** Apologies for cross-posting
CFP: Best Practices of Serious Games Testing workshop
This workshop brings together researchers, practitioners, stakeholders and
students from development of serious games (video games with a purpose
beyond entertainment, such as educational games), games user research,
software engineering in game development, HCI and related areas. Following
the spirit of the IEEE/ICIS conference, the workshop aims to discuss
practical challenges encountered and solutions adopted on software and user
testing and assessment of serious games, in the form of best practices.
Suggested topics for the Workshop include (but are not limited to) the
following:
• Testing methodologies
• Testing protocols in the COVID-19 pandemic
• Remote testing
• Experiences in applying software testing tools
• Design and application of surveys and questionnaires
• White-box testing
• Usability testing
• UX testing
• QA testing
• Playtesting
• Presence testing
• Engagement testing
• Testing using physiological measurements
• Formative/Summative evaluation and testing
• AI-based testing
• Assessment with immersive technologies
• Knowledge retention and transferable skills tests/evaluation
Participants in this workshop are welcome to submit 2-4 pages for short
papers and 5-6 pages for full papers describing research and practical
issues on serious game testing and assessment, including a list of 4 best
practices. Each participant will present his/her own paper during the
workshop. For each accepted paper, one full author registration is required.
We encourage work-in-progress submissions as well as more mature work.
This Workshop is part of the IEEE/ACIS 21st International Fall Conference
on Computer and Information Science (ICIS 2021-Fall) October 13-15, 2021,
Xi'an, China. Event web page:
http://acisinternational.org/conferences/icis-2021-fall/
The workshop will be held online via Zoom.
Publications:
All accepted papers will be published in the IEEE conference proceedings,
and will be submitted to be indexed by Scopus, EI, INSPEC and DBLP.
The Organizing Committee will peer-review the submitted papers.
Format:
Please write your proposal using the General IEEE conference paper format:
https://www.ieee.org/content/dam/ieee-org/ieee/web/org/conferences/conferen…
Please email your paper with the names and affiliations directly to the
workshop organizer (miguel.garcia(a)algomau.ca).
Schedule:
Submission deadline: June 25, 2021 (extended deadline) . Please send your
submission to: miguel.garcia(a)algomau.ca
Author notification: July 17, 2021
Final manuscripts (camera ready)/ registration due: August 2, 2021.
Please consult the main Conference web page for registration:
http://acisinternational.org/conferences/icis-2021-fall/
Workshop date: October 13, 2021
Awards:
The Organizing Committee will select the winners for the Best Paper and
Best Student Paper awards. In order to qualify for the award, the paper
must be presented at the Workshop.
For more information, contact the workshop chair:
Dr. Miguel A. Garcia-Ruiz, Algoma University, Canada
miguel.garcia(a)algomau.ca
Organizing Committee:
Bill Kapralos (Ontario Tech University, Canada)
Alvaro Joffre Uribe Quevedo (Ontario Tech University, Canada)
Luis A. Castro (Sonora Institute of Technology, Mexico)
Genaro Rebolledo-Mendez (Monterrey Institute of Technology, Mexico)
Pedro C. Santana-Mancilla (University of Colima, Mexico)
Laura S. Gaytan-Lugo (University of Colima, Mexico)
Veronica Zammitto (UX consultant, Canada)
--
Miguel A. Garcia-Ruiz, BEng, MSc, PhD
Associate Professor
Personal web page: http://people.algomau.ca/garcia/
Algoma University
School of Computer Science and Technology
Office: WW105G
1520 Queen Street East
Sault Ste. Marie, Ontario, Canada, P6A 2G4
Dear friends and colleagues,
We regret to inform you that due to legal requirements related to COVID’19, we have to close the physical registration in Bolzano. We went well above expected success, and we thank all the people who trusted us and wanted to join this extraordinary experience.
Virtual registration will stay open until June 30 and we are working hard to provide the best hybrid experience as possible
Antonella De Angeli (on behalf of the SIGCHItaly21 organising committee)
Gentilissimi,
L'accessibilità è una dimensione fondamentale del mondo digitale per
consentire pari
opportunità a tutti per questo il suo monitoraggio e divenuto
essenziale.
Gli strumenti automatici di validazione danno un supporto utile anche se
parziale nel
monitorare il livello di accessibilità.
Il laboratorio HIIS del CNR-ISTI sta conducendo uno studio sulla
trasparenza degli
strumenti di validazione dell'accessibilità allo scopo di migliorarne
l'utilizzo.
Vi chiediamo di contribuire a questo studio riempiendo il questionario
che troverete a
https://docs.google.com/forms/d/e/1FAIpQLSfipaNLFNPAWq-qtgPw0m8_wHYhMGlEbqZ…
Grazie in anticipo per la vostra collaborazione,
Saluti
--
Vanessa Palumbo
Research fellow
HIIS Lab - ISTI/CNR
Via G. Moruzzi 1, 56124 Pisa - ITALY
Buongiorno,
vi segnalo questa open call, nel caso non ne siate a conoscenza, uscita ieri sera: https://medium.com/sigchi/open-call-for-expressions-of-interest-for-chi2024…
Il CHI Steering Committee sta raccogliendo espressioni di interesse per coprire il ruolo di General Chair o di Program Chair per CHI 2024. Per entrami i ruoli, i criteri sono:
- Senior level or significant involvement with prior or upcoming CHI Conference Organizing Committees; and/or experience as an organiser of a SIGCHI-related conference and managing budgets
- Regular participation in the CHI conference as an author and attendee
- Ideally support from employer for the time needed for the role
Se qualcuno fosse interessato, occorre inviare la propria Expression of Interest a chi-surveys(a)acm.org<mailto:chi-surveys@acm.org> entro il 16 Luglio 2021.
Buona giornata,
Luigi De Russis
---
Luigi De Russis
Assistant Professor (RTDb)
Department of Control and Computer Engineering
Politecnico di Torino, Italy
ph: +39 011 0907170, +39 331 2689895
e: luigi.derussis(a)polito.it<mailto:luigi.derussis@polito.it>
w: http://elite.polito.it/people/derussis
t: @luigidr
Dear colleague,
we would like to attract your attention to HHEE @ ACM HT 2021: HCI and
Hypermedia for Enhanced Education with interactive multimedia
**Please forward to anyone who might be interested**
Apologies for cross-posting.
CALL FOR PAPERS
----------------
Workshop on HCI and Hypermedia for Enhanced Education with interactive
multimedia - HHEE 2021 (http://hhee.dibris.unige.it/)
in conjunction with the 32nd ACM Conference on Hypertext and Social Media -
HT 2021 (https://ht.acm.org/ht2021/), 30 August – 2 September 2021 |
Virtual event.
IMPORTANT DATES (23:59 AoE - Anywhere on Earth)
---------------
Paper deadline: Fri, July 23
Notification to authors: Mon, August 16
Workshop date: Mon, August 30
Camera-ready due: Sun, September 5 (note: papers will be made available to
conference and workshop participants earlier)
DESCRIPTION
------------
Education, together with the whole society, is experiencing a leap towards
virtualization, speeding up a process that was already under way. Online
learning is thus becoming a usual practice and experience for millions of
students, and we can expect that this will impact on future education and
learning models.
Multimedia content and video-based learning are increasingly taking a
central role, thus it becomes of paramount importance to take full
advantage of them by providing and automating services that help to
overcome issues, such as linear viewing and poor engagement, and to exploit
the advantages through enhanced interactivity, multimodal interfaces, new
visualization tools, knowledge graphs, summarization, personalized
hypervideo.
In this scenario, Human-Computer Interaction, Artificial Intelligence,
Cognitive Computing, and Natural Language Processing can play an essential
role to exploit educational resources in order to enable a new wave of
enhanced educational services and improve the consumption itself of
multimedia content.
TOPICS
-------
We are looking for contributions that address the challenges of
interactive hypermedia and intelligent user interfaces for education,
advance the state of the art in theories, methods, and technologies. Topics
of interest include but are not limited to:
- multimodal intelligent user interfaces for education
- adaptive learning environments
- adaptive hypervideo
- interactive knowledge graphs
- multimedia-enriched knowledge graphs
- knowledge extraction from educational resources
- summarization and explanation
- error detection, feedback and accountability
- intelligent textbooks
- augmented video services
- semantically-enhanced educational services
- modeling, visualization and exploration of multimedia resources
- tracking and analysing learners behaviour with video content
- learning analytics for improving multimodal learning services
- cloud-based learning environments
SUBMISSIONS:
-----------------------
Accepted papers will appear in the Proceedings of the HT21 conference and
will be published in the ACM Digital Library.
We encourage the submission of original contributions investigating
hypermedia for enhanced education with interactive multimedia:
- Full research papers (max 10 pages, including references);
- Short papers (max 5 pages, including references) for position papers and
research-in-progress papers.
Note on length: appendices count toward the page limit.
ACM HHEE ’21 uses a double blind review process
Authors must omit their names and affiliations from submissions, and avoid
obvious identifying statements. For instance, citations to the authors’ own
prior work should be made in the third-person.
Authors should submit their papers as single-column. Papers must be
formatted according to the new workflow for ACM publications. The templates
and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
Using LaTeX is highly recommended to minimize the extent of reformatting
for camera-ready.
* LaTeX (use \documentclass[manuscript,review,anonymous]{acmart} in the
sample-authordraft.tex file for single-column):
https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
* Overleaf (use\documentclass[manuscript,review,anonymous]{acmart} for
single-column):
https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
* MS Word:
https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Submissions should be submitted as PDF files via EasyChair:
https://easychair.org/conferences/?conf=ht21. When submitting, please
select the track “Workshop on HCI and Hypermedia for Enhanced Education
with interactive multimedia”.
Authors are required to present their paper at the workshop. All the papers
presented at the workshop will be published by ACM and will be available
via the ACM Digital Library.
ORGANIZING COMMITTEE
--------------------
Mauro Coccoli, University of Genoa, IT
Ilenia Galluccio, University of Genoa, IT
Ilaria Torre, University of Genoa, IT
CONTACT
-----------------
e-mail: hhee2021(a)easychair.org
Web page: http://hhee.dibris.unige.it
On behalf of the workshop organisers
Best Regards
Ilenia Galluccio
PhD Candidate
University of Genoa
Apologies for cross-posting.
**********************************************************************************
MUM 2021, 20th International Conference on Mobile and Ubiquitous Multimedia
December 5-8, 2021
Leuven, Belgium
**********************************************************************************
# Important Dates
> August 6 | Submission (Long and Short papers)
> September 28 | Notification
> October 10 | Camera Ready
> December 5-8 | Conference
MUM is an interdisciplinary forum for advances in research of mobile and ubiquitous multimedia systems, applications, and services. At MUM, academics and practitioners gather to discuss challenges and achievements in this field from diverse perspectives, such as interaction techniques, user research, system development, software solutions, and devices. This edition of MUM aims to continue the tradition of innovation and excellence in research established by previous MUM conferences.
This year, we have all been confronted with significant changes caused by the corona virus outbreak. Based on vaccination data coming from Europe, the USA, and other countries, we are confident that MUM 2021 will be able to be organized physically. However, we plan for it to be a hybrid in-person event with support for remote participation for those who might not be able to travel to Belgium. We are currently considering which solution to use to be as inclusive as possible to those who will prefer to present and participate remotely. We will monitor the unfolding of the events in the short term and update the conference modality accordingly.
We welcome submissions of high-quality papers that offer original and unpublished contributions relevant to the field of mobile and ubiquitous multimedia. Paper topics include, but are not limited to, the following:
* Architectures, systems, algorithms and other constructions tackling relevant technical challenges
* Augmented, mixed, and virtual reality systems and applications
* Case studies, field trials, or user experience evaluations of new applications and services
* Conceptualizations and theorizations of the field
* Context-aware and location-based mobile and ubiquitous services
* Metrics and measures for evaluating and testing mobile and ubiquitous systems
* Middleware and distributed computing support for mobile and ubiquitous multimedia
* Novel applications for mobile and ubiquitous gaming, entertainment, networking, and advertising
* Privacy and security related issues to multimedia systems
* Social implications of mobile and ubiquitous multimedia systems
* Tools and development environments for building mobile, wearable, and ubiquitous multimedia systems
* User interfaces, interaction design, and interaction techniques for mobile and ubiquitous systems
* Papers should be grounded in existing literature and knowledge, and should be written for an * interdisciplinary audience. Papers must be submitted via EasyChair at the latest by August 6th, 2021 * AoE. An application for inclusion of the conference proceeding in the ACM International Conference * Proceeding Series is currently being processed.
# Submission and Templates
The correct template for submissions is the ACM Primary Article Template in single-column format (in PDF format). Submissions should be prepared using either the single column Word Submission Template or the single column LaTeX template (using the “manuscript, review, anonymous” style available in the template). Submissions can be of variable length. Paper length must be based on the weight of the contribution with 16 pages (excluding references) in single column format being valued as long papers in past editions and 7 pages (excluding references) in single column format being valued as short papers in past editions.
Successful submissions of around 16 pages typically represent significant empirical, theoretical or methodological advances in the field.
Successful submissions of around 7 pages offer more focused contributions; they are not intended to be work in progress reports but, instead, they offer complete, rigorously developed work, with a solid contribution to the field. Short papers have a smaller scope or more focused contribution than long papers.
Submissions should not have been previously published or be concurrently under submission. Papers must be anonymized. Submitted papers will undergo a rigorous double-blind review process managed by the Program Chairs. Each submitted paper will be reviewed by at least three reviewers, chosen from the pool of members of the Program Committee listed below. This pool of reviewers features both experts from the previous edition, as well as new researchers to address new emerging research areas and underrepresented communities. Papers will be assigned through a bidding process.
Authors are encouraged to submit an optional video of maximum 5 minutes to support their submission. To ensure videos can be viewed by all reviewers, authors should preferably use the H.264 encoding and the MP4 file format. To accommodate the upload limits of EasyChair (max. 50mb per file), the bit rate of videos can be lowered.
# Reviewing process
There will be a single round of reviews with three potential outcomes: desk-rejects (papers that are significantly out of scope, not written in English, etc.), rejection, and conditional acceptance. No rebuttal phase is planned. Authors of conditionally accepted papers will find in the reviews a list of revisions and requested changes they need to satisfy to have their paper be officially accepted into the program. At least one author from each accepted paper must register to the conference.
# Organisers:
Adalberto L. Simeone, KU Leuven, Belgium, General Chair Raf Ramakers, Hasselt University, Belgium, Program Chair Cristina Gena, Università di Torino, Italy, Program Chair
> https://www.mum-conf.org/2021/committee/
# More information:
Website: https://www.mum-conf.org/2021/cfp-papers/
Twitter: @MUMconf https://twitter.com/MUMconf
E-mail: general2021(a)mum-conf.org or papers2021(a)mum-conf.org
--
Adalberto L. Simeone
Assistant Professor
ARIA - Artificial Realities and Interactive Ambients https://aria.cs.kuleuven.be
Department of Computer Science, KU Leuven
Follow me on Twitter @Adal_LS
https://www.adalsimeone.me
[apologies for multiple copies]
——
The 20th IFIP INTERNATIONAL CONFERENCE ON ENTERTAINMENT COMPUTING
Date: November 2 - 5, 2021
Location: Coimbra, Portugal
Website:www.ifip-icec.org<http://www.ifip-icec.org/>
Submissions deadline: extended June 21st, 2021
Call for Papers
The 20th International Federation for Information Processing - International Conference on Entertainment Computing (IFIP-ICEC 2021) will be held in Coimbra, Portugal, on Nov. 2-5, 2021: The conference is organized by the IFIP-ICEC TC14 - Entertainment Computing Technical Committee, and will be hosted by the University of Coimbra (Portugal), in association with the Portuguese Society for the Sciences of Videogames.
IFIP-ICEC is the longest lasting and prime scientific conference series in the area of Entertainment Computing. It brings together practitioners, researchers, artists, designers, and industry on the design, creation, development, use, application and evaluation of digital entertainment content and experience systems. In addition, it brings together research on education and entertainment. This event covers a diverse array of related research issues, including game-based learning and other learning experiences associated with entertainment.
COVID-19 Information
We are fully aware that the situation regarding Covid-19 is a cause for concern. Hopefully, vaccination and traveling measures will have been adopted and the situation being normalised after the summer and therefore will hardly affect our conference schedule. Nevertheless, for those not being able to travel, we have measures to facilitate remote participation. It is our plan to bring all conference rooms online, enabling both local and distance engagement.
All accepted papers will be indexed by EI, and be published in book form in the Springer Lecture Notes in Computer Science (LNCS) series. In addition, selected best papers from the conference will be invited for submission of an extended version to a special issue of Entertainment Computing (published by Elsevier). In addition, this edition will feature a special track where authors of selected recent papers from the Journal of Entertainment Computing (Elsevier), will be invited to present their work at the conference.
Aims
IFIP TC14 aims to encourage research, development and sharing of innovative ideas, models and practices, on computer applications in entertainment. To enhance computation and use studies in this field, the technical program committee invites original submissions.
Topics can include but are not limited to:
Design and Analysis
Game Design: Theory, Creation & Testing
Interactive Narratives & Digital Storytelling
Entertainment Robots, Toys & Smart Gadgets
Social Media / Social Computing Entertainments
New Genres of Interactive & Digital Entertainment
Interactive Art, Performance and Novel Interactions
Digital Art & Installations
Virtual/Augmented/Mixed Reality & Entertainment
Ubiquitous/Pervasive Entertainment
Sound, Music & Performance
TransMedia and Entertainment
Entertainment Devices, Platforms & Systems
Digital Entertainment Hardware & Devices
Entertainment for Nomadic Users
Ambient Entertainment
Digital Broadcasting and Digital Cinema
Interactive Television and Broadcasting
Theoretical Foundations and Ethical Issues
Experiential Aspects in Entertainment
Emotions and Affective Interaction
Theoretical Basis of Entertainment
Social / Cultural Impacts of Digital Entertainment
Issues of Public Relations & Advertising Through Entertainment
Entertainment for Purpose & Persuasion
Serious Games
Games for Learning, Health & Well-Being
Games For Change & Social Impact Games
Exergaming
Advergames and Digital Marketing
Computational Methodologies for Entertainment
Artificial Intelligence & Machine Learning for Entertainment
Procedural Content Generation
Computer Graphics & Visual Effects
Big Data in Entertainment
Security & Privacy in Entertainment
Algorithmic research on board and card games
New types of entertainment using information technologies
Hardware technology research and development to implement entertainment systems
Non-traditional human interface technologies for entertainment
Important dates
We invite submissions under the following categories (deadlines):
Full Research Papers (extended June 21st, 2021)
Works-in-Progress (extended June 21st, 2021)
Interactive Entertainment / Experiential works (extended June 21st, 2021)
Tutorial proposals (extended June 21st, 2021)
Workshop proposals (extended June 21st, 2021)
Early Submissions to Student Competition (extended June 21st, 2021)
Notifications to authors (July 9th, 2021)
Accepted Workshop calls published on our website by July 15th, 2021
"Camera ready" by 13th August, 2021
Submissions to Doctoral Consortium: September 30th, 2021
Late Submissions to Student Competition: September 30th, 2021
Submissions to Workshops: September 30th, 2021
For inquiries: icec2021(a)dei.uc.pt<mailto:icec2021@dei.uc.pt>
_________________________________________
Catia Prandi, PhD.
Assistant professor (RTD A),
Department of Computer Science and Engineering,
University of Bologna
** Apologies for cross-posting
CFP: Best Practices of Serious Games Testing workshop
This workshop brings together researchers, practitioners, stakeholders and
students from development of serious games (video games with a purpose
beyond entertainment, such as educational games), games user research,
software engineering in game development, HCI and related areas. Following
the spirit of the IEEE/ICIS conference, the workshop aims to discuss
practical challenges encountered and solutions adopted on software and user
testing and assessment of serious games, in the form of best practices.
Suggested topics for the Workshop include (but are not limited to) the
following:
• Testing methodologies
• Testing protocols in the COVID-19 pandemic
• Remote testing
• Experiences in applying software testing tools
• Design and application of surveys and questionnaires
• White-box testing
• Usability testing
• UX testing
• QA testing
• Playtesting
• Presence testing
• Engagement testing
• Testing using physiological measurements
• Formative/Summative evaluation and testing
• AI-based testing
• Assessment with immersive technologies
• Knowledge retention and transferable skills tests/evaluation
Participants in this workshop are welcome to submit 2-4 pages for short
papers and 5-6 pages for full papers describing research and practical
issues on serious game testing and assessment, including a list of 4 best
practices. Each participant will present his/her own paper during the
workshop. For each accepted paper, one full author registration is required.
We encourage work-in-progress submissions as well as more mature work.
This Workshop is part of the IEEE/ACIS 21st International Fall Conference
on Computer and Information Science (ICIS 2021-Fall) October 13-15, 2021,
Xi'an, China. Event web page:
http://acisinternational.org/conferences/icis-2021-fall/
The workshop will be held online via Zoom.
Publications:
All accepted papers will be published in the IEEE conference proceedings,
and will be submitted to be indexed by Scopus, EI, INSPEC and DBLP.
The Organizing Committee will peer-review the submitted papers.
Format:
Please write your proposal using the General IEEE conference paper format:
https://www.ieee.org/content/dam/ieee-org/ieee/web/org/conferences/conferen…
Please email your paper with the names and affiliations directly to the
workshop organizer (miguel.garcia(a)algomau.ca).
Schedule:
Submission deadline: June 25, 2021 (extended deadline) . Please send your
submission to: miguel.garcia(a)algomau.ca
Author notification: July 17, 2021
Final manuscripts (camera ready)/ registration due: August 2, 2021.
Please consult the main Conference web page for registration:
http://acisinternational.org/conferences/icis-2021-fall/
Workshop date: October 13, 2021
Awards:
The Organizing Committee will select the winners for the Best Paper and
Best Student Paper awards. In order to qualify for the award, the paper
must be presented at the Workshop.
For more information, contact the workshop chair:
Dr. Miguel A. Garcia-Ruiz, Algoma University, Canada
miguel.garcia(a)algomau.ca
Organizing Committee:
Bill Kapralos (Ontario Tech University, Canada)
Alvaro Joffre Uribe Quevedo (Ontario Tech University, Canada)
Luis A. Castro (Sonora Institute of Technology, Mexico)
Genaro Rebolledo-Mendez (Monterrey Institute of Technology, Mexico)
Pedro C. Santana-Mancilla (University of Colima, Mexico)
Laura S. Gaytan-Lugo (University of Colima, Mexico)
Veronica Zammitto (UX consultant, Canada)
--
Miguel A. Garcia-Ruiz, BEng, MSc, PhD
Associate Professor
Personal web page: http://people.algomau.ca/garcia/
Algoma University
School of Computer Science and Technology
Office: WW105G
1520 Queen Street East
Sault Ste. Marie, Ontario, Canada, P6A 2G4
Dear all,
we are glad to announce that the program of CHItaly2021 is now available.
The hybrid program includes several activities, intertwining arts and research and experimenting with different engagement styles.
We will have:
- 2 exciting keynotes by Prof. Albrecht Schmidt and Prof. Paola Bertola
- 11 interactive experiences
- a diverse range of academic papers and posters
- 7 workshops
- a doctoral consortium
- a panel discussion
- social events and much more,
All accessible virtually as well as physically.
Details of the hybrid program is available here: https://chitaly2021.inf.unibz.it/program.html
There is still time to do an early bird registration up till 14th of June.
The late registration will close on 30th of June. No extension in registration deadline and no on-site registrations would be possible, in order ensure an exciting program for all participants, attending both virtually or physically.
Link for registration is here: https://chitaly2021.inf.unibz.it/registration.html
We are committed to providing you with a safe and entertaining environment and warmly invite you to attend in presence.
We also need your help in spreading the word.
Yours sincerely,
CHItaly 2021 Organising Committee
https://chitaly2021.inf.unibz.it
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A
- a SCOPUS and Web of Science - Emerging Sources (Thomson Reuters)
indexed Journal -
*
-----------------------------------------------------------------------------
*Special issue N. 48
*on:*
/Augmenting Space: The role of immersive technologies in future cities/*/
/
*Meet the authors *
on the /*17th of June- 10:00 CET*/
to attend the presentation of some of the authors please fill the
reservation form -> link
<https://docs.google.com/forms/d/e/1FAIpQLSdHfSCARfrAyXBjoFVSgJ82VM0IsEjs2NN…>
Articles are now available for free downloading -> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=ToC_4…>
/After the opening of the youtube channel
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>, on
the occasion IxD&A Journal makes another step into the future: the
presenting authors will be awarded with a *blockchain-anchored
e-certification* for the video presentation of their article./
------------------------------------------------------------------------------
/IxD&A implements the Gold Open Access road to its contents with no
charge to the authors
/
If you wish to help us in improving the quality of the journal, please
donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
------------------------------------------------------------------------------
*IxD&A Journal, issue N. 48 - ToC*
/**
Preface **by**
**Callum Parker, Soojeong Yoo, Waldemar Jenek, Youngho Lee**
**pp. 5 - 7**
**Alexander Wiethoff, Marius Hoggenmueller, Beat Rossmy, Linda Hirsch,
Luke Hespanhol , Martin Tomitsch**
A Media Architecture Approach for Designing the Next Generation of Urban
Interfaces
**pp. 9 - 32**
**Salvatore Andolina, Yi-Ta Hsieh, Denis Kalkofen, Antti Nurminen, Diogo
Cabral, Anna Spagnolli, Luciano Gamberini, Ann Morrison, Dieter
Schmalstieg, Giulio Jacucci**
Designing for Mixed Reality Urban Exploration
**pp. 33 - 49**
**Faruk Can Ünal, Yüksel Demir**
Augmented reality supported model for the use of local data in
architectural design
**pp. 50 - 74**
**Michael Hunter, Alessandro Soro, Ross Brown**
Enhancing Urban Conversation for Smarter Cities – Augmented Reality as
an enabler of digital civic participation
**pp. 75 - 99**
**Brydon Wang**
The Seductive Smart City and the Benevolent Role of Transparency
**pp. 100 - 121**
**Seungyoub Ssin, Hochul Cho, Woontack Woo**
***GeoACT: Augmented Control Tower using Virtual and Real Geospatial Data***
**pp. 122 - 142**
**
Kavita Gonsalves, Marcus Foth, Glenda Amayo Caldwell**
Radical Placemaking: Utilizing Low-Tech AR/VR to engage in Communal
Placemaking during a Pandemic
**pp. 143 - 164**
**//////
/////=========================================================
IxD&A Privacy Policy
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=9&a=1>
=========================================================
Dear colleagues,
Please see the call below and consider applying - or forwarding it to
someone who might be interested in applying.
The Free University of Bozen-Bolzano (https://www.unibz.it/) has opened a
public competition for 15 PhD scholarships in Computer Science (deadline
June 30). They cover a wide range of domains and applications from AI,
software engineering, cloud computing, and data-science, through to
cognitive, social, and political research surrounding human-computer
interaction design. The language of instruction is English, and the
University implements a trilingual model providing prospective students
with the perfect environment to learn German and Italian.
The scholarship includes
- a 4-year salary to cover living expenses (approx. € 17,000 per year)
- up to one year pay increase (50%) to support international mobility
- Personal budget for research and travel expenses (Euro 2,500)
- State of the art technical equipment
Our school is committed to fostering a caring and diverse environment, with
students coming from over twenty countries (70% international students) and
with a reasonable gender distribution which we are committed to improve.
The University is located in wonderful South Tyrol at the crossroads
between the German-speaking and the Italian cultures and economies. It is a
research-intense University with excellent facilities recognised by top
positions in national and international rankings. The Faculty of Computer
Science, in particular, is ranked within the best 150 departments worldwide.
The call for applications can be found at
http://www.unibz.it/en/faculties/computer-science/phd-computer-science
We encourage students to get in touch with designated advisors to discuss
informally their interests and motivations.
** Apologies for cross-posting
CFP: Best Practices of Serious Games Testing workshop
This workshop brings together researchers, practitioners, stakeholders and
students from development of serious games (video games with a purpose
beyond entertainment, such as educational games), games user research,
software engineering in game development, HCI and related areas. Following
the spirit of the IEEE/ICIS conference, the workshop aims to discuss
practical challenges encountered and solutions adopted on software and user
testing and assessment of serious games, in the form of best practices.
Suggested topics for the Workshop include (but are not limited to) the
following:
• Testing methodologies
• Testing protocols in the COVID-19 pandemic
• Remote testing
• Experiences in applying software testing tools
• Design and application of surveys and questionnaires
• White-box testing
• Usability testing
• UX testing
• QA testing
• Playtesting
• Presence testing
• Engagement testing
• Testing using physiological measurements
• Formative/Summative evaluation and testing
• AI-based testing
• Assessment with immersive technologies
• Knowledge retention and transferable skills tests/evaluation
Participants in this workshop are welcome to submit 2-4 pages for short
papers and 5-6 pages for full papers describing research and practical
issues on serious game testing and assessment, including a list of 4 best
practices. Each participant will present his/her own paper during the
workshop. For each accepted paper, one full author registration is required.
We encourage work-in-progress submissions as well as more mature work.
This Workshop is part of the IEEE/ACIS 21st International Fall Conference
on Computer and Information Science (ICIS 2021-Fall) October 13-15, 2021,
Xi'an, China. Event web page:
http://acisinternational.org/conferences/icis-2021-fall/
The workshop will be held online via Zoom.
Publications:
All accepted papers will be published in the IEEE conference proceedings,
and will be submitted to be indexed by Scopus, EI, INSPEC and DBLP.
The Organizing Committee will peer-review the submitted papers.
Format:
Please write your proposal using the General IEEE conference paper format:
https://www.ieee.org/content/dam/ieee-org/ieee/web/org/conferences/conferen…
Please email your paper with the names and affiliations directly to the
workshop organizer (miguel.garcia(a)algomau.ca).
Schedule:
Submission deadline: June 25, 2021 (extended deadline) . Please send your
submission to: miguel.garcia(a)algomau.ca
Author notification: July 17, 2021
Final manuscripts (camera ready)/ registration due: August 2, 2021.
Please consult the main Conference web page for registration:
http://acisinternational.org/conferences/icis-2021-fall/
Workshop date: October 13, 2021
Awards:
The Organizing Committee will select the winners for the Best Paper and
Best Student Paper awards. In order to qualify for the award, the paper
must be presented at the Workshop.
For more information, contact the workshop chair:
Dr. Miguel A. Garcia-Ruiz, Algoma University, Canada
miguel.garcia(a)algomau.ca
Organizing Committee:
Bill Kapralos (Ontario Tech University, Canada)
Alvaro Joffre Uribe Quevedo (Ontario Tech University, Canada)
Luis A. Castro (Sonora Institute of Technology, Mexico)
Genaro Rebolledo-Mendez (Monterrey Institute of Technology, Mexico)
Pedro C. Santana-Mancilla (University of Colima, Mexico)
Laura S. Gaytan-Lugo (University of Colima, Mexico)
Veronica Zammitto (UX consultant, Canada)
--
Miguel A. Garcia-Ruiz, BEng, MSc, PhD
Associate Professor
Personal web page: http://people.algomau.ca/garcia/
Algoma University
School of Computer Science and Technology
Office: WW105G
1520 Queen Street East
Sault Ste. Marie, Ontario, Canada, P6A 2G4
INTERACT 2021 Workshop - deadline and workshop day update
EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems
https://empathy-ws.github.io/2021/
August 30th, 2021
Bari, Italy
OVERVIEW
In the last decade, the spreading of low-cost technologies integrating
sensors and actuators has favored the development of the so-called smart
objects. This trend has been further fostered by the Internet of Things
(IoT), which connects the physical world with Internet via ubiquitous
sensors and actuators. The opportunities offered by the IoT are
amplified by the use of new approaches that, based on novel interaction
paradigms, involve directly non-technical users in configuring the joint
behavior of their smart objects, among them and with online services.
Existing solutions to define the behavior of such “IoT ecosystems” range
from systems that leave the users complete control for establishing the
joint behavior of smart objects, to solutions that automatically define
smart objects behavior exploiting intelligent techniques. In this
continuum, different technologies, frameworks, and approaches present
different levels of user control and automation. In this perspective it
is also important to consider the emerging role played by social and
humanoid robots, which are integrated sets of sensors and actuators with
human-like behaviours.
DATES
June 20th: Paper submission deadline
June 25th: Paper acceptance notice
June 30th: Camera-ready submission
August 30th: Workshop
SUGGESTED TOPICS FOR CONTRIBUTIONS
This workshop aims to serve as a venue for discussing ongoing research
and sharing ideas for researchers and practitioners working on solutions
to personalize the behavior of IoT ecosystems. We aim to encourage
participation in order to have stimulating discussion from various
perspectives. Topics include, but are not limited, to:
- End-User Development (EUD) for IoT;
- Interaction Paradigms for IoT;
- Usability of IoT Systems;
- Interface Design for IoT;
- Intelligent Interface for IoT Systems;
- Accessibility for IoT Systems;
- Virtual and Augmented Reality for EUD in IoT settings;
- Conversational User Interfaces for EUD;
- Usable Privacy and Security in IoT systems
- Personalisation and Recommendations for IoT.
PARTICIPATION
This will be a one-day workshop, oriented towards discussions, hands-on
sessions, and presentations. We invite submissions of two types: short
papers (3-4 pages) and position papers (1-2 pages). Participants are
asked to submit their paper describing their recent or future work in
one of the areas indicated in the topics of interest. All submissions
must be in the CHI Extended Abstracts format.
Papers should be submitted in PDF to easychair
(https://easychair.org/conferences/?conf=empathy2021). All papers will
be reviewed by the organizers and by the program committee based on
relevance and significance in order to provide constructive comments to
the submitters. Reviewing will be single blind (i.e. author names and
affiliations should be listed). If accepted, at least one of the authors
must register and attend the workshop. Final versions of the accepted
papers will be published in the CEUR Workshop Proceedings, which is
indexed by Scopus.
ORGANIZERS
- Giuseppe Desolda, University of Bari “Aldo Moro”
- Vincenzo Deufemia, University of Salerno
- Maristella Matera, Politecnico di Milano
- Fabio Paternò, CNR-ISTI
- Fabiana Vernero, University of Torino
- Massimo Zancanaro, University of Trento
/Apologies for unintended cross-mailing//
/
=========================================================
*6th International Conference on Smart Learning Ecosystems and Regional
Development*
*SMART LEARNING ECOSYSTEMS AND THE REGIONAL DEVELOPMENT AFTER THE PANDEMIC*
*June 24-25, 2020
Fully on-line
*
Conference program <http://slerd2021.uniroma2.it/programme/>
Registration form <http://slerd2021.uniroma2.it/registration-form/>
=========================================================
*Keynotes* <http://slerd2021.uniroma2.it/keynotes/>
• *Inger Birkeland* (University of South-Eastern Norway)
/(Place-conscious education and regional development: Facilitating
ecologies of place)/
• *Danielle McNamara *(Arizona State University)
/(Interdisciplinary Behavioral Science: Enhancing Literacy from a
Multidimensional Perspective)/
• *Sébastien Turbot *(eko6 and WISE research fellow) /
/(Accelerating Learning Ecosystems: a Living Lab Approach)//
=========================================================
on the 25th of June SLERD 20201 will host two *open debates*
<http://slerd2021.uniroma2.it/open-debate-dibattito-aperto/> on:
*• Towards Learning Ecosystems Based on Competences: the promise of the
micro-credentials*
June 25 – h: 11:00
*• Smart Learning Ecosystems as Engine of the “new normality”*
June 25 – h: 15:40
Although the open debates are free we kindly ask people interested to
attend the events to fill the registration form
-> open debate registration form
<http://slerd2021.uniroma2.it/open-debate-registration-form/>
SLERD 2021 features also a free satellite event
/on the 23rd of June//**//h: 15-18/
*• Social inclusion at school: new perspectives for a smart learning
ecosystem <http://slerd2021.uniroma2.it/satellite-event/>
*
Also to attend the satellite event pople is kindly requested to fill the
corresponding registration form
-> satellite event registration form
<http://isim03.mifav.uniroma2.it/satellite-event-registration-form/>
"See" you at *SLERD 2021!!!*
Third Symposium on Biases in Human Computation and Crowdsourcing
10 - 12 November 2021, Delft, Netherlands (Online)
Organized by TU Delft, CHI Nederland, and the Academic Fringe Festival
--- Apologies for cross-posting ---
Website: https://www.bhcc-symposium.com/
*Overview*
The goal of this symposium is to analyse both existing human biases in hybrid systems, and methods to manage bias via crowdsourcing and human computation. We will discuss different types of biases, measures and methods to track bias, as well as methodologies to prevent and solve bias.
We welcome the submission of research papers and abstracts which describe original work that has not been submitted or currently under review, has not been previously published nor accepted for publication elsewhere, in any other journal or conference. We welcome the submission of the following types of contributions:
- Full papers should be at most 10 pages in length (including figures, tables, appendices, and references),
- Short papers should be at most 5 pages in length (including figures, tables, appendices, and references),
- Abstracts should contain just a title and the abstract, and should detail demos or relevant work or ideas which are under development. They can not contain references.
More details: https://www.bhcc-symposium.com/submission
*Important Dates*
Time zone: Anywhere on Earth (AoE)
- Full Papers and Short papers due: 26 August 2021
- Abstracts due: 2 September 2021
- Notifications: 22 October 2021
- Conference: 10-12 November 2021
*Submission*
We implement a double-blind review process. Submissions must be anonymous and the submission must be made via EasyChair: https://easychair.org/conferences/?conf=bhcc2021
We are committed to create an equal opportunity environment, without regard to race, gender identity or expression, age, disability, or any other status. For this reason, if you feel that you are in a disadvantaged situation or you require assistance please reach out to us (bhcc2021(a)easychair.org). We’ll be more than happy to help and allow everyone to submit a paper.
We are keen to create a fair working environment for the crowd workers and annotators. For this reason, each submission should clearly state the policies implemented to pursue this aim; each paper should be clear about the amount of work required for an annotator to submit the task, the payment, the time spent by the annotators to finish the task, and all the relevant details aimed at making clear that workers and annotators obtained a fair compensation and treatment for their work.
We are looking for candidates for two three-year PhD scholarships that will be carried out at the at
the Human Interfaces in Information Systems (HIIS) Laboratory at CNR-ISTI
(http://hiis.isti.cnr.it/):
One fellowship is associated with the PhD school at the Computer Science department of the
University of Pisa (https://dottorato.di.unipi.it/) in the Human-Computer Interaction area, with
preference for topics in the field of Methods and Tools for Adaptive Human-Computer Interaction.
One fellowship is associated with the newly-established national PhD programme on Artificial
Intelligence (https://www.phd-ai.it/) on the topic Human-centered automations in daily environments
The HIIS Laboratory is a creative and multi-disciplinary interactive technologies research
laboratory, with deep and extensive research collaborations, industrial partners, and a supportive
working environment. Pisa is a lively small town located in Tuscany, near the coast, characterised
by the presence of a rich research ecosystem (three Universities and many research centres) very
active in the ICT area. We are therefore looking for deserving candidates. It is useful to have some
programming knowledge, interest and passion for the considered topics, and to carry out research
activities. The application procedure will be soon available. Applicants must have earned a master
degree by the end of October 2021.
For further information any interested potential candidate can contact fabio.paterno at isti.cnr.it
FYI
Cari saluti,
Maristella
Da: Neha Kumar <neha.kumar(a)gmail.com>
Inviato: domenica 23 maggio 2021 02:54
A: Eunice Sari <eunice.sari(a)gmail.com>
Oggetto: SIGCHI Equity Talks: SIGCHI Across Chapters (May 27)
Dear SIGCHI chapters and friends,
Our next SIGCHI Equity Talks session, titled SIGCHI Across Chapters, will be held on May 27, 11.30am GMT. It will be co-organized by Eunice Sari (VP for Chapters) and myself (VP at Large). In this roundtable session, we will discuss prior and ongoing efforts to support and promote chapters, and how these efforts might be further cultivated towards the success of SIGCHI as a global institution. Chapters are of varying sizes across the globe, and feature different emphases on research vs. practice, different sizes, and different challenges facing sustainability and growth. We invite participation from all chapters, in the hope that this discussion can help in brainstorming approaches to support greater learning and exchange across chapters. The questions we propose to address are as follows: Naming the Problem(s): What are the challenges that chapters find themselves facing in being a part of SIGCHI that SIGCHI could better address?
Fostering Solidarity: What might a more inclusive, supportive infrastructure and culture within SIGCHI look like for supporting chapters? Identifying Nuance: What are some barriers chapters might face in this regard? How do these impact different chapters differently? Actions Towards Change: Where does the responsibility for change lie, and what actions can and should SIGCHI take to effect this change? Join us on Zoom: https://acm-org.zoom.us/j/93907948324?pwd=SEsvZlUyakc1a1hUNnZ2K2czV2RJZz09 Ask questions on Sli.do: https://app.sli.do/event/owzhgesl
Join SIGCHI's Discord server:
https://discord.gg/nAYVdWSpgZ
Read more about our Equity Talks here:
https://medium.com/sigchi/equity-talks-sigchi-7b38b8e3477
Please forward widely, and apologies for cross-posting!
Thank you,
Neha Kumar (SIGCHI VP at Large) &
Eunice Sari (SIGCHI VP for Chapters)
Invitation to submit to Special Issue on "VR, AR, and HCI" (MDPI Open Access Journal)
Dear Colleagues,
We are in the process of putting together a Special Issue on "Virtual Reality, Augmented Reality, and Human-Computer Interaction" in collaboration with MDPI Open Access Journa (https://www.mdpi.com<https://www.mdpi.com/>).
Details about the Special Issue can be found on the following website:
https://www.mdpi.com/journal/BDCC/special_issues/Virt_Reality
The deadline for the abstract (title and short outline of the planned content) is July 31, 2021.
We would like to invite you to contribute to our Special Issue and are looking forward to your contributions!
Best regards
Achim, Peter, and Gerrit
----
Achim Ebert, TU Kaiserslautern, Germany
Peter Dannenmann, RheinMain University of Applied Sciences, Germany
Gerrit van der Veer, Vrije Universiteit Amsterdam, The Netherlands
[Virt_Reality_horizontal_light.png]
Dear all,
we are glad to announce the keynotes of CHItaly 2021, the hybrid program of the conference and how to register for it.
---------------------------
KEYNOTES
---------------------------
We are excited to present the two keynote speakers of CHItaly 2021 (https://chitaly2021.inf.unibz.it/keynotes.html):
1) Prof. Albrecht Schmidt (Ludwig-Maximilians-Universität) will open the conference on July 12th, talking about "THE END OF SERENDIPITY: Will Artificial Intelligence Remove Chance and Choice in Everyday Life?";
2) Prof. Paola Bertola (Politecnico di Milano) will close the conference on July 13th, talking about: "FASHION WITHIN THE BIG DATA SOCIETY: How can data enable fashion transition towards more meaningful and sustainable products?".
---------------------------
PROGRAM
---------------------------
The hybrid program includes a number of interesting events, besides its keynotes: presentations of long and short research papers, workshops, interactive experiences, the doctoral consortium, social events.
For details, kindly refer to
https://chitaly2021.inf.unibz.it/index.html
The program will be completed in due time.
Meanwhile you may want to reserve the following dates in your agenda for CHItaly 2021:
from Sunday the 11th of July, early afternoon,
to Tuesday the 13th of July at 22:00.
---------------------------
REGISTRATION
---------------------------
Given its hybrid nature, CHItaly allows for two types of participation: either physical or virtual.
