*** Apologies for cross-postings ***
*PATCH Workshop @UMAP 2022 - Final Call For Papers - **** EXTENDED DEADLINE
APRIL, 22 ****
----------------------------------------------------------------------
The 13th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2022) - Towards Hybrid CH Experience co-located with ACM UMAP 2022 -
Online and Barcelona, Spain.
https://patch2022.di.unito.it/
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2022 will be
again the meeting point between state of the art cultural heritage (CH)
research and personalization research. For those using any kind of
technology, while focusing on ubiquitous and adaptive scenarios, to enhance
the personal experience in CH sites. The workshop is aimed at bringing
together researchers and practitioners who are working on various aspects
of CH and are interested in exploring the potential of state of the art of
mobile and personalized technology (onsite as well as online) to enhance
the CH visit experience. The expected result of the workshop is a
multidisciplinary research agenda that will inform future research
directions and hopefully, forge some research collaborations.
Topics of interest include, but are not limited to:
-
Adaptive navigation and personalized browsing in digital and physical
cultural heritage collections and in CH sites
-
Ambient Cultural Heritage
-
Personalization for group of visitors to CH sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalized mobile museum guides & personal museum assistants
-
Recommendation strategies for CH
-
Adaptation strategies for text and non-verbal content in CH
-
NLG techniques and conversational agents for CH
-
(User Interaction with) Integration of virtual and physical collections
-
Analysis of behavior patterns to improve CH recommendation
-
Personalization across the whole of a person's digital ecosystem
(including CH)
-
Long term personalization in CH
-
IoT and Cultural Heritage
-
Human-Robots adaptation in museums
-
3D, Virtual and Augmented Reality for Cultural Heritage
-
Context-aware information presentation in CH
-
Interactive user interfaces for CH applications
-
Gestural interfaces for Cultural Heritage applications
-
Use of personality for guiding Cultural Heritage Experiences
-
Participatory CH including multiple viewpoints and perspectives
-
Community mapping for CH information sharing
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH
-
Personalized support to the exploration of Cultural and Natural Heritage
Motivation
Cultural heritage (CH) has traditionally been a privileged area for
personalization research, as highlighted by the many H2020 calls on this
topic. Visitors come to cultural heritage sites willing to experience and
learn new things, usually without a clear idea of what to expect. CH sites
are typically rich in objects and information; much more than the visitor
can absorb during the limited time of a visit. As discussed by Falk (2009),
visitors to CH sites differ and their visit experience involves a
combination of the physical, the personal, and the socio-cultural context
and identity-related aspects. Hence, they may benefit from individualized
support that takes into account contextual and personal attributes.
However, personalization brings two main challenges:
-
Firstly, can we support CH exploration for first-time and anonymous
visitors, taking into account that many people access cultural sites only
once, or they interact with digital services anonymously?
-
Secondly, when it is possible to track users along time, can we provide
an engaging experience for the ‘digital’, ‘mobile’ and ‘traditional’ CH
visitors before, during and after a visit by exploiting information from
previous interactions on CH sites and elsewhere on the ubiquitous Web?
Further, an interesting problem to explore is whether this kind of support
can be a basis for maintaining a lifelong chain of personalized CH
experiences. This is true, not only in “traditional” CH sites, but also in
urban environments, which reflect the varied history of mankind and offer
places and objects representing shared values for the population, to be
preserved and valued.
Submissions
Full papers: up to 14 pages excluding references;
Short papers/Position papers/Demo papers: up to 7 pages excluding
references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single-blinded, i.e. authors names should be included
in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://patch2022.di.unito.it/submission.html .
All papers should be submitted in PDF format via the online submission
system by selecting the track "workshop PATCH":
https://easychair.org/conferences/?conf=umap22 .
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Important dates:
April 22, 2022: EXTENDED Submission deadline (23:59 PM Hawaiian time)
April 15, 2022: Submission deadline (23:59 PM Hawaiian time)
May 11, 2022: Notification deadline (23:59 PM Hawaiian time)
May 18, 2022: Camera-Ready deadline (23:59 PM Hawaiian time)
Workshop organizers
Tsvi (Tsvika) Kuflik, The University of Haifa, Israel,
tsvikak(a)is.haifa.ac.il
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
George E. Raptis, Human Opsis, Greece, raptisg(a)upnet.gr
Alan Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
CHITALY 2023 - CALL FOR BIDS
*** Scadenza per l'invio delle proposte: 9 Maggio 2022 ***
____________________________________________
Carissimi,
a nome dello Steering Committee della conferenza CHItaly, comunico che accogliamo ora le proposte per l'organizzazione della prossima edizione della conferenza.
CHItaly è la conferenza di ACM SIGCHI Italy, il capitolo italiano del gruppo speciale di interesse su HCI dell'ACM. Si svolge ogni due anni e accoglie contributi da membri e non membri della nostra comunità, dall'Italia e dall'estero. La lingua ufficiale della conferenza è l'Inglese. Gli atti della conferenza sono pubblicati nella Digital Library dell'ACM. L'ultima edizione del 2021 si è svolta a Bolzano (https://chitaly2021.inf.unibz.it/).
Se siete interessati a organizzare la prossima edizione del 2023, inviate la vostra proposta rispondendo a questo messaggio entro e non oltre il 9 Maggio. Trovate in allegato una guida alla preparazione della proposta, con indicazioni sulle informazioni più rilevanti che guideranno il processo di selezione. Non esitate a contattarci in caso abbiate bisogno di ulteriori informazioni.
Cari saluti,
Maristella Matera (per lo Steering Committee di CHItaly)
*Apologies for cross-posting*
*Final call for papers*
*Submission deadline extended to April 16th*
EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems
- 3rd Edition
https://empathy-ws.github.io/2022/
June 6th, 2022
Rome, Italy
Workshop co-located with AVI 2022
OVERVIEW
In the last decade, the spreading of low-cost technologies integrating
sensors and actuators has favored the development of the so-called smart
objects. This trend has been further fostered by the Internet of Things
(IoT), which connects the physical world with Internet via ubiquitous
sensors and actuators. The opportunities offered by the IoT are
amplified by the use of new approaches that, based on novel interaction
paradigms, involve directly non-technical users in configuring the joint
behavior of their smart objects, among them and with online services.
Existing solutions to define the behavior of such “IoT ecosystems” range
from systems that leave the users complete control for establishing the
joint behavior of smart objects, to solutions that automatically define
smart objects behavior exploiting intelligent techniques. In this
continuum, different technologies, frameworks, and approaches present
different levels of user control and automation. In this perspective it
is also important to consider the emerging role played by social and
humanoid robots, which are integrated sets of sensors and actuators with
human-like behaviours.
DATES
April 16th: Paper submission deadline (extended)
April 22th: Paper acceptance notice
April 29th: Camera-ready submission
June 6th: Workshop
SUGGESTED TOPICS FOR CONTRIBUTIONS
This workshop aims to serve as a venue for discussing ongoing research
and sharing ideas for researchers and practitioners working on solutions
to personalize the behavior of IoT ecosystems. We aim to encourage
participation in order to have stimulating discussion from various
perspectives. Topics include, but are not limited, to:
- End-User Development (EUD) for IoT;
- Interaction Paradigms for IoT;
- Usability of IoT Systems;
- Interface Design for IoT;
- Intelligent Interface for IoT Systems;
- Accessibility for IoT Systems;
- Virtual and Augmented Reality for EUD in IoT settings;
- Conversational User Interfaces for EUD;
- Usable Privacy and Security in IoT systems;
- Personalisation and Recommendations for IoT;
- IoT for Cultural Heritage;
- Personalization of humanoid robots;
- Ubiquitous computing and mobile human-computer interaction;
- Human-centered artificial intelligence in IoT contexts;
- Industry case studies.
PARTICIPATION
This will be a one-day workshop, oriented towards discussions, hands-on
sessions, and presentations. We invite submissions of two types: short
papers (3-4 pages) and position papers (1-2 pages). Participants are
asked to submit their paper describing their recent or future work in
one of the areas indicated in the topics of interest. All submissions
must be in the new ACM master article template
(https://chi2022.acm.org/for-authors/).
Papers should be submitted in PDF to Easychair
(https://easychair.org/conferences/?conf=empathy2022). All papers will
be reviewed by the organizers and by the program committee based on
relevance and significance in order to provide constructive comments to
the submitters. Reviewing will be double blind (i.e. the submissions
must be anonymized). If accepted, at least one of the authors must
register and attend the workshop. Final versions of the accepted papers
will be published in the CEUR Workshop Proceedings, which is indexed by
Scopus.
ORGANIZERS
- Fabrizio Balducci, University of Bari “Aldo Moro”
- Bernardo Breve, University of Salerno
- Federica Cena, University of Torino
- Andrea Mattioli, CNR-ISTI
- Mehdi Rizvi, Politecnico of Milano
For more information, check our website at
https://empathy-ws.github.io/2022/ or contact us at
empathy2022(a)easychair.org
*
--- Please forward to anyone who might be interested ---
--- Apologies for cross-posting ---
-----------------------------------------------------------------
# ** Second Call for LBR and Demos: 30th ACM Conference on User
Modeling, Adaptation and Personalization (UMAP ’22)**
http://www.um.org/umap2022/
(*) Due to the ongoing COVID-19 pandemic, we are planning for a hybrid
conference and will accommodate online presentations where needed.
-----------------------------------------------------------------
**Important Dates**
============================
*- Submission of demos and LBR papers: April 22, 2022 (Updated)*
- Notification of acceptance: May 10, 2022
- Camera-ready versions of accepted papers: May 18, 2022
- Conference: July 4-7, 2022
**Note: The submissions times are 11:59 pm AoE time (Anywhere on Earth)**
--------------------------------------------------------
ACM UMAP – User Modeling, Adaptation and Personalization – is the
premier international conference for researchers and practitioners
working on systems that adapt to individual users or to groups of users,
and that collect, represent, and model user information. ACM UMAP is
sponsored by ACM SIGCHI and SIGWEB, and organized with User Modeling
Inc. as the core Steering Committee, extended with past years' chairs.
The proceedings are published by the ACM and will be part of the ACM
Digital Library.
ACM UMAP 2022 invites Demonstrations and Late-Breaking Results (LBR)
papers of innovative UMAP-based systems (including research prototypes).
You are encouraged to submit your Demo or LBR by April 22, 2022.
--------------------------------------------------------
**Submission formats**
============================
For more details, see below!
**
# Demonstrations
- Max. 5 pages + max. 1 additional page for references
- (Required) unpublished page describing how they would present the demo
virtually and/or in person
- (Optional) video or external material demonstrating the system
- Publication in ACM UMAP 2022 Adjunct Proceedings
- Presentation as a (potentially virtual) demo + poster at the conference
**
# Late-Breaking Results
- Max. 7 pages + max. 2 additional pages for references
- (NEW: required) unpublished page with a list of questions the authors
aim to get feedback on
- Publication in ACM UMAP 2022 Adjunct Proceedings
- Presentation as a (potentially virtual) poster at the conference
**Submission via**: https://easychair.org/conferences/?conf=umap22
**Demonstrations**
============================
Demonstrations will showcase research prototypes and commercially
available products in a dedicated session. Demo submissions must be
based on an implemented and tested system that pursues one or more
innovative ideas in the interest areas of the conference.
Demonstrations are an excellent and exciting way to showcase
implementations and to get valuable feedback from the community. Each
demo submission must make clear which aspects of the system will be
demonstrated, and how these will be demonstrated on-site as well as online.
To better identify the value of demos, we also encourage authors to
submit a pointer to a screencast (max. 5 minutes on Vimeo or YouTube) or
any external material related to the demo (e.g., shared code on GitHub).
Descriptions of demonstrations should have a length of max. 3 pages + 1
page of references in the new ACM single-column style. On an extra page
(not to be published), submissions should include a specification of the
technical requirements for demonstrating the system at UMAP 2022. Given
uncertainties surrounding the COVID-19 pandemic, this extra page should
also describe if/how the demo can be presented in a virtual setting
(e.g. with a video or a live link to the system).
**Late-Breaking Results**
============================
Late-Breaking Results (LBR) are research-in-progress that must contain
original and unpublished accounts of innovative research ideas,
preliminary results, industry showcases, and system prototypes,
addressing both the theory and practice of User Modeling, Adaptation and
Personalization. In addition, papers introducing recently started
research projects or summarizing project results are welcome as well.
We encourage researchers and practitioners to submit a late-breaking
work as it provides a unique opportunity for sharing valuable ideas,
eliciting useful feedback on early-stage work, and fostering discussions
and collaborations among colleagues.
Late-Breaking Results papers have a length of up to 7 pages + 2 pages of
references in the new ACM single-column style and will be presented to
the conference as (in-person and virtual) posters. On an extra page (not
to be published), submissions should include a list of questions that
the authors aim to get feedback on during the poster session at UMAP 2022.
--------------------------------------------------------
**Submission and Review Process**
============================
Papers will be reviewed single-blind and do not need to be anonymized
before submission.
Papers (demo and LBR) must be formatted according to the new workflow
for ACM publications. The templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are
available here (we strongly recommend the usage of LaTeX for the
camera-ready papers to minimize the extent of reformatting):
- LaTeX (use \documentclass[manuscript,review,anonymous]{acmart} in the
sample-authordraft.tex file for single-column):
https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
- Overleaf (use \documentclass[manuscript,review,anonymous]{acmart} for
single-column):
https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
- MS Word:
https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Note: Accepted papers will require a further revision to meet the
requirements and page limits of the camera-ready format required by ACM.
Instructions for the preparation of the camera-ready versions of the
papers will be provided after acceptance.
The ACM Code of Ethics gives the UMAP program committee the right to
(desk-)reject papers that perpetuate harmful stereotypes, employ
unethical research practices, or uncritically present
outcomes/implications that clearly disadvantage minority communities.
Submit your papers in PDF format via EasyChair for ACM UMAP 2022 Demos
and Late-Breaking Results at
https://easychair.org/conferences/?conf=umap22 (choose *New
Submission*and make sure to select *UMAP 2022 Demo and LBR*track).
