*** (Apologies for multiple postings) ***
Call for Papers for the First Submission Round of Full Papers and
Technical Notes of
EICS 2026: The 18th ACM SIGCHI Symposium on Engineering Interactive
Computing Systems, 30 June - 3 July 2026, Patras, Greece
https://eics.acm.org/2026/
Submission deadline for the 1st Round of PACMHCI EICS 2026 for Full
Papers and
Technical Notes: July 25, 2025
EICS 2026 is the eighteenth international ACM SIGCHI conference devoted to
engineering interactive computing systems and their user interfaces,
addressing one or more software quality factors, such as usability, user
experience, reliability, security, etc. Work presented at EICS covers all
stages of the engineering life-cycle of interactive systems - inception,
requirements, design, specification, coding, data analytics, validation and
verification, deployment and maintenance.
EICS has the longest tradition of bringing together researchers who
contribute to better ways of creating interactive computing systems,
stemming from the conference on command languages in the seventies. The
conference is best known for rigorously contributing and disseminating
research results that hold the midst in between user interface design,
software engineering and computational interaction.
EICS focuses on models, languages, notations, methods, techniques and tools
that support designing, developing, validating and verifying interactive
systems. The conference brings together people who study or practice the
engineering of interactive systems, drawing from design, HCI, software
engineering, requirements engineering, software development, modeling, and
programming.
Submissions advance the state of the art of the engineering of interactive
systems. Topics include, but are not limited to:
*Modelling, specification and analysis of interaction and interactive
systems
*Requirements engineering for interactive systems
*Methods, processes, principles and/or tools for building interactive
systems (e.g., design, implementation, prototyping, evaluation, verification
and validation, testing)
*Software architectures for interactive systems
*Formal methods within interactive systems engineering
*Bridging the gap between engineering and design practices.
*Engineering design and evaluation tools
*Computational techniques for designing and evaluating interactive systems
*Interactive data-driven systems
*Explore and/or employ of diverse interaction techniques and devices (e.g.,
adaptive, context-aware, tangible, haptic, touch and multitouch input,
voice, gestures, recognition of physiological signals, multimodal input,
mobile and wearable systems, virtual, augmented, mixed and extended reality)
*Engineering hardware or software integration in interactive systems (e.g.,
fabrication and maker processes, physical computing, cyber-physical systems)
*Engineering interactive systems for diverse user groups (e.g., children,
elderly, people with disabilities…)
*Engineering collaborative multi-user interactive systems
*Engineering interactive systems embedding AI-technologies
*Engineering interaction-driven AI-technologies
*Applying AI technologies in methods, processes and tools for building
interactive systems in all stages of the engineering lifecycle
A newcomer’s guide to EICS is available at
https://dl.acm.org/doi/10.1145/3300960
------------------------------------------------------------------------
FULL PAPERS and TECHNICAL NOTES SUBMISSIONS
EICS Full Papers and Technical Notes are published as articles in the
Journal Proceedings of the ACM on Human-Computer Interaction (PACM - EICS
series). There are three submission deadlines per year, and authors can
choose when to submit. Papers follow the traditional journal model of
reviewing: papers may be accepted after submission and review, or may be
recommended for revisions and re-submission to the next round to enable
authors to refine papers based on reviewer recommendations.
Submissions for the journal of this venue should present original and mature
research work within the scope of the conference. Note that accepted journal
papers can be either regular research papers, or technical notes. Technical
Notes are shorter, more focused contributions, that focus specifically on
system contributions and technical work. Elucidating technical details of
complex interactive systems, preferably ensuring the work can be reproduced
or put to practice, is a primary objective of a Technical Note. Tech Notes
require an illustrative example of the system, and they can, but do not need
to, be validated by formal user evaluations or user studies. Validation can
also be done through e.g. simulation, feasibility, or comparisons. Tech
Notes will be judged on their technical merits and relevance to interactive
systems concerns.
There are no length restrictions on Full Papers and Technical Notes, nor any
limit to the number of references that may be included. We advise authors to
ensure the length of their papers is in function of the contributions.
Concise and clear is often to be preferred over lengthy and verbose.
Full Papers and Technical Notes should be written in the ACM format, see
https://www.acm.org/publications/authors/submissions
Papers should comply with the ACM policy on Research Involving Human
Participants and Subjects, see
https://www.acm.org/publications/policies/research-involving-human-participa
nts-and-subjects
Submission deadline for the 1st Round of PACMHCI EICS 2026 for Full
Papers and
Technical Notes: July 25, 2025
Papers are submitted using https://new.precisionconference.com
PACMHCI-EICS Full Papers and Technical Notes chairs for EICS 2026
Célia Martinie and Davide Spano
Track on Accessible Devices and Technologies (ADT ‘26)
Thessaloniki, Greece, March 23 - 27, 2026
Part of the 41st ACM/SIGAPP Symposium on Applied Computing (SAC ‘26)
https://unipd.link/ADT-2026https://www.sigapp.org/sac/sac2026/
Theme and Scope
Modern devices and technologies can represent a digital barrier for users with disabilities, but they can be exploited to become enabling tools for them. Accessibility of devices and technologies is a critical topic to allow inclusion of all users, especially due to the European laws that impose accessibility for new products and the definition of an updated version of WCAG (Web Accessibility Guidelines). This track invites scientists, engineers, and decision-makers from government, industry, and academia to present technical papers on their research and development results in areas of accessibility.
