ENHANCING CROSS-REALITY APPLICATIONS AND USER EXPERIENCES
WORKSHOP
INTERNATIONAL CONFERENCE ON ADVANCED VISUAL INTERFACES (AVI)
<https://sites.google.com/di.uniroma1.it/avi2022>
6 JUNE 2022
We are running a workshop on Enhancing Cross-Reality Applications and User
Experiences at the AVI Conference @ the AVI Conference. The position paper
deadline April 3, 2022 (extended)
For more information, see
https://cr-workshop.github.io
CALL FOR PARTICIPATION
We invite all researchers to join this workshop and learn from
late-breaking work in applications focused on different points on the
reality-virtuality continuum. We also invite submissions on technical and
systems papers that describe new approaches, ideas, discussions, and
applications. All papers will be collected and curated on the workshop
website and participants are invited to do short presentations.
LIST OF TOPICS
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CR UX
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Applications of CR
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Engineering processes for developing and evaluating CR
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Empirical studies of the benefits and limitations of CR
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Single-user CR
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Collaborative CR
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Use cases for CR
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Software tools for developing CR applications
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Designing CR applications
IMPORTANT DATES
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Papers due: Sunday, March 27 Sunday, April 3, 2022 (extended)
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Paper acceptance notice: Wednesday, April 27, 2022
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Paper camera-ready: Sunday, May 8, 2022
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Workshop day: Monday, June 6, 2022
FORMAT AND SUBMISSION GUIDELINES
Prospective participants should submit a 2 to 4-page position or
work-in-progress paper in the ACM Master Article Submission Template
(single-column, references do not count towards page limit) describing
their interest and/or previous, current, or future work related to the
workshop topic.
Submissions should be sent to this email and must include a title and a
list of authors, and a PDF file of the article.
These will be juried by an expert committee that will select participants
based on the relevance and quality of the work on the broad domain of XR
interaction. Each participant will have five minutes to present their
position/work at the workshop, and at least one author of each accepted
paper must attend the workshop and be registered for at least one day of
the conference.
TARGET AUDIENCES
Researchers and practitioners are interested in cross-reality applications
that bridge between different points on Milgram’s reality-virtuality
spectrum, graduate students conducting research in the area, and interested
in building an international network.
PROCEEDINGS
Short papers and presentations will be collected and made available on the
workshop website.
We hope you'll also encourage your colleagues, research group members, and
fellow scientists to contribute and participate in this workshop.
Looking forward to hearing back from you.
Regards,
Frank Maurer (University of Calgary, Canada),
Craig Anslow (Victoria University of Wellington, New Zealand),
Joaquim Jorge (Univ. Lisboa, Portugal),
and Mauricio Sousa (University of Toronto, Canada)