ed efficienza. E' difatti prerogativa
dell'Unione Europea rendere possibile il transitare quanto prima verso
soluzioni produttive sostenibili, efficienti e attente al benessere
dell'ambiente e dei lavoratori.
Tuttavia gli stessi modelli di Intelligenza Artificiale possono essere
estremamente energivori e poco attenti alla sostenibilità, sopratutto
ambientale (eg. basti pensare ai grandi modelli di comprensione del
testo proposti dalle grandi multinazionali). Pertanto oggetto del
workshop è anche il tema della sostenibilità dei modelli di AI e alla
possibilità di renderli meno impattanti e più efficienti.
======
TOPICS
======
Gli argomenti di interesse del workshop sono (ma non limitati a):
• AI e metodi di data mining per la valutazione automatica e il ranking
di valori di sostenibilità sociale, economica e ambientale;
• Risorse e strategie di valutazione per le strategie di sostenibilità
sociale, economica e ambientale;
• Tecnologie basate su AI per il monitoraggio e la valutazione di
diversi aspetti delle procedure di mantenimento della sostenibilità
sociale, economica e ambientale (ma non limitati a), impronta di
carbonio, diversità e inclusione, equo commercio, giustizia sociale,
impatto ambientale, ecc.;
• Rilevamento automatico e prevenzione dei rischi legati alla non
sostenibilità di processi ed attività sia come obblighi nazionali ed
internazionali che di gestione del rischio riferiti (ma non limitati a),
farmacovigilanza, sicurezza alimentare, disuguaglianza ed esclusione,
mobbing sul lavoro, fake o contenuti imprecisi, stereotipi etnici e
altri linguaggi insensibili;
• Approcci di AI e tecnologie di NLP per interpretare e modellare il
posizionamento e la percezione del livello di sostenibilità sociale,
economica e ambientale;
• Modellazione di correlazioni tra le politiche, le azioni e le
dichiarazioni sulla sostenibilità di un'azienda con il pubblico;
• Estrazione, annotazione e integrazione dati, inclusi report aziendali,
studi di impatto ambientale, reclami dei consumatori, registrazioni
delle donazioni relative alle azioni volte alla sostenibilità, problemi,
registrazioni di violazioni e sanzioni relative a questioni di
sostenibilità, notizie e dati dei social media;
• Adattamento e sinergia di approcci e soluzioni di AI e sostenibilità;
• Modelli di AI sostenibili ed efficienti.
============
SUBMISSIONS
============
I contributi dovranno essere caricati, entro il 19 Marzo 2023, al
seguente link: https://www.ital-ia2023.it/submission/insert selezionando
come topic lo workshop cui si intende sottomettere.
* I contributi devono avere valenza tecnica e scientifica, e devono
preferibilmente riferirsi a progetti in corso o avere un taglio
applicativo in relazione al workshop.
* I contributi, la presentazione ed il poster possono essere redatti
sia in lingua italiana che inglese.
* I contributi devono essere di almeno 2 e di massimo 6 pagine
(incluso References) e devono essere redatti seguendo uno dei
template (LaTeX o Word) disponibili ai seguenti URL:
o Latex:https://www.ital-ia2023.it/static/frontend/ital-ia2023.zipo
come template
Overleafhttps://www.overleaf.com/latex/templates/ital-ia-2023-template/hqdd…
o Word:https://www.ital-ia2023.it/static/frontend/ital-ia2023_docx.zip
In particolare, si richiede di utilizzare:
+ il file sample.tex o Template.docx nel caso acconsentiate
alla pubblicazione su CEUR-WS.org e il vostro contributo sia
in inglese e di almeno 5 pagine
+ il file sample_NOPUB.tex o Template_NOPUB.docx nel caso non
acconsentiate alla pubblicazione su CEUR-WS.org
*Ogni contributo dovrà essere coperto da almeno una
registrazione all'evento.*
Tutti i contributi accettati per la presentazione saranno resi
disponibili sul sito della conferenza con licenza Creative Commons
License Attribution 4.0 International (CC BY 4.0). I contributi
accettati redatti in inglese e superiori alle 5 pagine saranno
pubblicati su CEUR Workshop Proceedings (CEUR-WS.org) e indicizzati da
Scopus, previo consenso degli autori esplicitato durante l'invio.
Sono accettati anche contributi che descrivano attività e approcci già
presentati in altri convegni o pubblicati su rivista.
