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*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
*established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
Thomson Reuters) indexed Journal
implements also video presentations of the published contributions.
CiteScore 2022: 2.0 (Q1: Design (/Architecture); Q2: Media Technology,
Education; Q3: Human Computer Interaction)
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*Issue N. 60 -**the first issue of the 20th anniversary of IxD&A -*
featuring
the “stimulated paper” by /Melania Nitu and Mihai Dascalu/ on ‘/*Natural
Language Processing Tools for Romanian – Going Beyond a Low-Resource
Language.*/’;
and the special issue on ‘*/Smart Learning Ecosystems as engines of the
twin transitions./*’
guest edited by /Mihai Dascalu, Oscar Mealha, Sirje Virkus/
+ regular papers
is now available for free downloading
https://doi.org/10.55612/s-5002-060 <https://doi.org/10.55612/s-5002-060>
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/IxD&A implements the Gold/Diamond Open Access road to its contents with
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If you wish to help us in improving the quality of the journal, please
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*
*
*IxD&A Journal, Issue N. 60 - ToC*/
/
*Foreword: Inaugurating the 20th year of IxD&A journal.*
Carlo Giovannella, pp. 5-6
*Stimulated paper*
/Melania Nitu, Mihai Dascalu/
Natural Language Processing Tools for Romanian – Going Beyond a
Low-Resource Language.
pp. 7 – 26
/Special issue on:/
*Smart Learning Ecosystems as engines of the twin transitions.*
*Preface: */Mihai Dascalu, Oscar Mealha, Sirje Virkus/
p. 27 – 31
/Pradipta Banerjee, Sobah Abbas Petersen/
Key elements, processes and research gaps in city learning as an
innovation ecosystem: A scoping review, pp. 32 – 58
/Carlo Giovannella, Maria Rosaria Autiero/
The school as a place learning ecosystem – Participatory evaluation of
the boundary conditions: the case of the IIS Amaldi, pp. 59 – 84
/Oihane Unciti, Antoni Martinez Ballesté, Ramon Palau/
Real-Time Emotion Recognition and its Effects in a Learning Environment,
pp. 85 – 102
/José Quiles-Rodríguez, Josep M. Mateo-Sanz, Ramon Palau/
How does Coloured Lighting Influence the Affective Processes of Pupils?,
pp. 103 – 121
/María Libertad Aguilar Carlos, Jaime Muñoz Arteaga, Gabriela Citlalli
López Torres, José Eder Guzmán Mendoza/
Co-design a Digital Learning Ecosystem for Children with Disabilities:
An Agile Model, pp. 122 – 146
/Melania Nitu, Mihai Dascalu, Maria Dorinela Dascalu, Laurentiu-Marian
Neagu, Maria-Iuliana Dascalu/
Lib2Life – Digital Library Services Empowered with Advanced Natural
Language Processing Techniques, pp. 147 – 167
/Neil Potnis, Lola Ben-Alon/
Earthen Builder Simulation: Representing Natural Materials and Embodied
Carbon With Computational Play, pp. 168 – 193
/Tamas Kersanszki, Zoltán Márton, Kristóf Fenyvesi, Zsolt Lavicza,
Ildikó Holik/
Minecraft in STEAM education – applying game-based learning to renewable
energy, pp. 194 – 213
*Regular paper*
/Carlos Alberto Peláez, Andrés Solano/
A practice for specifying user stories in multimedia system design: An
approach to reduce ambiguity, pp. 214 – 236
/Massimo Bianchini, Stefano Maffei, Carla Sedini/
Exploring Circularity Toolkits for SMEs Learning Ecosystems, pp. 237 – 260
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Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘STEAM teaching and learning: advances beyond the state of the art’
Guest editors: Hector Cardona-Reyes, Carlos Alberto Lara-Álvarez, Miguel
Angel Ortiz Esparza, Klinge Orlando Villalba-Condori
• ‘Smart Learning Ecosystems beyond 2030′
Guest editors: Gabriella Dodero, Carlo Giovannella, Francesca Pozzi
• ‘Digital Crossroads: Enhancing Mediterranean Values through
Human-Computer Interaction Research’
Guest editors: George Caridakis, Houda El Mimouni, Joel Lanir, Valentina
Nisi, Giuliana Vitiello
• ‘Digital Technologies for Supporting Inclusion’
Guest editors: Hasan Ferdous, Carsten Röcker, Syed Isthiaque Ahmed,
Nusrat Jahan Mim
• ‘Map-based interfaces and interactions’
Guest editors: Masood Masoodian, Saturnino Luz
• ‘Digital Wellbeing for Teens: Designing Educational Systems’
Guest editors: Chiara Ceccarini, Catia Prandi, Alberto Monge Roffarello,
Luigi De Russis
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