Furthermore, due to the current uncertainty concerning travelling regulations in Europe, CHItaly adopts a 2-step registration process.
STEP 1). Attendees, willing to benefit from the early-bird rate, *must* register their intention to participate
- either physically
- or virtually
by June 7 (strict).
NOTA BENE: at least one author for each long/short research article, at least one workshop organiser and at least one interactive experience organiser are requested to register by June 7 (strict).
After June 7, registrations will be considered late.
STEP 2). Payments are purposefully delayed. They will be based on the Step-1 registration choice. The conference organisers will allow to modify a physical into a virtual fee in case of serious COVID-19-related reasons.
Payments for both physical and virtual fees will close on June 30.
No on-site registration will be possible.
Please, refer to
https://chitaly2021.inf.unibz.it/registration.html
for up-to-date and detailed information as well as for registering for CHItaly 2021.
We apologise for the delay of this communication, due to the complexity of ensuring compliance with the COVID-19 regulations in South Tyrol, Italy, and Europe.
We are committed to providing you with a safe and entertaining environment and warmly invite you to attend in presence.
Yours sincerely,
CHItaly 2021 Organising Committee
https://chitaly2021.inf.unibz.it
** Apologies for cross-posting
CFP: Best Practices of Serious Games Testing workshop
This workshop brings together researchers, practitioners, stakeholders and
students from development of serious games (video games with a purpose
beyond entertainment, such as educational games), games user research,
software engineering in game development, HCI and related areas. Following
the spirit of the IEEE/ICIS conference, the workshop aims to discuss
practical challenges encountered and solutions adopted on software and user
testing and assessment of serious games, in the form of best practices.
Suggested topics for the Workshop include (but are not limited to) the
following:
• Testing methodologies
• Testing protocols in the COVID-19 pandemic
• Remote testing
• Experiences in applying software testing tools
• Design and application of surveys and questionnaires
• White-box testing
• Usability testing
• UX testing
• QA testing
• Playtesting
• Presence testing
• Engagement testing
• Testing using physiological measurements
• Formative/Summative evaluation and testing
• AI-based testing
• Assessment with immersive technologies
• Knowledge retention and transferable skills tests/evaluation
Participants in this workshop are welcome to submit 2-4 pages for short
papers and 5-6 pages for full papers describing research and practical
issues on serious game testing and assessment, including a list of 4 best
practices. Each participant will present his/her own paper during the
workshop. For each accepted paper, one full author registration is required.
We encourage work-in-progress submissions as well as more mature work.
This Workshop is part of the IEEE/ACIS 21st International Fall Conference
on Computer and Information Science (ICIS 2021-Fall) October 13-15, 2021,
Xi'an, China. Event web page:
http://acisinternational.org/conferences/icis-2021-fall/
The workshop will be held online via Zoom.
Publications
All accepted papers will be published in the IEEE conference
proceedings, and will be submitted to be indexed by Scopus, EI, INSPEC and
DBLP.
The Organizing Committee will peer-review the submitted papers.
Format
Please write your proposal using the General IEEE conference paper
format:
https://www.ieee.org/content/dam/ieee-org/ieee/web/org/conferences/conferen…
Please email your paper with the names and affiliations directly to the
workshop organizer (miguel.garcia(a)algomau.ca).
Schedule
Submission deadline: May 22, 2021 (extended deadline) . Please send
your submission to: miguel.garcia(a)algomau.ca
Author notification: June 10, 2021
Final manuscripts (camera ready)/ registration due: July 10, 2021.
Please consult the main Conference web page for registration:
http://acisinternational.org/conferences/icis-2021-fall/
Workshop date: October 13, 2021
Awards
The Organizing Committee will select the winners for the Best Paper and
Best Student Paper awards. In order to qualify for the award, the paper
must be presented at the Workshop.
For more information, contact the workshop chair:
Dr. Miguel A. Garcia-Ruiz, Algoma University, Canada
miguel.garcia(a)algomau.ca
Organizing Committee
Bill Kapralos (Ontario Tech University, Canada)
Alvaro Joffre Uribe Quevedo (Ontario Tech University, Canada)
Luis A. Castro (Sonora Institute of Technology, Mexico)
Genaro Rebolledo-Mendez (Monterrey Institute of Technology, Mexico)
Pedro C. Santana-Mancilla (University of Colima, Mexico)
Laura S. Gaytan-Lugo (University of Colima, Mexico)
Veronica Zammitto (UX consultant)
--
Miguel A. Garcia-Ruiz, BEng, MSc, PhD
Associate Professor
Personal web page: http://people.algomau.ca/garcia/
Algoma University
School of Computer Science and Technology
Office: WW105G
1520 Queen Street East
Sault Ste. Marie, Ontario, Canada, P6A 2G4
Dear colleagues,
Please find enclosed the call for paper or the 4th IFIP International Internet of Things (IoT)
Conference going to be held from 4 5 November 2021 in Amsterdam, The Netherlands.
We solicit submissions of full papers and poster presentations. Proposals for special sessions can
be submitted via the special form on the conference website.
Submitted full papers must be original, unpublished, and not submitted to another conference or
journal for consideration. Poster presentations will have to be student papers.
Accepted submissions will be presented at the conference and included in the post-conference edited
book published in the IFIP Advances in Information and Communication Technology (AICT) series by
Springer Nature. Authors can choose to publish their paper as an open access paper, for details
contact Leon Strous.
Proceedings will be submitted for indexing in SCOPUS and Web of Science. Previous editions are
already indexed in SCOPUS. Selected papers will be eligible for a special issue in the Springer
Nature Computer Science (SNCS) journal (https://www.springer.com/journal/42979)
All papers must be written in English. Full papers should be at most 18 pages long in total
including references and appendices. The paper should be intelligible without having to read the
appendices. Poster presentations should be at most 4 pages. Submissions should not be anonymized.
Authors must follow the Springer formatting instructions for the IFIP AICT series, see
https://www.springer.com/series/6102.
Each paper will receive at least 3 reviews. At least one author of each accepted paper must register
by the early registration date and present the paper. Poster presentations will have to be presented
by the student(s).
Full paper due 15 June 2021
Notification of acceptance 31 August 2021
Deadline for final version 15 December 2021
For paper submissions go to https://easychair.org/conferences/?conf=ifipiot2021
For more information visit the conference website http://ifip-iotconference.org/ or contact Leon
Strous (strous(a)iae.nl <mailto:strous@iae.nl> ), Srinivas Katkoori (katkoori(a)usf.edu
<mailto:katkoori@usf.edu> ) or Luis Camarinha-Matos (cam(a)uninova.pt <mailto:cam@uninova.pt> )
** Apologies for cross-posting
CFP: Best Practices of Serious Games Testing workshop
This workshop brings together researchers, practitioners, stakeholders and
students from development of serious games (video games with a purpose
beyond entertainment, such as educational games), games user research,
software engineering in game development, HCI and related areas. Following
the spirit of the IEEE/ICIS conference, the workshop aims to discuss
practical challenges encountered and solutions adopted on software and user
testing and assessment of serious games, in the form of best practices.
Suggested topics for the Workshop include (but are not limited to) the
following:
• Testing methodologies
• Testing protocols in the COVID-19 pandemic
• Remote testing
• Experiences in applying software testing tools
• Design and application of surveys and questionnaires
• White-box testing
• Usability testing
• UX testing
• QA testing
• Playtesting
• Presence testing
• Engagement testing
• Testing using physiological measurements
• Formative/Summative evaluation and testing
• AI-based testing
• Assessment with immersive technologies
• Knowledge retention and transferable skills tests/evaluation
Participants in this workshop are welcome to submit 2-4 pages for short
papers and 5-6 pages for full papers describing research and practical
issues on serious game testing and assessment, including a list of 4 best
practices. Each participant will present his/her own paper during the
workshop. For each accepted paper, one full author registration is required.
We encourage work-in-progress submissions as well as more mature work.
This Workshop is part of the IEEE/ACIS 21st International Fall Conference
on Computer and Information Science (ICIS 2021-Fall) October 13-15, 2021,
Xi'an, China. Event web page:
http://acisinternational.org/conferences/icis-2021-fall/
The workshop will be held online via Zoom.
Publications
All accepted papers will be published in the IEEE conference proceedings,
and will be submitted to be indexed by Scopus, EI, INSPEC and DBLP.
The Organizing Committee will peer-review the submitted papers.
Format
Please write your proposal using the General IEEE conference paper format:
https://www.ieee.org/content/dam/ieee-org/ieee/web/org/conferences/conferen…
Schedule
Submission deadline: May 10, 2021. Please send your submission to:
miguel.garcia(a)algomau.ca
Author notification: June 10, 2021
Final manuscripts (camera ready)/ registration due: July 10, 2021.
Please consult the main Conference web page for registration:
http://acisinternational.org/conferences/icis-2021-fall/
Workshop date: October 13, 2021
Awards
The Organizing Committee will select the winners for the Best Paper and
Best Student Paper awards. In order to qualify for the award, the paper
must be presented at the Workshop.
For more information, contact the workshop chair:
Dr. Miguel A. Garcia-Ruiz, Algoma University, Canada
miguel.garcia(a)algomau.ca
Organizing Committee
Bill Kapralos (Ontario Tech University, Canada)
Alvaro Joffre Uribe Quevedo (Ontario Tech University, Canada)
Luis A. Castro (Sonora Institute of Technology, Mexico)
Genaro Rebolledo-Mendez (Monterrey Institute of Technology, Mexico)
Pedro C. Santana-Mancilla (University of Colima, Mexico)
Laura S. Gaytan-Lugo (University of Colima, Mexico)
--
Miguel A. Garcia-Ruiz, BEng, MSc, PhD
Associate Professor
Personal web page: http://people.algomau.ca/garcia/
Algoma University
School of Computer Science and Technology
Office: WW105G
1520 Queen Street East
Sault Ste. Marie, Ontario, Canada, P6A 2G4
Call for Submission - Special issue on Interface Design Challenges for
Smart Control Room
https://www.mdpi.com/journal/futureinternet/special_issues/Interface_Design
Dear Colleagues,
Control rooms for mission critical operations and monitoring networks have
changed considerably over the years, relying today on smart technology able
to better support human-machine allocation tasks and decision support
activities.
The working conditions of the control room operators are characterized by
high cognitive workload in terms of user’ attention and decision processes
both in daily routine and extraordinary/unexpected circumstances. For that
reason, in addition to the security, resilience and reliability issues,
control rooms also should be usable, being usability defined by ISO 9241-11
(2018) as "the extent to which a system, product or service can be used by
specific users to achieve specific objectives with effectiveness,
efficiency, and satisfaction in a given context". Usability is an essential
property for understanding the uses and the place of users in smart control
rooms.
The adoption of appropriate user centered design methodologies for future
intelligent control room interfaces is paramount to achieve system
usability and guarantee or restore safe and efficient operations, in a
variety of application fields, from emergency, to healthcare, to
surveillance, to agriculture, to industry.
Interface design for control rooms may raise challenges of potential
interest for researchers working in a variety of areas, including
computer-human interaction, organizational psychology and anthropology, big
data management and information visualization, Internet of Things,
geographical information systems, and software engineering.
As such, the special issue invites submission on new and innovative
research results and industrial experience papers in the area of interface
applications for smart control rooms. We particularly encourage submission
covering any aspects of the problem, including, but not limited to, the
following topics of interest:
- Context-Aware Behaviour in Smart Control Rooms;
- Cooperative Interaction in Smart Control Rooms;
- Multimodal/Multitouch Interaction for Smart Control Rooms;
- Smart Control Rooms for Emergency Management;
- Smart Control Rooms for Healthcare Management;
- Smart Control Rooms for the Internet of Things;
- Smart Control Rooms for UAVs, Drones and Robotics;
- Assessment of multiple properties (such as usability, security, etc.)
affecting the use of smart control rooms;
- Visualization techniques for monitoring and analyzing data collected
in control rooms.
Genoveffa Tortora, Giuliana Vitiello, Marco Winckler, *Guest Editor*
Deadline for manuscript submissions: *15 June 2021*.
Care tutte, cari tutti,
dall’anno scorso faccio parte di un comitato in seno a SIGCHI, il SIGCHI Development Fund (SDF) Committee. Il comitato si è occupato e si occupa di varie iniziative di supporto alla comunità globale intorno a SIGCHI, con un supporto che va da quello economico (per eventi virtuali, al momento) a quello più di rete/comunicazione, come il calendario degli eventi di interesse alla comunità HCI (https://sigchi.org/community/ <https://sigchi.org/community/>).
Vi scrivo per due motivi, sperando che queste informazioni possano essere utili a qualcuno di voi:
1) Da una parte, per farvi conoscere le varie iniziative su cui questo comitato ha lavorato nell’ultimo anno, per le quali posso condividere in anteprima un breve video (5 minuti) che sarà usato per la Town Hall di CHI 2021: https://youtu.be/uwLUjGcWpIU <https://youtu.be/uwLUjGcWpIU>
2) Dall’altra, soprattutto nel caso in cui non foste a conoscenza di alcune tra queste iniziative, per invitarvi a partecipare e/o inviare qualche proposta.
Per esempio, attraverso il SDF è possibile avere fino a 5,000 dollari a supporto di una grande varietà di eventi virtuali (https://sigchi.org/resources/sigchi-development-fund/ <https://sigchi.org/resources/sigchi-development-fund/>), mentre il Gary Marsden Travel Award (https://sigchi.org/awards/gary-marsden-travel-awards/ <https://sigchi.org/awards/gary-marsden-travel-awards/>) è stato recentemente aggiornato per supportare economicamente studenti e persone all’inizio della loro carriera a partecipare (anche virtualmente) a varie conferenze SIGCHI. Attualmente, entrambe le iniziative sono sempre aperte per ricevere nuove proposte e domande.
Grazie e a presto!
Cordialmente,
Luigi
---
Luigi De Russis
Assistant Professor (RTDb)
Department of Control and Computer Engineering
Politecnico di Torino, Italy
ph: +39 011 0907170, +39 331 2689895
e: luigi.derussis(a)polito.it
w: http://elite.polito.it/people/derussis
t: @luigidr
Dear all,
Please see below the call for participation for the EUSSET Summer School on
CSCW to be held in Como from 23rd to 27th August. Application deadline:
May, 14th 2021.
Please consider attending or forwarding it to Ph.D. candidates/post-docs
that might be interested.
For any information about the school contact the chairs at:
summerschool(a)eusset.eu
Best regards,
Maria (on behalf of the summer school chairs)
*Fifth International Summer School on Computer Supported Cooperative Work*
23-27 August 2021, Como, Italy.
*About*
The CSCW Summer School provides young researchers (PhD or post-doc) with
the opportunity to deepen their understanding of CSCW as a research field
and community. The interaction among the participants (both teachers and
students) will promote the generation of new ideas and their confrontation
with the experiences they have acquired in their field research.
*Aims and scope*
After the introduction of the acronym CSCW (Computer Supported Cooperative
Work) in the late 1980’ the themes connected with the understanding of
collaborative work practices and the design of artefacts supporting
collaboration have become pervasive in many scientific, business and social
discourses. The domains in which CSCW can inform sociotechnical design are
constantly growing and changing. This asks for a continuous elaboration of
the theoretical foundations of the underpinning disciplines through a
reflection on the outcomes of the field studies, on the methods applied in
the social and technological investigations and on the impact of the
technologies on practices they are made part of. The combination of these
perspectives should be the patrimony of any researcher who wants to grasp
the complex and subtle issues that are involved in the CSCW research area.
*Program*
The course will present central themes, methods and discussions within CSCW
by experienced scholars in conversations with participants. Full program
TBA soon (For updates check: www.eusset.eu/events/summer-school/)
*Important dates*
· Application deadline: May 14, 2021
· Notification of acceptance: May 21 , 2021
· Registration deadline: June 21, 2021
*Credits:* 7,5 ECTS
*Location*
The summer school will be held onsite at the Villa del Grumello, a nice
villa close to Como, Italy. The center of the town can be reached in a
ten-minute walk along the border of the lake.
All attendees must adhere to the local and national requirements of their
departure country and in Italy (e.g., tests, vaccination, COVID-19
passport, etc.).
We are committed to comply to COVID-19 regulations and follow the necessary
precautions to ensure a safe environment.
*Fees*
The registration fee for the course will be around 350€, not including
accommodation or travel (For updates check:
www.eusset.eu/events/summer-school/)
*Application*
Please provide a document that includes one to two pages of CV and one page
that includes your PhD topic, your research approach and why you want to
participate at the summer school. Deadline May, 2021 (the specific date
will be provide in Apr). Please send it to: summerschool(a)eusset.eu
*Accommodation*
A list of recommended accommodation will be provided later, however,
participants may choose accommodation as they see fit.
*Visa*
International applicants might need a visiting student visa to come to
Italy. Information about the required documents are available at the
“Italian Ministry of Foreign Affairs” following this link
<http://vistoperitalia.esteri.it/home/en>. A request for a School
Invitation Letter should be sent to summerschool(a)eusset.eu. The request
must contain all the necessary information along with a digitized copy of
the identification page of the student passport (with name and photo).
*Contact*
For any information about the school please contact: summerschool(a)eusset.eu
*Chairs*
· Antonella di Angeli (Free University of Bozen-Bolzano - Italy)
· Claus Bossen (Aarhus University – Denmark)
· Nina Boulus-Rødje (Roskilde University – Denmark)
*_Submission deadline extended until May 11, 2021. (Apologies for
cross-postings.)_*_**_
*International Workshop on Human-Centered Software Engineering for Changing
Contexts of Use* <https://sites.google.com/view/hcse-workshop-interact2021/>
*organized by IFIP Working Group 13.2 on Methodologies for User-Centered Systems
Design*
*August 31, 2021
*
*https://sites.google.com/view/hcse-workshop-interact2021/*
*at INTERACT 2021 <https://www.interact2021.org/>**- The 18th IFIP TC 13
International Conference on Human-Computer Interaction***
*August 30 – September 3, 2021
Bari, Italy*
*Call for Papers*
*Submissions: **position papers reporting original academic or industrial
research relevant to the workshop's theme (PDF files, 6-10 pages in
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>Springer
LNCS format)*
*Deadline for submission: May 11, 2021 (extended!) April 30, 2021*
*Theme*
The context of use plays an important role in Human-Centered Software
Engineering (HCSE) and Human-Computer Interaction (HCI) research. Typically,
user, environment, and platform are considered to make up the core aspects of
the context of use. Changing the context of use, for example due to unplanned
circumstances like the current pandemic situation, has significant impact
on how
we use systems, and how we adapt and adopt them even if the systems were not
designed for such usages. In HCSE research we have to account for this change,
making interactive system development context-aware or design and develop
in a
way that systems can adapt for novel forms of usage. Recently, we observe
developments that strongly change contexts of use. For example, in the area of
industrial automation (Industry 4.0) work environments change, new kinds of user
assistance evolve, and workers are going to be supported by innovative types of
devices and digital assistance tools to accomplish their working tasks. Typical
examples are augmented, virtual, and mixed reality applications in training or
support situations. The COVID-19 pandemic has drastically changed where and the
way how we work, particularly in collaboration with others to keep distance and
increase personal safety. In contrast, the trend towards increasingly autonomous
systems and systems that use and provide artificial intelligence gives rise to
new kinds of interaction, particularly, human-machine interaction (HMI), in
areas such as autonomous driving or human-robot collaboration in different
domains such as industrial production, logistics, or health. These trends
should
be accounted for in the way we design and build such interactive systems,
possibly coming to evolutionary or even revolutionary solutions. For example,
expected or unforeseen changes of usage scenarios and their context of use may
be accounted for by flexible and more resilient system solutions and be
reflected in the development practices and technical frameworks. Specific
kinds
of interaction such as HMI, but also social and socio-technical interaction may
demand for more prominent and explicit consideration. Quality aspects such as
ubiquity, security, and safety may be seen in a different light. Changing
contexts of use may even have an impact on the way we think about user
motivation and user experience, away from short-term notions like emotions
towards long-term traits like users’ values. We want to specifically account for
these developments in addition to the general concerns of HCSE. Discussions and
interactive working sessions will particularly deal with these concerns.
*Objective*
In this workshop, we aim to broaden the traditional scope of the workshop
series
of IFIP Working Group 13.2. We focus on the study of context of use, its
long-term evolutionary trends as well as its short-term design and management in
a user-centered design process, from a social and user-centered methodological
viewpoint as well as from a technical viewpoint. Our aim is to cover a large set
of user interface perspectives, aspects, and properties and fuel new ideas and
approaches for research and practice. The long-term perspective of this workshop
is to foster the development of theories, methods, tools and approaches for
dealing with the changing context of use and its impact on HCI and collaboration
that should be taken into account when developing interactive and
socio-technical systems.
This workshop is a follow-up of the successful workshops organized at INTERACT
2017 in Mumbai, India
<http://ifip-tc13.org/wg-13-213-5-workshop-interact17-mumbai/>and INTERACT 2019
in Paphos, Cyprus <https://sites.google.com/view/ifipwg132workshopinteract19/>.
*Target Audience and Expected Outcomes*
This workshop is open to everyone who is interested in aspects of human-computer
interaction froma user-centered perspective. Typical contributions to this
workshop focus on user interface properties while designing and building
interactive systems and study associated methods, processes and approaches. We
expect a high participation of IFIP Working Group 13.2 members. We particularly
invite participants to present position papers describing real-life case studies
that illustrate the role of the context of use in HCI and its impact on
thesystem design and use. Any perspective and related aspects of user interface
design are welcome. However, we are especially interested in work that deals
with current trends that change the way how humans use, interact and collaborate
with technical components in socio-technical systems. We are also interested in
methods, theories and tools for managing context of use at design and run-time.
Position papers will be made available through the workshop website.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT workshops organized by the IFIP TC13 Working Groups.
*Workshop Format*
This full-day workshop is organized around presentation of position papers and
working activities in small groups. From the set of contributions, a subset of
selected case studies will be invited to be presented at the beginning of
the
workshop and will be used to support the discussion that follows. The morning
session will be dedicated to welcoming participants and presenting case studies.
Participants will be invited to comment on the case studies and to report
similar experiences. The afternoon sessions will be devoted to interactive
sessions, where participants will be engaged to work in small groups and propose
solutions to the problems of the case studies seen in the morning. Solutions
proposed by the participants will be compiled and compared. Based on the lessons
learned, participants will be incited to draft an agenda of future work that can
be accomplished. We plan to run the workshop in a hybrid setting, allowing
attendees to participate both physically and remotely in the workshop. If
circumstances require it, we intend to switch to a completely digital format
that will be run online. We will continuously adapt to any decision regarding
the conference format by the INTERACT 2021 organizers.
*Submission Instructions*
In order to attend the workshop, participants are invited to submit position
papers reporting original academic or industrial research relevant to the
workshop's theme. These position papers (PDF files, 6-10 pages in Springer LNCS
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>forma
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>t
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>,
including abstract) shall report practical experiences related to research
results on user-centered development processes for interactive systems with a
particular focus on context-of-use aspects and the impact on software
properties. Submissions are not anonymous and should include all author names,
affiliations, and contact information. Authors should also provide in their
submission a short summary of their experience in the field and their motivation
to participate in this workshop. Papers are submitted through the EasyChair
website <https://easychair.org/conferences/?conf=hcse-interact2021>.
Submitted position papers will be reviewed by an international program committee
comprising the organizers and selected members of IFIP Working Group 13.2
who
are experts in the field. Participants will be invited to attend the workshop
based on the result of the reviewing process. Accepted position papers will be
made available through the workshop website. Upon acceptance, at least one
author of each accepted position paper must register and attend the workshop.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT 2021 workshops organized by the IFIP TC13 Working
Groups.
*Important Dates*
Deadline for submission: *May 11, 2021 (extended!) April 30, 2021*
Acceptance notification: June 11th, 2021
Final version of position paper: June 28, 2021
Workshop date: August 31, 2021
*Organizers *
Stefan Sauer, Paderborn University, Germany (sauer[at]uni-paderborn.de)
Regina Bernhaupt, Eindhoven University of Technology, The Netherlands
(r.bernhaupt[at]tue.nl)
Carmelo Ardito, Polytechnic University of Bari, Italy (carmelo.ardito[at]poliba.it)
*Venue*
The workshop will be hosted in the frame of the 18th IFIP TC13 International
Conference on Human-Computer Interaction, August 30 – September 3, 2021, in
Bari, Italy. Look at the main conference web site for further information
(https://www.interact2021.org/ <https://www.interact2021.org/>).
--------------------------------------------------------------------------------
*** Apologies for Cross-Postings ***
Dear Colleagues,
CHItaly is the Biannual Conference of the Italian SIGCHI Chapter. It is open to both members and non-members. The CHItaly edition of 2021 is the 14th of the series and will be hosted in Bolzano at the Free University of Bozen-Bolzano (https://chitaly2021.inf.unibz.it/).
Several half-day online (or hybrid) workshops will take place in conjunction with this year's CHItaly conference:
*** July 11th ***
- W1) Gameful self-reflection: on HCI and the sustainability discourses
- W2) Virtual Reality, Inclusion and special language needs (VR Island)
- W3) Speculative Design for Transurban Futures (TransUrban)
- W4) Critical Tools for Machine Learning: Figuring, fabulating, situating, diffracting machine learning systems design (CritML)
*** July 12th ***
- W5) Frontiers of Older Humans Computer Interaction
- W6) The Role of Digitalization in Improving the Quality of Live in Rural (Industrialized) Regions
- W7) GHItaly21-4th Workshop on Games-Human Interaction
- W8) Designing for/with/around Nature: Exploring new frontiers of outdoors-related HCI (NatureHCI)
- W9) Multi-party Interaction in eXtended Reality (MIXR)
The attendance is free of charge for CHItaly main conference attendants and will be subject to a small fee for everyone else (registration fees are available on the CHItaly 2021 website: https://chitaly2021.inf.unibz.it/registration.html). There are still a few places available to join the rich set of satellite events accompanying CHItaly 2021. The deadline for expression of interest or paper submission for all workshops has been extended. Please check each workshop website for details about the new deadline.
Details for each workshop are given in what follows:
-----------------------------------------------------------------------------------------------------------
W1) Gameful self-reflection: on HCI and the sustainability discourses
https://islandfutures.net/chitaly-2021-workshop
-----------------------------------------------------------------------------------------------------------
Organizers and contact:
- Greta Adamo, ITI / LARSyS, Madeira, Portugal (greta.adamo(a)iti.larsys.pt)
- Max Willis, M-ITI and ITI / LARSyS, Madeira, Portugal
- Leysan Nurgalieva, Trinity College Dublin, Ireland
It could be said that sustainability has always been at the center of HCI as a field; the core tenets of HCI, usability and participation are both concerned with securing and maintaining continued, meaningful engagement between customers and publics with the products and services we design. Meanwhile, the concept of sustainability has taken on a more broad ecological meaning, and although a range of HCI academic and industry professionals are focussed on topics such as urban design, circular economy and citizen science that directly address human impacts and environmentally-sensitive quality of life there is much more to this discourse. This workshop invites each and every participant to self-reflect on their previous work, their current directions, and future aims, and ask just how much, or how little our own work, and that of our HCI community is addressing sustainability and sustainable development.
-----------------------------------------------------------------------------------------------------------
W2) Virtual Reality, Inclusion and special language needs (VR Island)
https://easychair.org/cfp/VRISLAND1-VirtualRealitySpecialLanguageNeedshttps://padlet.com/stagginigiulia/vfhbeh9yyvwbb7uc
-----------------------------------------------------------------------------------------------------------
Organizers and contact:
- Giulia Staggini, University of Genoa, Italy (contact person: stagginigiulia(a)gmail.com)
- Rita Cersosimo, University of Genoa, Italy
This workshop proposal is the result of a speculation about important issues, both in the academic world and everyday life, such as: accessibility to language learning and technology support. In particular, the reasons leading to this proposal are: enhance motivation and cross-cultural competence in students with SLN (Special Language Needs), e.g: dyslexic students and foreigner learners; overcome language obstacles; enhance multi-channel, multi-media, multi-modality and multisensorial language learning; develop digital literacy and digital awareness. This workshop proposal is based on two main objectives: the first one aims to make attendees familiar with accessible teaching methods; the other one is more practical and focuses on an introduction of IVR in everyday teaching of language.
-----------------------------------------------------------------------------------------------------------
W3) Speculative Design for Transurban Futures (TransUrban)
http://bit.ly/TransUrbanWorkshop
-----------------------------------------------------------------------------------------------------------
Organizers and contact:
- Mattia Thibault, Tampere University, Finland (mattia.thibault(a)tuni.fi)
- Nikoletta Zampeta Legaki, Tampere University, Finland
- Oğuz “Oz” Buruk, Tampere University, Finland
- Seda Suman Buruk, independent urban designer, Tampere, Finland
- Daniel Fernández Galeote, Tampere University, Finland
This workshop aims at expanding the existent research and perspectives on the future of cities by making use of creative, emergent, and participative approaches. The concept of transurbanism emerges from the realisation that the future of humanity and the future of urban spaces cannot be understood is not by tackling them both at the same time. Future cities will be articulated around future citizens, and future citizens will be shaped by their urban environments. In order to investigate a far away transurban future, we will use the tools of speculative design, a well-established practice that uses design as a form of critique and speculation. The participative approach of the workshop will ensure that the different skills, backgrounds and perspectives of the participants will work in synergy to refresh and deepen the way we imagine future cities.
-----------------------------------------------------------------------------------------------------------
W4) Critical Tools for Machine Learning: Figuring, fabulating, situating, diffracting machine learning systems design (CritML)
https://www.uni-kassel.de/go/CritML
-----------------------------------------------------------------------------------------------------------
Organizers and contact:
- Goda Klumbytė, University of Kassel, Germany (goda.klumbyte(a)uni-kassel.de)
- Claude Draude, University of Kassel, Germany
- Alex Taylor, University of London, UK
The purpose of the workshop is to experiment with how machine learning systems can be imagined and designed in a more situated, inclusive, contextualized and accountable way in order to reduce the systemic socio-cultural biases and develop more socially responsible frameworks of design. The premise of the work is that while computer science has developed sophisticated technical tools to improve machine learning accuracy and expand application fields, it is facing issues in particular with regards to systemic socio-cultural bias. Critical theories, particularly feminist and postcolonial critical theories, have developed tools to address societal bias and its embeddedness in systems of thought and technology, and to trace how these embeddings give rise to new and reproduce existing hierarchies of power in society. This workshop thus aims to translate insights developed by those critical study fields into approaches in machine learning systems design through an experimental workshop.
-----------------------------------------------------------------------------------------------------------
W5) Frontiers of Older Humans Computer Interaction
https://olderhcichitaly2021.wordpress.com
-----------------------------------------------------------------------------------------------------------
Organizers and contact:
- Michela Cozza, Mälardalen University, Sweden (michela.cozza(a)mdh.se)
- Alexander Peine, Utrecht University, The Netherlands
- Helen Manchester, University of Bristol, UK
The Socio-gerontechnology network brings together scholars from various social science and design disciplines interested in critical studies of ageing and technology. The network started from a joint interest of scholars in Science and Technology Studies – beginning to see ageing as an important field for critical studies of technology – and Ageing Scholars – beginning to see digitisation and technology as important but under-researched elements of ageing and later life. Our aim is to provide critical social science insights into ageing and technology that will lead to better policies and designs for older people in a digitising world. In the spirit of the SG Network and in line with the aim of CHItaly2021, this workshop is designed to attract contributions from diverse geographical areas and disciplines, which share a common interest in studying the relationships between age, ageing and technology design and development.
-----------------------------------------------------------------------------------------------------------
W6) The Role of Digitalization in Improving the Quality of Live in Rural (Industrialized) Regions
https://digi-rr.wineme.wiwi.uni-siegen.de
-----------------------------------------------------------------------------------------------------------
Organizers and contact:
- David Unbehaun, University of Siegen, Germany (david.unbehaun(a)uni-siegen.de)
- Myriam Lewkowicz, Troyes University of Technology, France
- Chiara Bassetti, CNR, Italy
- Volker Wulf, University of Siegen, Germany
- Mark Ackerman, University of Michigan, Ann Arbor, Michigan USA
- Johannes Schädler, University of Siegen, Germany
Rural regions are of central importance to the economic, social and political stability of advanced Western societies. When national states do not offer sufficient quality of life to people living in rural regions liberal democracies tend to destabilize. Authoritarian, populist or even extreme rightist movements gain followers and political influence (see for instance the USA, former East Germany, Tchech Republic, Hungary, or Slovenia). In Central Europe some of the rural areas are at the same time industrialized, typically with old, traditional industries. Compared to metropolitan regions, the relative affordability of land, historically derived competitive advantages (e.g. mines, water conducts) as well as skill sets of the entrepreneurs and the work force lead to the location of rather traditional production-oriented industries. While high tech typically moves to or emerges out of metropolitan centers, old industries can often be found in rural regions. However, we believe that rural (industrialized) regions have very specific needs and opportunities when trying to improve the quality of life by means of innovative digital artefacts.
-----------------------------------------------------------------------------------------------------------
W7) GHItaly21-4th Workshop on Games-Human Interaction
http://ghi.di.unimi.it
-----------------------------------------------------------------------------------------------------------
Organizers and contact:
- Davide Gadia, Università degli Studi di Milano, Italy (gadia(a)di.unimi.it)
- Maria De Marsico, Sapienza Università di Roma, Italy
- Laura Anna Ripamonti, Università degli Studi di Milano, Italy
- Dario Maggiorini, Università degli Studi di Milano, Italy
- Ilaria Mariani, Politecnico di Milano, Italy
GHItaly21 is the fourth edition of a series of workshops focused on the multifaceted issues related to the design and development of human-game interfaces. This entails multidisciplinary competences and skills, and the final quality of the User eXperience depends on how consistently and smartly they are exploited. As a matter of fact, users’ engagement and satisfaction rely on the wise design and skilled evaluation of the produced (multidimensional) artifacts. This gains even more critical importance since the application of video games has long overcome the borders of amusement, to spur new possibilities for, e.g., continuous healthcare and education. In its first three editions (two of them held in conjunction to previous CHItaly conferences), the GHItaly workshops aimed at constituting a bridge among the many different disciplinary areas involved, trying to decrease the still existing cultural gaps and to establish a common ground and a crossroads for related research.
-----------------------------------------------------------------------------------------------------------
W8) Designing for/with/around Nature: Exploring new frontiers of outdoors-related HCI (NatureHCI)
https://sites.google.com/view/naturehci/home
-----------------------------------------------------------------------------------------------------------
Organizers and contact:
- Eleonora Mencarini, Fondazione Bruno Kessler, Italy (mencarini(a)fbk.eu)
- Amon Rapp, University of Torino, University of Trento, Italy
- Linda Tonolli, University of Trento, Italy
- Maurizio Teli, Aalborg University, Denmark
- Roberto Cibin, Masaryk University, Czech Republic
- Vincenzo D’Andrea, University of Trento, Italy
- Massimo Zancanaro, University of Trento, Italy
In 2020, when most of the world population has experienced limitations to free mobility due to the COVID-19 pandemic, socialisation and outdoor life started to be strongly desired and dreamed. In this workshop, we are interested in exploring HCI issues and works related to the "outdoors", broadly intended as an open-air setting that includes cities, peripheries, rural areas, wild natural environments, etc. In this perspective, the natural context becomes of particular interest, given also the fact that in the last 10 years, part of HCI research has focused on nature, investigating both the activities that people conduct in the natural context and the impact that human activities have on it. In this workshop, we would like to bring together researchers exploring the role of technology in shaping the outdoor experience, with a special focus on the natural environment. By doing so, we aim to question how the different aspects of nature are treated in HCI research, from outdoor life to the epistemological implications of anthropocentrism, and to start a conversation capable of renovating HCI discourses and practices.
-----------------------------------------------------------------------------------------------------------
W9) Multi-party Interaction in eXtended Reality (MIXR)
https://mixr-chitaly2021.github.io
-----------------------------------------------------------------------------------------------------------
Organizers and contact:
- Maurizio Mancini, University of Rome “Sapienza”, Italy (m.mancini(a)di.uniroma1.it)
- Giovanna Varni, LTCI, Télécom Paris, Institut polytechnique de Paris, France
- David Murphy, University College Cork (UCC), Ireland
- Fabio Pellacini, University of Rome “Sapienza”, Italy
- Laura Maye, University College Cork, Ireland
- Patrick O’Toole, University College Cork, Ireland
XR, or eXtended Reality, is an umbrella term that encompasses the areas of AR, VR, and MR, with strong emphasis on immersiveness, multimodality and presence. XR is a multidisciplinary field incorporating subjects such as computer science, psychology, cognitive science, and digital humanities. Within XR, collaborative environments is one of the fastest growing areas, as can be seen by the number of social VR worlds available today. Most of these environments focus on the graphical aspects of the environment, not fully taking advantage of multimodal and multi-party design. Interaction in these environments is largely limited to text chats and, in the case of a few systems, voice interaction. Deeper and more meaningful engagement and interaction in XR can be achieved by leveraging the principles of Social Signal Processing (SSP) and Affective Computing (AC). Due to the simultaneous one-to-one and one-to-many interactions that establish and evolve over time, Multi-party (group) Interaction in XR is a complex process, whose analysis is still an open challenge in SSP/AC. Nowadays, the need for exploring Multi-party Interaction in XR settings is expanding, as people are increasingly meeting remotely through teleconferencing tools for practical reasons (e.g., working and living abroad) or, for example, as a result of the social restrictions related to the ongoing COVID-19 pandemic.
We are proud to announce that *Interaction Design & Architecture(s)
Journal *(IxD&A) has entered in its *third age*.
After /the paper age/ and the /electronic version age/, the journal made
a transition to an "*/e-paper + video/*" age on occasion of the special
issue N.47 (dedicated to "Tools, Pedagogical and Ludic Strategies,
Co-Design supporting Smart Learning Ecosystems and Smart Education"):
Issue N.47 - ToC
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=11&link=T…>
After the "/Meet the Authors/" event the videos of the introduction and
of the individual presentations have been linked to the ToC webpage and
to the webpages of the articles' abstract.
On the home-page of IxD&A you can find also a short updated video
presentation of the journal given at the "Meet the Authors" event.
On the occasion IxD&A Journal has inaugurated also its *youtube channel*
youtube channel <https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA>
where you can find also the playlist of "Meet the Authors" N. 47
Next IxD&A issues are expected to adopt the same format of issue N.47
Looking forward your future submissions to IxD&A Journal and your
contribution to the third age of the scientific communication!
[apologies for cross-posting]
MIXR - 1st International Workshop on Multi-party Interaction in eXtended
Reality
Hosted @CHItaly 2021 (14th Conference of the Italian SIGCHI Chapter)
July 12th, 2021 (morning)
Website: https://mixr-chitaly2021.github.io
XR, or eXtended Reality, is an umbrella term that encompasses the areas of
AR, VR, and MR, with strong emphasis on immersiveness, multimodality and
presence. XR is a multidisciplinary field incorporating subjects such as
computer science, psychology, cognitive science, and digital humanities.
Within XR, collaborative environments is one of the fastest growing areas,
as can be seen by the number of social VR worlds available today. Most of
these environments focus on the graphical aspects of the environment, not
fully taking advantage of multimodal and multi-party design. Interaction in
these environments is largely limited to text chats and, in the case of a
few systems, voice interaction.
Deeper and more meaningful engagement and interaction in XR can be achieved
by leveraging the principles of Social Signal Processing (SSP) and
Affective Computing (AC). Due to the simultaneous one-to-one and
one-to-many interactions that establish and evolve over time, Multi-party
(group) Interaction in XR is a complex process, whose analysis is still an
open challenge in SSP/AC.
Nowadays, the need for exploring Multi-party Interaction in XR settings is
expanding, as people are increasingly meeting remotely through
teleconferencing tools for practical reasons (e.g., working and living
abroad) or, for example, as a result of the social restrictions related to
the ongoing COVID-19 pandemic.
MIXR seeks to progress research on Multi-party Interaction in XR by
pursuing the following objectives:
- to investigate how social science theories and models of Multi-party
Interaction can be applied in or possibly adapted to XR scenarios
- to develop techniques for collecting multimodal data of Multi-party
Interaction
- to promote interdisciplinary discussion and collaboration between
scholars in Computer Science and Social Sciences on XR, Social Signal
Processing, Affective Computing, Multi-party Interaction
Topics
We invite participants to submit short (6 pages) papers that focus on
Multi-party Interaction in XR. Topics of interest include Multi-Party
(team/group) Interaction in XR, covering the following research areas:
- Emotion recognition and expression
- Movement expressivity
- Team emergent states and dynamics
- Joint activity/collaboration
- Immersive CSCW
- Education and creativity
- Serious games
- Multimodality
- Interaction fidelity
- Theoretical models
- System/interface ergonomics
- Novel technologies
Important dates
May 2nd, 2021 - [Extended] Paper submission deadline
May 14, 2021 - Notifications to contributors
May 24, 2021 - Camera-ready/final version deadline
July 12, 2021 - Workshops
(All deadlines are meant till 11.59 pm CET)
Submissions/Proceedings
Short papers (6 pages) can be submitted through EasyChair:
https://easychair.org/my/conference?conf=mixr21#
Authors should use the 1 column CEUR-ART style:
- The style is available from: Vol-XXX
- An Overleaf page is available at:
https://www.overleaf.com/read/gwhxnqcghhdt
- The offline version with the style files is at:
http://ceur-ws.org/Vol-XXX/CEURART.zip
Accepted papers will be published on the free open-access repository
CEUR-WS, which is indexed on SCOPUS.
Organizing Committee
Maurizio Mancini (University of Rome “Sapienza”, Italy)
Giovanna Varni (LTCI, Télécom Paris, Institut polytechnique de Paris,
France)
David Murphy (University College Cork (UCC), Ireland)
Fabio Pellacini (University of Rome “Sapienza”, Italy)
Laura Maye (University College Cork (UCC), Ireland)
Patrick O’Toole (University College Cork (UCC), Ireland)
*_One week left until paper submission deadline!_*_*(Apologies for
cross-postings.)*_
*International Workshop on Human-Centered Software Engineering for Changing
Contexts of Use* <https://sites.google.com/view/hcse-workshop-interact2021/>
*organized by IFIP Working Group 13.2 on Methodologies for User-Centered Systems
Design*
*August 31, 2021
*
*https://sites.google.com/view/hcse-workshop-interact2021/*
*at INTERACT 2021 <https://www.interact2021.org/>**- The 18th IFIP TC 13
International Conference on Human-Computer Interaction***
*August 30 – September 3, 2021
Bari, Italy*
*Call for Papers*
*Submissions: **position papers reporting original academic or industrial
research relevant to the workshop's theme (PDF files, 6-10 pages in
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>Springer
LNCS format)*
*Deadline for submission: April 30, 2021*
*Theme*
The context of use plays an important role in Human-Centered Software
Engineering (HCSE) and Human-Computer Interaction (HCI) research. Typically,
user, environment, and platform are considered to make up the core aspects of
the context of use. Changing the context of use, for example due to unplanned
circumstances like the current pandemic situation, has significant impact
on how
we use systems, and how we adapt and adopt them even if the systems were not
designed for such usages. In HCSE research we have to account for this change,
making interactive system development context-aware or design and develop
in a
way that systems can adapt for novel forms of usage. Recently, we observe
developments that strongly change contexts of use. For example, in the area of
industrial automation (Industry 4.0) work environments change, new kinds of user
assistance evolve, and workers are going to be supported by innovative types of
devices and digital assistance tools to accomplish their working tasks. Typical
examples are augmented, virtual, and mixed reality applications in training or
support situations. The COVID-19 pandemic has drastically changed where and the
way how we work, particularly in collaboration with others to keep distance and
increase personal safety. In contrast, the trend towards increasingly autonomous
systems and systems that use and provide artificial intelligence gives rise to
new kinds of interaction, particularly, human-machine interaction (HMI), in
areas such as autonomous driving or human-robot collaboration in different
domains such as industrial production, logistics, or health. These trends
should
be accounted for in the way we design and build such interactive systems,
possibly coming to evolutionary or even revolutionary solutions. For example,
expected or unforeseen changes of usage scenarios and their context of use may
be accounted for by flexible and more resilient system solutions and be
reflected in the development practices and technical frameworks. Specific
kinds
of interaction such as HMI, but also social and socio-technical interaction may
demand for more prominent and explicit consideration. Quality aspects such as
ubiquity, security, and safety may be seen in a different light. Changing
contexts of use may even have an impact on the way we think about user
motivation and user experience, away from short-term notions like emotions
towards long-term traits like users’ values. We want to specifically account for
these developments in addition to the general concerns of HCSE. Discussions and
interactive working sessions will particularly deal with these concerns.