This track can interest many researchers since it would give the chance to face a wide range of topics, i.e., web or mobile technologies, with different points of view, taking into account specific technological constraints and digital barriers. It is well-known that the so-called “curb cut effect” can be applied to any technological and digital context (in terms of devices, content, and services): technologies that were originally meant to benefit people with disabilities can help any other users. Moreover, the history and the evolution of several technologies have been influenced and/or motivated by the special needs of people with disabilities.
This track will invite scientists, engineers, and decision-makers from government, industry, and academia to present technical papers on their research and development results in areas of accessibility, including but not limited to the following topics:
Accessible devices/assistive technologies: assistive technologies refer to all the assistive, adaptive, and rehabilitative devices for people with disabilities that enable users to perform tasks they were formerly unable to accomplish. On the one hand, the widespread diffusion of new devices and technologies stimulates researchers to find and apply new solutions to make them accessible to anyone. On the other hand, experiences in accessibility-related fields have been exploited and have provided benefits to users equipped with non-conventional devices when they emerged in the market.
Accessible solutions for e-learning, e-commerce, e-banking, etc: e-services and content often require specific technologies, being bounded by specific constraints when accessed by people with disabilities equipped with assistive technologies. Specific interaction modalities may affect interactive service access, while richness and quantity of content may affect the users’ ability to process information.
Accessible content: e-books, accessible TV, accessible broadcasting, etc.
Accessibility of games.
AI for Accessibility: AI can be exploited both for personalization (i.e., integrating AI-based personalization to support specific and special needs) and “enabler” (i.e., exploiting LLM to support the creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the Accessibility area, with particular emphasis on assessing the current state of the art and identifying future directions. Original papers addressing any of the listed topics of interest (or related topics) will be considered. Each submitted paper will be fully refereed and undergo a double-blind review process by at least three referees. Accepted papers will be included in the ACM SAC 2026 proceedings and published in the ACM digital library, being indexed by Thomson ISI Web of Knowledge and Scopus. Submissions fall into the following categories:
Original and unpublished research work;
Reports of innovative computing applications in the arts, sciences, engineering, and business area;
Reports of successful technology transfer to new problem domains;
Reports of industrial experience and demos of new innovative systems.
The track accepts full papers (max 8 pages), posters (max 2 pages), and SRC abstracts (max 2 pages). Submissions should be properly anonymized to facilitate blind reviewing. Papers that will recevie high reviews (that is acceptable by reviewer standard) but will not be accepted due to space limitations can be invited for poster session. Authors of accepted papers must be prepared to sign a copyright statement and must pay the registration fee and guarantee that their paper will be presented at the conference. No-show of scheduled papers will result in excluding the papers from the ACM Digital Library.
See the track website https://unipd.link/ADT-2026 for more details.
Important Dates
September 26, 2025 (EST): Submission of regular papers and SRC research abstracts
October 31, 2025: Notification of papers, posters, and SRC research abstracts
December 5, 2025: Camera-ready copies of accepted papers/SRC
December 12, 2025: Authors registration due
Organization
Ombretta Gaggi, University of Padua
Silvia Mirri, University of Bologna
Mike Paciello, AudioEye, WebABLE
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal available at https://easychair.org/account2/signin?l=8679424414231038462 (regular papers) and https://easychair.org/account2/signin?l=1380962008236610457 (SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact gaggi(a)math.unipd.it.
We look forward to your contributions and to seeing you at the ACM SAC 2026 Conference!
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Call for Papers
Track 2 - Networking Solutions for Metaverse, Social Applications,
Multimedia, and Games
*Track Chairs*:
Ombretta Gaggi, University of Padua, Italy (email: gaggi(a)math.unipd.it
<mailto:gaggi@math.unipd.it>)
Manuela Montangero, University of Modena and Reggio Emilia, Italy
(email: manuela.montangero(a)unimore.it
<mailto:manuela.montangero@unimore.it>)
*IEEE Consumer Communications & Networking Conference
9–12 January 2026
Las Vegas, NV, USA*
https://ccnc2026.ieee-ccnc.org/call-technical-papers
*IMPORTANT DATES*
Conference Dates: 9 January - 12 January 2026
Technical Papers due: August 1, 2025
Acceptance Notification: August 31, 2025
*Summit at*: https://edas.info/newPaper.php?c=33771&track=130953
*SCOPE and MOTIVATION *
Social applications, multimedia, and games play a substantial role in
shaping Internet traffic and have emerged as dominant mode of social
interaction online. This recent trend has sparked significant research
interests, both at the network level and in terms of application and
service development. Moreover, with the advent of the metaverse,
research focus within these domains has expanded to encompass virtual
worlds, immersive experiences, and social interactions in virtual
environments. Given their increasing prevalence and interdisciplinary
nature, social applications, multimedia, and games have also garnered
research attention across diverse fields, including big data analytics,
cloud computing, artificial intelligence, data sensing, information
security, and privacy protection.
*MAIN TOPIC OF INTEREST*
The Networking solutions for social applications, multimedia, and games
track seeks original contributions in the following areas, as well as
others that are not explicitly listed but are closely related:
- Artificial Intelligence for social applications, multimedia, and games.
- Architectures, Platforms, and Protocols.
- Business models for social applications, multimedia, and games.
- Communication security for social applications, multimedia, and games.
- Data Sensing.
- Distributed games engines.
- Ethical considerations in social applications, multimedia, and games.
- Gamification and game-based learning in applications.
- Human-Computer Interfaces and Human-Machine Interfaces.
- Immersive storytelling and narrative techniques in multimedia and games.
- Knowledge discovery for social applications, multimedia, and games.
- Metaverse, virtual worlds, immersive experiences.
