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implements also video presentations of the published contributions.
SRJ 2022 = 0.356 (Q1: Architecture/Design; Q2: Social Science, Media
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*Issue N. 55
*featuring a special issue
**on:*
**Smart Learning Ecosystems: **toward the polyphonic construction of a
new normality**
*/guest editors: ///Mihai Dascalu, Patrizia Marti, Francesca Pozzi/
/+
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*IxD&A Journal, issue N. 55 - ToC*/**
**//****/*Preface to the special isue on*
*Smart Learning Ecosystems: **toward the polyphonic construction of a
new normality*
/Mihai Dascalu, Patrizia Marti, Francesca Pozzi/
p. 5 – 8
/Marcel Schmitz, Maren Scheffel, Roger Bemelmans, Hendrik Drachsler/
*Evaluating the Impact of FoLA on Learning Analytics Knowledge Creation
and Acceptance during Multidisciplinary, Co-Design of Learning
Activities*, pp. 9/–/ 33
/Francesca Mattioli, Laura Cipriani, Andrea Giuseppe Manciaracina,
Andrea Taverna/
*Exploring Innovation in the Teaching of Design. A Study on the
Experimental Teaching Practices in the Context of a School of
Design*, pp. 34 – 53,
/Maria José Fonseca, Óscar Mealha /
*Student experience and new media to leverage an Infocommunicational
case study model*, pp. 54 – 82
/Carlo Giovannella, Licia Cianfriglia, Antonello Giannelli /
*The Italian School Ecosystems two years after the pandemic in the
perceptions of schools’ principals and teachers – part 2 (a segmented
analysis)*, pp. 83 – 108
/Alessia Pece, Patrizia Marti/
*Designing inclusion: a smart learning ecosystem for hearing parents of
deaf children*, pp. 109 – 122
*Regular papers*
/Carlo Giovannella/
F*rom simplex to complex: designing for wellbeing at scale*, pp. 123 – 138
/Ulisses da Silva Fernandes, Glívia Angélica Rodrigues Barbosa, Bruno
Azevedo Chagas, Gabriel Diniz Junqueira Barbosa, Simone Diniz Junqueira
Barbosa, Raquel Oliveira Prates/
*Lessons Learned from Modeling the Interaction with Conversational
Agent*s/, /pp. 139 – 173
/Rebecca Wiczorek/
*Evaluation of Thermotactile and Vibrotactile Cues to Improve Hazard
Perception of Older Pedestrians*/, /pp. 174 – 193
/Uğur Efe Uçar, Gözde Gökdemir, Ervin Garip/
*A Study of the Application of Virtual Reality Technology as an
Anthropometric Measurement Tool*/, /pp. 194 – 211
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Call for Papers
Future Platforms for Cloud-Edge Continuum – Theoretical Foundations
and Practical Considerations
https://wfiot2023.iot.ieee.org/future-platforms-cloud-edge-continuum-%E2%80…
Special Session (SPES-01) organized within the scope of
9th IEEE World Forum on Internet of Things (IEEE WFIoT2023)
Aveiro, Portugal, October, 12-27, 2023https://wfiot2023.iot.ieee.org/
Internet of Things (IoT) brings fundamental changes to all sectors of
society and economy. However, realization of the IoT vision requires
data processing (stream, static, or both) in an “optimal location”
within the cloud-edge continuum. Within such continuum, data can be
produced, stored, and processed “anywhere”. For instance, (1)
far/nano-edge devices produce data act upon it locally, (2) fog nodes
process data stream locally, while (3) cloud/HPC facilities deliver
“unlimited” processing capabilities, need, for instance, to train
(large) AI models. Taking into account the, systematically increasing,
scale of IoT deployments the question arises: what capabilities must
be facilitated by future IoT platforms, which will have to manage
processes in multi-stakeholder, multi-cloud, federated, large-scale
IoT ecosystems.
Here, key challenges are related to the fact that such platforms
(encompassing operating systems, up to applications), will have to
jointly leverage continuous progress of multiple enabling
technologies, e.g.: 5G/6G networking, privacy and security,
distributed computing, artificial intelligence, trust management,
autonomous computing, distributed/smart applications, data management,
etc. Moreover, they must facilitate intelligent (autonomous)
orchestration of physical/virtual resources and tasks, by realizing
them at the “optimal location” within the ecosystem (e.g., closer to
where data is produced). To achieve this, resource-aware frugal AI is
needed, to facilitate self-awareness and decision support, across
heterogeneous ecosystem. Finally, it is also absolutely necessary that
resource management will consider the CO2 footprint of the ecosystem
and efficiently deploy data and tasks and also use multi-owner,
heterogeneous sources of renewable energy.
In this context, contributions addressing theoretical and practical
aspects of the following topics are invited (this list is, obviously,
not exhaustive):
* IoT architectures for domain agnostic user-aware, self-aware,
(semi-)autonomous edge-cloud continuum platforms, including proposals
for novel decentralized topologies, ad-hoc resource federation,
time-triggered behaviors
* Foundations for next generation of higher-level (meta) operating
systems facilitating efficient use of computing capacity across
edge-cloud continuum
* Resource aware AI, including frugal AI, bringing intelligence to the
edge-cloud continuum platforms (and ecosystems)
* Cognitive frameworks leveraging AI-techniques to improve
optimization of infrastructure usage and services and resources
orchestration
* Efficient streaming Big Data processing within large-scale IoT ecosystems
* Interoperability solutions for multi-user edge-cloud continuum
platforms, capable of coping with systematically increasing complexity
of connecting vast numbers of heterogeneous devices
* Federated data spaces approach for improved data governance,
sovereignty and sharing
* Privacy, security, trust and data governance in competitive scenarios
* CO2 footprint reduction and efficient use of green energy in
edge-cloud continuum ecosystems
* Practical aspects of resource orchestration within highly
heterogeneous, large-scale edge-cloud continuum ecosystems
* Intent-based networking and its application to IoT
* Swarm intelligence for IoT-edge-cloud continuum
Important Dates:
* Paper submission: July 6, 2023
* Acceptance Notification: July 31, 2023
* Camera-Ready Paper Submission Deadline: August 20, 2023
Paper preparation and submission:
Paper should be six (6) pages in length and follow the instruction
provided for the main Conference. The conference allows up to two
additional pages for a maximum length of eight (8) pages with payment
of extra page charges once the paper has been accepted.
Organizers:
* Rajkumar Buyya, The University of Melbourne, and Manjrasoft Pvt Ltd,
Melbourne, Australia
* Maria Ganzha, Warsaw University of technology and Systems Research Institute
* Levent Gürgen, Kentyou, Grenoble, France
* Carlos Palau, Universitat Politecnica de Valencia
* Marcin Paprzycki, Systems Research Institute, Polish Academy of Sciences
* Tarik Taleb,The University of Oulu and MOSAIC Lab, Oulu, Finland
***CALL FOR WORKSHOPS AND TUTORIALS – MUM 2023***
Deadline for Workshops and Tutorials: August 22nd, 2023 (AoE)
**Workshop proposals will be peer-reviewed and archived in the ACM DL**
* We apologize if you receive multiple copies of this CfP *
*For the online version of this Call, please visit: https://mum-conf.org/2023/index.php?web=workshops*
* MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia | Vienna, Austria, December 3-6, 2023 *
The International Conference on Mobile and Ubiquitous Multimedia (MUM 2023) welcomes proposals for workshops. A MUM Workshop is a forum for attendees with shared interests to present, discuss, and develop new ideas around a specific theme or domain related to Mobile and Ubiquitous Multimedia. It is the perfect opportunity for putting the best minds in the field together to build new communities, to explore new ideas, and to develop emerging topics.
All workshops will take place on Sunday, the first day of the conference (Seminar rooms with equipment will be provided), on the 3rd of December. Because workshops are meant to encourage ideas exchange, we encourage proposals that go beyond being a mini-conference and that engage participants in hands-on activities and in discussion. We also encourage organisers to open the workshops to conference attendees without a workshop paper, but who would be interested in participating.
All tutorials will take place on the Sunday before the conference, on the 3rd of December and you can choose between three formats: 90min, half-day, or full-day. If you are interested in submitting a proposal and wish to discuss your ideas prior to the submission deadline, the workshop chairs welcome any inquiries. You can contact us at workshoptutorial2023(a)mum-conf.org<mailto:workshoptutorial2023@mum-conf.org>.
*Important Dates*
WORKSHOP AND TUTORIALS SUBMISSION: 22nd of August 2023, AoE
WORKSHOP AND TUTORIAL NOTIFICATION: 17th of September 2023, AoE
*Recommended Timeline for Internal Workshops*
WORKSHOP SUBMISSION: 28th of October 2023, AoE
WORKSHOP NOTIFICATION: 11th of November 2023, AoE
** Submission Guidelines **
*WORKSHOPS*
* Workshop proposal submissions should be in the ACM Primary Article Template. Submissions should be 6 pages or less (excluding references)
* It should describe your goals for the workshop, how you plan to run the workshop, and any anticipated long-term outcomes that will impact the field. Additionally, include information on how you will publish your call and reach out to potential participants.
* Workshop proposal submissions contain an abstract that is less than 150 words long that clearly states the purpose of the workshop. Submissions will be peer reviewed by experts in the field.
* Submissions must be submitted via EasyChair. Please select Workshops and Tutorials track in EasyChair.
* Accepted workshop proposals will be included in the conference proceedings published by ACM Press and included in the ACM Digital Library.
*TUTORIALS*
* Tutorial proposal submissions should be in the ACM Primary Article Template. Submissions should be 6 pages or less (excluding references), and include the following details:
* Title
* Topics and objectives of the tutorial and how they are relevant to the MUM community
* Description of the tutorial activities
* Short biography of the organisers
* Proposed tutorial length (90min, half-day, full-day)
* Room and material requirements
* Maximum number of participants
* Tutorial proposal submissions contain an abstract that is less than 150 words long that clearly states the purpose of the tutorial.
