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CALL FOR PAPERS
Workshop: Sustainable Human-Work Interaction Designs (SHWID)
https://hwid.unibs.it/events/SHWID/
Organized by WG13.6 on Human Work Interaction Design and WG13.10 on Human-Centred Technology for Sustainability
Co-located with INTERACT 2023: 19th International Conference of Technical Committee 13 (Human-Computer Interaction) of IFIP (International Federation for Information Processing)
28 August - 1 September 2023 - York, UK
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Theme:
Sustainable HCI explores ways to design interactive systems in a more sustainable way and to make user behavior more sustainable. Social justice and equity aspects became emergent domains in HCI during the last decade.
This workshop proposes to explore how HWID design methods and exemplary HWID designs can contribute to the implementation of environmental practices in the workplace, sustainable manufacturing processes, or socially fair systems and processes.
This workshop aims to (a) investigate processes and methods for creating sustainable designs and workplaces, (b) collect case studies that analyze experiences with introducing and learning from sustainability at work, and (c) formulate a research agenda for future work on sustainable human-work interaction designs.
--------------------------------------------------------------
Participants are asked to submit a position paper describing work on processes, methods, or results and evaluation of these to support (but not limited to):
- Digital sobriety
- Green IT
- Slow design, craft design
- Sustainable digitalization
- Users' experience in sustainable environment
- Engagement in environmental behavior
- System-organization fit, organizational implementation, or benefits realization
--------------------------------------------------------------
Participation and submission:
Papers must be two- to four-page position paper formatted according to the INTERACT proceedings format (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…). We encourage both senior and early-stage researchers to submit position papers describing work in progress or completed research.
Position papers must be submitted in PDF format (non-anonymized) in EasyChair system: https://easychair.org/conferences/?conf=shwid2023.
Submissions will be reviewed by two reviewers based on relevance, originality, significance, and quality. Upon acceptance, at least one author of each accepted position paper must attend the workshop. In agreement with the authors, revised version of accepted position papers will be published in INTERACT Workshop Proceedings volume.
--------------------------------------------------------------
Important dates:
Paper submission deadline: May 8th, 2023
Paper notification of acceptance: May 29th, 2023
--------------------------------------------------------------
Workshop organizers:
- Elodie Bouzekri (contact: elodie.bouzekri(a)estia.fr<mailto:elodie.bouzekri@estia.fr>)
- Barbara Rita Barricelli
- Torkil Clemmensen
- Morten Hertzum
- Masoodian Masood
*apologies for cross-posting*
*call for papers*
EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems
- 4th Edition
https://empathy-ws.github.io/2023/
June 6th, 2023
Cagliari, Italy
Workshop co-located with IS-EUD 2023
OVERVIEW
In the last decade, the spreading of low-cost technologies integrating
sensors and actuators has favored the development of the so-called smart
objects. This trend has been further fostered by the Internet of Things
(IoT), which connects the physical world with Internet via ubiquitous
sensors and actuators. The opportunities offered by the IoT are
amplified by the use of new approaches that, based on novel interaction
paradigms, involve directly non-technical users in configuring the joint
behavior of their smart objects, among them and with online services.
Existing solutions to define the behavior of such “IoT ecosystems” range
from systems that leave the users complete control for establishing the
joint behavior of smart objects, to solutions that automatically define
smart objects behavior exploiting intelligent techniques. In this
continuum, different technologies, frameworks, and approaches present
different levels of user control and automation. In this perspective it
is also important to consider the emerging role played by social and
humanoid robots, which are integrated sets of sensors and actuators with
human-like behaviours.
DATES
April 30th: Paper submission deadline
May 4th: Paper acceptance notice
May 17th: Camera-ready submission
June 6th: Workshop day
SUGGESTED TOPICS FOR CONTRIBUTIONS
This workshop aims to serve as a venue for discussing ongoing research
and sharing ideas for researchers and practitioners working on solutions
to personalize the behavior of IoT ecosystems. We aim to encourage
participation in order to have stimulating discussion from various
perspectives. Topics include, but are not limited, to:
- End-User Development (EUD) for IoT;
- Interaction Paradigms for IoT;
- Usability of IoT Systems;
- Interface Design for IoT;
- Intelligent Interface for IoT Systems;
- Accessibility for IoT Systems;
- Virtual and Augmented Reality for EUD in IoT settings;
- Conversational User Interfaces for EUD;
- Usable Privacy and Security in IoT systems;
- Personalisation and Recommendations for IoT;
- IoT for Cultural Heritage;
- Ubiquitous computing and mobile human-computer interaction;
- Human-centered artificial intelligence in IoT contexts;
- Explainable AI solutions for EUD;
- User centered design;
- Personalization for Humanoid Robots;
- Integrated and Visual Development Environments for IoT;
- Interaction Paradigms for IoT;
- Industry case studies.
