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International Journal on Interaction Design &
Architecture(s) - IxD&A
https://doi.org/10.55612/s-5002-000
established
in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of
Science, Thomson Reuters) indexed Journal
implements also video presentations of the published
contributions.
CiteScore 2022: 2.0
(Q1: Design (/Architecture);
Q2: Media Technology, Education; Q3: Human Computer
Interaction)
To help us to improve the reader/author experience please,
if you have not already done, take part in the survey -> SCIENTIFIC JOURNALS & USER EXPERIENCE
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Issue N. 60 - the first issue of the 20th
anniversary of IxD&A -
featuring
the “stimulated paper” by
Melania Nitu and Mihai Dascalu on
‘
Natural Language Processing Tools for Romanian –
Going Beyond a Low-Resource Language.’;
and the special issue on ‘
Smart Learning Ecosystems as
engines of the twin transitions.’
guest edited by
Mihai Dascalu, Oscar Mealha, Sirje Virkus
+ regular papers
is now available for free downloading
https://doi.org/10.55612/s-5002-060
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IxD&A implements the Gold/Diamond Open Access road to its
contents with no charge to the authors
If you wish to help us in improving the quality of the
journal, please donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7CQ3GKSSG
IxD&A
Journal, Issue N. 60 - ToC
Foreword: Inaugurating the 20th year of
IxD&A journal.
Carlo Giovannella, pp. 5-6
Stimulated paper
Melania Nitu, Mihai Dascalu
Natural Language Processing Tools for Romanian – Going Beyond
a Low-Resource Language.
pp. 7 – 26
Special issue on:
Smart Learning Ecosystems as
engines of the twin transitions.
Preface: Mihai Dascalu,
Oscar Mealha, Sirje Virkus
p. 27 – 31
Pradipta Banerjee, Sobah Abbas Petersen
Key elements, processes and research gaps in city learning as
an innovation ecosystem: A scoping review, pp. 32 – 58
Carlo Giovannella, Maria Rosaria Autiero
The school as a place learning ecosystem – Participatory
evaluation of the boundary conditions: the case of the IIS
Amaldi, pp. 59 – 84
Oihane Unciti, Antoni Martinez Ballesté,
Ramon Palau
Real-Time Emotion Recognition and its Effects in a Learning
Environment, pp. 85 – 102
José Quiles-Rodríguez, Josep M. Mateo-Sanz,
Ramon Palau
How does Coloured Lighting Influence the Affective Processes
of Pupils?, pp. 103 – 121
María Libertad Aguilar Carlos, Jaime Muñoz
Arteaga, Gabriela Citlalli López Torres, José Eder Guzmán
Mendoza
Co-design a Digital Learning Ecosystem for Children with
Disabilities: An Agile Model, pp. 122 – 146
Melania Nitu, Mihai Dascalu, Maria Dorinela
Dascalu, Laurentiu-Marian Neagu, Maria-Iuliana Dascalu
Lib2Life – Digital Library Services Empowered with Advanced
Natural Language Processing Techniques, pp. 147 – 167
Neil Potnis, Lola Ben-Alon
Earthen Builder Simulation: Representing Natural Materials and
Embodied Carbon With Computational Play, pp. 168 – 193
Tamas Kersanszki, Zoltán Márton, Kristóf
Fenyvesi, Zsolt Lavicza, Ildikó Holik
Minecraft in STEAM education – applying game-based learning to
renewable energy, pp. 194 – 213
Regular paper
Carlos Alberto Peláez, Andrés Solano
A practice for specifying user stories in multimedia system
design: An approach to reduce ambiguity, pp. 214 – 236
Massimo Bianchini, Stefano Maffei, Carla
Sedini
Exploring Circularity Toolkits for SMEs Learning Ecosystems,
pp. 237 – 260
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Forthcoming issues:
https://doi.org/10.55612/s-5002-000
• ‘STEAM
teaching and
learning:
advances beyond
the state of the
art’
Guest editors:
Hector
Cardona-Reyes,
Carlos Alberto
Lara-Álvarez,
Miguel Angel
Ortiz Esparza,
Klinge Orlando
Villalba-Condori
• ‘Smart
Learning
Ecosystems
beyond 2030′
Guest editors:
Gabriella
Dodero, Carlo
Giovannella,
Francesca Pozzi
• ‘Digital
Crossroads:
Enhancing
Mediterranean
Values through
Human-Computer
Interaction
Research’
Guest editors:
George
Caridakis, Houda
El Mimouni, Joel
Lanir, Valentina
Nisi, Giuliana
Vitiello
• ‘Digital
Technologies for
Supporting
Inclusion’
Guest editors:
Hasan Ferdous,
Carsten Röcker,
Syed Isthiaque
Ahmed, Nusrat
Jahan Mim
•
‘Map-based
interfaces and
interactions’
Guest editors:
Masood
Masoodian,
Saturnino Luz
• ‘Digital
Wellbeing for
Teens: Designing
Educational
Systems’
Guest editors:
Chiara
Ceccarini, Catia
Prandi, Alberto
Monge
Roffarello,
Luigi De Russis
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