*
Submissions will be juried by the tutorial chairs. Submissions must be submitted via EasyChair, please select Workshops and Tutorials track. Accepted tutorial proposals will be included in the conference proceedings published by ACM Press and included in the ACM Digital Library.
*BEFORE THE CONFERENCE*
*Organisers of the accepted workshops are responsible for the following tasks during the time leading up to the conference*
* Announce/disseminate their Workshop: Organisers of an accepted workshop must set up and maintain their own website in which they provide further and updated information about their workshop. The workshop page will be linked to from the official MUM workshop site.
* Solicit Submissions from Potential Participants: While some organizers may choose alternate formats, a position paper is generally 2-4 pages long and outlines the submitter’s view on the workshop theme and the reasons for the submitter’s interest in the topic. Proceedings of the workshop's submissions will be in charge of the workshop organizers. Commonly, the workshop's proceedings are included on each workshop's webpage.
* Select Participants: Choose participants on the basis of position papers submitted and your goals for the workshop.
* Workshop organizers and participants have to register for the conference.
* Provide a Participant List: A list of confirmed participants should be sent to the Workshop & Tutorials Chairs (workshoptutorial2023(a)mum-conf.org).
* Develop a final agenda of workshop activities.
* Develop a plan for any follow-up activities.
Link to submission system: https://easychair.org/my/conference?conf=mum20230
* Workshop Chairs *
Philipp Wintersberger, University of Applied Sciences Upper Austria
Thomas Kosch, HU Berlin
All questions about submissions should be emailed to: workshoptutorial2023(a)mum-conf.org<mailto:workshoptutorial2023@mum-conf.org>
Designing Conversational User Interfaces for Older Adults
A workshop to held at the ACM SIGCHI CUI 2023 conference (Conversational
User Interfaces)
Call for Submissions and for Participation
This multidisciplinary workshop aims to tackle the significant gaps in
theoretical frameworks, methodological approaches, and exploration of new
paradigms within the research and design of Conversational User Interfaces
(CUIs) for Older Adults (OAs). We also aim to build research capacity by
bringing together researchers and practitioners across several disciplines
and industries who are actively working or having an interest toward
understanding older adults’ use of and need for CUIs.
We invite researchers from various fields to present their work on and
collectively engage in synthesizing and collating findings from different
disciplines, and to discuss barriers and approaches to designing CUIs that
are usable, adoptable, personally, and culturally relevant to OAs.
Given the nascent phase of this community, and our goal of encouraging a
grassroots approach to defining this space, we welcome position papers,
short research papers, or short expressions of interest relevant to the
broad space of designing CUIs for OAs.
There is no format for the expression of interest - those wishing to
participate in the workshop without a submitted paper should simply contact
the organizers via email indicating through a short paragraph their prior
experience and/or interest as relevant to the workshop, alongside their
professional website or scholar page.
For those interested in submitting a formal paper, we welcome short papers
describing e.g. a research study, a novel system, a new theoretical
contribution, or position papers that highlight new or ongoing challenges
in the field. Submitted papers will be lightly reviewed by the organizing
committee within 10 days of submission (there is no formal deadline).
Accepted papers will be posted on the workshop website. We recommend papers
to be no more than 4 pages long, following the CHI Extended Abstract
format). Submissions, expressions of interest, and any other queries
related to the workshop should be sent to: cui-oa2023(a)cs.toronto.edu
Submissions will be reviewed according to the fit with the workshop topic
and potential to contribute to the workshop goals. Alternate submission
arrangements may be possible (such as the showcasing of papers previously
accepted at other conferences).
Workshop URL: http://speech-interaction.org/CUI-OA2023
--
Best Regards,
Workshop Organizing Team
*** Fourth Call for Papers ***
10th International Conference on Behavioural and Social Computing (BESC 2023)
October 30 - November 1, 2023, 5* Golden Bay Beach Hotel, Larnaca, Cyprus
http://besc-conf.org/2023/
The International Conference on Behavioural and Social Computing (BESC) is a major
international forum that brings together academic researchers and industry practitioners from
artificial intelligence, computational social sciences, natural language processing, business
and marketing, and behavioural and psychological sciences to present updated research
efforts and progresses on foundational and emerging interdisciplinary topics of BESC,
exchange new ideas and identify future research directions.
The BESC series of conferences are technically sponsored by IEEE SMC (Systems, Man and
Cybernetics) Society as well as IEEE CIS (Computational Intelligence Society) and the
proceedings are published by IEEE
BESC 2023 invites submissions of original, high-quality research papers addressing
cutting-edge developments from all areas of behavioural and social computing. The
conference aims to bring together researchers and practitioners from academia and industry to
share their knowledge, experience, and perspectives on the latest trends, challenges, and
opportunities in this rapidly evolving field. Topics of interest include, but are not limited to:
Social Computing, Computational Social Science and Applications
• Computational models of social phenomena
• Social behaviour
• Social network analysis
• Semantic web
• Collective intelligence
• Security, privacy, trust in social contexts
• Social recommendation
• Social influence and social contagions
• Quantifying offline phenomena through online data
• Forecasting of social phenomena
• Science and technology studies approaches to computational social science
• Social media and health behaviours
• Social psychology and personality
• New theories, methods, and objectives in computational social science
Digital Humanities
• Digital media
• Digital humanities
• Digital games and learning
• Digital footprints and privacy
• Crowd dynamics
• Digital arts
• Digital healthcare
• Activity streams and experience design
• Virtual communities (e.g., open-source, multiplayer gaming, etc.)
Information Management and Information Systems (IS)
• Decision analytics
• E-Business
• Decision analytics
• Computational finance
• Societal impacts of IS
• Human behaviour and IS
• IS in healthcare
• IS security and privacy
• IS strategy, structure and organizational impacts
• Service science and IS
Natural Language Processing
• Web mining and its social interpretations
• Sentiment Analysis, Stylistic Analysis, and Argument Mining
• Opinion mining and social media analytics
• Credibility of online content
• Computational Linguistics
• Mining big social data
• Cognitive Modelling and Psycholinguistics
Behaviour and User Modelling, Privacy, and Ethics
• Behaviour change
• Positive technology
• Personalization for individuals, groups and populations
• Large scale personalization, adaptation and recommendation
• Web dynamics and personalization
• Privacy, perceived security and trust
• Technology and Wellbeing
• Ethics of computational research on human behaviour
Technology Enhanced Learning (TEL)
• E-Learning and M-Learning
• Open and Distance Learning
• User modeling and personalization in TEL
• TEL in secondary and in higher education
• New tools for TEL
BESC 2023 will also host the following Special Sessions. Papers accepted in any of the Special
Sessions will be included in the same IEEE conference proceedings with the papers accepted
for the general technical program.
● Computational Social Psychology in Post Covid-19 Period
● Artificial Intelligence for Mental Health, Mental Illness, Psychiatic Diagnosis, and
Prediction
● Intelligent E-Learning at Post Covid-19 Era
● Big Data and AI-Powered Decision Support Systems in Business
● Understanding the Citizen's Behavior in Cognitive Cities
● Nudges and Behavioural Computing Models for a Sustainable and Equitable
Development
SUBMISSION INSTRUCTIONS
The paper submission system is using Easy Chair and the submission link is:
https://easychair.org/conferences/?conf=besc2023 .
All papers will be reviewed by the Program Committee on the basis of technical quality,
relevance to BESC 2023, originality, significance and clarity.
Please note:
• All submissions should use IEEE two-column style. Templates are available here:
https://www.ieee.org/conferences/publishing/templates.html
• All papers must be submitted electronically through the paper submission system in PDF
format only. BESC 2023 accepts research papers (6 pages), special session papers (6 pages)
and Doctoral Symposium papers (4 pages).
• The page count above excludes the references (but includes any appendices).
• Paper review will be double-blind, and submissions not properly anonymized will be
desk-rejected without review.
• Submitted papers must not substantially overlap with papers that have been published or
that are simultaneously submitted to a journal or a conference with proceedings.
• Papers must be clearly submitted in English and will be selected based on their originality,
timeliness, significance, relevance, and clarity of presentation.
• Submission of a paper should be regarded as a commitment that, should the paper be
accepted, at least one of the authors will register and attend the conference to present the
work.
• The use of artificial intelligence (AI)–generated text in an article shall be disclosed in the
acknowledgements section of any paper submitted to an IEEE Conference or Periodical. The
sections of the paper that use AI-generated text shall have a citation to the AI system used to
generate the text.
• All accepted papers will be included in IEEE Xplore and indexed by EI. Top quality papers
after presented in the conference will be selected for extension and publication in several
special issues of international journals, e.g., World Wide Web Journal (Springer), Web
Intelligence (IOS Press), and Social Network Analysis and Mining (Springer), Human-Centric
Intelligent Systems (Springer), Information Discovery and Delivery (Emerald Publishing).