*Objective*
In this workshop, we aim to broaden the traditional scope of the workshop
series
of IFIP Working Group 13.2. We focus on the study of context of use, its
long-term evolutionary trends as well as its short-term design and management in
a user-centered design process, from a social and user-centered methodological
viewpoint as well as from a technical viewpoint. Our aim is to cover a large set
of user interface perspectives, aspects, and properties and fuel new ideas and
approaches for research and practice. The long-term perspective of this workshop
is to foster the development of theories, methods, tools and approaches for
dealing with the changing context of use and its impact on HCI and collaboration
that should be taken into account when developing interactive and
socio-technical systems.
This workshop is a follow-up of the successful workshops organized at INTERACT
2017 in Mumbai, India
<http://ifip-tc13.org/wg-13-213-5-workshop-interact17-mumbai/>and INTERACT 2019
in Paphos, Cyprus <https://sites.google.com/view/ifipwg132workshopinteract19/>.
*Target Audience and Expected Outcomes*
This workshop is open to everyone who is interested in aspects of human-computer
interaction froma user-centered perspective. Typical contributions to this
workshop focus on user interface properties while designing and building
interactive systems and study associated methods, processes and approaches. We
expect a high participation of IFIP Working Group 13.2 members. We particularly
invite participants to present position papers describing real-life case studies
that illustrate the role of the context of use in HCI and its impact on
thesystem design and use. Any perspective and related aspects of user interface
design are welcome. However, we are especially interested in work that deals
with current trends that change the way how humans use, interact and collaborate
with technical components in socio-technical systems. We are also interested in
methods, theories and tools for managing context of use at design and run-time.
Position papers will be made available through the workshop website.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT workshops organized by the IFIP TC13 Working Groups.
*Workshop Format*
This full-day workshop is organized around presentation of position papers and
working activities in small groups. From the set of contributions, a subset of
selected case studies will be invited to be presented at the beginning of
the
workshop and will be used to support the discussion that follows. The morning
session will be dedicated to welcoming participants and presenting case studies.
Participants will be invited to comment on the case studies and to report
similar experiences. The afternoon sessions will be devoted to interactive
sessions, where participants will be engaged to work in small groups and propose
solutions to the problems of the case studies seen in the morning. Solutions
proposed by the participants will be compiled and compared. Based on the lessons
learned, participants will be incited to draft an agenda of future work that can
be accomplished. We plan to run the workshop in a hybrid setting, allowing
attendees to participate both physically and remotely in the workshop. If
circumstances require it, we intend to switch to a completely digital format
that will be run online. We will continuously adapt to any decision regarding
the conference format by the INTERACT 2021 organizers.
*Submission Instructions*
In order to attend the workshop, participants are invited to submit position
papers reporting original academic or industrial research relevant to the
workshop's theme. These position papers (PDF files, 6-10 pages in Springer LNCS
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>forma
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>t
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>,
including abstract) shall report practical experiences related to research
results on user-centered development processes for interactive systems with a
particular focus on context-of-use aspects and the impact on software
properties. Submissions are not anonymous and should include all author names,
affiliations, and contact information. Authors should also provide in their
submission a short summary of their experience in the field and their motivation
to participate in this workshop. Papers are submitted through the EasyChair
website <https://easychair.org/conferences/?conf=hcse-interact2021>.
Submitted position papers will be reviewed by an international program committee
comprising the organizers and selected members of IFIP Working Group 13.2
who
are experts in the field. Participants will be invited to attend the workshop
based on the result of the reviewing process. Accepted position papers will be
made available through the workshop website. Upon acceptance, at least one
author of each accepted position paper must register and attend the workshop.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT 2021 workshops organized by the IFIP TC13 Working
Groups.
*Important Dates*
Deadline for submission: April 30, 2021
Acceptance notification: June 11th, 2021
Final version of position paper: June 28, 2021
Workshop date: August 31, 2021
*Organizers *
Stefan Sauer, Paderborn University, Germany (sauer[at]uni-paderborn.de)
Regina Bernhaupt, Eindhoven University of Technology, The Netherlands
(r.bernhaupt[at]tue.nl)
Carmelo Ardito, Polytechnic University of Bari, Italy (carmelo.ardito[at]poliba.it)
*Venue*
The workshop will be hosted in the frame of the 18th IFIP TC13 International
Conference on Human-Computer Interaction, August 30 – September 3, 2021, in
Bari, Italy. Look at the main conference web site for further information
(https://www.interact2021.org/ <https://www.interact2021.org/>).
--------------------------------------------------------------------------------
================================================
CHItaly 2021 - Frontiers of HCI
CALL FOR DOCTORAL CONSORTIUM PAPERS
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
11–13 July 2021
https://chitaly2021.inf.unibz.it/
Location: From Bozen-Bolzano through the Internet to the World
In cooperation with SIGCHI Italy and ACM-SIGCHI
================================================
================================================
THEME
================================================
The theme for the 14th Edition of the Biannual Conference (https://chitaly2021.inf.unibz.it) of the Italian SIGCHI Chapter (http://sigchitaly.eu/en/general-info/) was defined in summer 2019 as “Frontiers of HCI”. At that time, we were thinking about disciplinary and national boundaries. Little did we know of the many frontiers this hybrid conference would have to overcome to create a safe space for HCI related discussions. To overcome this challenge, CHItaly combines physical and digital events while providing synchronous and asynchronous spaces for dialogue.
So far, CHItaly has physically hosted HCI scholars working in the Mediterranean and other European countries. The aim of CHItaly 2021 is to connect research and geographical areas, so as to explore frontiers and cross-fertilise HCI research in practice. From this perspective, a hybrid conference can become an incredible experimentation space which you are all invited to shape.
To reach its aims, the conference
1. solicits contributions from diverse research communities relevant to HCI, such as Science and Technology Studies, Technology Enhanced Learning, Interaction Design and Digital Fabrication, Design and the Arts, besides traditional fields such as computer science, engineering and psychology
2. opens its physical and digital doors to industry, civic societies and citizens.
Join CHItaly either virtually or physically to expand the frontiers of HCI.
================================================
DOCTORAL CONSORTIUM: SPECIFICATIONS
================================================
The goal of the Doctoral Consortium is to provide a setting in which PhD students can present and receive feedback on their work. Students at different stages of their research will be able to articulate and discuss their problem statement, goals, methods, and results. The Doctoral Consortium also aims to provide students with useful guidance on various aspects of their research from established researchers and the other student attendees. Finally, the Doctoral Consortium seeks to motivate students in the development of their scientific curiosity and facilitate their networking within the research community.
The topics of the Doctoral Consortium are the same as CHItaly’s. The main scope of the consortium is to enable PhD students to interact with their peers, as well as with more senior researchers, on a wide range of Human-Computer Interaction related topics, and related to the conference theme.
The consortium is open to PhD students worldwide at any stage in their research. Students at an initial stage should be able to challenge their ideas and current research directions. Students at a more mature stage should be able to present their thesis and get advice on ways to further improve and better communicate their contributions and findings. Participation is particularly encouraged from PhD students who are close to proposing a thesis.
================================================
PAPER FORMAT AND PROCEEDINGS
================================================
Submitted papers must be in English and single-author, but the name of the supervisor could be mentioned within the paper. Papers must be 5-page long using the 1-column CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An Overleaf page for LaTeX users is also available at https://www.overleaf.com/read/gwhxnqcghhdt.
Papers must:
identify a significant problem in the field of research
outline the current status of the problem domain and related solutions
describe the contribution of the student by presenting the proposed approach and the results achieved so far
Accepted papers will be collected and published in CEUR-WS proceedings.
Each author of an accepted paper will present orally his/her contribution the first day of the conference.
================================================
IMPORTANT DATES
================================================
Submissions: April 23th
Notifications to contributors: May 14th
Camera-ready/final version deadline: May 24th
Doctoral consortium: July 12th
================================================
SUBMISSIONS: HOW TO
================================================
DC papers must be sent via mail to dc.chitaly2021(a)unibz.it with 'DC submission' in the e-mail subject.
================================================
FURTHER INFORMATION
================================================
If you have any question, please write an email to the Doctoral Consortium co-chairs:
Daniela Fogli, University of Brescia, Italy, email: daniela.fogli(a)unibs.it
Fabio Paternò, CNR-ISTI, Italy, email: fabio.paterno(a)isti.cnr.it
================================================
CHITALY 2021 TRACKS
=================================================
This year, CHItaly 2021 has several tracks, besides the track for doctoral consortium papers:
long and short research papers, https://chitaly2021.inf.unibz.it/cfp.html
workshops, https://chitaly2021.inf.unibz.it/workshops.html
interactive experience, https://chitaly2021.inf.unibz.it/interactive_experiences.html
[Apologies for cross-posting]
=============================================
ItAIS2021
XVIII Conference of the Italian Chapter of AIS
15-16 October 2021, Trento
Call for Papers
Track in Human Computer Interaction and Artificial Intelligence
website: http://www.itais.org/conference/2021/wp-content/uploads/sites/11/2021/03/T0…
================================================
In a world in which ever more information systems drawing upon machine learning techniques and optimization algorithms become part of everyday life, machine learning contributes to interaction design and execution, often by focusing on specific user behaviors; the aim is to create new systems based on Artificial Intelligence: the AI-s. With respect to users that already have a clear understanding of the functionality and the outputs of traditional systems, a user, interacting with an AI-s, could be different expectations of what the system actually offers. AI-s usually have dynamic behaviors, which often confound users until users prefer to substitute the system or in some cases to refuse them. AI-s often has a tendency to sudden changes of attitude or behavior: they vary in capabilities and interaction paradigms, impacting user engagement and usability. It is not difficult finding examples of AI-s failures that damage users, ranging from "soft" (e.g., autocompletion errors) to "hard" situations in which users cannot effectively understand or control an AI-s (e.g., collaboration with semi-autonomous cars). Successful AI-s strengthen the tie to Human Computer Interaction (HCI) by creating a demand for new and better interaction. Usable AI-s might be realized by teams composed of HCI researchers employing AI techniques as well as AI researchers applying HCI methodologies, and not only! Despite the acknowledgment of equal importance of the usage of AI techniques and HCI methodologies, their balance in the realization of AI-s is more ideal than practice, since traditionally both AI techniques and HCI methodologies have been addressed by two distinct communities – Human-Computer Interaction and Artificial intelligence – using different processes, methods, and tools. Also, in recent years we have witnessed the emergence of new research topics in the borders between HCI and AI, such as Human-Based Computation (HBC) and Augmented Intelligence, i.e., problems in which humans and machines work together towards solving a common goal, either where the machine is assisted by humans (HBC) or the humans are assisted by the machines (Augmented Intelligence). Also, the intersection of HCI and AI is an emerging field of research, devoted mostly to Intelligent User Interfaces, i.e., interfaces developed using the approaches from HCI and the tools from AI, most notably Machine Learning and Natural Language Processing. This track aims to bring together leading academic scientists, researchers, and research scholars to exchange and share their experiences and research results on all aspects of the usage of HCI and AI within the realization of AI-s, as well as experiences in related field in between, such as HBC or Augmented Intelligence. It also provides an interdisciplinary platform for researchers, practitioners, and educators to present and discuss the most recent innovations, trends, and concerns as well as practical challenges encountered within the realization of AI-s, in order to identify shared purposes and improving a mutual understanding for the next generation of researchers and system builders in the growing field of HCI&AI.
================================================
Track Main Topics
================================================
Topics include (but are not limited to):
- Human Computer Interaction
- Artificial Intelligence
- Human-based Computation
- Augmented Intelligence
- Intelligent User Interface
- Conversational User Interface
- Intelligent Data Visualization
- AI Methods for Adaptive User Interface
================================================
Important Dates
================================================
- Deadline for full paper submission: May 28, 2021
- Notification of acceptance: July 22, 2021
- Final paper submission: August 30, 2021
- Final notification of acceptance: September 11, 2021
- Conference: October 15-16, 2021
================================================
Submission guidelines
================================================
Submissions will be evaluated through a double-blind peer-review process. Track chairs will select reviewers and ensure the anonymity of the review process.
Authors are encouraged to seek guidance from Track Chairs prior submitting the paper. We encourage authors to submit an abstract (no more than 2000 words, providing information about the research aim, the theoretical framework and/or theories applied, the research methods, and the main/expected findings with potential implications, including a few references) to receive feedbacks by the Track Chairs before full paper submission.
The page limit for a full paper (where the abstract in this case needs to include no more than 250 words) is equal to 12 pages (excluding references)
More information about submission: http://www.itais.org/conference/2021/submission/
================================================
Track Co-Chairs
================================================
- Tania Di Mascio, DISIM University of L’Aquila (Italy)
- Luigi Laura, UniNettuno University (Italy)
- Eleonora Veglianti, FGES department at the Catholique University of Lille (France)
================================================
Track Program Committee Members
================================================
- Federica Caruso, University of L'Aquila, Italy, federica.caruso(a)univaq.it
- Luigi De Russis, Politecnico di Torino, Italy, luigi.derussis(a)polito.it
- Fausto Fasano, University of Molise, Italy, fausto.fasano(a)unimol.it
- Maristella Matera, Politecnico di Milano, Italy, maristella.matera(a)polimi.it
- Gianluigi Me, LUISS University, Italy, gme(a)luiss.it
- Maurizio Naldi, LUMSA University, Italy, m.naldi(a)lumsa.it
- Laura Tarantino, University of L'Aquila, Italy, laura.tarantino(a)univaq.it
- Massimo Zancanaro, FBK Trento, Italy, zancana(a)fbk.eu
Bidding for 2023
The bidding for MobileHCI 2023 is open.
From 2019 and onwards, we have been paying special attention to the
*diversity* (gender, cultural, economic, etc.) both in the organizing
committee and in how the organisers plan to attract diverse audience to
MobileHCI.
Bidding Process
MobileHCI is the forum that provides academics and practitioners a valuable
place to discuss the challenges, potential solutions and innovations
towards effective interaction with mobile systems and services. It covers
the analysis, design, evaluation and application of human-computer
interaction techniques and approaches for all mobile computing devices,
software and services. Beyond mobile devices and services, the conference
covers issues in the whole ecosystem of mobile, smart and embedded devices
and the related services. The exact nature of a bid can of course include
and seek to extend or focus this as the proposers envisage.
To bid please see the instructions here:
https://mobilehci.acm.org/sc/bidding.html
You can also contact the Steering Committee Chair: l.baillie(a)hw.ac.uk
Kind regards
Lynne Baillie
Professor of Computer Science
Heriot-Watt University
www.mis4tel-conference.net<https://www.mis4tel-conference.net/> info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
Hybrid Conference
11th International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning<https://www.mis4tel-conference.net/>
________________________________
Salamanca (Spain) | 6th-8th October, 2021<https://www.mis4tel-conference.net/>
[cid:6FAA4272-654D-4BFA-ABC5-4E5D18565221@homenet.telecomitalia.it]<https://www.mis4tel-conference.net/>
SCOPE
Education is the cornerstone of any society and it serves as one of the foundations for many of its social values and characteristics. State-of-the-art and novel methodologies and technologies allow researchers, designers, and domain experts to pursue Technology Enhanced Learning (TEL) solutions targeting not only cognitive processes but also motivational, personality or emotional factors. Nowadays, we can identify two main legs, providing necessary and complementary strengths to a TEL oriented design process: appropriate technologies should be applied, and appropriate methods should guide such application. Technologies in TEL are capable of delivering smart, personalized, tailored, and motivating learning solutions. Methods are coming from different fields, such as education psychology, medicine, computer science, and from diverse communities, where collaboration and co-working is used, such as maker communities and participatory design communities. In addition, Learning Analytics can help manage available (big) data and allow to augment learning opportunities for learners and educators alike, for instance by supporting self-regulated learning or adaptation of the learning material.
As to these topics, the annual appointment of MIS4TEL established itself as a consolidated fertile forum where scholars and professionals from the international community, with a broad range of expertise in the TEL field, share results and compare experiences. The 10th edition of the conference calls for novel research in TEL and expands the topics of the previous editions, highlighting the role of the most recent methods and technological opportunities (ranging from Artificial Intelligence and agent-based systems to Robotics, Virtual Reality, Internet of Things and wearable solutions, among others) and looking for papers discussing how they can be employed to create novel approaches to TEL, innovative TEL solutions and valuable TEL experiences. As in the tradition of MIS4TEL, this edition aims at offering the different perspectives, and complementary voices, coming from the multidisciplinary field of TEL (e.g., engineering, computer science, education, medicine) from this multidisciplinary field.
MIS4TEL 2021 will be held in Salamanca (Spain) on October 6th-8th, 2021, in parallel with the PAAMS'21 International Conference<http://www.paams.net/>.
TOPICS
Technologies and technology-based solutions for TEL
* AI technologies and tools for TEL
* Agent-based and multi-agent TEL systems
* Knowledge representation, reasoning and management systems for TEL
* Natural language systems for TEL
* Recommendation, personalisation and adaptation in TEL systems
* Social networks for TEL
* Massive Open Online Courses (MOOC) for TEL
* Internet of things (IoT) solutions for TEL
* Smart solutions or environments for TEL
* Wearable technologies for TEL
* Robotics for TEL
* Virtual reality environments for TEL
* Games for TEL or gamified TEL
* Sharing and interoperability between TEL environments
* Making and fabrication for TEL
Learning analytics for TEL
* Big data and data visualisation in TEL
* Learning analytics for curriculum design
* Learning analytics for personalising the learner experience
* Learning analytics for predicting behaviour
* Learning analytics for designing learning interventions
* Learning analytics for stakeholders
Methodologies and experiences for TEL
* Methodologies for personalisation, user modelling and adaptation in TEL
* Methodologies for recommendation systems and user modelling in TEL
* Methodologies for fostering motivation and engagement in TEL
* Methodologies for the design of accessible and usable TEL systems
* Methodologies for including different voices in the design process of TEL
* Methodologies for informal learning for TEL
* Methodologies for fostering TEL in small, medium and large companies
* Methodologies, tools and frameworks supporting experiments in TEL
* Methodologies or approaches from game design and gamification for TEL
* Novel experiences and studies (e.g., case studies, ethnographic studies, field studies, experimentations) with methodologies for TEL
SPECIAL ISSUES
Authors of selected papers from MIS4TEL will be invited to submit an extended and improved version to special issue in different journals.
[cid:E90DCF0A-3C71-4722-BA37-14EEF85E1F48@homenet.telecomitalia.it]
<http://revistas.usal.es/index.php/2255-2863/index>
To Be Updated
COMMITTEE
GENERAL CHAIR
Fernando De la Prieta
University of Salamanca
Spain
TECHNICAL PROGRAM CO-CHAIR
Rosella Gennari
Free University of Bozen-Bolzano
Italy
Marco Temperini
Sapienza University, Rome
Italy
PAPER CO-CHAIR
Tania Di Mascio
University of L'aquila
Italy
Pierpaolo Vittorini
University of L'aquila
Italy
PROCEEDINGS CHAIR
Sara Rodríguez
University of Salamanca
Spain
PUBLICITY CHAIR
Federica Caruso
University of L'aquila
Italy
Nestor Dario Duque Mendes
National University of Colombia
Colombia
Alessandra Melonio
Free University of Bozen-Bolzano
Italy
Demetrio Arturo Ovalle Carranza
National University of Colombia
Colombia
WORKSHOP CHAIRS
Zuzana Kubincova
Comenius University of Bratislava
Slovakia
Elvira Popescu
University of Craiova
România
TECHNOLOGICAL FRONTIERS CHAIR
Cesar Alberto Collazos
Universidad del Cauca
Colombia
INVITED SPEAKERS
[cid:68109A3F-26EC-45DD-A469-7851C7434378@homenet.telecomitalia.it]
Yves Demazeau
Senior Researcher at CNRS Grenoble
(France)
FORMAT
All papers must be formatted according to the AISC template, with a maximum length of 10 pages (Main track and Workshops), including figures and references:
Microsoft Word Format<ftp://ftp.springernature.com/cs-proceeding/llncs/word/splnproc1703.zip>
Latex Format<ftp://ftp.springernature.com/cs-proceeding/svproc/templates/ProcSci_TeX.zip>
SUBMISSION
All proposed papers must be submitted in electronic form (PDF format) using the MIS4TEL 2021<https://easychair.org/conferences/?conf=mis4tel21> conference management system.
[cid:CCDA3D8F-80A1-4312-B479-3CD508CD68D6@homenet.telecomitalia.it]<https://easychair.org/conferences/?conf=mis4tel21>
PUBLICATION
Accepted papers will be included in MIS4TEL Proceedings. At least one of the authors will be required to register and attend the symposium to present the paper in order to include the paper in the conference proceedings.
Accepted papers will be published by Springer Verlag in the Advances in Intelligent Systems and Computing series<http://www.springer.com/series/11156>.
[cid:61FA188C-288B-4690-A7FA-A92F0346D907@homenet.telecomitalia.it]<http://www.springer.com/>
** Indexing: The books of this series are submitted to ISI Proceedings<http://www.webofknowledge.com/>, EI-Compendex<https://www.elsevier.com/solutions/engineering-village/content/compendex>, DBLP<http://dblp.uni-trier.de/db/>, SCOPUS<http://www.scopus.com/>, Google Scholar<https://scholar.google.de/> and Springerlink<https://link.springer.com/> **
IMPORTANT DATES
Submission date
Notification date
Camera-ready deadline
Conference dates
30th April, 2021 14th May, 2021
7th June, 2021
28th June, 2021
6th-8th October, 2021
www.mis4tel-conference.net<https://www.mis4tel-conference.net/> info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
[cid:99E67595-D7EE-41CF-A376-3766961B4405@homenet.telecomitalia.it]
Unsubscribe: info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
==========================
Alessandra Melonio, Ph.D.
Research fellow on a fixed-term contract (RTD)
Smart Data Factory - Technology transfer Lab
Faculty of Computer Science
Free University of Bozen-Bolzano, Office 112, Dominikanerplatz 3, Bozen, Italy
NOI Techpark Südtirol/Alto Adige, Office A1.4.29e, A.-Volta-Straße 9, Bozen, Italy
Web: smart.inf.unibz.it<http://smart.inf.unibz.it>
==========================
Im Sinne der Datenschutzgrundverordnung (DSGV n. 679/2016) informieren wir Sie, dass die in dieser E-Mail enthaltenen Informationen vertraulich und ausschließlich für den Adressaten bestimmt sind. Sollten Sie diese Nachricht irrtümlich erhalten haben, bitten wir Sie, diese zu vernichten ohne sie zu kopieren oder an Dritte weiterzuleiten. Auch bitten wir Sie, uns darüber unverzüglich in Kenntnis zu setzen. Danke. Ai sensi del Regolamento UE 679/2016 si precisa che le informazioni contenute in questo messaggio sono riservate ed a uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La invitiamo ad eliminarlo senza copiarlo e a non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. According to the Regulation EU 2016/679, you are hereby informed that this message contains confidential information that is intended only for the use of the addressee. If you are not the addressee, and have received this message by mistake, please delete it and immediately notify us. In any case you may not copy or disseminate this message to anyone. Thank you.
-- apologies for cross-posting --
Don't miss the opportunity to participate in the INTERACT 2021
conference by submitting a contribution to the following tracks by 16 April:
- Short Papers
- Posters
- Interactive Demos
- Courses
- Doctoral Consortium
- Industrial Experiences
- Panels
Further information is available on the conference website
(https://interact2021.org) and in the CfP reported below.
------------------------------------------------------------------------
INTERACT 2021
Aug 30th - Sep 3rd, 2021, Bari, Italy
https://interact2021.org
------------------------------------------------------------------------
INTERACT 2021 is the 18th International Conference promoted by the IFIP
Technical Committee 13 on Human–Computer Interaction. INTERACT is held
every two years.
The theme of INTERACT 2021 is “Sense, Feel, Design”, highlighting new
challenges of interaction design. Technology is today more and more
widespread, pervasive and blended in the world we live in. On one side,
devices that sense humans' activities have the potential to provide an
enriched interaction. On the other side, the user experience can be
further enhanced by exploiting multisensorial technologies. Not only the
traditional human senses of vision and hearing, but also senses of
touch, smell, and taste, as well as emotions are to be taken into
account when designing for future interactions. INTERACT 2021 is the
right venue to debate such new challenges. Another new topic of this
edition is Human-AI Interaction, focusing on the design of
human-centered intelligent systems.
Conference proceedings are published in Springer LNCS series and are
available in the Springer Digital Library.
We invite you to submit your original work to INTERACT 2021 in the
following tracks by *April 16th, 2021*:
- Short Papers
- Posters
- Interactive Demos
- Courses
- Doctoral Consortium
- Industrial Experiences
- Panels
All contributions are peer reviewed, juried or curated by the members of
the international program committee.
INTERACT 2021 will be held in Bari, a beautiful city on the Adriatic
coast of Southern Italy.
The hotel Villa Romanazzi Carducci will host the conference. With its
liberty-period villa immersed in a nice park characterized by a variety
of trees along various pathways, this hotel provides a great context for
welcoming the INTERACT participants.
All precautions to ensure participants’ health safety will be taken. The
evolution of the pandemic will be carefully monitored and those who
could not travel due to COVID-19 will be allowed to present and
participate online to the conference.
Paolo Buono (University of Bari Aldo Moro, Italy)
Catherine Plaisant (University of Maryland, USA and INRIA, France)
[General Co-Chairs]
Carmelo Ardito (Polytechnic University of Bari, Italy)
Rosa Lanzilotti (University of Bari Aldo Moro, Italy)
Alessio Malizia (University of Hertfordshire, UK)
[Technical Programme Co-Chairs of INTERACT 2021]
------------------------------------------------------------------------
For further information, please, visit the web site:
https://interact2021.org
Apologies for possible cross-posting.
Kind regards,
Gualtiero Volpe
==============================================================================================
Expression of interest for
Tenure track positions at the level of Tenure track Associate Professor (Ricercatore di tip B),
Assistant Professor (Ricercatore di tipo A),
Research Fellow (Assegnista di Ricerca) in Computer Science/Engineering - Università di Genova
Deadline: May 1st, 2021.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------
The Department of Computer Science, Bioengineering, Robotics and System Engineering (DIBRIS) of the University of Genova, Italy, invites expression of interest for positions in Computer Science/Engineering at the following levels
- Tenure track Associate Professor (Ricercatore di tipo B)
- Assistant Professor (Ricercatore di tipo A)
- Research Fellow (Assegnista di ricerca)
Candidates should have an excellent background in Computer Science/Engineering and (in the case of application to a professor position) be able to teach at both the bachelor/master/PhD level.
Research topics of interest include all aspects of Computer Science/Engineering. Successful candidates must have a strong publication record and an ability to work both independently and collaboratively with other research groups in the department. The Department is particularly active in the following areas:
● Artificial Intelligence and Multi-agent Systems (AIMS)
● Data Science and Engineering (DSE)
● Human Computer Interaction (HCI)
● Robotics and Autonomous Systems (RAS)
● Science and Technology for Health (STH)
● Secure and Reliable Systems (SRS)
● Systems Engineering (SE)
The Department has strong connections with industries and positions are also available to conduct research on industrial applications. In particular, at the moment we are looking for people interested in the following topics:
● AI and Data Analysis for railway transportation systems (position partly sponsored and in collaboration with Hitachi Rail)
Interested researchers should send an email to enrico.giunchiglia(a)unige.it <mailto:enrico.giunchiglia@unige.it> including their CV and/or an URL where information on their background could be found. (Please start the subject line of your message with “[EoI2021]”.)
Informal inquiries on the position can be addressed to prof. Enrico Giunchiglia by email (enrico.giunchiglia(a)unige.it <mailto:enrico.giunchiglia@unige.it> ). (Please start the subject line of your message with “[EoI2021]”.)
Deadline for application is May 1, 2021.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------
Established in May 2012, DIBRIS research is mainly focussed in the areas of Computer Science and Technology, Bioengineering, Robotics and Systems Engineering. The Department counts more than 70 faculties and is involved in 4 PhD programs. The University of Genova is one of the oldest universities in the world, dating back to the 15th century. The university currently features 22 Departments and more than 30.000 students. More information at www.dibris.unige.it <http://www.dibris.unige.it/> .
On the Gulf of Genova <https://en.wikipedia.org/wiki/Gulf_of_Genoa> in the Ligurian Sea <https://en.wikipedia.org/wiki/Ligurian_Sea> , Genova is one of the most important ports on the Mediterranean, and one of the Italy’s major economic centers. Liguria is a narrow strip of land bordered by the sea, the Alps and the Apennine Mountains, very appreciated for its nice climate, sea, mountains and food. More information at https://en.wikipedia.org/wiki/Genoa, https://en.wikipedia.org/wiki/Liguria.
================================================
CHItaly 2021 - Frontiers of HCI
CALL FOR DOCTORAL CONSORTIUM PAPERS
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
11–13 July 2021
https://chitaly2021.inf.unibz.it/
Location: From Bozen-Bolzano through the Internet to the World
In cooperation with SIGCHI Italy and ACM-SIGCHI
================================================
================================================
THEME
================================================
The theme for the 14th Edition of the Biannual Conference (https://chitaly2021.inf.unibz.it) of the Italian SIGCHI Chapter (http://sigchitaly.eu/en/general-info/) was defined in summer 2019 as “Frontiers of HCI”. At that time, we were thinking about disciplinary and national boundaries. Little did we know of the many frontiers this hybrid conference would have to overcome to create a safe space for HCI related discussions. To overcome this challenge, CHItaly combines physical and digital events while providing synchronous and asynchronous spaces for dialogue.
So far, CHItaly has physically hosted HCI scholars working in the Mediterranean and other European countries. The aim of CHItaly 2021 is to connect research and geographical areas, so as to explore frontiers and cross-fertilise HCI research in practice. From this perspective, a hybrid conference can become an incredible experimentation space which you are all invited to shape.
To reach its aims, the conference
1. solicits contributions from diverse research communities relevant to HCI, such as Science and Technology Studies, Technology Enhanced Learning, Interaction Design and Digital Fabrication, Design and the Arts, besides traditional fields such as computer science, engineering and psychology
2. opens its physical and digital doors to industry, civic societies and citizens.
Join CHItaly either virtually or physically to expand the frontiers of HCI.
================================================
DOCTORAL CONSORTIUM: SPECIFICATIONS
================================================
The goal of the Doctoral Consortium is to provide a setting in which PhD students can present and receive feedback on their work. Students at different stages of their research will be able to articulate and discuss their problem statement, goals, methods, and results. The Doctoral Consortium also aims to provide students with useful guidance on various aspects of their research from established researchers and the other student attendees. Finally, the Doctoral Consortium seeks to motivate students in the development of their scientific curiosity and facilitate their networking within the research community.
The topics of the Doctoral Consortium are the same as CHItaly’s. The main scope of the consortium is to enable PhD students to interact with their peers, as well as with more senior researchers, on a wide range of Human-Computer Interaction related topics, and related to the conference theme.
The consortium is open to PhD students worldwide at any stage in their research. Students at an initial stage should be able to challenge their ideas and current research directions. Students at a more mature stage should be able to present their thesis and get advice on ways to further improve and better communicate their contributions and findings. Participation is particularly encouraged from PhD students who are close to proposing a thesis.
================================================
PAPER FORMAT AND PROCEEDINGS
================================================
Submitted papers must be in English and single-author, but the name of the supervisor could be mentioned within the paper. Papers must be 5-page long using the 1-column CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An Overleaf page for LaTeX users is also available at https://www.overleaf.com/read/gwhxnqcghhdt.
Papers must:
identify a significant problem in the field of research
outline the current status of the problem domain and related solutions
describe the contribution of the student by presenting the proposed approach and the results achieved so far
Accepted papers will be collected and published in CEUR-WS proceedings.
Each author of an accepted paper will present orally his/her contribution the first day of the conference.
================================================
IMPORTANT DATES
================================================
Submissions: April 23th
Notifications to contributors: May 14th
Camera-ready/final version deadline: May 24th
Doctoral consortium: July 12th
================================================
SUBMISSIONS: HOW TO
================================================
DC papers must be sent via mail to dc.chitaly2021(a)unibz.it with 'DC submission' in the e-mail subject.
================================================
FURTHER INFORMATION
================================================
If you have any question, please write an email to the Doctoral Consortium co-chairs:
Daniela Fogli, University of Brescia, Italy, email: daniela.fogli(a)unibs.it
Fabio Paternò, CNR-ISTI, Italy, email: fabio.paterno(a)isti.cnr.it
================================================
CHITALY 2021 TRACKS
=================================================
This year, CHItaly 2021 has several tracks, besides the track for doctoral consortium papers:
long and short research papers, https://chitaly2021.inf.unibz.it/cfp.html
workshops, https://chitaly2021.inf.unibz.it/workshops.html
interactive experience, https://chitaly2021.inf.unibz.it/interactive_experiences.html
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A
- a SCOPUS and Web of Science - Emerging Sources (Thomson Reuters)
indexed Journal -
*
-----------------------------------------------------------------------------
*Special issue N. 47
*on:*
Tools, Pedagogical and Ludic Strategies, Co-Design supporting Smart
Learning Ecosystems and Smart Education
*/guest editors: Oscar Mealha and Traian Rebedea
/
*Meet the authors *
on the /*19th of April - 16:00 CET*/
to attend the presentation please fill the reservation form -> link
<https://docs.google.com/forms/d/e/1FAIpQLSfI_nSCMwLeb6vzSH4P6-7BLyPV6CX2R3m…>
Articles are now available for free downloading -> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=ToC_4…>
------------------------------------------------------------------------------
/IxD&A implements the Gold Open Access road to its contents with no
charge to the authors
/
If you wish to help us in improving the quality of the journal, please
donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
------------------------------------------------------------------------------
*IxD&A Journal, issue N. 47 - ToC*
/**
Preface **//
by Oscar Mealha and ///Traian Rebedea/ p. 5
****Roberto Araya**
A collective brain to adapt teaching to quarantined first and second
graders. **pp. 7 - 26**
**Birgit Vogel-Heuser, Fandi Bi, Kathrin Land, Emanuel Trunzer**
Transitions in Teaching Mechanical Engineering during COVID-19 crisis,
**pp. 27 - 47**
**Majid Rouhani, Veronica Farshchian, Monica Divitini**
Teaching Programming in Secondary Schools: Stepping and Stumbling
Stones, **pp. 48 - 68**
**Eva Mårell-Olsson**
Using gamification as an online teaching strategy to develop students’
21st century skills, **pp. 69 - 93**
**Rubén Buitrago, Jesús Salinas, Oscar Boude **
Designing and Representing Learning Itineraries: A Systematic Review of
the Literature, **pp. 94 - 122**
**/
/Stavros A. Nikou//**
Web-based videoconferencing for teaching online: Continuance intention
to use in the post-COVID-19 period, **pp. 123 - 143**
**Janika Leoste, Mati Heidmets, Tobias Ley, Jelena Stepanova **
Classroom Innovation Becoming Sustainable: A Study of Technological
Innovation Adoption by Estonian Primary School Teachers, **pp. 144 - 166
///Carlo Giovannella, Marcello Passarelli, Alaa S.A. Alkhafaji, Adriana
Peña Pérez Negrón/**/**
A comparative study on the effects of the COVID-19 pandemic on three
different national university learning ecosystems as bases to derive a
Model for the Attitude to get Engaged in Technological Innovation
(MAETI), **/**/pp. 167 - 190
//
///Catarina Lelis//**
Smart Brands and Identities: building friendly bridges between Design
and Smartness, **pp. 191 - 214/
//
///Ladislava Zbiejczuk Suchá, Roman Novotný. Tomáš Štefek, Aldo de Moor,
Jiřina Bělehradová Svitáková, Eliška Bartošová. Petr Škyřík, Barbora
Buchtová, Eva Víchová//**
Designing an incubator for social innovations in libraries: Learnings
from the Research through Design approach, **pp. 215 - 236
///
////Antonio Amado Lorenzo and Vicente López-Chao//**
Analogue and Digital Access to Achitectural Information, **pp. 237 - 255
////
////////Wrya Sabir Abdullah and Nahedh Taha Al-Qemaqchi//**
The Impact of University Campus Spatial Organisation on Pedestrian
Speed: A Comparison between the Old and New Campuses of Sulaimani
University, **pp. 256 - 273
////*REGULAR PAPER*
////
/////Nuno M. Guimarães//**
Complexity, Design and Culture: convergence for digital experiences,
**pp. 274 - 305
/////=========================================================
IxD&A Privacy Policy
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=9&a=1>
=========================================================
Dear colleagues,
As a reminder, there is still time to participate in our workshop. The deadline for contributions is extended until Friday, April 23 and the submissions are really lightweight (2-4 pages position paper).
We hope that it could be of interest to many of you. The details are below.
The online ECSCW 2021 workshop on “Challenges of transferring UX designs and insights across products and services”<https://www.ifi.uzh.ch/en/zpac/ws-ecscw2021.html> aims to bring together practitioners and scholars working on conceptualization, maintenance, and preservation of transferable UX artifacts within their organizations.
In this workshop, we aim on synthesizing the challenges and highlighting opportunities of transferring UX insights while developing multiple products and services. We ask: “How can we depart from a paradigm of designing a single product and turn to the holistic UX design approach at work?”
Instead of focusing on a product, we call UX researchers, designers, experts and practitioners, to center on an ecology of artifacts, e.g. a portfolio. This, in turn, may help to improve existing work environments and to develop novel integrated work environments, where many actors need to effectively coordinate their actions using a myriad of tools.
That change, ultimately, may lead not only to improved quality of work and create pleasurable experiences for the end-users, but also establish a ground for successful company-wide collaboration when it comes to preserving and transferring UX insights and rules.
We call for participants from diverse backgrounds to contribute to a critical discussion at the intersection of design, enterprise architecture, product/portfolio management, and agile software development to create a UX research agenda for designing integrated digital work environments, unpacking development, users, and change perspectives to aid establishing long-living UX practices that extend across projects and overtime.
More details: https://www.ifi.uzh.ch/en/zpac/ws-ecscw2021.html
HOW TO APPLY?
To apply, please submit a position paper (2-4 pages, template<https://ecscw.eusset.eu/2021/ecscw-2021_word/>) explaining your interests and experience in transferable UX in relation to the workshop theme<https://www.ifi.uzh.ch/en/zpac/ws-ecscw2021/ws-theme.html> in PDF format by April 23, 2021 by emailing it to transferable-ux(a)ifi.uzh.ch<mailto:transferable-ux@ifi.uzh.ch> . To promote broader participation from UX design practitioners (e.g., UX researchers, UX designers, Product Managers, Portfolio Managers, Enterprise Architects, Human Factors Specialists), and design leaders, we offer the option of submitting alternative material in the form of a design portfolio, a case study, a poster of a relevant project, or the like.
KEY DATES
Submission deadline: April 23, 2021, 23:59 AoE
Notification: April 30, 2021
Workshop: June 8, 2021
ATTENDANCE
The workshop organizers will arrange a virtual program for up to 20 participants. Participation in the workshop will be free of charge for the EUSSET members<https://www.eusset.eu/membership/>. The membership cost is 50 EUR for academics/practitioners and 35 EUR for students. Registration details: https://ecscw.eusset.eu/2021/registration/
ORGANIZERS
Anton Fedosov, University of Zurich, Switzerland
Daniel Boos, SBB Swiss Federal Railways, Switzerland
Susanne Schmidt-Rauch, evux AG, Switzerland
Jarno Ojala, Vincit Oyj, Finland
Myriam Lewkowicz, Troyes University of Technology, France
If you have any questions, please drop us an email at transferable-ux(a)ifi.uzh.ch<mailto:transferable-ux@ifi.uzh.ch>
Best regards,
Dr. Anton Fedosov
People and Computing Lab
University of Zurich
Please distribute.
Attached the call for Papers for WHAT21 workshop at INTERACT 2021
Website: www.hciv.de/what21 <http://www.hciv.de/what21>
Important dates:
Submission Deadline (extended abstracts): May 16, 2021
Notification of Acceptance: June 7, 2021
Camera-ready Submission: June 21, 2021
Workshop at INTERACT 2021 August 30, 2021
--
Prof. Dr. Peter Dannenmann
Fachbereich Ingenieurwissenschaften
Hochschule RheinMain
Postadresse: Postfach 3251 | 65022 Wiesbaden
Besucheradresse: Am Brückweg 26 | 65428 Rüsselsheim | Gebäude A2 1.OG Raum A119
+49 6142 898 4494
www.hs-rm.de
<http://www.hs-rm.de/>
Apologize for cross- posting
--- Management of Risks and Benefits when Engineering Interactive Digital
Systems ---
IFIP WG 2.7/13.4 workshop at EICS 2021
Traditionally, most UX designers, computer scientists and software
engineers have not had to consider risks to the public from using their
systems. However, the current evolution of digital systems in terms of the
increasing number of users, their growing complexity and the pervasiveness
of Artificial Intelligence techniques allow common HCI designers and
engineers to build systems that create risks for the individual, groups of
people, or even to the entire society.
In this workshop, we aim at collecting the views and the current practice
in the management of the risks and benefits in the engineering of
interactive digital systems. Such a view will draw the way for new
research, methods, and tools to incorporate the risk analysis into the
current engineering and design practices.
## Important Dates
- April 30, 2021 – Paper submission deadline
- May 7, 2021 – Paper notification deadline
- May 14, 2021 – Camera-ready deadline
- Between June 7 and June 11, 2021 – Workshop day
## Topics and Scope
The workshop will focus on the following topics, which are not properly
covered by the current research, methods and tools for engineering digital
systems:
-Exploring the risks in digital system interaction and their implications.
In particular, we would like to identify the risks drivers and to build a
categorization of the risks they produce.
- Factors that impact the risk-benefit analysis and the information
required. In this category, we would like to list the available scientific
theories, the techniques for building a shared knowledge on such factors
(e.g., databases, models and tools).
- Accounting the risks put by the application of Artificial Intelligence
algorithms in digital interactive systems. They include (but not limited
to): transparency, interactive control, controllability and automation,
explainability, biases in algorithms and data, decision support design,
accountability, fairness and digital sobriety.
- Techniques and interfaces for helping and/or nudging people on perceiving
and understanding the risks in interacting with digital systems.
## Target Audience
Different communities and disciplines are involved in developing such a
topic, both in the research and in the development practice. Besides the UI
engineering community, we expect relevant contributions by designers,
safety and privacy experts, sociologists, psychologists, ethicists, etc.
