*Apologies for cross-posting*
*Call for papers - Special Issue on "Haptics for the Arts" *
*IEEE Transactions on Haptics*
*https://www.ieee-ras.org/publications/toh/special-issues
<https://www.ieee-ras.org/publications/toh/special-issues>*
In the last two decades, we have witnessed the development of many
innovative devices and original techniques for providing haptic sensations
in artistic settings. This includes the tactile enrichment of music
listening and performance experiences, haptic soundscapes, interactive
installations leveraging tactile interfaces, immersive multimedia
experiences exploring the nuances of touch, or the haptic enhancement of
digital musical instruments. There is a growing interest in the haptics
community in investigating interfaces and perceptual phenomena at the
confluence of art and haptics, as demonstrated by the Art & Design Track at
the 2024 Eurohaptics conference.
New system perspectives are needed to develop the next generation of haptic
interfaces for artistic contexts, which pose significant challenges at the
technical and perceptual levels. Overcoming these challenges requires a
transdisciplinary approach, involving engineering, human-computer
interaction, performance studies, and the arts in general. Generating a
dialogue between these research fields will be beneficial for obtaining
innovative results in constructing future haptic interfaces for artistic
usages.
The intent of this special issue is to define a promising road-map for the
development of future haptic interfaces for artistic contexts, pushing the
boundaries of haptic exploration and offering unique perspectives that
blend technological innovation with sensory engagement. We invite
technically rigorous submissions that challenge, provoke, and expand these
frontiers. Submissions that neglect to rigorously explore the links between
the arts and at least one of the fields of engineering, computer science,
or human-computer interaction will not be considered.
Topics of interest include and are not limited to:
- Haptic modeling, rendering, algorithms, and systems for the arts
- Haptic interaction techniques and methods for the arts
- Haptic hardware for the arts, including XR and multimodal/wearable
displays
- Perceptual, behavioral, and cognitive studies on haptics in arts
- Data-driven approaches for haptic artistic representations
- AI applications for haptics in the arts, including use of explainable
or generative AI
- Perceptual, behavioral, and cognitive studies that demonstrate user
impact of haptics in the arts
- Empirical studies that demonstrate the roles and effects of haptics in
interaction with artwork
- Installation art with haptic technologies, including haptic soundscapes
- Musical haptics for performers and/or audiences
- Haptic technology for creativity support
- Affective haptics for the arts
Submission instructions
We welcome top-quality original (unpublished) articles. Each submission
will be peer-reviewed, and papers will be selected based on their impact,
originality, and relevance to the special issue’s aims and scope.
All submissions should be formatted following the IEEE ToH journal
instructions for authors and submitted to
https://mc.manuscriptcentral.com/toh. To ensure that all manuscripts are
correctly identified for evaluation for the Special Issue, please select
“Special Issue: Haptics for the Arts” in the submission process.
Important dates
- Submission deadline: September 1, 2025
- First decision sent to authors: approximately three months after
submission
- Final decision sent to authors: approximately six months after
submission
- Final publication material due from authors: approximately seven
months after submission
Guest editors
- Luca Turchet - Department of Information Engineering and Computer
Science, University of Trento, Italy
- Jeremy Cooperstock - Department of Electrical & Computer Engineering,
McGill University, Canada
- Mounia Ziat - Experience Design, Bentley University, USA
- Yongjae Yoo - Department of Artificial Intelligence, Hanyang
University, Republic of Korea
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
**** PLEASE, EXCUSE MULTIPLE POSTINGS ****
CALL FOR PAPERS
The 16th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2025)
Held in conjunction with ACM UMAP 2025 - New York City, New York, USA
https://patch2025.di.unito.it/
Important dates:
April 9, 2025 - Paper Submission
April 28, 2025 - Notification
May 5, 2025 - Papers Camera-ready Submission (TAPS system)
The workshop will be in person or hybrid.
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2025 will be
again the meeting point between state-of-the-art cultural heritage research
and personalization – using any kind of technology, while focusing on
ubiquitous and adaptive scenarios, to enhance the personal experience in
cultural heritage sites. The workshop is aimed at bringing together,
physically and/or virtually, researchers and practitioners who are working
on various aspects of cultural heritage and are interested in exploring the
potential of state of the art mobile technology (onsite as well as online)
to enhance the CH visit experience. The expected result of the workshop is
a sharing and discussing novel ideas and creating a multidisciplinary
research agenda that will inform future research directions and hopefully,
forge some research collaborations.
We invite cultural heritage professionals and researchers to join us to
discuss findings and trends on personalisation of cultural heritage in the
broadest sense, from online and remote cultural access to onsite visit,
from individuals to groups, from tangible to virtual and robotic mediation.
Topics of interest include, but are not limited to:
-
Navigation and personalized browsing in digital and physical cultural
heritage collections
-
Recommendation strategies for natural and cultural heritage
-
Adaptation strategies for text and non-verbal content in CH/NH
-
NLG techniques for mobile user modeling in natural and cultural heritage
sites
-
Integration of virtual and physical collections
-
Immersive cultural and natural heritage
-
Mobile museum guides and personal museum assistants
-
Context-aware information presentation in natural and cultural heritage
-
Adaptive navigation and browsing in CH/NH sites
-
Intelligent user interfaces for natural and cultural heritage
applications
-
Personalization for group of visitors to natural and cultural heritage
sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalization across the whole of a person's digital ecosystem
-
Long-term personalization
-
IoT and Cultural Heritage
-
Living lab in museum
-
Robots in museums
-
3D, Augmented, and Virtual Reality for cultural and natural heritage
-
Gestural interfaces for Cultural Heritage applications
-
Analysis of behavior patterns to improve CH/NH recommendation
-
Conversational agents for cultural and natural heritage
-
The use of personality for guiding CH/NH experiences
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH/NH
-
Intelligent agents to interact with CH/NH
-
Large Language Models for CH/NH
-
Shaping Personalization and FATE (Fairness, Accountability,
Transparency, and Ethics) in Human-Centered Generative AI
Also papers connected to the UMAP 2025 main theme: “Shaping Personalization
and FATE (Fairness, Accountability, Transparency, and Ethics) in
Human-Centered Generative AI” and Cultural Heritage are of interest.
Submissions
Full papers: up to 14 pages excluding references.
Short papers/Position papers/Demo papers: up to 7 pages excluding
references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single-blinded, i.e., authors’ names should be
included in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://patch2025.di.unito.it/submission.html.
All papers should be submitted in PDF format via the online submission
system by selecting the track "UMAP 25 Workshop PATCH":
https://easychair.org/conferences/?conf=umap2025.
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Tsvi Kuflik, The University of Haifa, Israel, tsvikak(a)is.haifa.ac.il
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
Alan J. Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
[apologies for cross posting]
-----------------------------------------------------------------------
The 3rd World Conference on eXplainable Artificial Intelligence
09-11 July, 2025 - Istanbul, Turkey
https://xaiworldconference.com/2025/
Call for Papers for Special Track on Explainable and Interactive Hybrid Decision Making: https://xaiworldconference.com/2025/explainable-and-interactive-hybrid-deci…
-----------------------------------------------------------------------
This special track explores human-AI interaction in explainable AI (XAI) by integrating traditional XAI techniques with external knowledge sources. It focuses on hybrid human-AI decision-making, leveraging human expertise—intuition, ethics, and context—with AI’s data processing and predictive capabilities. The track emphasizes systems that provide accurate predictions and contextually meaningful explanations tailored to diverse users. These systems combine structured knowledge bases for consistency, unstructured data for adaptability, and multidisciplinary approaches for user-centric design. Addressing challenges in data integration, context awareness, and explanation personalization, the track highlights how explainable hybrid systems enhance decision quality, foster trust, and ensure ethical accountability. Submissions should present innovative methods that explain both “how” decisions are made and “why” they matter, promoting transparent and collaborative human-AI interaction.
Topics of Interest
* Frameworks and techniques for human-AI interaction and hybrid systems, including counterfactual reasoning and example-based explanations.
* Explaining complex decision chains in Human-xAI hybrid systems (e.g., behavioural and psychometric analysis of users)
* Knowledge-injected explanations (e.g., domain-specific and actionable explanations through ontologies)
* Strategies for increasing user trust (e.g., confidence interval visualizations, uncertainty heatmaps)
* Case studies, applications and challenges for Explainable hybrid systems in critical sectors
* Post-hoc eXplanation techniques for Learning-to-Defer systems
* Interpretable models for Learning-to-Defer approaches to build Human-AI teams
* Explainable Learning-to-Reject and selective classification
* Formal methods for verifiable hybrid decision systems (e.g., symbolic reasoning, and decision boundary visualizations)
* Bias mitigation in hybrid decision systems (e.g., counterfactual fairness analysis, fairness-aware optimization of explanations)
* Explainable Active Learning (e.g., feedback-driven iterative refinement of decision boundaries)
* eXplainability-based Interactive Learning Algorithms (e.g., interactive counterfactual scenarios).
* Novel methods for Causal Evaluation of Explanation Effects in human-AI interaction
* Explanations for Continual Learning settings with Human-in-the-loop
* Uncertainty-Aware Explanation methods and Uncertainty Quantification (including novel visualization techniques)
* Customizable, Interactive and Adaptive User-driven eXplanations
* Cognitive and Behavioural Foundations of eXplainable AI
* Empirical user studies on eXplanations for human-AI collaboration (e.g., trust assessments, cognitive load analysis)
* Evaluation metrics for explainability in hybrid decision-making (e.g., understandability scores, usability, evaluating automation bias)
* Ethical, legal, societal implications of eXplainable hybrid decision-making (e.g., novel Algorithmic Impact Assessment strategies)
Submission Guidelines
Submitted manuscripts must be novel and not substantially duplicate existing work. Manuscripts must be written using Springer’s Lecture Notes in Computer Science (LNCS) in the format provided here (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…). Latex and word files are admitted; however, the former is preferred. All submissions and reviews will be handled electronically. The conference has a no dual submission policy, so submitted manuscripts must not be currently under review at another publication venue.
Works can be submitted here: https://easychair.org/account2/signin_timeout?l=6938809045818978977
Important Dates
Article upload deadline on submission platform (easy-chair)*: February, 28, 2025
Paper bidding for reviewers March 1-3, 2025
Notification of acceptance*: March, 19, 025
Registration (payment) and camera-ready* (upload to easy-chair): March, 26, 2025
Dear Colleagues,
We are pleased to invite you to contribute to the thematic session on
"Shaping the Future of Interaction: Integrating AI, Human Factors, and
Immersive Technologies in HCI" (https://metroxraine.org/thematic-session-7)
hosted by the 2025 IEEE International Conference on Metrology for eXtended
Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE
2025) that will be held on October 22-24, 2025 in Ancona, Italy.
Authors who are interested in submitting their work should prepare an
abstract of 1-2 pages in length by the 15th of March. Alternatively, a
comprehensive graphical abstract can also be submitted. Once the
abstract/graphical abstract has been accepted, authors can proceed to
prepare the full paper.
Additionally, the authors of the paper selected as “Best Paper” at this
thematic session will receive an invitation to submit an extended version
of their work to IEEE Computer Graphics & Applications (
https://www.computer.org/csdl/magazine/cg).
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this thematic session. Visit the
conference website for further and updated information
https://metroxraine.org/.
If you have any questions or need any clarifications, don't hesitate to get
in touch with us. We'd be more than happy to assist you in any way we can.
We look forward to receiving your valuable submissions and meeting you at
IEEE MetroXRAINE 2025.
Best wishes,
Marta Mondellini, Nicola Capece, Mario Covarrubias and Giuseppe Caggianese.
====================================================================================
Call for Papers - Thematic Session on: "Shaping the Future of Interaction:
Integrating AI, Human Factors, and Immersive Technologies in HCI"
https://metroxraine.org/thematic-session-7
2025 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2025)
https://metroxraine.org/
October 22-24, 2025 - Ancona, Italy.
====================================================================================
THEMATIC SESSION DESCRIPTION
-------------------------
Nowadays the integration of Artificial Intelligence (AI) with modern
Human-Computer Interaction (HCI) technologies and eXtended Reality (XR),
offers unprecedented opportunities for innovation. This thematic session
aims to explore how AI while acting as a catalyst, interacts with broader
HCI methods to enhance user experiences, foster engagement, and address
critical Human Factors. The session will examine the synergies between XR,
AI-driven personalization, and adaptive systems, alongside non-AI-based
approaches to ensure inclusivity. By addressing measurement techniques and
methodologies, the session will highlight how HCI researchers and
practitioners can advance the field through rigorous evaluation strategies
that support various applications in different immersive environments
scenarios such as Rehabilitation, Special Education, Cultural Heritage, and
emerging platforms like Metaverse. This dialogue aims to create a roadmap
for designing, implementing, and assessing next-generation HCI systems that
balance technological possibilities with user-centric considerations.
The authors of the paper selected as the “Best Paper” at this session will
receive an invitation to submit an extended version of their work to IEEE
Computer Graphics & Applications (https://www.computer.org/csdl/magazine/cg
).
More information can be found here:
https://metroxraine.org/thematic-session-7
TOPICS
----------
The list of topics includes (but it is not limited to) the following:
- AI-Driven Personalization in Human-Computer Interaction.
- Measuring User Experience (UX) in Immersive Environments and AI-enhanced
Systems.
- Cognitive Load Evaluation in Augmented HCI Systems.
- Human Factors in Immersive Technologies: Metrological Approaches.
- Human Factors in the Design of AI-Powered Interfaces.
- Evaluation Frameworks for Usability Assessment.
- Real-Time Feedback Systems in Human-AI Interaction.
- Emotional, Cognitive and Behavioral Responses in Immersive
Human-Computer Interaction.
- Measuring Trust, Ethics, and Acceptance in AI-Augmented Interaction.
- Multimodal Interaction and Performance Measurement.
- Designing for Accessibility in Next-Generation HCI Systems.
- Data-Driven Insights for HCI Design and Optimization.
- Metrics and Validation Protocols in AI-Enhanced HCI.
- Adaptive Interfaces in XR.
- Next-Generation Tools for Immersive UX Design and Testing.
- Social Interactions and Collaboration in AI-enhanced XR.
IMPORTANT DATES
------------------------
Short Abstract Submission Deadline: March 15, 2025.
Full Paper Submission Deadline: May 15, 2025.
Full Paper Acceptance Notification: June 15, 2025
Final Paper Submission Deadline: July 31, 2025
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. Read the paragraph below for further information.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. All
contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Authors of accepted full papers must
submit the final paper version according to the deadline, register for the
workshop, and attend to present their papers. The maximum length for final
papers is 6 pages.
More information can be found here::
https://metroxraine.org/initial-author-instructions.
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into the IEEE Xplore Digital Library.
ORGANIZERS
-------------
Marta Mondellini
STIIMA, National Research Council, Italy
marta.mondellini(a)stiima.cnr.it
Nicola Capece
University of Basilicata, Italy
nicola.capece(a)unibas.it
Mario Covarrubias
Politecnico di Milano, Department of Mechanical Engineering, Italy
mario.covarrubias(a)polimi.it
Giuseppe Caggianese
ICAR, National Research Council, Italy
giuseppe.caggianese(a)cnr.it
For any questions related to the thematic session, please feel free to
contact us via email.
**********apologies for cross-posting**********
*** CALL FOR WORKSHOPS DEADLINE EXTENDED - Mensch und Computer (MUC)
2025 ***
31. Aug – 3. Sep 2025, at the Chemnitz University of Technology in
Chemnitz, Germany
The NEW deadline for submitting Workshop Proposals is *March 14th, 2025*
*For the online version of this Call, please visit:
https://muc2025.mensch-und-computer.de/en/workshops/ *
* Message from the Workshop Chairs *
We invite you to submit proposals for workshops at Mensch und Computer.
Workshops are a gathering place for attendees with shared interests to
meet in the context of a focused and interactive discussion. Workshops
are an opportunity to move a field forward and build community: a chance
to find people who care about the same issues, questions, and research
agendas as you. Workshops may address any topic relevant to the HCI
community, e.g., questions of basic research and applied research, HCI
practice, HCI education, new methodologies, emerging application areas,
ethics, sustainability, or design innovations. Most workshops (half or
full-day) take place on Sunday before the start of the technical
program, but workshops can also be run on Monday or Tuesday.
As Workshop Chairs, we will create a carefully curated list of workshops
that reflects the needs and desires of the community. Please note that
we might propose modifications and augmentations, such as suggesting
that workshops be combined where appropriate.
The workshop should address timely topics and phenomena; therefore, it
depends on the year in which topics are considered particularly relevant
and interesting. The space and technical limitations will also influence
the number and form of the selected workshops.
* Workshop Chairs *
Yasmeen Abdrabou
Mark Colley
**********apologies for cross-posting**********
Dear all,
The deadline for Regular and Short Papers for the 10th International
Symposium on End-User Development (IS-EUD 2025) *has been extended*.
NEW Submission deadline: 14 March 2025
For more information please visit:
https://iseud2025.ubicomp.net/call-for-papers.html
The conference welcomes papers on
* Simple and efficient environments for EUD
* GenAI in support of EUD
* No-code/low-code paradigms and visual languages for building software
and systems
* Theoretical concepts and foundations for EUD
*New processes, methods and techniques for EUD
* Approaches that empower users to create, modify and adapt digital
artefacts
* Case studies and design implications of EUD challenges and practices
Accepted papers will be published in the Springer Lecture Notes in
Computer Science (LNCS) series. Workshop proposals and other
contributions will be published in the CEUR-WS Adjunct Proceedings.
For more details on topics, all deadlines, submission guidelines, and
authors instructions, please see:
https://iseud2025.ubicomp.net/
Best regards,
The IS-EUD 2025 Organizing Committee
*** Fourth Call for Papers ***
The 24th IFIP Conference e-Business, e-Services, and e-Society (I3E 2025)
September 9-11, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/i3e2025/
(*** Proceedings to be published by Springer in LNCS ***)
(*** Journal Special Issue with Springer's SN Computer Science ***)
Conference theme: “Pervasive digital services for people’s well-being,
inclusion and sustainable development”
OVERVIEW
Next-gen digital services contribute to people’s well-being, inclusion, and sustainable
development, re-shaping e-business, e-services, and e-society. Such services are pervasive
both since they run on a large variety of heterogeneous devices and they permeate various
aspects of daily life, by offering accessible and personalised experiences to all individuals. The
proposed theme advocates for the design, implementation and operations of novel digital
solutions that satisfy the needs of different individuals, while contributing to their well-being
and to preserving the Planet.
I3E 2025 will collect contributions about the creation and management of user-centric
accessible platforms, applications, and services that empower individuals to live healthier and
more fulfilling lives. The proposed theme aims at emphasizing how it is possible to leverage
different technologies to address pressing societal challenges such as, for instance, healthcare
access, education, poverty alleviation, sustainable usage of resources, and social equity,
towards a more inclusive and sustainable future.