IMPORTANT DATES
• Submission of all papers: 15 July 2023
• Notification of acceptance for submitted papers: 15 September 2023
• Camera-Ready Submission: 1 October 2023
• Author Registration: 1 October 2023
ORGANISATION
Steering Committee Chair
• Guandong Xu, University of Technology Sydney, Australia
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Georgia Kapitsaki, University of Cyprus, Cyprus
• Ji Zhang, University of Southern Queensland, Australia
Special Session Chairs
• Taotao Cai, University of Southern Queensland, Australia
• Ting Yu, Zhejiang Lab, China
Doctoral Symposium Chair
• Barbara Caci, University of Palermo, Italy
Panel and Tutorial Chair
• Philippe Fournier-Viger, Shenzhen University, China
Proceedings Chair
• Md Rafiqul Islam, University of Technology Sydney, Australia
Publicity Chairs
• Chandan Gautam, Institute for Infocomm Research (I2R), A*STAR, Singapore
• Thanveer Shaik, University of Southern Queensland, Australia
• Sanjay Sonbhadra, ITER, Siksha 'O' Anusandhan, India
Webmaster
• Shiqing Wu, University of Technology Sydney, Australia
*** Call for Participation ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
ACM UMAP – User Modeling, Adaptation and Personalization – is the premier
international conference for researchers and practitioners working on systems that
adapt to individual users, to groups of users, and that collect, represent, and model
user information. It is sponsored by ACM SIGCHI and SIGWEB, and organized with
User Modeling Inc. as the Steering Committee. The proceedings are published by
ACM and will be part of the ACM Digital Library.
UMAP 2023 will feature 104 technical presentations of various categories (main
conference papers, large breaking results, demos and posters, etc.). The participants
can also attend a number of workshops and tutorials. Finally, the technical program
also includes 3 keynote speakers.
More information can be found on the conference web site.
Please note that the early registration deadline has been extended by one week to June 2.
VL/HCC 2023: IEEE Symposium on Visual Languages and Human-Centric Computing
https://conf.researchr.org/home/vlhcc-2023
The IEEE Symposium on Visual Languages and Human-Centric Computing is the
premier international forum for research on this topic. Established in
1984, the mission of the conference is to support the design, theory,
application, and evaluation of computing technologies and languages for
programming, modeling, and communicating, which are easier to learn, use,
and understand by people.
The 2023 symposium is scheduled to take place October 2-6 in Washington,
DC, USA. VL/HCC 2023 is 100% Sponsored by IEEE Computer Society Technical
Committee on Multimedia Computing (TCMC).
----------------------
We invite you to consider submitting work to our posters/showpieces and
graduate consortium tracks:
Posters and Showpieces
Submission deadline: June 28, 2023 AoE
The Posters and Showpieces track (called the “showpieces track” for short)
offers an interactive opportunity to discuss recent research, experiences,
challenges, ideas, prototypes, and accomplishments with the VL/HCC
community. Formerly called “posters and demonstrations”, the category now
includes posters, videos, downloadable apps, handouts, electronic devices,
physical prototypes, or any other artifacts that facilitate meaningful
interactions with other conference attendees.
A broad range of topics are appropriate for showpieces. The following
non-exhaustive list illustrates the possibilities:
-
Current research in progress. This might include:
-
Original or innovative technologies or prototypes that may or may not
be accompanied by an evaluation
-
Short qualitative or quantitative studies
-
Reflections, provocations, or proposals about theory or methods
-
Results presented in the main VL/HCC conference
-
Results already presented at another conference or published in a journal
-
Existing commercial products and/or services
-
Efforts aimed at integrating research into education
-
Efforts aimed at commercializing research
Showpieces can help accomplish many goals, such as:
-
Helping graduate student presenters to meet faculty from other
universities
-
Building community interest in a novel way of approaching a research
topic
-
Starting conversations that could lead to new collaborations
-
Demonstrating to industry sponsors that a specific line of research has
practical applications
-
Showcasing products or services available for sale
More details:
https://conf.researchr.org/track/vlhcc-2023/vlhcc-2023-posters-and-showpiec…
Graduate Consortium
Submission deadline: July 7, 2023 AoE
The primary goal of this year’s event is to stimulate graduate students’
and other researchers’ thinking about “Low-Code / No-Code Development”.
This development paradigm enables the creation and deployment of fully
functional applications using visual abstractions and interfaces and
requiring little or no procedural code to empower users in creating
software applications for constrained domains, even if they lack a
programming background. This goal aligns with the theme of the 2023 VL/HCC
main conference. Other areas within the remit of VL/HCC are also welcome.
Why You Should Participate
-
Present your work to a smaller, more attentive audience
-
Get detailed, critical, constructive feedback from a diverse panel of
experts
-
Meet other students working on similar problems
-
Travel funding may be available to help cover your cost of attending
VL/HCC (details below).
Who Can Participate?
The consortium is open to both Master’s and PhD students worldwide.
Participation is particularly encouraged from PhD students who are close to
proposing a thesis, as well as from members of groups identified by NSF as
underrepresented in the sciences and engineering. If multiple applicants
from a particular university apply for the consortium this year, then no
more than two per university will be selected to participate. To be
eligible, each applicant may have participated no more than once in the
VL/HCC graduate consortia of past years.
More details:
https://conf.researchr.org/track/vlhcc-2023/vlhcc-2023-graduate-consortium
*** Last Call for Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
(*** Submission Deadline Extension: June 19, 2023, AoE, FIRM!)
eScience 2023 provides an interdisciplinary forum for researchers, developers, and users of
eScience applications and enabling IT technologies. Its objective is to promote and encourage
all aspects of eScience and its associated technologies, applications, algorithms, and tools,
with a strong focus on practical solutions and open challenges. The conference welcomes
conceptualization, implementation, and experience contributions enabling and driving
innovation in data- and compute-intensive research across all disciplines, from the physical
and biological sciences to the social sciences, arts, and humanities; encompassing artificial
intelligence and machine learning methods; and targeting a broad spectrum of architectures,
including HPC, Cloud, and IoT.
The overarching theme of the eScience 2023 conference is “open eScience”. This year, the
conference is promoting four additional key topics:
• Computational Science for sustainable development
• FAIR
• Research Infrastructures for eScience
• Continuum Computing: Convergence between Cloud Computing and the Internet of Things
(IoT)
The conference is soliciting two types of contributions:
• Full papers (10 pages) presenting previously unpublished research achievements or
eScience experiences and solutions
• Posters (2 pages) showcasing early-stage results and innovations
Submitted papers should use the IEEE 8.5×11 manuscript guidelines: double-column text
using single-spaced 10-point font on 8.5×11-inch pages. Templates are available from
http://www.ieee.org/conferences_events/conferences/publishing/templates.html .
Submissions should be made via the Easy Chair system using the submission link:
https://easychair.org/conferences/?conf=escience2023 .
All submissions will be single-blind peer reviewed. Selected full papers will receive a slot for
an oral presentation. Accepted posters will be presented during a poster reception. Accepted
full papers and poster papers will be published in the conference proceedings. Rejected full
papers can be re-submitted for a poster presentation. At least one author of each accepted
paper or poster must register as an author at the full registration rate. Each author registration
can be applied to only one accepted submission.
AWARDS
eScience 2023 will host the following awards, which will be announced at the conference.
• Best Paper Award
• Best Student Paper Award
• Best Poster Award
• Best Student Poster Award
• Outstanding Early Career Contribution – this award is associated with poster submissions
and short presentations of attendees in their early career phase (i.e., postdoctoral researchers
and junior scientists).
KEY DATES
• Paper Submissions Due: June 19, 2023 (AoE) (FIRM!)
• Notification of Paper Acceptance: July 10, 2023
• Poster Submissions due: July 7, 2023 (AoE)
• Poster Acceptance Notification: July 24, 2023
• All Camera-ready Submissions due: August 14, 2023
• Author Registration Deadline: August 14, 2023
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
Email contact: Technical-Program(a)eScience-conference.org
Our apologies if you receive multiple copies of this CFP
We seek a 3-year, fully funded PhD student interested in Artificial
Intelligence and Machine Learning for Health. The doctoral student will
work on a newly funded Project at the Department of Computer Science at the
Sapienza University of Rome. The project is financed by the Italian
Government under the National Recovery and Resilience Plan and the Next
Generation EU (NGEU).
The Project is titled "Digital Driven Diagnostics, prognostics and
therapeutics for sustainable Health care" (D34Health)". The PhD research
activity is in the framework of the Spoke 3 "AI & Advanced Diagnostics for
the Digital Twins construction," specifically under the thematic line
related to the "Digital Twins construction: Sensors and Wearable Devices".
The Project aims to develop non-invasive data-driven approaches for
predicting, monitoring, and finding treatments for common lifestyle-related
diseases. It will leverage AI and/or VR multimodal approaches (such as the
Digital Twin and/or data visualization/navigation in VR) to predict
patients' prognostic and/or therapy response outcomes.
The PHD student will work with an international team of researchers from
various backgrounds (Human-Computer Interaction, Affective Computing,
Psychology, Medicine). The Sapienza University of Rome is one of the most
prestigious research institutions in Italy and Europe, located close to the
Eternal City historical center.
Background: Master's Degree in Computer Science,
Computer/Electronics/Biomedical Engineering, Applied Mathematics,
Statistics, Human-Computer Interaction
English fluency is a major requirement.
Important: interested students pursuing their Master's Degree (i.e., those
who did not get it yet) are eligible, assuming they will obtain their MD by
the end of 2023.
To express your interest in the position, send a single PDF file to Prof.
Maurizio Mancini m.mancini(a)di.uniroma1.it containing:
- CV
- transcript of Master Degree's career
- motivation letter
- reference letter
For any questions, contact Prof. Maurizio Mancini m.mancini(a)di.uniroma1.it
Deadline: the expressions of interest are accepted until June 9th, 2023.
*** CALL FOR PAPERS - MUM 2023 ***
Deadline for Full and Short Papers: 22nd of August 2023, AoE
* We apologize if you receive multiple copies of this CfP *
*For the online version of this Call, please visit: https://mum-conf.org/2023/index.php?web=papers *
* MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia | Vienna, Austria, December 3-6, 2023 *
MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia, will be held in Vienna, Austria, December 3rd – 6th. MUM is an interdisciplinary forum for advances in research of mobile and ubiquitous multimedia systems, applications, and services. At MUM, academics and practitioners discuss challenges and achievements in this field from diverse perspectives, such as interaction techniques, user research, system development, software solutions, and devices. This edition of MUM aims to continue the tradition of innovation and excellence in research established by previous MUM conferences.