- Naming and routing of media streams.
- New paradigms of future communications networks.
- Non-visual Interfaces for accessibility and/or Virtual Reality.
- Novel applications for the social, multimedia, and games scenario.
- Smart moving and smart objects.
- Social computing and collective intelligence.
- Social influence and persuasion in multimedia and games.
- Social interactions in communication networks.
- Recommender algorithms.
- Rumor source localization in large-scale, real-world networking
solutions.
- User profiling and behavior analysis.
- User engagement and retention strategies in social applications and
games.
- Virtual reality and augmented reality applications.
MUM 2025, the 24th International Conference on Mobile and Ubiquitous Multimedia
Enna, Italy, December 1-4, 2025
MUM 2025, the 24th International Conference on Mobile and Ubiquitous Multimedia, will be held in Enna, Italy, December 1st –4th. MUM is an interdisciplinary forum for advances in research of mobile and ubiquitous multimedia systems, applications, and services. At MUM, academics and practitioners discuss challenges and achievements in this field from diverse perspectives, such as interaction techniques, user research, system development, software solutions, and devices. This edition of MUM aims to continue the tradition of innovation and excellence in research established by previous MUM conferences.
We welcome submissions of high-quality papers that offer original and unpublished contributions relevant to mobile and ubiquitous multimedia. Paper topics include, but are not limited to, the following:
* Prototypes and systems tackling relevant technical challenges
* Novel applications for mobile and ubiquitous gaming, learning, entertainment, social networking, and advertising
* Augmented, mixed, and virtual reality systems and applications
* Case studies, field trials, or user experience evaluations of new applications and services
* Context-aware and location-based mobile and ubiquitous services
* Metrics and measures for evaluating and testing mobile and ubiquitous systems
* Privacy and security-related challenges to multimedia systems
* Social implications of mobile and ubiquitous multimedia systems
* Interaction and collaboration with human-centered AI systems
* Tools and development environments for building mobile, wearable, and ubiquitous multimedia systems
* User interfaces, interaction design, and interaction techniques for mobile and ubiquitous systems
* Interaction design for automotive and other modes of transportation
* Fabrication and device prototyping
Long & short papers summary:
* Anonymous submissions (double-blind review)
* Length (using LaTeX template or Word template):
* Short papers: 7 pages maximum (excluding references)
* Full papers: 16 pages maximum (excluding references)
* Timeline (all deadlines are AoE):
* Paper Submission: August 21, 2025
* Decision Notification: October 06, 2025
* Camera-ready: October 20, 2025
* Upon acceptance: mandatory presentation at the conference
For further details about the submission, the review and publication process, other available tracks, and general information about the conference and the venue, please go to: mum-conf.org<http://mum-conf.org/>
Should you have any questions, please contact the Papers and Technical Program Chairs:
Mohamed Khamis, University of Glasgow, UK
Passant Elagroudy, DFKI, Germany
papers2025(a)mum-conf.org<mailto:papers2025@mum-conf.org>
Call for Work-in-Progress Paper – CCNC 2026
Track Chairs:
Mirko Franco, University of Padua, Italy (email: mifranco(a)math.unipd.it)
Pietro Manzoni, Universitat Politècnica de València, Spain (email: pmanzoni(a)disca.upv.es)
Andrea Michienzi, University of Pisa, Italy (email: andrea.michienzi(a)di.unipi.it)
IEEE Consumer Communications & Networking Conference
9–12 January 2026
Las Vegas, NV, USA
https://ccnc2026.ieee-ccnc.org/call-work-progress-papers
IMPORTANT DATES
Conference Dates: 9 January - 12 January 2026
Technical Papers due: August 1, 2025
Acceptance Notification: August 31, 2025
Submit at: https://edas.info/newPaper.php?c=33771&track=130961
SCOPE and MOTIVATION
Prospective authors are invited to submit Work-in-Progress (WiP) papers related to all areas of consumer communications and networking that summarize speculative breakthroughs, industry-featured projects, open problems, new application challenges, visionary ideas, and preliminary studies or recent achievements that are not quite ready for a regular full-length paper. WiP papers are welcomed in all areas of consumer communications and networking.
All Work-in-Progress papers should be submitted via EDAS, and please make sure to follow the Submission Guidelines. All submissions should be written in English with a maximum paper length of four pages (10-point font) including figures. Accepted WiP papers will be published in the IEEE CCNC 2026 Conference Proceedings and submitted to IEEE Xplore® as well as other Abstracting and Indexing (A&I) databases.
Any questions should be submitted to the WiP Co-chairs.
*** Second Call for Workshop & Tutorial Proposals
The 31st Annual ACM Conference on Intelligent User Interfaces (IUI 2026)
March 23-26, 2026, 5* Coral Beach Hotel & Resort, Paphos, Cyprus
https://iui.hosting.acm.org/2026/
We are pleased to invite proposals for workshops and tutorials to be held in conjunction
with the 31st International ACM Conference on Intelligent User Interfaces (ACM IUI 2026),
Paphos, Cyprus.
Workshops aim to provide a venue for presenting research on emerging or specialized
topics of interest and to offer an informal forum for discussing research questions and
challenges. Potential workshop topics should be related to the general theme of the
conference (“Where HCI meets AI”).
Tutorials aim to provide fundamental knowledge and experience on topics related to
intelligent user interfaces and the intersection between Human-Computer Interaction (HCI)
and Artificial Intelligence (AI).
We welcome proposals for a wide range of *full-day* or *half-day* workshops and
*full-day*, *half-day* or *quarter-day* tutorial formats and activities, including but not
limited to:
• Mini Conferences: Workshops that focus on a specific topic and may have their own
paper submission and review processes.