The review process will be single-blind, i.e. authors' names should be
included in the papers. Submissions will be reviewed by at least two
independent reviewers. They will be assessed based on their originality
and novelty, potential contribution to the research field, potential
impact in particular use cases, and the usefulness of presented
experiences, as well as their overall readability.
Papers that exceed the page limits or do not adhere to the formatting
guidelines will be returned without review.
--------------------------------------------------------
**Publication and Presentation**
============================
Accepted Demo and Late-Breaking Results papers will be published in the
ACM UMAP 2022 Adjunct Proceedings in the ACM Digital Library. Papers
will be accessible from the UMAP '22 website through ACM OpenToc Service
for one year after publication in the ACM Digital Library. All
categories will be presented at the poster reception of the conference,
in the form of a poster and/or a software demonstration following poster
format. This form of presentation will provide presenters with an
opportunity to obtain direct feedback about their work from a wide
audience during the conference. Due to the uncertainties regarding the
COVID-19 pandemic, the poster session may be partially or fully virtual.
**To be included in the Proceedings, at least one author of each
accepted paper must register for the conference and present the paper
there.**
--------------------------------------------------------
**Late-Breaking Results and Demo Chairs**
============================
- Cataldo Musto, University of Bari, Italy
- Veronika Bogina, University of Haifa, Israel
- Contact: umap2022-lpd(a)um.org
--------------------------------------------------------
**Follow UMAP 2022 on Social Media**
============================
- Twitter: @UMAPconf #umap2022 (https://twitter.com/UMAPconf)
- Facebook: https://www.facebook.com/acmumap
*
--- Kindly forward it to anyone who might be interested ---
--- Apologies for cross-posting ---
======================================================================
Call for Papers
We are glad to invite you to submit a manuscript to MIS4TEL2022, the 12th International Conference on Methodologies and Intelligent Systems for Technology Enhanced Learning.
The conference proceedings are published by Springer and indexed in Scopus, INSPEC, DBLP, WTI Frankfurt eG, zbMATH, SCImago.
MIS4TEL 2022 will be held in L'Aquila (Italy) on 13th-15th July, 2022, in parallel with the PAAMS'22 International Conference.
Due to the ongoing COVID-19 pandemic, the conference will be hybrid, meaning that we will also organize remote participation/presentation for whoever cannot travel to L'Aquila.
Official Website:https://www.mis4tel-conference.net/
Submission info:https://www.mis4tel-conference.net/submission
Contact us:info@mis4tel-conference.net
Facebook:https://www.facebook.com/MIS4TEL22/LinkedIn:https://www.linkedin.com/company/mis4tel22/Twitter:https://twitter.com/MIS4TEL22
======================================================================
Important dates:
- Submission deadline: 22nd April, 2022
- Notification of acceptance: 30th May, 2022
- Camera-Ready papers due: 17th June, 2022
- Conference celebration: 13th-15th July, 2022
======================================================================
MIS4TEL 2022 -- 12th International Conference on Methodologies and Intelligent Systems for Technology Enhanced Learning
>>> SCOPE
Education is the cornerstone of any society and it serves as one of the foundations for many of its social values and characteristics. State-of-the-art and novel methodologies and technologies allow researchers, designers, and domain experts to pursue Technology Enhanced Learning (TEL) solutions targeting not only cognitive processes but also motivational, personality, or emotional factors. Nowadays, we can identify two main legs, providing necessary and complementary strengths to a TEL-oriented design process: appropriate technologies should be applied, and appropriate methods should guide the design of such application. Technologies in TEL are capable of delivering smart, personalized, tailored, and motivating learning solutions. Methods are coming from different fields, such as education, psychology, medicine, computer science, and from diverse communities, where collaboration and co-working are used, such as maker communities and participatory design communities. In addition, Learning Analytics can help manage available (big) data and augment learning opportunities for learners and educators alike, for instance by supporting self-regulated learning or adaptation of the learning material.
As to these topics, the annual appointment of MIS4TEL established itself as a consolidated fertile forum where scholars and professionals from the international community, with a broad range of expertise in the TEL field, share results and compare experiences. The 12th edition of the conference calls for novel research in TEL and expands the topics of the previous editions, highlighting the role of the most recent methods and technological opportunities. As in the tradition of MIS4TEL, this edition aims at offering the different perspectives, and complementary voices, coming from the multidisciplinary field of TEL.
>>> TOPICS
Topics of interest include (but are not limited to) the following:
# Technologies and technology-based solutions for TEL #
- AI technologies and tools for TEL
- Agent-based and multi-agent TEL systems
- Knowledge representation, reasoning, and management systems for TEL
- Natural language systems for TEL
- Recommendation, personalization, and adaptation in TEL systems
- Social networks for TEL
- Massive Open Online Courses (MOOC) for TEL
- Internet of things (IoT) solutions for TEL
- Smart solutions or environments for TEL
- Wearable technologies for TEL
- Robotics for TEL
- Virtual reality environments for TEL
- Games for TEL or gamified TEL
- Sharing and interoperability between TEL environments
- Making and fabrication for TEL
# Methodologies and experiences for TEL #
- Methodologies for personalization, user modeling, and adaptation in TEL- Methodologies for recommendation systems and user modeling in TEL
- Methodologies for fostering motivation and engagement in TEL
- Methodologies for the design of accessible and usable TEL systems
- Methodologies for including different voices in the design process of TEL
- Methodologies for informal learning for TEL
- Methodologies for fostering TEL in small, medium, and large companies
- Methodologies, tools, and frameworks supporting experiments in TEL
- Methodologies or approaches from game design and gamification for TEL
- Novel experiences and studies (e.g., case studies, ethnographic studies, field studies, experimentations) with methodologies for TEL
# Learning analytics for TEL #
- Big data and data visualization in TEL
- Learning analytics for curriculum design
- Learning analytics for personalizing the learner experience
- Learning analytics for predicting behavior
- Learning analytics for designing learning interventions
- Learning analytics for stakeholders
>>> SUBMISSIONS
# Submitting papers #
MIS4TEL papers must be formatted according to the Springer LNNS Template, with a maximum length of 10 pages, including figures and references.
For further details, please see:
https://www.mis4tel-conference.net/submission
# Review process #
MIS4TEL welcomes the submission of papers with preference to the topics listed in the call for papers. All submitted papers will undergo a thorough review process. Each contribution will be refereed by three experts in the field using the following set of criteria; relevance, originality, significance, quality, and clarity.
The papers must consist of original, relevant, and previously unpublished sound research efforts related to any of the topics of the conference.
# Publication #
Accepted papers will be included in the MIS4TEL Proceedings published by LNNS series of Springer Verlag (http://www.springer.com/series/15179). At least one of the authors will be required to register for MIS4TEL and to attend the Conference in order to present their paper and to have it included in the conference proceedings.
** Indexing: The books of this series are submitted to SCOPUS, INSPEC, DBLP, WTI Frankfurt eG, zbMATH, SCImago.**
======================================================================
MIS4TEL 2022 ORGANIZING COMMITTEE
# General Chair #
- Marco Temperini - Sapienza University of Rome (Italy)
# Technical Program Co-Chairs #
- Ivana Marenzi - L3S Research Center, Leibniz Universität Hannover (Germany)
- Vittorio Scarano - University of Salerno (Italy)
# Paper Co-Chairs #
- Milos Kravcik - German Research Center for Artificial Intelligence (Germany)
- Rosa Lanzilotti - University of Bari (Italy)
- Elvira Popescu - University of Craiova (Romania)
# Workshop Co-Chairs #
- Zuzana Kubincova - Comenius University of Bratislava (Slovakia)
- Alessandra Melonio - Ca’ Foscari University of Venice (Italy)
# Publicity Co-Chairs #
- Agnese Addone - University of Salerno (Italy)
- Federica Caruso - University of L'Aquila (Italy)
- Dalila Durães - University of Minho, Braga (Portugal)
- John Jairo Páez Rodríguez - University Francisco José de Caldas of Bogotà (Colombia)
# Steering Committee Representatives #
- Fernando De La Prieta University of Salamanca (Spain)
- Rosella Gennari - Free University of Bozen-Bolzano (Italy)
# Local Organizers Co-Chairs #
- Tania Di Mascio - University of L'Aquila (Italy)
- Pierpaolo Vittorini - University of L'Aquila (Italy)
======================================================================
More information can also be found on the MIS4TEL22 website and social media:
Official Website:https://www.mis4tel-conference.net/
Submission info:https://www.mis4tel-conference.net/submission
Contact us:info@mis4tel-conference.net
Facebook:https://www.facebook.com/MIS4TEL22/LinkedIn:https://www.linkedin.com/company/mis4tel22/Twitter:https://twitter.com/MIS4TEL22
======================================================================
*** Third Call for Contributions ***
8th IEEE International Smart Cities Conference (ISC2 2022)
"Community Smartification and towards ZERO emission Smart Cities
for a Green New Era"
September 26-29, 2022, Aliathon Resort, Paphos, Cyprus
https://attend.ieee.org/isc2-2022
The Call-for-Contributions for the 8th IEEE International Smart Cities Conference
(ISC2 2022) is OPEN!
The IEEE ISC2 2022 Organizing Committee is glad to announce that it is currently
accepting papers for the 8th edition of the IEEE International Smart Cities
Conference.
This year, the IEEE ISC2 will be held in-person on September 26-29, 2022, in
Paphos, Cyprus and the theme of the conference is “Community Smartification and
towards ZERO emission Smart Cities for a Green New Era.”
The IEEE ISC2 is the flagship conference sponsored by the IEEE Smart Cities
Technical Community, a coalition of eight IEEE technical societies and organizations.
Besides contributions addressing the conference theme, authors are welcome to
submit their original research results in traditional topics across broad application
and functional domains, within the context of smart urban infrastructure systems.
The technical areas include, but are not limited to:
• Smart city theory, modelling and simulation • Intelligent infrastructure • Sensors and actuators • Open data and big data analytics • AI powered smart cities services • Safety and security systems • Smart healthcare • Smart emergency management • IoT and Smart X services
• Data security and privacy • Connected Vehicle (CV) technologies • Unmanned Aerial Vehicles (UAVs) • Smart mobility and transportation • Smart energy systems • Smart buildings and Smart grid • Digital city and smart growth • Smart traffic system operations • Environmental monitoring technologies
The complete list of technical areas can be found here:
https://attend.ieee.org/isc2-2022/call-for-papers/ .
Should you need further clarifications or have any inquiries, please do not hesitate
to contact us at: isc22022(a)easychair.org .
Paper Submission Guidelines
Prospective authors are invited to submit high quality original (Full or Short) papers
via the EasyChair submission site at https://easychair.org/conferences/?conf=isc22022 .
Full papers should describe novel research contributions with evaluation results
and are limited to seven (7) pages. Short papers, limited in length to four (4) pages,
should be more visionary in nature and are meant to discuss new challenges and
visions, highlight early research results, and explore novel research directions.
All submitted papers must be unpublished and not considered elsewhere for
publication, should be written in English and formatted according to the IEEE
Template ( https://www.ieee.org/conferences/publishing/templates.html ).
Each submitted paper will pass through the standard IEEE peer-review process. If
accepted and presented at the conference, it will appear in the conference
proceedings and be submitted for inclusion in the IEEE Xplore Digital Library.
The conference organisers are currently negotiating a number of special issues
with high quality journals. More information is available on the conference
web site (https://attend.ieee.org/isc2-2022/journal-special-issues/).
The best papers will be awarded in the conference Best Paper Award and a Best
Student Paper Award contests.
For more information, please visit the conference website:
https://attend.ieee.org/isc2-2022 .
Special Sessions Proposals
Please refer to the web site for further details:
https://attend.ieee.org/isc2-2022/call-for-special-sessions/ .
Workshops Proposals
Please refer to the web site for further details:
https://attend.ieee.org/isc2-2022/call-for-workshop-proposals/ .
Tutorials Proposals
Please refer to the web site for further details:
https://attend.ieee.org/isc2-2022/call-for-tutorial-proposals/ .
Sponsorship Opportunities
Please refer to the web site for further details:
https://attend.ieee.org/isc2-2022/sponsorships/ .
Important Dates
• Conference Paper Submission Deadline: May 15, 2022
• Conference Acceptance Notification: July 15, 2022
• Conference Camera-ready Deadline: July 31, 2022
• Special Sessions and Workshops Proposals Submission Deadline: April 15, 2022
• Special Sessions and Workshops Proposals Selection: April 21, 2022
• Tutorial Proposals Submission Deadline: May 27, 2022
• Tutorial Proposals Selection: June 3, 2022
• Conference Dates: September 26-29, 2022
Organizing Committee
https://attend.ieee.org/isc2-2022/chairs/
Special Track Chairs Committee
https://attend.ieee.org/isc2-2022/special-tracks-committee2/
IEEE Smart Cities
https://smartcities.ieee.org
****** ABSTRACT SUBMISSION DEADLINE EXTENDED ******
Call for Papers
Special Session on "eXtended Reality as a gateway to the Metaverse:
Practices, Theories, Technologies and Applications"
Abstract (1-2 pages) by April 15, 2022 (extended deadline)
************************************************************************
Dear Colleagues,
Due to the several requests of deferral received in the last few days, the
submission deadline to contribute to the special session on "eXtended
Reality as a gateway to the Metaverse: Practices, Theories, Technologies
and Applications" has been extended to April 15, 2022.
https://metroxraine.org/special-session-10
Please don't miss the opportunity to contribute to this special session
with an abstract of 1-2 pages. See the CfP below for details and forward it
to colleagues who might be interested.
Conference information: IEEE International Conference on Metrology for
eXtended Reality, Artificial Intelligence, and Neural Engineering (IEEE
MetroXRAINE 2022) - October 26-28, 2022 - Rome. Visit the conference
website for further and updated information https://metroxraine.org/.
I'm looking forward to meeting you, virtually or in your presence, at IEEE
MetroXRAINE 2022.