Per garantire la pluralità nelle discussioni all’interno dei workshop,*i
vari gruppi di ricerca sono pregati di inviare al più un solo
contributo*, che può essere complessivo delle varie attività e progetti
in corso, per ogni workshop.
I contributi selezionati v*erranno presentati in forma di poster o di
breve presentazione i giorni 29 e 30 Maggio*, in modo che nella giornata
seguente se ne possano raccogliere i contenuti in forma aggregata, per
delineare un quadro delle attività di ricerca e sviluppo italiane
nell'Intelligenza Artificiale nei diversi settori applicativi.
================
IMPORTANT DATES
================
* Paper submission: March 19, 2023 (GMT)
=============
ORGANIZATION
=============
Prof.ssa Michela Milano, Università di Bologna Alma Master Studiorum, Italy
Dott. Roberto Pellungrini, Scuola Normale Superiore di Pisa, Italy
Dott. Marco Polignano, Università degli Studi di Bari Aldo Moro, Italy
Dear Colleagues,
a friendly reminder to contribute with an Abstract (1-2 pages) to the
special session on “eXtended Reality as a gateway to the Metaverse:
Practices, Theories, Technologies and Applications” in the 2023 IEEE
International Conference on Metrology for eXtended Reality, Artificial
Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023) that will be
held on October 25-27, 2023 in Milan.
https://metroxraine.org/special-session-17
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session.
Visit the conference website for further and updated information
https://metroxraine.org/.
I'm looking forward to meeting you, virtually or in your presence, at IEEE
MetroXRAINE 2023.
Best wishes,
Giuseppe Caggianese
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-17
2023 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023)
https://metroxraine.org/
October 25-27, 2023 - Milan, Italy.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-17
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: March 15, 2023. **NOTE that the abstract
should be 1 - 2 pages.
Final Paper Submission Deadline: April 30, 2023.
Full Paper Acceptance Notification: June 15, 2023
Final Paper Submission Deadline: July 31, 2023
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese(a)cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions related to the special session, please feel free to
contact us via email.
Giuseppe Caggianese, Ph.D.
-------------------------------------------------------------
Research Scientist
National Research Council (CNR)
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy
Telefono: +39 0816139227
Mobile: +39 3371588044
Skype: giuseppe.caggianese
Email: giuseppe.caggianese(a)cnr.it
*** Third Call for Submissions ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
(Proceedings to be published in Springer LNCS;
Journal Special Issue with Springer Computing)
AIM AND SCOPE
Nowadays, Service-Oriented and Cloud Computing are the primary approaches to build
large-scale distributed systems and deliver software services to end users. Cloud-native
software is pervading the delivery of enterprise applications, as they are composed of
(micro)services that can be independently developed and deployed by exploiting multiple
heterogeneous technologies. Resulting applications are polyglot service compositions that can
then be shipped in serverful or serverless platforms (e.g., using virtualization technologies).
These characteristics make Service-Oriented and Cloud Computing the natural answers for
fulfilling the industry’s need for flexibly scalable and maintainable enterprise applications, to
be delivered through state-of-the-art methodologies, like DevOps. To further support this,
researchers and practitioners need to create methods, tools and techniques to support
cost-effective and secure development as well as use of dependable devices, platforms,
services and service-oriented applications in the Cloud, now also considering the Cloud-IoT
computing continuum to exploit widespread adoption of smart connected things and the
increasing growth of their computing capabilities.
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state-of-the-art and practice of Service-Oriented Computing
and Cloud Computing in Europe. ESOCC aims to facilitate the exchange between researchers
and practitioners in the areas of Service-Oriented Computing and Cloud Computing, as well as
to explore the new trends in those areas and foster future collaborations in Europe and beyond.