* Submission Guidelines and List of Topics *
We welcome submissions of high-quality papers that offer original and unpublished contributions relevant to mobile and ubiquitous multimedia. Paper topics include, but are not limited to, the following:
Paper topics include, but are not limited to, the following:
* Prototypes and systems tackling relevant technical challenges
* Novel applications for mobile and ubiquitous gaming, learning, entertainment, social networking, and advertising
* Augmented, mixed, and virtual reality systems and applications
* Case studies, field trials, or user experience evaluations of new applications and services
* Context-aware and location-based mobile and ubiquitous services
* Metrics and measures for evaluating and testing mobile and ubiquitous systems
* Privacy and security-related challenges to multimedia systems
* Social implications of mobile and ubiquitous multimedia systems
* Interaction and collaboration with human-centered AI systems
* Tools and development environments for building mobile, wearable, and ubiquitous multimedia systems
* User interfaces, interaction design, and interaction techniques for mobile and ubiquitous systems
* Interaction design for automotive and other modes of transportation
* Fabrication and device prototyping
Papers should be grounded in existing literature and knowledge, and should be written for an interdisciplinary audience. Papers must be submitted via EasyChair by August 22nd, 2023, AoE at the latest. Accepted papers will appear in the Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, which will be available in the ACM Digital Library, where they will remain accessible to thousands of researchers and practitioners worldwide. The correct template for submissions is the ACM Primary Article Template in single-column format (in PDF format). Submissions should be prepared using either the single-column Word Submission Template or the single-column LaTeX template (using the “manuscript, review, anonymous” style available in the template). Submissions can be of variable length. Paper length must be based on the weight of the contribution, with 16 pages (excluding references) in single-column format being valued as long papers in past editions and 7 pages (excluding references) in single-column format being valued as short papers in past editions.
* Successful submissions of around 16 pages typically represent significant empirical, theoretical, or methodological advances in the field.
* Successful submissions of around 7 pages offer more focused contributions; they are not intended to be work-in-progress reports. Instead, they should offer complete, rigorously developed work with a solid contribution to the field. Short papers have a smaller scope or more focused contribution than long papers.
Submissions should not have been previously published or be concurrently under submission. Papers must be anonymized. Submitted papers will undergo a rigorous double-blind review process managed by the Program Chairs. Each submitted paper will be reviewed by at least three reviewers, chosen from the pool of members of the Program Committee listed below. This pool of reviewers features experts from the previous edition and new researchers to address new emerging research areas and underrepresented communities. Papers will be assigned through a bidding process. Authors are encouraged to submit an optional video of a maximum of 6 minutes to support their submission. To ensure all reviewers can view videos, authors should use the H.264 encoding and the MP4 file format. The bit rate of videos can be lowered to accommodate the upload limits of EasyChair (max. 50 MB per file).
Link to Submission System: https://easychair.org/my/conference?conf=mum20230
* Important Dates *
Submission: August 22nd, 2023 (AoE)
Notification to authors: October 5th, 2023
Conference dates: December 3th - December 6th, 2023
* Technical Program Chairs *
Pascal Knierim, University of Innsbruck
Jonna Häkkilä, University of Lapland
All questions about submissions should be emailed to: papers2023(a)mum-conf.org
*** Apologies for cross postings ***
*GENERAL Workshop @CHITALY 2023 - Call For Papers - *** DEADLINE June, 23 ***
----------------------------------------------------------------------
1st International Workshop on GENerative, Explainable and Reasonable Artificial Learning
co-located with the CHITALY 2023, Italy
Web: https://bit.ly/generalworkshop2023
Submission site: https://easychair.org/my/conference?conf=general23
For any information: federico.torrielli(a)unito.it
=========
ABSTRACT
=========
The GENERAL workshop explores advances in General and Generative Artificial Intelligence (GGAI), including breakthroughs in areas like natural language processing (NLP) and computer vision (CV). It emphasizes the emerging capabilities of Large Language Models (LLMs) and Latent Diffusion Models (LDMs) and promotes Human-Centered AIs with applications like ChatGPT and Midjourney. The workshop delves into generating human-like content across text and images, highlighting the creative, coherent, and unexpected properties of these AI models. A key aspect is AI explainability, focusing on understanding, explaining, and controlling the complexities of these AI systems in terms of fairness, accountability, and transparency. Additionally, it encourages interdisciplinary collaboration between fields like HCI, psychology, social studies, and the arts to enrich the understanding of AI's societal and cultural impacts.
======
TOPICS
======
Topics of interest include but are not limited to:
∑ GENERATIVE AI
– Users perceptions of images, texts and sounds generated by Generative AIs
– Machine Psychology
– AI Assistants, Chatbots and Virtual Agents
– Emerging properties of human-like intelligence in Large Language Models (LLMs) and Latent Diffusion Models (LDMs)
– Interfaces and techniques for interacting with Generative AIs
– User studies on systems leveraging Generative AI
∑ AI EXPLAINABILITY TRANSPARENCY AND ACCOUNTABILITY
– AI explainability, transparency, and accountability in large-scale models
– Human-machine cooperation
∑ ETHICS IN GENERATIVE AI
– Ethical issues in Generative AI
– Consequences of Generative AIs on individuals and societies
– Safety and control mechanisms for large language models: analyzing and mitigating harms from generative AI like misinformation, biases, or synthetic media
∑ INTERDISCIPLINARY RESEARCH AND AI COMMUNICATION
– Emerging applications of AI and interdisciplinary research
– Communicating the potential of AI to the general public and fostering public understanding.
============
SUBMISSIONS
============
We accept two kinds of submissions:
(A) Regular papers (up to 12 pages, including references)
(B) Position Papers, Ongoing projects and Demos (5-8 pages + references)
Submission site: https://easychair.org/my/conference?conf=general23
All submitted papers will be evaluated by two members of the program committee, based on originality, significance, relevance, and technical quality. Note that the references do not count toward page limits. Submissions should be single-blinded, i.e. authors’ names should be included in the submissions.
We aim to publish all accepted papers in CEUR WS Proceedings, as a joint volume. At least one author of each accepted paper must register for the workshop.
================
IMPORTANT DATES
================
Early submissions are strongly encouraged. We adopt a rolling review system: early submissions will be immediately reviewed and the notification will be sent out approximately two weeks after the submission.
* Paper submission final deadline: June 23, 2023
* Notifications to authors: July 14, 2023
* Camera-ready version deadline: July 21, 2023.
=============
ORGANIZATION
=============
Federico Torrielli
University of Torino, Italy
Amon Rapp
University of Torino, Italy
Luigi Di Caro
University of Torino, Italy
The Ph.D. program in Computer Science and Artificial Intelligence at the University of Udine, Italy, welcomes candidates applying for 12 three-year positions (10 of which are supported by scholarship).
Applicants will focus their research project on topics that can be chosen in a wide range listed here https://www.dmif.uniud.it/en/phd-courses/iai/
The deadline for applications is June 22, 2023, at 14:00 CEST.
Detailed instructions, as well as a link to the official call and application forms, are available here:
ENGLISH VERSION: https://www.uniud.it/en/research/do-research/doctorate-res/ammissione/activ…
VERSIONE ITALIANA: https://www.uniud.it/it/ricerca/lavorare-nella-ricerca/dottorato-ricerca/am…
Prospective applicants can contact the coordinator for further details and/or one or more Ph.D. Supervisors for project-related questions.
All contacts can be found on the Ph.D. website https://www.dmif.uniud.it/en/phd-courses/iai/phd-board/
---------------------------------------------------------------------------------
Fabio Buttussi, Ph.D.
Laboratorio di Interazione Uomo-Macchina (HCI Lab)
Dipartimento di Scienze Matematiche, Informatiche e Fisiche
Università degli Studi di Udine
Human-Computer Interaction Laboratory (HCI Lab)
Department of Mathematics, Computer Science, and Physics
University of Udine - Italy
==========================================
*CHItaly 2023 - Crossing HCI and AI* *- **https://chitaly2023.it/*
<https://chitaly2023.it/>
CALL FOR DOCTORAL CONSORTIUM PAPERS
====================================================
GOALS AND TOPICS
The goal of the Doctoral Consortium is to provide a setting for PhD
students to present their work and receive feedback on their doctoral
research plan and progress. Students will be offered the opportunity to
articulate and discuss their problem statement, goals, methods, and
results. The Doctoral Consortium also aims at providing students with
guidance on various aspects of their research from established researchers
and the other students participating in the sessions. Finally, the Doctoral
Consortium seeks to motivate students in the development of their
scientific curiosity and facilitate their networking within the research
community.
The topics of the Doctoral Consortium are the same as CHItaly’s. A
particular focus will be on Human-Centered Artificial Intelligence (HCAI)
and its applications to support humans, improve their performance as well
as increase safety and trustworthiness. The main scope of the consortium is
to enable PhD students to interact with their peers, as well as with more
senior researchers, on a wide range of Human-Computer Interaction related
topics, and related to the conference theme.
The consortium is open to PhD students worldwide at any stage in their
research. Students at an initial stage should be able to challenge their
ideas and current research directions. Students at a more mature stage
should be able to present their thesis and get advice on ways to further
improve and better communicate their contributions and findings.
Participation is particularly encouraged from PhD students who are close to
proposing a thesis.
Students will be connected with a mentor that will provide more specific
feedback on their research.
====================================================
PAPER FORMAT AND PROCEEDINGS
Submitted papers must be in English and single-author, but the name of the
supervisor could be mentioned within the paper. Papers must be 5-page long
using the 1-column CEUR template (http://ceur-ws.org/Vol-XXX/CEURART.zip).