Sincerely,
Giuseppe Caggianese
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-10
2022 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2022)
https://metroxraine.org/
October 26-28, 2022 - Rome, Italy.
====================================================================================
IMPORTANT DATES
------------------------
- Abstract (1-2 pages) Submission Deadline: April 15, 2022 (extended
deadline)
- Abstract Acceptance Notification: April 27, 2022
- Full Paper Submission Deadline: June 3, 2022
- Full Paper Acceptance Notification: July 4, 2022
- Final Paper Submission Deadline: July 30, 2022
- Early Bird Registration: September 10, 2022
- Conference Dates: October 26-28, 2022
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the Metaverse. According to
tech companies and venture capitalists, the Metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the Metaverse, virtual worlds
will allow avatars to carry all human endeavors, including creation,
display, entertainment, social, and trading. Thus, the Metaverse will
evolve how users interact with brands, intellectual properties, and each
other things on the Internet. A user could join friends to play a
multiplayer game, watch a movie via a streaming service, and then attend a
university course precisely the same as in the real world.
The Metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
More information can be found here:
https://metroxraine.org/special-session-10
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for Metaverse
- Decentralized and Collaborative Architectures for Metaverse
- Interoperability for Metaverse
- Tools to help creators to build the Metaverse
- Operations and Maintenance in Metaverse
- Data security and privacy mechanisms for Metaverse
- Cryptocurrency, token, NFT Solutions for Metaverse
- Fraud-Detection in Metaverse
- Cyber Security for Metaverse
- Data Analytics to Identify Malicious Behaviors in Metaverse
- Blockchain/AI technologies in Metaverse
- Emerging Technologies and Applications for Metaverse
- New models to evaluate the impact of the Metaverse
- Interactive Data Exploration and Presentation in Metaverse
- Human factors issues related to Metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper. The
format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
www.ieee.org/conferences_events/conferences/publishing/templates.html
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://www.edas.info/newPaper.php?c=29413
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
All submissions will be reviewed by the special session organizers and
other external reviewers.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
VENUE
--------
National Research Council (CNR), Rome, Italy – October 26-28, 2022.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese(a)cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
For any questions related to the special session, please contact us via
email.
*** Fifth Call for Contributions ***
ACM International Conference on Information Technology for Social Good
(GoodIT 2022)
7–9 September, 2022, 5* St. Raphael Resort & Marina, Limassol, Cyprus
https://cyprusconferences.org/goodit2022/
Scope
The ACM GoodIT conference seeks papers describing significant research
contributions related to the application of information technologies (IT) to social
good. Social good is typically defined as something that provides a benefit to the
general public. In this context, clean air and water, Internet connection, education,
and healthcare are all good examples of social goods. However, new media
innovations and the explosion of online communities have added new meaning to the
term. Social good is now about global citizens uniting to unlock the potential of
individuals, technology, and collaboration to create a positive societal impact.
GoodIT solicits papers that address important research challenges related to, but not
limited to:
• Citizen science
• Civic intelligence
• Decentralized approaches to IT
• Digital solutions for Cultural Heritage
• Environmental monitoring
• Ethical computing
• Frugal solutions for IT
• Game, entertainment, and multimedia applications
• Health and social care
• IT for automotive
• IT for development
• IT for education
• IT for smart living
• Privacy, trust and ethical issues in ICT solutions
• Smart governance and e-administration
• Social informatics
• Socially responsible IT solutions
• Sustainable cities and transportation
• Sustainable IT
• Technology addressing the digital divide
Paper Submission
The papers should not exceed eleven (11) pages single-column, including figures,
tables, and references in the new ACM format
(https://cyprusconferences.org/goodit2022/index.php/authors/ ).
They must be original works and must not have been previously published.
At least one of the authors of all accepted papers must register and present the
work at the conference; otherwise, the paper will not be published in the
proceedings. All accepted and presented papers will be included in the conference
proceedings published in the ACM Digital Library.
In addition to a Main Track, the conference features 9 additional Special Tracks.
More information on these tracks is available on the conference web site.
Journal Special Issues and Best Paper Award
Selected papers will be invited to submit an extended version to two special
journal issues:
• FGCS, Elsevier (https://www.sciencedirect.com/journal/future-generation-computer-systems)
• MDPI Sensors, where the theme of the special issue will be "Application of
Information Technology (IT) to Social Good"
(https://www.mdpi.com/journal/sensors/special_issues/topical_collection_good… ).
Specifically 5 papers will be invited free of charge and another 5 papers will get a
20% discount on the publication fees.
Furthermore, MDPI Sensors will sponsor a Best Paper Award with the amount of
400 CHF.
Work-in-Progress and PhD Track
Inside ACM GoodIT, the Work-in-Progress and PhD Track provides an opportunity to
showcase interesting new work that is still at an early stage. We encourage
practitioners and researchers to submit to the Work-in-Progress venue as it provides
a unique opportunity for sharing valuable ideas, eliciting feedback on early-stage
work, and fostering discussions and collaborations among colleagues. Moreover, this
track provides a platform for PhD students to present and receive feedback on their
ongoing research. Students at different stages of their research will have the
opportunity to present and discuss their research questions, goals, methods and
results. This is an opportunity to obtain guidance on various aspects of their research
from established researchers and other PhD students working in research areas
related to technologies for social good.
Important: For this specific track, papers must not exceed nine (9) pages
single column, including figures, tables, and references in the new
ACM format (https://cyprusconferences.org/goodit2022/index.php/authors/ ).
Submission Instructions
All papers must be submitted electronically via the hotcrp web site
(https://goodit2022.hotcrp.com ). Once on the submission page, you will be able to
select the track where to submit your paper.
Important Dates
• Submission deadline for all types of contributions: 23 May 2022
• Notification of acceptance: 20 June 2022
• Camera-ready submission and author registration: 11 July 2022
Conference Committees
https://cyprusconferences.org/goodit2022/committees/
/Apologies for unintended cross-mailing/
/=========================================================
*DEADLINE EXTENSION -> April 19, 2022 (new hard deadline)*
=========================================================
/
=========================================================
*7th International Conference on Smart Learning Ecosystems and Regional
Development**
*
*2022:**TOWARDS THE POLYPHONIC CONSTRUCTION OF A NEW NORMALITY*
*July 5-6, 2022*
/*Bucharest, Romania (hybrid)*/
slerd.uniroma2.it <http://slerd.uniroma2.it/>
Contacts:
1st: mihai [dot] dascalu [at] upb [dot] ro
2nd: aslerd [dot] org [at] gmail [dot] com
To keep updated join the ASLERD
LinkedIn page -> link <https://www.linkedin.com/groups/5103530/>
Facebook page -> link
<https://www.facebook.com/profile.php?id=100063631144119>
=========================================================
Deadline for paper submission:
*/*April 19, 2022 (new hard deadline)
*/*call for papers <http://slerd.uniroma2.it/call-for-papers/>
*=========================================================
*
*SLERD 2022* is organized by /University Politehnica of Bucharest /in
collaboration with /ASLERD/ <https://en.wikipedia.org/wiki/ASLERD>/./
*
*
/*Short Intro*/
After the shock of the pandemic, learning ecosystems – and in particular
schools, universities, and territorial learning communities – all over
the world – are facing a new phase characterized by the search for and
the experimentation of ways to their “*new normality*“. This is within a
world that seeks to protect at best and incentivize the economic
recovery that although relevant is still subjected to enormous risks.
Among the main areas on which most of the industrialized countries and
Europe are focusing on, there are: the transitions towards a green and
circular economy, smart digitization of the production processes, social
innovation, active citizen participation supported by technologies, and,
finally, the education for all. In such a context,*collaboration*is
emerging as an approach and an attitude of considerable relevance that
stays also at the basis of the polyphonic construction of the future of
learning ecosystems.
Alongside/collaboration/, on the technological side, it continues to
rise the relevance of intelligent systems, generically collected under
the label of*Artificial Intelligence*(AI); concurrently, on the
pedagogical side,*competences*have become the goal of future education,
also in the attempt to close the skill gap, which represents one of the
greatest dangers for the transition towards smarter productive systems
and societies.
Competences and AI, by the way, are also topics that intersect and
influence each other and rise questions of*ethical nature*. Last but not
least, they are likely to require an organizational and didactic
revolution of the learning ecosystems, thus requiring to question the
possible consequences in order to build a more adequate future. In turn,
this step requires inspiration from best practices to leverage the
advantage of the growth of individuals and the expectations of the
communities.
What should we expect for future learning ecosystems? How “smart
learning ecosystems” are changing? How such changes may be related to
the achievement of “a better learning for a better world
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>”
as a contribution to theUnited Nations 2030 Agenda for Sustainable
Development Goals (SDGs)
<https://sustainabledevelopment.un.org/post2015/transformingourworld>?
How will they contribute to the reduction of inequalities and, at the
same time, to the empowering of each individual according to his
expectations and talents?
/Smart /referred to /learning ecosystems,/ in ASLERD and SLERD contexts,
does not simply means “technology enhanced”. The smartness is a more
complex multilayered construct related to the wellbeing of the players
operating in the ecosystems and is affected by the improvement of any
relevant aspects of the learning processes and ecosystem functioning,
especially if connected with territorial development and social innovation.
Technologies are mediators. Hopefully they should be included but they
are not a “sine qua non”.
The achievement of the learning ecosystems’ smartness is a process that
need a long term vision, multidisciplinary competences, an attitude to
understand people and contexts and to mediate point of views, a dynamic
resilience to keep on track to achieve, step by step, the foreseen goals.
=========================================================
/*Important dates:*/
---------------------------------------------------------
• Deadline for papers submission: *April 19**, 2022 (hard deadline)*
• Notification to the authors: May 13, 2022
• Camera ready paper: May 23, 2022
• Conference: July 5-6, 2022
==========================================
/*Submissions:*/
---------------------------------------------------------
SLERD contributions of min. 4500 words and max. 16 pages.
Papers should be written according to the */Spinger Instruction for
Authors/* of the series /Smart Innovation, Systems and Technologies/:
https://www.springer.com/us/authors-editors/conference-proceedings/conferen…
Link to the /*paper submission page on easy chair:*/
https://easychair.org/conferences/?conf=slerd2022
=========================================================
Call for Papers - Designing for Meaningful Interactions and Digital Wellbeing (Design4DWB 2022)
NEW DEADLINE FOR SUBMITTING 2-4 PAGES PAPERS: 10 APRIL 2022
AVI 2022 Workshop
06 June 2022 - Rome, Italy
More info: https://sites.google.com/view/design4dwb/home <https://sites.google.com/view/design4dwb/home>
---
ABOUT THE WORKSHOP
Nowadays, tech companies adopt attention-capture dark patterns like recommendations and content autoplay to grab people's attention and maximize the time spent on different digital services, from social networks to video sharing platforms. Such a controversial business model exploits the individual's psychological vulnerabilities to increase advertisements revenue, and has several measurable consequences on individuals' sense of agency, often resulting in people's lack of control over technology use. In this context, public media and researchers in different areas, from philosophy to human-computer interaction, agree on the importance of considering a new kind of psychological digital wellbeing.
The purpose of this workshop is to provide the academic and industrial communities a venue for discussing ongoing research and ideas on the design of interfaces that allow people to take advantage of digital platforms in a meaningful and conscious way, without the need for external interventions (e.g., timers) that indiscriminately block the user's interaction. This could be done with either novel Digital Self-Control Tools (DSCTs), which allows people to limit their technology use through the redesign of interactive elements, or by finding ways to motivate key stakeholders to avoid or mitigate attention-capture dark patterns from the beginning of their design processes.
This workshop is part of the International Conference on Advanced Visual Interfaces (AVI 2022).
CALL FOR PARTICIPATION
We invite researchers and practitioners in interdisciplinary domains intersecting HCI, AI, psychology, design, and/or STS to engage in dialog on the topics above. A key priority of our workshop will be to invite submissions from an intellectually diverse and global group of participants to further discussions on how appropriate human-centered design can contribute to digital wellbeing in this context. In particular, we solicit participation across more and less technical researchers in HCI who are motivated to address the list of topics below.
Prospective workshop participants are invited to submit a position paper (2-4 pages) describing and highlighting their contributions to the workshop topics.
The topics of interest for the workshop include, but are not limited to:
- Definition and analysis of attention-capture dark patterns.
- Novel interfaces for meaningful interaction.
- Novel DSCTs that focus on redesigning the user's interaction rather than blocking it.
- Design methods and tools for digital wellbeing.
- Strategies and tools for measuring people's digital wellbeing.
- Responsibility and role of tech companies.
- Social, educational, and political factors.
WORKSHOP STRUCTURE
This one-day workshop will be interactive and informal. It will combine presentations of accepted position papers with discussions and hands-on sessions, aimed at generating ideas for future research directions. The workshop is planned to be in-person, at the conference. Virtual participation will be made possible.
SUBMISSIONS
Submissions of position papers should be of 2-4 pages, in the ACM Primary Article Submission Templates (single column, https://www.acm.org/publications/proceedings-template <https://www.acm.org/publications/proceedings-template>).
PDFs of submissions can be emailed to Alberto Monge Roffarello (one of the organizers) at alberto.monge(a)polito.it <mailto:alberto.monge@polito.it>. They will be reviewed by all organizers based on relevance, originality, and overall quality. Upon acceptance, at least one author of each accepted paper will be required to attend the workshop. Virtual participation will be made possible.
All workshop participants will need to register for the workshop. Accepted and presented papers will be made available on CEUR Workshop Proceedings, if possible, while workshop results will be published on our website. Notifications will be mailed to the authors within 15 days of receipt (and no later than the date reported below).
IMPORTANT DATES
Submission deadline: 10 April 2022 -> NEW!