TOPICS OF INTEREST
ESOCC 2023 seeks original, high-quality contributions related to all aspects of Service-Oriented
and Cloud computing. Specific topics of interest include, but are not limited to: • Applications for Service-Oriented and Cloud Computing, e.g., big data, commerce, energy,
finance, health, scientific computing, smart cities • Blockchains for Service-Oriented and Cloud Computing • Business aspects of Service-Oriented and Cloud Computing, e.g., business models,
brokerage, marketplaces, costs, pricing • Business processes, e.g., service-based workflow deployment and management • Cloud interoperability, service and Cloud standards, • Cloud-IoT computing continuum, e.g., edge computing, fog computing, mobility computing,
next generation services/IoT • Cloud-native architectures and paradigms, e.g., microservices and DevOps • Cloud service models, e.g., IaaS, PaaS, SaaS, DBaaS, FaaS, etc. • Deployment, composition, and management of applications in Service-Oriented and Cloud
Computing • Foundations and formal methods for Service-Oriented and Cloud Computing • Enablers for Service-Oriented and Cloud Computing, e.g., service discovery, orchestration,
matchmaking, monitoring, and analytics • Model-Driven Engineering for Service-Oriented and Cloud Computing • Multi-Cloud, cross-Cloud, and federated Cloud solutions • Requirements engineering, design, development, and testing of applications in
Service-Oriented and Cloud Computing • Semantic services and service mining • Service and Cloud middlewares and platforms • Software/service adaptation and evolution in Service-Oriented and Cloud Computing • Storage, computation and network Clouds • Sustainability and energy issues in Service-Oriented and Cloud Computing • Quality aspects (e.g., governance, privacy, security, and trust) of Service-Oriented and Cloud
Computing • Quality of Service (QoS) and Service-Level Agreement (SLA) for Service-Oriented and Cloud
Computing • Social aspects of Service-Oriented and Cloud Computing, e.g., crowdsourcing services, social
and crowd-based Clouds • Virtualization for Service-Oriented and Cloud Computing, e.g., serverless, container-based
virtualization, VMs
IMPORTANT DATES
• Submission of abstracts: June 4th, 2023 (AoE) • Submission of full papers: June 11th, 2023 (AoE) • Notification to authors: July 14th, 2023 (AoE) • Camera-ready versions due: July 31st, 2023 (AoE)
TYPES OF SUBMISSIONS
ESOCC 2023 invites submissions of the following kinds: • Regular Research Papers (15 pages including references, for the technical and special tracks) • PhD Symposium (12 pages including references) • Projects and Industry Reports (Projects and Industry Reports (1 to 6 pages including
references, describing an ongoing EU or national project, or providing industrial perspectives
on innovative applications, technologies, or methods in ESOCC’s scope)
We only accept original papers, not submitted for publication elsewhere. The papers must be
formatted according to the proceedings guidelines of Springer’s Lecture Notes in Computer
Science (LNCS) series (http://www.springer.com/lncs).
They must be submitted to the EasyChair site at: https://easychair.org/conferences/?conf=esocc2023 by selecting the right track.
Accepted papers from all tracks will be published in the main conference proceedings by
Springer in the LNCS series. For publication to happen, at least one author of each accepted
paper is expected to register and present the work at the conference.
The best papers accepted will be invited to submit extended versions for a Journal Special
Issue to be published by Springer Computing.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
/Apologize for unintended cross-mailing/
/=========================================================
*DEADLINE EXTENSION -> March 31, 2023 (new hard deadline)*/
=========================================================
Special Issue on
*Age Against the Machine: A Call for Designing Ethical AI for and with
Children
*Call for Papers -> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call58>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Sumita Sharma, INTERACT Research Unit, University of Oulu
• Eva Durall Gazulla, INTERACT Research Unit, University of Oulu
• Marianne Kinnula, INTERACT Research Unit, University of Oulu
• Nitin Sawhney, Aalto University/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *March 31st, 2023 *(new extended hard deadline)
• Notification to the authors: May 15th, 2023
• Camera ready paper: June 15th, 2023
• Publication of the special issue: July 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Child-Computer Interaction (CCI) research is focused on cultivating,
nurturing, and nudging children towards technology use and design.
Recently, ethical aspects related to technology have come to the
forefront, including the inherent limitations of technology,
particularly related to Artificial intelligence (AI) and Machine
learning (ML). Further, AI has a known diversity problem where
age-inclusion can be sometimes forgotten. While various global and
national policy frameworks on Children and AI are being developed, the
approaches are child-centered but not child-led, restricting children
from affecting their own digital futures. Further still, there is little
discussion with children on the limitations, inherent biases, and lack
of diversity in current design and development of AI/ML. As AI evolves
to mimic human-like cognition, emotions, conversations, and
decision-making, its impact on children and their futures should be
critically examined for, with, and by children.
Therefore, we invite researchers working on the various challenges and
opportunities related to Children and AI/ ML to submit their work to
this special issue. We welcome research that includes children as equal
partners and empowers them to consider present and future challenges as
experts of their own lives, with diverse interests, backgrounds,
perspectives, and experiences. We also welcome research and design work
with (but not limited to) educators, families, children (as testers,
co-designers, co-researchers, protagonists), and other stakeholders in a
variety of contexts (schools, after-school clubs, out of school
contexts, public spaces, rural, urban).