• Interactive Formats: Workshops that encourage active participation and hands-on
experiences through break-out sessions or group work to explore specific topics. They
may have their own paper submission and review process or target a report summarizing
the discussions and outcomes.
• Emerging Work Sessions: Workshops that foster discussion around emerging ideas.
Organizers may raise specific topics and invite position papers, late-breaking results, or
extended abstracts.
• Project-Centric Formats: Workshops tied closely to a specific existing large-scale
funded project(e.g., NSF, EU) with the goal to engage a broader community.
• Interactive Competitions: Formats that invite individuals and teams to participate in
challenges or hackathons on selected topics relevant to IUI.
• Tutorials: Sessions that provide a structured instruction on topics aligned with the
conference theme, such as HCI methods, AI techniques, methodological frameworks, tools,
labs or hands-on experiences for building intelligent user interfaces.
Review and Oversight by Workshop and Tutorial Chairs
Proposals will be reviewed and evaluated by the Workshop and Tutorial Chairs. It is
possible that workshops may be cancelled, shortened, merged, or restructured if there are insufficient submissions.
Workshop and Tutorial summaries will be included in the ACM Digital Library for ACM IUI
2026. We will also publish joint workshop proceedings for accepted workshop submissions
(through CEUR or a similar venue).
Responsibilities of Workshop and Tutorial Organizers
• Coordinate the Call for Papers, including solicitation, submission handling, and peer
review process.
• Create and maintain a dedicated website with Workshop or Tutorial information. The IUI
Website 2026 will link to this page.
• Prepare and communicate Call for Participation, targeting both IUI and broader relevant
communities (e.g., via mailing lists, social media, newsgroups, or offline events)
• Facilitate the planned activities, including paper presentations, discussions, and/or
interactive elements.
• Submit a workshop or tutorial summary for inclusion in the ACM Digital Library.
• Collect camera-ready papers and author agreements from workshop participants for the
joint workshop proceedings (CEUR or similar).
Note that for the joint proceedings (CEUR or similar), submissions should be peer-reviewed
and will need to meet publishers’ guidelines. CEUR, for example, requires a 5-page
minimum per contribution. Note that not all workshop and tutorial formats listed above
may meet these requirements, and we may not be able to include them.
IUI 2026 is an in-person event, and we expect workshop organizers to attend, allowing the
workshop to be conducted on-site. One author per paper is expected to attend in person
to present the work.
Proposal Format
Workshop or tutorial proposals should be a maximum of four pages long (single-column
format). Prepare your submission using the latest templates: Word Submission Template
(https://authors.acm.org/binaries/content/assets/publications/taps/acm_submi…),
or the LaTex Template
(https://authors.acm.org/proceedings/production-information/preparing-your-a…).
For Latex, please use “\documentclass[manuscript,review]{acmart}”.
The proposals should be organized as follows:
• Name and title: A one-word acronym and a full title. Please indicate “(Workshop)” or
“(Tutorial)” after the title, as appropriate.
• Abstract: A brief summary of the workshop or tutorial.
• Description of workshop or tutorial topic: Should discuss the relevance of the
proposed topic to IUI and its interest for the IUI 2026 audience. Include a concise
discussion of why this workshop or tutorial is particularly relevant for the intended
audience and how it will complement and enhance topics covered at the main conference.
• Previous history: List of previous workshops or tutorials on this topic, including the
conferences that hosted them and the number of participants. If available, report on past
editions of the workshop (including URLs), along with a brief statement of the workshop
series (e.g., covering topics, number of paper submissions, and participants), as well as
post-workshop publications over the years and acceptance statistics. If this is the first
edition of the workshop, describe how it differs from others on similar topics (e.g., by
including conference names and years).
• Organizer(s): Names, affiliations, emails, and web pages of the organizer(s). Provide a
brief description of the background of the organizer(s). Strong proposals normally include
organizers who bring differing perspectives on the topic and are actively connected to the
communities of potential participants. Please indicate the primary contact person and the
organizers who will attend the workshop. Also, please provide a list of other workshops or
tutorials organized by workshop organizers in the past.
• Workshop program committee: Names and affiliation of the members of the (tentative)
workshop program committee that will evaluate the workshop submissions.
• Participants: Include a statement of how many participants you expect and how you plan
to invite participants for the workshop or tutorial. If possible, include the names of at least
10 people who have expressed interest in participating in the workshop or tutorial.
• Workshop or Tutorial activities: A brief description of the format regarding the mix of
events or activities, such as paper presentations, invited talks, panels, demonstrations,
teaching activities, hands-on practical exercises, and general discussion. Please also list
here any materials you will make available to tutorial participants, such as slides, access to
hardware or software, and handouts.
• Planned outcomes of the workshop or tutorial: What are you hoping to achieve by the
end of the workshop or tutorial? Please list here any planned publications or other
outcomes expected.
• Length: Full-day or half-day. For tutorials, we are also interested in quarter-day
proposals (roughly 1.5 hours).
Submission Platform
• All materials must be submitted electronically to PCS 2.0
http://new.precisionconference.com/~sigchi by the proposal submission deadline.
• In PCS 2.0, first click "Submissions" at the top of the page, from the dropdown menus for
society, conference, and track, select "SIGCHI", "IUI 2026", and then "IUI 2026 Workshops"
or “IUI 2026 Tutorials”, respectively, and press "Go".
We encourage both researchers and industry practitioners to submit workshop proposals.