TOPICS OF INTEREST
Areas of particular interest include but are not limited to:
e-Business
• Innovative e-business models
• Inter-organizational systems
• Business process integration
• Business process re-engineering
• e-Marketplaces, e-Hubs and portals
• Digital goods and products
• User behaviour modeling
• Mobile business
• Enterprise application integration
• e-Negotiations, auctioning and contracting
• Supply, demand, and value chains
• e-Commerce content management
• Dynamic pricing models
• Trust and security
• Mobile Commerce
• Business Intelligence
• Business Ontologies and Models
• E-Business Models
e-Services
• e-Service composition
• Inter-organizational services
• e-Collaboration and e-Services
• Service-oriented computing
• Web services
• Semantic web services
• Service workflows
• Virtual organizations and coalitions
• Virtual enterprises and virtual markets
• Web 2.0 applications
• Agent-oriented e-Services
• P2P co-operation models
• Ubiquitous, mobile, and pervasive services
• Application service management
• Services and service management in the cloud-edge continuum
• Next-gen AI services
• Enterprise Ontologies
• Accessibility
• Usability
e-Society
• e-Government (e.g. G2G, G2B, or G2C)
• Digital cities and regions
• e-Democracy and e-Governance
• e-Inclusion to information society
• e-Health and e-Education
• Public e-Services for citizens and enterprises
• One-stop government service integration
• Mobile public services
• Multimedia and multilingualism
• Digital culture and digital divide
• Privacy and security
• Legal societal and cultural issues
• Public-private partnerships
• International dimension of e-Gov
• E-society and AI
• Digital Transformation
• Social Computing
• Green Computing
• Sustainable Technologies
• Humanitarian & Emergency Management
• Digital Inclusion
• Digital Literacy
SUBMISSION
Authors should submit original, unpublished research papers. All papers must not
simultaneously be submitted to another journal or conference. All accepted papers will be
published in the conference proceedings. Therefore, submissions should not be under
consideration for any other conference or journal outlet. Authors should consult Springer’s
authors’ guidelines and use their proceedings templates to prepare their papers
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Authors can submit their proceedings articles using the EasyChair platform. Please use the
following link: https://easychair.org/conferences/?conf=i3e2025 .
Length of papers
The most common types of papers accepted for publication are full papers (12 pages) and
short papers (7 pages). We only wish to publish papers of significant scientific content.
Journal Special Issue
Authors of selected papers will be invited to submit an extended and revised version of their
paper (with at least 30% additional material) for fast-track review and publication in Springer's
SN Computer Science (https://link.springer.com/journal/42979).
IMPORTANT DATES
• Paper Submission: May 19, 2025 (AoE)
• Author Notification: June 23, 2025
• Camera-ready: June 30, 2025
• Author Registration: June 30, 2025
ORGANISATION
Conference Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chairs
• Yogesh K. Dwivedi, Emerging Markets Research Centre (EMaRC)
• Georgia Kapitsaki, University of Cyprus
• Matti Mäntymäki, University of Turku
• Ilias Pappas, Norwegian University of Science and Technology
• Marinos Themistocleous, University of Nicosia
Program Co-Chairs
• Achilleas Achilleos, Frederick University of Cyprus
• Stefano Forti, University of Pisa
• Angelika Kokkinaki, University of Nicosia
**** PLEASE, EXCUSE MULTIPLE POSTINGS ****
Call For Papers
CFP for the 2nd Workshop on Information Retrieval for Understudied Users
(IR4U2) - Bridging User-centered AI with IR: Making Information Retrieval
Accessible for All
Please join us at IR4U2, co-located with the 48th International ACM SIGIR
Conference on Research and Development in Information Retrieval, which will
take place 13th-18th July 2025 in Padua, Italy
Information Retrieval (IR) remains an active, fast-paced area of research.
Nevertheless, most advancements in this domain have primarily favored what
we might term 'conventional' users, such as adults from the global north.
We envision IR4U2 as a forum to spotlight research and industry efforts
that, while sparse, consider diverse, and often understudied, user groups.
Among these groups, we find, for example, older adults, young children and
adolescents, individuals afflicted by mental health disorders, users with
autism spectrum disorder (ASD), individuals with intellectual disabilities,
or those with specific learning needs.
In this second iteration of IR4U2, we will focus more specifically on a
**user-centred AI perspective**, which we believe is vital for informing
the design, development, and assessment of IR systems that thoughtfully
address the diverse needs of understudied populations, ensuring genuine
accessibility and inclusivity.
We aim to
• Build, extend and maintain a community involving multi-disciplinary Ph.D.
students, academics, and industry practitioners aiming to advance
understanding of core (AI for) IR technology and its impact on a broad
range of understudied users.
• Take inventory of the different kinds of use cases, research work,
ongoing efforts, and existing resources while reflecting on the progress
made since the last IR4U2 iteration.
• Define guidelines to promote user-centric design of IR systems.
• Outline a general approach to facilitate research endeavors driven by and
at the service of specific user groups
IR4U2 will be a highly participatory, full-day, in-person workshop. This
will involve informal interactions, facilitated group work, and brief
presentations of accepted contributions. These contributions will help
construct a snapshot of the current works in this area.
Topics of interest include:
-
User-centered design of IR algorithms for understudied users
-
User-centric design of user interfaces for IR for understudied users
-
The use of AI for enhancing IR systems for understudied users
-
The positive and negative impact of AI on IR for understudied users
-
User modeling to enable IR and recommendation technologies tailored to
understudied populations
-
Data collection and benchmark development of IR catering to understudied
populations.
-
IR applications targeting understudied populations
-
IR techniques in the era of LLM and generative models with and for
understudied populations
This is not an exhaustive list, as we are also interested in contributions
discussing challenges inherent to designing IR technology at the service of
understudied user groups–from the need for multidisciplinary,
multi-stakeholder collaborations to how to build datasets.
Submissions:
Peer reviewed contributions. These include research papers presenting
empirical explorations, user studies, and/or new algorithms related to the
open problems listed in topics of interest, as well as position/vision
contributions discussing uses cases, challenges, and future research
directions. These contributions should be submitted on EasyChair (
https://easychair.org/conferences?conf=ir4u20) at least 4 pages, but up to
12 (excluding references) formatted in CEURART’s single-column template (
https://www.overleaf.com/latex/templates/one-column-layout-template-for-sub…).
Accepted contributions will be presented at the workshop and published in
workshop proceedings.
Editorially-reviewed contributions. To enable potential attendees to
articulate their views on the topics of the workshop, share
already-published works, bring awareness to ongoing European projects in
this area, etc., we ask the submission of a short extended abstract. This
type of informal submission (via this form:
https://docs.google.com/forms/d/e/1FAIpQLSeoz0WWHx_0EXcPc9AZOTw6zx07gSolQ61…
) will be editorially
reviewed by workshop organizers to gauge fit as well as themes of interest
for group discussions. Accepted contributions will be presented at the
workshop, but not published in the proceedings.
Important dates
All the deadlines are set at 11:59 PM AoE.
-
Submission: April 23, 2025
-
Author notification: May 21, 2025
-
Camera-ready: June 1, 2025
-
Workshop day: July 17, 2025
At least one author of each accepted paper must register and attend the
workshop. Please feel free to reach out to the ir4u2.research(a)gmail.com
with questions. For further information, see
https://ir4u2workshop.wixsite.com/ir4u2-2.
Organizers:
Noemi Mauro, University of Turin, Italy
Angelo Geninatti Cossatin, University of Turin, Italy
Sole Pera, TU Delft, The Netherlands
Federica Cena, University of Turin, Italy
Theo Huibers, University of Twente, The Netherlands
Monica Landoni, Università della Svizzera Italiana, Switzerland
Emiliana Murgia, Università di Genova, Italy
ACM* GOODIT Conference Call for Special Tracks Proposals
3-5 September 2025, Antwerp, Belgium
https://goodit2025.idlab.uantwerpen.be/
SCOPE
GoodIT 2025 will feature special tracks whose aim is to focus on a specific topic of interest related to the overall scope of the conference.
We solicit proposals for special tracks to be held within the main conference and whose publications will be included in conference proceedings. Special tracks proposals can focus on any contemporary themes that highlight social good aspects in the design, implementation, deployment, securing, and evaluation of IT technologies.
* Pending confirmation.
SPECIAL TRACK PROPOSAL FORMAT
A special track proposal must contain the following information:
** Title of the special track
** The names of the organizers (indicatively, two) with affiliations, contact information, and a single paragraph of a brief bio.
** A short description of the scope and topics of the special track (max 1/2 page) and a brief explanation of: (1) why the topic is timely and important; (2) why the topic is related to the conference’s main theme; (3) why the special track may attract a significant number of submissions of good quality.
** Indication if a journal special issue is associated with the special track, possibly with information on the process of selecting papers.
** The plan to disseminate the call for papers of the special track for achieving a reasonable number of paper submissions (a list of emailing lists will help).
** An outline of the foreseen reviewing process to ensure the scientific quality of the accepted papers including a tentative list of program committee members.
** A draft call for papers (max 1 page).
SELECTION OF SPECIAL TRACKS
Accepted Special Tracks will be curated by the Special Track Chairs, possibly involving other members of the conference’s organizing committee, and possibly discussing details with the Track Proposers.
PUBLICATION
Papers submitted to each special track have to satisfy the same criteria as for the main conference. They must be original works and must not have been previously published. They have to be peer-reviewed by the track’s Program Committee (at least three reviews per submitted paper are required). The final version of papers must follow the formatting instructions of the main conference. At least one of the authors of all accepted papers must register and present the work at the conference on site; otherwise, the paper will not be published in the proceedings. All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. The special track may provide an option for publishing the extended versions of selected papers in a special issue of a journal.
SPECIAL TRACK PROPOSAL SUBMISSION GUIDELINES
The proposal should be submitted as a single PDF file to the special track chairs (see below) via email to: ombretta.gaggi(a)unipd.it and catia.prandi(a)unibo.it The subject of the e-mail must be: “GoodIT 2025 – special track proposal”. The special tracks chairs may ask proposers for supplying additional information during the review period.
IMPORTANT DATES
** Proposal Submission Deadline: March 10th, 2025
** Notification of Selection: March 17th, 2025
** Paper submission deadlines must be the same as for the main conference
CONTACT (SPECIAL TRACKS CHAIRS)
** Ombretta Gaggi (University of Padua, Italy) – ombretta.gaggi(a)unipd.it
** Catia Prandi (University of Bologna, Italy) – catia.prandi(a)unibo.it
/Apologize for unintended cross-mailing/
=========================================================
Invite your students (bachelor, master and Ph)D to live the fantastic
experience of the 6th edition of the contest and get academic
recognition that can elevate their profile
**International Student Design Contest (2025) *
*/@//
//10th International Conference on Smart Learning Ecosystems and
Regional Development//
/ June 12-13, 2025
/*https://www.slerd.org/contest/*/
video presentation <https://www.youtube.com/watch?v=LW3ZdvI26u4&t=31s>
of the contest
/=========================================================
Deadline for ideas submission: *April 15th, 2025
*/ /=========================================================/
Contacts:slerd25-contest@utt.fr <mailto:slerd25-contest@utt.fr>or
aslerd.org(a)gmail.com
=========================================================
/Winner: /will be awarded with 500 € grant
/Finalists: /all have the opportunities to attend the conference for free
and present their projects in front of an international audience of experts.
=========================================================
*DESIGN & DEVELOPMENT CONTEXT and GOALS*
Smart Learning Ecosystems should perform at best on all the dimensions
that contribute to the well-being of students and all players involved
in the development of a learning process: /infrastructures, food,
environment, info/admin services, mobility, safety, social interaction,
satisfaction, challenges, self-fulfillment/. Being inspired by the flow
theory and by the Maslow’s pyramid, we can state that: ecosystems are
smart when /“individuals that take part in the local processes achieve a
high level of skills and, at the same time, are also strongly motivated
and engaged by continuous and adequate challenges, provided that their
primary needs are reasonably satisfied”./
The smartness of learning ecosystems, thus, is not created merely
through the availability of digital infrastructures and applications.
When technologies are both available and adopted enthusiastically, they
can start to make a difference in both simplifying and accelerating
progress toward the achievement of system smartness. One has to keep in
mind, however, that technologies are smart not because they are capable
of replacing human reasoning but, rather because they can help towards
achieving a people centered smartness, through streamlining mundane
organisational tasks, and enhancing the skills of all actors involved in
learning processes.
Our duty, with the help of technology, is to support learning ecosystems
(formal, informal, non-formal) to develop their people centered
smartness towards becoming incubators of social innovation and engines
of sustainable regional development./Smartness is a goal/ and we can
support our learning ecosystems along the process to achieve it by
proposing solutions capable to solve or mitigate problems that prevent
the learning ecosystems to be people centered.
We expect students, wishing to take part in the contest, to analyze
their learning ecosystem, detect problems and find solutions that can
help their, and as well other learning ecosystems, to get smarter.
Proposals submitted to this call are expected to address thesame general
themes of the call for papers of the conference, namely:
* places for smart education,
* people in place centered design for smart education,
* supportive learning technologies and tools for smart education.
==========================================
Important dates:
---------------------------------------------------------
• Deadline for ideas submission to slerd25-contest(a)utt.fr
<mailto:slerd25-contest@utt.fr>: *April 15th, 2025*
• Selection of the best 3 proofs of concepts and prototypes
(finsalists): May 6th, 2025
• Presentation and demo at SLERD 2024 and winner announcement: June
12th and 13th, 2025
==========================================
==========================================
Early bird registration to the main conference, SLERD 2025, is now open:
https://www.slerd.org/registration-form/
*Deadline for early bird registration to SLERD 2025: May 15th*
SLERD 2025 is featuring the keynotes by:
/*Charles B. Hodges (Georgia Southern University)*/
/*EVOLVING LABELS, CONSISTENT ROOTS: THE LASTING POWER OF INSTRUCTIONAL
DESIGN*/
/*
*//*Helen Crompton (ODUGlobal & Old Dominion University)*/
/*AFFORDANCES and LIMITATIONS of GENERATIVE AI in EDUCATION*/
/*
*/and more ... stay tuned!
==========================================
*** Apologies for cross posting ***
The Creative, Intelligent & Multisensory Interactions Laboratory of
University of Trento, Italy (http://www.cimil.disi.unitn.it/) welcomes
expressions of interest for a fully funded PhD position in "Musical XR".
The PhD activities will be conducted in the context of the MUSMET project
funded by the European Innovation Council ("Musical Metaverse made in
Europe: An innovation lab for musicians and audiences of the future":
https://musmet.eu/).
We are looking for candidates with a strong interest in XR technologies and
passion for music, willing to acquire further skills in XR development and
human-computer interaction. The position will be part of the vibrant
academic and industrial consortium of the MUSMET project, with access to
state-of-the-art facilities and mentorship from experienced researchers.
Interested candidates can send their expression of interest to Prof. Luca
Turchet (luca DOT turchet AT unitn DOT it) attaching a detailed CV as well
as official transcripts of the list of exams and corresponding grades of
both bachelor and master's degrees.
The position is not yet open, but to apply it will be necessary to have
achieved a master's degree by the end of October 2025 as well as to possess
demonstrated English skills (e.g., via a master degree in English or via
certificates such as TOEFL).
The position will start on 1st of November 2025. The main workplace will be
Trento, Italy, but there will be the possibility to spend various visiting
research periods at the headquarters of the academic and industrial
partners of the MUSMET project.
Best regards
Luca
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
(Apologies if you receive multiple copies of this call)
--------------------------------------------------
CALL FOR EXTENDED ABSTRACTS
Second Workshop on Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and Biases
Co-located with the 4th International Conference on Hybrid Human-Artificial Intelligence (HHAI25)
June 10, 2025 | Pisa, Italy (in-person)
https://sites.google.com/view/frictional-ai/home
--------------------------------------------------
**Workshop Overview**
Building on the success of its first edition at HHAI 2024, the full-day workshop on "Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and Biases" advances the exploration of over-reliance and biases in Human-AI Interaction. Central to this discussion are approaches that intentionally introduce moments of cognitive effort and reflection into AI interactions to prevent passive or automatic reliance. While conventional AI design prioritises efficiency and seamlessness, this workshop invites participants to examine AI systems that strategically slow down decision-making when necessary to mitigate automation bias, cognitive offloading, and over-trust, ultimately fostering accuracy, responsibility, and human oversight.
Such friction-in-design encompasses strategies that encourage users to reflect before acting, such as requiring justification before accepting AI recommendations, displaying confidence scores with uncertainty visualisations, or using explainability mechanisms that slow decision-making to reinforce human oversight.
This workshop fosters interdisciplinary dialogue across AI research, cognitive science, HCI, and governance to ensure AI systems empower users rather than encourage unchecked reliance. The program will feature keynote presentations by leading experts in academia and industry, author presentations, and interactive discussions to advance the discourse on cognitively engaging and responsible AI design.
Keynote speakers include:
• Prof. Federico Cabitza (University of Milano-Bicocca, Italy) – Expert in AI-assisted decision-making and medical AI.
• Bart Van Leeuwen (Fire Services Expert, Netherlands) – Expert in human factors and situational awareness in high-risk environments.
**Topics of Interest**
We welcome contributions from researchers, practitioners, and policymakers on topics including, but not limited to:
• Design Principles for Cognitive Engagement
• Measuring and mitigating automation bias, algorithmic aversion, and cognitive offloading
• Ethical and Governance Perspectives on Friction-in-Design
• Applications, Case Studies and Experimental Findings
We encourage submissions from a variety of disciplines, including AI, HCI, cognitive science, law, philosophy, and beyond.
**Submission Details**
• Types of Submissions: Extended Abstracts (500-1,000 words)
• Format: CEURART-WS style preferred
• Submission Portal: https://cmt3.research.microsoft.com/FrictionalAIWorkshop2025
• Proceedings: All accepted papers will be published in the HHAI 2025 Workshop Proceedings on CEUR-WS.
Authors of accepted contributions are required to attend the workshop in-person and register to the HHAI25 conference (single-day registration available, details TBA).
**Important Dates**
• Paper Submission Deadline: April 4, 2025 (AoE)
• Notification of Acceptance: May 2, 2025
• Camera-Ready Submission: TBD (authors will be invited to expand their contributions following workshop discussions)
• Workshop Date: June 10, 2025
**Beyond the Workshop**
Our aim is to foster a research network. Authors from all editions, if desired, will be invited to participate in future initiatives, including knowledge exchanges, collaborative publications, special journal issues, and online lecture series.
**Organising & Programme Committee**
• Chiara Natali (University of Milano-Bicocca, Italy & IDSIA, SUPSI, Switzerland)
• Mohammad Naiseh (Bournemouth University, UK)
• Brett Frischmann (Villanova University, USA)
• Programme Committee: full list available at https://sites.google.com/view/frictional-ai/home
For more information, visit our website: https://sites.google.com/view/frictional-ai/home
Contact: chiara [dot] natali [at] unimib.it
*** Last Mile for Additional Contributions ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in CCIS ***)
(*** Submission Deadline: March 1, 2025 (firm!) ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
All accepted papers in the different categories of additional contributions will appear in
the adjunct conference proceedings volume to be published by Springer in the CCIS series
(https://www.springer.com/series/7899).
All papers must be formatted using the Springer conference proceedings template
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
The length of the paper is specified below for each different category of contribution.
Workshop Papers
The following workshops will have their accepted papers published in CCIS by Springer:
• 1st International Workshop on Upholding Ethical Designs (iWOULD)
https://iwould2025.wordpress.com
• Persuasion and AI Disclosure: Building Trust in Synthetic Media
https://aunmedia.org/AIDisclosure/
The workshop papers should be 12 pages in length (excluding references).
Extended Abstracts
They showcase the results of already conducted and unpublished studies where authors do not
wish to publish them as regular papers in the conference proceedings but rather present them
at the conference for discussions that can shape the final version (that may be submitted
elsewhere later). The studies will also be devoted a time slot for oral presentation in a special
session. Extended abstracts must be 4 to 6 pages in Springer CCIS format (including
references). Accepted abstracts will be included in the adjunct Springer CCIS proceedings,
unless the authors wish to opt out. Selected papers in this category, based on their quality,
level of timeliness, relevance and completion, will also be invited for submission to
Behaviour & Information Technology journal.