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Suggested topics include theories,models, frameworks, exploratory
studies, case / user studies on (but not limited to):
• Research on and with Children and AI/ML
• AI Literacy for Al
• Children’s rights and AI
• Ethical AI for children
• Participatory Design and Research with intelligent systems
• Inclusion, diversity, and empowerment of under-represented children
and communities.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Age against the machine")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on Age against the machine/
• firstname [dot] lastname [at] oulu [dot] fi for the guest editors from
University of Oulu.
• firstname [dot] lastname [at] aalto [dot] fi for the guest editor from
Aalto University
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.56
'Hybrid Games and Interaction Design'
Guest editors: Nelson Zagalo, Micael Sousa, Ana Patrícia Oliveira, Fotis
Liarokapis
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
***** Apologies for any cross-posting *****
CALL FOR PAPERS
The 14th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2023)
Held in conjunction with ACM UMAP 2023 - Limassol, Cyprus.
https://patch2023.di.unito.it/index.html
Important dates:
April 20, 2023: paper submission
May 8, 2023: notification to authors
May 18, 2023: camera-ready due
The workshop will be in person. However, in very exceptional circumstances
we might accept a remote participation, to be discussed with us at paper
submission time.
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2023 will again
be the meeting point between state-of-the-art cultural heritage (CH)
research and personalization research. Focused on those using different
types of technology, with emphasis on ubiquitous and adaptive scenarios,
used to enhance the personal experience in CH sites. The workshop is aimed
at bringing together researchers and practitioners who are working on
various aspects of CH and are interested in exploring the potential of
state-of-the-art mobile and personalized technology (onsite as well as
online) to enhance the CH visiting experience. The expected result of the
workshop is a multidisciplinary research agenda that will inform future
research directions and, hopefully, forge some research collaborations.
Motivation
Cultural heritage (CH) has traditionally been a primary area for
personalization research. Visitors come to cultural heritage sites willing
to experience and learn new things, with expectations but possibly without
a clear idea of what they will find there. The Museum Experience Revisited,
by John Falk and Lynn Dierking (2013), argues that the visitor’s experience
is constructed by the intertwining of the personal, the social, and the
physical context. The experience begins before the visit, when one starts
to think about it, and lasts well after leaving the building. Indeed CH is
rich in objects and information and offers much more than the visitor can
absorb during their limited time in situ. Hence, visitors may benefit from
individualized support that takes into account contextual and personal
attributes.
We invite cultural heritage professionals and researchers to join us to
discuss findings and trends on personalisation of cultural heritage in the
broadest sense, from online and remote cultural access to onsite visit,
from individuals to groups, from tangible to virtual and robotic mediation.
Topics of interest include, but are not limited to:
-
Adaptive navigation and personalized browsing in digital and physical
cultural heritage collections and in CH sites
-
Ambient Cultural Heritage
-
Personalization for group of visitors to CH sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalized mobile museum guides & personal museum assistants
-
Personalization by Citizen Curation
-
Recommendation strategies for CH
-
Adaptation strategies for text and non-verbal content in CH
-
NLG techniques and conversational agents for CH
-
(User Interaction with) Integration of virtual and physical collections
-
Analysis of behavior patterns to improve CH recommendation
-
Personalization across the whole of a person's digital ecosystem
(including CH)
-
Long-term personalization in CH
-
IoT and Cultural Heritage
-
Human-Robots adaptation in museums
-
3D, Virtual and Augmented Reality for Cultural Heritage
-
Context-aware information presentation in CH
-
Interactive user interfaces for CH applications
-
Use of personality for guiding Cultural Heritage Experiences
-
Participatory CH including multiple viewpoints and perspectives
-
Community mapping for CH information sharing
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH
-
Personalized support to the exploration of Cultural and Natural Heritage
Submissions
Full papers: up to 14 pages excluding references.
Short papers/Position papers/Demo papers: up to 7 pages excluding
references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single-blinded, i.e., authors’ names should be
included in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://patch2023.di.unito.it/submission.html .
All papers should be submitted in PDF format via the online submission
system by selecting the track "The 14th International Workshop on
Personalized Access to Cultural Heritage (PATCH 2023)":
https://easychair.org/conferences/?conf=umap23 .