To support diverse perspectives in the workshops, we strongly recommend including
organizers from varied institutions and backgrounds.
Furthermore, we welcome workshops with an innovative structure that can attract diverse
types of contributions and foster valuable interactions.
Prospective organizers are encouraged to contact the Workshop and Tutorial Chairs in
advance (workshops2026(a)iui.acm.org) to discuss ideas, receive feedback, or seek
assistance in preparing engaging proposals. Especially for workshop proposals featuring
innovative interactive formats, we are happy to help further develop and implement the
ideas.
Important Dates (AoE)
• Workshop Proposals: August 22, 2025
• Decision notification: September 19, 2025
• Tutorial Proposals: October 17, 2025
• Tutorial Decision Notification: November 21, 2025
• Camera-ready Summaries: February 6, 2026
Workshop and Tutorial Chairs
Karthik Dinakar, Pienso, USA
Werner Geyer, IBM Research, USA
Patricia Kahr, University of Zurich, Switzerland
Antonela Tommasel, CONICET, Argentina
*** Third Call for Papers and Workshop & Tutorial Proposals ***
The 33rd IEEE International Conference on Software Analysis, Evolution and
Reengineering (SANER 2026)
17-20 March, 2026, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/saner-2026
The 33rd edition of the IEEE International Conference on Software Analysis, Evolution, and
Reengineering (SANER 2026) invites high-quality submissions of papers describing original
and unpublished research results. We encourage submissions describing various types of
research, including empirical, theoretical, and tool-oriented studies.
TOPICS OF INTEREST
The topics of the submissions should be of direct interest to the software analysis, evolution,
and reengineering community (including researchers, practitioners, educators). Topics of
interest include, but are not limited to:
• AI for Software Engineering and Software Engineering for AI (see note below);
• Generative AI and LLM applied to analysis, evolution and reengineering of software;
• Software Analysis, Parsing, and Fact Extraction;
• Software Maintenance and Evolution, Evolution Analysis;
• Software Reverse Engineering and Reengineering;
• Program Comprehension;
• Software Architecture Recovery and Reverse Architecting;
• Program Transformation and Refactoring;
• Mining Software Repositories and Software Analytics;
• Software Visualization;
• Software Reconstruction and Migration;
• Program Repair;
• Software Release Engineering, Continuous Integration and Delivery;
• Software Tools for Software Evolution and Maintenance;
• Human factors and legal aspects in the context of Software Analysis, Evolution and
Reengineering
• Empirical studies on all the above topics;
• Education related to all of the above topics.
Papers involving AI must either (a) concern a software system as a whole, or a subsystem, and
not simply its AI or ML component, (b) consider software engineering artifacts, (c) target a
novel context for a software engineering task, or (d) study human, social, socio-technical, and
organizational aspects in the development of AI-intensive software systems (see also “Scoping
Software Engineering for AI: The TSE Perspective”, 10.1109/TSE.2024.3470368). Other papers
may fit more AI- or ML-specialized venues instead.
SUBMISSION INSTRUCTIONS
All submitted papers will undergo a rigorous peer review process and will be selected based
on originality, quality, soundness, and relevance. Submissions must be original, not
published, accepted, or under review elsewhere. All submissions must be in PDF format and
conform to the IEEE Conference Proceedings Formatting Guidelines.
• Research Track: Submissions should not exceed 12 pages (with the last 2 pages reserved for
references only).
• Industrial Papers Track: Submissions should not exceed 12 pages (with the last 2 pages
reserved for references only) for full papers; talk proposals should not exceed 2 pages.
• Short Papers and Posters Track: Submissions should not exceed 6 pages (including all text,
figures, references, and appendices); posters should not exceed 2 pages.
• Early Research Achievement (ERA) Track: Submissions should not exceed 6 pages (with the
last 1 page reserved for references only).
• Reproducibility Studies and Negative Results (RENE) Track: Submissions should not exceed 5
pages for appendices to conference submissions or previous work and should not exceed 12
pages for new reproducibility studies and new descriptions of negative results (with the last 2
pages reserved for references only).
• Tool Demo Track: Submissions should not exceed 5 pages.
• Journal-First Papers Track: Submissions should not exceed 1 page (for the main submission).
• Registered Report Track: Submissions should not exceed 7 pages (with the last 1 page
reserved for references only).
Important Note: Research, Short Papers and Posters, ERA, and RENE Tracks follow a double-
anonymous review process.
SPECIAL JOURNAL ISSUE
Authors of selected research papers accepted at SANER 2026 will be invited to submit revised,
extended versions of their manuscripts for a special issue featured by Springer’s Empirical
Software Engineering Journal (EMSE). The best papers from the conference will be awarded.
CALL FOR WORKSHOPS
In SANER 2026, we solicit proposals for workshops to be held in conjunction with the main
conference. Workshops can be full or half-day and should highlight a specific topic of interest
related to software analysis, evolution, and reengineering. We encourage workshop organizers
to include activities that provide their participants with a true workshop experience.
All workshops will tentatively be scheduled for the first day of the conference (March 17,
2026), the day before the main conference.
Should you be interested in joining SANER, please keep the deadlines below in mind.
Submission Instructions
Proposal submission: By 20th August, 2025 AoE, the workshop proposal (in the form of call
for papers) should be submitted to the workshops EasyChair page:
https://easychair.org/my/conference?conf=saner2026 .
The submission could be a PDF file (no more than two pages) or a public link to a call for
papers webpage.
The call for papers should include:
• a workshop title,
• a description of the workshop topic and scope,
• an indication of whether the workshop will take ½ day or a full day,
• a link to the workshop website,
• and the contact information.