The workshop’s ultimate goal is to set-up a shared view on the risks
related to the interaction, their severity, and their likelihood.
## Goals and Expected Outcome
The workshop will last one day. We will start with a brief introduction of
the elicited topics and a sequence of presentations of the different
position papers in the first half. The second half will contain group
activities for reaching a global consensus among the participants, which
will result in the draft of a joint position paper, authored by all
participants, which will depict the challenges and the opportunities raised
in the discussion and the group’s view on future research in future risk
and benefits management for interactive system engineering. The finalised
version of such paper will be submitted for publication in an HCI journal.
## Submissions
We solicit the submission of a two-page abstract describing the view and
identifying the risks in one or more workshop topics. We also encourage to
propose further applications of risk management in engineering interactive
digital systems. The abstract may include the description of a major
challenge or opportunity set by risk management and/or the analysis of
related work in the literature. The abstracts will serve as the basis for
the discussion during the workshop.
Papers must be submitted through EasyChair and formatted according to LNCS
guidelines (
https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
We plan to publish revised papers electronically (e.g CEUR-WS) after the
workshop.
Submit a paper through EasyChair (
https://easychair.org/my/conference?conf=mrbeics2021)
## Organizers
José Creissac Campos – University of Minho & HASLab/INESC TEC (Portugal)
T.C. Nicholas Graham – School of Computing, Queen’s University of Canada
(Canada)
Jan Van Den Bergh – Hasselt University – EDM – IBBT (Belgium)
Lucio Davide Spano – Dept. Mathematics and Computer Science, University of
Cagliari (Italy)
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760 | Skype: davide.spano5
Website <http://people.unica.it/davidespano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
[Apologies for cross-posting]
-------------------------------------------------------------------------------
ITAC - Information Technology against COVID19
at GoodIT 2021 - ACM International Conference on Information Technology for
Social Good
September 9-11, 2021 - Rome, Italy
https://itac.polimi.it
--------------------------------------------------------------------------------
SCOPE:
The emergency resulting from the COVID 19 pandemic has led to a radical
change in our lives. At home, at school, at work, in free time and beyond:
people have been asked to change their habits, adopting a lifestyle that
can protect the collective well-being. The persistence of the emergency
situation and the lockdown is putting a strain on the population; among the
main problems, we cite social distancing for the most vulnerable
individuals, distance learning for children, health pressure for doctors
and patients, forced closures for traders, the uncontrolled spread of fake
news that confuse the population, the tourism stop that hinders culture,
etc.
The ongoing change requires the adoption of innovative solutions to tackle
emerging problems and technology offers great opportunities for social
good. The whole society can make use of technological tools to the health,
physical, mental and psychological well-being safeguard of individuals. The
goal of this session is to assess the state of tools and methods to support
the population and institutions during the management of the COVID19
emergency, creating new opportunities for the future.
TOPICS:
Authors are solicited to submit original, previously unpublished papers in
the following, but not limited to, topic areas:
- IT for education in a COVID-19 era
- Decision support systems and algorithms for COVID-19 data analysis
- IT for remotely delivered solutions for Cultural Heritage
- Game, entertainment, and multimedia applications in a COVID-19 Era
- Health and social care toward protection from contamination
- Privacy and trust issues and solutions in a COVID-19 Era
- IT solutions for safe and healthy environments
- IT solutions addressing the Isolation
- IT solutions empowering initiatives by local communities in a COVID-19
Era
- Ethical computing in a COVID-19 Era
- IT solutions to disseminate reliable and high-quality information in a
COVID-19 Era
We welcome both theoretical and empirical studies, as well as contributions
from
industry / organizations dealing with the special session topic.
SUBMISSION:
Papers should be submitted via the HotCRP submission website:
https://goodit2021.hotcrp.com
All submissions will be reviewed using a single-blind review process. The
identity of referees will not be revealed to authors, but authors can keep
their names on the submitted papers, on figures, bibliography, etc. Papers
should not exceed 6 pages (US letter size) double column including figures,
tables, and references in standard ACM format. Papers must be submitted
electronically in printable PDF form. Templates for the standard ACM format
can be found here: https://www.acm.org/publications/proceedings-template.
All accepted and presented papers will be included in the ACM Digital
Library.
IMPORTANT DATES:
Submission deadline: May 1, 2021
Notification deadline: June 22, 2021
Camera-ready deadline: July 10, 2021
Conference: September 9-11, 2021
CHAIRS:
- Andrea Masciadri, Politecnico di Milano, Italy
- Marcos Baez, Claude Bernard University Lyon 1, France
Further information at https://itac.polimi.it
We will be grateful to you for advertising this special session, for
contributing and for inviting your colleagues and/or research students to
submit their work. We hope to meet you in Rome in September.
-- apologies for cross-posting --
Don't miss the opportunity to participate in the INTERACT 2021
conference by submitting a contribution to the following tracks by 16 April:
- Short Papers
- Posters
- Interactive Demos
- Courses
- Doctoral Consortium
- Industrial Experiences
- Panels
Further information is available on the conference website
(https://interact2021.org) and in the CfP reported below.
------------------------------------------------------------------------
INTERACT 2021
Aug 30th - Sep 3rd, 2021, Bari, Italy
https://interact2021.org
------------------------------------------------------------------------
INTERACT 2021 is the 18th International Conference promoted by the IFIP
Technical Committee 13 on Human–Computer Interaction. INTERACT is held
every two years.
The theme of INTERACT 2021 is “Sense, Feel, Design”, highlighting new
challenges of interaction design. Technology is today more and more
widespread, pervasive and blended in the world we live in. On one side,
devices that sense humans' activities have the potential to provide an
enriched interaction. On the other side, the user experience can be
further enhanced by exploiting multisensorial technologies. Not only the
traditional human senses of vision and hearing, but also senses of
touch, smell, and taste, as well as emotions are to be taken into
account when designing for future interactions. INTERACT 2021 is the
right venue to debate such new challenges. Another new topic of this
edition is Human-AI Interaction, focusing on the design of
human-centered intelligent systems.
Conference proceedings are published in Springer LNCS series and are
available in the Springer Digital Library.
We invite you to submit your original work to INTERACT 2021 in the
following tracks by *April 16th, 2021*:
- Short Papers
- Posters
- Interactive Demos
- Courses
- Doctoral Consortium
- Industrial Experiences
- Panels
All contributions are peer reviewed, juried or curated by the members of
the international program committee.
INTERACT 2021 will be held in Bari, a beautiful city on the Adriatic
coast of Southern Italy.
The hotel Villa Romanazzi Carducci will host the conference. With its
liberty-period villa immersed in a nice park characterized by a variety
of trees along various pathways, this hotel provides a great context for
welcoming the INTERACT participants.
All precautions to ensure participants’ health safety will be taken. The
evolution of the pandemic will be carefully monitored and those who
could not travel due to COVID-19 will be allowed to present and
participate online to the conference.
Paolo Buono (University of Bari Aldo Moro, Italy)
Catherine Plaisant (University of Maryland, USA and INRIA, France)
[General Co-Chairs]
Carmelo Ardito (Polytechnic University of Bari, Italy)
Rosa Lanzilotti (University of Bari Aldo Moro, Italy)
Alessio Malizia (University of Hertfordshire, UK)
[Technical Programme Co-Chairs of INTERACT 2021]
------------------------------------------------------------------------
For further information, please, visit the web site:
https://interact2021.org
Hello,
Hope this email finds you well.
Can you please help promote our Workshop?
Many thanks in advance for your help.
Best regards,
Mariana Reimão Carvalho
**************************************************************************
1st workshop on the Gamification of the Learning Processes (GaLePro)
https://www.mis4tel-conference.net/tracks/workshops/galepro
To be held in the
11th International Conference in Methodologies and Intelligent Systems
for Technology Enhanced Learning (MIS4TEL)
Salamanca (Spain) | 6th-8th October, 2021
**************************************************************************
================================= SCOPE ==================================
Thanks to recent technological developments in several fields, the learning
process can now be augmented in many different ways, achieving goals such as
teaching personalization, efficient communication processes, better content
management, among others. While these developments are relevant in any form
of learning, they are much more so in Blended or Distance Learning. In these
forms of learning, in which Student are often physically apart from the
Professor, maintaining adequate levels of engagement and motivation in Students
is a major challenge. The use of technologies that are interactive, appealing,
and provide a sense of reward for learning tasks are thus paramount.
This is the main motivation for this workshop. Specifically, it focuses on
the use of technologies, approaches or methodologies that fall under the
Gamification umbrella. Gamification can be briefly defined as the use of
game elements in an otherwise nongame environment. In education, game
elements the use of gamification can include simple aspects such as a change
in language or assignments, to the implementation of competitions, rewards,
leaderboards, or the use of actual games to implement and test the learned
concepts. Using these approaches, gamification has been shown to improve
student engagement, motivation and overall satisfaction with the learning
process.
This workshop thus aims to be a multi-disciplinary forum for practitioners
from several fields including Education, ICT, Artificial Intelligence or
Psychology to discuss novel approaches, methodologies or technologies in
which game concepts are used with the purpose of improving the learning
process.
================================= TOPICS ==================================
The topics of GaLePro include, among others:
- Gamification in the classroom
- Gamification in distance learning
- Use of digital/physical games in the grading process
- Innovative game elements
- Serious games
- Gamification in STEAM
- Collaborative tools in education
- Storytelling in teaching/learning
- Gamification and student motivation
- Psychology and Human factors
- Gamification design principles
- Gamification frameworks
- Practical use cases of gamification in education
- Legal aspects of using gamification in education
================================= VENUE ==================================
The 1st workshop on the Gamification of the Learning Processes (GaLePro) will
take place in the context of the 11th International Conference in Methodologies
and Intelligent Systems for Technology Enhanced Learning (MIS4TEL). MIS4TEL
will be held in Salamanca (Spain) on October 6th-8th, 2021, in parallel with
the PAAMS'21 International Conference.
=============================== SUBMISSION ================================
Papers must be formatted according to the Springer AISC (Advances in
Intelligent Systems and Computing) Template. Contributions should be full
papers (10 pages) or exceptionally short papers (6 pages), including figures
and references. All proposed papers must be submitted in electronic form
(PDF format) using the MIS4TEL conference management system.
To submit a paper follow de instructions at https://www.mis4tel-conference.net/submission
and then select the appropriate workshop in the submission system.
Accepted papers will be included in MIS4TEL 2020 Proceedings, published by Springer.
At least one of the authors will be required to register and attend the
symposium to present the paper in order to include the paper in the conference
proceedings. All accepted papers will be published by AISC Springer Verlag.
============================= IMPORTANT DATES =============================
Deadline for paper submission: 30th April, 2021
Notification of acceptance: 7th June, 2021
Camera-Ready papers: 28th June, 2021
Conference: 6th-8th October, 2021
============================== ORGANIZATION ==============================
Davide Carneiro
CIICESI/ESTG.IPP
dcarneiro(a)estg.ipp.pt
Mariana Reimão Carvalho
CIICESI/ESTG.IPP
mrc(a)estg.ipp.pt
Rui Silva
CETRAD/UTAD
ruisilva(a)utad.pt
INTERACT 2021 Workshop
EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems
https://empathy-ws.github.io/2021/
August 31st, 2021
Bari, Italy
OVERVIEW
In the last decade, the spreading of low-cost technologies integrating
sensors and actuators has favored the development of the so-called smart
objects. This trend has been further fostered by the Internet of Things
(IoT), which connects the physical world with Internet via ubiquitous
sensors and actuators. The opportunities offered by the IoT are
amplified by the use of new approaches that, based on novel interaction
paradigms, involve directly non-technical users in configuring the joint
behavior of their smart objects, among them and with online services.
Existing solutions to define the behavior of such “IoT ecosystems” range
from systems that leave the users complete control for establishing the
joint behavior of smart objects, to solutions that automatically define
smart objects behavior exploiting intelligent techniques. In this
continuum, different technologies, frameworks, and approaches present
different levels of user control and automation. In this perspective it
is also important to consider the emerging role played by social and
humanoid robots, which are integrated sets of sensors and actuators with
human-like behaviours.
DATES
June 15th: Paper submission deadline
June 20th: Paper acceptance notice
June 24th: Camera-ready submission
August 31st: Workshop
SUGGESTED TOPICS FOR CONTRIBUTIONS
This workshop aims to serve as a venue for discussing ongoing research
and sharing ideas for researchers and practitioners working on solutions
to personalize the behavior of IoT ecosystems. We aim to encourage
participation in order to have stimulating discussion from various
perspectives. Topics include, but are not limited, to:
- End-User Development (EUD) for IoT;
- Interaction Paradigms for IoT;
- Usability of IoT Systems;
- Interface Design for IoT;
- Intelligent Interface for IoT Systems;
- Accessibility for IoT Systems;
- Virtual and Augmented Reality for EUD in IoT settings;
- Conversational User Interfaces for EUD;
- Usable Privacy and Security in IoT systems;
- Personalisation and Recommendations for IoT.
PARTICIPATION
This will be a one-day workshop, oriented towards discussions, hands-on
sessions, and presentations. We invite submissions of two types: short
papers (3-4 pages) and position papers (1-2 pages). Participants are
asked to submit their paper describing their recent or future work in
one of the areas indicated in the topics of interest. All submissions
must be in the CHI Extended Abstracts format.
Papers should be submitted in PDF to easychair
(https://easychair.org/conferences/?conf=empathy2021). All papers will
be reviewed by the organizers and by the program committee based on
relevance and significance in order to provide constructive comments to
the submitters. Reviewing will be single blind (i.e. author names and
affiliations should be listed). If accepted, at least one of the authors
must register and attend the workshop. Final versions of the accepted
papers will be published in the CEUR Workshop Proceedings, which is
indexed by Scopus.
ORGANIZERS
- Giuseppe Desolda, University of Bari “Aldo Moro”
- Vincenzo Deufemia, University of Salerno
- Maristella Matera, Politecnico di Milano
- Fabio Paternò, CNR-ISTI
- Fabiana Vernero, University of Torino
- Massimo Zancanaro, University of Trento
================================================
CHItaly 2021 - Frontiers of HCI
CALL FOR DOCTORAL CONSORTIUM PAPERS
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
11–13 July 2021
https://chitaly2021.inf.unibz.it/
Location: From Bozen-Bolzano through the Internet to the World
In cooperation with SIGCHI Italy and ACM-SIGCHI
================================================
================================================
THEME
================================================
The theme for the 14th Edition of the Biannual Conference (https://chitaly2021.inf.unibz.it) of the Italian SIGCHI Chapter (http://sigchitaly.eu/en/general-info/) was defined in summer 2019 as “Frontiers of HCI”. At that time, we were thinking about disciplinary and national boundaries. Little did we know of the many frontiers this hybrid conference would have to overcome to create a safe space for HCI related discussions. To overcome this challenge, CHItaly combines physical and digital events while providing synchronous and asynchronous spaces for dialogue.
So far, CHItaly has physically hosted HCI scholars working in the Mediterranean and other European countries. The aim of CHItaly 2021 is to connect research and geographical areas, so as to explore frontiers and cross-fertilise HCI research in practice. From this perspective, a hybrid conference can become an incredible experimentation space which you are all invited to shape.
To reach its aims, the conference
1. solicits contributions from diverse research communities relevant to HCI, such as Science and Technology Studies, Technology Enhanced Learning, Interaction Design and Digital Fabrication, Design and the Arts, besides traditional fields such as computer science, engineering and psychology
2. opens its physical and digital doors to industry, civic societies and citizens.
Join CHItaly either virtually or physically to expand the frontiers of HCI.
================================================
DOCTORAL CONSORTIUM: SPECIFICATIONS
================================================
The goal of the Doctoral Consortium is to provide a setting in which PhD students can present and receive feedback on their work. Students at different stages of their research will be able to articulate and discuss their problem statement, goals, methods, and results. The Doctoral Consortium also aims to provide students with useful guidance on various aspects of their research from established researchers and the other student attendees. Finally, the Doctoral Consortium seeks to motivate students in the development of their scientific curiosity and facilitate their networking within the research community.
The topics of the Doctoral Consortium are the same as CHItaly’s. The main scope of the consortium is to enable PhD students to interact with their peers, as well as with more senior researchers, on a wide range of Human-Computer Interaction related topics, and related to the conference theme.
The consortium is open to PhD students worldwide at any stage in their research. Students at an initial stage should be able to challenge their ideas and current research directions. Students at a more mature stage should be able to present their thesis and get advice on ways to further improve and better communicate their contributions and findings. Participation is particularly encouraged from PhD students who are close to proposing a thesis.
================================================
PAPER FORMAT AND PROCEEDINGS
================================================
Submitted papers must be in English and single-author, but the name of the supervisor could be mentioned within the paper. Papers must be 5-page long using the 1-column CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An Overleaf page for LaTeX users is also available at https://www.overleaf.com/read/gwhxnqcghhdt.
Papers must:
identify a significant problem in the field of research
outline the current status of the problem domain and related solutions
describe the contribution of the student by presenting the proposed approach and the results achieved so far
Accepted papers will be collected and published in CEUR-WS proceedings.
Each author of an accepted paper will present orally his/her contribution the first day of the conference.
================================================
IMPORTANT DATES
================================================
Submissions: April 23th
Notifications to contributors: May 14th
Camera-ready/final version deadline: May 24th
Doctoral consortium: July 12th
================================================
SUBMISSIONS: HOW TO
================================================
DC papers must be sent via mail to dc.chitaly2021(a)unibz.it with 'DC submission' in the e-mail subject.
================================================
FURTHER INFORMATION
================================================
If you have any question, please write an email to the Doctoral Consortium co-chairs:
Daniela Fogli, University of Brescia, Italy, email: daniela.fogli(a)unibs.it
Fabio Paternò, CNR-ISTI, Italy, email: fabio.paterno(a)isti.cnr.it
================================================
CHITALY 2021 TRACKS
=================================================
This year, CHItaly 2021 has several tracks, besides the track for doctoral consortium papers:
long and short research papers, https://chitaly2021.inf.unibz.it/cfp.html
workshops, https://chitaly2021.inf.unibz.it/workshops.html
interactive experience, https://chitaly2021.inf.unibz.it/interactive_experiences.html
*** ACM IUI 2021: Call for Participation ***
* Virtually hosted by Texas A&M University
* April 13-17, 2021
* http://iui.acm.org/2021/
* Contact: registration2021(a)iui.acm.org
## Registration deadline
April 9, 2021
## Registration link
https://iui.acm.org/2021/registration.html
## ACM IUI 2021
ACM IUI 2021 is the 26th annual premier international forum for reporting
outstanding research and development on intelligent user interfaces.
ACM IUI is where the Human-Computer Interaction (HCI) and Artificial
Intelligence (AI) communities meet, with contributions from related fields
such as psychology, behavioral science, cognitive science, computer
graphics, design, the arts, and more. Our focus is on improving the
interaction between humans and digital technology, by leveraging both HCI
approaches and state-of-the art AI techniques from machine learning,
natural language processing, data mining, knowledge representation and
reasoning.
Broken Weblink to workshop homepage fixed! Sorry for the erroneous posting!
--------------------------------------------------------------------------------
*International Workshop on Human-Centered Software Engineering for Changing
Contexts of Use* <https://sites.google.com/view/hcse-workshop-interact2021/>
*organized by IFIP Working Group 13.2 on Methodologies for User-Centered Systems
Design*
*August 31, 2021
*
*https://sites.google.com/view/hcse-workshop-interact2021/*
*at INTERACT 2021 <https://www.interact2021.org/>**- The 18th IFIP TC 13
International Conference on Human-Computer Interaction***
*August 30 – September 3, 2021
Bari, Italy*
*Call for Papers*
*Submissions: **position papers reporting original academic or industrial
research relevant to the workshop's theme (PDF files, 6-10 pages in
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>Springer
LNCS format)*
*Deadline for submission: April 30, 2021*
*Theme*
The context of use plays an important role in Human-Centered Software
Engineering (HCSE) and Human-Computer Interaction (HCI) research. Typically,
user, environment, and platform are considered to make up the core aspects of
the context of use. Changing the context of use, for example due to unplanned
circumstances like the current pandemic situation, has significant impact on how
we use systems, and how we adapt and adopt them even if the systems were not
designed for such usages. In HCSE research we have to account for this change,
making interactive system development context-aware or design and develop in a
way that systems can adapt for novel forms of usage. Recently, we observe
developments that strongly change contexts of use. For example, in the area of
industrial automation (Industry 4.0) work environments change, new kinds of user
assistance evolve, and workers are going to be supported by innovative types of
devices and digital assistance tools to accomplish their working tasks. Typical
examples are augmented, virtual, and mixed reality applications in training or
support situations. The COVID-19 pandemic has drastically changed where and the
way how we work, particularly in collaboration with others to keep distance and
increase personal safety. In contrast, the trend towards increasingly autonomous
systems and systems that use and provide artificial intelligence gives rise to
new kinds of interaction, particularly, human-machine interaction (HMI), in
areas such as autonomous driving or human-robot collaboration in different
domains such as industrial production, logistics, or health. These trends should
be accounted for in the way we design and build such interactive systems,
possibly coming to evolutionary or even revolutionary solutions. For example,
expected or unforeseen changes of usage scenarios and their context of use may
be accounted for by flexible and more resilient system solutions and be
reflected in the development practices and technical frameworks. Specific kinds
of interaction such as HMI, but also social and socio-technical interaction may
demand for more prominent and explicit consideration. Quality aspects such as
ubiquity, security, and safety may be seen in a different light. Changing
contexts of use may even have an impact on the way we think about user
motivation and user experience, away from short-term notions like emotions
towards long-term traits like users’ values. We want to specifically account for
these developments in addition to the general concerns of HCSE. Discussions and
interactive working sessions will particularly deal with these concerns.
*Objective*
In this workshop, we aim to broaden the traditional scope of the workshop series
of IFIP Working Group 13.2. We focus on the study of context of use, its
long-term evolutionary trends as well as its short-term design and management in
a user-centered design process, from a social and user-centered methodological
viewpoint as well as from a technical viewpoint. Our aim is to cover a large set
of user interface perspectives, aspects, and properties and fuel new ideas and
approaches for research and practice. The long-term perspective of this workshop
is to foster the development of theories, methods, tools and approaches for
dealing with the changing context of use and its impact on HCI and collaboration
that should be taken into account when developing interactive and
socio-technical systems.
This workshop is a follow-up of the successful workshops organized at INTERACT
2017 in Mumbai, India
<http://ifip-tc13.org/wg-13-213-5-workshop-interact17-mumbai/>and INTERACT 2019
in Paphos, Cyprus <https://sites.google.com/view/ifipwg132workshopinteract19/>.
*Target Audience and Expected Outcomes*
This workshop is open to everyone who is interested in aspects of human-computer
interaction froma user-centered perspective. Typical contributions to this
workshop focus on user interface properties while designing and building
interactive systems and study associated methods, processes and approaches. We
expect a high participation of IFIP Working Group 13.2 members. We particularly
invite participants to present position papers describing real-life case studies
that illustrate the role of the context of use in HCI and its impact on
thesystem design and use. Any perspective and related aspects of user interface
design are welcome. However, we are especially interested in work that deals
with current trends that change the way how humans use, interact and collaborate
with technical components in socio-technical systems. We are also interested in
methods, theories and tools for managing context of use at design and run-time.
Position papers will be made available through the workshop website.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT workshops organized by the IFIP TC13 Working Groups.
*Workshop Format*
This full-day workshop is organized around presentation of position papers and
working activities in small groups. From the set of contributions, a subset of
selected case studies will be invited to be presented at the beginning of the
workshop and will be used to support the discussion that follows. The morning
session will be dedicated to welcoming participants and presenting case studies.
Participants will be invited to comment on the case studies and to report
similar experiences. The afternoon sessions will be devoted to interactive
sessions, where participants will be engaged to work in small groups and propose
solutions to the problems of the case studies seen in the morning. Solutions
proposed by the participants will be compiled and compared. Based on the lessons
learned, participants will be incited to draft an agenda of future work that can
be accomplished. We plan to run the workshop in a hybrid setting, allowing
attendees to participate both physically and remotely in the workshop. If
circumstances require it, we intend to switch to a completely digital format
that will be run online. We will continuously adapt to any decision regarding
the conference format by the INTERACT 2021 organizers.
*Submission Instructions*
In order to attend the workshop, participants are invited to submit position
papers reporting original academic or industrial research relevant to the
workshop's theme. These position papers (PDF files, 6-10 pages in Springer LNCS
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>forma
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>t
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>,
including abstract) shall report practical experiences related to research
results on user-centered development processes for interactive systems with a
particular focus on context-of-use aspects and the impact on software
properties. Submissions are not anonymous and should include all author names,
affiliations, and contact information. Authors should also provide in their
submission a short summary of their experience in the field and their motivation
to participate in this workshop. Papers are submitted through the EasyChair
website <https://easychair.org/conferences/?conf=hcse-interact2021>.
Submitted position papers will be reviewed by an international program committee
comprising the organizers and selected members of IFIP Working Group 13.2 who
are experts in the field. Participants will be invited to attend the workshop
based on the result of the reviewing process. Accepted position papers will be
made available through the workshop website. Upon acceptance, at least one
author of each accepted position paper must register and attend the workshop.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT 2021 workshops organized by the IFIP TC13 Working Groups.
*Important Dates*
Deadline for submission: April 30, 2021
Acceptance notification: June 11th, 2021
Final version of position paper: June 28, 2021
Workshop date: August 31, 2021
*Organizers *
Stefan Sauer, Paderborn University, Germany (sauer[at]uni-paderborn.de)
Regina Bernhaupt, Eindhoven University of Technology, The Netherlands
(r.bernhaupt[at]tue.nl)
Carmelo Ardito, Polytechnic University of Bari, Italy (carmelo.ardito[at]poliba.it)
*Venue*
The workshop will be hosted in the frame of the 18th IFIP TC13 International
Conference on Human-Computer Interaction, August 30 – September 3, 2021, in
Bari, Italy. Look at the main conference web site for further information
(https://www.interact2021.org/ <https://www.interact2021.org/>).
--------------------------------------------------------------------------------
*International Workshop on Human-Centered Software Engineering for Changing
Contexts of Use* <https://sites.google.com/site/hcse-workshop-interact2021/>
*organized by IFIP Working Group 13.2 on Methodologies for User-Centered Systems
Design*
*August 31, 2021
*
*https://sites.google.com/site/hcse-workshop-interact2021/*
*at INTERACT 2021 <https://www.interact2021.org/>**- The 18th IFIP TC 13
International Conference on Human-Computer Interaction***
*August 30 – September 3, 2021
Bari, Italy*
*Call for Papers*
*Submissions: **position papers reporting original academic or industrial
research relevant to the workshop's theme (PDF files, 6-10 pages in
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>Springer
LNCS format)*
*Deadline for submission: April 30, 2021*
*Theme*
The context of use plays an important role in Human-Centered Software
Engineering (HCSE) and Human-Computer Interaction (HCI) research. Typically,
user, environment, and platform are considered to make up the core aspects of
the context of use. Changing the context of use, for example due to unplanned
circumstances like the current pandemic situation, has significant impact on how
we use systems, and how we adapt and adopt them even if the systems were not
designed for such usages. In HCSE research we have to account for this change,
making interactive system development context-aware or design and develop in a
way that systems can adapt for novel forms of usage. Recently, we observe
developments that strongly change contexts of use. For example, in the area of
industrial automation (Industry 4.0) work environments change, new kinds of user
assistance evolve, and workers are going to be supported by innovative types of
devices and digital assistance tools to accomplish their working tasks. Typical
examples are augmented, virtual, and mixed reality applications in training or
support situations. The COVID-19 pandemic has drastically changed where and the
way how we work, particularly in collaboration with others to keep distance and
increase personal safety. In contrast, the trend towards increasingly autonomous
systems and systems that use and provide artificial intelligence gives rise to
new kinds of interaction, particularly, human-machine interaction (HMI), in
areas such as autonomous driving or human-robot collaboration in different
domains such as industrial production, logistics, or health. These trends should
be accounted for in the way we design and build such interactive systems,
possibly coming to evolutionary or even revolutionary solutions. For example,
expected or unforeseen changes of usage scenarios and their context of use may
be accounted for by flexible and more resilient system solutions and be
reflected in the development practices and technical frameworks. Specific kinds
of interaction such as HMI, but also social and socio-technical interaction may
demand for more prominent and explicit consideration. Quality aspects such as
ubiquity, security, and safety may be seen in a different light. Changing
contexts of use may even have an impact on the way we think about user
motivation and user experience, away from short-term notions like emotions
towards long-term traits like users’ values. We want to specifically account for
these developments in addition to the general concerns of HCSE. Discussions and
interactive working sessions will particularly deal with these concerns.
*Objective*
In this workshop, we aim to broaden the traditional scope of the workshop series
of IFIP Working Group 13.2. We focus on the study of context of use, its
long-term evolutionary trends as well as its short-term design and management in
a user-centered design process, from a social and user-centered methodological
viewpoint as well as from a technical viewpoint. Our aim is to cover a large set
of user interface perspectives, aspects, and properties and fuel new ideas and
approaches for research and practice. The long-term perspective of this workshop
is to foster the development of theories, methods, tools and approaches for
dealing with the changing context of use and its impact on HCI and collaboration
that should be taken into account when developing interactive and
socio-technical systems.
This workshop is a follow-up of the successful workshops organized at INTERACT
2017 in Mumbai, India
<http://ifip-tc13.org/wg-13-213-5-workshop-interact17-mumbai/>and INTERACT 2019
in Paphos, Cyprus <https://sites.google.com/view/ifipwg132workshopinteract19/>.
*Target Audience and Expected Outcomes*
This workshop is open to everyone who is interested in aspects of human-computer
interaction froma user-centered perspective. Typical contributions to this
workshop focus on user interface properties while designing and building
interactive systems and study associated methods, processes and approaches. We
expect a high participation of IFIP Working Group 13.2 members. We particularly
invite participants to present position papers describing real-life case studies
that illustrate the role of the context of use in HCI and its impact on
thesystem design and use. Any perspective and related aspects of user interface
design are welcome. However, we are especially interested in work that deals
with current trends that change the way how humans use, interact and collaborate
with technical components in socio-technical systems. We are also interested in
methods, theories and tools for managing context of use at design and run-time.
Position papers will be made available through the workshop website.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT workshops organized by the IFIP TC13 Working Groups.
*Workshop Format*
This full-day workshop is organized around presentation of position papers and
working activities in small groups. From the set of contributions, a subset of
selected case studies will be invited to be presented at the beginning of the
workshop and will be used to support the discussion that follows. The morning
session will be dedicated to welcoming participants and presenting case studies.
Participants will be invited to comment on the case studies and to report
similar experiences. The afternoon sessions will be devoted to interactive
sessions, where participants will be engaged to work in small groups and propose
solutions to the problems of the case studies seen in the morning. Solutions
proposed by the participants will be compiled and compared. Based on the lessons
learned, participants will be incited to draft an agenda of future work that can
be accomplished. We plan to run the workshop in a hybrid setting, allowing
attendees to participate both physically and remotely in the workshop. If
circumstances require it, we intend to switch to a completely digital format
that will be run online. We will continuously adapt to any decision regarding
the conference format by the INTERACT 2021 organizers.
*Submission Instructions*
In order to attend the workshop, participants are invited to submit position
papers reporting original academic or industrial research relevant to the
workshop's theme. These position papers (PDF files, 6-10 pages in Springer LNCS
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>forma
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>t
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>,
including abstract) shall report practical experiences related to research
results on user-centered development processes for interactive systems with a
particular focus on context-of-use aspects and the impact on software
properties. Submissions are not anonymous and should include all author names,
affiliations, and contact information. Authors should also provide in their
submission a short summary of their experience in the field and their motivation
to participate in this workshop. Papers are submitted through the EasyChair
website <https://easychair.org/conferences/?conf=hcse-interact2021>.
Submitted position papers will be reviewed by an international program committee
comprising the organizers and selected members of IFIP Working Group 13.2 who
are experts in the field. Participants will be invited to attend the workshop
based on the result of the reviewing process. Accepted position papers will be
made available through the workshop website. Upon acceptance, at least one
author of each accepted position paper must register and attend the workshop.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT 2021 workshops organized by the IFIP TC13 Working Groups.
*Important Dates*
Deadline for submission: April 30, 2021
Acceptance notification: June 11th, 2021
Final version of position paper: June 28, 2021
Workshop date: August 31, 2021
*Organizers *
Stefan Sauer, Paderborn University, Germany (sauer[at]uni-paderborn.de)
Regina Bernhaupt, Eindhoven University of Technology, The Netherlands
(r.bernhaupt[at]tue.nl)
Carmelo Ardito, Polytechnic University of Bari, Italy (carmelo.ardito[at]poliba.it)
*Venue*
The workshop will be hosted in the frame of the 18th IFIP TC13 International
Conference on Human-Computer Interaction, August 30 – September 3, 2021, in
Bari, Italy. Look at the main conference web site for further information
(https://www.interact2021.org/ <https://www.interact2021.org/>).
--------------------------------------------------------------------------------
www.mis4tel-conference.net<https://www.mis4tel-conference.net/> info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
Hybrid Conference
11th International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning<https://www.mis4tel-conference.net/>
________________________________
Salamanca (Spain) | 6th-8th October, 2021<https://www.mis4tel-conference.net/>
[cid:CC8EEEC9-C61F-49D4-B3AB-C88A7D95CEB7@zyxel.com]<https://www.mis4tel-conference.net/>
CALL FOR WORKSHOP PROPOSALS
Following the successful initiative from previous years, the International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning (MIS4TEL) intends to host a number of workshops on different TEL-related areas also in the next edition of the conference. Therefore, the MIS4TEL 2021 Organizing Committee invites workshop proposals.
The aim of the workshops is to provide participants with the opportunity to present and discuss novel research ideas on emerging topics in the scope of the conference.
Workshop contributions should be full papers (10 pages) or exceptionally short papers (6 pages); papers must be formatted according to the Springer AISC template. Accepted workshop papers will be included in the MIS4TEL Proceedings published by AISC series of Springer Verlag (http://www.springer.com/series/11156). At least one of the authors will be required to register and attend MIS4TEL 2021 to present the paper in order to have it included in the conference proceedings.
[cid:ECA3A5FB-BB61-41AD-B6FE-A4C1930C3AC6@zyxel.com]<http://www.springer.com/>
Please note that workshop organizers will be responsible for creating and advertising the Call for Papers, managing the review process and collecting the camera ready papers. A dedicated Easychair installation will be provided by MIS4TEL conference organizers (under a centralized management).
For each accepted workshop, one of its organizers will be invited to co-edit the proceedings of the conference.
IMPORTANT DATES
* Workshop proposal submission deadline: April 9, 2021
* Workshop papers submission deadline: April 30, 2021 (recommended)
* Workshop camera-ready papers: June 28, 2021 (mandatory)
Please note that workshop proposals will be evaluated on a continuous basis and acceptance / rejection decisions will be sent to the workshop organizers within one week from submission. Early submissions are highly encouraged, so that workshop organizers have sufficient time to attract papers.
The proposals should be no longer than 4 pages and include the following information:
* Workshop title
* Workshop organizers' short bio (including prior experience in organizing workshops) and contact information
* Workshop description and topics
* Relevance of the workshop to the conference
* Information about previous editions of the workshop (if applicable)
* Program Committee members (tentative)
* Estimated number of submitted papers
* Draft CFP
Please submit your workshop proposal by email to info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net> (Subject: MIS4TEL 2021 Workshop Proposal). Please feel free to contact us if you have any questions.
WORKSHOP CO-CHAIRS
Zuzana Kubincova - Comenius University of Bratislava, Slovakia
Elvira Popescu - University of Craiova, Romania
www.mis4tel-conference.net<https://www.mis4tel-conference.net/> info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
[cid:BDF9E2A4-EF03-44F6-8C6E-E7A115985F05@zyxel.com]
Unsubscribe: info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
==========================
Alessandra Melonio, Ph.D.
Research fellow on a fixed-term contract (RTD)
Smart Data Factory - Technology transfer Lab
Faculty of Computer Science
Free University of Bozen-Bolzano, Office 112, Dominikanerplatz 3, Bozen, Italy
NOI Techpark Südtirol/Alto Adige, Office A1.4.29e, A.-Volta-Straße 9, Bozen, Italy
Web: smart.inf.unibz.it<http://smart.inf.unibz.it/>
==========================
Im Sinne der Datenschutzgrundverordnung (DSGV n. 679/2016) informieren wir Sie, dass die in dieser E-Mail enthaltenen Informationen vertraulich und ausschließlich für den Adressaten bestimmt sind. Sollten Sie diese Nachricht irrtümlich erhalten haben, bitten wir Sie, diese zu vernichten ohne sie zu kopieren oder an Dritte weiterzuleiten. Auch bitten wir Sie, uns darüber unverzüglich in Kenntnis zu setzen. Danke. Ai sensi del Regolamento UE 679/2016 si precisa che le informazioni contenute in questo messaggio sono riservate ed a uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La invitiamo ad eliminarlo senza copiarlo e a non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. According to the Regulation EU 2016/679, you are hereby informed that this message contains confidential information that is intended only for the use of the addressee. If you are not the addressee, and have received this message by mistake, please delete it and immediately notify us. In any case you may not copy or disseminate this message to anyone. Thank you.
---------------
Call for Papers
---------------
CoPDA 2021 - 6th International Workshop on Cultures of Participation
in the Digital Age: AI for Humans or Humans for AI?
https://homes.di.unimi.it/cslab/copda2021/
July 6, 2021 - Limassol, Cyprus
In conjunction with IS-EUD 2021 (http://cyprusconferences.org/iseud2021/)
--------
Overview
--------
This one-day workshop edition addresses the theme "AI for Humans or
Humans for AI?".
The workshop will explore the relationship between AI, aimed at
replacing human beings, and Intelligence Augmentation (IA), focused on
empowering human beings in their daily life and work. Balancing
between these two perspectives means changing the research paradigm
from traditional Human-Centered Design (HCD), to designing the
collaboration between humans and computers. This will foster
creativity, meaningful work, intersubjectivity, and learning, and
eventually improve the quality of life of individuals. However, a
variety of issues and ethical problems need to be addressed in this
new age – e.g., privacy intrusions, massive unemployment, knowledge
and competence loss, lack of control, autonomous weapons, etc. The
workshop organizers encourage researchers to submit position papers
that will consider these aspects.
In summary, the workshop will aim at discussing the importance of HCD
in the AI Age by considering several topics including (but not limited
to):
- Cooperative problem-solving systems
- Collaborative learning
- Meaningful human control
- Distributed cognition
- Tacit knowledge and meaning making
- Multi-dimensional aspects of learning
- Big data and privacy
- Learning analytics
- Human-machine teaming systems
- Explainability and accountability of AI-based decisions
- Evaluation of AI-based systems
- End-User Development for AI-based systems
-------------------
Topics and Keywords
-------------------
The workshop will explore specific questions around the relationship
between AI and HCD, such as:
- Can we identify success stories and inspirational prototypes of
systems where humans and AI components have created unique
opportunities that neither one could achieve on their own?
- Can we identify failures of AI systems that we can learn from?
- How can we orient future development when considering the
differences and complementarity between adaptive systems (focus on AI)
and adaptable systems (focus on HCD)?
- Do the concepts of co-evolution and appropriation of human-machine
team-ing/cooperative systems change in the AI age?
- How can End-User Development methods and techniques be used in
AI-based systems to actively involve all stakeholders in design and
development process?
- How do we measure the overall benefits of AI decision-making support?
- What are examples of collective human-centered design environments?
- Do insights derived from AI systems (e.g., from Big Data analysis
and Learning Analytics) constitute unique contributions that humans
are not able to contribute on their own?
- Will the current understanding of advanced technologies help us
better under-stand who we are as human beings and what are our unique
abilities?
Keywords:
Cultures of Participation (CoP); Artificial Intelligence (AI);
Intelligence Augmentation (IA); Human-Centered Design (HCD); Design
Trade-Offs; Quality of Life (QoL).
-----------
Submissions
-----------
Authors are invited to submit a 5-page (including references) position
paper (LNCS format).
The papers can be submitted at:
https://easychair.org/conferences/?conf=copda2021
All papers will be peer-reviewed by at least two members of the
Program Committee.
---------------
Important dates
---------------
- Apr 30th: Submission deadline for position papers
- May 15th: Notification of acceptance
- May 31th: Camera ready
- Jul 6th: CoPDA 2021 workshop
--------------------
Organizing Committee
--------------------
Barbara Rita Barricelli (Università degli Studi di Brescia, Italy)
Gerhard Fischer (University of Colorado, Boulder, USA)
Daniela Fogli (Università degli Studi di Brescia, Italy)
Anders Mørch (University of Oslo, Norway)
Antonio Piccinno (Università degli Studi di Bari, Italy)
Stefano Valtolina (Università degli Studi di Milano, Italy)
For any further information, please contact copda2021(a)easychair.org
Barbara Rita Barricelli
Assistant Professor
Department of Information Engineering
Università degli Studi di Brescia
https://barbara-barricelli.unibs.it
--
Informativa sulla Privacy: http://www.unibs.it/node/8155
<http://www.unibs.it/node/8155>
Apologize for cross posting.
======= DEADLINE EXTENDED TO MARCH 31th ==========
The EICS’2021 Doctoral Consortium (DC) is intended to bring together PhD
students working on foundations, techniques, tools and studies in the
Human-Computer Interaction Engineering field. DC provides an opportunity
for doctoral students to present their research goals as well as
intermediate results, and to discuss them with leading experts in the field
as well as with peers.
Students can be in intermediate or advanced stages of their research, but
should not have completed their work yet, and should thus still be able to
take into account feedback from the DC.
The goals of the Doctoral Consortium are to provide PhD students with the
opportunity to:
- Receive constructive feedback and advice on their research,
- Meet experts with different backgrounds working on topics related to
the Human Computer Interaction Engineering field,
- Interact with other PhD students and exchange ideas and suggestions
among participants,
- Discuss concerns about research, supervision, job market, and other
career-related issues,
- Present their work as a poster at the EICS’2021 conference.
A submission consists of a short paper (max 4 pages standard ACM SIGCHI
format (2020), references excluded), a free-form CV of the PhD candidate
and a draft poster. Submissions must be submitted using the PCS system by
the deadline (see the firm deadline below). Papers suitable for (virtual or
presence) demonstration at the conference should also submit a
supplementary video of the system in action. The submission should not be
anonymous and must:
- identify a significant problem in the field of research,
- clearly formulate the research question,
- outline the current status of the problem domain and related solutions
(main related works)
- present clearly (preliminary) ideas, the proposed approach and the
results achieved so far,
- describe the research methodology that is applied or planned,
- make explicit the current status of the doctoral work (e.g. when
research started, how long to reach the end, papers already accepted)
- outline the expected contributions to the problem domain and highlight
their uniqueness.
Each submission will be reviewed by at least two members of the Doctoral
Consortium Program Committee. The main evaluation criteria are: relevance,
originality, significance, technical soundness, accuracy, and clarity.
Submissions must be made through the PCS system by the deadline (see the
Important dates section below).
In addition to the DC chairs, additional leading experts will be invited to
the DC to discuss the participants' research
DC participants will have their registration fee waived. The SIGCHI Student
Travel Grant (SSTG) program also be of interest to help covering traveling
expenses. For more information about this grant and for applying online,
please visit:
https://sigchi.org/conferences/student-travel-grants/gary-marsden-student-d…
.