Notification: 27 April 2022
Camera-ready and registration due: 08 May 2022
Workshop date: 06 June 2022
WORKSHOP ORGANIZERS
Alberto Monge Roffarello, Politecnico di Torino, Italy
Luigi De Russis, Politecnico di Torino, Italy
R. X. Schwartz, University of Virginia, USA
Panagiotis Apostolellis, University of Virginia, USA
*** Apologies for cross postings ***
***************************************************************************
HCSE 2022
9th International Working Conference on Human-Centered Software Engineering
24th to 26th of August, 2022, Eindhoven, The Netherlands
http://www.hcse-conference.org
***************************************************************************
CALL FOR PAPERS
HCSE is a bi-annual, single-track, working conference organized by the IFIP Working Group 13.2 on Methodology for User-Centred System Design (http://ifip-tc13.org/working-groups/working-group-13-2/). We aim at bringing together researchers and practitioners interested in strengthening the scientific foundations of user interface design, examining the relationship between software engineering and human-computer interaction and on how to strengthen human-centered design as an essential part of software engineering processes. Other topics of interest include:
* contributions to the theory and best practices of user-centered design
* involvement of end-users, clients and stakeholders in the design and development process of interactive systems
* innovative methods for identifying end-user requirements for interactive systems
* integration of user experience (and any other user interface property) in development processes
* methods for designing, building and assessing interactive systems beyond the desktop (e.g. the living room, ubiquitous and multi-display, cockpits, etc.)
* models and model-based approaches for building interactive systems
* methods and tools for low-code and no-code development paradigms
* integration of multiple properties (e.g. usability, (cyber)security, reliability, user experience, privacy, accessibility, etc.) in software development and making them more accessible to developers and users
* context-aware and adaptive interactive systems (e.g. in areas such as digital collaboration, digital and worker assistance)
* design and integration of novel interaction techniques such as augmented, virtual, and mixed reality
* support for new kinds of human-machine interaction (HMI) for increasingly autonomous systems and systems that use or provide artificial intelligence (e.g. autonomous driving or human-robot collaboration)
* socio-technical aspects of interactive software development
* artificial intelligence and machine learning to support the development of interactive systems
* software architectures and architectural patterns for interactive systems
* rational design, design patterns and traceability of design choices.
HCSE 2022 welcomes contributions as technical full papers, late breaking results, demonstrations and posters. All papers are peer-reviewed and selected contributions will appear in the proceedings published by Springer in the LNCS series.
In the present edition of HCSE 2022 we are particularly interested in studies focused on multi-stakeholder concepts and how to cope with multi-stakeholders taking into account not only micro perspective, but on the systemic change level. This research area is central to the host of the current edition of the conference, the Eindhoven University of Technology, Industrial Design, Systemic Change group.
In addition, building on the activities carried out by the WG13.2 during the workshop held at the INTERACT 2021 IFIP TC-13 conference, special consideration will be given to issues related to “changing the context of use”, which has significant impact on how to design and develop with a user-centered perspective and how usage of these systems changed for example in the current pandemic situation.
As in past editions, the focus of the working group is on user interface properties (such as usability, ux, privacy, trust, security, reliability, adaptability, among others) and how to design, develop and evaluate based on a user-centered development process. We are interested in understanding how different stakeholders and developers value diverse user interface properties and how they manage conflicts between them (when one property might degrade the value of another) on a systemic change level. Our aim is to cover a large set of user interface properties and try to reveal their inner dependencies. We are particularly interested in the development of theories, methods, tools and approaches for dealing with multiple properties that should be taken into account when developing interactive systems.
HCSE welcomes the following types of contributions:
* Technical full papers (up to 20 pages) should describe substantial research contributions of novel work that has produced advanced results including validation of results.
* Late-breaking results (up to 12 pages) are short papers that present work in progress, new practice and experience reports containing good (and bad) practices and/or recent practical evaluations of methods, techniques and tools.
* Demonstrations and posters (5–8 pages, plus poster design draft) should present ongoing work and/or late-breaking results related to the use of innovative tools and cutting-edge systems not described in other paper submissions. Demonstration papers should provide description of tools including user tasks and evidence of use to end-users. Demo submissions should summarize the system’s significance and its performance and should either include screenshots or link to an online-accessible resource. The poster design draft should show the planned design and content of the poster that will be presented at the conference. Industry contributions to demos and posters are particularly welcome and highly encouraged.
SUBMISSIONS AND REVIEWING PROCESS
All contributions should be submitted via the EasyChair system (https://easychair.org/my/conference?conf=hcse2022conference). All submissions will be peer-reviewed for their topical relevance, originality, technical contribution, and presentation quality by the members of the international program committee.
Technical full papers and late-breaking results short papers will be reviewed double-blind, demonstrations and posters single-blind. Authors must prepare their submission files accordingly!
For poster submissions, both paper and poster design draft will be assessed for review.
It will be possible for the program committee to suggest accepting submissions in other than their original submission categories.
PRESENTATIONS
If we hold a physical conference, under the current circumstances, all accepted submissions will be presented at the conference in technical sessions. It will be possible for authors of accepted technical full papers and late-breaking results short papers to give tool demos as well without submitting additional demo papers.
The conference will NOT enable hybrid participation.
PROCEEDINGS
Accepted contributions must be formatted according to the guidelines of the Lecture Notes in Computer Science (LNCS) series of Springer (http://www.springer.com/computer/lncs?SGWID=0-164-12-73062-0). Authors are requested to prepare submissions as close as possible to final camera-ready versions.
IMPORTANT DATES
Technical full papers, late breaking results
* Submission: Friday, April 15th, 2022
* Notification to authors: Monday, May 16th, 2022
* Camera-ready due: Monday, June 13th, 2022
Demos, posters
* Submission: Monday, May 30th, 2022
* Notification to authors: Monday, June 13th, 2022
* Camera-ready due: Monday, June 27th, 2022
CONFERENCE DATES: August 24th – 26th, 2022
ORGANIZERS
General Conference Chairs:
Regina Bernhaupt, Eindhoven University of Technology, The Netherlands
Carmelo Ardito, Politecnico di Bari, Italy
Stefan Sauer, Paderborn University, Germany
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Carmelo Ardito, PhD
Dipartimento di Ingegneria Elettrica e dell'Informazione
Politecnico di Bari
via Orabona, 4 - 70125 Bari, Italy
E-Mail: carmelo.ardito(a)poliba.it<mailto:carmelo.ardito@poliba.it>
Personal Home Page: http://ivu.di.uniba.it/people/ardito.htm
Research Group:
SisInf Lab - Information Systems Laboratory
http://sisinflab.poliba.it/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Informativa Privacy - Ai sensi del Regolamento (UE) 2016/679 si precisa che le informazioni contenute in questo messaggio sono riservate e ad uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La preghiamo di eliminarlo senza copiarlo e di non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. Privacy Information - This message, for the Regulation (UE) 2016/679, may contain confidential and/or privileged information. If you are not the addressee or authorized to receive this for the addressee, you must not use, copy, disclose or take any action based on this message or any information herein. If you have received this message in error, please advise the sender immediately by reply e-mail and delete this message. Thank you for your cooperation.
/=========================================================
Apologize for unintended cross-mailing/
=========================================================
=========================================================
*DEADLINE EXTENSION -> April 30, 2022 (new hard deadline)*
=========================================================
Special issue on
*Gamification of the Learning Process*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
(https://doi.org/10.55612/s-5002-000)
----------------------------------------------------------------
**** Since 2012 also in Scopus *** (back indexing on-going)*
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal and keep the open access, please donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
----------------------------------------------------------------
CFP:
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call52
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Davide Carneiro, ESTG, Politécnico do Porto, Portugal
• María-Pilar Cáceres-Reche, University of Granada, Spain
• Mariana Reimão Carvalho, ESTG, Politécnico do Porto, Portugal
• Rui Silva, CETRAD, Universidade de Trás-os-Montes e Alto Douro (UTAD)/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *April 30, 2022 (extended deadline)*
• Notification to the authors: June 15, 2022
• Camera ready paper: June 30, 2022
• Publication of the special issue: July/August, 2022
===========================================
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Gamification of the Learning Process' includes, but is not limited to:
• Gamification in the classroom
• Gamification in distance learning
• Use of digital/physical games in the grading process
• Innovative game elements
• Serious games
• Gamification in STEAM
• Collaborative tools in education
• Storytelling in teaching/learning
• Gamification and student motivation
• Psychology and Human factors
• Gamification design principles
• Gamification frameworks
• Practical use cases of gamification in education
• Legal aspects of using gamification in education
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7
<http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login
<http://www.mifav.uniroma2.it/idea2010/login.php>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"/SI: //Gamification of the Learning Process/")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact any of the
guest-editors below and mark the subject as:
/IxD&A SI: Gamification of the Learning Process/
• dcarneiro [at] estg [dot] ipp [dot] pt
• mrc [at] estg [dot] ipp [dot] pt
• ruisilva [at] utad [dot] pt
-----------------------------------------------------------------------------*
***
* *To keep updated join the IxD&A groups @:
IxD&A Linkedin -> link <https://www.linkedin.com/groups/3785204/>
IxD&A Facebook -> link <https://www.facebook.com/groups/528301461963022>
Enjoy the videos of the "Meeting the Authors" events @:
IxD&A Youtube channel -> link
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
(https://doi.org/10.55612/s-5002-000)
• Summer/Autumn 2022
'Online Social Environments for Active Ageing'
Guest Editors: Ana Isabel Veloso, Carlos Santos, Sonia Ferreira, Liliana
Costa
• Winter 2022
'Smart Learning Ecosystems - 2022'
Guest editors: Mihai Dascalu, Patrizia Mati, Francesca Pozzi
----------------------------------------------------------
*VL/HCC '22 Graduate Consortium*
---------------------------------------------------------------------------
*Important Dates*
-
* Submission by e-mail: 12 May 2022- Notification of final decision: 2 June
2022- Camera-ready deadline: 9 June 2022- Consortium date: 12 September
2022*
(all deadlines are *23:59, AoE*)
---------------------------------------------------------------------------
*Call for Participation*
The primary goal of this year's event is to stimulate graduate students'
and other researchers' thinking about “*Human-Centric AI*”, addressing
issues such as how to ensure that tools and explanations for AI fit the
needs of the broad populations they need to serve.
Research areas could involve the design, building, or evaluation of
technologies involving or relating to human-centric AI and issues of
human-centric AI, such as trust and fairness. This goal aligns with the
theme of the 2022 VL/HCC main conference. Other areas within the remit of
VL/HCC are also welcome.
*Why You Should Participate*
- Present your work to a smaller, more attentive audience
- Get detailed, critical, constructive feedback from a diverse panel of
experts
- Meet other students working on similar problems
- Travel funding may be available to help cover your cost of attending
VL/HCC (details below).
*Who Can Participate?*
The consortium is open to both master's and PhD students worldwide.
Participation is particularly encouraged from PhD students who are close to
proposing a thesis, as well as from members of groups identified by NSF as
underrepresented in the sciences and engineering. If multiple applicants
from a particular university apply for the consortium this year, then no
more than two per university will be selected to participate. To be
eligible, each applicant may have participated no more than once in the
VL/HCC graduate consortia of past years.
*Application Process*
Email the following items with *_VLHCC22-GC_* in the subject line to *Andrew
Fish at [andrew.fish `at' brighton.ac.uk <http://brighton.ac.uk/>]* and
*Thomas LaToza [tlatoza `at' gmu.edu <http://gmu.edu/>]:*
- A 2-page research abstract, formatted as a PDF in the standard IEEE
Conference Proceedings format. NOTE: Accepted participants' abstracts will
be included in the conference proceedings. To make it easier for you to
write a successful abstract, we provide examples from past years below.
Your curriculum vitae (CV), as a second PDF file. This CV should mention
whether you have previously participated in any graduate consortia at any
conferences.
- A letter of recommendation sent directly by your thesis advisor. This
letter should summarize your accomplishments and describe how far along you
are in your master's or PhD program, why attending the GC this year would
be important for you, and please ask them to mention if you have already
attended VL/HCC GC in any past year. In addition, if you are a member of a
group designated by NSF as underrepresented, then the letter may mention
this fact.
*Selection Process*
For one-third of the slots, students who have participated once before will
be given priority. The remaining slots will be given to students who are
new to the event. Each student from the returning group will be linked with
new students in a mentoring arrangement. See _Who Can Participate?_ above
for additional selection criteria.
*Posters*
Selected students will be asked to present a poster on their work at the
Showpieces Reception during the main conference. Details will be provided
to accepted applicants.
*Travel Support*
We expect to be able to offer partial funding for travel expenses for US
participants to attend, contingent on the availability of funds.
*Schedule*
The consortium event will be a full day the Monday before the main
conference. All participating students are expected to attend the main
conference as well as the graduate consortium. Other conference attendees
are invited to attend the consortium, to listen to the presentations, to
interact with participants, and to give feedback to presenters. More
details will be provided, closer to the event, including times and
locations.
*Examples of Successful Applications*
To be successful, a submission to the VL/HCC Graduate Consortium generally
has to have the following parts:
1. The paper starts with a sentence or two that describes a real-world
setting.
2. It then identifies a problem in that setting.
3. The remainder of the paper's introduction outlines an approach for
solving that problem.
4. In a subsequent section, the paper describes a prototype or preliminary
study showing the feasibility of that approach.
5. The paper explains why more work is still required in addition to this
prior work.
6. The paper concludes by describing future work that will build on this
prior work in order to finish completing the approach.
7. Somewhere along the way, the paper explains how the approach builds on,
or differs from, other related work.
We have annotated three excellent submissions that exemplify the pattern
described above (PDFs available via links at
https://conf.researchr.org/track/vlhcc-2022/vlhcc-2022-graduate-consortium).
We hope that you will find these examples thought-provoking and helpful as
you design your own submission this year.