Late Breaking Results (LBR)
The papers in this category cover new research in any topic that regular paper submissions
cover and are expected to present new and emerging results. Authors should submit a 12
pages paper (excluding references) in Springer CCIS format. Accepted papers will be included
in the adjunct Springer CCIS proceedings.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer CCIS format. Accepted
posters will be included in the adjunct Springer CCIS proceedings. Posters will be displayed and
presented during a dedicated session of the conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in Springer CCIS format in the adjunct Springer CCIS proceedings.
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 12 pages proposal
(including references) in Springer CCIS format describing their research question, its position
with respect to the state of the art, their research plans and methodology, ideas, and results
achieved so far. Accepted papers will be included in the adjunct Springer CCIS proceedings
unless opted out by the student.
IMPORTANT DATES
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
• Author registration deadline: March 28, 2025
• Early bird registration: April 5, 2025
SUBMISSION INSTRUCTIONS
The submission link is: https://easychair.org/conferences/?conf=persuasive2025 (choose the
appropriate category or workshop).
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Late Breaking Results (LBR) Chairs
• Areej B. Babiker, Hamad Bin Khalifa University, Qatar
• Jaap Harn, Eindhoven University of Technology, Netherlands
• Isaac Wiafe, University of Ghana, Ghana
Doctoral Consortium Chairs
• Jaap Harn, Eindhoven University of Technology, Netherlands
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
Dear Researchers,
We are pleased to announce that submissions are now open for IEEE
AI-Standard 2025 – The IEEE Conference on AI Standardization and Quality
Assurance. This conference provides a global platform for AI researchers,
industry leaders, policymakers, and technology developers to discuss and
shape the future of AI standardization, governance, and quality assurance.
*Conference Details*
- *Dates:* May 5-7, 2025
- *Location:* Hyatt Regency Santa Clara, CA, USA
- *Submission Deadlines:*
- Abstract Submission: March 10, 2025
- Full Paper Submission: March 21, 2025
- Acceptance Notification: April 7, 2025
- Camera-Ready Submission: April 15, 2025
*Technologies and Areas of Interest* We invite submissions on a wide range
of topics, including but not limited to:
- AI Standards and Quality Assurance for Semiconductors
- AI Standards and Quality Assurance for Computer Vision
- AI Standards and Quality Assurance for Unmanned Aerial Vehicles (UAV)
and Aerospace
- AI Standards and Quality Assurance for Environmental, Social, and
Governance (ESG) Intelligence
- AI Standards for Smart Grids and Clean Energy
- AI Standards for Robotics and Autonomous Vehicles
- AI Standards and Quality Assurance for Infrastructure and Tools
- AI Standards and Quality Assurance for Chatbots
- AI Standards and Quality Assurance for Agricultural Technology
- AI Standards and Quality Assurance for Healthcare
For more details, please visit the IEEE AI-Standard 2025 website:
https://ieeeaiindustrystandard.org
Submit your paper: https://easychair.org/conferences/?conf=cai2025
<https://ieeeaiindustrystandard.org/call-for-papers/>
We look forward to your contributions in shaping the future of AI!
Best regards,
Jerry Zeyu Gao
Technical Program Chair – IEEE AI Standard 2025
*** CALL FOR WORKSHOPS - Mensch und Computer (MUC) 2025 ***
31. Aug – 3. Sep 2025, at the Chemnitz University of Technology in
Chemnitz, Germany
*Workshop Proposal Submission Deadline: March 5th, 2025*
* We apologize if you receive multiple copies of this CfP *
*For the online version of this Call, please visit:
https://muc2025.mensch-und-computer.de/en/workshops/ *
The “Mensch und Computer” (MuC) conference, launched in 2001, is the
largest conference series on human-computer interaction in Europe. MuC
offers participants from science and industry a platform for
contributions and discussions on innovative forms of interaction between
people and digital technology, on human-centered development methods,
interactive applications, and other topics in the field between users,
teams and communities on the one hand and information and communication
technologies used on the other hand. The aim of the conference is to
discuss innovative research results, to promote the exchange of
information between academia and practitioners, to stimulate research
activities and training, and to sensitize science, practice, and the
public to the relevance of human- and task-oriented technology design.
*Important Dates*
All deadlines are set to Anywhere on Earth (AoE). In contrast to
previous years, the deadline will not be extended at a later point.
Please consider all dates and times final.
- Organizer submission deadline: March 5th, 2025
- Organizer notification: March 19th, 2025
- Call for participation released by workshop organizers and individual
workshop website up and running: on or before April 23rd, 2025
- Organizer publication-ready deadline: July 30th, 2025
Workshops can define a specific submission deadline as necessary to
fulfill whatever selection process they have, but they need to consider
the publication-ready and early registration deadlines.
* Message from the Workshop Chairs *
We invite you to submit proposals for workshops at Mensch und Computer.
Workshops are a gathering place for attendees with shared interests to
meet in the context of a focused and interactive discussion. Workshops
are an opportunity to move a field forward and build community: a chance
to find people who care about the same issues, questions, and research
agendas as you. Workshops may address any topic relevant to the HCI
community, e.g., questions of basic research and applied research, HCI
practice, HCI education, new methodologies, emerging application areas,
ethics, sustainability, or design innovations. Most workshops (half or
full-day) take place on Sunday before the start of the technical
program, but workshops can also be run on Monday or Tuesday.
As Workshop Chairs, we will create a carefully curated list of workshops
that reflects the needs and desires of the community. Please note that
we might propose modifications and augmentations, such as suggesting
that workshops be combined where appropriate.
The workshop should address timely topics and phenomena; therefore, it
depends on the year in which topics are considered particularly relevant
and interesting. The space and technical limitations will also influence
the number and form of the selected workshops.
* Workshop Chairs *
Yasmeen Abdrabou
Mark Colley
*** Last Mile for Workshop Proposals Submission ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
(*** Submission Deadline: February 24, 2025 (extended and firm) ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).
ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.
Topics of interest are, but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOps and MLOps
• Software Architecture challenges in Blockchain Engineering
• Software Architecture challenges in Quantum Software
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
• Agile Software Architecting
• Human Aspects of Software Architecting
• Software Architecture Assessment
• AI assisted Software Architecting
• Agile Modeling
All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.
The proposal must include the following information in the order specified:
• Workshop title and acronym
• Contact information for the workshop organizers (name, affiliation, email) and the main
contact
• Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
• Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
• Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration - half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
• Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
• Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
• Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
• Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
• Draft Call-for-Papers (1 page)
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track
(https://easychair.org/conferences/?conf=ecsa2025).
ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES
• Workshop proposals: February 24, 2025
• Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
• Workshop papers submission: May 19, 2025
• Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
• Workshop dates: September 15-16, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
Workshop Co-Chairs
• Tommi Mikkonen, University of Jyvaskyla, Finland
• Jennifer Perez, Universidad Politécnica de Madrid, Spain
*** Please accept our apologies for cross-postings ***
***************************************************************************************
INTERACT 2025 - 20th IFIP TC.13International Conference on Human-Computer Interaction
September 08 – 12, 2025
Belo Horizonte, Brazil
www.interact2025.org<http://www.interact2025.org>
***************************************************************************************
Call for Papers
INTERACT 2025 is the 20th International Conference of Technical Committee 13 (Human- Computer Interaction) of IFIP (International Federation for Information Processing).
INTERACT is a highly international conference and welcomes papers on all aspects of human-computer interaction.
The theme of the conference is “Blending Experiences in Interaction Design”.
INTERACT 2025 will be hosted at Belo Horizonte, the capital of Minas Gerais in Brazil. The state of Minas Gerais has a rich diversity with the blending of experiences encompassing a hot pot of cultures and ancestries from around the world, mixing heritage and modern, hand-made traditional artifacts and high-tech industry.
This context provides inspiration to bring research challenges to designing blending experiences with virtual and physical, different cultures, and a growing blending of human-created and artifacts generated by artificial intelligence.
The call for papers is now open for the following categories:
Tracks with submission deadline February 24th, 2025 (EXTENDED – previously February 17th, 2025)
- Full papers*
- Workshops
*Title, authors, abstract and SUBCOMMITTEE must be recorded in PCS by February 17th, 2025.
Tracks with submission deadline May 19th, 2025
- Short papers
- Posters
- Courses
- Panels
- Interactive Demos
- Doctoral Consortium
- Industrial Experiences
All contributions are peer reviewed, juried or curated by the members of the international program committee. Papers accepted in all the tracks will be published in the proceedings edited by Springer in the LNCS series, except the Doctoral Consortium papers. Consortium attendees are encouraged to submit a paper or contribution to any of the other tracks on content similar to that in the proposal for the Doctoral Consortium.
A selection of papers accepted and presented in workshops organized by the IFIP TC-13 Working Groups will be published as post proceedings in a Springer LNCS volume.
Submission Information is available at the Conference Website.
Technical Program chairs
Carmelo Ardito - Politecnico di Bari, Italy
Isabela Gasparini - Universidade do Estado de Santa Catarina, Brazil
Tayana Conte - Universidade Federal do Amazonas, Brazil
General chairs
Raquel Prates - Universidade Federal de Minas Gerais, Brazil
André Freire - Universidade Federal de Lavras, Brazil
--------------------------------------------------------------------------------------------
For further information please visit the web site: www.interact2025.org<http://www.interact2025.org>
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Carmelo Ardito, PhD
Dipartimento di Ingegneria Elettrica e dell'Informazione
Politecnico di Bari
via Orabona, 4 - 70125 Bari, Italy
E-Mail: carmelo.ardito(a)poliba.it<mailto:carmelo.ardito@poliba.it>
Personal Home Page:
https://sisinflab.poliba.it/people/carmelo-antonio-ardito/
Research Group:
SisInf Lab - Information Systems Laboratory
http://sisinflab.poliba.it/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Informativa Privacy - Ai sensi del Regolamento (UE) 2016/679 si precisa che le informazioni contenute in questo messaggio sono riservate e ad uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La preghiamo di eliminarlo senza copiarlo e di non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. Privacy Information - This message, for the Regulation (UE) 2016/679, may contain confidential and/or privileged information. If you are not the addressee or authorized to receive this for the addressee, you must not use, copy, disclose or take any action based on this message or any information herein. If you have received this message in error, please advise the sender immediately by reply e-mail and delete this message. Thank you for your cooperation.
*[Apologies for cross-posting]*
Please share widely with interested colleagues and networks!
SYNERGY 2025: Workshop on Designing and Building Hybrid Human-AI Systems
Co-located with HHAI 2025 (Hybrid Human-AI Intelligence Conference)
June 9, 2025 - Pisa, Italy
https://synergy.trx.li/
Important Dates:
- Submission Deadline: April 11, 2025 (AoE)
- Notification: May 2, 2025
- Camera Ready: May 16, 2025
ABOUT
------
In 1960, Joseph Licklider envisioned "Man-Computer Symbiosis" where computation would augment human intellect. Today, as AI systems work alongside people in tasks from visual analytics to code generation, we are learning to design truly synergistic systems where humans and AI work flexibly together, leveraging their complementary abilities.
Following our successful first edition at AVI 2024 (https://synergy.trx.li/2024/), this workshop brings together researchers exploring the design, implementation, and evaluation of meaningful human-AI collaboration systems. The workshop will include consortium partners from the new €10M EU project TANGO "It takes two to tango: a synergistic approach to human-machine decision making".
TOPICS
-------
We invite submissions in four key areas:
- Interactive Decision-Making Systems: Real-time collaboration mechanisms, task allocation protocols, and approaches for handling uncertainty
- Adaptive Collaboration Frameworks: Dynamic systems that adjust to cognitive load and learn from human intervention
- Evaluation Methods: Novel approaches to measuring effectiveness of human-AI partnerships
- Implementation Architecture: Practical solutions and patterns for building collaborative systems
We particularly welcome submissions presenting concrete mechanisms, empirical evaluations, novel interaction patterns, and practical implementation challenges.
All submissions should demonstrate:
- Integration of both AI capabilities and human interaction aspects
- Consideration of practical design and implementation implications
- Clear connection to human-AI collaboration, even in theoretical or policy-focused work
SUBMISSION
----------
- Minimum 5 pages, CEUR-WS single column format
- Submit via Microsoft CMT: https://cmt3.research.microsoft.com/SYNERGY2025
- Selected papers will be invited for submission to a Special Issue on Hybrid Human-AI Systems in a leading journal
ORGANIZERS
----------
- Tommaso Turchi, University of Pisa, Italy
- Alan Dix, Swansea University & Cardiff Metropolitan University, UK
- Matt Roach, Swansea University, UK
- Alessio Malizia, University of Pisa, Italy
- Ben Wilson, Swansea University, UK
For more information:
Website: https://synergy.trx.li/
Contact: tommaso.turchi(a)unipi.it
This workshop is supported by the HORIZON Europe project TANGO - Grant Agreement n. 101120763.
*CFP: 1st International Workshop on Web3 Applications and the eVolution
of dEcentralized finance (WAVE) 2025 @ IEEE ISCC 2025*
https://sites.google.com/unipi.it/wave2025/home
2-5 July 2025, Bologna, Italy
Accepted papers will be published by IEEE and will be available via the
IEEE Xplore.
*Motivation and Rationale*
Web3 and Decentralized Finance (DeFi) are two key factors of the new
Internet era. They are redefining the landscape of digital
communications and distributed systems, offering new opportunities for
secure, resilient, and scalable applications. The worldwide adoption of
Web3 is reshaping how users experience Internet services by including
concepts such as decentralization, democratization and rewarding in
existing services. The main engine of Web3 is blockchain technology.
However, there are numerous areas where there is room for improvement.
To begin with, most Web3 applications revolve around DeFi, however, the
decentralisation offered by blockchain technology could help plenty of
scenarios. Promising scenarios are supply chains, health, decentralized
storage, data sharing, power grids, virtual worlds (like the Metaverse)
and many more. Additionally, there are other scenarios where Web3 could
have a meaningful impact, including IoT, vehicular networks, cloud and
edge computing, digital identities, intellectual property management,
digital twins, and integration with the physical world. DeFi is still
quite far from perfect. Indeed, fungible and non-fungible assets are
constantly evolving to include more advanced functionalities as so to
increase their adoption. Moreover, DeFi was shown to be susceptible to
malicious activity, including fake NFTs, sleepminting, washtrading, rug
pull, pump and dump, Maximal Extractable Value and other scams. Finding
solutions to foresee and prevent such malevolent practices becomes
crucial for the true adoption of this technology. Lastly, blockchain
technology has some inherent limitations that are still to be addressed,
including creating efficient consensus protocols for public blockchains,
and secure channels for transaction confirmation among others.
The Web3 Applications and the eVolution of dEcentralized finance (WAVE)
workshop analyses the technological challenges and the potential of Web3
and DeFi applications. By bringing together researchers and
practitioners, the workshop aims to attract contributions that can
discuss how these emerging technologies can shape the future of
blockchain, and address the challenges of their adoption. Papers on both
theoretical and design aspects are welcomed, which describe and evaluate
novel design methods and system prototypes. The workshop also welcomes
work-in-progress and position papers.
*Topics*
We welcome submission on a wide range of topics, including but not
limited to:
Web3 Applications and Technologies
Web3 storage decentralization and data sharing
Novel Web3 applications (IoT, networks, cloud computing)
DLTs and Blockchain Technology
Blockchain security and performance
Adoption of blockchain in innovative scenarios
Decentralized Finance (DeFi) and similars (e.g. GameFi, SocialFi)
Application of DeFi to novel scenarios
DeFi vulnerability identification and mitigation
New DeFi services
Decentralized Social Networking: analysis and applications
Decentralized Technology for the Metaverse
NFTs analysis and applications
AI for Web3 and DeFi
Privacy, scalability, and governance
Networking and communications for Web3 and DeFi
Solutions for safe online environments
*Submission*
Submissions will be made via EDAS using the following link:
https://edas.info/newPaper.php?c=33279.
Note that accepted papers of up to 6 pages will be published with no
additional charge. Exceeding pages will be charged an additional fee.
Papers exceeding 7 pages will not be accepted. At least one author of
each accepted paper is required to register to the conference and
present the paper. Only registered and presented papers will be
published in the conference proceedings. Accepted papers will be
included in the ISCC 2025 proceedings and will be submitted for
inclusion to IEEE Xplore. The ISCC proceedings have been indexed in the
past by ISI, DBLP and Scopus. This makes the ISCC conference one of the
publication venues with very high visibility and impact in both Computer
and Communications areas.
*Important Dates*
Papers submission: *[Extended Deadline] *March 9th, 2025 (AoE, UCT -12)
Notification of acceptance: March 20, 2025
Camera-ready paper due: April 14, 2025
Workshop: July 2-5, 2025 (tbc)
Dear colleagues,
The submission deadline for the ECSCW Doctoral Colloquium is approaching
quickly. Submissions are due in just one week (Feb 18th, AoE).
We encourage PhD candidates working broadly in the field of CSCW to apply.
This is a great opportunity to share your research, receive valuable
feedback, and connect with fellow scholars. If you have any questions,
please don't hesitate to reach out to us at ECSCW25_DC(a)easychair.org
Best regards,
Naja Holten Møller, University of Copenhagen, Denmark
Troels Mønsted, University of Oslo, Norway
María Menéndez-Blanco, Free University of Bozen-Bolzano, Italy
[image: banner]
*ECSCW25 -- **https://ecscw.eusset.eu/2025/* <https://ecscw.eusset.eu/2025/>
The EUSSET Conference on Computer-Supported Cooperative Work is an
international venue on practice-centred computing and the design of
cooperation technologies.
ECSCW is a single-track conference that contributes to developing an
interdisciplinary and global community, supported by EUSSET, the European
Society for Socially Embedded Technologies <https://www.eusset.eu/>.
The conference format facilitates critical discussion across disciplinary
and national borders in the field.
*Call for submissions*
The 23rd edition of* ECSCW* will take place in *Newcastle upon Tyne* from *June
30th to July 4th, 2025.*
We invite researchers and practitioners to *submit Contributions to the
EUSSET CSCW 2025 for the following tracks: *
- Conference Papers
<https://ecscw.eusset.eu/2025/index.php/conference-papers/>
- Exploratory Papers
<https://ecscw.eusset.eu/2025/index.php/exploratory-papers/>
- Demos and Posters
<https://ecscw.eusset.eu/2025/index.php/posters-demos/>
- Panels <https://ecscw.eusset.eu/2025/index.php/panels/>
- Masterclasses <https://ecscw.eusset.eu/2025/index.php/masterclasses/>
- Workshops <https://ecscw.eusset.eu/2025/index.php/workshops/>
- Doctoral Colloquium
<https://ecscw.eusset.eu/2025/index.php/doctoral-colloquium/>
*Key Dates *
January 15, 2025 EasyChair system
<https://easychair.org/conferences/?conf=ecscw2025> open for submissions
*Conference Papers and Exploratory papers *
*February 18, 2025* Submissions due for Conference and Exploratory papers
(23:59 AoE)
*Demos and Posters; Panels; Masterclasses; Workshops; Doctoral Colloquium:*
March 4, 2025 Submissions due (23:59 AoE)
For more information please see below or visit:
https://ecscw.eusset.eu/2025/
*ECSCW 2025 Tracks *
*Conference Papers*
Authors have the opportunity to publish concise and focused empirical or
conceptual studies to support progress in a specific sub-domain of CSCW.