# Important dates
Submission deadline: Friday, March 12, 2021 AoE (Anywhere on Earth)
Notifications: April 16th, 2021
Camera Ready: April, 30th, 2021
# Doctoral Consortium Chairs
Regina Bernhaupt (Technical University of Eindhoven, the Netherlands)
Kaisa Väänänen (Tampere University, Finland)
dc2021(a)eics.acm.org
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760 | Skype: davide.spano5
Website <http://people.unica.it/davidespano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
www.mis4tel-conference.net<https://www.mis4tel-conference.net/> info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
Hybrid Conference
11th International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning<https://www.mis4tel-conference.net/>
________________________________
Salamanca (Spain) | 6th-8th October, 2021<https://www.mis4tel-conference.net/>
[cid:838C96DE-19CE-4F70-A539-FDF4701B03D8]<https://www.mis4tel-conference.net/>
SCOPE
Education is the cornerstone of any society and it serves as one of the foundations for many of its social values and characteristics. State-of-the-art and novel methodologies and technologies allow researchers, designers, and domain experts to pursue Technology Enhanced Learning (TEL) solutions targeting not only cognitive processes but also motivational, personality or emotional factors. Nowadays, we can identify two main legs, providing necessary and complementary strengths to a TEL oriented design process: appropriate technologies should be applied, and appropriate methods should guide such application. Technologies in TEL are capable of delivering smart, personalized, tailored, and motivating learning solutions. Methods are coming from different fields, such as education psychology, medicine, computer science, and from diverse communities, where collaboration and co-working is used, such as maker communities and participatory design communities. In addition, Learning Analytics can help manage available (big) data and allow to augment learning opportunities for learners and educators alike, for instance by supporting self-regulated learning or adaptation of the learning material.
As to these topics, the annual appointment of MIS4TEL established itself as a consolidated fertile forum where scholars and professionals from the international community, with a broad range of expertise in the TEL field, share results and compare experiences. The 10th edition of the conference calls for novel research in TEL and expands the topics of the previous editions, highlighting the role of the most recent methods and technological opportunities (ranging from Artificial Intelligence and agent-based systems to Robotics, Virtual Reality, Internet of Things and wearable solutions, among others) and looking for papers discussing how they can be employed to create novel approaches to TEL, innovative TEL solutions and valuable TEL experiences. As in the tradition of MIS4TEL, this edition aims at offering the different perspectives, and complementary voices, coming from the multidisciplinary field of TEL (e.g., engineering, computer science, education, medicine) from this multidisciplinary field.
MIS4TEL 2021 will be held in Salamanca (Spain) on October 6th-8th, 2021, in parallel with the PAAMS'21 International Conference<http://www.paams.net/>.
TOPICS
Technologies and technology-based solutions for TEL
* AI technologies and tools for TEL
* Agent-based and multi-agent TEL systems
* Knowledge representation, reasoning and management systems for TEL
* Natural language systems for TEL
* Recommendation, personalisation and adaptation in TEL systems
* Social networks for TEL
* Massive Open Online Courses (MOOC) for TEL
* Internet of things (IoT) solutions for TEL
* Smart solutions or environments for TEL
* Wearable technologies for TEL
* Robotics for TEL
* Virtual reality environments for TEL
* Games for TEL or gamified TEL
* Sharing and interoperability between TEL environments
* Making and fabrication for TEL
Learning analytics for TEL
* Big data and data visualisation in TEL
* Learning analytics for curriculum design
* Learning analytics for personalising the learner experience
* Learning analytics for predicting behaviour
* Learning analytics for designing learning interventions
* Learning analytics for stakeholders
Methodologies and experiences for TEL
* Methodologies for personalisation, user modelling and adaptation in TEL
* Methodologies for recommendation systems and user modelling in TEL
* Methodologies for fostering motivation and engagement in TEL
* Methodologies for the design of accessible and usable TEL systems
* Methodologies for including different voices in the design process of TEL
* Methodologies for informal learning for TEL
* Methodologies for fostering TEL in small, medium and large companies
* Methodologies, tools and frameworks supporting experiments in TEL
* Methodologies or approaches from game design and gamification for TEL
* Novel experiences and studies (e.g., case studies, ethnographic studies, field studies, experimentations) with methodologies for TEL
SPECIAL ISSUES
Authors of selected papers from MIS4TEL will be invited to submit an extended and improved version to special issue in different journals.
[cid:38148EC3-5410-4C81-AF10-E84EA5738157]
<http://revistas.usal.es/index.php/2255-2863/index>
To Be Updated
COMMITTEE
GENERAL CHAIR
Fernando De la Prieta
University of Salamanca
Spain
TECHNICAL PROGRAM CO-CHAIR
Rosella Gennari
Free University of Bozen-Bolzano
Italy
Marco Temperini
Sapienza University, Rome
Italy
PAPER CO-CHAIR
Tania Di Mascio
University of L'aquila
Italy
Pierpaolo Vittorini
University of L'aquila
Italy
GENERAL CHAIR
Sara Rodríguez
University of Salamanca
Spain
PUBLICITY CHAIR
Federica Caruso
University of L'aquila
Italy
Nestor Dario Duque Mendes
National University of Colombia
Colombia
Alessandra Melonio
Free University of Bozen-Bolzano
Italy
Demetrio Arturo Ovalle Carranza
National University of Colombia
Colombia
WORKSHOP CHAIRS
Zuzana Kubincova
Comenius University of Bratislava
Slovakia
Elvira Popescu
University of Craiova
România
TECHNOLOGICAL FRONTIERS CHAIR
Cesar Alberto Collazos
Universidad del Cauca
Colombia
INVITED SPEAKERS
[cid:DF9CE750-056E-4B8A-BDD8-2B9904813ACD]
Yves Demazeau
Senior Researcher at CNRS Grenoble
(France)
FORMAT
All papers must be formatted according to the AISC template, with a maximum length of 10 pages (Main track and Workshops), including figures and references:
Microsoft Word Format<ftp://ftp.springernature.com/cs-proceeding/llncs/word/splnproc1703.zip>
Latex Format<ftp://ftp.springernature.com/cs-proceeding/svproc/templates/ProcSci_TeX.zip>
SUBMISSION
All proposed papers must be submitted in electronic form (PDF format) using the MIS4TEL 2021<https://easychair.org/conferences/?conf=mis4tel21> conference management system.
[cid:D1A76C26-D19D-484B-94E7-284ED38C6DD3]<https://easychair.org/conferences/?conf=mis4tel21>
PUBLICATION
Accepted papers will be included in MIS4TEL Proceedings. At least one of the authors will be required to register and attend the symposium to present the paper in order to include the paper in the conference proceedings.
Accepted papers will be published by Springer Verlag in the Advances in Intelligent Systems and Computing series<http://www.springer.com/series/11156>.
[cid:4EC0A648-78AB-40CB-8BAF-470828C5B668]<http://www.springer.com/>
** Indexing: The books of this series are submitted to ISI Proceedings<http://www.webofknowledge.com/>, EI-Compendex<https://www.elsevier.com/solutions/engineering-village/content/compendex>, DBLP<http://dblp.uni-trier.de/db/>, SCOPUS<http://www.scopus.com/>, Google Scholar<https://scholar.google.de/> and Springerlink<https://link.springer.com/> **
IMPORTANT DATES
Submission date
Notification date
Camera-ready deadline
Conference dates
30th April, 2021
7th June, 2021
28th June, 2021
6th-8th October, 2021
www.mis4tel-conference.net<https://www.mis4tel-conference.net/> info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
[cid:E2353C4A-AF8F-4684-87E7-F356DA6FDCBE]
Unsubscribe: info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
==========================
Alessandra Melonio, Ph.D.
Research fellow on a fixed-term contract (RTD)
Smart Data Factory - Technology transfer Lab
Faculty of Computer Science
Free University of Bozen-Bolzano, Office 112, Dominikanerplatz 3, Bozen, Italy
NOI Techpark Südtirol/Alto Adige, Office A1.4.29e, A.-Volta-Straße 9, Bozen, Italy
Web: smart.inf.unibz.it<http://smart.inf.unibz.it>
==========================
Im Sinne der Datenschutzgrundverordnung (DSGV n. 679/2016) informieren wir Sie, dass die in dieser E-Mail enthaltenen Informationen vertraulich und ausschließlich für den Adressaten bestimmt sind. Sollten Sie diese Nachricht irrtümlich erhalten haben, bitten wir Sie, diese zu vernichten ohne sie zu kopieren oder an Dritte weiterzuleiten. Auch bitten wir Sie, uns darüber unverzüglich in Kenntnis zu setzen. Danke. Ai sensi del Regolamento UE 679/2016 si precisa che le informazioni contenute in questo messaggio sono riservate ed a uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La invitiamo ad eliminarlo senza copiarlo e a non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. According to the Regulation EU 2016/679, you are hereby informed that this message contains confidential information that is intended only for the use of the addressee. If you are not the addressee, and have received this message by mistake, please delete it and immediately notify us. In any case you may not copy or disseminate this message to anyone. Thank you.
— Apologies for cross-posting —
ACM UMAP 2021: Final Call for Demo and LBR Papers
Important Dates
• Submission of demos and LBR papers: March 26, 2021
• Notification of acceptance: April 19, 2021
• Camera-ready versions of accepted papers: May 7, 2021
• Conference: June 21-25, 2021, online from Utrecht, the Netherlands
Note: The submissions times are 11:59 pm AoE time (Anywhere on Earth)
ACM UMAP 2021 – User Modeling, Adaptation and Personalization is the premier international conference for researchers and practitioners working on systems that adapt to individual users, to groups of users, and that collect, represent, and model user information.
ACM UMAP 2021 invites Demonstrations and Late-Breaking Results (LBR) papers of innovative UMAP-based systems (including research prototypes). You are encouraged to submit your Demo or LBR by March 26th, 2021.
Submission formats
For more details, see below!
Demonstrations
• Max. 3 pages + max. 1 additional page for references
• (Required) unpublished page describing how they would present the demo virtually and/or in person
• (Optional) video or external material demonstrating the system
• Publication in ACM UMAP 2021 Adjunct Proceedings
• Presentation as a virtual demo + poster at the conference
Late-Breaking Results
• Max. 7 pages + max. 2 additional pages for references
• (NEW: required) unpublished page with a list of questions the authors aim to get feedback on
• Publication in ACM UMAP 2021 Adjunct Proceedings
• Presentation as a virtual poster at the conference
Submission via https://easychair.org/conferences/?conf=acmumap2021
Demonstrations
Demonstrations will showcase research prototypes and commercially available products in a dedicated session. Demo submissions must be based on an implemented and tested system that pursues one or more innovative ideas in the interest areas of the conference.
Demonstrations are an excellent and exciting way to showcase implementations and to get valuable feedback from the community. Each demo submission must make clear which aspects of the system will be demonstrated, and how these will be demonstrated on-site as well as online.
To better identify the value of demos, we also encourage authors to submit a pointer to a screencast (max. 5 minutes on Vimeo or YouTube) or any external material related to the demo (e.g., shared code on GitHub).
Descriptions of demonstrations should have a length of max. 3 pages + 1 page of references in the new ACM single-column style. On an extra page (not to be published), submissions should include a specification of the technical requirements for demonstrating the system at UMAP 2021. Given uncertainties surrounding the COVID-19 pandemic, this extra page should also describe if/how the demo can be presented in a virtual setting (e.g. with a video or a live link to the system).
Late-Breaking Results
Late-Breaking Results (LBR) are research-in-progress that must contain original and unpublished accounts of innovative research ideas, preliminary results, industry showcases, and system prototypes, addressing both the theory and practice of User Modeling, Adaptation and Personalization. In addition, papers introducing recently started research projects or summarizing project results are welcome as well.
We encourage researchers and practitioners to submit a late-breaking work as it provides a unique opportunity for sharing valuable ideas, eliciting useful feedback on early-stage work, and fostering discussions and collaborations among colleagues.
Late-Breaking Results papers have a length of up to 7 pages + 2 pages of references in the new ACM single-column style and will be presented to the conference as (in-person and virtual) posters. On an extra page (not to be published), submissions should include a list of questions that the authors aim to get feedback on during the poster session at UMAP 2021.
Submission and Review Process
Papers will be reviewed single-blind and do not need to be anonymized before submission.
Papers (demo and LBR) must be formatted according to the new workflow for ACM publications. The templates and instructions are available here: https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are available here (we strongly recommend the usage of LaTeX for the camera-ready papers to minimize the extent of reformatting):
• LaTeX (use \documentclass[manuscript,review,anonymous]{acmart} in the sample-authordraft.tex file for single-column):
https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
• Overleaf (use \documentclass[manuscript,review,anonymous]{acmart} for single-column): https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
• MS Word: https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Note: Accepted papers will require a further revision to meet the requirements and page limits of the camera-ready format required by ACM. Instructions for the preparation of the camera-ready versions of the papers will be provided after acceptance.
Submit your papers in PDF format via EasyChair for ACM UMAP 2021 Demos and Late-Breaking Results at https://easychair.org/conferences/?conf=acmumap2021 (choose “New Submission” and make sure to select “UMAP 2021 Demo and LBR”).
The review process will be single-blind, i.e. authors’ names should be included in the papers. Submissions will be reviewed by at least two independent reviewers. They will be assessed based on their originality and novelty, potential contribution to the research field, potential impact in particular use cases, and the usefulness of presented experiences, as well as their overall readability.
Papers that exceed the page limits or do not adhere to the formatting guidelines will be returned without review.
Publication and Presentation
Accepted Demo and Late-Breaking Results papers will be published in the ACM UMAP 2021 Adjunct Proceedings in the ACM Digital Library. All categories will be presented at the poster reception of the conference, in the form of a poster and/or a software demonstration following poster format. This form of presentation will provide presenters with an opportunity to obtain direct feedback about their work from a wide audience during the conference.
At least one author of each accepted paper must register for the conference and present the paper there.
Late-Breaking Results and Demo Chairs
• Bart Knijnenburg, Clemson University, South Carolina, USA
• Eva Zangerle, Universität Innsbruck, Austria
Cari Colleghi e Amici,
come sapete la conferenza internazionale INTERACT 2021 si svolgerà a
Bari dal 30 agosto al 3 settembre.
Noi vorremmo avere la più ampia partecipazione da parte della comunità
italiana di HCI a questo importante evento. Alcuni di voi hanno già
sottomesso full papers e/o proposte di workshop. INTERACT consente varie
altre possibilità di partecipazione. Le prossime scadenze sono tutte il
16 aprile 2021 e si può contribuire sottomettendo:
- Short papers
- Interactive demos
- Courses
- Posters
- Doctoral consortium
- Industrial Experiences
- Panels
Tutti i dettagli sono sul sito https://interact2021.org
Siamo fiduciosi che nei prossimi mesi la campagna vaccinale per il
COVID-19 in Italia e nel mondo subirà un'accelerazione e la situazione
migliorerà. Avremo molto piacere ad accogliervi in presenza a Bari ma
siamo anche organizzati per consentire la partecipazione in modalità
mista o online.
Confidando nella vostra più ampia partecipazione, vi salutiamo
cordialmente.
Carmelo Ardito, Rosa Lanzilotti, Alessio Malizia
[Technical Programme Co-Chairs of INTERACT 2021]
-- apologies for cross-posting --
INTERACT 2021
Aug 30th - Sep 3rd, 2021, Bari, Italy
https://interact2021.org
------------------------------------------------------------------------
INTERACT 2021 is the 18th International Conference promoted by the IFIP
Technical Committee 13 on Human–Computer Interaction. INTERACT is held
every two years.
The theme of INTERACT 2021 is “Sense, Feel, Design”, highlighting new
challenges of interaction design. Technology is today more and more
widespread, pervasive and blended in the world we live in. On one side,
devices that sense humans' activities have the potential to provide an
enriched interaction. On the other side, the user experience can be
further enhanced by exploiting multisensorial technologies. Not only the
traditional human senses of vision and hearing, but also senses of
touch, smell, and taste, as well as emotions are to be taken into
account when designing for future interactions. INTERACT 2021 is the
right venue to debate such new challenges. Another new topic of this
edition is Human-AI Interaction, focusing on the design of
human-centered intelligent systems.
Conference proceedings are published in Springer LNCS series and are
available in the Springer Digital Library.
We invite you to submit your original work to INTERACT 2021 in the
following tracks by *April 16th, 2021*:
- Short Papers
- Posters
- Interactive Demos
- Courses
- Doctoral Consortium
- Industrial Experiences
- Panels
All contributions are peer reviewed, juried or curated by the members of
the international program committee.
INTERACT 2021 will be held in Bari, a beautiful city on the Adriatic
coast of Southern Italy.
The hotel Villa Romanazzi Carducci will host the conference. With its
liberty-period villa immersed in a nice park characterized by a variety
of trees along various pathways, this hotel provides a great context for
welcoming the INTERACT participants.
All precautions to ensure participants’ health safety will be taken. The
evolution of the pandemic will be carefully monitored and those who
could not travel due to COVID-19 will be allowed to present and
participate online to the conference.
Paolo Buono (University of Bari Aldo Moro, Italy)
Catherine Plaisant (University of Maryland, USA and INRIA, France)
[General Co-Chairs]
Carmelo Ardito (Polytechnic University of Bari, Italy)
Rosa Lanzilotti (University of Bari Aldo Moro, Italy)
Alessio Malizia (University of Hertfordshire, UK)
[Technical Programme Co-Chairs of INTERACT 2021]
------------------------------------------------------------------------
For further information, please, visit the web site:
https://interact2021.org
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Carmelo Ardito, PhD
Dipartimento di Ingegneria Elettrica e dell'Informazione
Politecnico di Bari
via Orabona, 4 - 70125 Bari, Italy
E-Mail: carmelo.ardito(a)poliba.it
Personal Home Page: http://ivu.di.uniba.it/people/ardito.htm
Research Group:
SisInf Lab - Information Systems Laboratory
http://sisinflab.poliba.it/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Informativa Privacy - Ai sensi del Regolamento (UE) 2016/679 si precisa che le informazioni contenute in questo messaggio sono riservate e ad uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La preghiamo di eliminarlo senza copiarlo e di non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. Privacy Information - This message, for the Regulation (UE) 2016/679, may contain confidential and/or privileged information. If you are not the addressee or authorized to receive this for the addressee, you must not use, copy, disclose or take any action based on this message or any information herein. If you have received this message in error, please advise the sender immediately by reply e-mail and delete this message. Thank you for your cooperation.
DEADLINE EXTENDED
******************************************************************************************
Second International Workshop on Adapted intEraction with SociAl Robots (cAESAR), in conjunction with UMAP 2021, (on-line) Utrecht, the Netherlands, June 21-25, 2021
Website: https://caesar2021.di.unito.it/index.html <https://caesar2020.di.unito.it/index.html>
******************************************************************************************
IMPORTANT DATES
Paper submission: April 2, 2021 (23:59 AoE time)
Notification to authors: April 19, 2021
Camera-ready version of accepted papers: May 07, 2021
******************************************************************************************
All accepted papers will be published by ACM as a joint volume of Extended UMAP 2021 Proceedings and will be available via the ACM Digital Library.
The aim of this Workshop is to bring together researchers and practitioners who are working on various aspects of social robotics and adaptive interaction. The expected result of the workshop is a multidisciplinary research agenda that will inform future research directions and hopefully, forge some research collaborations.
++Topics++
Topics (of interest) include (but are not limited to):
- Personalized Human-Robot Interaction (HRI)
- User modeling in social HRI
- Adaptation strategies for social HRI
- Affective interaction with robots
- Machine learning for social robots
- Natural Language Interaction with social robots
- Emotion detection in social HRI
- Social Assistive Robots
- Social Robots in Education
- Social HRI and Cognitive Impairments
- Social Robots as Conversational Recommender Systems
- Social Robots in the real world
- User-centered Design in social HRI
- Behavior Transparency for Social Robot
- Empirical Evaluation of Social Robots
++Submissions++
Paper Submissions in EasyChair by selecting the track "Workshop-cAESAR": https://easychair.org/conferences/?conf=acmumap2021 <https://easychair.org/conferences/?conf=acmumap2021>
Page limits: Long papers up to 10 pages including references; Short papers up to 6 pages including references; Position paper/Demo paper 2 pages including references.
Papers that exceed the page limits or formatting guidelines will be returned without review.
Submissions should be single blinded, i.e. authors names should be included in the submissions.
Papers must be formatted using the ACM SIG CHI proceedings template: http://www.acm.org/publications/proceedings-template <http://www.acm.org/publications/proceedings-template> (the paper format, not the extended abstract format).
An international panel of experts will review all submissions. Demos need to provide links to the systems presented. Work that has already been published should not be submitted unless it introduces a significant addition to the previously published work.
++ Organizing committee ++
Berardina (Nadja) De Carolis, University of Bari, Italy, berardina.decarolis(a)uniba.it <mailto:berardina.decarolis@uniba.it>
Cristina Gena, University of Torino, Italy, cgena(a)di.unito.it <mailto:cgena@di.unito.it>
Antonio Lieto, University of Torino, Italy, lieto(a)di.unito.it <mailto:lieto@di.unito.it>
Silvia Rossi, University of Napoli Federico II, silvia.rossi(a)unina.it <mailto:silvia.rossi@unina.it>
Alessandra Sciutti, Italian Institute of Technology, Genova, Italy, alessandra.sciutti(a)iit.it <mailto:alessandra.sciutti@iit.it>
*****************************************
Cristina Gena, PhD
Associate professor - Computer Science Department
Head of the Smart HCI Lab@ICxT Innovation Center
Università di Torino
Via Pessinetto 12, 10149 Torino, Italy
Phone +39 0116706827
web: www.di.unito.it/~cgena/
Webex: https://unito.webex.com/meet/cristina.gena
Skype: cristinagena
*****************************************
/Apologize for unintended cross-mailing/
=========================================================
*Deadline extension *-> new deadline: *March 31, 2021*
=========================================================
Special Issue on
*Collaborative multimedia applications in technology*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call48
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call48>*
*
**Guest Editors:
**• César A. Collazos, Universidad del Cauca, Colombia
• Freddy Paz, Pontificia Universidad Católica, Perù
• Habib Fardoun, University of Castilla-La Mancha, Spain & King
Abdulaziz University. Saudi Arabia**
**The indicative list of topics of interest for this special issue
devoted Collaborative multimedia applications in technology includes,
but is not limited to:
Frameworks and Methodologies for Collaboration
Collaboration Enabling Technologies
Architectures & Design of Collaboration Systems
Platforms, Artifacts and Tools for Collaboration
Coordination and Cooperation Mechanisms
Interfaces for Collaborative Work
Intelligent, Autonomous and Multi Agents in Collaboration
Cognitive and Psychological Issues in Collaboration
Virtual Communities and Communities of Practice
Group Characteristics and Social Factors
Ontologies and Ethnographic Approaches
Human-machine Collaboration and Interaction
Awareness in Collaboration Systems
Contextual and Situation-based Collaboration
Visualization of Collaborative Processes & Applications
Privacy-preserving Collaboration
Grid and Cloud-based Collaboration Environments**
**and Focus Section on*
**Design during and for Pandemics
*http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call48fs
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call4…>*
*
**Guest Editors:**
• Vasiliki Mylonopoulou, University of Gothenburg, Sweden
• Guido Giunti, University of Oulu, Finland and TU Delft, Netherlands
Are you working in the research or industry fields related to HCI,
Interaction Design, Health Informatics, Health and Wellbeing,
Information Processing Sciences, and Industrial Design? Then it is vital
to contribute to this focused issue with your experiences on:
how the COVID-19 influenced the way you work with users of technology
how the pandemic influenced your designs
different type of designs you develop to support people during a
pandemic e.g. HIV, Ebola, or COVID-19 prevention and management
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
----------------------------------------------------------------
**** Since 2008 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
*Important dates:*
-----------------------------------------------------------
• Deadline: *March 31, 2021* (extended)
• Notification to the authors: April 30, 2021
• Camera ready paper: May 10, 2021
• Publication of the special issue: end of May, 2021
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
*https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login*
<https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102
• Summer 2021
'Educational Location-based Applications'
Guest editors: Jannicke Baalsrud Hauge, Heinrich Söbke
with a focus section on
'Decoding The Smart City'
Guest editors: Elise Hodson, Michel Nader Sayún, Teija Vainio
• Autumn 2021
'Speculative and Critical Design: approaches and influences in education'
Guest editors: Ingi Helgason, Enrique Encinas, Ivica Mitrovic, Michael Smyth
• Winter 2021
'Smart learning Ecosistems and Regional Development 2021'
----------------------------------------------------------
*** Apologies for cross postings ***
PATCH Workshop @ UMAP 2021 - FINAL CALL FOR PAPERS
NEWS: Extended Deadline!
Due to several requests, papers are now due by* April 2, 2021.*
------------------------------------------------------------
-------------------------------------
The 12th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2021) co-located with ACM UMAP 2021 - Online
https://patch2021.di.unito.it/
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2021 will be
again the meeting point between state of the art cultural heritage (CH)
research and personalization research. For those using any kind of
technology, while focusing on ubiquitous and adaptive scenarios, to enhance
the personal experience in CH sites. The workshop is aimed at bringing
together researchers and practitioners who are working on various aspects
of CH and are interested in exploring the potential of state of the art of
mobile and personalized technology (onsite as well as online) to enhance
the CH visit experience. The expected result of the workshop is a
multidisciplinary research agenda that will inform future research
directions and hopefully, forge some research collaborations.
Topics of interest include, but are not limited to:
-
Adaptive navigation and personalized browsing in digital and physical
cultural heritage collections and in CH sites
-
Ambient Cultural Heritage
-
Personalization for group of visitors to CH sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalized mobile museum guides & personal museum assistants
-
Recommendation strategies for CH
-
Adaptation strategies for text and non-verbal content in CH
-
NLG techniques and conversational agents for CH
-
(User Interaction with) Integration of virtual and physical collections
-
Analysis of behavior patterns to improve CH recommendation
-
Personalization across the whole of a person's digital ecosystem
(including CH)
-
Long term personalization in CH
-
IoT and Cultural Heritage
-
Human-Robots adaptation in museums
-
3D, Virtual and Augmented Reality for Cultural Heritage
-
Context-aware information presentation in CH
-
Interactive user interfaces for CH applications
-
Gestural interfaces for Cultural Heritage applications
-
Use of personality for guiding Cultural Heritage Experiences
-
Participatory CH including multiple viewpoints and perspectives
-
Community mapping for CH information sharing
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH
-
Personalized support to the exploration of Cultural and Natural Heritage
Motivation
Cultural heritage (CH) has traditionally been a privileged area for
personalization research, as highlighted by the many H2020 calls on this
topic. Visitors come to cultural heritage sites willing to experience and
learn new things, usually without a clear idea of what to expect. CH sites
are typically rich in objects and information; much more than the visitor
can absorb during the limited time of a visit. As discussed by Falk (2009),
visitors to CH sites differ and their visit experience involves a
combination of the physical, the personal, and the socio-cultural context
and identity-related aspects. Hence, they may benefit from individualized
support that takes into account contextual and personal attributes.
However, personalization brings two main challenges:
-
Firstly, can we support CH exploration for first-time and anonymous
visitors, taking into account that many people access cultural sites only
once, or they interact with digital services anonymously?
-
Secondly, when it is possible to track users along time, can we provide
an engaging experience for the ‘digital’, ‘mobile’ and ‘traditional’ CH
visitors before, during and after a visit by exploiting information from
previous interactions on CH sites and elsewhere on the ubiquitous Web?
Further, an interesting problem to explore is whether this kind of support
can be a basis for maintaining a lifelong chain of personalized CH
experiences. This is true, not only in “traditional” CH sites, but also in
urban environments, which reflect the varied history of mankind and offer
places and objects representing shared values for the population, to be
preserved and valued.
Submissions
Regular papers: up to 10 pages excluding references;
Position paper/Demo papers: up to 4 pages excluding references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single blinded, i.e. authors names should be included
in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
All papers should be submitted in PDF format via the online submission
system by selecting the track "Workshop-PATCH":
https://easychair.org/conferences/?conf=acmumap2021.
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Important dates:
April 2, 2021: Submission deadline (23:59 PM Hawaiian time)
March 26, 2021: Submission deadline (23:59 PM Hawaiian time)
April 19, 2021: Notification deadline (23:59 PM Hawaiian time)
May 7, 2021: Camera-Ready deadline (23:59 PM Hawaiian time)
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Cristina Gena, University of Torino, Italy, cristina.gena(a)unito.it
Tsvi (Tsvika) Kuflik, The University of Haifa, Israel,
tsvikak(a)is.haifa.ac.il
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
George E. Raptis, Human Opsis, Greece, raptisg(a)upnet.gr
Alan Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
Program Committee
Angeliki Antoniou - University of Peloponnese, Greece
Liliana Ardissono - University of Torino, Italy
Carmelo Ardito - Politecnico of Bari, Italy
George Caridakis - University of the Aegean, Greece
Keith Cheverst - The University of Lancaster, UK
Rossana Damiano - University of Torino, Italy
Berardina Nadja De Carolis - University of Bari, Italy
Cristina Gena - University of Torino, Italy
Susan Hazan - Israel Museum, Israel
Christina Katsini - University of Patras, Greece
Tsvika Kuflik - The University of Haifa, Israel
Moayad Mokarten - The University of Haifa, Israel
Joel Lanir - The University of Haifa, Israel
Vincenzo Lombardo - University of Torino, Italy
Pasquale Lops - University of Bari, Italy
Noemi Mauro - University of Torino, Italy
Elena Not - FBK-irst, Italy
George E. Raptis - Human Opsis, Greece
Giuseppe Sansonetti - University of Roma, Italy
Giovanni Semeraro - University of Bari, Italy
Oliviero Stock - FBK-irst, Italy
Maria Vayanou - University of Athens, Greece
Manolis Wallace - University of Peloponnese, Greece
Alan Wecker - The University of Haifa, Israel
Massimo Zancanaro - University of Trento, Italy
*** Apologies for cross postings ***
ExUM Workshop @UMAP 2021 - FINAL CALL FOR PAPERS
NEWS: Extended Deadline!
Papers now due: April 2, 2021
----------------------------------------------------------------------
Workshop on Explainable User Models and Personalised Systems (ExUM@UMAP
2021)
June 21-25, 2020
co-located with UMAP 2021 (http://www.um.org/umap2021) - Online Conference
Twitter: https://twitter.com/ExUM_Workshop
Web: http://www.di.uniba.it/~swap/exum
Submission: https://easychair.org/conferences/?conf=acmumap2021 (select
"Workshop-ExUM")
For any information: cataldo.musto(a)uniba.it <mailto:cataldo.musto@uniba.it>
, marco.polignano(a)uniba.it <mailto:marco.polignano@uniba.it>
========================
COVID-19 STATUS - UPDATE
========================
The 29th Conference on User Modeling, Adaptation and Personalization will be
a hybrid conference.
We will be happy to welcome all of you who are willing, able and allowed to
travel in Utrecht, the Netherlands.
We are still figuring out all the details, which we hope to announce bit by
bit during the next couple of months.
Stay tuned for further updates.
=========
ABSTRACT
=========
Adaptive and personalized systems have become pervasive technologies which
are gradually playing an increasingly important role in our daily lives.
Indeed, we are now used to interact every day with algorithms that help us
in several scenarios, ranging from services that suggest us music to be
listened to or movies to be watched, to personal assistants able to
proactively support us in complex decision-making tasks.
As the importance of such technologies in our everyday lives grows, it is
fundamental that the internal mechanisms that guide
these algorithms are as clear as possible. It is not by chance that the
recent General Data Protection Regulation (GDPR) emphasized the
users' right to explanation when people face machine learning-based (or
more in general - artificial intelligence-based) systems. Unfortunately,
the current research tends to go in the opposite direction, since most of
the approaches try to maximize the effectiveness of the personalization
strategy
(e.g., recommendation accuracy) at the expense of the explainability and the
transparency of the model.
The main research questions which arise from this scenario is simple and
straightforward: how can we deal with such a dichotomy between the need for
effective adaptive systems and the right to transparency and
interpretability?
Several research lines are triggered by this question: building scrutable
user models and transparent algorithms, analyzing the impact of opaque
algorithms on
final users, studying the role of explanation strategies, investigating how
to provide users with more control in the personalization and adaptation
problems.
The workshop aims to provide a forum for discussing such problems,
challenges and innovative re-search approaches in the area, by investigating
the role of transparency
and explainability on the re-cent methodologies for building user models or
for developing personalized and adaptive systems.
======
TOPICS
======
Topics of interests include but are not limited to:
· TRANSPARENT AND EXPLAINABLE PERSONALIZATION STRATEGIES
o Scrutable User Models
o Transparent User Profiling and Personal Data Extraction
o Explainable Personalization and Adaptation Methodologies
o Novel strategies (e.g., conversational recommender systems)
for building transparent algorithms
· DESIGNING EXPLANATION ALGORITHMS
o Explanation algorithms based on item description and item
properties
o Explanation algorithms based on user-generated content (e.g.,
reviews)
o Explanation algorithms based on collaborative information
o Building explanation algorithms for opaque personalization
techniques (e.g., neural networks, matrix factorization)
· DESIGNING TRANSPARENT AND EXPLAINABLE USER INTERFACES
o Transparent User Interfaces
o Designing Transparent Interaction methodologies
o Novel paradigms (e.g. chatbots) for building transparent
models
· EVALUATING TRANSPARENCY AND EXPLAINABILITY
o Evaluating Transparency in interaction or personalization
o Evaluating Explainability of the algorithms
o Designing User Studies for evaluating transparency and
explainability
o Novel metrics and experimental protocols
· OPEN ISSUES IN TRANSPARENT AND EXPLAINABLE USER MODELS AND
PERSONALIZED SYSTEMS
o Ethical issues (Fairness and Biases) in User Models and
Personalized Systems
o Privacy management of Personal and Social data
o Discussing Recent Regulations (GDPR) and future directions
============
SUBMISSIONS
============
We encourage the submission of original contributions, investigating novel
methodologies to exploit heterogeneous personal data and approach to build
transparent and scrutable user models.
(A) Regular papers (max. 10 pages + references - single-column ACM format);
(B) Demo and Position Papers (max. 5 pages + references - ACM format);
Submission site: https://easychair.org/conferences/?conf=exum2020
All submitted papers will be evaluated by at least two members of the
program committee, based on originality, significance, relevance and
technical quality.
Note that the references do not count towards page limits. Submissions
should be single blinded, i.e. authors names should be included in the
submissions.
Papers must be formatted according to the new workflow for ACM publications.
The templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are
available here (we strongly recommend the usage of LaTeX for the
camera-ready papers to minimize the extent of reformatting):
LaTeX (use \documentclass[manuscript,review,anonymous]{acmart} in the
sample-authordraft.tex file for single-column):
https://www.acm.org/binaries/content/assets/publications/consolidated-tex-te
mplate/acmart-primary.zip
Overleaf (use \documentclass[manuscript,review,anonymous]{acmart} for
single-column):
https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-t
emplate/pnrfvrrdbfwt
MS Word:
https://www.acm.org/binaries/content/assets/publications/taps/acm_submission
_template.docx
Submissions must be made through the EasyChair conference system prior the
specified deadline (AoE).
All accepted papers will be published by ACM as a joint volume of Extended
UMAP 2021 Proceedings and will be available via the ACM Digital Library.
At least one author of each accepted paper must register for the particular
workshop and present the paper there.
================
IMPORTANT DATES
================
* Full paper submission: April 2, 2021 (EXTENDED!)
* Paper notification: April 26, 2021
* Camera-ready paper: May 7, 2021
=============
ORGANIZATION
=============
Cataldo Musto - University of Bari, Italy
Nava Tintarev - Delft University of Technology, The Netherlands
Oanal Inel - Delft University of Technology, The Netherlands
Marco Polignano - University of Bari, Italy
Giovanni Semeraro - University of Bari, Italy
Juergen Ziegler - University of Duisburg Essen
=======================
PROGRAM COMMITEE (TBA)
=======================
Walter Anelli, Politecnico di Bari
Alejandro Bellogín, Universidad Autónoma de Madrid
Ludovico Boratto, PEURECAT
Robin Burke, University of Colorado
Ivan Cantador Universidad Autónoma de Madrid, Spain
Li Chen, Hong Kong Baptist University
Cristina Conati, The University of British Columbia
Michael Ekstrand, Boise State University
Fabio Gasparetti, Roma Tre University
Riccardo Guidotti, University of Pisa
Eelco Herder, Radboud University Nijmegen
Andrea Iovine, Università degli Studi di Bari
Kyriaki Kalimeri, I.S.I.
Dietmar Jannach, University of Klagenfurt
Styliani Kleanthous, Open University of Cyprus
Aonghus Lawlor, University College Dublin
Benedikt Loepp, University of Duisburg-Essen
Fedelucio Narducci, Politecnico di Bari
Amon Rapp, University of Turin
Giuseppe Sansonetti, Roma Tre University
Lucio Davide Spano, University of Cagliari
Alain Starke University of Bergen
Panagiotis Symeonidis, Free University of Bolzano
Markus Zanker Free University of Bozen - Bolzano
Dear colleagues,
We are happy to announce the call for papers for our *workshop on Nature
and HCI* at the upcoming *CHItaly'21 conference*.
In 2020, when most of the world population has experienced limitations to
free mobility due to the COVID-19 pandemic, socialization and outdoor life
started to be strongly desired and dreamed. Technologies such as
smartphones, cameras, sports trackers, electronic tourist guides,
head-mounted displays have the potential to enable, enhance or disrupt
users' experience of and interaction with nature, broadly intended as an
open-air setting that includes cities, peripheries, rural areas, wild
natural environments. Thus, the use of technology outdoors offers a wide
range of interesting aspects and challenges to be investigated, such as
individual wellbeing, knowledge generation, sustainability, and social
issues. Resonating with the CHItaly theme "Frontiers of HCI", this workshop
aims to bring together researchers exploring the frontiers of
i) using technology outdoors, in terms of scope, opportunities, and
limitations;
ii) spaces that are not only natural or artificial but hybrid and offer
opportunities for remote and asynchronous outdoor experiences;
iii) interaction design in accounting for human interests over a variety of
non-human ecologies.
For further information, visit our website:
https://sites.google.com/view/naturehci/home.
TOPICS OF INTEREST
Possible topics include but are not limited to:
- Technology enabling/enhancing/augmenting the natural experience
- Ecotourism
- The political ecology of interaction design
- Outdoor sports
- Citizen science
- Socialization outdoors (e.g., parks and public spaces, community
gardening)
- Education & Serious leisure outdoors
- Environmental sustainability
- Technology for outdoor safety and safety when using technology outdoors
- Natural and cultural heritage (e.g., cultural landscapes)
- The indoorisation of natural elements (e.g., indoorisation of outdoor
sports, virtual/augmented reality)
HOW TO APPLY?
Three types of submissions are welcome:
- *Position papers* where authors discuss one of the workshop topics and
describe how their expertise may be of interest for the workshop discussion
(2 pages, references excluded);
- *Original research presenting preliminary insights/results*. We
welcome work at all development stages: papers can describe applied
systems, empirical findings, or theoretically grounded positions (from 4 to
6 pages, references excluded);
- *Critical design fiction*, in which authors may explore the future
consequences of a prolonged distancing, limited experience of the outdoors,
or the different mediating roles technology can have (from 4 to 6 pages,
references excluded).
KEY DATES
*Submission deadline: April 23, 2021, 11.59 pm CET on Easychair: *https://
easychair.org/conferences/?conf=naturehci21
Notification: May 14, 2021
Workshop: July 12, 2021
ATTENDANCE
CHItaly and the NatureHCI workshop will be organized in a hybrid
manner. *Participants
can choose whether to participate remotely or in-person in Bolzano*. The
workshop activities and discussions will be organized accordingly.
ORGANIZERS
Eleonora Mencarini, Bruno Kessler Foundation (Italy)
Linda Tonolli, University of Trento (Italy)
Amon Rapp, University of Torino (Italy)
Maurizio Teli, Aalborg University (Denmark)
Roberto Cibin, Masaryk University (Czech Republic)
Vincenzo D'Andrea, University of Trento (Italy)
Massimo Zancanaro, University of Trento (Italy)
If you have any questions, please drop an email at mencarini(a)fbk.eu.
Best regards,
Eleonora Mencarini (on behalf of the NatureHCI organizers)
Eleonora Mencarini, PhD
Postdoctoral Researcher
i3 Unit - Digis Centre - FBK0461/314576
GHItaly21
4th Workshop on Games-Human Interaction
In Conjunction with CHItaly 2021 -
The biannual Conference of the Italian ACM SIGCHI Chapter
https://chitaly2021.inf.unibz.it/
CALL FOR PAPERS
The 4th Workshop on Games-Human Interaction – GHItaly21 is the fourth
edition of a series of workshops focused on the multifaceted issues related
to the design and development of human-game interfaces. GHItaly21 aims at
establishing a common venue for scholars and industry practitioners, where
they can exchange ideas on all the topic related to this multidisciplinary
field, and possibly create new collaborations. The main goal of the event
is to spur discussion on the development of new ways of researching,
teaching, and working on HCI applied to design and production of video
games. The application range of video games has to be intended in its
broadest sense: from entertainment and to “serious” applied finalities
(health, education, etc).
GHItaly21 will be held *online* in conjunction with the 14th Edition of
CHItaly, the biannual Conference of the Italian ACM SIGCHI Chapter, from 11
to 13 of July 2021 in Bolzano.
TOPICS
The workshop aims at collecting contribution advancing the research applied
to *video games*. Suggested topics include (but are not limited to):
*Adaptive and Context-Aware Interfaces*
*Agency of objects *
*Artificial Intelligence applications *
*Biometric measures for interaction*
*Critical or meaningful play experience *
*Distributed and Online systems *
*Full-body Interaction*
*Game Design & Level Design *
*Human Computer Interaction applied to visual interfaces *
*Immersive VR systems *
*Information Visualization*
*Interaction Design Tools*
*Interfaces for Social Interaction and Cooperation*
*Motion-based Interaction*
*Moral choices *
*Multimodal Interfaces*
*(Multi)Sensory Interfaces*
*Procedural rhetoric *
*Sensemaking *
*Storytelling *
*Usability and Accessibility*
*Visualization techniques *
*Virtual and Augmented Reality*
SUBMISSION
All paper submissions must be in English, and they must not exceed nine (9)
pages in length, including references. The papers must be formatted using
the *ACM single-column submission template*.
ACM *single-column submission templates* are available for *Word* and
*LaTeX*.
· *Word template*.
Download and use the most recent Submission Template
<https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…>
from
the ACM website
<https://www.acm.org/publications/taps/word-template-workflow#h-2.-the-workf…>
.
· *LaTeX template*.
There are two alternatives:
1. Download the *Master Article Template - LaTeX* folder from the ACM
website
<https://www.acm.org/publications/taps/word-template-workflow#h-2.-the-workf…>.
Then choose "sample-sigconf" from the "sample" subfolder. For the
one-column format,
*comment* "\documentclass[sigconf,authordraft]{acmart}" and *uncomment* "
\documentclass[manuscript,screen,review]{acmart}".
2. Go to Overleaf and use ACM Conference Proceedings "Master" Template
<https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…>.
For the one-column format, *comment* "
\documentclass[sigconf,authordraft]{acmart}" and *uncomment* "
\documentclass[manuscript,screen,review]{acmart}".
3. For further specifications concerning the ACM format for
manuscripts, please, refer to the ACM website
<https://www.acm.org/publications/taps/word-template-workflow>.
