Call for Papers for the First Submission Round of
EICS 2025: The 17th ACM SIGCHI Symposium on Engineering Interactive
Computing Systems, June 24-28, 2025 - Trier, Germany
https://eics.acm.org/2025/
Submission deadline for the 1st Round of PACM EICS 2025 for Full Papers
and Technical Notes: July 26, 2024
EICS 2025 is the seventeenth international ACM SIGCHI conference devoted
to engineering interactive computing systems and their user interfaces,
addressing one or more software quality factors, such as usability, user
experience, reliability, security, etc. Work presented at EICS covers
all stages of the engineering life-cycle of interactive systems -
inception, requirements, design, specification, coding, data analytics,
validation and verification, deployment and maintenance.
EICS has the longest tradition of bringing together researchers who
contribute to better ways of creating interactive computing systems,
stemming from the conference on command languages in the seventies. The
conference is best known for rigorously contributing and disseminating
research results that hold the midst in between user interface design,
software engineering and computational interaction.
EICS focuses on models, languages, notations, methods, techniques and
tools that support designing, developing, validating and verifying
interactive systems. The conference brings together people who study or
practice the engineering of interactive systems, drawing from design,
HCI, software engineering, requirements engineering, software
development, modeling, and programming.
Submissions advance the state of the art of the engineering of
interactive systems. Topics include, but are not limited to:
*Modelling, specification and analysis of interaction and interactive
systems
*Requirements engineering for interactive systems
*Methods, processes, principles and/or tools for building interactive
systems (e.g., design, implementation, prototyping, evaluation,
verification and validation, testing)
*Software architectures for interactive systems
*Formal methods within interactive systems engineering
*Bridging the gap between engineering and design practices.
*Engineering design and evaluation tools
*Computational techniques for designing and evaluating interactive systems
*Interactive data-driven systems
*Explore and/or employ of diverse interaction techniques and devices
(e.g., adaptive, context-aware, tangible, haptic, touch and multitouch
input, voice, gestures, recognition of physiological signals, multimodal
input, mobile and wearable systems, virtual, augmented, mixed and
extended reality)
*Engineering hardware or software integration in interactive systems
(e.g., fabrication and maker processes, physical computing,
cyber-physical systems)
*Engineering interactive systems for diverse user groups (e.g.,
children, elderly, people with disabilities,…)
*Engineering collaborative multi-user interactive systems
*Engineering interactive systems embedding AI-technologies
*Engineering interaction-driven AI-technologies
*Applying AI technologies in methods, processes and tools for building
interactive systems in all stages of the engineering lifecycle
A newcomer’s guide to EICS is available at
https://dl.acm.org/doi/10.1145/3300960
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FULL PAPERS and TECHNICAL NOTES SUBMISSIONS
EICS Full Papers and Technical Notes are published as articles in the
Journal Proceedings of the ACM on Human-Computer Interaction (PACM -
EICS series). There are three submission deadlines per year, and authors
can choose when to submit. Papers follow the traditional journal model
of reviewing: papers may be accepted after submission and review, or may
be recommended for revisions and re-submission to the next round to
enable authors to refine papers based on reviewer recommendations.
Submissions for the journal of this venue should present original and
mature research work within the scope of the conference. Note that
accepted journal papers can be either regular research papers, or
technical notes. Technical Notes are shorter, more focused
contributions, that focus specifically on system contributions and
technical work. Elucidating technical details of complex interactive
systems, preferably ensuring the work can be reproduced or put to
practice, is a primary objective of a Technical Note. Tech Notes require
an illustrative example of the system, and they can, but do not need to,
be validated by formal user evaluations or user studies. Validation can
also be done through e.g. simulation, feasibility, or comparisons. Tech
Notes will be judged on their technical merits and relevance to
interactive systems concerns.
There are no length restrictions on Full Papers and Technical Notes, nor
any limit to the number of references that may be included. We advise
authors to ensure the length of their papers is in function of the
contributions. Concise and clear is often to be preferred over lengthy
and verbose.
Full Papers and Technical Notes should be written in the ACM format, see
https://www.acm.org/publications/authors/submissions
Papers should comply with the ACM policy on Research Involving Human
Participants and Subjects, see
https://www.acm.org/publications/policies/research-involving-human-particip…
Papers are submitted using
https://new.precisionconference.com
The PACM-EICS deadline for the First Round of Full Papers and Technical
Notes submissions is 26 July 2024.
Papers are submitted using
https://new.precisionconference.com
PACM-EICS Full Papers and Technical Notes chairs for EICS 2025
Anke Dittmar and Célia Martinie
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