Submission could present a pointed insight from your fieldwork, a compact
argument to make, or an insightful experience from designing, implementing,
or sustaining a system for collaboration. Submissions could include, but is
not limited to, the following:
- A new methodology for designing or examining CSCW technologies
- Insights from the implementation of an IT system supporting
collaboration
- First experiences and insights from the use of a new system supporting
collaboration
- A case study of collaborative technology in a domain not typically
studied in CSCW research
- A discussion or unfolding of new CSCW theory
For more information visit:
https://ecscw.eusset.eu/2025/index.php/conference-papers/
*Exploratory Papers *
Exploratory paper submissions are smaller, focused studies,
works-in-progress, or design probes, based on provocative ideas that
explore a topic in new and innovative ways. Exploratory papers aim at
inspiring discussion towards the shaping the future of practice-focused and
impact-oriented CSCW research. The presentation of these papers at the
conference will utilize an alternative format to encourage conversation and
feedback.
This year we are particularly keen to encourage submissions that address
the impact of civic and community technologies.
For more information visit:
https://ecscw.eusset.eu/2025/index.php/exploratory-papers/
*Demos and Posters*
We invite submissions that present preliminary research results and
disseminate novel ideas to conference visitors. Posters also offer the
space to discuss potential collaborations and the emergent issues in CSCW
in an informal manner with the larger EUSSET CSCW community. We
particularly invite submissions that introduce speculative or provocative
ideas that challenge existing epistemologies and methodologies.
For more information visit:
https://ecscw.eusset.eu/2025/index.php/posters-demos/
*Panels*
Panels aim to highlight emerging and innovative topics in the CSCWC field.
Panels bring together a diverse range of voices and act as a vital medium
to discuss emerging topics and research agendas, and debate issues that may
not yet become fully recognized, acknowledged, or discussed.
For more information visit: https://ecscw.eusset.eu/2025/index.php/panels/
*Masterclasses*
Masterclasses facilitate discussion on any CSCW related topic and enable
organizers to elaborate on theoretical foundations in the form of lectures
as well as engage participants in hands-on learning experiences. We also
encourage proposals that address computing’s impact on societal issues
and/or the ECSCW communities broad interest in theories, methods, and
approaches from other disciplines interested in working across society and
computing.
For more information visit:
https://ecscw.eusset.eu/2025/index.php/masterclasses/
*Workshops*
We invite workshop proposals addressing research questions, new
methodologies and approaches, innovative technologies, and emerging
research areas with a special focus on sustainability. We also encourage
proposals that address computing’s impact on societal issues and/or the
ECSCW communities’ broad interest in theories, methods, and approaches from
other disciplines interested in working across societies and computing.
For more information visit:
https://ecscw.eusset.eu/2025/index.php/workshops/
*Doctoral Colloquium*
We invite candidates working broadly in the field of CSCW to apply.
Candidates at any stage of the PhD process will be considered. However, the
strongest candidates will be those who have a well-developed research
proposal and have made some progress towards realising it, while still
having time to benefit from advice and feedback by peers and senior
colleagues.
DC attendees will have the opportunity:
- To present their research during the main conference by means of
alternative formats, such as a madness session and/or posters, to gain
extra visibility and encourage conversation and feedback.
- To attend, free of charge, a one-day program of Masterclasses (dates
and availability to be confirmed).
For more information visit:
https://ecscw.eusset.eu/2025/index.php/doctoral-colloquium/
ECSCW 2025 General Chairs
Tom Bartindale, Clara Crivellaro and Vasilis Vlachokyriakos
*** Last Call for Workshop Proposals ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).
ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.
Topics of interest are, but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOps and MLOps
• Software Architecture challenges in Blockchain Engineering
• Software Architecture challenges in Quantum Software
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
• Agile Software Architecting
• Human Aspects of Software Architecting
• Software Architecture Assessment
• AI assisted Software Architecting
• Agile Modeling
All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.
The proposal must include the following information in the order specified:
• Workshop title and acronym
• Contact information for the workshop organizers (name, affiliation, email) and the main
contact
• Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
• Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
• Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration - half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
• Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
• Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
• Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
• Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
• Draft Call-for-Papers (1 page)
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track
(https://easychair.org/conferences/?conf=ecsa2025).
ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES
• Workshop proposals: February 15, 2025
• Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
• Workshop papers submission: May 19, 2025
• Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
• Workshop dates: September 15-16, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
Workshop Co-Chairs
• Tommi Mikkonen, University of Jyvaskyla, Finland
• Jennifer Perez, Universidad Politécnica de Madrid, Spain
*** First Call for Papers ***
The 16th IEEE International Conference on Knowledge Graphs (ICKG 2025)
December 12-13, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/ickg2025/
(*** Proceedings to be published by IEEE ***)
The annual IEEE International Conference on Knowledge Graph (ICKG) provides a premier
international forum for presentation of original research results in knowledge discovery and
graph learning, discussion of opportunities and challenges, as well as exchange and
dissemination of innovative, practical development experiences. The conference covers all
aspects of knowledge discovery from data, with a strong focus on graph learning and
knowledge graph, including algorithms, software, platforms. ICKG 2025 intends to draw
researchers and application developers from a wide range of areas such as knowledge
engineering, representation learning, big data analytics, statistics, machine learning, pattern
recognition, data mining, knowledge visualization, high performance computing, and World
Wide Web etc. By promoting novel, high quality research findings, and innovative solutions to
address challenges in handling all aspects of learning from data with dependency relationship.
All accepted papers will be published in the conference proceedings by the IEEE Computer
Society. Awards, including Best Paper, Best Paper Runner up, Best Student Paper, Best Student
Paper Runner up, will be conferred at the conference, with a check and a certificate for each
award. The conference also features a survey track to accept survey papers reviewing recent
studies in all aspects of knowledge discovery and graph learning. At least five high quality
papers will be invited for a special issue of the Knowledge and Information Systems Journal,
in an expanded and revised form. In addition, at least eight quality papers will be invited for a
special issue of Data Intelligence Journal in an expanded and revised form with at least 30%
difference.
TOPICS OF INTEREST
Topics of interest include, but are not limited to:
• Foundations, algorithms, models, and theory of knowledge discovery and graph learning
• Knowledge engineering with big data.
• Machine learning, data mining, and statistical methods for data science and engineering.
• Acquisition, representation and evolution of fragmented knowledge.
• Fragmented knowledge modeling and online learning.
• Knowledge graphs and knowledge maps.
• Graph learning security, privacy, fairness, and trust.
• Interpretation, rule, and relationship discovery in graph learning.
• Geospatial and temporal knowledge discovery and graph learning.
• Ontologies and reasoning.
• Topology and fusion on fragmented knowledge.
• Visualization, personalization, and recommendation of Knowledge Graph navigation and
interaction.
• Knowledge Graph systems and platforms, and their efficiency, scalability, and privacy.
• Applications and services of knowledge discovery and graph learning in all domains
including web, medicine, education, healthcare, and business.
• Big knowledge systems and applications.
• Crowdsourcing, deep learning and edge computing for graph mining.
• Large language models and applications
• Open source platforms and systems supporting knowledge and graph learning.
• Datasets and benchmarks for graphs
• Neurosymbolic & Hybrid AI systems
• Graph Retrieval Augmented Generation
SURVEY TRACK
Survey paper reviewing recent study in keep aspects of knowledge discover and graph learning.
In addition to the above topics, authors can also select and target the following Special Track
topics.
Each special track is handled by respective special track chairs, and the papers are also
included in the conference proceedings.
• Special Track 01: KGC and Knowledge Graph Building
• Special Track 02: KR and KG Reasoning.
• Special Track 03: KG and Large Language Model
• Special Track 04: GNN and Graph Learning
• Special Track 05: QA and Graph Database
• Special Track 06: KG and Multi-modal Learning.
• Special Track 07: KG and Knowledge Fusion.
• Special Track 08: Industry and Applications
SUBMISSION GUIDELINES
Paper submissions should be no longer than 8 pages, in the IEEE 2-column format, including
the bibliography and any possible appendices. Submissions longer than 8 pages will be
rejected without review. All submissions will be reviewed by the Program Committee based on
technical quality, originality, significance, and clarity. For survey track paper, please preface the
descriptive paper title with “Survey:”, followed by the actual paper title. For example, a paper
entitled “A Literature Review of Streaming Knowledge Graph”, should be changed as “Survey: A
Literature Review of Streaming Knowledge Graph”. This is for the reviewers and chairs to clearly
bid and handle the papers. Once the paper is accepted, the word, such as “Survey:”, can be
removed from the camera-ready copy.
For special track paper, please preface the descriptive paper title with “SS##:”, where “##” is
the two digits special track ID. For example, a paper entitled “Incremental Knowledge Graph
Learning”, intended to target Special Track 01 (Machine learning and knowledge graph) should
be changed as “SS01: Incremental Knowledge Graph Learning”.
All manuscripts are submitted as full papers and are reviewed based on their scientific merit.
The reviewing process is single blind, meaning that each submission should list all authors and
affiliations. There is no separate abstract submission step. There are no separate industrial,
application, or poster tracks. Manuscripts must be submitted electronically in the online
submission system. No email submission is accepted. To help ensure correct formatting, please
use the style files for U.S. Letter as template for your submission. These include LaTeX and
Word.
SUBMISSION LINK
https://wi-lab.com/cyberchair/2025/ickg25/
IMPORTANT DATES
• Paper submission (abstract and full paper): July 15, 2025 (AoE)
• Notification of acceptance/rejection: September 15, 2025
• Camera-ready deadline and copyright forms: October 15, 2025
• Early Registration Deadline: Oct. 29, 2025
• Conference: December 12-13, 2025
ORGANISATION
Conference and Local Organising Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chair
• Dan Guo, Hefei University of Technology
Program Chairs
• Cesare Alippi, Università della Svizzera italiana
• Shirui Pan, Griffith University
Local Organising Vice Chair
• Irene Kinlanioti, National Technical University of Athens
Finance Chair
• Constantinos Pattichis, University of Cyprus
Steering Committee Chair
• Xindong Wu, Hefei University Of Technology
(Apologies if you receive multiple copies of this call)
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CALL FOR ABSTRACTS
Workshop on Human-Centred Machine Learning: Bridging Design, Development, and Social Impact
March 6-7, 2025, Lugano, Switzerland (in-person)
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The B4EAI team (Best 4 Ethical AI) invites abstracts for the Workshop on Human-Centred Machine Learning: Bridging Design, Development, and Social Impact (March 6-7, 2025, Lugano – Switzerland), a two-day event focused on addressing critical questions about the ethically and socially responsible design and deployment of AI systems.
This workshop seeks to advance human-centred design principles and participatory approaches in AI development and contribute to the responsible adoption of these technologies.
Our workshop features a distinguished lineup of keynote speakers, including (in alphabetical order):
- Federico Cabitza (University of Milano-Bicocca, IT): "Measuring Social Impact in AI Systems"
- Cristina Conati (University of British Columbia, CAN): "Community Perspectives in AI Research"
- Marcello Ienca (Technical University of Munich, DE): "Policy Perspectives on AI Governance"
- Caterina Moruzzi (Edinburgh University, UK): "Future Directions in Human-Centered AI"
- Elisa Rubegni (Lancaster University, UK): "Human-Centred Design Principles in AI Development"
- Niels van Berkel (Aalborg University, DK): "Successful Case Studies in Human-Centred AI"
The programme includes dedicated panel sessions on the topics of "Bridging Technical Innovation and Social Impact", "Ethical Considerations in AI Development", "Implementation Challenges and Solutions" and "Shaping the Future of Human-Centred AI".
Finally, a session will be dedicated to spot presentations (10 minutes) by participants that would like to present their own research.
**Submission Guidelines**
For the spot presentations session, we welcome short abstracts addressing, but not limited to, the following topics:
- How can we design AI systems that meaningfully incorporate diverse human perspectives and needs throughout their development cycle?
- What methodological frameworks can bridge the gap between technical AI capabilities and real-world social challenges?
- How do we measure and evaluate the social impact of AI systems beyond traditional technical metrics?
- What are effective approaches for participatory design in AI development, particularly when working with marginalised or vulnerable communities?
- How can we ensure AI systems remain accountable to their intended social benefits throughout their lifecycle?
We invite the submission of abstracts for the meeting from early career scholars (students, postdoctoral researchers, and junior faculty).
Abstracts should be up to 250 words long (excluded references) and they should include name, affiliation, and title in one .pdf file.
Abstracts should be submitted by February 21 to: b4eai.info(a)gmail.com
**Important Dates**
Submission Deadline: February 21, 2025 AoE
Notification of Acceptance: February 24, 2025
Workshop Dates: March 6-7, 2025, Lugano – Switzerland
Location: Dalle Molle Institute for Artificial Intelligence, Campus Universitario USI/SUPSI (Via la Santa 1, 6962 Viganello)
For further details, please contact alessandro.facchini(a)supsi.ch
** We are committed to fostering diversity and equality. Submissions from underrepresented groups are particularly welcome. **
*** Last Call for Additional Contributions ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in CCIS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
All accepted papers in the different categories of additional contributions will appear in
the adjunct conference proceedings volume to be published by Springer in the CCIS series
(https://www.springer.com/series/7899).
All papers must be formatted using the Springer conference proceedings template
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…). The length of the paper is specified below for each different category of
contribution.
Workshop Papers
The following workshops will have their accepted papers published in CCIS by Springer:
• 1st International Workshop on Upholding Ethical Designs (iWOULD)
https://iwould2025.wordpress.com
• Persuasion and AI Disclosure: Building Trust in Synthetic Media
https://aunmedia.org/AIDisclosure/
The workshop papers should be 12 pages in length (excluding references).
Extended Abstracts
They showcase the results of already conducted and unpublished studies where authors do not
wish to publish them as regular papers in the conference proceedings but rather present them
at the conference for discussions that can shape the final version (that may be submitted
elsewhere later). The studies will also be devoted a time slot for oral presentation in a special
session. Extended abstracts must be 4 to 6 pages in Springer CCIS format (including
references). Accepted abstracts will be included in the adjunct Springer CCIS proceedings,
unless the authors wish to opt out. Selected papers in this category, based on their quality,
level of timeliness, relevance and completion, will also be invited for submission to
Behaviour & Information Technology journal.
Late Breaking Results (LBR)
The papers in this category cover new research in any topic that regular paper submissions
cover and are expected to present new and emerging results. Authors should submit a 12
pages paper (excluding references) in Springer CCIS format. Accepted papers will be included
in the adjunct Springer CCIS proceedings.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer CCIS format. Accepted
posters will be included in the adjunct Springer CCIS proceedings. Posters will be displayed and
presented during a dedicated session of the conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in Springer CCIS format in the adjunct Springer CCIS proceedings.
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 12 pages proposal
(including references) in Springer CCIS format describing their research question, its position
with respect to the state of the art, their research plans and methodology, ideas, and results
achieved so far. Accepted papers will be included in the adjunct Springer CCIS proceedings
unless opted out by the student.
IMPORTANT DATES
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
• Author registration deadline: March 28, 2025
• Early bird registration: April 5, 2025
SUBMISSION INSTRUCTIONS
The submission link is: https://easychair.org/conferences/?conf=persuasive2025 (choose the
appropriate category or workshop).
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
*** Fourth Call for Papers (Research/Industry), Tools & Demos, and Workshop Proposals ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
SCOPE
The theme for ECSA 2025 is “impactful software architecture”. The software architecture
discipline has had a critical role in shaping robust, scalable, and maintainable systems. We are
interested in learning about software architecture principles and practices, emergence trends
and case studies highlighting strategic architectural choices that can lead to enhanced
performance, improved collaboration, and long-term sustainability. The overarching question is
how these architectural principles and practices, both well-established and emerging, are
making an impact in real-world systems, and how that impact is being felt across various
domains, from enterprise systems to more novel areas like, e.g., AI-driven or autonomous
applications?
The Program Committee of the 19th European Conference on Software Architecture seeks
submissions of original and unpublished high-quality papers describing fundamental and
applied research; new methods, approaches, and processes; novel applications; education and
training in software architecture; and experience reports on all topics related to software
architecture.
We particularly encourage papers that demonstrate that diversity in gender, culture, religion,
country, etc. are key factors for success and innovation in software architecture.
Topics of interest include, but are not limited to:
• Foundational principles of software architecture
• Relationship of requirements engineering and software architecture
• Quality attributes and software architectures
• Architecture practices for secure, explainable, and trustworthy software
• Architecture design and analysis
• Architecture description languages and meta-models
• Architecture verification and validation
• Management of architectural knowledge, decisions, and rationale
• Architecture patterns, styles, and tactics; reference architectures
• Architecture viewpoints and views
• Architecture conformance
• Software architecture virtualization and visualization
• Architecture-centric process models and frameworks
• Software architecture and agile, incremental, iterative, and continuous development
• Component-based models and deployment; middleware
• Software architecture and system architecture
• Software tools and environments for architecture-centric software engineering
• Ethics, cultural, economic, business, social, human, and managerial aspects of software
architecture
• Architecture and technical debt
• Architecting for sustainable and environment friendly systems
• Applying AI and LLMs in software architecture and architecting for AI and LLM intensive
systems
• Software architecture education
• Cross-disciplinary approaches to software architecture
• Architectures for reconfigurable and self-adaptive systems
• Architectural concerns of autonomic systems
• Software architecture applied to new and emerging areas, such as the cloud/edge, big data,
blockchain, cyber-physical systems, IoT, autonomous systems, systems-of-systems, energy-
aware software, quantum computing, AI-enabled systems
• Empirical studies, systematic literature reviews, and mapping studies in software architecture
• Diversity, equity, and inclusion in activities related to software architecture
RESEARCH PAPERS
ECSA 2025 seeks four types of papers for the research track:
• Research papers (max. 16 pages in LNCS style) which describe novel contributions to software
architecture research (submissions should cover work that has a sound scientific/technological
basis and has been validated)
• Education and training papers (max. 16 pages in LNCS style) that address methodologies,
experiences and best practices for teaching and training software architecture
• Experience reports (max. 16 pages in LNCS style) that cover innovative implementations,
novel applications, insightful performance results and experience in applying software
architecture research advances to practical situations and systems
• Short papers (max. 8 pages in LNCS style) that present novel and preliminary work-in-
progress or challenges in a topic of software architecture research, education, and training.
Submissions must have a sound basis, but not necessarily be validated in full.
All submitted papers will undergo a rigorous double-blind peer review process. Papers will be
selected based on originality, quality, soundness, and relevance. All contributions must be
original, not published, accepted, or submitted for publication elsewhere. Contravention of this
concurrent submission policy will be deemed a serious breach of ethics, and appropriate action
will be taken in all such cases. Plagiarism checking will be conducted and any paper reporting
more than a 20% match with published work will be desk-rejected.
To note is that research papers, education and training papers, and experience reports that are
rejected in their categories may be re-evaluated as short papers only if the committee decides
on rejection of the full paper on the basis that it presents preliminary work.