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
Daniela Petrelli, Sheffield Hallam University, UK, d.petrelli(a)shu.ac.uk
George E. Raptis, Human Opsis, Greece, graptis(a)humanopsis.com
Alan J. Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
*** Fourth Call for Papers ***
7th International Conference on Internet Science (INSCI 2023)
September 13-15, 2023, 5* St. Raphael Resort, Limassol, Cyprus
https://cyprusconferences.org/insci2023/
Submissions due: May 1, 2023 (AoE)
(Proceedings to be published by Springer in LNCS; Best Paper Award
sponsored by Springer with 300 EUR)
“Internet for Survival”: How the effective and democratic evolution of the
Internet towards an infrastructure/ecosystem supporting resilience and
equality depends on deeply intertwined considerations rooted in technological,
social and economic sciences.
INSCI is a multidisciplinary conference that brings together scholars and practitioners
at the intersection of technological, social and economic sciences seeking to learn
how the Internet can be used to make our world a better place. Its insights are
expected to create a better understanding of this complex socio-technical system we
call “Internet”, for instance to inform political decisions on the technological priorities
for public funding and to drive a more sustainable and equitable development of the
innovation and social ecosystems it supports.
INSCI welcomes fundamental and applied multidisciplinary research, including policy-
oriented studies and works offering technological solutions, that investigate the role
of Internet for sustainable development, social and economic resilience, collective
intelligence, reliable information processing and protection, and, more generally, for
a holistic understanding of societal transformations, governance shifts and innovation
quests.
INSCI welcomes works done in interdisciplinary teams that may include computer
scientists, sociologists, policy makers, economists, designers and artists, or complex
system scholars, among others, preferably uniting expertise from social, economic
and technical sciences. This kind of work is expected to close the gap between
societal / economic impact and requirements and technological developments, seen
as both drivers and consequences of each other.
Thus, INSCI 2023 welcomes submissions to a wide range of topics including but not
limited to the following list.
TOPICS
Green, Sustainability, and Innovation
• The challenges of Responsible Research and Innovation on Internet solution
• The technological, social and economic benefits of Transnational and Inter-Cultural
Projects
• Internet solutions supporting Environmental policies related to Climate Change
• Green Computing in a holistic perspective: trade-offs of computing power, social
benefits, economic and environmental impacts (e.g. blockchains)
• Design, Implementation, and Analysis of Novel Platforms for alternative distributed
economic models
• Distributed environmental awareness: creating a collective consciousness of
environmental issues and possible solutions at individual and collective level.
Collective intelligence, sensing and action
• Energy optimisation from from networked production to shared consumption,
relying on top-down and bottom-up approaches
• Networks for circular economy models: conceiving and putting in place platforms
and solutions effectively supporting circular and social economy models,
collaborative making, art and creativity.
Enabling Technologies, Applications and Infrastructures
• Social implications of Reinforcement Algorithms, Machine Learning and Intelligent
Systems
• Feasibility and social /economic aspects of Algorithms for mediation content
• Data Sovereignty and inclusion aspects of Cloud, Grid and Cluster Computing
• Recommender, Adaptive and Context Aware Systems: design, social and inclusion
aspects, feasibility and adoption
• Networking and Wireless Systems as enablers: inclusion, health, privacy and
pervasiveness aspects
• People-driven Internet Technologies and Applications, including Collaborative
Platforms & Social Search, Open Data and New Interfaces
Societal Structures
• How will Internet of Things change Society and interaction models
• Digital Competences and Participation
• Virtual Communities and Behavioural Patterns: how are they affected by the
technological platforms being used
• Knowledge, Education, Technology Enhanced Learning, and Societal Web Impact on
Internet Evolution
• Offline and Online Human Behaviour with Emphasis on Social Media and Online/ER/
VR Interactions
Digital Politics and Governance
• Internet and Political Participation
• Online Political Freedoms in Policing and in Effect: Regional and Local Perspectives,
technological impacts and requirements
• Citizen Involvement into Decision-Making: Platforms, Actors, and Experiences
• Political Discussions Online: Issues and Groups Behind Them, technical and
collaborative solutions to moderate them
• E-governance Practices of Today’s Authorities across the world
• Internet regulation: Security vs. Openness
Free Communication Patterns and Democracy
• Freedom of Speech Online: a Contested Area of Policing
• Algorithms as New Total Communicative Power
• Extremist and Radical Talk Online and Policies or socio-Technical solutions to
counteract it
• Universal Internet Freedoms vs. Dark Web