- [Information on the Web: How End Users Make Use of Data]
- [Roles in Online Collaborative Problem Solving]
- [Re-forming the Internet with its End Users]
*Panel Members and Organizers*
- Andrew Fish, University of Brighton (chair)
- Thomas LaToza, George Mason University (chair)
- Margaret Burnett, Oregon State University
- Brittany Johnson-Matthews, George Mason University
--
Emanuele Panizzi
Associate Professor
Computer Science Department
Faculty of Information Engineering, Informatics, and Statistics
Sapienza University of Rome, Italy
*VL/HCC '22 Graduate Consortium*
---------------------------------------------------------------------------
*Important Dates*
-
* Submission by e-mail: 12 May 2022- Notification of final decision: 2 June
2022 - Camera-ready deadline: 9 June 2022- Consortium date: 12 September
2022*
(all deadlines are *23:59, AoE*)
---------------------------------------------------------------------------
*Call for Participation*
The primary goal of this year's event is to stimulate graduate students'
and other researchers' thinking about “*Human-Centric AI*”, addressing
issues such as how to ensure that tools and explanations for AI fit the
needs of the broad populations they need to serve.
Research areas could involve the design, building, or evaluation of
technologies involving or relating to human-centric AI and issues of
human-centric AI, such as trust and fairness. This goal aligns with the
theme of the 2022 VL/HCC main conference. Other areas within the remit of
VL/HCC are also welcome.
*Why You Should Participate*
- Present your work to a smaller, more attentive audience
- Get detailed, critical, constructive feedback from a diverse panel of
experts
- Meet other students working on similar problems
- Travel funding may be available to help cover your cost of attending
VL/HCC (details below).
*Who Can Participate?*
The consortium is open to both master's and PhD students worldwide.
Participation is particularly encouraged from PhD students who are close to
proposing a thesis, as well as from members of groups identified by NSF as
underrepresented in the sciences and engineering. If multiple applicants
from a particular university apply for the consortium this year, then no
more than two per university will be selected to participate. To be
eligible, each applicant may have participated no more than once in the
VL/HCC graduate consortia of past years.
*Application Process*
Email the following items with *_VLHCC22-GC_* in the subject line to *Andrew
Fish at [andrew.fish `at' brighton.ac.uk <http://brighton.ac.uk>]* and
*Thomas LaToza [tlatoza `at' gmu.edu <http://gmu.edu>]:*
- A 2-page research abstract, formatted as a PDF in the standard IEEE
Conference Proceedings format. NOTE: Accepted participants' abstracts will
be included in the conference proceedings. To make it easier for you to
write a successful abstract, we provide examples from past years below.
Your curriculum vitae (CV), as a second PDF file. This CV should mention
whether you have previously participated in any graduate consortia at any
conferences.
- A letter of recommendation sent directly by your thesis advisor. This
letter should summarize your accomplishments and describe how far along you
are in your master's or PhD program, why attending the GC this year would
be important for you, and please ask them to mention if you have already
attended VL/HCC GC in any past year. In addition, if you are a member of a
group designated by NSF as underrepresented, then the letter may mention
this fact.
*Selection Process*
For one-third of the slots, students who have participated once before will
be given priority. The remaining slots will be given to students who are
new to the event. Each student from the returning group will be linked with
new students in a mentoring arrangement. See _Who Can Participate?_ above
for additional selection criteria.
*Posters*
Selected students will be asked to present a poster on their work at the
Showpieces Reception during the main conference. Details will be provided
to accepted applicants.
*Travel Support*
We expect to be able to offer partial funding for travel expenses for US
participants to attend, contingent on the availability of funds.
*Schedule*
The consortium event will be a full day the Monday before the main
conference. All participating students are expected to attend the main
conference as well as the graduate consortium. Other conference attendees
are invited to attend the consortium, to listen to the presentations, to
interact with participants, and to give feedback to presenters. More
details will be provided, closer to the event, including times and
locations.
*Examples of Successful Applications*
To be successful, a submission to the VL/HCC Graduate Consortium generally
has to have the following parts:
1. The paper starts with a sentence or two that describes a real-world
setting.
2. It then identifies a problem in that setting.
3. The remainder of the paper's introduction outlines an approach for
solving that problem.
4. In a subsequent section, the paper describes a prototype or preliminary
study showing the feasibility of that approach.
5. The paper explains why more work is still required in addition to this
prior work.
6. The paper concludes by describing future work that will build on this
prior work in order to finish completing the approach.
7. Somewhere along the way, the paper explains how the approach builds on,
or differs from, other related work.
We have annotated three excellent submissions that exemplify the pattern
described above (PDFs available via links at
https://conf.researchr.org/track/vlhcc-2022/vlhcc-2022-graduate-consortium).
We hope that you will find these examples thought-provoking and helpful as
you design your own submission this year.
- [Information on the Web: How End Users Make Use of Data]
- [Roles in Online Collaborative Problem Solving]
- [Re-forming the Internet with its End Users]
*Panel Members and Organizers*
- Andrew Fish, University of Brighton (chair)
- Thomas LaToza, George Mason University (chair)
- Margaret Burnett, Oregon State University
- Brittany Johnson-Matthews, George Mason University
--
Emanuele Panizzi
Associate Professor
Computer Science Department
Faculty of Information Engineering, Informatics, and Statistics
Sapienza University of Rome, Italy
(Apologies for multiple postings)
AVI 2022 Call for Posters and Demo
International Conference on Advanced Visual Interfaces
>>> 6-10 June 2022 <<<
Villa Tuscolana Park Hotel, Frascati, Rome, Italy
https://sites.google.com/di.uniroma1.it/avi2022/
---------------------------------------------------------------------------
IMPORTANT DATES
Posters and Demo papers submission deadline:
- Sunday, April 10, 2022, 23:59 (AoE)
Notification to authors by:
- Monday, May 9, 2022
Submission webpage: https://easychair.org/conferences/?conf=avi2022
---------------------------------------------------------------------------
International Conference on Advanced Visual Interfaces (AVI) - 30TH ANNIVERSARY
Since 1992, AVI has been a biennial appointment for a vast international community of experts with a broad range of backgrounds. Throughout three decades, the Conference has attracted leading researchers of Human-Computer Interaction (HCI) from all over the world, offering a forum to present and disseminate new technological results, paradigms, and visions for HCI and user interfaces.
Because of advanced technology and new possibilities for user interaction, AVI has broadened the topics it covers, still keeping its primary focus on the conception, design, implementation, and evaluation of novel visual interfaces.
While rooted in Italy, AVI is an actual international conference concerning the nationality of participants, authors of papers, and program committee members. The mixture of carefully selected research contributions paired with cordial Italian hospitality creates a unique conference atmosphere, which has made AVI an internationally recognized brand.
AVI 2022 is under the patronage of Sapienza Università di Roma, Dipartimento di Informatica, Italy.
We look forward to your participation in AVI2022!
Paolo Bottoni, AVI 2022 General Chair
Emanuele Panizzi, AVI 2022 Program Chair
---------------------------------------------------------------------------
TOPICS
Topics of interest include (but are not limited to) the following:
Adaptive and Context-Aware Interfaces
Computer Supported Cooperative Work
Conversational Interfaces
Coronavirus Pandemic and Human-Computer Interaction
Engineering of Visual Interfaces and Interaction
Full-body Interaction
Human-AI Interaction
Information Visualization
Intelligent Interfaces
Interaction Design Tools
Interaction for the environment and environmental awareness
Interface Metaphors
Interfaces for Automotive
Interfaces for Big Data
Interfaces for e-Commerce and e-Branding
Interfaces for e-Culture and e-Tourism
Interfaces for End-User Development
Interfaces for i-TV
Interfaces for Recommender Systems
Interfaces for Social Interaction and Cooperation
Mobile Interaction
Motion-based Interaction
Multimodal Interfaces
(Multi)Sensory Interfaces
(Multi)Touch Interaction
Search Interfaces
Shape-Changing Devices
User Interfaces for the Internet of Things
Usability and Accessibility
Usability and (Cyber)Security
Virtual and Augmented Reality
Visual Analytics
---------------------------------------------------------------------------
POSTER PAPERS
The AVI 2022 Poster Track allows researchers and practitioners to present their work in progress and obtain precious feedback from their peers in an informal setting.
Poster submissions must be up to 2 pages (with one additional page for references), not anonymized.
DEMO PAPERS
Demo papers refer to something that authors can show at the Conference to demonstrate a completed or ongoing research effort. We are looking for implementations of novel and exciting concepts or systems related to the main topics of AVI.
Demo submissions must be up to 2 pages (with one additional page for references), not anonymized.
---------------------------------------------------------------------------
SUBMISSION FORMAT
Posters, and demos, require online submission. Authors must format these submissions according to the ACM SIGCONF template. Please find the templates below:
Latex for Overleaf: https://www.overleaf.com/latex/templates/association-for-computing-machiner…
Word Template: https://www.acm.org/publications/proceedings-template
Papers must be submitted online, non-anonymously, on EasyChair
https://easychair.org/conferences/?conf=avi2022
---------------------------------------------------------------------------
PROCEEDINGS
Accepted full and short research papers, poster papers, demo papers, and workshop descriptions will appear in the Proceedings published by ACM Press. They will be available in the ACM Digital Library. For each accepted
paper, at least one author must register to AVI 2022 by the early registration deadline and present the paper at the Conference.
---------------------------------------------------------------------------
AVI2022 Poster Chairs
- Marianna Di Gregorio, University of Salerno, Italy
- Antti Knutas, Lappeenranta University of Technology, Finland
AVI 2022 Demo Chairs
- Marco Angelini, Sapienza University of Rome, Italy
- Silvio Barra, Università degli Studi di Napoli Federico II, Italy
---------------------------------------------------------------------------
For more information or any queries, please see our website: https://sites.google.com/di.uniroma1.it/avi2022/calls/posters-and-demo or write to us at avi2022[at]easychair.org
ENHANCING CROSS-REALITY APPLICATIONS AND USER EXPERIENCES
WORKSHOP
INTERNATIONAL CONFERENCE ON ADVANCED VISUAL INTERFACES (AVI)
<https://sites.google.com/di.uniroma1.it/avi2022>
6 JUNE 2022
We are running a workshop on Enhancing Cross-Reality Applications and User
Experiences at the AVI Conference @ the AVI Conference. The position paper
deadline April 3, 2022 (extended)
For more information, see https://cr-workshop.github.io
CALL FOR PARTICIPATION
We invite all researchers to join this workshop and learn from
late-breaking work in applications focused on different points on the
reality-virtuality continuum. We also invite submissions on technical and
systems papers that describe new approaches, ideas, discussions, and
applications. All papers will be collected and curated on the workshop
website and participants are invited to do short presentations.
LIST OF TOPICS
-
CR UX
-
Applications of CR
-
Engineering processes for developing and evaluating CR
-
Empirical studies of the benefits and limitations of CR
-
Single-user CR
-
Collaborative CR
-
Use cases for CR
-
Software tools for developing CR applications
-
Designing CR applications
IMPORTANT DATES
-
Papers due: Sunday, March 27 Sunday, April 3, 2022 (extended)
-
Paper acceptance notice: Wednesday, April 27, 2022
-
Paper camera-ready: Sunday, May 8, 2022
-
Workshop day: Monday, June 6, 2022
FORMAT AND SUBMISSION GUIDELINES
Prospective participants should submit a 2 to 4-page position or
work-in-progress paper in the ACM Master Article Submission Template
(single-column, references do not count towards page limit) describing
their interest and/or previous, current, or future work related to the
workshop topic.
Submissions should be sent to this email and must include a title and a
list of authors, and a PDF file of the article.
These will be juried by an expert committee that will select participants
based on the relevance and quality of the work on the broad domain of XR
interaction. Each participant will have five minutes to present their
position/work at the workshop, and at least one author of each accepted
paper must attend the workshop and be registered for at least one day of
the conference.
TARGET AUDIENCES
Researchers and practitioners are interested in cross-reality applications
that bridge between different points on Milgram’s reality-virtuality
spectrum, graduate students conducting research in the area, and interested
in building an international network.
PROCEEDINGS
Short papers and presentations will be collected and made available on the
workshop website.
We hope you'll also encourage your colleagues, research group members, and
fellow scientists to contribute and participate in this workshop.
Looking forward to hearing back from you.
Regards,
Frank Maurer (University of Calgary, Canada),
Craig Anslow (Victoria University of Wellington, New Zealand),
Joaquim Jorge (Univ. Lisboa, Portugal),
and Mauricio Sousa (University of Toronto, Canada)
--- Kindly forward it to anyone who might be interested ---
--- Apologies for cross-posting ---
======================================================================
Call for Papers
We are glad to invite you to submit a manuscript to MIS4TEL2022, the 12th International Conference on Methodologies and Intelligent Systems for Technology Enhanced Learning.
The conference proceedings are published by Springer and indexed in Scopus, INSPEC, DBLP, WTI Frankfurt eG, zbMATH, SCImago.
MIS4TEL 2022 will be held in L'Aquila (Italy) on 13th-15th July, 2022, in parallel with the PAAMS'22 International Conference.
Due to the ongoing COVID-19 pandemic, the conference will be hybrid, meaning that we will also organize remote participation/presentation for whoever cannot travel to L'Aquila.
Official Website:https://www.mis4tel-conference.net/
Submission info:https://www.mis4tel-conference.net/submission
Contact us:info@mis4tel-conference.net
Facebook:https://www.facebook.com/MIS4TEL22/LinkedIn:https://www.linkedin.com/company/mis4tel22/Twitter:https://twitter.com/MIS4TEL22
======================================================================
Important dates:
- Submission deadline: 22nd April, 2022
- Notification of acceptance: 30th May, 2022
- Camera-Ready papers due: 17th June, 2022
- Conference celebration: 13th-15th July, 2022
======================================================================
MIS4TEL 2022 -- 12th International Conference on Methodologies and Intelligent Systems for Technology Enhanced Learning
>>> SCOPE
Education is the cornerstone of any society and it serves as one of the foundations for many of its social values and characteristics. State-of-the-art and novel methodologies and technologies allow researchers, designers, and domain experts to pursue Technology Enhanced Learning (TEL) solutions targeting not only cognitive processes but also motivational, personality, or emotional factors. Nowadays, we can identify two main legs, providing necessary and complementary strengths to a TEL-oriented design process: appropriate technologies should be applied, and appropriate methods should guide the design of such application. Technologies in TEL are capable of delivering smart, personalized, tailored, and motivating learning solutions. Methods are coming from different fields, such as education, psychology, medicine, computer science, and from diverse communities, where collaboration and co-working are used, such as maker communities and participatory design communities. In addition, Learning Analytics can help manage available (big) data and augment learning opportunities for learners and educators alike, for instance by supporting self-regulated learning or adaptation of the learning material.