The website should be live and include (at least) the following information: the topic of the
workshop, its scope, list of topics of interest, names of the organizing committee members
and their affiliations, types of submissions and the important dates as follows (all dates are
23:59h AoE):
• Abstract Submission: 12 December, 2025
• Paper Submission: 18 December, 2025
• Notification: 14 January, 2026
• Camera-Ready: 20 January, 2026
Evaluation Criteria
The proposals will be evaluated by the workshops track chairs based on the novelty of the
workshop topic, its importance to the field, as well as the composition of the
organizing team.
Workshop PC and Submission System
No later than mid of September 2025, the workshop PC should have been finalized and the
paper submission system should be live. Workshop organizers are free to select EasyChair,
HotCRP or any other commonly used paper submission system.
The workshop proceedings will be included in a separate section of the conference’s
proceedings – the companion proceedings.
CALL FOR TUTORIALS
The SANER 2026 Workshops & Tutorials track invites practitioners and researchers to deliver
insightful tutorials on various topics related to Software Analysis, Evolution, and
Reengineering.
These tutorials aim to expand the community’s understanding of advanced software
engineering topics, valuable tools and technologies, as well as research methodologies.
We are soliciting abstracts with the intention of presenting a tutorial in the following categories:
1 - Technical Tutorial: Speakers present the use of a tool or technology that aids the
developers in Software Analysis, Evolution, and Reengineering.
2 - Research problem: Speakers provide a general view of the state-of-the-art for a topic
related to Software Analysis, Evolution, and Reengineering and further present details of a
specific research problem that still needs to be addressed by the community.
Submission Instructions
The proposal should not exceed one page (with up to one additional page for references) and
should outline the talk. Furthermore, it should follow the IEEE Conference Proceedings
Formatting Guidelines (title: 24pt, text: 10pt; LaTeX users: \documentclass[10pt,conference]
{IEEEtran}). All proposals must be submitted in PDF format through
https://easychair.org/my/conference?conf=saner2026. The submission should include:
• Title,
• Type of proposal (Technical Tutorial or Research problem),
• Names of presenters and their affiliation,
• Duration,
• Outline of the tutorial talk,
• Target audience (e.g., PhD students, early career researchers, all researchers, practitioners),
• Learning objectives,
• Details on any hands-on activities (e.g., participants using a tool or completing exercises)
and the necessary computer specifications,
• Preferred dates (please note that date preferences cannot be guaranteed).
Evaluation Criteria
• Overall quality of the proposal,
• Relevance to the SANER audience,
• Level of interest they believe the tutorial will attract,
• Experience of the presenters,
• Avoidance of duplication, in case of multiple tutorials on the same topic.
SUBMISSION LINK
https://easychair.org/my/conference?conf=saner2026
IMPORTANT DATES
(All deadlines are 23:59h "Anywhere on Earth" time)
Research Track
• Abstract Submission Deadline: 9 October, 2025
• Paper Submission Deadline: 16 October, 2025
• Notifications: 9 December, 2025
• Camera-Ready: 9 January, 2026
Industrial Track
• Abstract Submission Deadline: 10 November, 2025
• Paper Submission Deadline: 17 November, 2025
• Notifications: 19 December, 2025
• Camera-Ready: 14 January, 2026
Short Papers and Posters Track
• Abstract Submission Deadline: 10 November, 2025
• Paper Submission Deadline: 17 November, 2025
• Notifications: 19 December, 2025
• Camera-Ready: 14 January, 2026
Early Research Achievement (ERA) Track
• Abstract Submission Deadline: 10 November, 2025
• Paper Submission Deadline: 17 November, 2025
• Notifications: 19 December, 2025
• Camera-Ready: 14 January, 2026
Reproducibility Studies and Negative Results (RENE) Track
• Abstract Submission Deadline: 10 November, 2025
• Paper Submission Deadline: 17 November, 2025
• Notifications: 19 December, 2025
• Camera-Ready: 14 January, 2026
Tool Demo Track
• Paper Submission Deadline: 17 November, 2025
• Notifications: 19 December, 2025
• Camera-Ready: 14 January, 2026
Journal-First Track
• Paper Submission Deadline: 8 December, 2025
• Notifications: 22 December, 2025
Registered Report Track
• Submission Deadline: 7 November, 2025
• First Notification (Reviews): 5 December, 2025
• Second Round Submission (Rebuttal & Revised Report): 12 December, 2025
• Final Notification (Stage 1): 22 December, 2025
• Accepted Report to arXiv Submission: 9 January, 2026
Workshop & Tutorial Proposals
• Workshop Proposals Submissions: 20 August, 2025
• Workshop Proposals Notification: 27 August, 2025
• Tutorial Proposals Submissions: 12 January, 2026
• Tutorial Proposals Notification: 12 January, 2026
• Tutorial Camera-Ready Version: 16 January, 2026
ORGANISING COMMITTEE
General Chair
• Georgia Kapitsaki, University of Cyprus, Cyprus
Local Organizing Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Eunjong Choi, Kyoto Institute of Technology, Japan
• Matthias Galster, University of Canterbury, New Zealand
Industrial Chairs
• Anne Etien, University of Lille, France
• Tushar Sharma, Dalhousie University, Canada
ERA Chairs
• Mairieli Wessel, Radboud University, Netherlands
• Christoph Treude, Singapore Management University, Singapore
Short Papers and Posters Chairs
• Eleni Constantinou, University of Cyprus, Cyprus
• Sandro Schulze, Anhalt University of Applied Sciences, Germany
RENE Chairs
• Apostolos Ampatzoglou, University of Macedonia, Greece
• Sebastian Proksch, Delft University of Technology, Netherlands