• Participatory Democracy and Budgeting: citizens’ involvement in democratic
processes, for more equal and inclusive resource allocation
• Cognitive, Psychological Aspects and Incentive Mechanisms for online Engagement,
Collaboration and Participation (smart citizenship, e-literacy, participation skills,
decision support and recommendations for informed citizens and collective actions)
• E-Democracy and E-Participation: risks and opportunities, lessons learnt from
currently deployed solutions (e.g. e-voting, Decidim)
• Reliable online information: collaborative models and processes to produce/qualify
online information (e.g. post-truth Practices Online, filter bubble and fact checking),
for health (e.g. vaccination), democracy (international decision-making, political
campaigns, opinion and sentiment modelling, governmental censure and influence),
economy (product labelling, ethical marketing), safety of online ecosystems (children
protection, fake news, digital rebels)
• Crowdsourcing: implications, enablers
Sustainable Network Economy
• Legal, economic, technological and innovation hurdles related to Intellectual
Property and the Digital Commons
• New Collaborative Markets Analytics
• Economic Power of Online Platforms: Expropriation of Digital Labour, Open Data
solutions and their applicability
• Digital Corporations: World Leaders and Regional Alternatives
• Analogous Elites, Technological Precariat
• Digital Professions and Reshaping of Online Labour Markets
• New decentralised economic models: enabling and sustaining a distributed
ecosystem of platforms and solutions intrinsically respectful of privacy, self-
disclosure and digital sovereignty
• The consumer perspective: unlawful profiling, discrimination and lock-in,
automated contracts and warranties
Global Access Opportunities
• Internet Resilience: Defining/Comparing non-disconnection Technologies,
Monitoring Approaches and Internet Governance Models ensuring resiliency and
citizens’ empowerment and sovereignty
• Global and Local Faces of Today’s Digital Divide
• Comparing existing and future Open Distance Education and Life-long Learning
Environments on online/Virtual Reality Platforms, Practices Around the World
• Global Media Online: Translation and Language Divide
• Empowerment of Disabled with New Body Extensions
• Post-human and Tech-human Individuals and Societies
Data Sharing and Protection
• Data Openness vs. User Protection: tech and social aspects of open data policies
• Limits of Privacy and Anonymization, their dependance on technological solutions
and intended applications
• Clouds, Big Data and Data Protection Regulation vs. knowledge sharing and open
innovation
• Global Tech Powers and Alternative Solutions based on decentralisation
• Open Science and Access to Scientific Production: technological enablers, platform
governance, economic and innovation aspects
IMPORTANT DATES
• Submission of Papers: May 1, 2023 (AoE)
• Notification of Decision: July 1, 2023
• Camera-Ready Submission: July 15, 2023
• Author Registration Deadline: July 15. 2023
PAPER REQUIREMENTS
All submitted papers must:
• Describe original results that have not been accepted or submitted for publication
elsewhere
• Be written in English and be submitted in PDF format
• Contain author names, affiliations, and email addresses
• Be formatted according to the Springer’s LNCS format Proceedings template:
http://www.springer.de/comp/lncs/authors.html
• Contain three to seven keywords characterizing the paper, to be indicated at the
end of the abstract
• Be submitted via the conference system in EasyChair, using the submission link:
https://easychair.org/conferences/?conf=insci2023
Full paper submissions should not exceed 15 pages (including all text, figures,
references and appendices). We encourage a length of 12 pages for full papers. The
Program Committee reserves the right to accept a submission as a short paper.
Submissions not conforming to the LNCS format, exceeding the submission page
limits or being obviously out of the scope of the conference, will be rejected without
review.
SELECTION
All submissions will be evaluated by at least three members of the international
Program Committee, with a mix of social, economic and technological expertise.
The review process will be single-blind.
Selection will be based on:
• Degree of interdisciplinarity (between social, economic and/or technical sciences)
• Novelty and technical merit
• Relevance of the generated insights for the future Internet development
The best paper will be sponsored with 300 EUR by Springer.
CAMERA-READY
Camera-ready submissions should be corrected by following the remarks of the
reviewers and submitted using the same submission link in zip format including:
• The camera-ready version of the authors’ work in pdf format
• The camera-ready version of the authors’ work in editable sources format
• The Consent to Publish signed in ink and scanned to image file
PUBLICATION
Accepted papers will be presented at INSCI2023 and published in the conference
proceedings volume, which will be published in the Springer Lecture Notes in
Computer Science (LNCS). Authors of selected best papers from the conference will
be contacted in order to consider submission of an expanded version of their papers
for publication in a special issue to be organised with an accredited journal (under
negotiation).