PARTICIPATION
This will be a one-day workshop, oriented towards discussions, hands-on
sessions, and presentations. We invite submissions of two types: short
papers (3-4 pages) and position papers (1-2 pages). Participants are
asked to submit their paper describing their recent or future work in
one of the areas indicated in the topics of interest. All submissions
must be in the 1-column CEURART Template
(https://ceurws.wordpress.com/2020/03/31/ceurws-publishes-ceurart-paper-styl…).
Papers should be submitted in PDF to Easychair
(https://easychair.org/conferences/?conf=empathy2023). All papers will
be reviewed by the organizers and by the program committee based on
relevance and significance in order to provide constructive comments to
the submitters. Reviewing will be single blind (i.e. author names and
affiliations should be listed). If accepted, at least one of the authors
must register and attend the workshop. Final versions of the accepted
papers will be submitted for publication in the CEUR Workshop
Proceedings, which is indexed by Scopus.
ORGANIZERS
- Margherita Andrao, University of Trento and Fondazione Bruno Kessler
- Fabrizio Balducci, University of Bari “Aldo Moro”
- Bernardo Breve, University of Salerno
- Andrea Mattioli, CNR-ISTI
- Fabiana Vernero, University of Torino
For more information, check our website at
https://empathy-ws.github.io/2023/
or contact us at (empathy2023(a)easychair.org).
#############################################################
CALL FOR PAPERS
1st International Workshop on Cyber Security Education for Industry and Academia
Co-located with the 9th International Symposium on End User Development (IS-EUD) 2023
06-08 June 2023, Cagliari, Italy
More info: https://sites.google.com/view/cse4ia-23
#############################################################
AIMS AND SCOPE
The aim of this workshop is to provide a forum for researchers and practitioners to present and discuss current challenges in cybersecurity education to train future cybersecurity professionals but also to be able to train employees of private and public industries on real-world cybersecurity scenarios.
We expect that the workshop will help with:
the adoption of methodologies, techniques, and tools that support cybersecurity education and the design of cybersecurity-related training programs;
the identification of methods and tools to support Industry and Academia to collaborate in cybersecurity education;
the identification of new processes, methods, and techniques to empower end-users development, to set, modify, and increase the security of their technological solutions;
the proposition of reference taxonomies to characterize the common understanding of the relevant roles, competencies, skills, and knowledge required;
the design of new techniques to develop cybersecurity competencies for professionals aligned with the European Cybersecurity Skills Framework.
#############################################################
TOPICS
Topics of interest include but are not limited to, the following:
Technology-Enhanced Learning for Cyber Security;
Artificial Intelligence for Cyber Security Education;
Virtual reality environments for Cyber Security Education;
Game-based approaches for Cyber Security Education;
Quantum solutions for Cyber Security Education;
Artworks for Cyber Security Education;
Design and implementation of tools, frameworks, and methodologies for Cyber Security Education;
Methodologies for Cyber Security Education in formal and informal contexts;
Innovative technologies to support the identification and articulation of task, competencies, skills, and knowledge for professionals' cybersecurity;
Explainable Security in Public Administration;
Human, Economics, Ethical, and Legal Aspects in Cyber Security Education;
Innovative programs and training for Cyber Security Education;
Processes, methods, and techniques for empowering users to create, modify and tailor technology artifacts taking into account Cyber Security issue;
Case studies and design implications on Cyber Security challenges and practices of end-user development.
#############################################################
SUBMISSION AND EVALUATION CRITERIA
We are looking for three different types of submissions:
Regular papers (up to 6 pages), will report original research on how quantum programming can support software engineering tasks;
Vision papers (up to 4 pages), will report novel ideas about the application of quantum programming for software engineering;
Presentation abstracts (up to 2 pages), will report experiences from industry or previously accepted papers that are relevant to the workshop.
Regular and vision papers will be part of the proceedings, while presentation abstracts will not be included in the proceedings.
All papers should be submitted through Easychair in PDF format, using the “CEUR Template”: http://ceur-ws.org/Vol-XXX/CEURART.zip
An Overleaf page for LaTeX users is also available at: https://www.overleaf.com/read/gwhxnqcghhdt
All papers will be subjected to a thorough peer-review process, focusing on originality, quality, soundness, and relevance. The workshop will use a double-blind review process, with three members of the program committee reviewing each submitted paper.
Authors can submit and update their submissions through the EasyChair system.
Selected submissions will be considered for publication in a Special Issue of the Multimedia Tools and Applications Journal (https://www.springer.com/journal/11042/).