Workshop/Tutorial Chairs
• Marcelo De Almeida Maia, Federal University of Uberlandia, Brazil
• Juri Di Rocco, University of L'Aquila, Italy
Journal-First Chairs
• Luigi Lavazza, Università degli Studi dell'Insubria, Italy
• Yuxia Zhang, Beijing Institute of Technology, China
Registered Report Chairs
• Sherlock A. Licorish, University of Otago, New Zealand
• Sebastiano Panichella, Zurich University of Applied Science, Switzerland
Tool Demo Chairs
• Maliheh Izadi, Delft University of Technology, Netherlands
• Roberto Verdecchia, University of Florence, Italy
Diversity, Inclusion, and Newcomers Chairs
• Catia Trubiani, Gran Sasso Science Institute, Italy
• Aldeida Aleti, Monash University, Australia
Proceedings Chair
• Raula Gaikovina Kula, Osaka University, Japan
Most Influential Paper Award Chairs
• Alexander Chatzigeorgiou, University of Macedonia, Greece
• Michele Lanza, Software Institute - USI, Lugano, Switzerland
Sustainability Chair
• Maria Papoutsoglou, University of Cyprus, Cyprus
Financial Chair
• Constantinos Pattichis, University of Cyprus, Cyprus
Publicity and Social Media Chair
• Erina Makihara, Ritsumeikan University, Japan
*** Apologies for cross postings ***
RecSoGood Workshop @RecSys 2025 - CALL FOR PAPERS
----------------------------------------------------------------------
International Workshop on Recommender Systems for Sustainability and Social
Good (RecSoGood)
22nd–26th September 2025
co-located with RecSys 2025 (https://recsys.acm.org/recsys25/) - Prague,
Czech Republic
Web: https://recsogood.github.io/recsogood25/index.html
Submission: through EasyChair (an updated link will be provided soon on
the workshop website)
For any information: allegra.defilippo(a)unibo.it
=========
HIGHLIGHTS
=========
- DEADLINE: July 10, 2025 July 17, 2025 (Extended)
- Notification to authors: August 6, 2025
- Post-proceedings volume indexed in Scopus and Web of Science
=========
ABSTRACT
=========
In the rapidly evolving landscape of technology and sustainability,
leveraging Recommender Systems has emerged as a powerful tool for driving
positive change. With a foundation in AI and data analytics, Recommender
Systems can be effective in various domains, from e-commerce to energy
management and well-being. By harnessing the power of recommendation
algorithms under a holistic perspective, organizations and researchers can
guide users towards more sustainable choices and behaviors, contributing to
broader environmental and social goals. With this aim, our workshop
provides a unique platform for researchers, practitioners, and stakeholders
to explore the integration of sustainability principles into Recommender
Systems. Through presentations, discussions, and panels, participants will
explore the theoretical foundations, practical implementations, and ethical
and environmental considerations of sustainable Recommender Systems. By
fostering collaboration and knowledge exchange, the workshop aims to
catalyze innovation and inspire collective action towards a more
sustainable future.
======
TOPICS
======
Topics of interests include but are not limited to:
1)Sustainable Recommender Systems Development:
– Multi-criteria Recommender Systems
– Multistakeholder Recommender Systems
– Energy efficient and low-carbon model learning
– Generative AI’s Impact on sustainable Recommendation Systems
– User interfaces for sustainable Recommender Systems
2)Sustainable Recommender Systems Features:
– Explainability & trustworthy
– Privacy and safety
– Diversity and inclusion
– Behavioural change
3)Evaluation of Sustainable Recommender Systems:
– Long-term effect of Recommender Systems
– Simulation techniques
– Beyond accuracy evaluation
4)Application Areas:
– Health
– Media and information
– Travel and tourism
– Agriculture
============
SUBMISSIONS
============
We encourage the submission of original contributions, investigating how
Recommender Systems can contribute to a more sustainable and responsible
technology ecosystem, aligning with the broader goals of achieving
economic, social, and environmental sustainability. In particular, authors
can submit:
(A) Full papers (max. 12 + references - Springer LLNCS format);
(B) Reproducibility papers (max. 12 + references - Springer LLNCS format);
(C) Short papers (max 6 pages + references - Springer LLNCS format);
(D) Position papers (max. 4 + references - Springer LLNCS format);
(E) Extended abstract (max 1 page + references - ORAL PRESENTATION ONLY).
To enable potential attendees to articulate their views on the topics of
the workshop, share already-published works, bring awareness to ongoing
European projects in this area, etc., we will also elicit 1 page-extended
abstracts. This type of informal submission will be editorially reviewed by
workshop organizers. Accepted contributions will be presented at the
workshop, but not published in the proceedings.
Submission: through EasyChair (an updated link will be provided soon on
the workshop website)
All submitted papers will be evaluated by at least two members of the
program committee, based on originality, significance, relevance and
technical quality. Papers should be formatted according to the Springer
LLNCS Style: (
https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…
)
Submissions should be double blinded. Submissions must be made through the
EasyChair conference system prior the specified deadline (all deadlines
refer to GMT) by selecting RecSoGood as submission track. At least one of
the authors should register and take part at the conference to make the
presentation.
================
IMPORTANT DATES
===============
* DEADLINE: July 10, 2025 July 17, 2025 (Extended)
* Notification to authors: August 6, 2025
* Camera-Ready submission: TBD for post-proceedings in a volume published
by Springer, in the CCIS Series.