Papers must be submitted online via EasyChair submission system:
https://easychair.org/conferences/?conf=ghitaly21
All the papers will be subject to a double review process by the members of
the Programme Committee. The proceedings with the papers accepted to the
GHItaly21 workshop will be published in CEUR Workshop Proceedings
(*http://ceur-ws.org/
<http://ceur-ws.org/>*), and will be indexed by SCOPUS.
Important Dates
April 23, 2021 Submission deadline
May 14, 2021 Notifications to contributors
May 24, 2021 Camera-ready submission
July 12, 2021 GHItaly21 workshop
July 11-13, 2021 CHItaly 21 conference
(Deadlines are meant till 11.59 pm CET)
ORGANIZING COMMITTEE
Maria *De Marsico* - Sapienza Università di Roma
Laura Anna *Ripamonti* - Università degli Studi di Milano
Davide *Gadia* - Università degli Studi di Milano
Dario *Maggiorini* - Università degli Studi di Milano
Ilaria *Mariani* - Dipartimento di Design, Politecnico di Milano
--
---------------------------------------------------------------------------
Maria De Marsico
Associate Professor
Co-Editor-in-Chief of Pattern Recognition Letters
Associate Editor of Pattern Recognition
Associate Editor of IEEE Transactions on Biometrics, Behavior, and Identity
Science
Editor-in-Chief of IEEE Biometrics Newsletter
IEEE Senior member
Sapienza University of Rome
Department of Computer Science
Via Salaria 113 - 00198 Rome - Italy
email: demarsico(a)di.uniroma1.it
tel: +39 06 49918312
/Apologies for unintended cross-mailing
/ =========================================================
*EXTENDED DEADLINE**--> **March 31, 2021
*call for papers <http://slerd2021.uniroma2.it/call-for-papers/>
=========================================================
*6th International Conference on Smart Learning Ecosystems and Regional
Development - SLERD Reload**
**Smart Learning Ecosystems and the Regional Development after the
pandemic.*
*June 24-25, 2021*
/*Bucharest, Romania (blended)*/
slerd2021.uniroma2.it <http://slerd2021.uniroma2.it/>
Contacts:
1st: traian[dot] rebedea[at] cs[dot] pub[dot] ro /(conference chair)/ -
mihai [dot] dascalu [at] upb [dot] ro
2nd: aslerd [dot] org [at] gmail [dot] com
*=========================================================
SLERD 2021 *will feature:*
keynotes *by:*
• Inger Birkeland *(University of South-Eastern Norway) – June 24*
*/Place-conscious education and regional development: Facilitating
ecologies of place/*
• Danielle McNamara *(Arizona State University) – June 24*
*/Interdisciplinary Behavioral Science: Enhancing Literacy from a
Multidimensional Perspective/*
• Sébastien Turbot *(eko6 and WISE research fellow) – June 25*
*/Accelerating Learning Ecosystems: a Living Lab Approach/*
*
*
the *Student Scientific Video Contest*
**
call for contributions
<http://slerd2021.uniroma2.it/scientific-video-contest/>
**
with the award of the “*BEST SCIENTIFIC VIDEO DOCUMENTS”* (three prizes:
500,00 €, 300,00 €, 300,00 € and free participation to the conference)
*
*
**
two Open Debates
<http://slerd2021.uniroma2.it/open-debate-dibattito-aperto/> – June 25 –
on *• Smart Learning Ecosystems as Engine of the “new normality”*
**
*• ***Towards Learning Ecosystems Based on Competences: the promise of
the micro-credentials** and a Satellite Event
<http://slerd2021.uniroma2.it/satellite-event/> – June 23 – the round
table on *“Social inclusion at school: new perspectives for a smart
learning ecosystem”*
*orgnized by the PLEIADE partnership
*SLERD 2021* is proud to invite colleagues - researchers and
practitioners - from all over the world to share the efforts concerning
the development of smart learning ecosystems and, contributions on how
to build together a brilliant post pandemic future, where smart learning
ecosystems and smart education will be even more central in the
education of future citizens, and in the promotion of social innovation
and territorial development.
/*
*//*Topics of interests*/
can be grouped under three big themes:
/*• places for smart education
*/ *
• future of institutional learning
• interplay between formal and informal learning
• new educational models and settings
• continuity-discontinuity of time, technology, place/space, processes
in learning
• role of, and case studies of, games and gamification in smart education
• dual education and other alternate scheme approaches
• monitoring and benchmarking of smartness (individual, institution,
city, region)
*
/*• people in place centered design for smart education*/
*
• general frameworks and methodological advances
• design, data and other relevant literacies
• smart citizen’s literacies, skill and competences
• communities and co-design in smart learning
• sharing & participatory practices
• open access to any resource and disparity
• cultural influences
*
/*• supportive learning technologies for smart education*/
*
• intelligent tutoring systems and interfaces
• semantic web technologies and applications
• text/opinion mining and sentiment analysis
• real/virtual communities and social network analysis
• interoperability and application of open/smart data and services
• safety & security in education
• IoT, ubiquitous and wearable technologies
• adaptability to educational contexts and citizens
• role of VR in education
*
=========================================================
/*Important dates:*/
---------------------------------------------------------
• Deadline for papers submission: *March**31, 2021 (extended)*
• Notification to the authors: April 30, 2021
• Camera ready paper: May 15, 2021
• Conference: June 24-25, 2021
==========================================
/*Proceedings:*/
---------------------------------------------------------
*Proceedings*, as for previous editions, will be published by *Springer*
in the Series *Smart Innovation, Systems and Technologies*
<https://www.springer.com/series/8767> that will be indexed by SCOPUS,
EI-Compendex and Springerlink.
(Note that proceedings of the 2nd International Conference on Smart
Learning Ecosystems and Regional Development is among the top used
publications on SpringerLink that concern one or more of the United
Nations Sustainable Development Goals (SDGs))
*Extended version of selected papers* will be also included in a
*special issue of IxD&A Journal
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102>*
(ISSN 1826-9745, e-ISSN 2283-2998) that is indexed by SCOPUS and
Emerging Sources of Web of Science
SLERD welcomes short (max. 8 pages) and long contributions (max. 12 pages).
Papers should be written according to the */Spinger Instruction for
Authors/* of the series /Smart Innovation, Systems and Technologies/:
https://www.springer.com/us/authors-editors/conference-proceedings/conferen…
Link to the /*paper submission page on easy chair:*/
https://easychair.org/conferences/?conf=slerd2021
=========================================================
Join ALSLERD and share our vision on the future of Smart Learning
Ecosystems: Timisoara declaration
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>
See ASLERD website for
Request of membership, membership fees and legal
=========================================================
Dear list members,
The submission deadline for the Interactive Experiences at CHItaly is
approaching! We welcome prototypes and installations that explore,
represent, and challenge the frontier of HCI.
Please check further details and the submission options on our website:
https://chitaly2021.inf.unibz.it/interactive_experiences.html
And don't hesitate to contact us if you have any questions.
All the best,
Seçil, Jennifer, and Maria
****
In the last months, we have been shaping the Interactive Experiences track
at CHItaly'21. It is the first time the conference will be hosting this
track and we want it to be a venue for exploring, representing, and
challenging the frontiers of HCI through prototypes and installations. The
call for participation is now open and we thought it could be of interest
to some of the members of this list.
So, what could be an example of an Interactive Experience? A prototype of a
digital platform empowering grassroots, an interactive visualization of a
complex issue, an artistic experiment exploring more-than-human
interactions, a critical design artifact that challenges predominant
narratives of digital futures, and not only. If it sounds interesting,
check the details, submission options, and our fantastic committee on our
website:
https://chitaly2021.inf.unibz.it/interactive_experiences.html
We are hoping to safely welcome some of you to Bolzano (Italy) in July but,
in case it is not possible, online participation will also be available.
Submission deadline: 19th March 2021
*2nd International Workshop on the Internet of Sounds*
*(part of Audio Mostly 2021 - Virtual conference)*
September 1-3, 2021.
< Apologies for cross-posting >
< Please distribute >
*Call for papers and demos*
After the success of the first edition, we are pleased to invite the
community to submit to the 2nd International Workshop on the Internet of
Sounds (IWIS 2021). The Internet of Sounds is an emerging research field
positioned at the intersection of the Internet of Things and Sound and
Music Computing domains. The workshop will run virtually.
The aim of the workshop is to bring together academics and industry to
investigate and advance the development of Internet of Sounds technologies
by using cutting-edge tools and processes. The event will consist of
presentations from academics and keynotes, poster presentations,
demonstrations, as well as tutorials.
Topics of interest include, but are not limited to, the following areas:
- Wireless acoustic sensor networks
- Detection and classification of sounds in acoustic sensor networks
- Visualization and Sonification of acoustic sensor networks
- Ecoacoustics
- Privacy and security in acoustic sensor networks
- Smart Musical Instruments
- Musical haptics for the Internet of Musical Things
- Participatory live music performances
- Networked music performances
- Music education applications for the Internet of Musical Things
- Intelligent music production in Internet of Musical Things contexts
- Ubiquitous music
- Web Audio for the Internet of Sounds
- Spatial audio for the Internet of Sounds
- Sonification for Internet of Sounds applications
- Protocols and exchange formats for the Internet of Sounds
- Improving accessibility and inclusiveness within the Internet of Sounds
- Open audio databases for Deep Learning and Data Mining
- Challenges in the management and delivery of large audio databases
- Visualization, access and indexing of audio databases
- Cloud-based services for musical and audio applications
We consider contributions in the form of a full paper (min 5 pages, max 8
pages), a poster paper (min 2 pages, max 4 pages), or a demo proposal (max
2 pages). Authors are welcome to submit to all three tracks. We encourage
the submission of work in progress as well as more mature work.
The event is being run alongside the Audio Mostly Conference (
https://audiomostly.com/) an interdisciplinary conference taking place
between 1 and 3 of September. The participants to the workshop will have
access to all the sessions of the Audio Mostly conference.
The paper templates are available at
https://audiomostly.com/2021/call/instructions/
*Important dates*
- Papers and demos submission deadline: May 1, 2021
- Author notification: June 15, 2021
- Camera ready due: July 15, 2021
- Workshop dates: September 1-3, 2021
*Publications*
All accepted full papers will appear in the proceedings of the Audio Mostly
Conference. They will be included in the ACM Digital Library and will be
indexed by Scopus, ACM, Web of Science, and DBLP.
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper and Best Demo awards. To be eligible for the best student
paper award, the presenting and first author of the paper must be a
full-time student.
*Organizing Committee*
- Luca Turchet (University of Trento)
- Mathieu Lagrange (University of Nantes)
- Chris Chafe (Stanford University)
- Victor Lazzarini (Maynooth University)
- Carlo Fischione (KTH Royal Institute of Technology)
- Paolo Casari (University of Trento)
*Sponsors*
- Elk (www.elk.audio)
- Orastron (www.orastron.com)
*Logistics*
Registration: https://audiomostly.com/2021/info/registration/
-----------------------------------------------------------------------------------------
Luca Turchet
Assistant Professor
Head of the Creative, Intelligent & Multisensory Interactions Laboratory
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
*** Apologies for cross postings ***
ExUM Workshop @UMAP 2021 - SECOND CALL FOR PAPERS
----------------------------------------------------------------------
Workshop on Explainable User Models and Personalised Systems (ExUM@UMAP 2021)
June 21-25, 2020
co-located with UMAP 2021 (https://www.um.org/umap2021/) - Online from Utrecht, the Netherlands
Twitter: https://twitter.com/ExUM_Workshop
Web: http://www.di.uniba.it/~swap/exum/
Submission: https://easychair.org/my/conference?conf=acmumap2021# (select "Workshop-ExUM")
For any information: cataldo.musto(a)uniba.it<mailto:cataldo.musto@uniba.it>, marco.polignano(a)uniba.it<mailto:marco.polignano@uniba.it>
================
IMPORTANT DATES
===============
* Full paper submission: March 26, 2021
* Paper notification: April 19, 2021
* Camera-ready paper: May 7, 2021
========================
COVID-19 STATUS - UPDATE
========================
The 29th Conference on User Modeling, Adaptation and Personalization will be a virtual conference. We are still figuring out all the details, which we hope to announce bit by bit during the next couple of months. Stay tuned for further updates.
=========
ABSTRACT
=========
Adaptive and personalized systems have become pervasive technologies which are gradually playing an increasingly important role in our daily lives. Indeed, we are now used to interact every day with algorithms that help us in several scenarios, ranging from services that suggest us music to be listened to or movies to be watched, to personal assistants able to proactively support us in complex decision-making tasks.
As the importance of such technologies in our everyday lives grows, it is fundamental that the internal mechanisms that guide these algorithms are as clear as possible. It is not by chance that the recent General Data Protection Regulation (GDPR) emphasized the users’ right to explanation when people face machine learning-based (or more in general - artificial intelligence-based) systems. Unfortunately, the current research tends to go in the opposite direction, since most of the approaches try to maximize the effectiveness of the personalization strategy (e.g., recommendation accuracy) at the expense of the explainability and the transparency of the model.
The main research questions which arise from this scenario is simple and straightforward: how can we deal with such a dichotomy between the need for effective adaptive systems and the right to transparency and interpretability?
Several research lines are triggered by this question: building scrutable user models and transparent al-gorithms, analyzing the impact of opaque algorithms on final users, studying the role of explanation strategies, investigating how to provide users with more control in the personalization and adaptation problems.
The workshop aims to provide a forum for discussing such problems, challenges and innovative re-search approaches in the area, by investigating the role of transparency and explainability on the re-cent methodologies for building user models or for developing personalized and adaptive systems.
======
TOPICS
======
Topics of interests include but are not limited to:
- TRANSPARENT AND EXPLAINABLE PERSONALIZATION STRATEGIES
- Scrutable User Models
- Transparent User Profiling and Personal Data Extraction
- Explainable Personalization and Adaptation Methodologies
- Novel strategies (e.g., conversational recommender systems) for building transparent algorithms
- DESIGNING EXPLANATION ALGORITHMS
- Explanation algorithms based on item description and item properties
- Explanation algorithms based on user-generated content (e.g., reviews)
- Explanation algorithms based on collaborative information
- Building explanation algorithms for opaque personalization techniques (e.g., neural networks, matrix factorization)
- DESIGNING TRANSPARENT AND EXPLAINABLE USER INTERFACES
- Transparent User Interfaces
- Designing Transparent Interaction methodologies
- Novel paradigms (e.g. chatbots) for building transparent models
- EVALUATING TRANSPARENCY AND EXPLAINABILITY
- Evaluating Transparency in interaction or personalization
- Evaluating Explainability of the algorithms
- Designing User Studies for evaluating transparency and explainability
- Novel metrics and experimental protocols
- OPEN ISSUES IN TRANSPARENT AND EXPLAINABLE USER MODELS AND PERSONALIZED SYSTEMS
- Ethical issues (Fairness and Biases) in User Models and Personalized Systems
- Privacy management of Personal and Social data
- Discussing Recent Regulations (GDPR) and future directions
============
SUBMISSIONS
============
We encourage the submission of original contributions, investigating novel methodologies to exploit heterogeneous personal data and approach to build transparent and scrutable user models.
(A) Regular papers (max. 10 pages + references - single-column ACM format);
(B) Demo and Position Papers (max. 5 pages + references - ACM format);
Submission site: https://easychair.org/my/conference?conf=acmumap2021# (select "Workshop-ExUM")
All submitted papers will be evaluated by at least two members of the program committee, based on originality, significance, relevance and technical quality.
Note that the references do not count towards page limits. Submissions should be single blinded, i.e. authors names should be included in the submissions.
Papers must be formatted according to the new workflow for ACM publications.
The templates and instructions are available here: https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are available here (we strongly recommend the usage of LaTeX for the camera-ready papers to minimize the extent of reformatting):
* LaTeX (use \documentclass[manuscript,review,anonymous]{acmart} in the sample-authordraft.tex file for single-column):
https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
* Overleaf (use \documentclass[manuscript,review,anonymous]{acmart} for single-column):
https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
* MS Word:
https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Submissions must be made through the EasyChair conference system prior the specified deadline (AoE).
All accepted papers will be published by ACM as a joint volume of Extended UMAP 2021 Proceedings and will be available via the ACM Digital Library.
At least one author of each accepted paper must register for the particular workshop and present the paper there.
=============
ORGANIZATION
=============
Cataldo Musto - University of Bari, Italy
Nava Tintarev - Maastricht University, The Netherlands
Oana Inel - Delft University of Technology, The Netherlands
Marco Polignano - University of Bari, Italy
Giovanni Semeraro - University of Bari, Italy
Juergen Ziegler - University of Duisburg Essen
*** Apologies for cross postings ***
PATCH Workshop @ UMAP 2021 - CALL FOR PAPERS
------------------------------------------------------------
---------------------
The 12th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2021) co-located with ACM UMAP 2021 - Online
https://patch2021.di.unito.it/
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2021 will be
again the meeting point between state of the art cultural heritage (CH)
research and personalization research. For those using any kind of
technology, while focusing on ubiquitous and adaptive scenarios, to enhance
the personal experience in CH sites. The workshop is aimed at bringing
together researchers and practitioners who are working on various aspects
of CH and are interested in exploring the potential of state of the art of
mobile and personalized technology (onsite as well as online) to enhance
the CH visit experience. The expected result of the workshop is a
multidisciplinary research agenda that will inform future research
directions and hopefully, forge some research collaborations.
Topics of interest include, but are not limited to:
-
Adaptive navigation and personalized browsing in digital and physical
cultural heritage collections and in CH sites
-
Ambient Cultural Heritage
-
Personalization for group of visitors to CH sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalized mobile museum guides & personal museum assistants
-
Recommendation strategies for CH
-
Adaptation strategies for text and non-verbal content in CH
-
NLG techniques and conversational agents for CH
-
(User Interaction with) Integration of virtual and physical collections
-
Analysis of behavior patterns to improve CH recommendation
-
Personalization across the whole of a person's digital ecosystem
(including CH)
-
Long term personalization in CH
-
IoT and Cultural Heritage
-
Human-Robots adaptation in museums
-
3D, Virtual and Augmented Reality for Cultural Heritage
-
Context-aware information presentation in CH
-
Interactive user interfaces for CH applications
-
Gestural interfaces for Cultural Heritage applications
-
Use of personality for guiding Cultural Heritage Experiences
-
Participatory CH including multiple viewpoints and perspectives
-
Community mapping for CH information sharing
-
Conversational agents for CH
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH
-
Personalized support to the exploration of Cultural and Natural Heritage
Motivation
Cultural heritage (CH) has traditionally been a privileged area for
personalization research, as highlighted by the many H2020 calls on this
topic. Visitors come to cultural heritage sites willing to experience and
learn new things, usually without a clear idea of what to expect. CH sites
are typically rich in objects and information; much more than the visitor
can absorb during the limited time of a visit. As discussed by Falk (2009),
visitors to CH sites differ and their visit experience involves a
combination of the physical, the personal, and the socio-cultural context
and identity-related aspects. Hence, they may benefit from individualized
support that takes into account contextual and personal attributes.
However, personalization brings two main challenges:
-
Firstly, can we support CH exploration for first-time and anonymous
visitors, taking into account that many people access cultural sites only
once, or they interact with digital services anonymously?
-
Secondly, when it is possible to track users along time, can we provide
an engaging experience for the ‘digital’, ‘mobile’ and ‘traditional’ CH
visitors before, during and after a visit by exploiting information from
previous interactions on CH sites and elsewhere on the ubiquitous Web?
Further, an interesting problem to explore is whether this kind of support
can be a basis for maintaining a lifelong chain of personalized CH
experiences. This is true, not only in “traditional” CH sites, but also in
urban environments, which reflect the varied history of mankind and offer
places and objects representing shared values for the population, to be
preserved and valued.
Submissions
Regular papers: up to 10 pages excluding references;
Position paper/Demo papers: up to 4 pages excluding references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single blinded, i.e. authors names should be included
in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
All papers should be submitted in PDF format via the online submission
system by selecting the track "Workshop-PATCH":
https://easychair.org/conferences/?conf=acmumap2021.
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Important dates:
March 26, 2021: Submission deadline (23:59 PM Hawaiian time)
April 19, 2021: Notification deadline (23:59 PM Hawaiian time)
May 7, 2021: Camera-Ready deadline (23:59 PM Hawaiian time)
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Cristina Gena, University of Torino, Italy, cristina.gena(a)unito.it
Tsvi (Tsvika) Kuflik, The University of Haifa, Israel,
tsvikak(a)is.haifa.ac.il
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
George E. Raptis, Human Opsis, Greece, raptisg(a)upnet.gr
Alan Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
Program Committee
Angeliki Antoniou - University of Peloponnese, Greece
Liliana Ardissono - University of Torino, Italy
Carmelo Ardito - Politecnico of Bari, Italy
George Caridakis - University of the Aegean, Greece
Keith Cheverst - The University of Lancaster, UK
Rossana Damiano - University of Torino, Italy
Berardina Nadja De Carolis - University of Bari, Italy
Cristina Gena - University of Torino, Italy
Susan Hazan - Israel Museum, Israel
Christina Katsini - University of Patras, Greece
Tsvika Kuflik - The University of Haifa, Israel
Moayad Mokarten - The University of Haifa, Israel
Joel Lanir - The University of Haifa, Israel
Vincenzo Lombardo - University of Torino, Italy
Pasquale Lops - University of Bari, Italy
Noemi Mauro - University of Torino, Italy
Elena Not - FBK-irst, Italy
George E. Raptis - Human Opsis, Greece
Giuseppe Sansonetti - University of Roma, Italy
Giovanni Semeraro - University of Bari, Italy
Oliviero Stock - FBK-irst, Italy
Maria Vayanou - University of Athens, Greece
Manolis Wallace - University of Peloponnese, Greece
Alan Wecker - The University of Haifa, Israel
Massimo Zancanaro - University of Trento, Italy
Call For Papers: Special Track on AI for Tackling Dis/Misinformation
during Pandemics In conjunction with the ACM International Conference
on Information Technology for Social Good (GoodIT 2021)
The GoodIT conference is sponsored by ACM SIGCAS, the Association for
Computing Machinery's Special Interest Group on Computers & Society.
The conference focuses on the application of IT technologies to social
good.
The Special Track on AI for Tackling Dis/Misinformation during
Pandemics focuses on new data technologies based on artificial
intelligence, data governance, machine learning, natural language
processing, and social network analysis to aid experts in analyzing
large volumes of social media data in order to detect fake news,
misinformation, and disinformation. A number of open challenges need
more investigation from the research community, such as recent trends
in composing information disorder by combining false and real content,
the mechanisms that drive fake content diffusion during pandemics, how
to differentiate fake content from personal viewpoints, why people
tend to believe fake content and make decisions based on it during
pandemics, and what are the different motivations behind the
dissemination of fake content. Fact-checking and claim verification
are two important strategies that are worth incorporating in the
automated tackling and curtailment of fake content during and after
pandemics.
************ Key Dates ************
Papers Submission Due: May 1, 2021
Authors Notifications: June 22, 2021
Final Manuscript Due: July 10, 2021
GoodIT 2021: September 09-11, 2021
************ Important Links ************
Special Track Website: https://aitdmp.conceptechint.net
Submission Link: https://goodit2021.hotcrp.com/
************ Submission Guidelines ************
All submissions will be reviewed using a single-blind review process.
The identity of referees will not be revealed to authors, but authors
can keep their names on the submitted papers, on figures,
bibliography, etc.
Papers should not exceed 6 pages (US letter size) double column
including figures, tables, and references in standard ACM format.
Papers must be submitted electronically in printable PDF form.
Templates for the standard ACM format can be found here:
https://www.acm.org/publications/proceedings-template No changes to
margins, spacing, or font sizes are allowed from those specified by
the style files. Papers violating the formatting guidelines will be
returned without review.
ACM has partnered with Overleaf, a free cloud-based, collaborative
authoring tool, to provide an ACM LaTeX authoring template. The ACM
LaTeX template on Overleaf platform is available to all ACM authors
at: www.overleaf.com/gallery/tagged/acm-official
Accepted papers will be included in the ACM Digital Library. Special
issues associated with the conference are being organized.
************ Topics ************
Papers on practical as well as on theoretical topics and problems in
various topics related to rumors, fake news, misinformation, and
disinformation during and after pandemics, are invited, with special
emphasis on novel techniques and tools for automated tackling and
curtailment of fake content during and after pandemics. Topics include
(but are not limited to):
-AI approaches for the detection of online influence and manipulation
-AI approaches to identify misinformation and disinformation campaigns
-AI approaches for spotting misinformation and disinformation spreaders.
-Social media mining for automated detection of misinformation
propagation and disinformation circulation
-AI approaches for automated identification and verification of claims
-AI approaches for intention detection for misinformation and
disinformation contents
-AI approaches for credibility assessment of Social media sources
-AI approaches for fake news curtailment, filtering and prevention.
-AI approaches for analysis/detection of distributed and
multi-platform misinformation and disinformation disseminations
-AI approaches for predicting the Impact of misinformation and
disinformation during pandemics
-New datasets and evaluation methodologies to aid in automated
detection and analysis of misinformation and disinformation content in
social media channels
**********The Conference Sponsored by**********
Association for Computing Machinery's Special Interest Group on
Computers & Society http://www.sigcas.org/
/Apologies for unintended cross-mailing/
=========================================================
*CALL FOR SCIENTIFIC VIDEO *
=========================================================
*6th International Conference on Smart Learning Ecosystems and Regional
Development - SLERD Reload**
**Smart Learning Ecosystems and the Regional Development after the
pandemic.*
*June 24-25, 2021*
/*Bucharest, Romania (blended)*/
slerd2021.uniroma2.it <http://slerd2021.uniroma2.it/>
=========================================================
Deadline for video submission: *April 30, 2021
call for scientific video contest
<http://slerd2019.uniroma2.it/scientific-video-contest/>
* *=========================================================
*
**
Videos offer a dynamic way to communicate any kind of content and are
used especially by young generations to share ideas, connect and
discuss. Even in the academic sector, scientific video documents are an
emerging way to communicate concepts and research results and might
become in the near future an excellent alternative to scientific papers.
With this call – which is targeting Ph. D students, graduate students
(within 2 years after the graduation), students with research
fellowships, master's degree students– we aim to explore this new
scientific communication channel.
Candidates are invited to submit a scientific video document (max.
duration 3 mins.), where they are expected to elaborate on the notion of
“smart learning ecosystem” in the context of their research (what's a
smart learning ecosystem?) and present their contribution to the field
(what are you doing to further develop the notion?).
Videos should be creative and lively objects, similar to ‘elevator
pitches’. Nonetheless, while answering to the above mentioned questions,
you should keep your video a “scientific communication document”, thus
following - as far as this is possible in 3 mins - a “scientific format”
(for example stating your research questions, mentioning the methods,
describing your results).
IMPORTANT: If you need support and/or want to learn more about how to
produce a scientific video document, we invite you to participate in one
short free-of-charge workshop“HOW TO MAKE YOUR RESEARCH VISIBLE”.
See thefull text of the call
<http://slerd2019.uniroma2.it/scientific-video-contest/>, for more
information about the workshop and how to register.
A Jury will select a maximum of 6 videos as finalists for presentation
at the conference during a dedicated session. Finalists will be invited
to participate in the session and their contribution to the discussion
will also be taken into consideration by the Jury for the final awarding.
A maximum of 3 “BEST SCIENTIFIC VIDEO DOCUMENTS”will be awarded with a
certificate issued by ASLERD, as well as with a prize as it follows:
*
500 € for the 1st prize·
*
300 € for the 2nd prize·
*
300 € for the 3rd prize.
The 3 best videos will be uploaded on the ASLERD website/YouTube channel.
The Jury reserves the possibility to award special mentions.
*Important dates:*Video submission: 30thApril, 2021Notification to
candidates: 31stMay, 2021Participation by finalists in the live session
at the conference and prize awarding: possibly 25thJune, 2021 (to be
confirmed).**
=========================================================
Join ALSLERD and share our vision on the future of Smart Learning
Ecosystems: Timisoara declaration
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>
See ASLERD website for
Request of membership, membership fees and legal
=========================================================
Carissimi,
Porto all’attenzione di tutti una iniziativa promossa dal SIGCHI Executive Committee: una serie di panel che affronteranno questioni diverse relative alla comunità del SIGCHI. Trovate sotto maggiori dettagli sugli argomenti che saranno affrontati e le informazioni per partecipare.
Il primo panel si svolgerà questo lunedì, 8 Marzo. Luigi De Russis sarà uno dei panelists!
Cari saluti,
Maristella
From: "Kumar, Neha" <neha.kumar(a)GATECH.EDU<mailto:neha.kumar@GATECH.EDU>>
Subject: SIGCHI Equity Talks, starting March 8th!
Date: 1 March 2021 at 23:09:37 CET
To: SIGCHI-MEMBERS(a)LISTSERV.ACM.ORG<mailto:SIGCHI-MEMBERS@LISTSERV.ACM.ORG>
Reply-To: "Kumar, Neha" <neha.kumar(a)GATECH.EDU<mailto:neha.kumar@GATECH.EDU>>
Dear SIGCHI members,
In coming weeks, we'll be hosting a series of Equity Talks. You can find the details in our living blog post<https://nehakumar.medium.com/equity-talks-sigchi-7b38b8e3477>. You are all invited to join in, ask questions, to listen, and to share. These are roundtable sessions that will be recorded, captioned, summarized, and uploaded onto SIGCHI's YouTube channel. We trust that they will help in better understanding our community, leading to more equitable futures for SIGCHI overall.
The upcoming three (of more) sessions are as follows:
ET#1: Being Global (Zoom<https://acm-org.zoom.us/j/91783833909?pwd=c09YdlFrRk4vcjNGeEZoRmRDR05ZQT09>/Sli.do<https://app.sli.do/event/bpnebm84>)
March 8th at 11.30am EST | 4.30pm GMT | 10pm IST
March 9th at 1.30am JST
ET#2: Making SIGCHI Accessible
March 18th at 12pm EDT | 4pm GMT | 9.30pm IST
March 19th at 1am JST
ET#3: Reviewing & Mentorship
March 31st at 4.30pm EDT | 8.30pm GMT
April 1st at 2am IST | 5.30am JST
Check our blog post<https://nehakumar.medium.com/equity-talks-sigchi-7b38b8e3477> for more information/updates! Those of you who would call in if not for inconvenient times, please accept our apologies in advance.
Looking forward!
Neha Kumar & Shaowen Bardzell (VPs at Large)
Adriana S. Vivacqua & Vinoba Vinayagamoorthy (ACs for Equity)
Stacy Branham & Soraia Prietch (ACs for Accessibility)
Theresa Tanenbaum (VP Publications)
On behalf of the SIGCHI Executive Committee
Dear colleagues,
We are happy to open the call for papers in our workshop on transferable UX at the upcoming ECSCW’21. We hope that you can consider participating.
The online ECSCW 2021 workshop on “Challenges of transferring UX designs and insights across products and services”<https://www.ifi.uzh.ch/en/zpac/ws-ecscw2021.html> aims to bring together practitioners and scholars working on conceptualization, maintenance, and preservation of transferable UX artifacts within their organizations.
In this workshop, we aim on synthesizing the challenges and highlighting opportunities of transferring UX insights while developing multiple products and services. We ask: “How can we depart from a paradigm of designing a single product and turn to the holistic UX design approach at work?” Instead of focusing on a product, we call UX researchers, designers, experts and practitioners, to center on an ecology of artifacts, e.g. a portfolio. This, in turn, may help to improve existing work environments and to develop novel integrated work environments, where many actors need to effectively coordinate their actions using a myriad of tools. That change, ultimately, may lead not only to improved quality of work and create pleasurable experiences for the end-users, but also establish a ground for successful company-wide collaboration when it comes to preserving and transferring UX insights and rules.
We call for participants from diverse backgrounds to contribute to a critical discussion at the intersection of design, enterprise architecture, product/portfolio management, and agile software development to create a UX research agenda for designing integrated digital work environments, unpacking development, users, and change perspectives to aid establishing long-living UX practices that extend across projects and overtime.
More details: https://www.ifi.uzh.ch/en/zpac/ws-ecscw2021.html
HOW TO APPLY?
To apply, please submit a position paper (2-4 pages, template<https://ecscw.eusset.eu/2021/ecscw-2021_word/>) explaining your interests and experience in transferable UX in relation to the workshop theme<https://www.ifi.uzh.ch/en/zpac/ws-ecscw2021/ws-theme.html> in PDF format by April 9, 2021 by emailing it to transferable-ux(a)ifi.uzh.ch . To promote broader participation from UX design practitioners (e.g., UX researchers, UX designers, Product Managers, Portfolio Managers, Enterprise Architects, Human Factors Specialists), and design leaders, we offer the option of submitting alternative material in the form of a design portfolio, a case study, or the like.
KEY DATES
Submission deadline: April 9, 2021, AoE
Notification: April 30, 2021
Workshop: June 8, 2021
ATTENDANCE
The workshop organizers will arrange a virtual program for up to twenty participants. Participation in the workshop will be free of charge for conference attendees.
ORGANIZERS
Anton Fedosov, University of Zurich, Switzerland
Daniel Boos, SBB Swiss Federal Railways, Switzerland
Susanne Schmidt-Rauch, evux AG, Switzerland
Jarno Ojala, Vincit Oyj, Finland
Myriam Lewkowicz, Troyes University of Technology, France
If you have any questions, please drop us an email at transferable-ux(a)ifi.uzh.ch
Best regards,
Anton Fedosov, Ph.D.
People and Computing Lab (ZPAC)
antonf(a)ifi.uzh.ch<mailto:antonf@ifi.uzh.ch>
antonfedosov.com<https://antonfedosov.com/>
University of Zurich
Department of Informatics
Binzmühlestrasse 14
CH-8050 Zürich
Switzerland
To whom it may concern:
I am Giulia Staggini, an Italian PhD student at the University of Genoa
and, together with my colleague Rita Cersosimo, I outlined a Workshop
"VR-Island" that has been selected for CHitaly 2021, a computer-human
interaction conference. Our Workshop is about the application of immersive
reality input (both AR and VR) to language teaching with a special focus on
special educational needs, students with dyslexia, students in special
contexts (e.g: migrants, prisoners, people with chronic deseases...).
Interdisciplinary papers with various approaches and perspectives are
welcome. If you're interested in participating, I invite you to submit your
abstract.
You can find any detail, clicking here:
https://easychair.org/cfp/VRISLAND1-VirtualRealitySpecialLanguageNeeds?remi…
If you need more info, please contact me.
Thank you in advance for your attention.
Best regards,
Giulia Staggini
Care/i,
è con tristezza che vi segnalo la morte di Gregorio Convertino , persona italiana molto attiva nel
settore HCI, che poi ha fatto molte esperienze all'estero, era UX Research Manager a Google nella
Bay area https://www.gregorioconvertino.com/
Fabio
++ CALL FOR PAPERS ++
******************************************************************************************
Second International Workshop on Adapted intEraction with SociAl Robots (cAESAR), in conjunction with UMAP 2021, (on-line) Utrecht, the Netherlands, June 21-25, 2021
Website: https://caesar2021.di.unito.it/index.html <https://caesar2020.di.unito.it/index.html>
******************************************************************************************
The aim of this Workshop is to bring together researchers and practitioners who are working on various aspects of social robotics and adaptive interaction. The expected result of the workshop is a multidisciplinary research agenda that will inform future research directions and hopefully, forge some research collaborations.
++Topics++
Topics (of interest) include (but are not limited to):
- Personalized Human-Robot Interaction (HRI)
- User modeling in social HRI
- Adaptation strategies for social HRI
- Affective interaction with robots
- Machine learning for social robots
- Natural Language Interaction with social robots
- Emotion detection in social HRI
- Social Assistive Robots
- Social Robots in Education
- Social HRI and Cognitive Impairments
- Social Robots as Conversational Recommender Systems
- Social Robots in the real world
- User-centered Design in social HRI
- Behavior Transparency for Social Robot
- Empirical Evaluation of Social Robots
++Submissions++
Paper Submissions in EasyChair by selecting the track "Workshop-cAESAR": https://easychair.org/conferences/?conf=acmumap2021 <https://easychair.org/conferences/?conf=acmumap2021>
Page limits: Long papers up to 10 pages including references; Short papers up to 6 pages including references; Position paper/Demo paper 2 pages including references.
Papers that exceed the page limits or formatting guidelines will be returned without review.
Submissions should be single blinded, i.e. authors names should be included in the submissions.
Papers must be formatted using the ACM SIG CHI proceedings template: http://www.acm.org/publications/proceedings-template <http://www.acm.org/publications/proceedings-template> (the paper format, not the extended abstract format).
An international panel of experts will review all submissions. Demos need to provide links to the systems presented. Work that has already been published should not be submitted unless it introduces a significant addition to the previously published work.
IMPORTANT DATES
Paper submission: March 26, 2021 (23:59 AoE time)
Notification to authors: April 19, 2021
Camera-ready version of accepted papers: May 07, 2021
++ Organizing committee ++
Berardina (Nadja) De Carolis, University of Bari, Italy, berardina.decarolis(a)uniba.it <mailto:berardina.decarolis@uniba.it>
Cristina Gena, University of Torino, Italy, cgena(a)di.unito.it <mailto:cgena@di.unito.it>
Antonio Lieto, University of Torino, Italy, lieto(a)di.unito.it <mailto:lieto@di.unito.it>
Silvia Rossi, University of Napoli Federico II, silvia.rossi(a)unina.it <mailto:silvia.rossi@unina.it>
Alessandra Sciutti, Italian Institute of Technology, Genova, Italy, alessandra.sciutti(a)iit.it <mailto:alessandra.sciutti@iit.it>
*****************************************
Cristina Gena, PhD
Associate professor - Computer Science Department
Head of the Smart HCI Lab@ICxT Innovation Center
Università di Torino
Via Pessinetto 12, 10149 Torino, Italy
Phone +39 0116706827
web: www.di.unito.it/~cgena/
Webex: https://unito.webex.com/meet/cristina.gena
Skype: cristinagena
*****************************************
[apologies for cross-posting]
MIXR - 1st International Workshop on Multi-party Interaction in eXtended
Reality
Hosted @CHItaly 2021 (14th Conference of the Italian SIGCHI Chapter)
July 12th, 2021 (morning)
Website: https://mixr-chitaly2021.github.io
XR, or eXtended Reality, is an umbrella term that encompasses the areas of
AR, VR, and MR, with strong emphasis on immersiveness, multimodality and
presence. XR is a multidisciplinary field incorporating subjects such as
computer science, psychology, cognitive science, and digital humanities.
Within XR, collaborative environments is one of the fastest growing areas,
as can be seen by the number of social VR worlds available today. Most of
these environments focus on the graphical aspects of the environment, not
fully taking advantage of multimodal and multi-party design. Interaction in
these environments is largely limited to text chats and, in the case of a
few systems, voice interaction.
Deeper and more meaningful engagement and interaction in XR can be achieved
by leveraging the principles of Social Signal Processing (SSP) and
Affective Computing (AC). Due to the simultaneous one-to-one and
one-to-many interactions that establish and evolve over time, Multi-party
(group) Interaction in XR is a complex process, whose analysis is still an
open challenge in SSP/AC.
Nowadays, the need for exploring Multi-party Interaction in XR settings is
expanding, as people are increasingly meeting remotely through
teleconferencing tools for practical reasons (e.g., working and living
abroad) or, for example, as a result of the social restrictions related to
the ongoing COVID-19 pandemic.
MIXR seeks to progress research on Multi-party Interaction in XR by
pursuing the following objectives:
- to investigate how social science theories and models of Multi-party
Interaction can be applied in or possibly adapted to XR scenarios
- to develop techniques for collecting multimodal data of Multi-party
Interaction
- to promote interdisciplinary discussion and collaboration between
scholars in Computer Science and Social Sciences on XR, Social Signal
Processing, Affective Computing, Multi-party Interaction
Topics
We invite participants to submit short (6 pages) papers that focus on
Multi-party Interaction in XR. Topics of interest include Multi-Party
(team/group) Interaction in XR, covering the following research areas:
- Emotion recognition and expression
- Movement expressivity
- Team emergent states and dynamics
- Joint activity/collaboration
- Immersive CSCW
- Education and creativity
- Serious games
- Multimodality
- Interaction fidelity
- Theoretical models
- System/interface ergonomics
- Novel technologies
Submissions/Proceedings
Short papers (6 pages) can be submitted through EasyChair:
https://easychair.org/my/conference?conf=mixr21#
Authors should use the 1 column CEUR-ART style:
- The style is available from: Vol-XXX
- An Overleaf page is available at:
https://www.overleaf.com/read/gwhxnqcghhdt
- The offline version with the style files is at:
http://ceur-ws.org/Vol-XXX/CEURART.zip
Accepted papers will be published on the free open-access repository
CEUR-WS, which is indexed on SCOPUS.
Important dates
April 23, 2021 - Submission deadline
May 14, 2021 - Notifications to contributors
May 24, 2021 - Camera-ready/final version deadline
July 12, 2021 - Workshops
(All deadlines are meant till 11.59 pm CET)
Organizing Committee
Maurizio Mancini (University of Rome “Sapienza”, Italy)
Giovanna Varni (LTCI, Télécom Paris, Institut polytechnique de Paris,
France)
David Murphy (University College Cork (UCC), Ireland)
Fabio Pellacini (University of Rome “Sapienza”, Italy)
Laura Maye (University College Cork (UCC), Ireland)
Patrick O’Toole (University College Cork (UCC), Ireland)
================================================
CHItaly 2021 - Frontiers of HCI
CALL FOR DOCTORAL CONSORTIUM PAPERS
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
11–13 July 2021
https://chitaly2021.inf.unibz.it/
Location: From Bozen-Bolzano through the Internet to the World
In cooperation with SIGCHI Italy and ACM-SIGCHI
================================================
THEME
================================================
The theme for the 14th Edition of the Biannual Conference (https://chitaly2021.inf.unibz.it) of the Italian SIGCHI Chapter (http://sigchitaly.eu/en/general-info/) was defined in summer 2019 as “Frontiers of HCI”. At that time, we were thinking about disciplinary and national boundaries. Little did we know of the many frontiers this hybrid conference would have to overcome to create a safe space for HCI related discussions. To overcome this challenge, CHItaly combines physical and digital events while providing synchronous and asynchronous spaces for dialogue.
So far, CHItaly has physically hosted HCI scholars working in the Mediterranean and other European countries. The aim of CHItaly 2021 is to connect research and geographical areas, so as to explore frontiers and cross-fertilise HCI research in practice. From this perspective, a hybrid conference can become an incredible experimentation space which you are all invited to shape.
To reach its aims, the conference
1. solicits contributions from diverse research communities relevant to HCI, such as Science and Technology Studies, Technology Enhanced Learning, Interaction Design and Digital Fabrication, Design and the Arts, besides traditional fields such as computer science, engineering and psychology
2. opens its physical and digital doors to industry, civic societies and citizens.
Join CHItaly either virtually or physically to expand the frontiers of HCI.
================================================
DOCTORAL CONSORTIUM: SPECIFICATIONS
================================================
The goal of the Doctoral Consortium is to provide a setting in which PhD students can present and receive feedback on their work. Students at different stages of their research will be able to articulate and discuss their problem statement, goals, methods, and results. The Doctoral Consortium also aims to provide students with useful guidance on various aspects of their research from established researchers and the other student attendees. Finally, the Doctoral Consortium seeks to motivate students in the development of their scientific curiosity and facilitate their networking within the research community.