An Overleaf page for LaTeX users (https://www.overleaf.com/read/gwhxnqcghhdt)
is also available.
Papers must:
Identify a significant research problem in the field of HCI.
Outline the current status of the problem domain and related solutions.
Describe the contribution of the student by presenting the proposed
approach and the results achieved so far.
Accepted papers will be collected and published in CEUR-WS proceedings.
Each author of an accepted paper will present orally their contribution
during the conference.
====================================================
MAIN DEADLINES (AOT)
Submission deadline: May 31st, 2023
Notifications to contributors: June 30th, 2023
Camera-ready/final version deadline: July 15th, 2023
====================================================
PAPER CHAIRS
Giovanna Varni, University of Trento, Italy
Gualtiero Volpe, University of Genova, Italy
email: dc(a)chitaly2023.it
SUBMISSIONS
Submit on EasyChair:
https://easychair.org/conferences/?conf=chitaly2023
Dear colleagues,
we are starting a new activity at the IFIP WG 2.7/13.4: the UI-Engineering
Live Talks. The group will organize a bimonthly webinar given by a group
member or by an invited expert. Group members will participate in the
online meetings, while the live stream on YouTube will be publicly
available.
Our group member Célia Martinie will give the inaugural talk on the 26th of
May at 14:00 CET. We would be delighted by your participation.
Title: Considering modelling techniques in HCI engineering education
Speaker: Célia Martinie, IRIT, France
Link: https://www.youtube.com/live/WKkEGSON1AM?feature=share
Abstract:
Teaching HCI requires to take into account the field’s diverse perspectives
(e.g. interaction design, human factors, software development…), as well as
its constant state of change (e.g. new contexts, new devices, new
programming languages…). Teaching HCI engineering particularly focuses on
preparing students to the design, development and implementation of usable
and effective interactive computing systems.
Amongst the engineering approaches that can be taught for that purpose,
model-based techniques are interesting because they match the industry
needs for techniques to develop usable and reliable interactive computing
systems. Beyond this concrete motivation for teaching students how to build
and use models, models are also interesting because they help students to
reason and understand problems, and can even make them better at
identifying and solving problems. However, students do not always
understand the benefits of using modelling techniques, and can find them
abstract, cumbersome and worthless to use. The purpose of this presentation
is to discuss the importance of teaching modelling for HCI engineering,
especially in a context where new technologies and new methodology trends
are continuously emerging. Several strategies can be envisioned to increase
the involvement of students with modelling techniques and I will detail one
possible strategy.
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website <https://www.unica.it/unica/page/it/luciod_spano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
*** Combo Call for Workshop Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
The 19th IEEE eScience Conference will be held in Limassol, Cyprus on October 9-13, 2023.
eScience 2023 will host a number of workshops which will be co-located with the main
conference on Monday, October 9 and Tuesday, October 10, 2023.
The eScience conference has a long history of hosting well-attended workshops. These
workshops share the goal of bringing together international and interdisciplinary research
communities, developers, and users of eScience applications and enabling IT technologies.
Workshops play a crucial role in the conference by providing an opportunity for researchers
and practitioners to present their work in a more focused way than the conference itself and
to have in-depth discussions of particular topics of interest to the community.
eScience 2023 will host the following workshops:
● 1st Workshop on cItizeN Science engagemenT based on Ict soLutions (INSTIL 2023)
http://www.instil-science.eu
● 3rd Workshop on E-science ReseaRch leading tO negative Results (ERROR 2023)
https://error-workshop.org
● 3rd Workshop on Reproducible Workflows, Data Management, and Security
(ReWorDS 2023)
https://sites.google.com/vols.utk.edu/rewords23/home
● 4th Global Research Platform (4GRP) Workshop
https://www.theglobalresearchplatform.net
● IEEE International Workshop on Artificial Intelligence for Health (AI4Health 2023)
https://www.ai4health.icar.cnr.it
● Research Software Engineers in eScience: Sustainable RSE Ecosystems within eScience
(RSE-eScience-2023)
https://us-rse.org/rse-escience-2023/
KEY DATES
● Workshop papers submission deadline: Defined per workshop, not before end June 2023
● Notification of acceptance: Defined per workshop
● IEEE proceedings camera ready: July 21, 2023
● Workshop days: October 9-10, 2023
Deadlines refer to 23:59 in the AoE (Anywhere on Earth) time zone.
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
***Apologies for cross-postings***
Last Call for Tutorials for MobileHCI 2023 in Athens, 26-29 September
Deadline: May, 26
MobileHCI tutorials are in-depth presentations of fundamental or state-of-the-art topics presented by researchers or practitioners within the field of MobileHCI, which is about effective interaction with and through mobile devices, applications, and services. The tutorials empower attendees to learn new skills and offer possibilities to meet new people and discuss topics of shared interest. The scope for tutorials is broad and includes topics, such as new technologies, research approaches and methodologies, design practices, user/consumer insights, investigations into new services/applications/interfaces, statistics, and much more. Virtual or Augmented Reality, wearable computing, and generally applications with technology on the go in mind are highly recommended.
The overall conference theme in 2023 is "Beyond morality: Ethics and action in MobileHCI"<https://mobilehci.acm.org/2023/conferencetheme.php>, so we invite tutorials to discuss ethical aspects in their work, as part of their problem definitions, system design, experiment design, instrument and metric adoption and conclusions.
In your proposal please include:
* The title of the tutorial
* Length of the tutorial (recommended at least one hour, three hours maximum)
* Learning goals of the tutorial
* The intended audience(s) of the tutorial
* The covered topics and the depths to which you will cover them
* Overview of the materials provided to the participants
* A brief biography of the instructor(s)
* Information on the delivery model of the tutorial (e.g., in presence or hybrid). A tutorial with physical presenter(s) is highly recommended.
More information at: https://mobilehci.acm.org/2023/callfortutorials.php
Feel free to contact us for any questions and share this call with your network!
Kind regards from Tutorial Organizers,
Dr. Dimitra Anastasiou | Senior R&T Associate
Project coordinator of ENRICH4ALL<https://www.enrich4all.eu/>
(+352) 275 888 2838 | LinkedIn<https://www.linkedin.com/in/dimitraanastasiou/>
Luxembourg Institute of Science and Technology (LIST)
5, avenue des Hauts-Fourneaux | L-4362 Esch-sur-Alzette
LIST.lu
[cid:image001.png@01D98A4E.D91F9C70]<https://lu.linkedin.com/company/luxembourg-institute-of-science-and-technol…> [cid:image002.png@01D98A4E.D91F9C70] <https://www.youtube.com/channel/UCTRznhKNBzYDkB2dJWmTQfQ> [signature_1608235888] <https://twitter.com/LIST_Luxembourg> [cid:image004.png@01D98A4E.D91F9C70] <https://www.facebook.com/LISTLuxembourg/>
[signature_347910317] <http://www.list.lu/>
CALL FOR POSTERS AND DEMOS
====================================================
CONTRIBUTION TYPES
Posters and demos provide a unique opportunity to share valuable new ideas,
elicit feedback on early-stage work, and foster discussions and
collaborations among colleagues. Demos also provide a space for researchers
and practitioners to bring hands-on experiences to conference attendees.
A poster is a concise report of recent findings or other innovative or
thought-provoking work relevant to the CHItaly community. Appropriate
submissions should be complete enough to contribute to the HCI knowledge
and inspire future works, and must not have been presented elsewhere.
Besides presenting the poster during the posters & demos session, authors
will have the possibility to:
preview their poster in a 1-minute slot within the plenary session;
present their poster within the Metaverse session.
Posters will be published in the conference proceedings. Furthermore, a
special jury will check all the accepted contributions and the best posters
will be awarded with a best-poster certificate.
A demo is an interactive demonstration of a completed or ongoing research
effort, in the form of software or any working prototype or technical
solution of direct relevance to HCI. We welcome demos from students and
researchers in all stages of their careers. We particularly encourage
undergraduate students and authors of accepted full and short papers to
contribute their demos. An appealing and innovative demonstration presents
an opportunity to display further and disseminate your research and attract
attendees’ participation. Note that demos must be about research: the track
is not meant for presenting commercial products. Business-related
visibility is achieved via sponsorship. Demos can have been presented
elsewhere.
Posters and demos will be reviewed by at least two members of the Program
Committee.
====================================================
TOPICS
In particular, but not exclusively, we solicit submissions related to the
conference’s main topics:
methods, approaches, and systems relating to the Human and the AI;
innovative AI-based interfaces and interactions empowering humans, and;
experiences in good and bad practices in applying AI to the interaction.
You may refer to the main call for papers for a more detailed list of
topics of interest.
====================================================
SUBMISSION INSTRUCTIONS
Poster submissions must be up to 2 pages (+1 for references), not
anonymized. The poster should have “Poster:” at the beginning of the
manuscript’s title.
Demo submissions must be up to 2 pages (+1 for references), not anonymized.
The demo should have “Demo:” at the beginning of the manuscript’s title.
The submission must also outline how the authors plan to present their
work, with a description of any special equipment for setup that will be
required.
All submissions must be formatted according to the ACM single column
submission template, available for Word and LaTeX.
Word template. Download and use the most recent Submission Template (
https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…)
from the ACM website (
https://authors.acm.org/proceedings/production-information/preparing-your-a…
).
LaTeX template. There are two alternatives:
Download the Primary Article Template – LaTeX folder from the ACM website.
The correct template for submission is single-column LaTeX.
Go to Overleaf and use ACM Conference Proceedings Primary Article Template (
https://www.overleaf.com/latex/templates/acm-conference-proceedings-primary…).
