/Apologize for unintended cross-mailing/
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/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website is no longer be updated since last 5 March 2023 onwards.
//Note: *also the paper management system of the journal has migrated
to* *https://ojs.ixdea.org/* <https://ojs.ixdea.org/>
The old OJS istance has been discontinued since the 1st of July 2023 and
cannot longer used to submit papers to IxD&A Journal.
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Special Issue on
*Technologies, Tools, and Techniques for Online Design-Based Activities
with Children *
Call for Papers -> link
<https://ixdea.org/technologies-tools-and-techniques-for-online-design-based-activities-with-children/>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/
https://doi.org/10.55612/s-5002-000
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**** Since 2007 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
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IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
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*Guest Editors:*
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• Naska Goagoses, Carl von Ossietzky University of Oldenburg, Germany
• Heike Winschiers-Theophilus, Namibia University of Technology, Namibia
• Erkki Rötkönen, University of Turku, Finland
• Tariq Zaman, ASSET, University of Technology Sarawak, Malaysia
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*Important dates:*
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• Deadline: *October 30th, 2023*
• Notification to the authors: December 20th, 2023
• Camera ready paper: January 31st, 2024
• Publication of the special issue: May 2024 (tentatively)
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*Overview*
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In this special issue, we are calling for contributions dealing with
distributed online co-design with children and its wider field of
design-based learning. We are looking for both theoretical and
methodological reflections on the position of participatory design and
co-design and empirical cases that advance design practices with
children in online environments. A significant contribution of the
volume will focus on facilitation tools and techniques connected to
the contemporary challenges of distributed online design in formal
settings (i.e. K-12) or informal settings with children.
Effective techniques and tools for co-located environments (Antle et
al., 2020, Zaman et al.,2022), which foster the genuine participation of
children (Kinnula & Iivari, 2021), have been established over the years
within the child-computer interaction community. However, technologies,
tools, and techniques for distributed online co-design with children are
only beginning to emerge, with much room for new developments and the
need for adaptations. Co-design with children in online and hybrid
environments, encountered constraints in the utilization of existing
technologies and tools, and challenges when applying longstanding design
facilitation techniques (Itenge et al., 2021; Rötkönen et al., 2021;
Rötkönen et al., 2022, Winschiers-Theophilus et al., 2022,). Within
online environments, new technological affordances and methods need to
be explored, and established facilitation strategies and co-design
methods need to be amended (Bertran et al., 2022; McVeigh-Schultz &
Isbister, 2021; Walsh et al., 2015; Warren et al., 2022). The move to
online environments offers a variety of challenges but also new
opportunities (Fails et al. 2022), including the collaborative
participation of children that are geographically distributed
(Winschiers-Theophilus et al., 2022). Given the challenges, yet also the
novel opportunities, a larger collection of theoretical and empirical
work about online co-design with children and design-based learning is
required.
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*Topics of Interest*
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We invite researchers drawing upon design-based research approaches to
share their theoretical, methodological, or practical perspectives. We
welcome submissions that report on qualitative or quantitative studies,
systematic reviews or scoping reviews, as well as theoretical and
reflective pieces.
The indicative list of topics of interest for this special issue
includes, but is not limited to:
● Geographically distributed participants
● Ethical considerations and implications
● Special educational needs
● Inclusion, diversity, and heterogeneity
● Social-emotional learning
● Intergenerational engagement and communication
● Facilitation tools and techniques
● Supportive technologies and platforms
● Formal and informal educational contexts
● Design-based learning in K-12
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/*Submission guidelines and procedure*/
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All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
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*Authors' guidelines*
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Paper submission page:
-> link <https://ojs.ixdea.org/>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Online Design-Based Activities with Children")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/SI: Online Design-Based Activities with Children/
• naska [dot] goagoses [at] uni-oldenburg [dot] de
• hwinschiers [at] nust [dot] na
• rotkonenerkki [at] utu [dot] fi
• tariqzaman [at] uts [dot] edu [dot] my
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***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘Smart Learning Ecosystems as engines of the twin transitions’
Guest editors: Mihai Dascalu, Oscar Mealha, Sirje Virkus
• ‘AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age’
Guest editors: Renate Andersen, Vita Santa Barletta, Anders Mørch,
Alessandro Pagano
• ‘Designing for People in Human-Robot Collaboration’
Guest editors: Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
• ‘STEAM teaching and learning: advances beyond the state of the art’
Guest editors: Hector Cardona-Reyes, Carlos Alberto Lara-Álvarez, Miguel
Angel Ortiz Esparza, Klinge Orlando Villalba-Condori
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