The topics of the Doctoral Consortium are the same as CHItaly’s. The main scope of the consortium is to enable PhD students to interact with their peers, as well as with more senior researchers, on a wide range of Human-Computer Interaction related topics, and related to the conference theme.
The consortium is open to PhD students worldwide at any stage in their research. Students at an initial stage should be able to challenge their ideas and current research directions. Students at a more mature stage should be able to present their thesis and get advice on ways to further improve and better communicate their contributions and findings. Participation is particularly encouraged from PhD students who are close to proposing a thesis.
================================================
PAPER FORMAT AND PROCEEDINGS
================================================
Submitted papers must be in English and single-author, but the name of the supervisor could be mentioned within the paper. Papers must be 5-page long using the 1-column CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An Overleaf page for LaTeX users is also available at https://www.overleaf.com/read/gwhxnqcghhdt.
Papers must:
identify a significant problem in the field of research
outline the current status of the problem domain and related solutions
describe the contribution of the student by presenting the proposed approach and the results achieved so far
Accepted papers will be collected and published in CEUR-WS proceedings.
Each author of an accepted paper will present orally his/her contribution the first day of the conference.
================================================
IMPORTANT DATES
================================================
Submissions: April 23th
Notifications to contributors: May 14th
Camera-ready/final version deadline: May 24th
Doctoral consortium: July 12th
================================================
SUBMISSIONS: HOW TO
================================================
DC papers must be sent via mail to dc.chitaly2021(a)unibz.it with 'DC submission' in the e-mail subject.
================================================
FURTHER INFORMATION
================================================
If you have any question, please write an email to the Doctoral Consortium co-chairs:
Daniela Fogli, University of Brescia, Italy, email: daniela.fogli(a)unibs.it
Fabio Paternò, CNR-ISTI, Italy, email: fabio.paterno(a)isti.cnr.it
================================================
CHITALY 2021 TRACKS
=================================================
This year, CHItaly 2021 has several tracks, besides the track for doctoral consortium papers:
long and short research papers, https://chitaly2021.inf.unibz.it/cfp.html
workshops, https://chitaly2021.inf.unibz.it/workshops.html
interactive experience, https://chitaly2021.inf.unibz.it/interactive_experiences.html
*** Apologies for cross postings ***
PATCH Workshop @UMAP 2021 - CALL FOR PAPERS
------------------------------------------------------------
---------------------
The 12th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2021) co-located with ACM UMAP 2021 - Online and in Utrecht, The
Netherlands.
https://patch2021.di.unito.it/
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2021 will be
again the meeting point between state of the art cultural heritage (CH)
research and personalization research. For those using any kind of
technology, while focusing on ubiquitous and adaptive scenarios, to enhance
the personal experience in CH sites. The workshop is aimed at bringing
together researchers and practitioners who are working on various aspects
of CH and are interested in exploring the potential of state of the art of
mobile and personalized technology (onsite as well as online) to enhance
the CH visit experience. The expected result of the workshop is a
multidisciplinary research agenda that will inform future research
directions and hopefully, forge some research collaborations.
Topics of interest include, but are not limited to:
-
Adaptive navigation and personalized browsing in digital and physical
cultural heritage collections and in CH sites
-
Ambient Cultural Heritage
-
Personalization for group of visitors to CH sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalized mobile museum guides & personal museum assistants
-
Recommendation strategies for CH
-
Adaptation strategies for text and non-verbal content in CH
-
NLG techniques and conversational agents for CH
-
(User Interaction with) Integration of virtual and physical collections
-
Analysis of behavior patterns to improve CH recommendation
-
Personalization across the whole of a person's digital ecosystem
(including CH)
-
Long term personalization in CH
-
IoT and Cultural Heritage
-
Human-Robots adaptation in museums
-
3D, Virtual and Augmented Reality for Cultural Heritage
-
Context-aware information presentation in CH
-
Interactive user interfaces for CH applications
-
Gestural interfaces for Cultural Heritage applications
-
Use of personality for guiding Cultural Heritage Experiences
-
Participatory CH including multiple viewpoints and perspectives
-
Community mapping for CH information sharing
-
Conversational agents for CH
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH
-
Personalized support to the exploration of Cultural and Natural Heritage
Motivation
Cultural heritage (CH) has traditionally been a privileged area for
personalization research, as highlighted by the many H2020 calls on this
topic. Visitors come to cultural heritage sites willing to experience and
learn new things, usually without a clear idea of what to expect. CH sites
are typically rich in objects and information; much more than the visitor
can absorb during the limited time of a visit. As discussed by Falk (2009),
visitors to CH sites differ and their visit experience involves a
combination of the physical, the personal, and the socio-cultural context
and identity-related aspects. Hence, they may benefit from individualized
support that takes into account contextual and personal attributes.
However, personalization brings two main challenges:
-
Firstly, can we support CH exploration for first-time and anonymous
visitors, taking into account that many people access cultural sites only
once, or they interact with digital services anonymously?
-
Secondly, when it is possible to track users along time, can we provide
an engaging experience for the ‘digital’, ‘mobile’ and ‘traditional’ CH
visitors before, during and after a visit by exploiting information from
previous interactions on CH sites and elsewhere on the ubiquitous Web?
Further, an interesting problem to explore is whether this kind of support
can be a basis for maintaining a lifelong chain of personalized CH
experiences. This is true, not only in “traditional” CH sites, but also in
urban environments, which reflect the varied history of mankind and offer
places and objects representing shared values for the population, to be
preserved and valued.
Submissions
Regular papers: up to 10 pages excluding references;
Position paper/Demo papers: up to 4 pages excluding references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single blinded, i.e. authors names should be included
in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
All papers should be submitted in PDF format via the online submission
system by selecting the track "Workshop-PATCH":
https://easychair.org/conferences/?conf=acmumap2021.
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Important dates:
March 26, 2021: Submission deadline (23:59 PM Hawaiian time)
April 19, 2021: Notification deadline (23:59 PM Hawaiian time)
May 7, 2021: Camera-Ready deadline (23:59 PM Hawaiian time)
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Cristina Gena, University of Torino, Italy, cristina.gena(a)unito.it
Tsvi (Tsvika) Kuflik, The University of Haifa, Israel,
tsvikak(a)is.haifa.ac.il
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
George E. Raptis, Human Opsis, Greece, raptisg(a)upnet.gr
Alan Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
Program Committee
Angeliki Antoniou - University of Peloponnese, Greece
Liliana Ardissono - University of Torino, Italy
Carmelo Ardito - Politecnico of Bari, Italy
George Caridakis - University of the Aegean, Greece
Keith Cheverst - The University of Lancaster, UK
Rossana Damiano - University of Torino, Italy
Berardina Nadja De Carolis - University of Bari, Italy
Cristina Gena - University of Torino, Italy
Susan Hazan - Israel Museum, Israel
Christina Katsini - University of Patras, Greece
Tsvika Kuflik - The University of Haifa, Israel
Moayad Mokarten - The University of Haifa, Israel
Joel Lanir - The University of Haifa, Israel
Vincenzo Lombardo - University of Torino, Italy
Pasquale Lops - University of Bari, Italy
Noemi Mauro - University of Torino, Italy
Elena Not - FBK-irst, Italy
George E. Raptis - Human Opsis, Greece
Giuseppe Sansonetti - University of Roma, Italy
Giovanni Semeraro - University of Bari, Italy
Oliviero Stock - FBK-irst, Italy
Maria Vayanou - University of Athens, Greece
Manolis Wallace - University of Peloponnese, Greece
Alan Wecker - The University of Haifa, Israel
Massimo Zancanaro - University of Trento, Italy
** Apologies for cross-posting/please share **
================================================
CHItaly 2021 - Frontiers of HCI
The Hybrid International Biannual Conference of the Italian SIGCHI Chapter
https://chitaly2021.inf.unibz.it/cfp.html
In cooperation with SIGCHI Italy and ACM-SIGCHI
LAST CALL FOR LONG AND SHORT RESEARCH PAPERS
Deadline (strict): Feb 28th 2021
================================================
THEME
================================================
The theme for the 14th Edition of the Biannual Conference (https://chitaly2021.inf.unibz.it<https://chitaly2021.inf.unibz.it/>) of the Italian SIGCHI Chapter (http://sigchitaly.eu/en/general-info/) was defined in summer 2019 as “Frontiers of HCI”. At that time, we were thinking about disciplinary and national boundaries. Little did we know of the many frontiers this hybrid conference would have to overcome to create a safe space for HCI related discussions. To overcome this challenge, CHItaly combines physical and digital events while providing synchronous and asynchronous spaces for dialogue.
So far, CHItaly has physically hosted HCI scholars working in the Mediterranean and other European countries. The aim of CHItaly 2021 is to connect research and geographical areas, so as to explore frontiers and cross-fertilise HCI research in practice. From this perspective, a hybrid conference can become an incredible experimentation space which you are all invited to shape.
To reach its aims, the conference
1. solicits contributions from diverse research communities relevant to HCI, such as Science and Technology Studies, Technology Enhanced Learning, Interaction Design and Digital Fabrication, Design and the Arts, besides traditional fields such as computer science, engineering and psychology
2. opens its physical and digital doors to industry, civic societies and citizens.
Join CHItaly either virtually or physically to expand the frontiers of HCI.
================================================
RESEARCH PAPERS AND TOPICS
================================================
The research track of the conference will be hybrid, blending digital and physical frontiers. Contributions to the research track are in the form of either long or short research papers.
Long papers present original and substantially new research in Human Computer Interaction (HCI) and at the frontiers of HCI. They clearly indicate innovative aspects. Research procedures or technical aspects are presented in sufficient detail to ensure scrutiny and reproducibility. Results are communicated according to scholarly standards, and implications of the contributions/findings for HCI have to be explicitly discussed.
Short papers present original and provocative research or novel applications in HCI. Merit will be assessed in terms of originality and importance for HCI rather than maturity, extensive technical validation, or research studies. Examples of contributions might include but are not limited to: early-stage frontier research, techniques, technologies or prototypes with or without an in-depth evaluation; a self-contained innovative qualitative study for HCI; the design of novel systems, services or demos for hands-on interaction.
Both types of papers are archival publications of original research in the field of HCI, and related to the conference theme and topics.
Topics of interest include but are not limited to the following ones, divided into traditional topics for HCI and frontier topics, at the intersection with other fields, for the advancement of HCI.
Traditional HCI: Theories, Methods, Studies
• HCI theories
• HCI design and evaluation methods
• HCI studies
• Interaction processes and models
• Collaborative and social computing and HCI
• Affective computing and HCI
• Accessibility and inclusive HCI
Arts, Humanities, Education, Society and HCI
• Design & arts and HCI
• Humanities and HCI
• Cultures, culture production and HCI
• Education and HCI
• Technology enhanced learning and HCI
• Learning analytics and HCI
• Values, ethics and HCI
• Society and HCI
Physical, Digital or Hybrid HCI
• Game and gamification-based solutions and HCI
• Augmented, virtual or mixed reality and HCI
• Smart things, smart ambients or smart cities and HCI
• Internet of Things (IoT) and HCI
• Physical computing, making or digital fabrication and HCI
• Cyber-physical systems, embedded systems and HCI
• Tangible design, industrial design or product design and HCI
• Mobile, wearable and ubiquitous computing and HCI
• Human-robot interaction and HCI
• Beyond cobots: assistive or proactive robots and HCI
Artificial Intelligence and HCI
• AI theories, technologies or tools and HCI
• Human-in-the-loop machine/deep learning and HCI
• Agent-based systems or multi-agent systems and HCI
• Formal methods and HCI
• Data analysis, modelling or visualisation and HCI
• Business processes and HCI including process analysis, modelling and visualisation
• Natural language processing and HCI
• Recommendation, personalisation or adaptation and HCI
================================================
FORMAT AND SUBMISSION GUIDELINES
================================================
For specifications please refer to https://chitaly2021.inf.unibz.it/cfp.html
================================================
PROCEEDINGS AND JOURNALS
================================================
Accepted manuscripts will be invited for inclusion in the electronic ACM International Conference Proceedings Series (ICPS), published in the ACM Digital Library, which is Scopus indexed.
Therefore, authors of the accepted papers will be invited to submit a camera-ready version in a suitable ACM format for proceedings before the conference. Inclusion in the proceedings is conditional upon submission of the revised manuscript and registration of at least one presenter within the recommended deadlines.
After the conference, authors of accepted top-quality papers will be invited, through an open call, to submit extended versions of their papers to special issues in highly ranked international journals.
================================================
IMPORTANT DATES
================================================
February 28, 2021 - Submission deadline
April 16, 2021 - Notification to authors
May 3, 2021 - Camera ready version
July 11th-13th, 2021 - Conference
(Deadlines are meant till 11.59 pm CET)
================================================
LONG PAPER CHAIRS
================================================
Rosella Gennari, Informatica, Libera Università di Bolzano, Italy (gennari(a)inf.unibz.it<mailto:gennari@inf.unibz.it>)
Maria de Marsico, Università La Sapienza di Roma, Italy (demarsico(a)di.uniroma1.it<mailto:demarsico@di.uniroma1.it>)
================================================
SHORT PAPER CHAIRS
================================================
Alessandra Melonio, Informatica, Libera Università di Bolzano, Italy (alessandra.melonio(a)unibz.it<mailto:alessandra.melonio@unibz.it>)
Cristina Gena, Università di Torino, Italy (cristina.gena(a)unito.it<mailto:cristina.gena@unito.it>)
================================================
CHITALY 2021 TRACKS
=================================================
This year, CHItaly 2021 has several tracks, besides the track for long and short research papers:
• workshops, https://chitaly2021.inf.unibz.it/workshops.html
• interactive experience, https://chitaly2021.inf.unibz.it/interactive_experiences.html
• doctoral consortium, https://chitaly2021.inf.unibz.it/dc.html
• industry event, https://chitaly2021.inf.unibz.it/industry_event.html
/Gentilissimi, //
////
//a distanza di un'anno dall'inizio della pandemia e della prima
indagine realizzata per "scattare" con il vostro aiuto un'istantanea
della didattica che, come sapete, alcuni hanno definito d'emergenza, vi
saremmo grati se - in quanto docenti universitari - poteste ancora una
volta mettere a disposizione una piccola porzione del vostro tempo per
esprimere le vostre opinioni sullo stato attuale della didattica
integrata, nonché se lo credete, far circolare il link tra colleghi di
altri Atenei. //
//Sarebbe importate per poter monitorare la trasformazione in atto. //
////
//L'indagine è coordinata dall'ASLERD (Association for Smart Learning
Ecosystems and regional Development) e per l'Italia, oltre a chi vi
scrive, coinvolge colleghi dell'Istituto di Tecnologie Didattiche del
CNR di Genova. //
////
//Il questionario è anonimo e gli esiti dell'indagine (che coinvolge
anche un campione di studenti) saranno restituiti pubblicamente, come
già fatto in passato. Tempo di riempimento previsto tra i 15 e i 25
minuti. //
////
//Link al questionario: //
//https://docs.google.com/forms/d/e/1FAIpQLSdgi6SpVVDy6Cwko47kCri4c5NAOgqJGdQZxGNfRHtIbrhw_Q/viewform////
////
//Grazie anticipate per il vostro contributo e coinvolgimento empatico
Carlo Giovanella
/
/=================================================================
Vi saremmo altresì grati se poteste coinvolgere anche i vostri STUDENTI,
facendo pervenire loro il seguente invito
Grazie
//Gentilissimi, //
////
//vi saremmo grati se - in quanto studenti universitari - poteste
mettere a disposizione una piccola porzione del vostro tempo per
esprimere le vostre opinioni sullo stato attuale della didattica
integrata, nonché se lo credete, far circolare il link tra colleghi di
altri corsi di laurea, facoltà e Atenei. //
////
//L'indagine è coordinata dall'ASLERD (Association for Smart Learning
Ecosystems and regional Development) //
////
//Il questionario è anonimo e gli esiti dell'indagine saranno restituiti
pubblicamente.Tempo di riempimento previsto tra i 15 e i 25 minuti. //
////
//Link al questionario: //
//https://docs.google.com/forms/d/e/1FAIpQLSe-Kl0jfhzOFcxlmgEjkP8eP23a7xTQo3p7UUY8SoWYSu8xZA/viewform
////
//Grazie anticipate per il vostro contributo e coinvolgimento empatico.//
/
— Apologies for cross-posting —
ACM UMAP 2021: Second Call for Doctoral Consortium
Important Dates
• Paper Submission: March 9, 2021
• Notification to authors: March 31, 2021
• Camera ready submission: April 11, 2021
• ACM UMAP 2021 conference: June 21-25, 2021
• ACM UMAP 2021 DC Session: TBD, 2021
Note: The submissions times are 11:59 PM AoE time (Anywhere on Earth)
ACM UMAP 2021 is the premier international conference on systems that adapt to users and user models for adaptation. It includes a Doctoral Consortium (DC) Session. The DC provides an opportunity for doctoral students to explore and develop their research interests under the guidance of distinguished researchers from the field. Doctoral students are invited to apply to present their research to experienced scholars who will provide constructive feedback and advice.
Students are expected to document in a brief submission their doctoral research (see below described submission information for further details), which will be evaluated by the consortium committee. Good quality applications will be selected for presentation at a Doctoral Consortium Session as part of the conference. Promising, but less well- developed applications will be selected for presentation at a poster session. Each student with an accepted submission will be assigned a mentor who will provide feedback on the student’s work and will discuss the doctoral research with the student and the audience at the consortium.
How to Submit to the Doctoral Consortium
To apply for the ACM UMAP 2021 doctoral consortium, students should submit a paper presenting their doctoral research organized under the following headings:
• Research Problem. The problem being addressed and a motivation outlining the relevance of the problem;
• Related Work. Work already performed by other researchers related to this problem. This should situate your work, showing your knowledge of the relevant previous work and how your work will make a new contribution;
• Research Questions and Proposed Approach. The main questions the PhD project aims to answer, contributions it aims to achieve, and the thesis methodology;
• Progress to Date and Future Work. The progress made to date (including a clear description of the approach, methodology and preliminary results) as well as the plan for further research.
Topics include (but are not limited to) the ACM UMAP 2021 key areas.
Each DC submission should cover: identification of related (state of the art) work, indication of the potential innovation, application or advancement of the state-of-the-art that the work intends to achieve. In addition, as appropriate for the PhD project, each submission may cover: indication of data to be used for experimentation, indication of implementation approach, indication of evaluation criteria and experimental design.
Each DC paper submission should be accompanied by a cover page that states: the paper title, name of the PhD candidate, the name of his/her supervisor(s) and University, a paragraph describing the stage they are in the PhD programme, together with a brief description of their background. This will enable the committee to adapt its assistance to each student. The DC will be most useful to students who have completed enough of their thesis work to have a solid foundation with a clear topic and literature review but the student should be early enough in their studies to still benefit from guidance and advice.
Papers should be submitted via the EasyChair submission system https://easychair.org/conferences/?conf=acmumap2021 by selecting the “UMAP 2021 Doctoral Consortium” track.
Papers will be reviewed single-blind and do not need to be anonymized before submission.
Submissions should be a single pdf document consisting of 1 cover page and the paper (up to 7 pages long + references) in the new ACM single-column style.
Papers must be formatted according to the new workflow for ACM publications.
The templates and instructions are available here: https://www.acm.org/publications/taps/word-template-workflow .
Authors should submit their papers as single-column. The templates are available here (we strongly recommend the usage of LaTeX for the camera-ready papers to minimize the extent of reformatting):
• LaTeX (use \documentclass[manuscript,review,anonymous]{acmart} in the sample-authordraft.tex file for single-column): https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
• Overleaf (use\documentclass[manuscript,review,anonymous]{acmart} for single-column): https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
• MS Word: https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
NB: Accepted papers will require a further revision in order to meet the requirements and page limits of the camera-ready format required by ACM. Instructions for the preparation of the camera-ready versions of the papers will be provided after acceptance.
ACM UMAP Proceedings
The accepted ACM UMAP 2021 Doctoral Consortium papers will be included in the Conference Proceedings, which will be published by ACM and that will be available via the ACM Digital Library. The main author (doctoral student) must register for the conference and present the paper for the paper to be included in the proceedings.
Financial Support
ACM UMAP has a history of supporting students to attend. Authors of submissions to the DC will have higher priority for UMAP grant applications.
Doctoral Consortium Chairs
• Noemi Mauro, University of Torino, Italy
• Stephan Weibelzahl, PFH Private University of Applied Sciences Göttingen, Germany
email: umap2021-dc AT um.org<http://um.org/>
Carissimi,
Con grande piacere annuncio che Fabio Paternò è uno dei recipients dei SIGCHI Awards di quest'anno: è entrato nella SIGCHI Academy.
Congratulazioni a Fabio per questo prestigioso e meritato riconoscimento, che rispecchia in pieno il suo contributo all’HCI.
Cari saluti,
Maristella
Da: ACM SIGCHI Members List <SIGCHI-MEMBERS(a)LISTSERV.ACM.ORG> Per conto di Gloria Mark
Inviato: martedì 16 febbraio 2021 21:43
A: SIGCHI-MEMBERS(a)LISTSERV.ACM.ORG
Oggetto: SIGCHI 2021 award winners
SIGCHI is very pleased to announce its 2021 Award Recipients. You can find more details about the awardees here: https://sigchi.org/awards/sigchi-award-recipients/2021-sigchi-awards/
SIGCHI Lifetime Research Award:
Scott Hudson – Carnegie Mellon University (U.S.)
SIGCHI Lifetime Practice Award:
John T. Richards– IBM (U.S.)
SIGCHI Lifetime Service Award:
Wendy A. Kellogg – IBM (retired) (U.S.)
Philippe Palanque – Université Toulouse (France)
SIGCHI Social Impact Award:
Cecilia Baranauskas – State University of Campinas (Brazil)
Andy Dearden – Sheffield Hallam University (UK)
Juan E. Gilbert – University of Florida (U.S.)
SIGCHI Academy:
Maneesh Agrawala – Stanford University (U.S.)
Ann Blandford – University College London (UK)
Jeffrey Heer – University of Washington (U.S.)
Jonathan Lazar – University of Maryland (U.S.)
Fabio Paternò – CNR-ISTI (Italy)
Rosalind W. Picard – MIT Media Lab (U.S.)
Fernanda Viégas – Google (U.S.)
Allison Woodruff – Google (U.S.)
SIGCHI Outstanding Dissertation Award:
Josh Andres – RMIT University (Australia)
Arunesh Mathur – Princeton University (U.S.)
Qian Yang – Cornell University (U.S.)
Congratulations to all!
Gloria Mark
SIGCHI Awards chair
________________________________
You can unsubscribe for this list at any time through this link:
Unsubscribe<https://optout.acm.org/unsubscribe.cfm?rl=SIGCHI-MEMBERS&RE=MARISTELLA.MATE…>
/Apologies for unintended cross-mailing/
=========================================================
*6th International Conference on Smart Learning Ecosystems and Regional
Development - SLERD Reload**
**Smart Learning Ecosystems and the Regional Development after the
pandemic.*
*June 24-25, 2021*
/*Bucharest, Romania (blended)*/
slerd2021.uniroma2.it <http://slerd2021.uniroma2.it/>
Contacts:
1st: traian[dot] rebedea[at] cs[dot] pub[dot] ro /(conference chair)/ -
mihai [dot] dascalu [at] upb [dot] ro
2nd: aslerd [dot] org [at] gmail [dot] com
=========================================================
Deadline for paper submission: *March 15, 2021
*call for papers <http://slerd2021.uniroma2.it/call-for-papers/>
*=========================================================
*
*SLERD 2021* is organized by /University Politehnica of Bucharest /in
collaboration with /ASLERD/ <https://en.wikipedia.org/wiki/ASLERD>/./
*
Please Note: The intention of the organizing committee is to hold SLERD
2021 as a blended conference with the possibility to alternatively
attend it physically or virtually.
If the pandemic is not attenuated, as expected by June 2021, SLERD will
take place in a fully blown virtual conference format such as the
previous 2020 SLERD
*SLERD 2021*will feature:
**
*keynotes* <http://slerd2021.uniroma2.it/keynotes/> by***• Inger
Birkeland *(University of South-Eastern Norway) – June
24**Place-conscious education and regional development: Facilitating
ecologies of place***• Danielle McNamara *(Arizona State University) –
June 24**/Interdisciplinary Behavioral Science: Enhancing Literacy from
a Multidimensional Perspective/***• Sébastien Turbot *(eko6 and WISE
research fellow) – June 25**Accelerating Learning Ecosystems: a Living
Lab Approach
the *Student Scientific Video Contest*
**
call for contributions
<http://slerd2021.uniroma2.it/scientific-video-contest/>
with the award of the “BEST SCIENTIFIC VIDEO DOCUMENTS” (prizes: 500,00
€, 300,00 €, 300,00€ and free participation to the conference)
an Open Debate – June 25 – on *Smart Learning Ecosystems as Engine of
the “new normality”* and as Satellite Event
<http://slerd2021.uniroma2.it/satellite-event/> – June 23 – the round
table on *“Social inclusion at school: new perspectives for a smart
learning ecosystem”*
*orgnized by the PLEIADE partnership
*SLERD 2021* is proud to invite colleagues - researchers and
practitioners - from all over the world to share the efforts concerning
the development of smart learning ecosystems and, contributions on how
to build together a brilliant post pandemic future, where smart learning
ecosystems and smart education will be even more central in the
education of future citizens, and in the promotion of social innovation
and territorial development.
/*Short Intro*/
In 2020 the pandemic has affected the learning processes all over the
world and learning ecosystems have reacted showing different degrees of
resilience and promptness with emergence of similarities, differences
and inequalities. Among the similarities, a tendency of the individuals
to remain in a comfort zone and a general unpreparedness to operate in a
full virtual space. Suddenly the two dimensions that characterizes the
smart learning ecosystems - physical and virtual - started to be
perceived somewhat as antithetical and it came out that the e-maturity
of a learning ecosystem is not sufficient to explain and predict its
transformation. Many factors concur - processual, social, individual -
to determine the technological evolution of learning ecosystems and
their smartness. For sure the pandemic has generated a higher awareness
about the intrinsic nature of the smart learning ecosystems and it is
likely that they will no longer be the same after the pandemic. Some
scholars refer to an age characterized by a so-called “new normality”.
What should we expect for future learning ecosystems? How “smart
learning ecosystems” are already changing? How such changes may be
related to the achievement of “a better learning for a better world” as
a contribution to the United Nations 2030 Agenda for Sustainable
Development Goals (SDGs) ? How will they contribute to the reduction of
inequalities?/
Smart /referred to /learning ecosystems,/ in ASLERD and SLERD contexts,
does not simply means “technology enhanced”. The smartness is a more
complex multilayered construct related to the wellbeing of the players
operating in the ecosystems and is affected by the improvement of any
relevant aspects of the learning processes and ecosystem functioning,
especially if connected with territorial development and social innovation.
Technologies are mediators. Hopefully they should be included but they
are not a “sine qua non”.
The achievement of the learning ecosystems’ smartness is a process that
need a long term vision, multidisciplinary competences, an attitude to
understand people and contexts and to mediate point of views, a dynamic
resilience to keep on track to achieve, step by step, the foreseen goals.
/*
*//*Topics of interests*/
can be grouped under three big themes:
/*• places for smart education
*/ *
• future of institutional learning
• interplay between formal and informal learning
• new educational models and settings
• continuity-discontinuity of time, technology, place/space, processes
in learning
• role of, and case studies of, games and gamification in smart education
• dual education and other alternate scheme approaches
• monitoring and benchmarking of smartness (individual, institution,
city, region)
*
/*• people in place centered design for smart education*/
*
• general frameworks and methodological advances
• design, data and other relevant literacies
• smart citizen’s literacies, skill and competences
• communities and co-design in smart learning
• sharing & participatory practices
• open access to any resource and disparity
• cultural influences
*
/*• supportive learning technologies for smart education*/
*
• intelligent tutoring systems and interfaces
• semantic web technologies and applications
• text/opinion mining and sentiment analysis
• real/virtual communities and social network analysis
• interoperability and application of open/smart data and services
• safety & security in education
• IoT, ubiquitous and wearable technologies
• adaptability to educational contexts and citizens
• role of VR in education
*
=========================================================
/*Important dates:*/
---------------------------------------------------------
• Deadline for papers submission: *March**15, 2021*
• Notification to the authors: April 30, 2021
• Camera ready paper: May 15, 2021
• Conference: June 24-25, 2021
==========================================
/*Proceedings:*/
---------------------------------------------------------
*Proceedings*, as for previous editions, will be published by *Springer*
in the Series *Smart Innovation, Systems and Technologies*
<https://www.springer.com/series/8767> that will be indexed by SCOPUS,
EI-Compendex and Springerlink.
(Note that proceedings of the 2nd International Conference on Smart
Learning Ecosystems and Regional Development is among the top used
publications on SpringerLink that concern one or more of the United
Nations Sustainable Development Goals (SDGs))
*Extended version of selected papers* will be also included in a
*special issue of IxD&A Journal
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102>*
(ISSN 1826-9745, e-ISSN 2283-2998) that is indexed by SCOPUS and
Emerging Sources of Web of Science
SLERD welcomes short (max. 8 pages) and long contributions (max. 12 pages).
Papers should be written according to the */Spinger Instruction for
Authors/* of the series /Smart Innovation, Systems and Technologies/:
https://www.springer.com/us/authors-editors/conference-proceedings/conferen…
Link to the /*paper submission page on easy chair:*/
https://easychair.org/conferences/?conf=slerd2021
=========================================================
Join ALSLERD and share our vision on the future of Smart Learning
Ecosystems: Timisoara declaration
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>
See ASLERD website for
Request of membership, membership fees and legal
=========================================================
congratulazioni
Carlo
Il 17/02/21 08:35, Maristella Matera ha scritto:
>
> Carissimi,
>
> Con grande piacere annuncio che Fabio Paternò è uno dei recipients dei
> SIGCHI Awards di quest'anno: è entrato nella SIGCHI Academy.
>
> Congratulazioni a Fabio per questo prestigioso e meritato
> riconoscimento, che rispecchia in pieno il suo contributo all’HCI.
>
> Cari saluti,
>
> Maristella
>
> *Da:*ACM SIGCHI Members List <SIGCHI-MEMBERS(a)LISTSERV.ACM.ORG> *Per
> conto di *Gloria Mark
> *Inviato:* martedì 16 febbraio 2021 21:43
> *A:* SIGCHI-MEMBERS(a)LISTSERV.ACM.ORG
> *Oggetto:* SIGCHI 2021 award winners
>
> SIGCHI is very pleased to announce its 2021 Award Recipients. You can
> find more details about the awardees here:
> https://sigchi.org/awards/sigchi-award-recipients/2021-sigchi-awards/
> <https://sigchi.org/awards/sigchi-award-recipients/2021-sigchi-awards/>
>
>
>
> SIGCHI Lifetime Research Award:
>
>
>
> Scott Hudson – Carnegie Mellon University (U.S.)
>
>
>
> SIGCHI Lifetime Practice Award:
>
>
>
> John T. Richards– IBM (U.S.)
>
>
>
> SIGCHI Lifetime Service Award:
>
>
>
> Wendy A. Kellogg – IBM (retired) (U.S.)
>
>
>
> Philippe Palanque – Université Toulouse (France)
>
>
>
> SIGCHI Social Impact Award:
>
>
>
> Cecilia Baranauskas – State University of Campinas (Brazil)
>
>
>
> Andy Dearden – Sheffield Hallam University (UK)
>
>
>
> Juan E. Gilbert – University of Florida (U.S.)
>
>
>
> SIGCHI Academy:
>
>
>
> Maneesh Agrawala – Stanford University (U.S.)
>
>
>
> Ann Blandford – University College London (UK)
>
>
>
> Jeffrey Heer – University of Washington (U.S.)
>
>
>
> Jonathan Lazar – University of Maryland (U.S.)
>
>
>
> Fabio Paternò – CNR-ISTI (Italy)
>
>
>
> Rosalind W. Picard – MIT Media Lab (U.S.)
>
> Fernanda Viégas – Google (U.S.)
>
>
>
> Allison Woodruff – Google (U.S.)
>
>
>
> SIGCHI Outstanding Dissertation Award:
>
>
>
> Josh Andres – RMIT University (Australia)
>
>
>
> Arunesh Mathur – Princeton University (U.S.)
>
>
>
> Qian Yang – Cornell University (U.S.)
>
>
>
> Congratulations to all!
>
>
>
> Gloria Mark
>
> SIGCHI Awards chair
>
>
>
>
>
>
>
>
>
> **
>
> ------------------------------------------------------------------------
>
> You can unsubscribe for this list at any time through this link:
> Unsubscribe
> <https://optout.acm.org/unsubscribe.cfm?rl=SIGCHI-MEMBERS&RE=MARISTELLA.MATE…>
>
>
>
> --
> Hcitaly mailing list
> hcitaly(a)isti.cnr.it
> https://mailman.isti.cnr.it/postorius/lists/hcitaly.isti.cnr.it/
[Apologizes for cross-posting]
The Tech Notes track focuses on exclusively strong technical engineering
contributions. EICS Tech Notes are 6-page papers (excluding the reference
list) that focus specifically on system contributions and technical work,
including (but not limited to):
-
Infrastructures and architectures
(high-level toolkits, frameworks, networking infrastructures, the big
systems picture)
-
Technical realizations of specific interaction techniques
(e.g., sensing & recognition, computer vision implementations, rendering
pipelines)
-
Engineering of physical interactive systems
(e.g., toolkits for physical computing or fabrication, hacking or
modding of machinery for interactive purposes)
-
Computational constructs
(e.g., optimization methods, mathematical modelling of HCI systems,
model-driven UI design)
-
Specification and verification
(e.g. language representations for HCI, formal approaches, optimization
methods, semantic models, testing / checking interactive systems)
Tech notes can be submitted through the Precision Conference System:
<https://new.precisionconference.com/sigchi>
https://new.precisionconference.com/submissions
Important Dates
-
Submission deadline: 12/03/2021
-
Notifications: 16/04/2021
-
Camera-Ready: 30/04/2021
Content
Tech Notes is a venue created to elaborate on the technical aspects of
research work, which would typically only be a short part of a longer
article. The presented research can be related to previous publications,
however, the tech note should present additional technical details and
reflections that are not covered in the original publication(s). Authors
are encouraged to refer to previously published research papers and
elaborate on technical components or discuss specific technical
implications of their previous work. Tech Notes will be judged on their
technical merits and relevance to interactive systems concerns. The focus
lies specifically on elucidating technical details of complex interactive
systems. Tech Notes require an illustrative example of the system. They do
not include formal evaluations or user studies.
Format
Tech Notes are published as a 6-page paper in the standard ACM SIGCHI format
<https://sigchi.org/templates> (excluding references). In line with recent
policies by ACM regarding publishing software and data artifacts in the ACM
Digital Library (https://www.acm.org/publications/artifacts), authors are
strongly encouraged to provide supplemental material. This could include
additional diagrams detailing the technical contribution, (online) demos,
links to source code repositories, videos, or example applications. We
suggest, wherever applicable the paper to be accompanied by a (max)
one-minute video presenting the technical contribution. The URL of the
video must be mentioned in the paper itself. We also highly encourage
authors to share a public repository of their software.
Tech Notes Chairs
-
Anke Dittmar, University of Rostock
-
Javed Khan, Eindhoven University of Technology
technotes2021(a)eics.acm.org
Frequently Asked Questions
What is the difference between Tech Notes, Full Papers and Late-Breaking
Results?
EICS Tech Notes are not journal articles that describe the full cycle of a
research project (concept, implementation, evaluation, reflection), but are
focused technical engineering research contributions. Tech Notes do not
require a formal evaluation nor an in-depth reflection on related work, but
can focus on very specific implementation details that are novel and
interesting to the EICS community. Thus, the reflection of the related work
should target in clarifying the technical novelty of the Tech Note.
EICS Tech Notes do not describe work-in-progress, as they require a novel
technical contribution to be finalized and completely described within the
space of the Tech Note. They are more similar to a traditional four-page
note than to a work-in-progress extended abstract. Late-Breaking Results
are intended for eliciting useful feedback on early-stage work, that can
benefit from discussions with colleagues in the EICS community.
Why should I submit an EICS Tech Note?
EICS Tech Notes aims to be the primary submission venue for impactful
technical engineering work. EICS Tech Notes is a high-quality engineering
venue that is complementary to the main research-oriented track at EICS. It
shows new and exciting technical work of high relevance to the community.
The best Tech Notes will be awarded with the Tech Note Award.
EICS Tech Notes provides a platform to publish and present detailed
technical engineering aspects of HCI research. We specifically encourage
authors of previous papers to elaborate on technical challenges, technical
innovations or frameworks / systems / approaches / toolkits / algorithms
that enable them to conduct novel HCI research.
How are EICS Tech Notes disseminated?
EICS Tech Notes get a presentation slot at the conference and will be
published as 6-page papers in the ACM Digital Library (excluding the
reference list).
How are EICS Tech Notes reviewed?
EICS Tech Notes will be reviewed by an international committee of leading
experts within the technical HCI, engineering and interactive systems
communities. Because there is a difference in scope between tech notes,
full papers, and late-breaking results, reviewers will use specific
criteria to identify high-quality tech notes, including technical novelty,
research impact, and the potential to enable new HCI innovations.
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760 | Skype: davide.spano5
Website <http://people.unica.it/davidespano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
Dear colleagues,
We would like to draw your attention to the upcoming ECSCW conference in the summer. There are still opportunities to contribute by submitting a short contribution (2000 words max) to the Posters and Demos track until February 22.
The European Conference on Computer-Supported Cooperative Work is an international venue on practice-centered computing and the design of cooperation technologies. It is a series of conferences on computer-supported cooperative work located in Europe that was established in 1989. The 19th edition of ECSCW will take place in Zurich, Switzerland, from 7th to 11th June 2021.
The presentation of posters and demos is a key element of the ECSCW conference. For presenters as well as recipients, the poster & demo session provides a lively environment for getting in touch with late-breaking research, preliminary results, innovative ideas, and early-stage research and design explorations. At a special session during the conference, authors are given the opportunity to showcase their research to interested delegates, as well as to involve them in discussions about their work, exchanging ideas, providing feedback, and sharing work-in-progress relating to CSCW.
Posters provide a great opportunity to present preliminary research results and disseminate novel ideas to conference visitors. Posters also offer the space to discuss potential collaborations and the emergent issues in CSCW in an informal manner with the larger ECSCW community. We particularly invite submissions that introduce speculative or provocative ideas that challenge existing epistemologies and methodologies.
Demos may be submitted in various forms. These may be interactive research prototypes or products, but also low-fi prototypes, such as paper mock-ups etc. In addition, the demo session will provide space for exhibiting innovative materials that have been developed in the context of the deployment of (user-centered) research methods – for example, innovations in storyboards, personas, and other materials that foster creativity in the design process.
How to apply?
Both submission categories (posters and demos) require the submission of a short paper (2000 words maximum excl. references, figures, and a 150-word max. abstract) in the PDF format through the EasyChair platform<https://easychair.org/my/conference?conf=ecscw2021#>. More details about the submission process (incl. templates) can be found at our website https://ecscw.eusset.eu/2021/posters-demos/ All accepted submissions will be published as short papers in the European Society for Embedded Technologies (EUSSET) digital library http://www.eusset.eu/digital-library
Key dates
Submission deadline: February, 22 2021, 23:59 AoE
Notifications: March 31, 2021
Camera-ready submission: May 11, 2021
Conference: June 7-11, 2021
Attendance
As of now, the conference is planned in Zurich, Switzerland from 7th until 11th of June 2021. The final format of the conference is currently under discussion. Remote participation will be possible.
If you have questions or comments please do not hesitate to contact the Posters and Demo co-chairs: demoposters2021(a)ecscw.eusset.eu
Verena Fuchsberger (University of Salzburg, Austria)
Anton Fedosov (University of Zurich, Switzerland)
Dr. Anton Fedosov
People and Computing Lab (ZPAC)
antonf(a)ifi.uzh.ch<mailto:antonf@ifi.uzh.ch>
antonfedosov.com<https://antonfedosov.com/>
University of Zurich
Department of Informatics
Binzmühlestrasse 14
CH-8050 Zürich
Switzerland
Deadline for submitting Workshop proposals has been extended to February
10th.
----------------------- apologies for cross-posting
------------------------
INTERACT 2021
Aug 30th - Sep 3rd, 2021, Bari, Italy
https://interact2021.org
<https://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Finteract2…>
------------------------------------------------------------------------
INTERACT 2021 is the 18th International Conference promoted by the IFIP
Technical Committee 13 on Human–Computer Interaction. INTERACT is held
every two years.
The theme of INTERACT 2021 is “Sense, Feel, Design”, highlighting new
challenges of interaction design. Technology is today more and more
widespread, pervasive and blended in the world we live in. On one side,
devices that sense humans' activities have the potential to provide an
enriched interaction. On the other side, the user experience can be further
enhanced by exploiting multisensorial technologies. Not only the
traditional human senses of vision and hearing, but also senses of touch,
smell, and taste, as well as emotions are to be taken into account when
designing for future interactions. INTERACT 2021 is the right venue to
debate such new challenges. Another new topic of this edition is Human-AI
Interaction, focusing on the design of human-centered intelligent systems.
INTERACT workshops provide a one-day or two-day forum for participants to
compare their experiences and explore research issues or topics of special
interest to the HCI community.
Workshop proposal submissions are accepted via PCS by February 10th.
Further information on the workshop proposals and workshop organization can
be found on the INTERACT 2021 website:
https://www.interact2021.org/tracks/workshops.php
Workshops will take place on 30 and 31 August 2021, immediately preceding
the main conference.
INTERACT 2021 will be held in Bari, a beautiful city on the Adriatic coast
of Southern Italy.
The hotel Villa Romanazzi Carducci will host the conference. With its
liberty-period villa immersed in a nice park characterized by a variety of
trees along various pathways, this hotel provides a great context for
welcoming the INTERACT participants. All precautions to ensure
participants’ health safety will be taken. The evolution of the pandemic
will be carefully monitored and those who could not travel due to COVID-19
will be allowed to present and participate online to the conference.
Marta Kristín Lárusdóttir and Davide Spano
INTERACT 2021 Workshops co-chairs
workshops[at]interact2021.org
--------------------------------------------------------------------------------------------------
For further information, please, visit the web site:
https://interact2021.org
Keep updated through our socials:
https://www.facebook.com/Interact2021https://twitter.com/INTERACT2021
Deadline for submitting Workshop proposals has been extended to February
10th.
----------------------- apologies for cross-posting
------------------------
INTERACT 2021
Aug 30th - Sep 3rd, 2021, Bari, Italy
https://interact2021.org
<https://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Finteract2…>
------------------------------------------------------------------------
INTERACT 2021 is the 18th International Conference promoted by the IFIP
Technical Committee 13 on Human–Computer Interaction. INTERACT is held
every two years.
The theme of INTERACT 2021 is “Sense, Feel, Design”, highlighting new
challenges of interaction design. Technology is today more and more
widespread, pervasive and blended in the world we live in. On one side,
devices that sense humans' activities have the potential to provide an
enriched interaction. On the other side, the user experience can be further
enhanced by exploiting multisensorial technologies. Not only the
traditional human senses of vision and hearing, but also senses of touch,
smell, and taste, as well as emotions are to be taken into account when
designing for future interactions. INTERACT 2021 is the right venue to
debate such new challenges. Another new topic of this edition is Human-AI
Interaction, focusing on the design of human-centered intelligent systems.