As to these topics, the annual appointment of MIS4TEL established itself as a consolidated fertile forum where scholars and professionals from the international community, with a broad range of expertise in the TEL field, share results and compare experiences. The 12th edition of the conference calls for novel research in TEL and expands the topics of the previous editions, highlighting the role of the most recent methods and technological opportunities. As in the tradition of MIS4TEL, this edition aims at offering the different perspectives, and complementary voices, coming from the multidisciplinary field of TEL.
>>> TOPICS
Topics of interest include (but are not limited to) the following:
# Technologies and technology-based solutions for TEL #
- AI technologies and tools for TEL
- Agent-based and multi-agent TEL systems
- Knowledge representation, reasoning, and management systems for TEL
- Natural language systems for TEL
- Recommendation, personalization, and adaptation in TEL systems
- Social networks for TEL
- Massive Open Online Courses (MOOC) for TEL
- Internet of things (IoT) solutions for TEL
- Smart solutions or environments for TEL
- Wearable technologies for TEL
- Robotics for TEL
- Virtual reality environments for TEL
- Games for TEL or gamified TEL
- Sharing and interoperability between TEL environments
- Making and fabrication for TEL
# Methodologies and experiences for TEL #
- Methodologies for personalization, user modeling, and adaptation in TEL- Methodologies for recommendation systems and user modeling in TEL
- Methodologies for fostering motivation and engagement in TEL
- Methodologies for the design of accessible and usable TEL systems
- Methodologies for including different voices in the design process of TEL
- Methodologies for informal learning for TEL
- Methodologies for fostering TEL in small, medium, and large companies
- Methodologies, tools, and frameworks supporting experiments in TEL
- Methodologies or approaches from game design and gamification for TEL
- Novel experiences and studies (e.g., case studies, ethnographic studies, field studies, experimentations) with methodologies for TEL
# Learning analytics for TEL #
- Big data and data visualization in TEL
- Learning analytics for curriculum design
- Learning analytics for personalizing the learner experience
- Learning analytics for predicting behavior
- Learning analytics for designing learning interventions
- Learning analytics for stakeholders
>>> SUBMISSIONS
# Submitting papers #
MIS4TEL papers must be formatted according to the Springer LNNS Template, with a maximum length of 10 pages, including figures and references.
For further details, please see:
https://www.mis4tel-conference.net/submission
# Review process #
MIS4TEL welcomes the submission of papers with preference to the topics listed in the call for papers. All submitted papers will undergo a thorough review process. Each contribution will be refereed by three experts in the field using the following set of criteria; relevance, originality, significance, quality, and clarity.
The papers must consist of original, relevant, and previously unpublished sound research efforts related to any of the topics of the conference.
# Publication #
Accepted papers will be included in the MIS4TEL Proceedings published by LNNS series of Springer Verlag (http://www.springer.com/series/15179). At least one of the authors will be required to register for MIS4TEL and to attend the Conference in order to present their paper and to have it included in the conference proceedings.
** Indexing: The books of this series are submitted to SCOPUS, INSPEC, DBLP, WTI Frankfurt eG, zbMATH, SCImago.**
======================================================================
MIS4TEL 2022 ORGANIZING COMMITTEE
# General Chair #
- Marco Temperini - Sapienza University of Rome (Italy)
# Technical Program Co-Chairs #
- Ivana Marenzi - L3S Research Center, Leibniz Universität Hannover (Germany)
- Vittorio Scarano - University of Salerno (Italy)
# Paper Co-Chairs #
- Milos Kravcik - German Research Center for Artificial Intelligence (Germany)
- Rosa Lanzilotti - University of Bari (Italy)
- Elvira Popescu - University of Craiova (Romania)
# Workshop Co-Chairs #
- Zuzana Kubincova - Comenius University of Bratislava (Slovakia)
- Alessandra Melonio - Ca’ Foscari University of Venice (Italy)
# Publicity Co-Chairs #
- Agnese Addone - University of Salerno (Italy)
- Federica Caruso - University of L'Aquila (Italy)
- Dalila Durães - University of Minho, Braga (Portugal)
- John Jairo Páez Rodríguez - University Francisco José de Caldas of Bogotà (Colombia)
# Steering Committee Representatives #
- Fernando De La Prieta University of Salamanca (Spain)
- Rosella Gennari - Free University of Bozen-Bolzano (Italy)
# Local Organizers Co-Chairs #
- Tania Di Mascio - University of L'Aquila (Italy)
- Pierpaolo Vittorini - University of L'Aquila (Italy)
======================================================================
More information can also be found on the MIS4TEL22 website and social media:
Official Website:https://www.mis4tel-conference.net/
Submission info:https://www.mis4tel-conference.net/submission
Contact us:info@mis4tel-conference.net
Facebook:https://www.facebook.com/MIS4TEL22/LinkedIn:https://www.linkedin.com/company/mis4tel22/Twitter:https://twitter.com/MIS4TEL22
======================================================================
*VL/HCC 2022: Call for Research Papers*
(Apologies for multiple postings)
*IEEE Symposium on Visual Languages and Human-Centric Computing*
*>>> 12-16 September 2022 <<<*
*Rome, Italy*
*https://conf.researchr.org/home/vlhcc-2022*
<https://conf.researchr.org/home/vlhcc-2022>
---------------------------------------------------------------------------
*IMPORTANT DEADLINES*
Research Papers:
- Abstracts-Only: *Wednesday 6th April 2022*
- Submission Deadline: *Wednesday 6th April 2022*
(all deadlines are *23:59, AoE*)
*>>> Submission link: **https://easychair.org/conferences/?conf=vlhcc2022*
<https://easychair.org/conferences/?conf=vlhcc2022>
---------------------------------------------------------------------------
*IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)
2022*
From the beginning of the computer age, people have sought easier ways to
learn, express, and understand computational ideas. Whether this meant
moving from punch cards to textual languages, or command lines to graphical
UIs, the quest to make computation easier to express, manipulate, and
understand by a broader group of people is an ongoing challenge.
The IEEE Symposium on Visual Languages and Human-Centric Computing is the
premier international forum for research on this topic. Established in
1984, the mission of the conference is to support the design, theory,
application, and evaluation of computing technologies and languages for
programming, modeling, and communicating, which are easier to learn, use,
and understand by people.
The 2022 symposium is scheduled to take place September 12-16 in Rome,
Italy.
Our special emphasis for 2022 is *Human-Centric AI*. VL/HCC 2022 is 100%
Sponsored by IEEE Computer Society Technical Committee on Multimedia
Computing (TCMC).
*VL/HCC is indexed in Scopus, DBLP, IEEE Explore, WoS.*
*The Symposium is planned to be in presence. In any case, we are monitoring
the Covid situation and will act according to decisions of the authorities
to insure the safest and widest participation.*
We look forward to your participation in VL/HCC!
Paolo Bottoni, VL/HCC 2022 General Co-Chair
Gennaro Costagliola, VL/HCC 2022 General Co-Chair
---------------------------------------------------------------------------
*Scope and Topics*
We solicit original, unpublished research papers on computing technologies
for modeling, programming, communicating, and reasoning, which are easier
to learn, use or understand by humans than the current state-of-the-art.
Papers should focus on efforts to design, formalize, implement, or evaluate
those technologies and languages. This includes technologies intended for
general audiences (e.g., professional or novice programmers, or the public)
or domain-specific audiences (e.g., people working in business
administration, production environments, healthcare, urban design or
scientific domains).
Areas of interest include, but are not limited to:
- Visual Languages: Novel visual languages, Design, evaluation, and
theory of visual languages and applications, Development of systems for
manipulating and interacting with diagrammatic representations
- Human aspects and psychology of software development and language
design, such as supporting inclusion and diversity in programming
- End-user development: End-user development, adaptation and
programming, Creation and evaluation of technologies and infrastructures
for end user development
- Crowdsourcing design and development work
- Representations: Novel representations and user interfaces for
expressing computation, Software, algorithm and data visualization
- Modeling: Model-driven development, Domain-specific languages,
including modeling languages, Visual modeling of human behavior and
socio-technical systems
- Thinking more deeply about code: Computational thinking and Computer
Science education, Debugging and program understanding, Explainable ML/AI
If you are not sure if your paper is a good fit for VL/HCC, feel free to
email the PC Co-chairs (see “Contacts” below). We welcome those new to the
VL/HCC community to submit!
*Special Emphasis for 2022: Human-Centric AI*
This year’s special topic is “Human-Centric AI”. As AI and explainable AI
(XAI) experience explosive growth, many questions arise about how to ensure
that tools and explanations for AI fit the needs of the broad populations
they need to serve. This year, we especially welcome papers at VL/HCC that
design, build, or evaluate technologies involving or relating to
human-centric AI and issues of human-centric AI, such as trust and fairness.
*Paper submissions*
We invite *two kinds of papers*:
- full-length research papers, up to 8 pages - plus unlimited additional
pages containing only references and/or acknowledgements
- short research papers, up to 4 pages - plus unlimited additional pages
containing only references and/or acknowledgements.
Papers must be submitted using the IEEE two-column conference paper format.
Be sure to use the current IEEE conference paper format (which was updated
in 2019), and to select the “US letter” template:
http://www.ieee.org/conferences_events/conferences/publishing/templates.html
*>>> Papers should be submitted via the **EasyChair system*
<https://easychair.org/conferences/?conf=vlhcc2022>*. <<<*
*>>> The submission link is: *
*https://easychair.org/conferences/?conf=vlhcc2022*
<https://easychair.org/conferences/?conf=vlhcc2022>* <<<*
To facilitate the assigning of papers to reviewers, we require paper
abstracts to be submitted via EasyChair at least 1 week prior to the paper
submission deadline (see Important Deadlines above).
The abstract must be kept up to date such that it matches exactly the
abstract in the submitted paper. The abstract must be no longer than 250
words.
All accepted papers, whether full or short, should be complete,
self-contained, archival contributions. Contributions from full papers are
more extensive than those from short papers. Work-in-progress, which has
not yet yielded a contribution, should be submitted to the Showpieces
category. All submissions will be reviewed by members of the Program
Committee in a single blind review process. Authors will then receive the
reviews for their submissions and will be able to answer them in a rebuttal
phase. Only after this step the PC will make a final decision about the
acceptance of the submissions. Submissions and reviews for the technical
program are managed with EasyChair. At least one author of each accepted
paper is required to register for VL/HCC 2022 and present the paper at the
conference. There will be a virtual presentation option in case of travel
restrictions. IEEE reserves the right to exclude a paper from distribution
after the conference, including IEEE Xplore Digital Library, if the paper
is not presented by the author at the conference.
The proceedings of IEEE VL/HCC are published in digital form by the IEEE
Computer Science Society and archived in the IEEE Digital Library with an
official ISBN number. Accepted papers will be available to conference
attendees via the IEEE Open Preview program in the IEEE Xplore Digital
Library (http://ieeexplore.ieee.org/).
*Evaluation and Justification*
Papers are expected to support their claims with appropriate evidence. For
example, a paper that claims to improve programmer productivity is expected
to demonstrate improved productivity; a paper that claims to be easier to
use should demonstrate increased ease of use.
However, not all claims necessarily need to be supported with empirical
evidence or studies with people. For example, a paper that claims to make
something feasible that was clearly infeasible might substantiate its claim
through the existence of a functioning prototype.
Moreover, there are many alternatives to empirical evidence that may be
appropriate for justifying claims, including analytical methods, formal
arguments or case studies. Given this criterion, we encourage potential
authors to think carefully about what claims their submission makes and
what evidence would adequately support these claims. In addition, we expect
short papers to have less comprehensive evaluation than long papers.
*Special Issue of The Journal of Computer Languages (COLA)*
A select number of accepted papers will also be invited to optionally
submit a revised and extended paper to a special issue of the Journal of
Computer Languages (COLA). These papers will also go through the journal’s
normal reviewing process. Papers accepted at both would appear both in the
proceedings for VL/HCC 2022 and in COLA. Further instructions regarding
formatting and the review/publication process will be provided when the
invitations are made.
More information about COLA is available here:
https://www.journals.elsevier.com/journal-of-computer-languages
---------------------------------------------------------------------------
*VL/HCC 2022 ORGANIZING COMMITTEE*
General Co-Chair
Paolo Bottoni, Sapienza University of Rome, Italy
General Co-Chair
Gennaro Costagliola, University of Salerno, Italy
Program Co-Chair
Michelle Brachman, IBM Research, United States
Program Co-Chair
Mark Minas, Bundeswehr University Munich, Germany
Publicity & Social Media Chair
Emanuele Panizzi, Sapienza University of Rome, Italy
Finance Chair
Maria De Marsico, Sapienza University of Rome, Italy
Publications Chair
Kim Monch, Bundeswehr University Munich, Germany
Web Chair
Mattia De Rosa, University of Salerno, Italy
Graduate Consortium Co-Chair
Andrew Fish, University of Brighton, United Kingdom
Graduate Consortium Co-Chair,
Thomas LaToza, George Mason University, United States
Tutorial and Workshop Co-Chair
Alessio Malizia, University of Pisa, Italy
Tutorial and Workshop Co-Chair
Vittorio Fuccella, University of Salerno, Italy
---------------------------------------------------------------------------
*Contacts*
PC Co-Chairs:
- Michelle (Ichinco) Brachman (michelle.brachman(a)ibm.com)
- Mark Minas (mark.minas(a)unibw.de)
For more information or any queries, please see our website:
https://conf.researchr.org/home/vlhcc-2022
*VL/HCC 2022: Call for Research Papers*
(Apologies for multiple postings)
*IEEE Symposium on Visual Languages and Human-Centric Computing*
*>>> 12-16 September 2022 <<<*
*Rome, Italy*
*https://conf.researchr.org/home/vlhcc-2022*
<https://conf.researchr.org/home/vlhcc-2022>
---------------------------------------------------------------------------
*IMPORTANT DEADLINES*
Research Papers:
- Abstracts-Only: *Wednesday 6th April 2022*
- Submission Deadline: *Wednesday 6th April 2022*
(all deadlines are *23:59, AoE*)
*>>> Submission link: **https://easychair.org/conferences/?conf=vlhcc2022*
<https://easychair.org/conferences/?conf=vlhcc2022>
---------------------------------------------------------------------------
*IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)
2022*
From the beginning of the computer age, people have sought easier ways to
learn, express, and understand computational ideas. Whether this meant
moving from punch cards to textual languages, or command lines to graphical
UIs, the quest to make computation easier to express, manipulate, and
understand by a broader group of people is an ongoing challenge.