The research track of ECSA 2025 supports an Open Science policy. We encourage all
contributing authors to disclose (anonymized and curated) data/artifacts to increase
reproducibility. Note that sharing research artifacts is not mandatory for submission or
acceptance. Upon submission to the research track, authors are required:
• To make their artifacts available to the program committee (via a link to an anonymous
repository) and provide instructions on how to access this data in the paper; or
• To include in the paper an explanation as to why this is not possible or desirable; and
• To indicate why they do not intend to make their data or study materials publicly available
upon acceptance, if that is the case
While sharing research artifacts is not mandatory for submission or acceptance, authors are
required to include a Data Availability statement after the Conclusions section in a section
named "Data Availability". This statement should explain whether or not data and/or artifacts
are available or how they could be accessed (or not). Upon acceptance, papers with Open
Science artifacts (e.g., data, tools, etc.) will be invited to upload their artifacts into the ECSA
Zenodo community (https://zenodo.org/communities/ecsa/) to make them accessible and
visible to the ECSA community. Sharing artifacts via the ECSA Zenodo community is required for
authors to be eligible for the best Open Artifact award.
All contributions must be formatted according to the Springer LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Page limits include figures and references.
Contributions need to be submitted in PDF format via EasyChair to the ECSA 2025 Research
Track: https://easychair.org/conferences/?conf=ecsa2025. Please select the “Research Track”
in EasyChair for your submission and click "Continue".
The proceedings will be published by Springer as part of the LNCS series. We also plan to
organize a Journal Special Issue on the theme of ECSA 2025 and to invite authors of selected
papers to submit an extended version of their research.
INDUSTRY PAPERS
The Industry Track at ECSA 2025 brings together practicing software architects and software
architecture researchers from regional, European, and worldwide communities. We are seeking
contributions from industry that share challenges, practical solutions, successful practices,
failures, and lessons learned while analyzing, designing, implementing, evaluating, and
evolving software architectures.
Topics of interest include, but are not limited to the following themes:
• Experience with architectures for emerging technologies, like LLM, and Agent-based system
• Domain-specific challenges for software architects and architectures
• Architecture specification and documentation
• Architectural patterns, tactics, and tools
• Practices and methods supporting architecture design, evaluation and evolution
• Integration of architectural practices and methods with other software engineering
approaches/practices/methods (e.g. Agile)
• Social and organizational aspects, like human-machine, human-AI interactions,
human-in-the-loop
The ECSA 2025 Industry track aims to contribute to bridging the gap between academia and
industrial practice by establishing an open communication and discussion environment. It will
offer researchers and practitioners the opportunity to interact with fellow professionals and
develop new ideas and skills for addressing industrial problems and collaborations.
There are three ways to contribute:
Full Papers (up to 16 pages in Springer LNCS style) describing best practices and experience
from applying novel approaches to large-scale industrial projects in the context of software
architecture. Submissions will be selected based on originality, quality, soundness, practical
relevance, and potential for discussion.
Short Papers and Presentations (6-10 pages in Springer LNCS style) outlining presentations
on practices and experience related to software architecture from the industry. Submissions
will be selected based on originality, practical relevance, and potential for discussion.
Software Architecture Showcases (6 pages in Springer LNCS style) demonstrating a specific
real-world architecture (including its flaws) together with a discussion of the context,
challenges, and/or process that led to its present form. It can be formulated as an abstract
outlining the architecture to be presented, preferably together with links to externally available
work products.
Submissions will be selected based on the offered insights into real architectural work, work
products, and learnings related to architecture. All contributions need to be written in English,
must be original, not published, accepted, or submitted for publication elsewhere. If accepted,
each contribution needs to be presented by one of the authors who is registered at the
conference.
All contributions must be formatted according to the Springer LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Page limits include figures and references.
Contributions need to be submitted in PDF format via EasyChair to the ECSA 2025 Research
Track: https://easychair.org/conferences/?conf=ecsa2025. Please select the “Industry Track”
in EasyChair for your submission and click "Continue".
TOOLS AND DEMOS
The Tools and Demonstrations (Tools & Demos) Track provides an opportunity for both
researchers and practitioners to present and discuss the most recent advances, ideas,
experiences, and challenges in the field of Software Architecture by means of Tools & Demos
presentations.
Tools & Demos papers are intended to address any aspect of: (i) tool support for software
architectures, or (ii) demonstrate results about the application of architectural approaches.
Papers submitted to this track can belong to two distinct categories:
• Tool papers: These papers deal with the development and evaluation of tools to support
software architecture. They may present new tools, extensions to existing tools, or evaluations
of the effectiveness of tools. The aim is to provide a platform for the exchange of innovative
tools and techniques that help design, implement and analyze software architectures.
• Demo papers: These papers will demonstrate concepts, techniques or systems related to
software architectures. The focus is on presenting practical applications and implementations
of architectural approaches. Demo papers may include live demonstrations, prototypes or
simulations that emphasize the benefits and potential of specific architecture solutions.
Both Tool Papers and Demo Papers contribute to the advancement of the field by providing
insights, experiences and practical solutions related to software architectures. Tools and
Demos should not be used as a means for commercial advertisement.
We will strive to keep ECSA’s tradition to select the Best Tools & Demo Paper, awarded during
the conference. The selection of the best tool and demo paper will be made based on the votes
of the attendants of the conference.
Submissions of Tools & Demos papers should describe the work, how it relates to other
industrial or research efforts, including references, what the expected benefits are, a video of
the tool or demo (if one exists), and the web-page and/or open-source repository for the tool
(if one exists). All submissions must conform to the LNCS template and must not exceed 8
pages.
Tools & Demos submissions should provide a link to a video, with audio commentary, of a
maximum of ten minutes in length, with high resolution (e.g., details of the tool’s functionality
should be clearly visible). The video must be uploaded on a server (e.g., YouTube, Google
Drive, Dropbox), and the link must be included in the submission for its evaluation (as a
footnote on the first page of the submission or as links after the abstract of the submission).
In addition, it is possible to provide open material, e.g., source code and/or a running instance
of the tool. The links to the video and (if applicable) the additional material should be included
in the contribution after the abstract and before the introduction sections.
Paper submissions must be made electronically via the online EasyChair submission site for the
ECSA 2024 conference, selecting the “Tools & Demos Track”:
https://easychair.org/conferences/?conf=ecsa2025 .
The selection criteria of Tools & Demos papers will consider their originality, relevance for the
ECSA audience, technical soundness, and presentation quality. Each submission will be
evaluated by at least two PC members, in a single-step review process.
The accepted papers will be included in the ECSA 2025 companion volume to be published in Springer LNCS series.
WORKSHOP PROPOSAL SUBMISSIONS
Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).
ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.
Topics of interest are, but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOps and MLOps
• Software Architecture challenges in Blockchain Engineering
• Software Architecture challenges in Quantum Software
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
• Agile Software Architecting
• Human Aspects of Software Architecting
• Software Architecture Assessment
• AI assisted Software Architecting
• Agile Modeling
All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.
The proposal must include the following information in the order specified:
• Workshop title and acronym
• Contact information for the workshop organizers (name, affiliation, email) and the main
contact
• Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
• Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
• Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration - half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
• Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
• Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
• Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
• Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
• Draft Call-for-Papers (1 page)
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track
(https://easychair.org/conferences/?conf=ecsa2025).
ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES
Main Conference (Research and Industry Papers)
• Abstract submission: March 14, 2025
• Paper submission: March 21, 2025
• Notification: May 9, 2025
• Camera-ready paper: June 23, 2025
Tools & Demos
• Abstract submission: May 16, 2025
• Paper submission: May 23, 2025
• Notification: June 20, 2025
• Camera-ready paper: June 27, 2025
Workshops
• Workshop proposals: February 15, 2025
• Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
• Workshop papers submission: May 19, 2025
• Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
• Workshop dates: September 15-16, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
General Chairs
• Cesare Pautasso, University of Lugano, Switzerland
• Vasilios Andrikopoulos, University of Groeningen, The Netherlands
Program Co-Chairs
• Nour Ali, Brunel University London, UK
• Jacopo Soldani, University of Pisa, Pisa
Tools & Demos Co-Chairs
• Mohamed Soliman, Heinz Nixdorf Institut, Paderborn University, Germany
• Use Zdun, University of Vienna, Austria
Workshop Co-Chairs
• Tommi Mikkonen, University of Jyvaskyla, Finland
• Jennifer Perez, Universidad Politécnica de Madrid, Spain
*** Third Call for Papers ***
37th International Conference on Testing Software and Systems (ICTSS 2025)
September 17-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ictss-2025
(*** Proceedings to be published by Springer in LNCS ***)
IFIP-ICTSS is a well-established conference where researchers, developers, testers, and users
from industry get together to present and discuss the most recent innovations, experiences
and open challenges related to testing software and systems and measuring software quality.
Topics of interest include, but are not limited to:
■ AI for Software Testing and Testing of AI: the growing interest in the use of AI has also
spread in to various aspects of software testing. In addition, work is underway to test and
validate AI systems/applications (machine learning, expert systems, neural networks).
■ Aspects of testing: test derivation, test selection, test generation, test coverage, test
concretization, test implementation and execution, test result analysis, test oracle, verdict
computation, test management, active testing and passive testing, monitoring and runtime
verification.
■ Testing new technologies: this year we encourage submissions focused on testing Large
Language Models (LLMs), audit machine learning systems (especially for applications to Health)
and Quantum systems (programs, computers, and simulators).
■ Diversity on testing: diverse generation, selecting diverse test suites, foundations of testing
and diversity, applications of entropy and Kolmogorov complexity on test suite diversity.
■ Theoretical approaches: formalisms (such as automata, state machines, process algebra,
logics, Markov-chains...), testing frameworks, results for compositionality, refinement,
soundness and completeness, addressing complex systems, heterogeneous or hybrid systems.
■ Modelling languages (such as UML, MATLAB, Simulink, Modelica...) and associated
tooling for model-based testing: test generation from models, model-based oracles.
Scalability, traceability, quantification issues. Automated support of any parts of the testing
activities, testing processes, test-driven development, sound metrics and measurements.
■ Testing of quality aspects: Functional, interoperability, unit, integration, performance, load,
conformance, non-regression, reliability, robustness.
■ Security Testing: methodologies and techniques for continuous security assessment, security
monitoring, security review, penetration testing, verification of certification compliance;
automation of security testing processes.
■ Testing emerging technologies: quantum systems (programs, computers, and simulators),
genetic algorithms, metaverse, and any other technology in the early stages of testing.
■ Human Aspects of Testing: human psychology and management attitude play major roles
in formulating and adopting testing in practice.
■ Cross domains and combination of techniques: using other techniques such as proof,
model-checking, symbolic execution, abstract interpretation, static analysis, simulation,
model learning, ... to improve quality and reduce the effort in testing processes.
■ Cross domains and combination of techniques: using other techniques such as proof,
model-checking, symbolic execution, abstract interpretation, static analysis, simulation, model
learning, machine learning, expert systems, neural networks, genetic algorithms... to improve
quality and reduce the effort in testing processes.
■ Application aspects and case studies: Communicating systems such as cyberphysical
systems, systems of systems, embedded systems, web services systems, smart grids, cloud
computing systems, business information systems, real-time systems, distributed and
concurrent systems. Case studies and industrial applications involving qualified empirical
evaluations.
IFIP-ICTSS Invites:
Full papers (12 to 15 pages plus at most 2 extra pages for references in the one-column
Springer LNCS format) describing original research contributions with sufficient evidence for
the interest of the proposed approach.
Industry papers (12 to 15 pages plus at most 2 extra pages for references in the one-column
Springer LNCS format) describing original research or experience report conducted within an
industrial environment or in collaboration with an industry partner.
Short papers or work-in-progress papers (up to 6 pages plus at most 1 extra page for
references in the one-column Springer LNCS format) describing academic work in progress or
tool implementations, as well as testing processes, achievements and feedback on testing
methods for industrial case studies.
Journal-First. The aim of the Journal-First (JF) submission category is to further enrich the
program of ICTSS, as well as to provide an overall more flexible path to publication and
dissemination of original research that is within the scope of ICTSS. A submission in this
category must adhere to the following criteria:
■ It should be clearly within the scope of the conference.
■ It should be recent: it should have been accepted and made publicly available in a journal
(online or in print) by January 1, 2023 or more recently.
■ It has not been presented at, and is not under consideration for, Journal- First tracks of other
conferences or workshops.
■ The submission has to be in the form of a 4-page extended abstract and has to provide a
concise summary of the published journal paper.
■ It must be marked as such in the submission’s, and must explicitly include full bibliographic
details (including a DOI) of the journal publication they are based on. Since the referenced
journal papers have already been reviewed and accepted by the corresponding journals,
submissions in the JF category will not be reviewed again for technical content. Submissions will
be judged on the basis of the above criteria, but also considering how well they would
complement the conference’s technical program. Accepted submissions in this category will be
part of the proceedings of ICTSS 2025, with the title equal to the original title of the article with
the prefix.
The submission link is: https://easychair.org/my/conference?conf=ictss2025
The papers will be published by Springer in the LNCS volume.
Authors should consult Springer’s Instructions for Authors of Proceedings
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…)
and use either the LaTeX or the Word templates provided on the authors’ page. Springer’s
proceedings LaTeX templates are available in Overleaf.
Authors are encouraged to include their ORCIDs in their papers.
Journal Special Issue
Best papers of the conference will be invited to submit an extended version of their article at a
special (topical) issue of the Springer Nature of Computer Science
(https://link.springer.com/journal/42979). Deadline will be near the end of December 2025
with a tentative publication date for the middle 2026.
Collocation
ICTSS 2025 will be collocated with the 19th European Conference on Software Architecture
(https://conf.researchr.org/home/ecsa-2025).
IMPORTANT DATES
■ Paper Submission: May 19, 2025 (AoE)
■ Author Notification: June 30, 2025 (AoE)
■ Camera-ready Versions and Author Registration: July 14, 2025 (AoE)
ORGANISATION
Conference Chairs
■ Silvia Bonfanti, University of Bergamo, Italy
■ George A. Papadopoulos, University of Cyprus, Cyprus
*** Please accept our apologies for cross-postings ***
***************************************************************************************
INTERACT 2025 - 20th IFIP TC.13International Conference on Human-Computer Interaction
September 08 – 12, 2025
Belo Horizonte, Brazil
http://www.interact2025.org/<http://www.interact2025.org/>
***************************************************************************************
Call for Papers
INTERACT 2025 is the 20th International Conference of Technical Committee 13 (Human- Computer Interaction) of IFIP (International Federation for Information Processing).
INTERACT is a highly international conference and welcomes papers on all aspects of human-computer interaction.
The theme of the conference is “Blending Experiences in Interaction Design”.
INTERACT 2025 will be hosted at Belo Horizonte, the capital of Minas Gerais in Brazil. The state of Minas Gerais has a rich diversity with the blending of experiences encompassing a hot pot of cultures and ancestries from around the world, mixing heritage and modern, hand-made traditional artifacts and high-tech industry.
This context provides inspiration to bring research challenges to designing blending experiences with virtual and physical, different cultures, and a growing blending of human-created and artifacts generated by artificial intelligence.
The call for papers is now open for the following categories:
Tracks with submission deadline 17 February 2025
- Full papers
- Workshops
Tracks with submission deadline 19 May 2025
- Short papers
- Posters
- Courses
- Panels
- Interactive Demos
- Doctoral Consortium
- Industrial Experiences
All contributions are peer reviewed, juried or curated by the members of the international program committee. Papers accepted in all the tracks will be published in the proceedings edited by Springer in the LNCS series, except the Doctoral Consortium papers. Consortium attendees are encouraged to submit a paper or contribution to any of the other tracks on content similar to that in the proposal for the Doctoral Consortium.
A selection of papers accepted and presented in workshops organized by the IFIP TC-13 Working Groups will be published as post proceedings in a Springer LNCS volume.
Submission Information is available at the Conference Website.
Technical Program chairs
Carmelo Ardito - Politecnico di Bari, Italy
Isabela Gasparini - Universidade do Estado de Santa Catarina, Brazil
Tayana Conte - Universidade Federal do Amazonas, Brazil
General chairs
Raquel Prates - Universidade Federal de Minas Gerais, Brazil
André Freire - Universidade Federal de Lavras, Brazil
--------------------------------------------------------------------------------------------
For further information please visit the web site: http://www.interact2025.org/<http://www.interact2025.org/>
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Carmelo Ardito, PhD
Dipartimento di Ingegneria Elettrica e dell'Informazione
Politecnico di Bari
via Orabona, 4 - 70125 Bari, Italy
E-Mail: carmelo.ardito(a)poliba.it<mailto:carmelo.ardito@poliba.it>
Personal Home Page:
https://sisinflab.poliba.it/people/carmelo-antonio-ardito/<https://sisinflab.poliba.it/people/carmelo-antonio-ardito/>
Research Group:
SisInf Lab - Information Systems Laboratory
http://sisinflab.poliba.it/<http://sisinflab.poliba.it/>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Informativa Privacy - Ai sensi del Regolamento (UE) 2016/679 si precisa che le informazioni contenute in questo messaggio sono riservate e ad uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La preghiamo di eliminarlo senza copiarlo e di non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. Privacy Information - This message, for the Regulation (UE) 2016/679, may contain confidential and/or privileged information. If you are not the addressee or authorized to receive this for the addressee, you must not use, copy, disclose or take any action based on this message or any information herein. If you have received this message in error, please advise the sender immediately by reply e-mail and delete this message. Thank you for your cooperation. --
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Informativa Privacy - Ai sensi del Regolamento (UE) 2016/679 si precisa che le informazioni contenute in questo messaggio sono riservate e ad uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La preghiamo di eliminarlo senza copiarlo e di non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. Privacy Information - This message, for the Regulation (UE) 2016/679, may contain confidential and/or privileged information. If you are not the addressee or authorized to receive this for the addressee, you must not use, copy, disclose or take any action based on this message or any information herein. If you have received this message in error, please advise the sender immediately by reply e-mail and delete this message. Thank you for your cooperation. Informativa Privacy - Ai sensi del Regolamento (UE) 2016/679 si precisa che le informazioni contenute in questo messaggio sono riservate e ad uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La preghiamo di eliminarlo senza copiarlo e di non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. Privacy Information - This message, for the Regulation (UE) 2016/679, may contain confidential and/or privileged information. If you are not the addressee or authorized to receive this for the addressee, you must not use, copy, disclose or take any action based on this message or any information herein. If you have received this message in error, please advise the sender immediately by reply e-mail and delete this message. Thank you for your cooperation.
*CFP: 1st International Workshop on Web3 Applications and the eVolution
of dEcentralized finance (WAVE) 2025 @ IEEE ISCC 2025*
https://sites.google.com/unipi.it/wave2025/home
2-5 July 2025, Bologna, Italy
Accepted papers will be published by IEEE and will be available via the
IEEE Xplore.
Motivation and Rationale
Web3 and Decentralized Finance (DeFi) are two key factors of the new
Internet era. They are redefining the landscape of digital
communications and distributed systems, offering new opportunities for
secure, resilient, and scalable applications. The worldwide adoption of
Web3 is reshaping how users experience Internet services by including
concepts such as decentralization, democratization and rewarding in
existing services. The main engine of Web3 is blockchain technology.
However, there are numerous areas where there is room for improvement.
To begin with, most Web3 applications revolve around DeFi, however, the
decentralisation offered by blockchain technology could help plenty of
scenarios. Promising scenarios are supply chains, health, decentralized
storage, data sharing, power grids, virtual worlds (like the Metaverse)
and many more. Additionally, there are other scenarios where Web3 could
have a meaningful impact, including IoT, vehicular networks, cloud and
edge computing, digital identities, intellectual property management,
digital twins, and integration with the physical world. DeFi is still
quite far from perfect. Indeed, fungible and non-fungible assets are
constantly evolving to include more advanced functionalities as so to
increase their adoption. Moreover, DeFi was shown to be susceptible to
malicious activity, including fake NFTs, sleepminting, washtrading, rug
pull, pump and dump, Maximal Extractable Value and other scams. Finding
solutions to foresee and prevent such malevolent practices becomes
crucial for the true adoption of this technology. Lastly, blockchain
technology has some inherent limitations that are still to be addressed,
including creating efficient consensus protocols for public blockchains,
and secure channels for transaction confirmation among others.