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Vasileios Mezaris, Information Technologies Institute, Greece
• Fabrizio Sestini, European Commission DG CONNECT, Belgium
Steering & Program Committees
https://cyprusconferences.org/insci2023/committees/
CHItaly 2023: Call for Papers
[Apologies for Multiple Postings]
================================================
CHItaly 2023 - Crossing HCI and AI
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
20-22 September 2023
Location: from Turin to the World, using Metaverse
https://chitaly2023.it/
================================================
SPECIAL THEME: Crossing HCI and AI
================================================
Besides traditional HCI topics, CHItaly 2023 aims at debating the
intersection of HCI and AI as an emerging field of research, devoted mostly
to Intelligent User Interfaces, i.e., interfaces developed using the
approaches from HCI and the tools from AI.
In addition to consolidated HCI contributions, we solicit research on
methods, approaches, and systems relating the Human and the AI, innovative
AI-based interfaces and interactions empowering humans, experiences in good
and bad practices in applying AI to the interaction.
================================================
CALL FOR LONG AND SHORT PAPERS
================================================
We welcome research contributions in the form of either long or short
research papers.
Long papers present original and substantially new research in HCI. Short
papers present original and provocative research or novel applications in
HCI.
All paper manuscripts undergo a selective review process. Accepted papers
are invited for inclusion in the electronic ACM International Conference
Proceedings Series (ICPS - pending approval), published in the ACM Digital
Library.
Authors of top-quality papers will be invited to submit extended versions
to special issues in international journals.
Besides the special theme of CHItaly 2023, the conference is interested in
all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
A more detailed list is available at https://chitaly2023.it/call_for_papers/
Submit on easychair: https://easychair.org/conferences/?conf=chitaly2023
Main deadlines:
- Submission deadline: March 31th, 2023
- Review notification: June 1st, 2023
- Initial camera-ready submission: June 30th, 2023
- Final submission: July 31st, 2023
All times are in Anywhere on Earth (AoE) time zone. When the deadline is
day D, the last time to submit is when D ends AoE.
Papers Chairs
Tania Di Mascio (Università dell’Aquila)
Rosa Lanzilotti (Università di Bari)
Davide Spano (Università di Cagliari)
email: papers(a)chitaly2023.it
*** First Call for Papers and Special Session Proposals ***
10th International Conference on Behavioural and Social Computing (BESC 2023)
October 30 - November 1, 2023, 5* Golden Bay Beach Hotel, Larnaca, Cyprus
http://besc-conf.org/2023/
The International Conference on Behavioural and Social Computing (BESC) is a major
international forum that brings together academic researchers and industry practitioners from
artificial intelligence, computational social sciences, natural language processing, business
and marketing, and behavioural and psychological sciences to present updated research
efforts and progresses on foundational and emerging interdisciplinary topics of BESC,
exchange new ideas and identify future research directions.
The BESC series of conferences are technically sponsored by IEEE SMC (Systems, Man and
Cybernetics) Society as well as IEEE CIS (Computational Intelligence Society) (currently pending
approval for the 2023 edition) and the proceedings are published by IEEE
BESC 2023 invites submissions of original, high-quality research papers addressing
cutting-edge developments from all areas of behavioural and social computing. The
conference aims to bring together researchers and practitioners from academia and industry to
share their knowledge, experience, and perspectives on the latest trends, challenges, and
opportunities in this rapidly evolving field. Topics of interest include, but are not limited to:
Social Computing, Computational Social Science and Applications
• Computational models of social phenomena
• Social behaviour
• Social network analysis
• Semantic web
• Collective intelligence
• Security, privacy, trust in social contexts
• Social recommendation
• Social influence and social contagions
• Quantifying offline phenomena through online data
• Forecasting of social phenomena
• Science and technology studies approaches to computational social science
• Social media and health behaviours
• Social psychology and personality
• New theories, methods, and objectives in computational social science
Digital Humanities
• Digital media
• Digital humanities
• Digital games and learning
• Digital footprints and privacy
• Crowd dynamics
• Digital arts
• Digital healthcare
• Activity streams and experience design
• Virtual communities (e.g., open-source, multiplayer gaming, etc.)