INTERACT workshops provide a one-day or two-day forum for participants to
compare their experiences and explore research issues or topics of special
interest to the HCI community.
Workshop proposal submissions are accepted via PCS by February 10th.
Further information on the workshop proposals and workshop organization can
be found on the INTERACT 2021 website:
https://www.interact2021.org/tracks/workshops.php
Workshops will take place on 30 and 31 August 2021, immediately preceding
the main conference.
INTERACT 2021 will be held in Bari, a beautiful city on the Adriatic coast
of Southern Italy.
The hotel Villa Romanazzi Carducci will host the conference. With its
liberty-period villa immersed in a nice park characterized by a variety of
trees along various pathways, this hotel provides a great context for
welcoming the INTERACT participants. All precautions to ensure
participants’ health safety will be taken. The evolution of the pandemic
will be carefully monitored and those who could not travel due to COVID-19
will be allowed to present and participate online to the conference.
Marta Kristín Lárusdóttir and Davide Spano
INTERACT 2021 Workshops co-chairs
workshops[at]interact2021.org
--------------------------------------------------------------------------------------------------
For further information, please, visit the web site:
https://interact2021.org
Keep updated through our socials:
https://www.facebook.com/Interact2021https://twitter.com/INTERACT2021
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760 | Skype: davide.spano5
Website <http://people.unica.it/davidespano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
Dear Colleagues,
This may be an important opportunity for Phd students, post-doc, or early career researchers who have an interest in CSCW
Antonella
[Apologies for cross-posting]
Fifth International Summer School on Computer Supported Cooperative Work
23-27 August 2021, Como, Italy.
About
The CSCW Summer School provides young researchers (PhD or post-doc) with the opportunity to deepen their understanding of CSCW as a research field and community. The interaction among the participants (both teachers and students) will promote the generation of new ideas and their confrontation with the experiences they have acquired in their field research.
Aims and scope
After the introduction of the acronym CSCW (Computer Supported Cooperative Work) in the late 1980’ the themes connected with the understanding of collaborative work practices and the design of artefacts supporting collaboration have become pervasive in many scientific, business and social discourses. The domains in which CSCW can inform sociotechnical design are constantly growing and changing. This asks for a continuous elaboration of the theoretical foundations of the underpinning disciplines through a reflection on the outcomes of the field studies, on the methods applied in the social and technological investigations and on the impact of the technologies on practices they are made part of. The combination of these perspectives should be the patrimony of any researcher who wants to grasp the complex and subtle issues that are involved in the CSCW research area.
Program
The course will present central themes, methods and discussions within CSCW by experienced scholars in conversations with participants. Full program TBA soon (For updates check: www.eusset.eu/events/summer-school/<http://www.eusset.eu/events/summer-school/>)
Important dates (final dates will be announced later)
• Application deadline: May, 2021
• Notification of acceptance: May, 2021
• Registration deadline: June 2021
Credits: 7,5 ECTS
Location
We plan to hold the summer school onsite at the Villa del Grumello, a nice villa close to Como, Italy. The center of the town can be reached in a ten-minute walk along the border of the lake.
If the current Corona-situation does not permit us to hold the school onsite in Italy, it will be held online. The final decision as to whether the summer school will be held onsite or online, will be made medio Apr- beginning of May, 2021.
Chairs
• Antonella De Angeli (Free University of Bozen-Bolzano - Italy)
• Claus Bossen (Aarhus University – Denmark)
• Nina Boulus-Rødje (Roskilde University – Denmark)
Fees
The registration fee for the course will be around 350€, not including accommodation (For updates check: www.eusset.eu/events/summer-school/<http://www.eusset.eu/events/summer-school/>)
Application
Please provide a document that includes one to two pages of CV and one page that includes your PhD topic, your research approach and why you want to participate at the summer school. Deadline May, 2021 (the specific date will be provide in Apr). Please send it to: summerschool(a)eusset.eu<mailto:summerschool@eusset.eu>
Accommodation
A list of recommended accommodation will be provided later, however, participants may choose accommodation as they see fit.
Visa
International applicants might need a visiting student visa to come to Italy. Information about the required documents are available at the “Italian Ministry of Foreign Affairs” following this link<http://vistoperitalia.esteri.it/home/en>. A request for a School Invitation Letter should be sent to summerschool(a)eusset.eu<mailto:summerschool@eusset.eu>. The request must contain all the necessary information along with a digitized copy of the identification page of the student passport (with name and photo).
Contact
For any information about the school please contact: summerschool(a)eusset.eu<mailto:summerschool@eusset.eu>
_______________________________________________
EUSSET mailing list
EUSSET(a)listserv.uni-siegen.de<mailto:EUSSET@listserv.uni-siegen.de>
https://listserv.uni-siegen.de/mailman/listinfo/eusset
_ _ _ _ _ _ _ _ _ _ _ _
Antonella De Angeli, PhD
Professor of Human-Computer Interaction
Faculty of Computer Science
Free University of Bozen-Bolzano
Dominikanerplatz 3 - piazza Domenicani, 3
39100 - Italy UniBZ
*Apologies for cross-posting/please share*
================================================
CHItaly 2021 - Frontiers of HCI
CALL FOR WORKSHOP PROPOSALS
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
11–13 July 2021
https://chitaly2021.inf.unibz.it/
Location: From Bozen-Bolzano through the Internet to the World
In cooperation with SIGCHI Italy and ACM-SIGCHI
================================================
THEME
================================================
The theme for the 14th Edition of the Biannual Conference (https://chitaly2021.inf.unibz.it) of the Italian SIGCHI Chapter (http://sigchitaly.eu/en/general-info/) was defined in summer 2019 as “Frontiers of HCI”. At that time, we were thinking about disciplinary and national boundaries. Little did we know of the many frontiers this hybrid conference would have to overcome to create a safe space for HCI related discussions. To overcome this challenge, CHItaly combines physical and digital events while providing synchronous and asynchronous spaces for dialogue.
So far, CHItaly has physically hosted HCI scholars working in the Mediterranean and other European countries. The aim of CHItaly 2021 is to connect research and geographical areas, so as to explore frontiers and cross-fertilise HCI research in practice. From this perspective, a hybrid conference can become an incredible experimentation space which you are all invited to shape.
To reach its aims, the conference
1. solicits contributions from diverse research communities relevant to HCI, such as Science and Technology Studies, Technology Enhanced Learning, Interaction Design and Digital Fabrication, Design and the Arts, besides traditional fields such as computer science, engineering and psychology
2. opens its physical and digital doors to industry, civic societies and citizens.
Join CHItaly either virtually or physically to expand the frontiers of HCI.
================================================
SPECIFICATIONS
================================================
Workshops in CHItaly are events which will open the main conference providing a physical and digital forum for discussion on new and emerging HCI topics, relevant for the theme of CHItaly 2021 (https://chitaly2021.inf.unibz.it/).
All workshops will be half-day, and will be held in the morning of July 12th.
Workshop proposals will be reviewed according to quality criteria, which consider the relevance of workshop proposals for CHItaly 2021, their potentials of gathering quality contributions, their review process.
A paper describing each accepted workshop will undergo a quality check (so as to clarify the relevance of the workshop topic for the HCI community, the open challenges, the innovative aspects, the received contributions, etc.) before being accepted and included in the main conference Proceedings (submission deadline, format and requirements will be defined later).
================================================
STRUCTURE OF THE PROPOSAL
================================================
- Workshop title
- Workshop acronym (if any)
- Workshop edition and, if not on the first one, previous venues, number of attendees and links to the websites
- List of organizers (with short bio) and main contact person
- Motivation and objectives
- List of topics
- Target audience and expected number of attendees
- Papers Review process (if any): the strategy used to collect contributions (such as online conference management systems or submitting by emails to the workshop chairs, etc.), minimum numbers of reviews,... Note that workshop organisers need to organise themselves how to collect and review papers/abstract/etc., and prepare a web page where the workshop will be advertised
- Workshop setting (paper presentations, discussions, group works, …)
- Dedicated proceedings (if any): type of paper, reviewing process, venue (Journal special issue, CEUR-WS, …)
- PC tentative list
================================================
IMPORTANT DATES FOR WORKSHOP PROPOSALS
================================================
February 1, 2021 - Submission deadline
February 15, 2021 - Review notification
Deadlines are meant till 11.59 pm CET.
================================================
IMPORTANT DATES FOR WORKSHOP PAPERS
================================================
Submission deadline: April 23th
Notifications to contributors: May 14th
Camera-ready/final version deadline: May 24th
Workshops: July 12th
Deadlines are meant till 11.59 pm CET.
================================================
SUBMISSION: HOW TO
================================================
Proposals should be submitted in PDF form (no specific template is required) at this address: workshops.chitaly2021(a)unibz.it
================================================
WORKSHOP CHAIRS
================================================
Barbara Rita Barricelli, Università degli Studi di Brescia, Italy (barbara.barricelli(a)unibs.it)
Catia Prandi, Università di Bologna, Italy (catia.prandi2(a)unibo.it)
================================================
CHITALY 2021 TRACKS
=================================================
This year, CHItaly 2021 has several tracks, besides the track for workshops:
long and short research papers, https://chitaly2021.inf.unibz.it/cfp.html
interactive experience, https://chitaly2021.inf.unibz.it/interactive_experiences.html
doctoral consortium, https://chitaly2021.inf.unibz.it/dc.html
— Apologies for cross-posting —
ACM UMAP 2021: Call for Demo and LBR Papers
Important Dates
• Submission of demos and LBR papers: March 26, 2021
• Notification of acceptance: April 19, 2021
• Camera-ready versions of accepted papers: May 7, 2021
• Conference: June 21-25, 2021
Note: The submissions times are 11:59 pm AoE time (Anywhere on Earth)
ACM UMAP 2021 – User Modeling, Adaptation and Personalization is the premier international conference for researchers and practitioners working on systems that adapt to individual users, to groups of users, and that collect, represent, and model user information.
ACM UMAP 2021 invites Demonstrations and Late-Breaking Results (LBR) papers of innovative UMAP-based systems (including research prototypes). You are encouraged to submit your Demo or LBR by March 26th, 2021.
Submission formats
For more details, see below!
Demonstrations
• Max. 3 pages + max. 1 additional page for references
• (Required) unpublished page describing how they would present the demo virtually and/or in person
• (Optional) video or external material demonstrating the system
• Publication in ACM UMAP 2021 Adjunct Proceedings
• Presentation as a (potentially virtual) demo + poster at the conference
Late-Breaking Results
• Max. 7 pages + max. 2 additional pages for references
• (NEW: required) unpublished page with a list of questions the authors aim to get feedback on
• Publication in ACM UMAP 2021 Adjunct Proceedings
• Presentation as a (potentially virtual) poster at the conference
Submission via https://easychair.org/conferences/?conf=acmumap2021
Demonstrations
Demonstrations will showcase research prototypes and commercially available products in a dedicated session. Demo submissions must be based on an implemented and tested system that pursues one or more innovative ideas in the interest areas of the conference.
Demonstrations are an excellent and exciting way to showcase implementations and to get valuable feedback from the community. Each demo submission must make clear which aspects of the system will be demonstrated, and how these will be demonstrated on-site as well as online.
To better identify the value of demos, we also encourage authors to submit a pointer to a screencast (max. 5 minutes on Vimeo or YouTube) or any external material related to the demo (e.g., shared code on GitHub).
Descriptions of demonstrations should have a length of max. 3 pages + 1 page of references in the new ACM single-column style. On an extra page (not to be published), submissions should include a specification of the technical requirements for demonstrating the system at UMAP 2021. Given uncertainties surrounding the COVID-19 pandemic, this extra page should also describe if/how the demo can be presented in a virtual setting (e.g. with a video or a live link to the system).
Late-Breaking Results
Late-Breaking Results (LBR) are research-in-progress that must contain original and unpublished accounts of innovative research ideas, preliminary results, industry showcases, and system prototypes, addressing both the theory and practice of User Modeling, Adaptation and Personalization. In addition, papers introducing recently started research projects or summarizing project results are welcome as well.
We encourage researchers and practitioners to submit a late-breaking work as it provides a unique opportunity for sharing valuable ideas, eliciting useful feedback on early-stage work, and fostering discussions and collaborations among colleagues.
Late-Breaking Results papers have a length of up to 7 pages + 2 pages of references in the new ACM single-column style and will be presented to the conference as (in-person and virtual) posters. On an extra page (not to be published), submissions should include a list of questions that the authors aim to get feedback on during the poster session at UMAP 2021.
Submission and Review Process
Papers will be reviewed single-blind and do not need to be anonymized before submission.
Papers (demo and LBR) must be formatted according to the new workflow for ACM publications. The templates and instructions are available here: https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are available here (we strongly recommend the usage of LaTeX for the camera-ready papers to minimize the extent of reformatting):
• LaTeX (use \documentclass[manuscript,review,anonymous]{acmart} in the sample-authordraft.tex file for single-column):
https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
• Overleaf (use \documentclass[manuscript,review,anonymous]{acmart} for single-column): https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
• MS Word: https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Note: Accepted papers will require a further revision to meet the requirements and page limits of the camera-ready format required by ACM. Instructions for the preparation of the camera-ready versions of the papers will be provided after acceptance.
Submit your papers in PDF format via EasyChair for ACM UMAP 2021 Demos and Late-Breaking Results at https://easychair.org/conferences/?conf=acmumap2021 (choose “New Submission” and make sure to select “UMAP 2021 Demo and LBR”).
The review process will be single-blind, i.e. authors’ names should be included in the papers. Submissions will be reviewed by at least two independent reviewers. They will be assessed based on their originality and novelty, potential contribution to the research field, potential impact in particular use cases, and the usefulness of presented experiences, as well as their overall readability.
Papers that exceed the page limits or do not adhere to the formatting guidelines will be returned without review.
Publication and Presentation
Accepted Demo and Late-Breaking Results papers will be published in the ACM UMAP 2021 Adjunct Proceedings in the ACM Digital Library. All categories will be presented at the poster reception of the conference, in the form of a poster and/or a software demonstration following poster format. This form of presentation will provide presenters with an opportunity to obtain direct feedback about their work from a wide audience during the conference. Due to the uncertainties regarding the COVID-19 pandemic, the poster session may be partially or fully virtual.
At least one author of each accepted paper must register for the conference and present the paper there.
Late-Breaking Results and Demo Chairs
• Bart Knijnenburg, Clemson University, South Carolina, USA
• Eva Zangerle, Universität Innsbruck, Austria— Apologies for cross-posting —
— Apologies for cross-posting —
ACM UMAP 2021: Call for Doctoral Consortium
Important Dates
• Paper Submission: March 9, 2021
• Notification to authors: March 31, 2021
• Camera ready submission: April 11, 2021
• ACM UMAP 2021 conference: June 21-25, 2021
• ACM UMAP 2021 DC Session: TBD, 2021
Note: The submissions times are 11:59 PM AoE time (Anywhere on Earth)
ACM UMAP 2021 is the premier international conference on systems that adapt to users and user models for adaptation. It includes a Doctoral Consortium (DC) Session. The DC provides an opportunity for doctoral students to explore and develop their research interests under the guidance of distinguished researchers from the field. Doctoral students are invited to apply to present their research to experienced scholars who will provide constructive feedback and advice.
Students are expected to document in a brief submission their doctoral research (see below described submission information for further details), which will be evaluated by the consortium committee. Good quality applications will be selected for presentation at a Doctoral Consortium Session as part of the conference. Promising, but less well- developed applications will be selected for presentation at a poster session. Each student with an accepted submission will be assigned a mentor who will provide feedback on the student’s work and will discuss the doctoral research with the student and the audience at the consortium.
How to Submit to the Doctoral Consortium
To apply for the ACM UMAP 2021 doctoral consortium, students should submit a paper presenting their doctoral research organized under the following headings:
• Research Problem. The problem being addressed and a motivation outlining the relevance of the problem;
• Related Work. Work already performed by other researchers related to this problem. This should situate your work, showing your knowledge of the relevant previous work and how your work will make a new contribution;
• Research Questions and Proposed Approach. The main questions the PhD project aims to answer, contributions it aims to achieve, and the thesis methodology;
• Progress to Date and Future Work. The progress made to date (including a clear description of the approach, methodology and preliminary results) as well as the plan for further research.
Topics include (but are not limited to) the ACM UMAP 2021 key areas.
Each DC submission should cover: identification of related (state of the art) work, indication of the potential innovation, application or advancement of the state-of-the-art that the work intends to achieve. In addition, as appropriate for the PhD project, each submission may cover: indication of data to be used for experimentation, indication of implementation approach, indication of evaluation criteria and experimental design.
Each DC paper submission should be accompanied by a cover page that states: the paper title, name of the PhD candidate, the name of his/her supervisor(s) and University, a paragraph describing the stage they are in the PhD programme, together with a brief description of their background. This will enable the committee to adapt its assistance to each student. The DC will be most useful to students who have completed enough of their thesis work to have a solid foundation with a clear topic and literature review but the student should be early enough in their studies to still benefit from guidance and advice.
Papers should be submitted via the EasyChair submission system https://easychair.org/conferences/?conf=acmumap2021 by selecting the “UMAP 2021 Doctoral Consortium” track.
Papers will be reviewed single-blind and do not need to be anonymized before submission.
Submissions should be a single pdf document consisting of 1 cover page and the paper (up to 7 pages long + references) in the new ACM single-column style.
Papers must be formatted according to the new workflow for ACM publications.
The templates and instructions are available here: https://www.acm.org/publications/taps/word-template-workflow .
Authors should submit their papers as single-column. The templates are available here (we strongly recommend the usage of LaTeX for the camera-ready papers to minimize the extent of reformatting):
• LaTeX (use \documentclass[manuscript,review,anonymous]{acmart} in the sample-authordraft.tex file for single-column): https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
• Overleaf (use\documentclass[manuscript,review,anonymous]{acmart} for single-column): https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
• MS Word: https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
NB: Accepted papers will require a further revision in order to meet the requirements and page limits of the camera-ready format required by ACM. Instructions for the preparation of the camera-ready versions of the papers will be provided after acceptance.
ACM UMAP Proceedings
The accepted ACM UMAP 2021 Doctoral Consortium papers will be included in the Conference Proceedings, which will be published by ACM and that will be available via the ACM Digital Library. The main author (doctoral student) must register for the conference and present the paper for the paper to be included in the proceedings.
Financial Support
ACM UMAP has a history of supporting students to attend. Authors of submissions to the DC will have higher priority for UMAP grant applications.
Doctoral Consortium Chairs
• Noemi Mauro, University of Torino, Italy
• Stephan Weibelzahl, PFH Private University of Applied Sciences Göttingen, Germany
email: umap2021-dc AT um.org<http://um.org>
-- apologies for cross-posting --
INTERACT 2021
Aug 30th - Sep 3rd, 2021, Bari, Italy
https://interact2021.org
------------------------------------------------------------------------
INTERACT 2021 is the 18th International Conference promoted by the IFIP
Technical Committee 13 on Human–Computer Interaction. INTERACT is held
every two years.
The theme of INTERACT 2021 is “Sense, Feel, Design”, highlighting new
challenges of interaction design. Technology is today more and more
widespread, pervasive and blended in the world we live in. On one side,
devices that sense humans' activities have the potential to provide an
enriched interaction. On the other side, the user experience can be
further enhanced by exploiting multisensorial technologies. Not only the
traditional human senses of vision and hearing, but also senses of
touch, smell, and taste, as well as emotions are to be taken into
account when designing for future interactions. INTERACT 2021 is the
right venue to debate such new challenges. Another new topic of this
edition is Human-AI Interaction, focusing on the design of
human-centered intelligent systems.
Conference proceedings are published in Springer LNCS series and are
available in the Springer Digital Library.
We invite you to submit your original work to INTERACT 2021 in the
following tracks:
Tracks with submission deadline *January 27th, 2021*
- Full Papers
- Workshops
Tracks with submission deadline *April 16th, 2021*
- Short Papers
- Posters
- Interactive Demos
- Courses
- Doctoral Consortium
- Industrial Experiences
- Panels
All contributions are peer reviewed, juried or curated by the members of
the international program committee.
INTERACT 2021 will be held in Bari, a beautiful city on the Adriatic
coast of Southern Italy.
The hotel Villa Romanazzi Carducci will host the conference. With its
liberty-period villa immersed in a nice park characterized by a variety
of trees along various pathways, this hotel provides a great context for
welcoming the INTERACT participants.
All precautions to ensure participants’ health safety will be taken. The
evolution of the pandemic will be carefully monitored and those who
could not travel due to COVID-19 will be allowed to present and
participate online to the conference.
Paolo Buono (University of Bari Aldo Moro, Italy)
Catherine Plaisant (University of Maryland, USA and INRIA, France)
[General Co-Chairs]
Carmelo Ardito (Polytechnic University of Bari, Italy)
Rosa Lanzilotti (University of Bari Aldo Moro, Italy)
Alessio Malizia (University of Hertfordshire, UK)
[Technical Programme Co-Chairs of INTERACT 2021]
------------------------------------------------------------------------
For further information, please, visit the web site:
https://interact2021.org
(Apologies fro cross-postings)
The MobileHCI Conference Series (http://mobilehci.acm.org/2021/) has
shaped research, development and practice in services used on mobile
or within mobile contexts for over two decades now. Our interpretation
of mobility is inclusive and broadly construed. We welcome
contributions related to any aspect of mobile HCI technology, systems,
devices, techniques, experience, application, methods, tools,
theories, and new perspectives.
The conference theme in 2021 is “Mobile Apart, Mobile Together.”
Technological advances allow us to bridge a potential geographical
distance in a digital fashion, thereby bringing us closer together
while being physically apart. These opportunities and interactions are
extremely valuable - not only for families living apart, but in
particular during an extraordinary situation, such as the
Corona-pandemic in 2020, where many started working from and/or on the
go. With advances in multisensory and multimodal interactions, this is
no longer limited to screen-based interaction. MobileHCI 2021 embraces
this expanded horizon, and invites submissions and contributions that
reflect the strength of mobile technologies of bringing people
together while being apart.
Submissions dates
Submissions will be managed through Precision Conference (PCS).
Submission deadline: February 4, 2021 (anywhere on earth)
Reviews sent to authors: March 19, 2021
Revise and Resubmit deadline: April 19, 2021
Conditional acceptance notification: May 17, 2021
Camera ready version: May 31, 2021
Suggested Topics
Systems and Infrastructure. The design, architecture, deployment, and
evaluation of systems and infrastructures that support development of
or interaction with mobile devices and services.
Devices and Techniques. The design, construction, usage, and
evaluation of devices and techniques that create valuable new
capabilities for mobile human-computer interaction.
Applications and Experiences. Descriptions of the design, empirical
study of interactive applications, or analysis of usage trends that
leverage mobile devices and systems.
MobileHCI for social good. Using mobile HCI to address societal
challenges of our times such as health care, mobility, sustainability,
social engagement, and civic engagement.
Methods and Tools. New methods and tools designed for or applied to
studying or building mobile user interfaces, applications, and mobile
users.
Theories and Models. Critical analysis or organizing theory with
clearly motivated relevance to the design or study of mobile
human-computer interaction; taxonomies of design or devices;
well-supported essays on emerging trends and practice in mobile
human-computer interaction.
Provocations and new Perspectives. Well-argued and well-supported
visions of the future of mobile computing; non-traditional topics that
bear on mobility; underrepresented viewpoints and perspectives that
convincingly bring something new to mobile research and practice.
Situation with Coronavirus/Covid-19
Because of the evolving situation with covid-19 and the difficulties
of running a physical in-person conference, Mobile HCI will be held
virtually.
Revisions
The editorial board members will make decisions for any submitted
papers as either accepted, minor revisions, major revisions, or
rejected. These notifications are sent to authors on March 19 2021. If
the initial decision is "minor revisions", the authors will have a
revision cycle within the current to address these changes, from March
19 until April 19, 2021. After the revised paper is submitted on April
19, the final decisions will be sent to authors on May 10. If the
initial decision is "major revisions", the paper must be submitted in
the following round to guarantee treatment as a revision, meaning that
the same primary and secondary Board Members are assigned to
continuously handle the submission. Submissions requiring "major
revisions" will not submit on the revision deadline on April 19, but
in the next full review cycle for the following MobileHCI 2022. This
is to allow extra time in case the authors need to perform significant
new work, such as conducting a new evaluation, before acceptance is
possible.
Paper Length and Format
Important: This year, MobileHCI will be using the new ACM Master
Article Templates and Publication Workflow!
The complete instructions can be found here:
https://www.acm.org/publications/taps/word-template-workflow. Word
users can submit their initial documents in a simplified single-column
format which is then converted to the final formatting only if the
paper is accepted. LaTeX users should use the latest template on that
same web page (please use the manuscript template
[sample-manuscript.tex]). Note that we will provide instructions on
word/character count in the near future. However, as a guidance, the
final 2-column papers should be between 6 and 10 pages long. For
checking the length of your paper you can either use an older 2-column
template or have a look at the ACM website:
https://www.acm.org/publications/taps/word-template-workflow. At the
very bottom there is a rough estimation of word counts and estimated
page count. Paper length during the submission stage will not be
handled as strictly as for previous MobileHCI conferences, but if your
paper gets accepted we might request that you need to shorten it.
Authors are encouraged to submit a paper of length proportional to its
contribution. References are not included in the paper length.
Reviewers will be instructed to weigh the contribution of a submission
relative to its length, so papers with a length disproportionate to
their contribution will be rejected. Shorter, more focused papers
(akin to Notes or Short Papers in previous years) are encouraged, and
will be reviewed appropriately.
Papers need to be anonymised for blind review. We use a relaxed model
that does not attempt to conceal all traces of identity from the body
of the paper. However, you do need to completely remove identifying
information from the title/header/acknowledgements area of the paper,
and also make sure that it does not appear in the document’s
meta-data. Citations to your own previous work do NOT need to be
anonymised, so that reviewers can ensure that all previous research
has been taken into account. However, you should refer to your prior
work in third person.
As an ACM conference, MobileHCI papers will appear in the ACM Digital Library.
Presentation at the Conference
Upon acceptance, you have to present your paper at the conference. At
least one author of each paper must register. The exact talk duration
will be determined when the program is finalised.
Paper Chairs (program2021(a)mobilehci.acm.org)
Anne Roudaut, University of Bristol, UK
Sebastian Boring, Aalborg University Copenhagen, Denmark
Kent lyons, Toyota Research Institute, Los Altos, CA
--
*******************************
Anna Spagnolli Ph.D.
Associate professor
Dept of General Psychology &
Human Inspired Technology Research Centre
Università degli Studi di Padova
via Venezia 8, 35121 Padova ITALY
phone: +39 049 8276644
fax: +39 049 8276600
================================================
CHItaly 2021 - Frontiers of HCI
CALL FOR LONG AND SHORT RESEARCH PAPERS
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
11–13 July 2021
https://chitaly2021.inf.unibz.it/cfp.html
Location: From Bozen-Bolzano through the Internet to the World
In cooperation with SIGCHI Italy and ACM-SIGCHI
================================================
THEME
================================================
The theme for the 14th Edition of the Biannual Conference (https://chitaly2021.inf.unibz.it) of the Italian SIGCHI Chapter (http://sigchitaly.eu/en/general-info/) was defined in summer 2019 as “Frontiers of HCI”. At that time, we were thinking about disciplinary and national boundaries. Little did we know of the many frontiers this hybrid conference would have to overcome to create a safe space for HCI related discussions. To overcome this challenge, CHItaly combines physical and digital events while providing synchronous and asynchronous spaces for dialogue.
So far, CHItaly has physically hosted HCI scholars working in the Mediterranean and other European countries. The aim of CHItaly 2021 is to connect research and geographical areas, so as to explore frontiers and cross-fertilise HCI research in practice. From this perspective, a hybrid conference can become an incredible experimentation space which you are all invited to shape.
To reach its aims, the conference
1. solicits contributions from diverse research communities relevant to HCI, such as Science and Technology Studies, Technology Enhanced Learning, Interaction Design and Digital Fabrication, Design and the Arts, besides traditional fields such as computer science, engineering and psychology
2. opens its physical and digital doors to industry, civic societies and citizens.
Join CHItaly either virtually or physically to expand the frontiers of HCI.
================================================
RESEARCH PAPERS AND TOPICS
================================================
The research track of the conference will be hybrid, blending digital and physical frontiers. Contributions to the research track are in the form of either long or short research papers.
Long papers present original and substantially new research in Human Computer Interaction (HCI) and at the frontiers of HCI. They clearly indicate innovative aspects. Research procedures or technical aspects are presented in sufficient detail to ensure scrutiny and reproducibility. Results are communicated according to scholarly standards, and implications of the contributions/findings for HCI have to be explicitly discussed.
Short papers present original and provocative research or novel applications in HCI. Merit will be assessed in terms of originality and importance for HCI rather than maturity, extensive technical validation, or research studies. Examples of contributions might include but are not limited to: early-stage frontier research, techniques, technologies or prototypes with or without an in-depth evaluation; a self-contained innovative qualitative study for HCI; the design of novel systems, services or demos for hands-on interaction.
Both types of papers are archival publications of original research in the field of HCI, and related to the conference theme and topics.
Topics of interest include but are not limited to the following ones, divided into traditional topics for HCI and frontier topics, at the intersection with other fields, for the advancement of HCI.
Traditional HCI: Theories, Methods, Studies
* HCI theories
*
HCI design and evaluation methods
*
HCI studies
*
Interaction processes and models
*
Collaborative and social computing and HCI
*
Affective computing and HCI
* Accessibility and inclusive HCI
Arts, Humanities, Education, Society and HCI
* Design & arts and HCI
*
Humanities and HCI
*
Cultures, culture production and HCI
*
Education and HCI
*
Technology enhanced learning and HCI
*
Learning analytics and HCI
*
Values, ethics and HCI
* Society and HCI
Physical, Digital or Hybrid HCI
* Game and gamification-based solutions and HCI
*
Augmented, virtual or mixed reality and HCI
*
Smart things, smart ambients or smart cities and HCI
*
Internet of Things (IoT) and HCI
*
Physical computing, making or digital fabrication and HCI
*
Cyber-physical systems, embedded systems and HCI
*
Tangible design, industrial design or product design and HCI
*
Mobile, wearable and ubiquitous computing and HCI
*
Human-robot interaction and HCI
* Beyond cobots: assistive or proactive robots and HCI
Artificial Intelligence and HCI
* AI theories, technologies or tools and HCI
*
Human-in-the-loop machine/deep learning and HCI
*
Agent-based systems or multi-agent systems and HCI
*
Formal methods and HCI
*
Data analysis, modelling or visualisation and HCI
*
Business processes and HCI including process analysis, modelling and visualisation
*
Natural language processing and HCI
* Recommendation, personalisation or adaptation and HCI
================================================
PAPER FORMAT AND SUBMISSION GUIDELINES
================================================
All paper manuscripts must be in English. All manuscripts must be anonymous, avoiding to include information (authorship, acknowledgements, name of application or software or project) suggestive of the identity of the authors; it will be added later, to the camera ready versions, in case of acceptance.
All manuscripts are subject to a double-blind review process by members of the Program Committee.
All authors must submit manuscripts for review using the ACM single column submission template. The recommended lengths are:
1. at most 10 pages for long research papers (with maximum 2 additional pages for references)
2. at most 6 pages for short papers (with maximum 2 additional pages for references).
ACM single-column submission templates are available for Word and LaTeX at <https://chitaly2021.inf.unibz.it/cfp.html>.
Manuscripts, in PDF format, must be uploaded via Easy Chair. The Easy Chair submission system will be opened in February 2021.
================================================
PROCEEDINGS AND JOURNALS
================================================
Accepted manuscripts will be invited for inclusion in the electronic ACM International Conference Proceedings Series (ICPS), published in the ACM Digital Library. Therefore, authors of the accepted papers will be invited to submit a camera-ready version in a suitable ACM format for proceedings before the conference. Inclusion in the proceedings is conditional upon submission of the revised manuscript and registration of at least one presenter within the recommended deadlines.
After the conference, authors of accepted top-quality papers will be invited, through an open call, to submit extended versions of their papers to special issues in highly ranked international journals.
================================================
IMPORTANT DATES
================================================
February 28, 2021 - Submission deadline
April 16, 2021 - Notification to authors
May 3, 2021 - Camera ready version
July 11th-13th, 2021 - Conference
(Deadlines are meant till 11.59 pm CET)
================================================
LONG PAPER CHAIRS
================================================
Rosella Gennari, Informatica, Libera Università di Bolzano, Italy (gennari(a)inf.unibz.it<mailto:gennari@inf.unibz.it>)
Maria de Marsico, Università La Sapienza di Roma, Italy (demarsico(a)di.uniroma1.it<mailto:demarsico@di.uniroma1.it>)
================================================
SHORT PAPER CHAIRS
================================================
Alessandra Melonio, Informatica, Libera Università di Bolzano, Italy (alessandra.melonio(a)unibz.it<mailto:alessandra.melonio@unibz.it>)
Cristina Gena, Università di Torino, Italy (cristina.gena(a)unito.it<mailto:cristina.gena@unito.it>)
================================================
CHITALY 2021 TRACKS
=================================================
This year, CHItaly 2021 has several tracks, besides the track for long and short research papers:
* workshops, https://chitaly2021.inf.unibz.it/workshops.html
* interactive experience, https://chitaly2021.inf.unibz.it/interactive_experiences.html
* doctoral consortium, https://chitaly2021.inf.unibz.it/dc.html
* industry event, https://chitaly2021.inf.unibz.it/industry_event.html
[ Sorry for multiple-posting]
================================================
CHItaly 2021 - Frontiers of HCI
CALL FOR WORKSHOP PROPOSALS
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
11–13 July 2021
https://chitaly2021.inf.unibz.it/
Location: From Bozen-Bolzano through the Internet to the World
In cooperation with SIGCHI Italy and ACM-SIGCHI
================================================
THEME
================================================
The theme for the 14th Edition of the Biannual Conference (https://chitaly2021.inf.unibz.it) of the Italian SIGCHI Chapter (http://sigchitaly.eu/en/general-info/) was defined in summer 2019 as “Frontiers of HCI”. At that time, we were thinking about disciplinary and national boundaries. Little did we know of the many frontiers this hybrid conference would have to overcome to create a safe space for HCI related discussions. To overcome this challenge, CHItaly combines physical and digital events while providing synchronous and asynchronous spaces for dialogue.
So far, CHItaly has physically hosted HCI scholars working in the Mediterranean and other European countries. The aim of CHItaly 2021 is to connect research and geographical areas, so as to explore frontiers and cross-fertilise HCI research in practice. From this perspective, a hybrid conference can become an incredible experimentation space which you are all invited to shape.
To reach its aims, the conference
1. solicits contributions from diverse research communities relevant to HCI, such as Science and Technology Studies, Technology Enhanced Learning, Interaction Design and Digital Fabrication, Design and the Arts, besides traditional fields such as computer science, engineering and psychology
2. opens its physical and digital doors to industry, civic societies and citizens.
Join CHItaly either virtually or physically to expand the frontiers of HCI.
================================================
SPECIFICATIONS
================================================
Workshops in CHItaly are events which will open the main conference providing a physical and digital forum for discussion on new and emerging HCI topics, relevant for the theme of CHItaly 2021.
All workshops will be half-day, and will be held in the morning of July 12th.
A paper describing each accepted workshop will be included in the main conference Proceedings (submission deadline, format and requirements will be defined later).
================================================
STRUCTURE OF THE PROPOSAL
================================================
- Workshop title
- Workshop acronym (if any)
- Workshop edition and, if not on the first one, previous venues, number of attendees and links to the websites
- List of organizers (with short bio) and main contact person
- Motivation and objectives
- List of topics
- Target audience and expected number of attendees
- Workshop setting (paper presentations, discussions, group works, …)
- Dedicated proceedings (if any): type of paper, reviewing process, venue (Journal special issue, CEUR-WS, …)
- PC tentative list
================================================
IMPORTANT DATES FOR WORKSHOP PROPOSALS
================================================
February 1, 2021 - Submission deadline
February 15, 2021 - Review notification
Deadlines are meant till 11.59 pm CET.
================================================
IMPORTANT DATES FOR WORKSHOP PAPERS
================================================
Submission deadline: April 23th
Notifications to contributors: May 14th
Camera-ready/final version deadline: May 24th
Workshops: July 12th
Deadlines are meant till 11.59 pm CET.
================================================
SUBMISSION: HOW TO
================================================
Proposals should be submitted in PDF form (no specific template is required) at this address: workshops.chitaly2021(a)unibz.it
================================================
WORKSHOP CHAIRS
================================================
Barbara Rita Barricelli, Università degli Studi di Brescia, Italy (barbara.barricelli(a)unibs.it)
Catia Prandi, Università di Bologna, Italy (catia.prandi2(a)unibo.it)
================================================
CHITALY 2021 TRACKS
=================================================
This year, CHItaly 2021 has several tracks, besides the track for workshops:
long and short research papers, https://chitaly2021.inf.unibz.it/cfp.html
interactive experience, https://chitaly2021.inf.unibz.it/interactive_experiences.html
doctoral consortium, https://chitaly2021.inf.unibz.it/dc.html
Dear all,
(Please excuse any cross posting)
The Creative, Intelligent & Multisensory Interactions Laboratory at
University of Trento is hiring a postdoctoral researcher for 2 years on the
topic “Remote music pedagogy in virtual reality”.
The project aims at developing prototypes of virtual reality systems
targeting novel kinds of interactions between music teachers and students
in networked contexts. The project is funded by the European Institute of
Innovation and Technology as well as the European Space Agency.
To apply, please visit:
https://www.unitn.it/en/ateneo/bando/65337/department-of-information-engine…
Best wishes
Luca
-----------------------------------------------------------------------------------------
Luca Turchet
Assistant Professor
Head of the Creative, Intelligent & Multisensory Interactions Laboratory
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
*2nd International Workshop on the Internet of Sounds*
*(part of Audio Mostly 2021)*
September 1-3, 2021. Trento, Italy
< Apologies for cross-posting >
< Please distribute >
*Call for papers and demos*
After the success of the first edition, we are pleased to invite the
community to submit to the 2nd International Workshop on the Internet of
Sounds (IWIS 2021). The Internet of Sounds is an emerging research field
positioned at the intersection of the Internet of Things and Sound and
Music Computing domains. The workshop will be hosted at the Department of
Information Engineering and Computer Science of University of Trento.
The aim of the workshop is to bring together academics and industry to
investigate and advance the development of Internet of Sounds technologies
by using cutting-edge tools and processes. The event will consist of
presentations from academics and keynotes, poster presentations,
demonstrations, as well as tutorials.
Topics of interest include, but are not limited to, the following areas:
- Wireless acoustic sensor networks
- Detection and classification of sounds in acoustic sensor networks
- Visualization and Sonification of acoustic sensor networks
- Ecoacoustics
- Privacy and security in acoustic sensor networks
- Smart Musical Instruments
- Musical haptics for the Internet of Musical Things
- Participatory live music performances
- Networked music performances
- Music education applications for the Internet of Musical Things
- Intelligent music production in Internet of Musical Things contexts
- Ubiquitous music
- Web Audio for the Internet of Sounds
- Spatial audio for the Internet of Sounds
- Sonification for Internet of Sounds applications
- Protocols and exchange formats for the Internet of Sounds
- Improving accessibility and inclusiveness within the Internet of Sounds
- Open audio databases for Deep Learning and Data Mining
- Challenges in the management and delivery of large audio databases
- Visualization, access and indexing of audio databases
- Cloud-based services for musical and audio applications
We consider contributions in the form of a full paper (min 5 pages, max 8
pages), a poster paper (min 2 pages, max 4 pages), or a demo proposal (max
2 pages). Authors are welcome to submit to all three tracks. We encourage
the submission of work in progress as well as more mature work.
The event is being run alongside the Audio Mostly Conference (
https://audiomostly.com/) an interdisciplinary conference also hosted at
the Department of Information Engineering and Computer Science of
University of Trento between 1 and 3 of September. The participants to the
workshop will have access to all the sessions of the Audio Mostly
conference.
The paper templates are available at
https://audiomostly.com/2021/call/instructions/
*Important dates*
- Papers and demos submission deadline: May 1, 2021
- Author notification: June 15, 2021
- Camera ready due: July 15, 2021
- Workshop dates: September 1-3, 2021
*Publications*
All accepted full papers will appear in the proceedings of the Audio Mostly
Conference. They will be included in the ACM Digital Library and will be
indexed by Scopus, ACM, Web of Science, and DBLP.
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper and Best Demo awards. To be eligible for the best student
paper award, the presenting and first author of the paper must be a
full-time student.
*Organizing Committee*
- Luca Turchet (University of Trento)
- Mathieu Lagrange (University of Nantes)
- Chris Chafe (Stanford University)
- Victor Lazzarini (Maynooth University)
- Carlo Fischione (KTH Royal Institute of Technology)
- Paolo Casari (University of Trento)
*Logistics*
Registration: https://audiomostly.com/2021/info/registration/
How to reach the venue: https://audiomostly.com/2021/info/info-attendees/
-----------------------------------------------------------------------------------------
Luca Turchet
Assistant Professor
Head of the Creative, Intelligent & Multisensory Interactions Laboratory
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
/Apologize for unintended cross-mailing/
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*International Journal on Interaction Design & Architecture(s) - IxD&A
- a SCOPUS and Web of Science - Emerging Sources (Thomson Reuters)
indexed Journal -
*
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*Special issue N. 46
*on:*
Learning and learning ecosystems in the time of Covid-19
*/guest editors: ASLERD/
is now available for free downloading -> link
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*IxD&A Journal, issue N. 46 - ToC*
/**
Preface **- link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=11&link=T…>**
**to the special issue/
/*The Year of Living Dangerously*
by ASLERD Executive Committee
Carlo Giovannella (President), Mihai Dascalu, Gabriella Dodero, Oscar
Mealha, Matthias Rehm
pp. 5 - 12
****Kee-Man Chuah and Fitri Suraya Mohamad**
Emergency Remote Teaching Scenarios, Struggles and Soundboxes: A Case
Study on Malaysian Teachers **pp. 13 - 28**
**Jenna Conan Simpson**
Distance learning during the early stages of the COVID-19 pandemic:
Examining K-12 students’ and parents’ experiences and perspectives,
**pp. 29 - 46**
**Terje Väljataga, Katrin Poom-Valickis, Kirsti Rumma, Kati Aus**
Transforming higher education learning ecosystem: teaching staff
perspective, **pp. 47 - 69**
**Chun-Hua Tsai, Guillermo Romera Rodriguez, Na Li, Jenay Robert, Alex
Serpi, John M. Carroll**
Experiencing the Transition to Remote Teaching and Learning during the
COVID-19 Pandemic, **pp. 70 - 87 **
**Mohammad Rokibul Kabir, Md. Aminul Islam, Shahera Afroz Deena**
Explaining the adoption of technology-based design of higher education
during and after COVID 19 period from a developing country perspective
**pp. 88 - 119**
**/
/Carlo Giovannella and Marcello Passarelli//**
The effects of the Covid-19 pandemic seen through the lens of the
Italian university teachers and the comparison with school teachers’
perspective, **pp. 120 - 136**
**Andrea Manciaracina **
A tool for designing hybrid learning contexts in higher education, **pp.
137 - 155
///Eleonora Faggiano and Federica Mennuni/**/**
A tool for designing hybrid learning contexts in higher education,
**/**/pp. 156 - 174
/****/
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