The Web3 Applications and the eVolution of dEcentralized finance (WAVE)
workshop analyses the technological challenges and the potential of Web3
and DeFi applications. By bringing together researchers and
practitioners, the workshop aims to attract contributions that can
discuss how these emerging technologies can shape the future of
blockchain, and address the challenges of their adoption. Papers on both
theoretical and design aspects are welcomed, which describe and evaluate
novel design methods and system prototypes. The workshop also welcomes
work-in-progress and position papers.
Topics
We welcome submission on a wide range of topics, including but not
limited to:
Web3 Applications and Technologies
Web3 storage decentralization and data sharing
Novel Web3 applications (IoT, networks, cloud computing)
DLTs and Blockchain Technology
Blockchain security and performance
Adoption of blockchain in innovative scenarios
Decentralized Finance (DeFi) and similars (e.g. GameFi, SocialFi)
Application of DeFi to novel scenarios
DeFi vulnerability identification and mitigation
New DeFi services
Decentralized Social Networking: analysis and applications
Decentralized Technology for the Metaverse
NFTs analysis and applications
AI for Web3 and DeFi
Privacy, scalability, and governance
Networking and communications for Web3 and DeFi
Solutions for safe online environments
Submission
Submissions will be made via EDAS using the following link:
https://edas.info/newPaper.php?c=33279.
Note that accepted papers of up to 6 pages will be published with no
additional charge. Exceeding pages will be charged an additional fee.
Papers exceeding 7 pages will not be accepted. At least one author of
each accepted paper is required to register to the conference and
present the paper. Only registered and presented papers will be
published in the conference proceedings. Accepted papers will be
included in the ISCC 2025 proceedings and will be submitted for
inclusion to IEEE Xplore. The ISCC proceedings have been indexed in the
past by ISI, DBLP and Scopus. This makes the ISCC conference one of the
publication venues with very high visibility and impact in both Computer
and Communications areas.
Important Dates
Papers submission: [Extended Deadline] February 10, 2025 (AoE, UCT -12)
Notification of acceptance: March 14, 2025
Camera-ready paper due: April 14, 2025
Workshop: July 2-5, 2025 (tbc)
Early Registration IUI 2025
We’re excited to remind you that the *early registration for IUI 2025*
is open until *February 2, 2025*.
Don’t miss this opportunity to secure your spot at the *International
Conference on Intelligent User Interfaces (IUI) 2025* and take advantage
of the discounted early bird rate. Join leading experts and researchers
in *Human-Computer Interaction (HCI)* and *Artificial Intelligence (AI)*
as they share the latest advancements and ideas.
👉 *Register now*: https://iui.acm.org/2025/registration.html
<https://iui.acm.org/2025/registration.html>
We look forward to seeing you at IUI 2025!
[Apologies for Multiple Postings]
================================================
CHItaly 2025 <https://chitaly2025.di.unisa.it/> - Technologies and
Methodologies of Human-Computer Interaction in the Third Millenium
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
6–10 October 2025
Location: Salerno, Italy
https://chitaly2025.di.unisa.it/
We invite researchers and practitioners to submit contributions to CHItaly
2025 for the following tracks:
-
Long and Short Papers
<https://chitaly2025.di.unisa.it/contributions-call-for-papers/>
(Deadline: April 21st)
-
Pictorials
<https://chitaly2025.di.unisa.it/contributions-call-for-pictorials/>
(Deadline: April 21st)
-
Workshop Proposals
<https://chitaly2025.di.unisa.it/contributions-call-for-workshops/>
(Deadline: March 15th)
-
Interactive Experience <https://chitaly2025.di.unisa.it/contributions/>
(Deadline: June 24th)
-
Poster <https://chitaly2025.di.unisa.it/contributions/> (Deadline: June
24th)
-
PhD Consortium <https://chitaly2025.di.unisa.it/contributions/>
(Deadline: May 31st)
All submissions will undergo a double-blind peer-review process. Accepted
papers will be published in the ACM Digital Library within the
International Conference Proceedings Series. Additionally, authors of
selected high-quality papers will be invited to submit extended versions
for potential publication in special issues of leading international
journals.
Call for papers and paper topics
Over the past two decades, the field of Human-Computer Interaction (HCI)
has undergone radical transformations due to the spread of new technologies
and methodologies. With the advent of Artificial Intelligence, Augmented
Reality, Virtual Reality, Robotics, voice interfaces, and wearable devices,
it is necessary to explore how these innovations influence and shape
interactions between users and digital systems. The conference aims to
bring together researchers, practitioners, and developers to discuss the
challenges and opportunities of these new technologies and methodologies in
the contemporary context.
This year’s conference aims to inspire a comprehensive dialogue on how
these technologies are reshaping the landscape of HCI and redefining the
boundaries of human capabilities. Participants will be invited to engage
with questions surrounding ethical implications, accessibility,
inclusivity, user experience, and the sustainability of emerging
technologies. The theme encourages contributors to share insights on
methodologies that adapt to these changes, from user-centred design
practices to innovative evaluation methods for complex, adaptive systems.
CHItaly 2025 welcomes contributions on a broad range of research topics
within the field of human-computer interaction, including but not limited
to the following:
-
Emerging Technologies for HCI
-
Innovative Methodologies for HCI
-
Ethics and Sustainability in HCI Technologies
-
Social and Organizational Impacts of HCI
-
New Frontiers in HCI
Chitaly 2025 Organizing Committee <https://chitaly2025.di.unisa.it/327-2/>
========================================================
/Apologize for unintended cross-mailing/
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*https://doi.org/10.55612/s-5002-000
*established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
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implements also video presentations of the published contributions.
CiteScore 2023: 2.5 (Q1: Design (/Architecture); Q2: Multidisciplinary,
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*Issue N. 62*
featuring
a special issue on ‘*/SLE: Looking for trace of future in the present –
supporting well-being growth for all./*’
guest edited by /Mihai Dascalu, Janika Leonte, Elvira Popescu/
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*IxD&A Journal, Issue N. 62 - ToC*/
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/Special issue on:/
*/SLE: Looking for trace of future in the present – supporting
well-being growth for all/**.*
Preface <https://ixdea.org/preface-n-62-special-issue/>
(https://doi.org/10.55612/s-5002-062-001psi)
/Mihai Dascalu, Janika //Leonte, Elvira Popescu/
p. 5 – 9
*Contributed paper*
/Benedicte H. Gangstø and Monica Divitini/
Sustainability in IT education: A game-based approach, pp. 10 – 25
(https://doi.org/10.55612/s-5002-062-001)
/Francesca Pozzi and Donatella Persico/
Gamification for teacher professional development: the case for
narrative approaches, pp. 26 – 40
(https://doi.org/10.55612/s-5002-062-002)
/Alexandru Smarandache and Elvira Popescu/
Designing a Collaborative Learning Platform Based on Learnersourcing and
Gamification, pp. 41 – 53
(https://doi.org/10.55612/s-5002-062-003)
/Åse Håtveit, Simone Mora, Titus Venverloo, Fábio Duarte, Monica Divitini/
Teaching urban sensing skills – experiences from a summer school, pp. 54
– 68
(https://doi.org/10.55612/s-5002-062-004)
/Fabio Sartori, Claudia Maga, Barbara Tosi, Alessandro Varallo/
Phygital Education through Storytelling and Learning by Doing: the
Binario 9 ¾ project, pp. 69 – 83
(https://doi.org/10.55612/s-5002-062-005)
/Angélique Ferrandon, Inès Di Loreto, Yann Verchier/
Maintain the schooling of school refusers: conceptualization of a school
reception protocol using digital technology, pp. 84 – 97
(https://doi.org/10.55612/s-5002-062-006)
/Carlo Giovannella/
An integrated evaluation framework – smartness, well-being, e-maturity –
for participatory evaluation of learning ecosystems: first application
to two Italian high schools, pp. 98 – 122
(https://doi.org/10.55612/s-5002-062-007)
/Carlo Giovannella, Licia Cianfriglia, and Antonello Giannelli/
AIs @ School: the perception of the actors of the learning processes,
pp. 123 – 140
(https://doi.org/10.55612/s-5002-062-008)
/Remus-Dan Ungureanu and Mihai Dascalu/
Echo: A crowd-sourced Romanian speech dataset, pp. 141 – 152
(https://doi.org/10.55612/s-5002-062-009)
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Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘STEAM teaching and learning: advances beyond the state of the art’
Guest editors: Hector Cardona-Reyes, Carlos Alberto Lara-Álvarez, Miguel
Angel Ortiz Esparza, Klinge Orlando Villalba-Condori
• ‘Smart Learning Ecosystems beyond 2030′
Guest editors: Gabriella Dodero, Carlo Giovannella, Francesca Pozzi
• ‘Digital Technologies for Supporting Inclusion’
Guest editors: Hasan Ferdous, Carsten Röcker, Syed Isthiaque Ahmed,
Nusrat Jahan Mim
• ‘Map-based interfaces and interactions’
Guest editors: Masood Masoodian, Saturnino Luz
• ‘Digital Wellbeing for Teens: Designing Educational Systems’
Guest editors: Chiara Ceccarini, Catia Prandi, Alberto Monge Roffarello,
Luigi De Russis
----------------------------------------------------------
Dear colleagues,
We are happy to invite you to volunteer as Associate Chairs (AC) for the
Mensch und Computer (MuC) 2025 Program Committee!
Launched in 2001, the “Mensch und Computer” (MuC) conference is the
German-based HCI conference.
MuC Program Committee (PC) members are expected to oversee around 8
submissions through a formal review process. As a 1AC, you are expected to
recruit and support 2 reviewers for about 4 submissions and act as a
2AC/reviewer for another 4 submissions.
The process will begin after 11 April, and the main reviewing tasks will be
finished before 9 May. However, the PC meeting is scheduled for mid-May, so
we might come back to you to revise your meta-reviews before then.
More details about the MuC 2025 paper track can be found at:
https://muc2025.mensch-und-computer.de/en/full-paper/
Please use the form below to express your interest in serving as an AC for
the MuC 2025 full paper track: https://forms.gle/w1vwTj9etdbVgAKv9
The deadline for completing the application form is 1 March 2025.
For additional details, do not hesitate to contact us at
papers(a)mensch-und-computer.de
Best regards,
The MuC 2025 Full Paper Chairs (Tilman, Fiona, Eleonora)
*** Apologies for cross-posting, please distribute ***
*3rd IEEE International Workshop on Networked Immersive Audio*
*L'Aquila, 31 October 2025*
https://internetofsounds2025.ieee-is2.org/workshops/3rd-ieee-international-…
*Call for papers and demos*
Networked Immersive Audio is an emerging topic in sound-based
communications. To date, scarce research has been conducted on how to
integrate networking systems with immersive audio rendering techniques able
to enrich a listener's perception of sharing the same acoustic environment
and to provide the localization information of remote users or other real
or virtual acoustic sources.
The aim of IEEE IWNIA 2025 is to bring together academics and industry to
investigate and advance the development of systems at the confluence of
spatial audio and networking, as well as the understanding of human
perception in immersive, networked contexts.
Topics of interest include, but are not limited to, the following areas:
- Frameworks for Networked Immersive Audio
- Spatial audio systems for networked interactions
- 3D audio perception in networked settings
- Spatial audio for Web Audio
- Spatial audio for the Metaverse
- Embedded spatial audio systems
- Codecs for spatial audio
- Experimental results of prototype/testbed for Networked Immersive Audio
- Datasets
- Spatial audio and personal area networks
- Standardization activities for Networked Immersive Audio
- Packet loss concealment methods for Networked Immersive Audio
- 5G/6G architectures leveraging slicing and Multi-access Edge Computing
- Network traffic predictions in Networked Immersive Audio applications
- Optimization in the placement of Virtual Network Functions
- Security and privacy in Networked Immersive Audio
We consider contributions in the form of full papers (min 5 pages, max 10
pages), poster papers (4 pages), or a demo proposal (max 2 pages). We
encourage the submission of work in progress as well as more mature work.
For music submissions please refer to the call of the main IEEE IS2 2025
event:
*Activities*
Besides the presentations of the accepted contributions (papers, posters,
demos), the program of the workshop will include a tutorial, a keynote and
a panel with experts from both academia and industry.
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper, and Best Demo awards. To be eligible for the Best Student
Paper award, the presenting and first author of the paper must be a
full-time student.
*Venue*
The workshop is a satellite event of the 6th IEEE International Symposium
on the Internet of Sounds (IEEE IS2 2025: https://internet sounds
2025.ieee-is2.org/ <https://internetofsounds2025.ieee-is2.org/>), which
will be hosted in the city of L'Aquila, Italy, and will take place between
the 29 and 31st of October 2025. The workshop as well as the main Symposium
will be held in hybrid form, virtual and in presence.
*Important dates*
- Submission deadline: July 1, 2025
- Author notification: September 1, 2025
- Camera ready due: October 1, 2025
- Registration deadline: October 15, 2025
- Workshop date: October 31, 2025
*Publications*
The workshop proceedings will be part of the IEEE IS2 2025 proceedings,
which will be submitted to the IEEE for publication.
*Organizing Committee*
- Luca Turchet (Università di Trento)
- Jan Duerre (Sennheiser)
- Cristina Rottondi (Politecnico di Torino)
- Nils Peters (Trinity College Dublin)
- Stefania Cecchi (Università Politecnica delle Marche)
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
*** Call for Papers ***
38th IEEE International Symposium on Computer-Based Medical Systems
(IEEE CBMS 2025)
June 18-20, 2025, Universidad Politécnica de Madrid (UPM), Madrid, Spain
https://2025.cbms-conference.org
Attracting a worldwide audience, CBMS is the premier conference for computer-based medical
systems, and one of the main conferences within the fields of medical informatics and
biomedical informatics. CBMS allows the exchange of ideas and technologies between academic
and industrial scientists. The scientific program of IEEE CBMS 2023 will consist of regular and
special track sessions with technical contributions reviewed and selected by an international program committee as well as keynote talks, and tutorials given by leading experts in their
fields. The IEEE CBMS 2023 edition also aims to host high-quality papers about industry and
real case applications as well as allow to researchers leading international projects to show to
the scientific community the main aims, goals, and results of their projects.
We solicit submissions on previously unpublished research work. Example areas include but are
not limited to:
- Active and Healthy Ageing System
- Analytics and solutions in Public Health
- Artificial intelligence in healthcare
- Big Data Analytics in Healthcare
- Bioinformatics
- Biomedical Signal and Image Processing and Machine Vision
- Cognitive Computing in Healthcare
- Computer Supported Cooperative Work in Healthcare (CSCW)
- Databases and blockchain in Medicine or Healthcare
- Data Analysis and Knowledge Discovery in Medicine or Healthcare
- Decision Support and Recommendation Systems in Medicine or Healthcare
- e-Health
- Ethics in the application of ICT to biomedicine
- Human-Computer Interaction (HCI) in Healthcare
- Knowledge Representation in Medicine or Healthcare
- m-Health
- Medical education using ICT
- Medical Robotics, Intelligent Medical Devices, and Smart Technologies
- Network and Telemedicine Systems
- Privacy and security in healthcare
- Radiomics and Radiogenomics
- Serious Games for Healthcare
- Software Systems in Medicine
- Technology in Clinical and Healthcare Services Research
- Web-Based Delivery of Medical Information
TRACKS
Apart from the regular, CBMS 2025 has special and dedicated tracks. Concretely:
- Showcases/Research projects: Specific track to submit a) scientific papers,
(b) demonstrations/posters and (c) research-projects descriptions.
More info: https://2025.cbms-conference.org/call-for-showcases-research-projects/
- Doctoral Consortium: Doctoral Consortium for CBMS 2025 will provide an opportunity for
PhD students to present their research plans or their preliminary work in an informal and
supportive atmosphere. More info: https://2025.cbms-conference.org/doctoral-consortium/
SPECIAL TRACKS
- Special Track on Computational Intelligence on Medical Imaging (CIMI):
https://2025.cbms-conference.org/special-track-cimi/
- Special Track on Generative Artificial Intelligence for Biomedical Applications (GAI4BA):
https://2025.cbms-conference.org/special-track-gai4ba/
- Special Track on Multimodal Artificial Intelligence in Healthcare (MAIH):
https://2025.cbms-conference.org/special-track-maih/
- Special Track on Network Medicine (NM):
https://2025.cbms-conference.org/special-track-nm/
- Special Track on Security and Privacy in Health Systems—Addressing Technology, Society,
and Law:
https://2025.cbms-conference.org/special-track-on-security-and-privacy/
- Special Track on Semantic Interoperability of Biomedical Data (SIBIDA):
https://2025.cbms-conference.org/special-track-sibida/
- Special Track on Surgery AI (SAI):
https://2025.cbms-conference.org/special-track-sai/
SPECIAL ISSUES
CBMS 2025 aims to organize several special issues in reputed journals where invited authors
will be able to submit extended versions of their works. Current accepted special issues are:
Special Issue on Connected Healthcare: Data-Driven and Scalable Solutions (HISS Journal): https://2025.cbms-conference.org/special-issue-hiss/
Special Issue on Artificial Intelligence for Next-Generation Healthcare Solutions (AIIM Journal):
https://2025.cbms-conference.org/special-issue-aiim/
ORGANIZERS
- Alejandro Rodríguez González, Universidad Politécnica de Madrid (Spain)
- Rosa Sicilia, Università Campus Bio-Medico di Roma (Italy)
PAPER SUBMISSION AND PUBLICATION
Submitted papers have to be original, containing new and original results.
Submission implies the willingness of at least one of the authors to register and present the
paper at the CBMS 2025 Symposium.
All papers will be peer reviewed by at least two independent referees.
- Prospective authors are invited to submit papers in any of the topics listed above.
- Instructions for preparing the manuscript (in Word and Latex formats) are available at:
https://2025.cbms-conference.org/
- Please also check the Guidelines.
- Papers must be submitted electronically via the web-based submission system.
CONTACT
info(a)cbms-conference.org
IMPORTANT DATES
- Paper submission deadline: March 7, 2025 (AoE)
- Notification of acceptance: April 20, 2025
- Camera-ready due: April 30, 2025
*** Call for Late Breaking Results ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
LATE BREAKING RESULTS
We welcome submissions for Late Breaking Results. The papers in this category cover new
research in any topic that regular paper submissions cover and are expected to present new
and emerging results. Authors should submit a 6-8 pages paper (excluding references) in
Springer LNCS format:
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Accepted papers in this category will be published by Springer in an adjunct volume of the
Lecture Notes in Computer Science series (pending approval,
https://www.springer.com/gp/computer-science/lncs).
The submission link is: https://easychair.org/conferences/?conf=persuasive2025 (choose LBR).
IMPORTANT DATES
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
• Author registration deadline: March 28, 2025
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
**********apologies for cross-posting**********
Dear all,
The 10th International Symposium on End-User Development (IS-EUD 2025)
will be held in Munich, Germany from 16 to 18 June 2025.
https://iseud2025.ubicomp.net/
This biennial event brings together researchers to share their research
and discuss how to advance End-User Development (EUD). Topics range
from new approaches to no-code/low-code paradigms, visual programming,
and intelligent support for software creation. The focus is on human
centered approach.