The correct template for submission is single-column LaTeX (
https://www.acm.org/publications/taps/word-template-workflow).
For further specifications concerning the ACM format for manuscripts,
please, refer to the ACM website.
Manuscripts, in PDF format, must be uploaded via Easy Chair (
https://easychair.org/my/conference?conf=chitaly2023) by selecting the
proper track (“posters and demos” submissions).
====================================================
PRESENTATION FORMAT
At least one author of a demo or a poster must register to the conference.
Authors will be assigned a time and location to present their posters and
demos to CHItaly.
Posters should include (1) the title, authors’ names, and affiliations, (2)
a concise overview of the research, (3) clear illustrations of key aspects
of the poster, and (4) a compelling visual design. Posters might also
include QR codes to link to online materials (e.g., scenario videos,
interactive prototypes).
Demos will be presented according to the plan included in the related
submissions.
Posters and demos will also have a 1-minute presentation at the plenary
session in addition to the dedicated sessions. The presentation must be
supported by 2 slides: a title-slide and a slide with the content.
====================================================
MAIN DEADLINES (AOE)
Submission deadline: June 20th, 2023
Notification: July 15th, 2023
Camera-ready deadline: July 31st, 2023
Deadline for sending the slides for the 1-minute presentation: September
15th, 2023
====================================================
PAPER CHAIRS
Anna Spagnolli (Università di Padova)
Alberto Monge Roffarello (Politecnico di Torino)
email: demo_poster(a)chitaly2023.it
====================================================
SUBMISSIONS
Submit on EasyChair by selecting the “posters and demos” track:
https://easychair.org/conferences/?conf=chitaly2023
CHITALY 2023 TORINO
INDUSTRY TRACK - CALL FOR PAPERS
CHItaly 2023, the biannual Conference of the Italian SIGCHI Chapter, will
be held from 20th to 22nd of September 2023 in Torino.
Beyond all other sessions, there will be an Industry session, in which are
very welcome contributions from industry stakeholders, experts,
professionals on topics that include but are not limited to:
1.
Human Computer Artificial Intelligence (HCAI) effect on industry
decision making and smart solutions deployment
2.
Impact of HCAI on learning and organizational transformation
3.
HCAI and automated processes and products
4.
HCAI & User Experience
5.
HCAI impact on industry sustainable and green innovation and growth
6.
Long term impact of HCAI on manufacturing, mobility, tourism, health,
security, and safety
7.
Effects of economic/energetic crisis on HCAI activities in industries
and vice versa
8.
Quantification of Return of Investment of HCAI contributions into
industry process and activities
9.
Industry needs toward HCAI research
10.
New ways of collaboration between industry and HCAI academic / research
world
11.
Needed human competences and digital/non digital assets to optimally
integrate HCAI activities into industry processes
12.
HCAI training needs & modalities in industry environment
13.
HCAI experts’ professional growth opportunities within companies
14.
Current industry process and needed changes to deeply integrating HCAI
into product/process design and development
15.
New perspectives of integration of HCAI activities into the product
design & development
SUBMISSION’S INSTRUCTIONS
The required format for submissions are posters and demos.
A poster is a concise report of recent findings or other innovative or
thought-provoking work relevant to the CHItaly community. Appropriate
submissions should be complete enough to contribute to the HCI knowledge
and inspire future works, and must not have been presented elsewhere.
Besides presenting the poster during the posters & demos session, authors
will have the possibility to:
-
preview their poster in a 1-minute slot within the plenary session;
-
present their poster within the Metaverse session.
Poster papers will be published in the conference proceedings.
A demo is an interactive demonstration of a completed or ongoing research
effort, in the form of software or any working prototype or technical
solution of direct relevance to HCI. An appealing and innovative
demonstration presents an opportunity to display further and disseminate
your research and attract attendees’ participation. Demos can have been
presented elsewhere.
Poster paper submissions must be up to 2 pages (+1 for references), not
anonymized. The paper should have “Poster:” at the beginning of the
manuscript’s title.
Demo paper submissions must be up to 2 pages (+1 for references), not
anonymized. The demo should have “Demo:” at the beginning of the
manuscript’s title. The submission must also outline how the authors plan
to present their work, with a description of any special equipment for
setup that will be required.
Demo papers will be published in the conference proceedings.
All submissions must be formatted according to the ACM single column
submission template, available for Word and LaTeX.
Word template. Download and use the most recent Submission Template
<https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…>
from
the ACM website
<https://authors.acm.org/proceedings/production-information/preparing-your-a…>
.
LaTeX template. There are two alternatives:
-
Download the Primary Article Template – LaTeX
<https://portalparts.acm.org/hippo/latex_templates/acmart-primary.zip>
folder
from the ACM website
<https://authors.acm.org/proceedings/production-information/preparing-your-a…>.
The correct template for submission is single-column LaTeX.
-
Go to Overleaf and use ACM Conference Proceedings Primary Article
Template
<https://www.overleaf.com/latex/templates/acm-conference-proceedings-primary…>.
The correct template for submission is single-column LaTeX.
For further specifications concerning the ACM format for manuscripts,
please, refer to the ACM website
<https://www.acm.org/publications/taps/word-template-workflow>.
Manuscripts, in PDF format, must be uploaded via Easy Chair
<https://easychair.org/conferences/?conf=chitaly2023> by selecting the
proper track (“Industry” submissions).
At least one author of a demo or a poster must register to the conference.
Authors will be assigned a time and location to present their papers and
demos to CHItaly.
PRESENTATION FORMAT
Poster should include (1) the title, authors’ names, and affiliations, (2)
a concise overview of the research, (3) clear illustrations of key aspects
of the poster, and (4) a compelling visual design. Poster papers might
also include QR codes to link to online materials (e.g., scenario videos,
interactive prototypes).
Demos will be presented according to the plan included in the related
submissions.
IMPORTANT DATES
Paper/Demo submission deadline: July 1st 2023
Notification: July 15th, 2023
Camera-ready deadline (strict): July 31st, 2023
Deadline for sending the slides for the 1-minute presentation: September
15th, 2023
*** Fifth Call for Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
eScience 2023 provides an interdisciplinary forum for researchers, developers, and users of
eScience applications and enabling IT technologies. Its objective is to promote and encourage
all aspects of eScience and its associated technologies, applications, algorithms, and tools,
with a strong focus on practical solutions and open challenges. The conference welcomes
conceptualization, implementation, and experience contributions enabling and driving
innovation in data- and compute-intensive research across all disciplines, from the physical
and biological sciences to the social sciences, arts, and humanities; encompassing artificial
intelligence and machine learning methods; and targeting a broad spectrum of architectures,
including HPC, Cloud, and IoT.
The overarching theme of the eScience 2023 conference is “open eScience”. This year, the
conference is promoting four additional key topics:
• Computational Science for sustainable development
• FAIR
• Research Infrastructures for eScience
• Continuum Computing: Convergence between Cloud Computing and the Internet of Things
(IoT)
The conference is soliciting two types of contributions:
• Full papers (10 pages) presenting previously unpublished research achievements or
eScience experiences and solutions
• Posters (2 pages) showcasing early-stage results and innovations
Submitted papers should use the IEEE 8.5×11 manuscript guidelines: double-column text
using single-spaced 10-point font on 8.5×11-inch pages. Templates are available from
http://www.ieee.org/conferences_events/conferences/publishing/templates.html .
Submissions should be made via the Easy Chair system using the submission link:
https://easychair.org/conferences/?conf=escience2023 .
All submissions will be single-blind peer reviewed. Selected full papers will receive a slot for
an oral presentation. Accepted posters will be presented during a poster reception. Accepted
full papers and poster papers will be published in the conference proceedings. Rejected full
papers can be re-submitted for a poster presentation. At least one author of each accepted
paper or poster must register as an author at the full registration rate. Each author registration
can be applied to only one accepted submission.
AWARDS
eScience 2023 will host the following awards, which will be announced at the conference.
• Best Paper Award
• Best Student Paper Award
• Best Poster Award
• Best Student Poster Award
• Outstanding Early Career Contribution – this award is associated with poster submissions
and short presentations of attendees in their early career phase (i.e., postdoctoral researchers
and junior scientists).
KEY DATES
• Paper Submissions Due: Friday, May 26, 2023 (AoE)
• Notification of Paper Acceptance: Friday, June 30, 2023
• Poster Submissions due: Friday, July 7, 2023 (AoE)
• Poster Acceptance Notification: Monday, July 24, 2023
• All Camera-ready Submissions due: Monday, August 14, 2023
• Author Registration Deadline: Monday, August 14, 2023
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
Email contact: Technical-Program(a)eScience-conference.org
* Please accept our apologies if you have received multiple copies. *
Call for Papers
IEEE PICom 2023
The 21st IEEE International Conference on
Pervasive Intelligence and Computing (PICom 2023)
Nov 13-17, 2023, Abu Dhabi, UAE
Sponsored by IEEE, IEEE Computer Society
https://icnetlab.org/cyber-science2023/picom/index.html
Over the last fifty years, computational intelligence has evolved from
artificial intelligence, nature-inspired computing, and social-oriented
technology to cyber-physical integrated ubiquitous intelligence towards
Pervasive Intelligence (PI). The IEEE International Conference on
Pervasive Intelligence and Computing is intended to cover all kinds of
these intelligent paradigms as well as their applications in various
pervasive computing domains. PICom-2023 is the conference on Pervasive
Intelligence and Computing. It aims to bring together computer
scientists and engineers, to discuss and exchange experimental and
theoretical results, work-in-progress, novel designs, and
test-environments or testbeds in the important areas of Pervasive
Intelligence and Computing. PICom 2023 invites original papers
addressing all aspects related to Pervasive Intelligence and Computing.