The IEEE Symposium on Visual Languages and Human-Centric Computing is the
premier international forum for research on this topic. Established in
1984, the mission of the conference is to support the design, theory,
application, and evaluation of computing technologies and languages for
programming, modeling, and communicating, which are easier to learn, use,
and understand by people.
The 2022 symposium is scheduled to take place September 12-16 in Rome,
Italy.
Our special emphasis for 2022 is *Human-Centric AI*. VL/HCC 2022 is 100%
Sponsored by IEEE Computer Society Technical Committee on Multimedia
Computing (TCMC).
*VL/HCC is indexed in Scopus, DBLP, IEEE Explore, WoS.*
*The Symposium is planned to be in presence. In any case, we are monitoring
the Covid situation and will act according to decisions of the authorities
to insure the safest and widest participation.*
We look forward to your participation in VL/HCC!
Paolo Bottoni, VL/HCC 2022 General Co-Chair
Gennaro Costagliola, VL/HCC 2022 General Co-Chair
---------------------------------------------------------------------------
*Scope and Topics*
We solicit original, unpublished research papers on computing technologies
for modeling, programming, communicating, and reasoning, which are easier
to learn, use or understand by humans than the current state-of-the-art.
Papers should focus on efforts to design, formalize, implement, or evaluate
those technologies and languages. This includes technologies intended for
general audiences (e.g., professional or novice programmers, or the public)
or domain-specific audiences (e.g., people working in business
administration, production environments, healthcare, urban design or
scientific domains).
Areas of interest include, but are not limited to:
- Visual Languages: Novel visual languages, Design, evaluation, and
theory of visual languages and applications, Development of systems for
manipulating and interacting with diagrammatic representations
- Human aspects and psychology of software development and language
design, such as supporting inclusion and diversity in programming
- End-user development: End-user development, adaptation and
programming, Creation and evaluation of technologies and infrastructures
for end user development
- Crowdsourcing design and development work
- Representations: Novel representations and user interfaces for
expressing computation, Software, algorithm and data visualization
- Modeling: Model-driven development, Domain-specific languages,
including modeling languages, Visual modeling of human behavior and
socio-technical systems
- Thinking more deeply about code: Computational thinking and Computer
Science education, Debugging and program understanding, Explainable ML/AI
If you are not sure if your paper is a good fit for VL/HCC, feel free to
email the PC Co-chairs (see “Contacts” below). We welcome those new to the
VL/HCC community to submit!
*Special Emphasis for 2022: Human-Centric AI*
This year’s special topic is “Human-Centric AI”. As AI and explainable AI
(XAI) experience explosive growth, many questions arise about how to ensure
that tools and explanations for AI fit the needs of the broad populations
they need to serve. This year, we especially welcome papers at VL/HCC that
design, build, or evaluate technologies involving or relating to
human-centric AI and issues of human-centric AI, such as trust and fairness.
*Paper submissions*
We invite *two kinds of papers*:
- full-length research papers, up to 8 pages - plus unlimited additional
pages containing only references and/or acknowledgements
- short research papers, up to 4 pages - plus unlimited additional pages
containing only references and/or acknowledgements.
Papers must be submitted using the IEEE two-column conference paper format.
Be sure to use the current IEEE conference paper format (which was updated
in 2019), and to select the “US letter” template:
http://www.ieee.org/conferences_events/conferences/publishing/templates.html
*>>> Papers should be submitted via the **EasyChair system*
<https://easychair.org/conferences/?conf=vlhcc2022>*. <<<*
*>>> The submission link is: *
*https://easychair.org/conferences/?conf=vlhcc2022*
<https://easychair.org/conferences/?conf=vlhcc2022>* <<<*
To facilitate the assigning of papers to reviewers, we require paper
abstracts to be submitted via EasyChair at least 1 week prior to the paper
submission deadline (see Important Deadlines above).
The abstract must be kept up to date such that it matches exactly the
abstract in the submitted paper. The abstract must be no longer than 250
words.
All accepted papers, whether full or short, should be complete,
self-contained, archival contributions. Contributions from full papers are
more extensive than those from short papers. Work-in-progress, which has
not yet yielded a contribution, should be submitted to the Showpieces
category. All submissions will be reviewed by members of the Program
Committee in a single blind review process. Authors will then receive the
reviews for their submissions and will be able to answer them in a rebuttal
phase. Only after this step the PC will make a final decision about the
acceptance of the submissions. Submissions and reviews for the technical
program are managed with EasyChair. At least one author of each accepted
paper is required to register for VL/HCC 2022 and present the paper at the
conference. There will be a virtual presentation option in case of travel
restrictions. IEEE reserves the right to exclude a paper from distribution
after the conference, including IEEE Xplore Digital Library, if the paper
is not presented by the author at the conference.
The proceedings of IEEE VL/HCC are published in digital form by the IEEE
Computer Science Society and archived in the IEEE Digital Library with an
official ISBN number. Accepted papers will be available to conference
attendees via the IEEE Open Preview program in the IEEE Xplore Digital
Library (http://ieeexplore.ieee.org/).
*Evaluation and Justification*
Papers are expected to support their claims with appropriate evidence. For
example, a paper that claims to improve programmer productivity is expected
to demonstrate improved productivity; a paper that claims to be easier to
use should demonstrate increased ease of use.
However, not all claims necessarily need to be supported with empirical
evidence or studies with people. For example, a paper that claims to make
something feasible that was clearly infeasible might substantiate its claim
through the existence of a functioning prototype.
Moreover, there are many alternatives to empirical evidence that may be
appropriate for justifying claims, including analytical methods, formal
arguments or case studies. Given this criterion, we encourage potential
authors to think carefully about what claims their submission makes and
what evidence would adequately support these claims. In addition, we expect
short papers to have less comprehensive evaluation than long papers.
*Special Issue of The Journal of Computer Languages (COLA)*
A select number of accepted papers will also be invited to optionally
submit a revised and extended paper to a special issue of the Journal of
Computer Languages (COLA). These papers will also go through the journal’s
normal reviewing process. Papers accepted at both would appear both in the
proceedings for VL/HCC 2022 and in COLA. Further instructions regarding
formatting and the review/publication process will be provided when the
invitations are made.
More information about COLA is available here:
https://www.journals.elsevier.com/journal-of-computer-languages
---------------------------------------------------------------------------
*VL/HCC 2022 ORGANIZING COMMITTEE*
General Co-Chair
Paolo Bottoni, Sapienza University of Rome, Italy
General Co-Chair
Gennaro Costagliola, University of Salerno, Italy
Program Co-Chair
Michelle Brachman, IBM Research, United States
Program Co-Chair
Mark Minas, Bundeswehr University Munich, Germany
Publicity & Social Media Chair
Emanuele Panizzi, Sapienza University of Rome, Italy
Finance Chair
Maria De Marsico, Sapienza University of Rome, Italy
Publications Chair
Kim Monch, Bundeswehr University Munich, Germany
Web Chair
Mattia De Rosa, University of Salerno, Italy
Graduate Consortium Co-Chair
Andrew Fish, University of Brighton, United Kingdom
Graduate Consortium Co-Chair,
Thomas LaToza, George Mason University, United States
Tutorial and Workshop Co-Chair
Alessio Malizia, University of Pisa, Italy
Tutorial and Workshop Co-Chair
Vittorio Fuccella, University of Salerno, Italy
---------------------------------------------------------------------------
*Contacts*
PC Co-Chairs:
- Michelle (Ichinco) Brachman (michelle.brachman(a)ibm.com)
- Mark Minas (mark.minas(a)unibw.de)
For more information or any queries, please see our website:
https://conf.researchr.org/home/vlhcc-2022
--------------
*apologies for cross-posting*
*second call for papers*
EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems
- 3rd Edition
https://empathy-ws.github.io/2022/
June 6th, 2022
Rome, Italy
Workshop co-located with AVI 2022
OVERVIEW
In the last decade, the spreading of low-cost technologies integrating
sensors and actuators has favored the development of the so-called smart
objects. This trend has been further fostered by the Internet of Things
(IoT), which connects the physical world with Internet via ubiquitous
sensors and actuators. The opportunities offered by the IoT are
amplified by the use of new approaches that, based on novel interaction
paradigms, involve directly non-technical users in configuring the joint
behavior of their smart objects, among them and with online services.
Existing solutions to define the behavior of such “IoT ecosystems” range
from systems that leave the users complete control for establishing the
joint behavior of smart objects, to solutions that automatically define
smart objects behavior exploiting intelligent techniques. In this
continuum, different technologies, frameworks, and approaches present
different levels of user control and automation. In this perspective it
is also important to consider the emerging role played by social and
humanoid robots, which are integrated sets of sensors and actuators with
human-like behaviours.
DATES
April 9th: Paper submission deadline
April 16th: Paper acceptance notice
April 29th: Camera-ready submission
June 6th: Workshop
SUGGESTED TOPICS FOR CONTRIBUTIONS
This workshop aims to serve as a venue for discussing ongoing research
and sharing ideas for researchers and practitioners working on solutions
to personalize the behavior of IoT ecosystems. We aim to encourage
participation in order to have stimulating discussion from various
perspectives. Topics include, but are not limited, to:
- End-User Development (EUD) for IoT;
- Interaction Paradigms for IoT;
- Usability of IoT Systems;
- Interface Design for IoT;
- Intelligent Interface for IoT Systems;
- Accessibility for IoT Systems;
- Virtual and Augmented Reality for EUD in IoT settings;
- Conversational User Interfaces for EUD;
- Usable Privacy and Security in IoT systems;
- Personalisation and Recommendations for IoT;
- IoT for Cultural Heritage;
- Personalization of humanoid robots;
- Ubiquitous computing and mobile human-computer interaction;
- Human-centered artificial intelligence in IoT contexts;
- Industry case studies.
PARTICIPATION
This will be a one-day workshop, oriented towards discussions, hands-on
sessions, and presentations. We invite submissions of two types: short
papers (3-4 pages) and position papers (1-2 pages). Participants are
asked to submit their paper describing their recent or future work in
one of the areas indicated in the topics of interest. All submissions
must be in the new ACM master article template
(https://chi2022.acm.org/for-authors/).
Papers should be submitted in PDF to Easychair
(https://easychair.org/conferences/?conf=empathy2022). All papers will
be reviewed by the organizers and by the program committee based on
relevance and significance in order to provide constructive comments to
the submitters. Reviewing will be double blind (i.e. the submissions
must be anonymized). If accepted, at least one of the authors must
register and attend the workshop. Final versions of the accepted papers
will be published in the CEUR Workshop Proceedings, which is indexed by
Scopus.
ORGANIZERS
- Fabrizio Balducci, University of Bari “Aldo Moro”
- Bernardo Breve, University of Salerno
- Federica Cena, University of Torino
- Andrea Mattioli, CNR-ISTI
- Mehdi Rizvi, Politecnico of Milano
For more information, check our website at
https://empathy-ws.github.io/2022/ or contact us at
empathy2022(a)easychair.org
/Apologies for unintended cross-mailing/
=========================================================
*7th International Conference on Smart Learning Ecosystems and Regional
Development**
*
*2022:**TOWARDS THE POLYPHONIC CONSTRUCTION OF A NEW NORMALITY*
*July 5-6, 2022*
/*Bucharest, Romania (hybrid)*/
slerd.uniroma2.it <http://slerd.uniroma2.it/>
Contacts:
1st: mihai [dot] dascalu [at] upb [dot] ro
2nd: aslerd [dot] org [at] gmail [dot] com
To keep updated join the ASLERD
LinkedIn page -> link <https://www.linkedin.com/groups/5103530/>
Facebook page -> link
<https://www.facebook.com/profile.php?id=100063631144119>
=============================================================
Deadline for paper submission: *March 31, 2022
*call for papers <http://slerd.uniroma2.it/call-for-papers/>
*=========================================================
*
*SLERD 2022* is organized by /University Politehnica of Bucharest /in
collaboration with /ASLERD/ <https://en.wikipedia.org/wiki/ASLERD>/./
*
*
/*Short Intro*/
After the shock of the pandemic, learning ecosystems – and in particular
schools, universities, and territorial learning communities – all over
the world – are facing a new phase characterized by the search for and
the experimentation of ways to their “*new normality*“. This is within a
world that seeks to protect at best and incentivize the economic
recovery that although relevant is still subjected to enormous risks.
Among the main areas on which most of the industrialized countries and
Europe are focusing on, there are: the transitions towards a green and
circular economy, smart digitization of the production processes, social
innovation, active citizen participation supported by technologies, and,
finally, the education for all. In such a context,*collaboration*is
emerging as an approach and an attitude of considerable relevance that
stays also at the basis of the polyphonic construction of the future of
learning ecosystems.
Alongside/collaboration/, on the technological side, it continues to
rise the relevance of intelligent systems, generically collected under
the label of*Artificial Intelligence*(AI); concurrently, on the
pedagogical side,*competences*have become the goal of future education,
also in the attempt to close the skill gap, which represents one of the
greatest dangers for the transition towards smarter productive systems
and societies.
Competences and AI, by the way, are also topics that intersect and
influence each other and rise questions of*ethical nature*. Last but not
least, they are likely to require an organizational and didactic
revolution of the learning ecosystems, thus requiring to question the
possible consequences in order to build a more adequate future. In turn,
this step requires inspiration from best practices to leverage the
advantage of the growth of individuals and the expectations of the
communities.