Empowering non-programmers to create, modify and adapt software to their
specific needs is of great relevance to enable people to shape and
contribute to the digital world.
Advances in generative AI and large language models (LLMs) are boosting
this field and changing the way we - as developers and end users -
design and build software systems.
At IS-EUD 2025, we are looking for your contributions on how we can
empower individuals to create digital systems. We want to be a space to
discuss how these transformative developments are reshaping the field of
EUD.
Important deadlines
* Regular and short paper submission: 28 February 2025
* Workshop proposals submission: 7 February 2025
The conference welcomes papers on
* Simple and efficient environments for EUD
* GenAI in support of EUD
* No-code/low-code paradigms and visual languages for building software
and systems
* Theoretical concepts and foundations for EUD
*New processes, methods and techniques for EUD
* Approaches that empower users to create, modify and adapt digital
artefacts
* Case studies and design implications of EUD challenges and practices
Accepted papers will be published in the Springer Lecture Notes in
Computer Science (LNCS) series. Workshop proposals and other
contributions will be published in the CEUR-WS Adjunct Proceedings.
For more details on topics, all deadlines, submission guidelines, and
authors instructions, please see:
https://iseud2025.ubicomp.net/
Best regards,
The IS-EUD 2025 Organizing Committee
Dear Colleagues,
I hope this message finds you well.
I am pleased to inform you that the Ca’ Foscari University of Venice is currently seeking a candidate for a research grant (Assegno di Ricerca) in the field of Interaction Design and Physical Computing, funded by the Italian PRIN 2022 programme.
Please find the details below:
Title of the research grant: WatHEMOT (Water - Helmet for EMOTions): A psycho-educational training on emotional preparedness to promote resilience in the context of hydrogeological risk (PRIN 2022)
Supervisor: Prof. Alessandra Melonio
Location: Ca’ Foscari University of Venice, Department of Environmental Science, Informatics and Statistics, Via Torino 155, Mestre
Brief description of the activity:
Through a series of workshops, the research aims to raise awareness among primary and middle school children about safety behaviours and emotional regulation strategies, fostering a reflective and practical understanding of disaster resilience. The researcher will co-design and develop phygital (physical + digital) artefacts, working closely with and for children to create innovative solutions that address the key objectives of the project.
Duration: 1 year
Estimated start date: March or April 2025
Total salary: €19.367,00 (including VAT)
Admission criteria: Master’s degree in Computer Science, Computer Engineering, or an equivalent qualification.
Application deadline: 5 February 2025, 11:00 (Italian time)
Link to the call for applications: https://www.unive.it/data/12137/ <https://www.unive.it/data/12137/> Click on Bando - WatHEMOT
For further details regarding the position, requirements, and application process, please refer to the application link above.
If you need any additional information, please feel free to contact me.
Kindly share this opportunity with potential candidates in your network.
Best regards,
Alessandra Melonio
Alessandra Melonio, PhD
Associate Professor
Department of Environmental Sciences, Informatics and Statistics
Ca’ Foscari University of Venice
alessandra.melonio(a)unive.it
*** Apologies for cross-posting, please distribute ***
*2nd IEEE International Workshop on the Musical Metaverse*
*L'Aquila, 30 October 2025*
https://internetofsounds2025.ieee-is2.org/workshops/2nd-ieee-international-…
*Call for papers and demos*
The so-called Metaverse relates to a vision of a virtual, digital world
which is parallel to the real, physical world, where each user owns and
interacts through his/her own avatar. Music is one of the possible
activities that can be conducted in such a space. The “Musical Metaverse”,
the metaverse part which is dedicated to musical activities, is currently
in its infancy, although is a concept that is constantly evolving and is
progressing at a steady pace. The Musical Metaverse is an emerging topic in
communications as well as in human-computer interaction. To date, scarce
research has been conducted on how to integrate networking systems with
Musical XR systems.
The aim of the workshop is to bring together academics, artists and
industry representatives to investigate and advance the development of
systems at the confluence of Musical XR and networking, as well as the
understanding of human perception in immersive, networked contexts.
Topics of interest include, but are not limited to, the following areas:
- Musical XR systems for networked interactions
- Multisensory systems for the Musical Metaverse
- WebXR-based musical systems
- Networking for the Musical Metaverse
- Digital twins for musical applications
- Multi-user interactions in Musical XR
- Hardware systems for the Musical Metaverse
- Performance, composition and pedagogy in the Musical Metaverse
- Virtual/augmented reality musical instruments
- Design frameworks for the Musical Metaverse
- Experimental results of prototype/testbed for Musical Metaverse
applications
- Ultra-reliable low-latency communications
- 5G/6G architectures leveraging slicing and Multi-access Edge Computing
- Blockchain and NFTs applications for the Musical Metaverse
- Standardization activities for the Musical Metaverse
- Security and privacy in the Musical Metaverse
- Ethical, accessibility and sustainability aspects of the Musical
Metaverse
- Brain-Computer Interfaces for the Musical Metaverse
We consider contributions in the form of full papers (min 5 pages, max 10
pages), poster papers (4 pages), or a demo proposal (max 2 pages). We
encourage the submission of work in progress as well as more mature work.
For music submissions please refer to the call of the main IEEE IS2 2025
event:
*Activities*
Besides the presentations of the accepted contributions (papers, posters,
demos), the program of the workshop will include a tutorial, a keynote and
a panel with experts from both academia and industry.
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper, and Best Demo awards. To be eligible for the Best Student
Paper award, the presenting and first author of the paper must be a
full-time student.
*Venue*
The workshop is a satellite event of the 6th IEEE International Symposium
on the Internet of Sounds (IEEE IS2 2025: https://internet sounds
2025.ieee-is2.org/ <https://internetofsounds2025.ieee-is2.org/>), which
will be hosted in the city of L'Aquila, Italy, and will take place between
the 29 and 31st of October 2025. The workshop as well as the main Symposium
will be held in hybrid form, virtual and in presence.
*Important dates*
- Submission deadline: July 1, 2025
- Author notification: September 1, 2025
- Camera ready due: October 1, 2025
- Registration deadline: October 15, 2025
- Workshop date: October 30, 2025
*Publications*
The workshop proceedings will be part of the IEEE IS2 2025 proceedings,
which will be submitted to the IEEE for publication.
*Organizing Committee*
- Luca Turchet (University of Trento)
- Edo Fouilloux (PatchXR)
- Michael Oehler (University of Osnabruck)
- Pieter-Jan Maes (University of Ghent)
- Ruben Schlagowski (University of Augsburg)
- Omran Ayoub (University of Applied Sciences and Arts of Southern
Switzerland)
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
*** Call for Extended Abstracts, Posters, Demos, Artefacts and DC Papers ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
We welcome the following categories of papers and extended abstracts:
• Technical papers that introduce novel persuasive technology approaches and solutions
alongside evidence of their potential.
• Empirical studies which seek to provide evidence and explanation of methods, principles and
theories in persuasive systems.
• Conceptual-theoretical papers which primarily seek to contribute to the general
understanding of the field’s core themes and specificities.
• Other papers, e.g. literature reviews or experience reports.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
Extended Abstracts
We also welcome extended abstract submissions to showcase the results of already conducted
and unpublished studies where authors do not wish to publish them as regular papers in the
conference proceedings but rather present them at the conference for discussions that can
shape the final version (that may be submitted elsewhere later). The studies will also be devoted
a time slot for oral presentation in a special session. Extended abstracts must be 4 to 6 pages
in Springer LNCS format (including references). Accepted abstracts will be published in the
adjunct Springer proceedings (pending approval). Selected papers in this category, based on
their quality, level of timeliness and relevance, and completion, will also be invited for
submission to Behaviour & Information Technology journal.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer LNCS format. Accepted
posters will be included in the adjunct Springer proceedings (pending approval). Posters will be
displayed and presented during a dedicated session of the conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in the adjunct
Springer proceedings (pending approval).
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 6- to 8-page proposal
in Springer LNCS format describing their research question, its position with respect to the state
of the art, their research plans and methodology, ideas, and results achieved so far. Accepted
abstracts will be included in the adjunct Springer proceedings (pending approval) unless opted
out by the student.
IMPORTANT DATES
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
• Author registration deadline: March 28, 2025
• Early bird registration: April 5, 2025
PUBLICATION
Accepted papers in these categories will be published by Springer in an adjunct volume of the
Lecture Notes in Computer Science series (pending approval,
https://www.springer.com/gp/computer-science/lncs).
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
Ciao a tutte e tutti,
A seguito del censimento dei gruppi di ricerca attivi nell'area Human-Computer Interaction in Italia che abbiamo recentemente condotto, vi informiamo che la pagina aggiornata è ora disponibile sul sito di SIGCHI Italy al seguente indirizzo: https://sigchitaly.eu/hci-in-italy/
Se fossero necessarie modifiche o integrazioni, vi invitiamo a contattarci a uno dei seguenti indirizzi:
Andrea - acantone(a)unisa.it
Salvatore - salvatore.andolina(a)polimi.it
Alberto - alberto.monge(a)polito.it
Grazie e buon fine settimana!
Alberto
Dear all,
The 10th International Symposium on End-User Development (IS-EUD 2025)
will be held in Munich, Germany from 16 to 18 June 2025.
https://iseud2025.ubicomp.net/
This biennial event brings together researchers to share their research
and discuss how to advance End-User Development (EUD). Topics range from
new approaches to no-code/low-code paradigms, visual programming, and
intelligent support for software creation. The focus is on human
centered approach.
Empowering non-programmers to create, modify and adapt software to their
specific needs is of great relevance to enable people to shape and
contribute to the digital world.
Advances in generative AI and large language models (LLMs) are boosting
this field and changing the way we - as developers and end users -
design and build software systems.
At IS-EUD 2025, we are looking for your contributions on how we can
empower individuals to create digital systems. We want to be a space to
discuss how these transformative developments are reshaping the field of
EUD.
Important deadlines
* Regular and short paper submission: 28 February 2025
* Workshop proposals submission: 7 February 2025
The conference welcomes papers on
* Simple and efficient environments for EUD
* GenAI in support of EUD
* No-code/low-code paradigms and visual languages for building software
and systems
* Theoretical concepts and foundations for EUD
*New processes, methods and techniques for EUD
* Approaches that empower users to create, modify and adapt digital
artefacts
* Case studies and design implications of EUD challenges and practices
Accepted papers will be published in the Springer Lecture Notes in
Computer Science (LNCS) series. Workshop proposals and other
contributions will be published in the CEUR-WS Adjunct Proceedings.
For more details on topics, all deadlines, submission guidelines, and
authors instructions, please see:
https://iseud2025.ubicomp.net/
Best regards,
Carmen and Albrecht and the IS-EUD 2025 Organizing Committee
**
**CFP: 1st International Workshop on Web3 Applications and the eVolution
of dEcentralized finance (WAVE) 2025 @ IEEE ISCC 2025**
*
https://sites.google.com/unipi.it/wave2025/home
2-5 July 2025, Bologna, Italy
Accepted papers will be published by IEEE and will be available via the
IEEE Xplore.
Motivation and Rationale
Web3 and Decentralized Finance (DeFi) are two key factors of the new
Internet era. They are redefining the landscape of digital
communications and distributed systems, offering new opportunities for
secure, resilient, and scalable applications. The worldwide adoption of
Web3 is reshaping how users experience Internet services by including
concepts such as decentralization, democratization and rewarding in
existing services. The main engine of Web3 is blockchain technology.
However, there are numerous areas where there is room for improvement.
To begin with, most Web3 applications revolve around DeFi, however, the
decentralisation offered by blockchain technology could help plenty of
scenarios. Promising scenarios are supply chains, health, decentralized
storage, data sharing, power grids, virtual worlds (like the Metaverse)
and many more. Additionally, there are other scenarios where Web3 could
have a meaningful impact, including IoT, vehicular networks, cloud and
edge computing, digital identities, intellectual property management,
digital twins, and integration with the physical world. DeFi is still
quite far from perfect. Indeed, fungible and non-fungible assets are
constantly evolving to include more advanced functionalities as so to
increase their adoption. Moreover, DeFi was shown to be susceptible to
malicious activity, including fake NFTs, sleepminting, washtrading, rug
pull, pump and dump, Maximal Extractable Value and other scams. Finding
solutions to foresee and prevent such malevolent practices becomes
crucial for the true adoption of this technology. Lastly, blockchain
technology has some inherent limitations that are still to be addressed,
including creating efficient consensus protocols for public blockchains,
and secure channels for transaction confirmation among others.
The Web3 Applications and the eVolution of dEcentralized finance (WAVE)
workshop analyses the technological challenges and the potential of Web3
and DeFi applications. By bringing together researchers and
practitioners, the workshop aims to attract contributions that can
discuss how these emerging technologies can shape the future of
blockchain, and address the challenges of their adoption. Papers on both
theoretical and design aspects are welcomed, which describe and evaluate
novel design methods and system prototypes. The workshop also welcomes
work-in-progress and position papers.
Topics
We welcome submission on a wide range of topics, including but not
limited to:
*
Web3 Applications and Technologies
*
Web3 storage decentralization and data sharing
*
Novel Web3 applications (IoT, networks, cloud computing)
*
DLTs and Blockchain Technology
*
Blockchain security and performance
*
Adoption of blockchain in innovative scenarios
*
Decentralized Finance (DeFi) and similars (e.g. GameFi, SocialFi)
*
Application of DeFi to novel scenarios
*
DeFi vulnerability identification and mitigation
*
New DeFi services
*
Decentralized Social Networking: analysis and applications
*
Decentralized Technology for the Metaverse
*
NFTs analysis and applications
*
AI for Web3 and DeFi
*
Privacy, scalability, and governance
*
Networking and communications for Web3 and DeFi
*
Solutions for safe online environments
Submission
Submissions will be made via EDAS using the following link:
https://edas.info/newPaper.php?c=33279
<https://edas.info/newPaper.php?c=33279>.
WAVE'25 uses a double-blind review process. The workshop accepts
manuscripts up to 6 pages long in the IEEE double-column proceedings
format, including tables, figures and references.
Important Dates
*
Papers submission: [Extended Deadline] February 10, 2025 (AoE, UCT -12)
*
Notification of acceptance: March 14, 2025
*
Camera-ready paper due: April 14, 2025
*
Workshop: July 2-5, 2025 (tbc)
*
[Apologies for cross-posting]
***Paper Submission Deadline Extended: January 23, 2025***
************WORKSHOP CALL FOR PAPERS**************
SOCIALIZE Workshop @ ACM IUI 2025
Fifth Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE)
March 24, 2025
Co-located with the 30th ACM International Conference on Intelligent User Interfaces (IUI) 2025 (https://iui.acm.org/2025/) Cagliari, Italy, March 24-27, 2025
Workshop website: http://socialize2025.di.unito.it/
Submission: https://easychair.org/conferences/?conf=socialize2025
For any information: socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>
******************Important Dates*******************
Submission deadline: January 23, 2025 (EXTENDED)
Authors notification: February 13, 2025 (EXTENDED)
Camera-ready: March 1, 2025
Workshop date: March 24, 2025
*********************Overview**********************
The SOCIALIZE workshop aims to bring together all interested in developing interactive techniques, including social robots, that can help promote social and cultural inclusion of a broad range of users, with a focus on vulnerable groups (e.g., children, elderly, autistic, and disabled people) and disadvantaged, at-risk categories (e.g., refugees and migrants).
**********************Topics***********************
The main topics of the workshop are (but not limited to):
• Multi-cultural system design;
• Empirical studies on the impact of culture on systems;
• Cultural and social influence in online learning platforms (e.g., MOOC);
• Cultural and social influence in recommender systems;
• Cultural and social aspects as contextual factors;
• Inclusive recommender systems;
• Methods for automatic assessment of social and cultural background from social media;
• Strategies for adapting systems to groups of users with different cultural and social backgrounds;
• Social-cultural integration and large language models;
• Cultural and social situation awareness;
• Cross-cultural analyses of trust in systems;
• Human-robot interaction and adaptation for cross-cultural users, including under-represented groups;
• Humanoid robots and social inclusion;
• Adaptation strategies for social human-robot interaction;
• Machine learning for social robots;
• Emotion, personality, and empathy detection in social human-robot interaction;
• Social robots as conversational recommender systems;
• Social robots in the real world;
• Social assistive robots (e.g., for elderly people or children with autism spectrum disorder);
• Impact of the COVID-19 pandemic on cultural and social inclusion;
• Algorithmic bias detection and mitigation for marginalized groups.
********************Submissions********************
Papers should be submitted via Easychair (https://easychair.org/conferences/?conf=socialize2025) by January 23, 2025 (extended). All submissions will undergo a peer-review process. Reviewers will consider originality, significance, technical soundness, clarity, and relevance to the workshop’s topics.
At least one author of each accepted paper must register for and attend the workshop.
The papers accepted at IUI workshops 2025 will be published in common proceedings via CEUR-WS (please see https://ceur-ws.org/Vol-3660/ for last year’s workshop proceedings).
- Paper template (single column): http://ceur-ws.org/Vol-XXX/CEURART.zip
- Regular papers need to be at least ten pages long (single column) to be published in CEUR-WS proceedings, and short papers need to have at least five pages (please see https://ceur-ws.org/HOWTOSUBMIT.html for more details).
For further questions, please contact the workshop organizers at <socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>>.
********************Organization********************
Berardina De Carolis, University of Bari, Italy
Fabio Gasparetti, Roma Tre University, Italy
Cristina Gena, University of Torino, Italy
Styliani Kleanthous, Open University of Cyprus, Cyprus
Giuseppe Sansonetti, Roma Tre University, Italy
[Apologies for cross-posting]
***Paper Submission Deadline Extended: January 23, 2025***
************WORKSHOP CALL FOR PAPERS**************
SOCIALIZE Workshop @ ACM IUI 2025
Fifth Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE)
March 24, 2025
Co-located with the 30th ACM International Conference on Intelligent User Interfaces (IUI) 2025 (https://iui.acm.org/2025/) Cagliari, Italy, March 24-27, 2025
Workshop website: http://socialize2025.di.unito.it/
Submission: https://easychair.org/conferences/?conf=socialize2025
For any information: socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>
******************Important Dates*******************
Submission deadline: January 23, 2025 (EXTENDED)
Authors notification: February 13, 2025 (EXTENDED)
Camera-ready: March 1, 2025
Workshop date: March 24, 2025
*********************Overview**********************
The SOCIALIZE workshop aims to bring together all interested in developing interactive techniques, including social robots, that can help promote social and cultural inclusion of a broad range of users, with a focus on vulnerable groups (e.g., children, elderly, autistic, and disabled people) and disadvantaged, at-risk categories (e.g., refugees and migrants).
**********************Topics***********************
The main topics of the workshop are (but not limited to):
• Multi-cultural system design;
• Empirical studies on the impact of culture on systems;
• Cultural and social influence in online learning platforms (e.g., MOOC);
• Cultural and social influence in recommender systems;
• Cultural and social aspects as contextual factors;
• Inclusive recommender systems;
• Methods for automatic assessment of social and cultural background from social media;
• Strategies for adapting systems to groups of users with different cultural and social backgrounds;
• Social-cultural integration and large language models;
• Cultural and social situation awareness;
• Cross-cultural analyses of trust in systems;
• Human-robot interaction and adaptation for cross-cultural users, including under-represented groups;
• Humanoid robots and social inclusion;
• Adaptation strategies for social human-robot interaction;
• Machine learning for social robots;
• Emotion, personality, and empathy detection in social human-robot interaction;
• Social robots as conversational recommender systems;
• Social robots in the real world;
• Social assistive robots (e.g., for elderly people or children with autism spectrum disorder);
• Impact of the COVID-19 pandemic on cultural and social inclusion;
• Algorithmic bias detection and mitigation for marginalized groups.