=====================TOPICS=====================================
Topics of interest include but are not limited to the following:
- Deep Learning and Deep Computation
- Big Data and Smart Data
- Brain-inspired Computing
- Crowdsourcing and Social Computing
- Collective Intelligence
- Agent-based Computing
- Ubiquitous Intelligence
- Cyber-Physical Computing
- The Internet of Things
- Edge Intelligence
- Embedded HW, SW and Systems
- Pervasive Devices and RFIDs
- Wearable Devices and Applications
- Sensor Technology and Networks
- Pervasive Networks/Communications
- Edge and Fog Computing
- Device Virtualization
- Privacy, Security and Trust
- Context-Aware Computing
- Mobile Data Mining
- Ubiquitous Data Mining
- Activity Recognition
- Intelligent Cloud Computing
- Services for Pervasive Computing
- Smart Cities and Smart Homes
- Intelligent Social Networking
- Pervasive Technologies for ITS
- HCI for Pervasive Computing
- Middleware for Pervasive Computing
- Intelligent/Smart IoT
- Programming Abstractions for IoT
=====================RESEARCH TRACKS=============================
The 2023 edition of IEEE PICom will be organized in research tracks.
Therefore, papers should be submitted to a single track, the one that
better fits their subject, from the following:
Track 1: Computational Intelligence
Track 2: Intelligent Networks, Middleware and Applications
Track 3: Pervasive Computing and Activity/Affect Recognition
Track 4: Smart Object, Environment, System and City
=====================IMPORTANT DATES=============================
Main Conference Papers
Paper Submission Due: 1 July, 2023
Authors Notification: 15 September, 2023
Camera-ready Submission: 30 September, 2023
Submission Link :
https://easychair.org/conferences/?conf=dascpicomcbdcomcyber0
General Chair
Flavia C. Delicato, Fluminense Federal University, Brazil
Program Co-Chairs
Antonio Liotta, University of Bolzano, Italy
Deepak Puthal, Khalifa University, UAE
*** Apologies for cross postings ***
*BehavRec Workshop @RecSys 2023 - Call For Papers - *** DEADLINE July, 18
***
----------------------------------------------------------------------
International Workshop on Behavior Change and Persuasive Recommender Systems
co-located with the 17th ACM Conference on Recommender Systems (RecSys ’23)
Singapore, 18th-22nd September 2023
Web: https://behavrec.wordpress.com/
Submission site: https://easychair.org/my/conference?conf=behavrec23
For any information: amon.rapp(a)unito.it
=========
ABSTRACT
=========
For solving a variety of personal and societal problems, changing human
behavior is crucial. Persuasive and behavior change recommender systems are
intentionally designed to provide users with suggestions on how to modify
their behavior, habits, beliefs and opinions. Research in this area has
advanced over the years attracting interest from both practitioners and
researchers also due to the increasing availability of personal data, like
medical records, physiological parameters, and psychological states, which
may enable novel forms of tailored suggestions that can be delivered
anywhere at any time, leveraging multiple technologies (e.g., natural
language processing) and different devices (e.g., ambient, wearable and
mobile devices).
The BehavRec workshop aims to provide a forum for discussing open problems
and innovative research approaches in this area. Some questions that
motivate the workshop are: What kind of data should be used to design
“persuasive” recommendations? How should they be delivered? What kind of
strategies should be implemented to design timely and contextualized
persuasive recommendations? What kind of theories should we rely on to
design effective persuasive recommendations? How to support the user’s
motivation and help them sustain the desired behavior in the long term?
What contextual factors may affect the effectiveness of behavior change
recommender systems and should be considered in design?
This workshop will deepen the discussion of novel approaches and
applications of recommender systems that might want to persuade users into
taking beneficial actions in domains as diverse as health and wellness,
safety and security, food and environmental sustainability, education and
politics.
======
TOPICS
======
Topics of interest include but are not limited to:
∑ RECOMMENDER SYSTEMS
– Persuasive and Behavior change recommender systems
– Health recommender systems
– Food recommender systems
– Recommender systems for education
– Persuasive conversational recommender systems
∑ USER INTERFACES FOR PERSUASIVE AND BEHAVIOR CHANGE RECOMMENDER SYSTEMS
– Visual interfaces
– Context-aware interfaces
– Ubiquitous, wearable and mobile interfaces
– Conversational interfaces
∑ NEW APPROACHES TO DESIGNING AND DELIVERING PERSUASIVE RECOMMENDATIONS
– Controllability, transparency, and explainability
– Persuasive recommendation (e.g., argumentation-aware recommendation)
– Cultural differences (e.g., culture-aware recommendation)
– Context-aware recommendation
– How to balance the cost and benefit of behavior change recommender systems
– Challenges and limitations of implementing behavior change recommender
systems
∑ ETHICS, PRIVACY AND THEORIES
– Theories of behavior change and persuasion
– How to develop ethical and privacy-sensitive behavior change recommender
systems
– Frameworks and models for developing personalized persuasive technology
– Objective and subjective approaches to behavior change recommendations
∑ EVALUATION
– Empirical studies and evaluations of recommender systems for behavior
change
– Evaluation methods and metrics (e.g., evaluation questionnaire design)
– Case studies and examples of behavior change recommender systems
– Success and failure stories with regard to behavior change recommender
systems
– Long-term evaluation and evidence of long-term effects of behavior change
recommender systems.
============
SUBMISSIONS
============
We accept four kinds of submissions:
(A) Regular papers (5-12 pages + references - single-column CEURART style)
(B) Position papers, Ongoing projects and Demos (5-8 pages + references -
single-column CEURART style);
(C) Journal papers (already published - 2 pages including abstract,
highlights, and a pointer to the complete paper single-column CEURART
style);
(D) Manifestations of interest (max 2 pages including a bio of the
participant and a brief statement about why they are interest in the
workshop)
Submission site: https://easychair.org/my/conference?conf=behavrec23
All submitted papers will be evaluated by two members of the program
committee, based on originality, significance, relevance, and technical
quality. Note that the references do not count toward page limits.
Submissions should be single-blinded, i.e. authors’ names should be
included in the submissions.
We aim to publish all accepted papers, except from the (C-D) submission
type in CEUR WS Proceedings, as a joint volume. At least one author of each
accepted paper must register for the workshop.
The templates and format instructions are available here:
https://ceur-ws.org/HOWTOSUBMIT.html
================
IMPORTANT DATES
================
Early submission are strongly encouraged. We adopt a rolling review system:
early submissions will be immediately reviewed and the notification will be
sent out approximately two weeks after the submission.
* Paper submission final deadline: July 18, 2023 (GMT)
* Paper notification: August 18, 2023 (GMT)
* Camera-ready version deadline: September 10, 2023
=============
ORGANIZATION
=============
Amon Rapp
University of Torino, Torino, Italy
Federica Cena
University of Torino, Torino, Italy
Christoph Trattner
University of Bergen, Norway
Rita Orji
Dalhousie University, Canada
Julita Vassileva
University of Saskatchewan, Canada
Alain Starke
University of Amsterdam, Netherlands
Dear list members,
please find below the call for papers of the 4th International Symposium on
the Internet of Sounds.
We are happy to announce that the program will include not only paper,
poster, demo and tutorial presentations, but also two satellite events:
- the 1st International Workshop on Networked Immersive Audio
- the 2nd International Workshop on Multilayer Music Representation and
Processing
For both of them a separate call for papers will be circulated soon.
The conference will be held in hybrid form.
Best wishes
Luca
[Apologies for cross-posting, please distribute]
*4th International Symposium on the Internet of Sounds*
Pisa, October 26-27, 2023
https://internetofsounds.net/is2_2023/
*Call for papers and demos*
We are pleased to invite the community to submit to the 4th International
Symposium on the Internet of Sounds (IS2 2023). The Internet of Sounds is
an emerging research field positioned at the intersection of the Internet
of Things and the Sound and Music Computing domains. The symposium will be
hosted at the congress center “Ex Monastero delle Benedettine” in the city
of Pisa, Italy, and will take place on the 26 and 27 of October 2023.
The aim of the symposium is to bring together academics and industry to
investigate and advance the development of Internet of Sounds technologies
by using cutting-edge tools and processes. The event will consist of oral
presentations, keynotes, poster presentations, demonstrations, as well as
tutorials.
Topics of interest include, but are not limited to, the following areas:
- Wireless acoustic sensor networks
- Networked music performances
- Web Audio
- Networked Musical XR
- Detection and classification of sounds in acoustic sensor networks
- Sound-based anomaly detection and sound-based predictive maintenance
in networked settings
- Spatial audio for the Internet of Sounds
- Cloud-based services for musical and audio applications
- Ecoacoustics
- Embedded audio
- Privacy and security in acoustic sensor networks
- Smart Musical Instruments
- Musical haptics for the Internet of Musical Things
- Participatory live music performances
- Music education applications for the Internet of Musical Things
- Intelligent music production in Internet of Musical Things contexts
- Ubiquitous music
- Sonification for Internet of Sounds applications
- Protocols and exchange formats for the Internet of Sounds
- Improving accessibility and inclusiveness within the Internet of Sounds
- Open audio databases for Deep Learning and Data Mining
- Challenges in the management and delivery of large audio databases
- Visualization and Sonification of acoustic sensor networks
- Sustainability and ethical aspects of the Internet of Sounds
We consider contributions in the form of a full paper (min 5 pages, max 10
pages), a poster paper (4 pages), or a demo proposal (max 2 pages). Authors
are welcome to submit to all three tracks. We encourage the submission of
work in progress as well as more mature work. LaTeX and Word templates are
available: IEEE conference templates.