What should we expect for future learning ecosystems? How “smart
learning ecosystems” are changing? How such changes may be related to
the achievement of “a better learning for a better world
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>”
as a contribution to theUnited Nations 2030 Agenda for Sustainable
Development Goals (SDGs)
<https://sustainabledevelopment.un.org/post2015/transformingourworld>?
How will they contribute to the reduction of inequalities and, at the
same time, to the empowering of each individual according to his
expectations and talents?
/Smart /referred to /learning ecosystems,/ in ASLERD and SLERD contexts,
does not simply means “technology enhanced”. The smartness is a more
complex multilayered construct related to the wellbeing of the players
operating in the ecosystems and is affected by the improvement of any
relevant aspects of the learning processes and ecosystem functioning,
especially if connected with territorial development and social innovation.
Technologies are mediators. Hopefully they should be included but they
are not a “sine qua non”.
The achievement of the learning ecosystems’ smartness is a process that
need a long term vision, multidisciplinary competences, an attitude to
understand people and contexts and to mediate point of views, a dynamic
resilience to keep on track to achieve, step by step, the foreseen goals.
/*
*//*Topics of interests*/
*SLERD 2022* is proud to invite colleagues - researchers and
practitioners - from all over the world to share the efforts concerning
the development of smart learning ecosystems and, contributions on how
to build together a brilliant post pandemic future, where smart learning
ecosystems and smart education will be even more central in the
education of future citizens, and in the promotion of social innovation
and territorial development.
can be grouped under three big themes:
/*• places for smart education
*/ *
• future of institutional learning
• interplay between formal and informal learning
• new educational models and settings
• continuity-discontinuity of time, technology, place/space, processes
in learning
• role of, and case studies of, games and gamification in smart education
• dual education and other alternate scheme approaches
• monitoring and benchmarking of smartness (individual, institution,
city, region)
*
/*• people in place centered design for smart education*/
*
• general frameworks and methodological advances
• design, data and other relevant literacies
• smart citizen’s literacies, skill and competences
• communities and co-design in smart learning
• sharing & participatory practices
• open access to any resource and disparity
• cultural influences
*
/*• supportive learning technologies for smart education*/
*
• intelligent tutoring systems and interfaces
• semantic web technologies and applications
• text/opinion mining and sentiment analysis
• real/virtual communities and social network analysis
• interoperability and application of open/smart data and services
• safety & security in education
• IoT, ubiquitous and wearable technologies
• adaptability to educational contexts and citizens
• role of VR in education
*
=========================================================
/*Important dates:*/
---------------------------------------------------------
• Deadline for papers submission: *March**31, 2022*
• Notification to the authors: April 30, 2022
• Camera ready paper: May 15, 2022
• Conference: July 5-6, 2022
==========================================
/*Submissions:*/
---------------------------------------------------------
SLERD contributions of min. 4500 words and max. 16 pages.
Papers should be written according to the */Spinger Instruction for
Authors/* of the series /Smart Innovation, Systems and Technologies/:
https://www.springer.com/us/authors-editors/conference-proceedings/conferen…
Link to the /*paper submission page on easy chair:*/
https://easychair.org/conferences/?conf=slerd2022
=========================================================
================================================
CALL FOR WORKSHOP PAPERS
Workshop on Reflections and Dialogues around Smart Technology (ResiSTo)
--- Proceedings in Springer Verlag; indexing in Scopus; fast review process ---
Co-located with the 12th International Conference on Methodologies and Intelligent Systems for Technology Enhanced Learning (MIS4TEL), L'Aquila, Italy | 13th-15th July, 2022
================================================
IMPORTANT DATES
================================================
Workshop papers submission deadline: 22nd April, 2022
Workshop camera-ready papers: 17th June, 2022
Accepted workshop papers will be included in the MIS4TEL Proceedings published in the LNNS series of Springer Verlag (https://www.springer.com/series/15179), and will be Scopus indexed.
================================================
THEME
================================================
Smart technologies include, but are not limited to, AI-based devices for digital education, smart things, smart art-work, smart environments, smart cities and smart artefacts, in general. The workshop focuses on the role which reflections, as in design thinking, and dialogues, as in ethnographic research, play in imagining, conceptualising, using, assessing smart technologies for different contexts and people, with a preference for learning contexts and learners.
Workshop papers are expected to describe frameworks, methods, toolkits, experiences, studies or provocations with reflections and dialogues around smart technologies. Examples are toolkits which enable young generations to design smart things and reflect across their design (https://www.sciencedirect.com/science/article/abs/pii/S2212868921000660). Other examples are studies concerning design as a means for reflecting on stereotypes (http://www.research.lancs.ac.uk/portal/en/publications/-(448ba68b-ca74-4b06…).
The workshop is intended as a forum to share provocations concerning past research work, novel ideas grounded in the literature, work-in-progress prototypes, as well as preliminary results which intercept the theme of the workshop. In other words, workshop papers are expected to report on early or ongoing research activities, which have not yet got the maturity expected for the main-conference submissions.
================================================
TOPICS
================================================
Suggested topics of interest include, but are not limited to, the following:
-Reflections in the creation, usage or evaluation of smart technologies
-Responsibility or other critical reflections in technology enhanced learning
-The role of dialogue in digital education
-Field studies and ecological studies for reflecting with/around smart technologies
-Playfulness, gamification and critical reflections with/around smart technologies
-Responsibility in the design of smart solutions
-Critical thinking in the design of smart cities, environments, things, artwork, artefacts
-Dialogue and reflections in designing smart technologies at a distance
-Dialogue and reflections in using smart technologies at a distance
-Dialogue and reflections in assessing smart technologies at a distance
-Dialogues and reflections in making or physical computing
-Creativity, dialogues, reflections and smart technologies
-Biases in smart technologies
-Unveiling ethics concerns with/around smart technologies
================================================
SUBMISSION GUIDELINES
================================================
Workshop contributions should be 10-page papers or exceptionally 6-page papers, including references; papers must be formatted according to the Springer LNNS template, available on the main-conference website of MIS4TEL.
Papers should be submitted as PDF via Easychair. The Easychair submission page can be accessed at https://easychair.org/conferences/?conf=mis4tel22. Please take care in selecting the correct track i.e., “Workshop on Reflections and Dialogues around Smart Technology (ResiSTo)” when submitting.
All submissions will undergo a fast yet careful peer review process by at least two members of the program committee.
Publication of an accepted paper in the proceedings requires that at least one author of the paper registers for and participates in the conference.
================================================
ORGANIZING COMMITTEE
================================================
Rosella Gennari, Free University of Bozen-Bolzano, Italy
Maristella Matera, Politecnico di Milano, Italy
Alessandra Melonio, Ca' Foscari University of Venice, Italy
Mehdi Rizvi, Politecnico di Milano, Italy
Elisa Rubegni, Lancaster University, United Kingdom
================================================
For more information, contact us at resisto.workshop(a)gmail.com
or check out our webpage at https://www.mis4tel-conference.net/tracks/workshops/resisto
--- Please forward to anyone who might be interested ---
--- Apologies for cross-posting ---
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30th ACM International Conference on User Modeling, Adaptation and
Personalization (ACM UMAP'22)
Barcelona, Spain, and Online
4 - 7 July 2022
https://www.um.org/umap2022/
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Important Dates:
-
Submission Deadline: April 15, 2022;
-
Notification to authors: May 10, 2022;
-
Camera-ready submission: May 18, 2022;
-
Conference: July 4-7, 2022;
Note: All the deadlines must be intended at 11:59 PM AoE time (Anywhere on
Earth)
More information in:
https://www.um.org/umap2022/call-for-theory-opinion-reflection/
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ACM UMAP 2022 is the premier international conference for researchers and
practitioners working on systems that adapt to individual users, to groups
of users, and that collect, represent, and model user information.
Theory, Opinion, and Reflection (TOR) are position papers that critically
look at ongoing and emerging research topics, reflections on persistent or
fleeting trends in the field, and blue sky future ideas for UMAP research.
They offer an opportunity for discussing thought-provoking work relevant to
the UMAP community, albeit they are not yet ready to be published as
full-length research papers at a refereed conference. Moreover, to
mark the 30th
year of the UMAP conference, this track encourages papers that consider a
broad perspective on how the field has evolved and the challenges and
directions that lay ahead. We encourage both qualitative and quantitative
historical analyses, and reflections on persistent or fleeting trends in
the field, although blue-sky ideas and early-stage works are also welcome,
as long as their aim is to foster discussions and collaborations among
colleagues.
Submissions should have a length of up to 4 pages (excluding references) in
the new ACM single-column style and will be published as part of the ACM
UMAP 2022 Adjunct Proceedings. More information in:
https://www.um.org/umap2022/call-for-theory-opinion-reflection/
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UMAP’s General Chairs: umap2022-general(a)um.org
-
Alejandro Bellogín (Universidad Autónoma de Madrid, Spain)
-
Ludovico Boratto (University of Cagliari, Italy)
-
Olga C. Santos (UNED, Spain)
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Follow UMAP 2022 on Social Media
-
Twitter: @UMAPconf #umap2022 (https://twitter.com/UMAPconf)
-
Facebook: <https://www.facebook.com/ISWConf>
https://www.facebook.com/acmumap
****** ABSTRACT SUBMISSION DEADLINE EXTENDED! ******
Call for Papers
Special Session on "eXtended Reality as a gateway to the Metaverse:
Practices, Theories, Technologies and Applications"
Abstract (1-2 pages) by April 1, 2022 (extended)
**************************************************************************
Dear Colleagues,
Due to many requests, we have extended the abstract (1-2 pages) submission
deadline to April 01, 2022.
https://metroxraine.org/special-session-10
Best wishes,
Giuseppe Caggianese
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-10
2022 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2022)
https://metroxraine.org/
October 26-28, 2022 - Rome, Italy.
====================================================================================
IMPORTANT DATES
------------------------
- Abstract (1-2 pages) Submission Deadline: March 18, 2022 extended to
April 1, 2022.
- Abstract Acceptance Notification: April 13, 2022.
- Full Paper Submission Deadline: May 20, 2022.
- Full Paper Acceptance Notification: June 20, 2022.
- Final Paper Submission Deadline: July 30, 2022
- Early Bird Registration: September 10, 2022.
- Conference Dates: October 26-28, 2022.
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the Metaverse. According to
tech companies and venture capitalists, the Metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the Metaverse, virtual worlds
will allow avatars to carry all human endeavors, including creation,
display, entertainment, social, and trading. Thus, the Metaverse will
evolve how users interact with brands, intellectual properties, and each
other things on the Internet. A user could join friends to play a
multiplayer game, watch a movie via a streaming service, and then attend a
university course precisely the same as in the real world.
The Metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
More information can be found here:
https://metroxraine.org/special-session-10
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for Metaverse
- Decentralized and Collaborative Architectures for Metaverse
- Interoperability for Metaverse
- Tools to help creators to build the Metaverse
- Operations and Maintenance in Metaverse
- Data security and privacy mechanisms for Metaverse
- Cryptocurrency, token, NFT Solutions for Metaverse
- Fraud-Detection in Metaverse
- Cyber Security for Metaverse
- Data Analytics to Identify Malicious Behaviors in Metaverse
- Blockchain/AI technologies in Metaverse
- Emerging Technologies and Applications for Metaverse
- New models to evaluate the impact of the Metaverse
- Interactive Data Exploration and Presentation in Metaverse
- Human factors issues related to Metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper. The
format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
www.ieee.org/conferences_events/conferences/publishing/templates.html
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://www.edas.info/newPaper.php?c=29413
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
All submissions will be reviewed by the special session organizers and
other external reviewers.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
VENUE
--------
National Research Council (CNR), Rome, Italy – October 26-28, 2022.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese(a)cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
For any questions related to the special session, please contact us via
email.
Dear colleague,
we would like to attract your attention to AVIxAV2022 Advanced Visual
Interfaces for Augmented Video @AVI2022
**Please forward to anyone who might be interested and apologies for
cross-posting**
CALL FOR PAPERS
----------------
Workshop on Advanced Visual Interfaces for Augmented Video - AVIxAV 2022 (
https://avixav.dibris.unige.it/)
organized within the International Conference on Advanced Visual Interfaces
IMPORTANT DATES (23:59 AoE - Anywhere on Earth)
---------------
Abstract submission: Sunday, March 27, 2022
Workshop paper submission: Sunday, April 3, 2022
Workshop paper acceptance notice: Wednesday, April 27, 2022
Workshop paper camera-ready: Sunday, May 8, 2022
Workshop day: Tuesday, June 7, 2022
TOPICS
---------------
We invite submissions that address AVI topics and are focused on visual
interfaces for video augmentation. They include but are not limited to the
following:
Visual augmentation of videos
Visual summaries and indexing
Video augmentation for mobile users
Search Interfaces for video exploration
Visual analytics
Interactive video
3D video
360 degree video
Hypervideo
Adaptive and personalized user interfaces
Knowledge graph visualization and exploration
Visual tips and recommendations
Knowledge extraction and visualization
Intelligent multimodal interfaces
Usability and accessibility
Video augmentation for inclusiveness
Video augmentation for training
Video-based learning
SUBMISSION TYPES:
-----------------------
Short papers (3-4 pages, including references and appendices)
Position papers and demo papers (max 2 pages, including references and
appendices)
ORGANIZING COMMITTEE
--------------------
Mauro Coccoli, University of Genoa, IT
Ilenia Galluccio, University of Genoa, IT
Ilaria Torre, University of Genoa, IT
Francesca Amenduni, Swiss Federal University for
Vocational Education and Training, CH
Alberto Cattaneo, Swiss Federal University for
Vocational Education and Training, CH
Christopher Clarke, University of Bath, UK
CONTACT
-----------------
E-mail: ilenia.galluccio(a)edu.unige.it
Web page: https://avixav.dibris.unige.it/
-----------------