================
PROCEEDINGS AND POST-PROCEEDINGS
===============
All accepted papers will be published in a proceedings volume indexed in
Scopus and Web of Science.
=============
ORGANIZATION
=============
Ludovico Boratto - Associate Professor - University of Cagliari, Italy
E-mail: ludovico.boratto(a)acm.org
Allegra De Filippo (main contact) - Assistant Professor - University of
Bologna, Italy
E-mail: allegra.defilippo(a)unibo.it
Elisabeth Lex - Associate Professor - Graz University of Technology, Austria
E-mail: elisabeth.lex(a)tugraz.at
Francesca Maridina Malloci - Assistant Professor - University of Cagliari,
Italy
E-mail: francescam.malloci(a)unica.it
Noemi Mauro – Senior Assistant Professor – University of Torino, Italy
E-mail: noemi.mauro(a)unito.it
Francesco Ricci - Senior Full Professor - Free University of Bozen-Bolzano,
Italy
E-mail: fmr959(a)gmail.com
*Postdoctoral Position*
at Inria centre, Université Côte d'Azur, in:
AI and Human-Machine Interaction for Knowledge Graph Exploration in
Metabolomics
Link to the call:
https://recrutement.inria.fr/public/classic/en/offres/2025-08763
Duration: 12 months
Deadline: July 31st 2025
Reference: Menin Aline / aline.menin(a)inria.fr
See attached file for further information or visit the website.
Best regards,
Paolo Buono
--
---------------------------------------
Paolo Buono
Associate Professor
IVU Lab, Department of Computer Science
University of Bari, Italy
http://ivu.di.uniba.it/people/buono.htm
---------------------------------------
=========================================
COL-SAI: 1st International Workshop on COllaboration and Learning through Symbiotic Artificial Intelligence
=========================================
co-located with the 16th Biannual Conference of the Italian SIGCHI Chapter - “Technologies and Methodologies of Human-Computer Interaction in the Third Millenium“ (CHITALY 2025<https://chitaly2025.di.unisa.it/>)
Salerno, Italy
6 – 10 October 2025
Workshop website: https://sites.google.com/unisa.it/col-sai/home-page
========================================================================
Important Dates
*
Submission deadline: July 15th 2025 AoE [EXTENDED] (*)
*
Notification: July 22th 2025 AoE [EXTENDED]
*
Camera-ready: TBD
*
Early Registration due: 23th July 2025
(*) For those who will not register with the early registration, there is the possibility to submit a contribution until September 7th 2025.
----------------------------------------------------------------------------------------
Objectives
This workshop aims to explore how humans and AI systems can effectively collaborate, learn from each other, and co-adapt symbiotically. Through discussions and the exchange of perspectives, the workshop has the goal of investigating the key components of the interaction between the two parties. Participants will gain deeper insights into the implications of integrating AI into various aspects of daily life, facilitating problem-solving activities such as learning, decision-making, and co-creation.
The workshop will be structured as follows: after an initial introduction by the organizers concerning the topics and objectives, there will be presentations for each contribution (10 minutes circa), followed by questions from the other participants. At the end of the session, there will be a participatory activity, through which we will be able to exchange ideas, comments, and reflections concerning the best practices and challenges of Symbiotic Artificial Intelligence for Collaborative Learning Environments.
----------------------------------------------------------------------------------------
Topics
The topics that will be addressed in the workshop are the following:
*
The impact of a symbiotic human-AI relationship in collaborative environments.
*
Human-Computer Interaction methodologies and techniques to foster symbiosis between humans and AI.
*
Using AI in human learning processes to assist humans cognitively.
*
Using AI for education and skill development.
*
Methodologies and techniques for transferring knowledge between humans and AI through feedback mechanisms.
*
Ethical considerations in human-AI collaborative environments (bias mitigation, fairness, non-discrimination, etc).
*
AI adaptability for personalized interaction experience based on individuals' requirements.
*
The role of trustworthiness in human-AI collaboration for critical activities.
*
Design and evaluation of systems that foster and support human-AI collaboration.
*
Case studies of AI in real-world applications (medicine, healthcare, education, etc).
----------------------------------------------------------------------------------------
Submissions and Evaluation Criteria
Contributions for the workshop must be submitted through EasyChair using the following link https://easychair.org/conferences/?conf=colsai2025, following the LaTeX or Microsoft Word template, available at: https://ceur-ws.org/Vol-XXX/CEURART.zip. For more information, visit the CEUR website<https://ceur-ws.org/HOWTOSUBMIT.html#PUBLISH-RULES>.
We accept two types of submissions:
*
Full paper: at least 10 "standard" pages* and an appropriate number of references.
*
Position paper: between 5-9 "standard" pages*.
*(1 standard page = 2500 characters)
Each submission will be subjected to a single-blind peer review process, and two reviewers from the Program Committee (PC) will assess each contribution in terms of relevance to the workshop’s topics and its quality.
----------------------------------------------------------------------------------------
Workshop Organizers
* Miriana Calvano – University of Bari, Italy (miriana.calvano(a)uniba.it<mailto:miriana.calvano@uniba.it>)
* Andrea Cantone – University of Salerno, Italy (acantone(a)unisa.it<mailto:acantone@unisa.it>)
* Antonio Curci – University of Bari, Italy (antonio.curci(a)uniba.it<mailto:antonio.curci@uniba.it>)
* Francesca Pia Perillo – University of Salerno, Italy (fperillo(a)unisa.it<mailto:fperillo@unisa.it>)