********************Submissions********************
Papers should be submitted via Easychair (https://easychair.org/conferences/?conf=socialize2025) by January 23, 2025. All submissions will undergo a peer-review process. Reviewers will consider originality, significance, technical soundness, clarity, and relevance to the workshop’s topics.
At least one author of each accepted paper must register for and attend the workshop.
The papers accepted at IUI workshops 2025 will be published in common proceedings via CEUR-WS (please see https://ceur-ws.org/Vol-3660/ for last year’s workshop proceedings).
- Paper template (single column): http://ceur-ws.org/Vol-XXX/CEURART.zip
- Regular papers need to be at least ten pages long (single column) to be published in CEUR-WS proceedings, and short papers need to have at least five pages (please see https://ceur-ws.org/HOWTOSUBMIT.html for more details).
For further questions, please contact the workshop organizers at <socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>>.
********************Organization********************
Berardina De Carolis, University of Bari, Italy
Fabio Gasparetti, Roma Tre University, Italy
Cristina Gena, University of Torino, Italy
Styliani Kleanthous, Open University of Cyprus, Cyprus
Giuseppe Sansonetti, Roma Tre University, Italy
*** Last Mile for Paper Submission ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
We welcome the following categories of papers and extended abstracts:
• Technical papers that introduce novel persuasive technology approaches and solutions
alongside evidence of their potential.
• Empirical studies which seek to provide evidence and explanation of methods, principles and
theories in persuasive systems.
• Conceptual-theoretical papers which primarily seek to contribute to the general
understanding of the field’s core themes and specificities.
• Other papers, e.g. literature reviews or experience reports.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
Regular Papers
This format is suitable for original research, which is completed work at the time of submission
and, regardless of the length of the paper, is a self-sufficient scientific contribution. Papers
should be up to 12 pages in length (excluding references), in Springer LNCS format
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…)
and describe work not presented, published or simultaneously submitted elsewhere. Accepted
papers will be included in the Springer LNCS conference proceedings and be devoted a time slot
for oral presentation. Selected papers will be invited for submission to Behaviour &
Information Technology journal (Taylor & Francis).
Extended Abstracts
We also welcome extended abstract submissions to showcase the results of already conducted
and unpublished studies where authors do not wish to publish them as regular papers in the
conference proceedings but rather present them at the conference for discussions that can
shape the final version (that may be submitted elsewhere later). The studies will also be devoted
a time slot for oral presentation in a special session. Extended abstracts must be 4 to 6 pages
in Springer LNCS format (including references). Accepted abstracts will be published in the
adjunct Springer proceedings (pending approval). Selected papers in this category, based on
their quality, level of timeliness and relevance, and completion, will also be invited for
submission to Behaviour & Information Technology journal.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer LNCS format. Accepted
posters will be included in the adjunct Springer proceedings (pending approval). Posters will be
displayed and presented during a dedicated session of the conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in the adjunct
Springer proceedings (pending approval).
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 6- to 8-page proposal
in Springer LNCS format describing their research question, its position with respect to the state
of the art, their research plans and methodology, ideas, and results achieved so far. Accepted
abstracts will be included in the adjunct Springer proceedings (pending approval) unless opted
out by the student.
IMPORTANT DATES
Paper submission:
• Submission deadline: January 14, 2025 (AoE)
• Decision notification: February 15, 2025
• Camera ready submission: February 28, 2025
Posters, demos, artefacts, and doctoral consortium submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
Registration:
• Author registration deadline for the main track: February 28, 2025
• Author registration deadline for the rest of the categories: March 28, 2025
• Early bird registration: April 5, 2025
PUBLICATION
Accepted papers of the main track (both Full and Short) will be published by Springer in a
volume of the Lecture Notes in Computer Science series (https://www.springer.com/gp/
computer-science/lncs). Workshop and demo descriptions, extended abstracts , abstracts
from posters, and doctoral consortium abstracts will be published as an adjunct CEUR
proceedings.
Extended versions of the best papers and selected papers from the conference will be invited to
submit to a special issue on Persuasive Technology 2025 in Behaviour and Information
Technology, a Taylor & Francis publication.
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
Care Colleghe e cari Colleghi,
Con profonda emozione e un pizzico di nostalgia, desideriamo condividere
con voi una notizia importante: Maria Francesca Costabile, cui dobbiamo la
nascita e lo sviluppo del gruppo italiano di HCI, lo scorso 31 dicembre
2024 ha concluso la sua straordinaria carriera accademica presso
l'Università di Bari, avviandosi verso il meritato pensionamento.
Francesca è stata una pioniera nel nostro settore, fondando e poi guidando
con passione, dedizione e una visione unica lo sviluppo della nostra
comunità. Il suo lavoro e il suo impegno costante e tenace hanno gettato le
basi per la crescita dell’HCI in Italia, creando spazi di dialogo e
collaborazione che hanno ispirato diversi ricercatori.
Come comunità, le dobbiamo molto: il suo contributo non è stato solo
scientifico, ma anche umano, grazie alla sua capacità di unire persone e di
promuovere uno spirito di condivisione e coesione. Siamo certi che, anche
in questa nuova fase della sua vita, Francesca continuerà a ispirarci con
il suo entusiasmo e a dispensare consigli su come far crescere sempre più
la nostra comunità e l'impatto della nostra ricerca.
A Francesca va il nostro più sentito ringraziamento e un caloroso augurio
per un futuro ricco di soddisfazioni e serenità!
Un caro saluto a tutti,
Maristella Matera, Rosa Lanzilotti e Giuliana Vitiello
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
IJCAI-2025 Special Track on AI, the Arts, and Creativity
AI has been used in recent years to generate creative artefacts or behaviours in domains such as music, visual arts, storytelling, literature and poetry, games, architecture, design, autonomously or in collaboration with humans. There is also a growing interest in developing AI techniques to play roles in creative processes beyond generation, including analysis, evaluation and curation, as well as in creative solving of complex problems and in supporting co-creation environments.
The IJCAI 2025 AI, Arts & Creativity special track aims to explore the relationships between AI and the arts, creativity and creative practice. We welcome original technical submissions addressing, e.g., the following questions, but stating explicitly how the proposed research relates with the underlying creative process:
* AI systems that autonomously produce artistic outputs
* Design of AI systems that support, challenge and provoke human creativity through collaboration and co-creation
* Techniques aiming at combining fast inference and problem solving for creative tasks, in the spirit of Kahneman’s System I and System II.
* Ethical issues raised by creative AI systems, including appropriation, authorship, integrity and bias
* The application of AI to creative problem-solving, ideation and generation of creative behaviour in robotics, software systems, and other non-artistic domains
* Computational paradigms, architectures and algorithms to model, simulate or implement creativity and creative processes
* Methodologies for the evaluation or curation of artefacts created with AI systems
* The cultural and social impacts of AI on creativity, creative practice, education and society
* Evaluation of the role and application of AI to better understand human creative processes
* Computational implementations inspired by fields such as psychology or cognitive science
Important Dates
Submission deadline (full papers, no separate abstract submission): February 11, 2025
Notification: April 28, 2025
Note: All deadlines are anywhere on earth.
Submission of Research Papers
Research papers are submitted with the same format and general guidelines as for the main conference (https://2025.ijcai.org/call-for-papers-main-track/) except that there will be no summary reject phase and no rebuttal, and we do not require extra files to be uploaded for previously rejected papers.
Please note that submissions should relate explicitly to the theme of the track, ideally in the abstract, and will be desk-rejected otherwise. General machine learning papers should be submitted to IJCAI’s main track.
Research paper submissions must meet all the Submission Requirements described in the above general instructions. In particular, they must be anonymous, and papers are expected to satisfy the highest scientific standards as submissions to the main track of IJCAI 2025. Also, double submissions to the special track and main conference are not allowed.
Submit your research paper here:
https://cmt3.research.microsoft.com/IJCAI2025
Accepted research papers will be included in the IJCAI 2025 proceedings.
Submission of Demos
As in previous editions, the authors will not be able to submit demos to the AI, Arts & Creativity track. However, they are invited to submit demos that are relevant to this special track’s topic to the IJCAI 2025 Demo track, indicating the “AI, Arts & Creativity” nature of the demo within the submission procedure.
Participation in the conference
At least one author of each accepted paper must participate in the conference at Montreal and present the work. We are looking forward to the community meeting in person. Authors who possess evidence indicating their inability to obtain visas for Canada may submit a request to pcchair(a)2025.ijcai.org to participate in the satellite event in Guangzhou.
Papers not presented in person, whether at the main conference in Montreal or the satellite event in Guangzhou, will be excluded from the proceedings unless one of the authors provides notification of exceptional circumstances to IJCAI via pcchair(a)2025.ijcai.org. Any such exceptional circumstances must receive prior approval from IJCAI.
The Track Chairs,
F. Amilcar Cardoso
François Pachet
Allegra De Filippo
Enquiries
Please, send all enquiries about the AI, Arts & Creativity Track to the Track Co-Chairs via email: arts(a)2025.ijcai.org
Call for Participation & Call for Papers (apologies for multiple copies)
_______________________________________________________
The 5th International Advanced *Course* & *Symposium* on Artificial
Intelligence & Neuroscience, September 21-24, 2025, Riva del Sole Resort &
SPA, Castiglione della Pescaia (Grosseto) Tuscany, Italy
W: https://acain2025.icas.events
E: acain(a)icas.cc
FB: https://www.facebook.com/ACAIN.LakeDistrict/
Symposium Deadlines:
Paper Submission (Symposium): by March 23 (AoE)
https://acain2025.icas.events/symposium-call-for-papers/https://easychair.org/conferences/?conf=acain2025
Course Deadlines:
Regular Registration (Course): by March 23 (AoE)
https://acain2025.icas.events/course-description/https://acain2025.icas.events/registration/https://2025.iaiss.cc/deadlines/
SCOPE & MOTIVATION:
ACAIN: AI meets Computational Neuroscience and Cognitive Science
The ACAIN symposium and course is an interdisciplinary event featuring
leading scientists from AI and Neuroscience, providing a special
opportunity to learn about cutting-edge research in the fields of AI,
Neuroscience, Neuroscience-Inspired AI, Human-Level AI, and Cognitive
Science.
The Advanced Course and Symposium on Artificial Intelligence &
Neuroscience (ACAIN) is a full-immersion four-day Course and Symposium in
Tuscany on cutting-edge advances in Artificial Intelligence and
Neuroscience with lectures delivered by world-renowned experts. The Course
provides a stimulating environment for academics, early career researchers,
Post-Docs, PhD students and industry leaders. Participants will also have
the chance to present their results with oral talks or posters, and to
interact with their colleagues, in a convivial and productive environment.
Two days of keynote talks and oral presentations, the ACAIN Symposium,
(September 23-24), will be preceded by lectures of leading scientists, the
ACAIN Course, (September 21-22).
Bringing together AI and neuroscience promises to yield benefits for both
fields. The future impact and progress in both AI and Neuroscience will
strongly depend on continuous synergy, exchange, collaboration and
efficient cooperation between the two research communities. These are the
goals of the International Course and Symposium - ACAIN, which is aimed
both at AI experts with interests in Neuroscience and at neuroscientists
with an interest in AI. ACAIN accepts rigorous research that promotes and
fosters multidisciplinary interactions between artificial intelligence and
neuroscience.
The Advanced Course is suited for scholars, academics, early career
researchers, Post-Docs, PhD students and industry leaders.
The Event (Course and Symposium) will involve a total of 36-40 hours of
lectures. Academically, this will be equivalent to 8 ECTS points for the
PhD Students and the Master Students attending the Event.
LECTURERS:
György Buzsáki, NYU Neuroscience Institute, New York University, USA
Panos Pardalos, University of Florida, USA
Maneesh Sahani, University College London, UK
Jonathon Shlens, Google DeepMind, USA
Dimitra Thomaidou, Hellenic Pasteur Institute, Greece
Marina Vidaki, University of Crete, Medical School, Crete, Greece
More Speakers TBA
https://acain2025.icas.events/course-lecturers/
SYMPOSIUM PROGRAM COMMITTEE (partial list, confirmed members):
https://acain2025.icas.events/program-committee/
ORGANIZING COMMITTEE:
https://acain2025.icas.events/symposium-committee/
VENUE & ACCOMMODATION:
https://acain2025.icas.events/venue/
ACAIN is a *Residential Conference*, all participants (invited speakers,
authors, organizers, chairs, participants) must book and stay at the Riva
del Sole Resort and Spa. No exceptions are allowed.
Riva del Sole Resort & SPA
a: Località Riva del Sole - Castiglione della Pescaia (Grosseto) CAP 58043,
Tuscany - Italy
p: +39-0564-928111
f: +39-0564-935607
e: booking.events(a)rivadelsole.it
w: www.rivadelsole.it/en
ACTIVITIES:
https://acain2025.icas.events/activities/
REGISTRATION:
https://acain2025.icas.events/registration/
See you in Tuscany in September!
ACAIN Organizing Committee.
E: acain(a)icas.cc
W: https://acain2025.icas.events
FB: https://www.facebook.com/ACAIN.LakeDistrict
Obviously, this is only a Call for Participation & Call for Papers, to have
complete and updated information we recommend you access the relevant
website: https://acain2025.icas.events
* Apologies for multiple copies. Please forward to anybody who might be
interested *
*** Third Call for Papers ***
The 24th IFIP Conference e-Business, e-Services, and e-Society (I3E 2025)
September 9-11, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/i3e2025/
(*** Proceedings to be published by Springer in LNCS ***)
(*** Journal Special Issue with Springer's SN Computer Science ***)
Conference theme: “Pervasive digital services for people’s well-being,
inclusion and sustainable development”
OVERVIEW
Next-gen digital services contribute to people’s well-being, inclusion, and sustainable
development, re-shaping e-business, e-services, and e-society. Such services are pervasive
both since they run on a large variety of heterogeneous devices and they permeate various
aspects of daily life, by offering accessible and personalised experiences to all individuals. The
proposed theme advocates for the design, implementation and operations of novel digital
solutions that satisfy the needs of different individuals, while contributing to their well-being
and to preserving the Planet.
I3E 2025 will collect contributions about the creation and management of user-centric
accessible platforms, applications, and services that empower individuals to live healthier and
more fulfilling lives. The proposed theme aims at emphasizing how it is possible to leverage
different technologies to address pressing societal challenges such as, for instance, healthcare
access, education, poverty alleviation, sustainable usage of resources, and social equity,
towards a more inclusive and sustainable future.
TOPICS OF INTEREST
Areas of particular interest include but are not limited to:
e-Business
• Innovative e-business models
• Inter-organizational systems
• Business process integration
• Business process re-engineering
• e-Marketplaces, e-Hubs and portals
• Digital goods and products
• User behaviour modeling
• Mobile business
• Enterprise application integration
• e-Negotiations, auctioning and contracting
• Supply, demand, and value chains
• e-Commerce content management
• Dynamic pricing models
• Trust and security
• Mobile Commerce
• Business Intelligence
• Business Ontologies and Models
• E-Business Models
e-Services
• e-Service composition
• Inter-organizational services
• e-Collaboration and e-Services
• Service-oriented computing
• Web services
• Semantic web services
• Service workflows
• Virtual organizations and coalitions
• Virtual enterprises and virtual markets
• Web 2.0 applications
• Agent-oriented e-Services
• P2P co-operation models
• Ubiquitous, mobile, and pervasive services
• Application service management
• Services and service management in the cloud-edge continuum
• Next-gen AI services
• Enterprise Ontologies
• Accessibility
• Usability
e-Society
• e-Government (e.g. G2G, G2B, or G2C)
• Digital cities and regions
• e-Democracy and e-Governance
• e-Inclusion to information society
• e-Health and e-Education
• Public e-Services for citizens and enterprises
• One-stop government service integration
• Mobile public services
• Multimedia and multilingualism
• Digital culture and digital divide
• Privacy and security
• Legal societal and cultural issues
• Public-private partnerships
• International dimension of e-Gov
• E-society and AI
• Digital Transformation
• Social Computing
• Green Computing
• Sustainable Technologies
• Humanitarian & Emergency Management
• Digital Inclusion
• Digital Literacy
SUBMISSION
Authors should submit original, unpublished research papers. All papers must not
simultaneously be submitted to another journal or conference. All accepted papers will be
published in the conference proceedings. Therefore, submissions should not be under
consideration for any other conference or journal outlet. Authors should consult Springer’s
authors’ guidelines and use their proceedings templates to prepare their papers
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Authors can submit their proceedings articles using the EasyChair platform. Please use the
following link: https://easychair.org/conferences/?conf=i3e2025 .
Length of papers
The most common types of papers accepted for publication are full papers (12 pages) and
short papers (7 pages). We only wish to publish papers of significant scientific content.
Journal Special Issue
Authors of selected papers will be invited to submit an extended and revised version of their
paper (with at least 30% additional material) for fast-track review and publication in Springer's
SN Computer Science (https://link.springer.com/journal/42979).
IMPORTANT DATES
• Paper Submission: May 19, 2025 (AoE)
• Author Notification: June 23, 2025
• Camera-ready: June 30, 2025
• Author Registration: June 30, 2025
ORGANISATION
Conference Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chairs
• Yogesh K. Dwivedi, Emerging Markets Research Centre (EMaRC)
• Georgia Kapitsaki, University of Cyprus
• Matti Mäntymäki, University of Turku
• Ilias Pappas, Norwegian University of Science and Technology
• Marinos Themistocleous, University of Nicosia
Program Co-Chairs
• Achilleas Achilleos, Frederick University of Cyprus
• Stefano Forti, University of Pisa
• Angelika Kokkinaki, University of Nicosia
*** Last Call for Workshop Proposals ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Workshop proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
WORKSHOP PROPOSALS
Workshops are meant to gather a number of people to work interactively on an emerging topic
and exchange ideas. Approved workshops will be announced on the conference website.
Workshops will take place during a half- or full-day session before the conference. If you want
to organize a workshop, please submit a proposal as a maximum 4-page description in
Springer LNCS format
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…),
including a description of the topic, motivation, organization (including the list of
organizing members, how the organizers will form a program committee), duration of the
workshop, expected outcome, and supporting materials (if applicable).
Accepted workshop papers will be included in the adjunct conference proceedings to be
published by Springer in LNCS (pending approval). Alternatively, the workshop organisers
have the option of publishing the accepted papers to their workshops in CEUR
(https://ceur-ws.org/HOWTOSUBMIT.html).
Workshop organisers must commit to creating their Call for Papers and their website within
one week of the notification.
Please email your proposal by January 10, 2025, to the workshop chairs: Wenzhen Xu
(wenzhen.xu AT r.hit-u.ac.jp), Rhoda Abadia (Rhoda.Abadia AT unisa.edu.au), and Kaoru Sumi
(kaoru.sumi AT acm.org).
The organizing committee will review the proposals and communicate the results by January
17, 2025.
IMPORTANT DATES
Workshop and tutorial proposals:
• Submission deadline: January 10, 2025 (AoE)
• Decision notification: January 17, 2025
Workshop papers submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready and author registration: March 28, 2025
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary
Professor at the University of Wollongong, Australia