<https://www.ieee.org/conferences/publishing/templates.html>
*Important dates*
- Papers and demos submission deadline: July 15, 2023
- Author notification: September 1, 2023
- Camera ready due: October 1, 2023
- Registration deadline: October 1, 2023
- Symposium dates: October 26-27, 2023
*Satellite events*
The program will include two satellite events:
- the 1st International Workshop on Networked Immersive Audio
- the 2nd International Workshop on Multilayer Music Representation and
Processing
*Publications*
The IS2 2023 proceedings will be submitted to the IEEE for publication.
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper and Best Demo awards. To be eligible for the best student
paper award, the presenting and first author of the paper must be a
full-time student.
*Organizing Committee*
- Stefano Giordano (University of Pisa)
- Gregorio Procissi (University of Pisa)
- Nils Peters (University of Erlangen-Nürnberg and Fraunhofer IIS)
- Sacha Krstulovic (Music Tribe)
- Claudia Rinaldi (University of L’Aquila)
- Benjamin Matuszewski (IRCAM)
- Chrisoula Alexandraki (Hellenic Mediterranean University)
- Luca Borgianni (University of Pisa)
- Luca Turchet (University of Trento)
*Sponsors*
- ZTE - Italia <https://www.zteitalia.it/en/home/>
- Vianova <https://www.vianova.it/>
- Italtel <https://www.italtel.com/>
- Cubitlab <https://cubitlab.com/>
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
*** Apologies for cross-posting ***
=== ACM GoodIt 2023 Call for Papers ===
ACM GoodIT 2023 will focus on the application of IT technologies to social good. Social good is typically defined as an action that provides some sort of benefit to the general public.
### Important Dates
-> All tracks Submission extended deadline: June 1
-> Notification of acceptance: July 7th, 2023
### Link
http://goodit.campusfc.unibo.it/
### Scope
The ACM GoodIT conference seeks papers describing significant research contributions related to the application of information technologies (IT) to social good. The latter is defined as something that provides a benefit to the general public, such as clean air, clean water, internet access, education, or healthcare. However, new media innovations and the proliferation of online communities have added new meaning to the term. Social good can now reflect global citizens uniting to unlock the potential of individuals, technology, and collaboration towards a positive societal impact.
The conference will feature regular and special tracks papers, work-in-progress and PhD papers.
### Papers length
* Full papers (main track and special tracks): papers must not exceed twelve (12) single-column pages, excluding references. Papers with a length disproportionate to their contribution will likely be rejected.
*
Work in Progress Tracks Papers: papers must not exceed eight (8) single-column pages, excluding references.
* PhD Tracks Papers: papers must not exceed five (5) single-column pages, excluding references.
### Publication of papers
Submitted papers (in each of the special tracks) must be original works and must not have been previously published. They will be peer-reviewed (three reviews). All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. At least one of the authors of all accepted papers must register and present the work in presence at the conference; otherwise, the paper will not be published in the proceedings.
_________________________________________
Catia Prandi, PhD.
Senior Assistant professor (RTD B),
Department of Computer Science and Engineering,
University of Bologna
TLDR: The submission deadline has been extended to May 30th
-------------------
Call for Papers
-------------------
HCI-E2: Workshop on HCI Engineering Education
http://ui-engineering.org/activities/hci-engineering-education-2023/
Submission website: https://ise.di.uminho.pt/hci-e2/openconf.php
In conjunction with INTERACT 2023
York 28 August - 1 September 2023
https://interact2023.org
----------------
Overview
----------------
The workshop aims at carrying forward work on identifying, examining,
structuring, and sharing educational resources and approaches to support
the process of teaching/learning Human-Computer Interaction (HCI)
Engineering. The widening range of available interaction technologies and
their applications in increasingly varied contexts (private or
professional) underlines the importance of teaching HCI Engineering but
also the difficulty of taking into account changes and developments in this
field in often static university curricula. Besides, as these technologies
are taught in diverse curricula (ranging from Human Factors and Psychology
to hardcore Computer Science), we are interested in what the best
approaches and best practices are to integrate HCI Engineering topics in
the curricula of programs in Software Engineering, Computer Science,
Human-computer Interaction, Psychology, Design, etc.
-----------------
Scope
-----------------
Engineering interactive systems is a multidisciplinary endeavour positioned
at the intersection of Human-Computer Interaction (HCI), Software
Engineering, Usability Engineering, Interaction Design, Visual Design, and
other disciplines. The Human-Computer Interaction Engineering (HCI-E) field
is concerned with providing methods, techniques, and tools for the
systematic and effective design, development, testing, evaluation, and
deployment of interactive systems in a wide range of application domains.
HCI techniques, methods and tools, as well as many other novel forms of
interaction, involve aspects that need to be adequately addressed in the
curricula of programs in HCI, Software Engineering and Computer Science.
This begs the question of how best to address these topics in those
curricula, and what the best approaches to address them are. When
considering education about HCI Engineering, we need to think about who is
being educated as there is likely to be different curriculum scope and
educational methods for different types of learners. There are two main
distinctions likely influencing these methods:
- Technical vs non-technical. Students in Computer Science and similar
areas are likely to be the main consumers of detailed HCI-E education.
However, the creation of interactive applications “requires input from
science, engineering and design disciplines” and multidisciplinary teamwork
requires from participants an increased understanding and appreciation for
other disciplines. It is also important for those who are likely to have a
more interface design or user research role to able to appreciate the
limits of technology and the potential impacts of architectural design
choices.
- Student vs practitioner. It is likely that the primary interest of many
participants will be university education. However, developers are often
involved in lively online discussions about different frameworks, and even
in the use of monads in interactive JavaScript. Interaction Design
Foundation courses attract tens of thousands of UX practitioners worldwide,
evidencing the desire of on-the-job learning in both communities.
-----------------
Audience
-----------------
We would like to bring together experiences from people teaching HCI
concepts impacting how we engineer interactive systems and from people
working in HCI-E to identify topics and methods that should be included in
teaching this subject. Besides the courses in HCI-E, interesting inputs may
arrive from HCI courses outside the CS curriculum requiring to communicate
engineering challenges, or from more general software engineering courses
discussing aspects related to human factors. Hence, we will solicit
contributions from the HCI-E-related communities, and we will be very
interested in welcoming members of the educational community, for a
fruitful discussion.
-----------------
Goals
-----------------
We identify two types of potential outcomes that could define the group
activities during the workshop:
Educational resources – One goal is to create a repository of educational
resources for HCI-E including cases studies, projects and exercises. These
educational resources need to be described in a common structure. The
definition of this structure was started at the previous workshop. A goal
of the workshop will be to extend and consolidate this structure as well as
to describe these resources according to this structure.
HCI-E Education Roadmap – Edited volume: Depending on the quality of the
submissions and the workshop results, revised versions of the contributions
will be published on an edited volume. Alternatively, we will produce a
journal paper summarizing and consolidating the contributions, in the form
of an HCI Engineering Education roadmap.
-----------------
Submissions
-----------------
Position papers (6-10 pages in Springer format) must report experiences
related to HCI Engineering education. Submissions could report software
engineering units including some aspects of HCI-E, curricula or teaching
units dedicated to HCI-E, case studies/projects demonstrating aspects of
HCI-E, evaluation of students’ skills related to HCI-E, training
non-technical and mixed students in HCI-E, training appropriate aspects of
HCI-E to professionals/practitioners, a new teaching modality promising for
teaching HCI-E, introducing HCI-E into existing curricula, etc. Authors
could also provide in their submission a short summary of their experience
in the field and their motivation to participate in this workshop.
-----------------
Important Dates
-----------------
Submission deadline: May 30th, 2023
Notification deadline: June 15th, 2023
Workshop: August Monday 28th or Tuesday 29th
Deadlines are AoE.
-----------------
Organizers
-----------------
José C. Campos, University of Minho & HASLab/INESC TEC, Portugal
Laurence Nigay, University Grenoble Alpes, France
Alan Dix, Computational Foundry, Swansea University, Wales, UK
Anke Dittmar, University of Rostock, Germany
Simone DJ Barbosa, PUC Rio, Brazil
Lucio Davide Spano, University of Cagliari, Italy
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website <https://www.unica.it/unica/page/it/luciod_spano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
Call for paper
Workshop on Engineering Interactive Systems Embedding AI Technologies (at
EICS 2023 conference)
https://sites.google.com/view/engineering-is-ai/home
Swansea, Tuesday 27th of June 2023
Deadline for submission: June 2nd, 2023 AoE via
https://easychair.org/conferences/?conf=eiseait2023
Submissions: up to 6 pages Springer LNCS format
Post-workshop publication: Springer LNCS volume
You are kindly invited to submit contributions to this workshop.
The main goal of this workshop is to offer a platform for scientists who
are interested in the design, development, evaluation, and use of
interactive systems involving AI technologies.
The first objective is to identify and gather information about knowledge
and practice in the workshop’s domain:
· Get an overview of current R&D practices (methods/notations/tools) to
engineer usable interactive systems embedding AI technologies, as well as
lessons learned and recommendations;
· Get an overview of current R&D practices (methods/notations/tools) to
architect usable interactive systems embedding AI technologies, as well as
lessons learned and recommendations;
· Identify a systematic approach for describing AI technologies and
assessing their impact on properties such as users’ UX and systems’
usability;
· Understand how the multiple stakeholders involved in interactive systems
design and development identify properties, how they describe them, and how
they assess their relative importance when they embed AI technologies
(going beyond the classical UX and usability but also addressing
performance, dependability, safety, ...);
· Identify an engineering approach to find an equilibrium between
(AI-based) automation and human interaction.
The second objective is to elicit the main gaps in AI technologies which
hinders their exploitation in the design and development of interactive
systems, especially if a user-centered design process is followed.
--
Emanuele Panizzi
Associate Professor
Computer Science Department
Faculty of Information Engineering, Informatics, and Statistics
Sapienza University of Rome, Italy