Information Management and Information Systems (IS)
• Decision analytics
• E-Business
• Decision analytics
• Computational finance
• Societal impacts of IS
• Human behaviour and IS
• IS in healthcare
• IS security and privacy
• IS strategy, structure and organizational impacts
• Service science and IS
Natural Language Processing
• Web mining and its social interpretations
• Sentiment Analysis, Stylistic Analysis, and Argument Mining
• Opinion mining and social media analytics
• Credibility of online content
• Computational Linguistics
• Mining big social data
• Cognitive Modelling and Psycholinguistics
Behaviour and User Modelling, Privacy, and Ethics
• Behaviour change
• Positive technology
• Personalization for individuals, groups and populations
• Large scale personalization, adaptation and recommendation
• Web dynamics and personalization
• Privacy, perceived security and trust
• Technology and Wellbeing
• Ethics of computational research on human behaviour
Technology Enhanced Learning (TEL)
• E-Learning and M-Learning
• Open and Distance Learning
• User modeling and personalization in TEL
• TEL in secondary and in higher education
• New tools for TEL
SUBMISSION INSTRUCTIONS
The paper submission system is using Easy Chair and the submission link is:
https://easychair.org/conferences/?conf=besc2023 .
All papers will be reviewed by the Program Committee on the basis of technical quality,
relevance to BESC 2023, originality, significance and clarity.
Please note:
• All submissions should use IEEE two-column style. Templates are available here:
https://www.ieee.org/conferences/publishing/templates.html
• All papers must be submitted electronically through the paper submission system in PDF
format only. BESC 2023 accepts research papers (6 pages), special session papers (6 pages)
and Doctoral Symposium papers (4 pages).
• The page count above excludes the references (but includes any appendices).
• Paper review will be double-blind, and submissions not properly anonymized will be
desk-rejected without review.
• Submitted papers must not substantially overlap with papers that have been published or
that are simultaneously submitted to a journal or a conference with proceedings.
• Papers must be clearly submitted in English and will be selected based on their originality,
timeliness, significance, relevance, and clarity of presentation.
• Submission of a paper should be regarded as a commitment that, should the paper be
accepted, at least one of the authors will register and attend the conference to present the
work.
• All accepted papers will be included in IEEE Xplore and indexed by EI. Top quality papers
after presented in the conference will be selected for extension and publication in several
special issues of international journals, e.g., World Wide Web Journal (Springer), Web
Intelligence (IOS Press), and Social Network Analysis and Mining (Springer), Human-Centric
Intelligent Systems (Springer), Information Discovery and Delivery (Emerald Publishing).
SPECIAL SESSION PROPOSALS
The Organizing Committee invites proposals for Special Sessions that cover any topic related
to BESC. Special Sessions can also cover any other area focusing on challenging open problems
of relevance in applications on Behavioural, Economic, and Socio-Cultural Computing.
Papers accepted in the Special Sessions will be included in the same conference volume with
those accepted in the main track and will be candidates for being invited to the journal special
issues that will be organised for BESC 2023.
The proposals for organising Special Sessions should be submitted to the Special Sessions
Chairs by the indicated deadline. A proposal should be submitted in PDF, be no longer than 2
pages in length, and contain the following:
(i) Title of the proposed Special Session.
(ii) Names, affiliations and contact information of the proposers.
(iii) Names and affiliations of the Program Committee of the proposed Special Session.
(iv) Description of the proposed Special Session, including the covered topics and the rationale
as to why it fits into the themes of BESC.
(v) A dissemination plan of the CFP for the proposed Special Session that the proposers will
undertake, if their proposal is accepted.
IMPORTANT DATES
• Submission of Special Session proposals: 10 April 2023
• Acceptance notification for Special Session proposals: 15 April 2023
• Submission of all papers: 15 July 2023
• Notification of acceptance for submitted papers: 15 September 2023
• Camera-Ready Submission: 1 October 2023
• Author Registration: 1 October 2023
ORGANISATION
Steering Committee Chair
• Guandong Xu, University of Technology Sydney, Australia
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Georgia Kapitsaki, University of Cyprus, Cyprus
• Ji Zhang, University of Southern Queensland, Australia
Special Session Chairs
• Taotao Cai, University of Southern Queensland, Australia (taotao.cai AT usq.edu.au)
• Ting Yu, Zhejiang Lab, China (yuting AT zhejianglab.com)
Doctoral Symposium Chair
• Barbara Caci, University of Palermo, Italy
Panel and Tutorial Chair
• Philippe Fournier-Viger, Shenzhen University, China
Proceedings Chair
• Md Rafiqul Islam, University of Technology Sydney, Australia
Publicity Chairs
• Chandan Gautam, Institute for Infocomm Research (I2R), A*STAR, Singapore
• Thanveer Shaik, University of Southern Queensland, Australia
• Sanjay Sonbhadra, ITER, Siksha 'O' Anusandhan, India
Webmaster
• Shiqing Wu, University of Technology Sydney, Australia