#############################################################
IMPORTANT DATES
Papers submission: April 24th, 2023
Papers notification: May 8th, 2023
Papers camera-ready: May 15th, 2023
#############################################################
WORKSHOP ORGANIZERS
Vita Santa Barletta, University of Bari - vita[dot]barletta[at]uniba[dot]it
Danilo Caivano, University of Bari - danilo[dot]caivano[at]uniba[dot]it
Federica Caruso, University of L’Aquila - federica[dot]caruso1[at]univaq[dot]it
Sara Peretti, University of L’Aquila - sara[dot]peretti[at]guest[dot]univaq[dot]it
Veronica Rossano, University of Bari - veronica[dot]rossano[at]uniba[dot]it
LONG AND SHORT PAPER DEADLINE EXTENSION
================================================
CHItaly 2023: Call for Papers
[Apologies for Multiple Postings]
================================================
CHItaly 2023 - Crossing HCI and AI
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
20-22 September 2023
Location: from Turin to the World, using Metaverse
https://chitaly2023.it/
================================================
SPECIAL THEME: Crossing HCI and AI
================================================
Besides traditional HCI topics, CHItaly 2023 aims at debating the
intersection of HCI and AI as an emerging field of research, devoted mostly
to Intelligent User Interfaces, i.e., interfaces developed using the
approaches from HCI and the tools from AI.
In addition to consolidated HCI contributions, we solicit research on
methods, approaches, and systems relating the Human and the AI, innovative
AI-based interfaces and interactions empowering humans, experiences in good
and bad practices in applying AI to the interaction.
================================================
CALL FOR LONG AND SHORT PAPERS
================================================
We welcome research contributions in the form of either long or short
research papers.
Long papers present original and substantially new research in HCI. Short
papers present original and provocative research or novel applications in
HCI.
All paper manuscripts undergo a selective review process. Accepted papers
are invited for inclusion in the electronic ACM International Conference
Proceedings Series (ICPS - pending approval), published in the ACM Digital
Library.
Authors of top-quality papers will be invited to submit extended versions
to special issues in international journals.
Besides the special theme of CHItaly 2023, the conference is interested in
all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
A more detailed list is available at https://chitaly2023.it/call_for_papers/
Submit on easychair: https://easychair.org/conferences/?conf=chitaly2023
Main deadlines:
- Submission deadline: April 14th, 2023 (EXTENDED)
- Review notification: June 8th, 2023 (EXTENDED)
- Initial camera-ready submission: June 30th, 2023
- Final submission: July 31st, 2023
All times are in Anywhere on Earth (AoE) time zone. When the deadline is
day D, the last time to submit is when D ends AoE.
Papers Chairs
Tania Di Mascio (Università dell’Aquila)
Rosa Lanzilotti (Università di Bari)
Davide Spano (Università di Cagliari)
email: papers(a)chitaly2023.it
****** One Week Left - Abstract and Graphical Abstract Submissions Extended
******
Call for Papers
Special Session on "eXtended Reality as a gateway to the Metaverse:
Practices, Theories, Technologies and Applications"
Abstract Submission Deadline: April 7, 2023 (extended)
**********************************************************************************************
Dear Colleagues,
There is only one week left to submit your work as an Abstract (1-2 pages)
or a Graphical Abstract to the special session on “eXtended Reality as a
gateway to the Metaverse: Practices, Theories, Technologies and
Applications” - https://metroxraine.org/special-session-17.
Conference: IEEE International Conference on Metrology for eXtended
Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE
2023) - October 25-27, 2023 - Milan - https://metroxraine.org/.
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session.
I'm looking forward to meeting you, virtually or in your presence, at IEEE
MetroXRAINE 2023.
Best regards,
Giuseppe Caggianese
Giuseppe Caggianese, Ph.D.
-------------------------------------------------------------
Research Scientist
National Research Council (CNR)
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy
Telefono: +39 0816139227
Mobile: +39 3371588044
Skype: giuseppe.caggianese
Email: giuseppe.caggianese(a)cnr.it
[Apologies if you receive multiple copies of this CFP]
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-17
2023 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023)
https://metroxraine.org/
October 25-27, 2023 - Milan, Italy.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-17
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse0
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: April 7, 2023 (extended) **NOTE: 1-2 pages
abstract or a graphical abstract**
Final Paper Submission Deadline: May 15, 2023 (extended)
Full Paper Acceptance Notification: June 15, 2023
Final Paper Submission Deadline: July 31, 2023
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese(a)cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions about the special session, please feel free to contact us
via email.
*** Fifth Call for Papers ***
7th International Conference on Internet Science (INSCI 2023)
September 13-15, 2023, 5* St. Raphael Resort, Limassol, Cyprus
https://cyprusconferences.org/insci2023/
Submissions due: May 1, 2023 (AoE)
(Proceedings to be published by Springer in LNCS; Best Paper Award
sponsored by Springer with 300 EUR)
“Internet for Survival”: How the effective and democratic evolution of the
Internet towards an infrastructure/ecosystem supporting resilience and
equality depends on deeply intertwined considerations rooted in technological,
social and economic sciences.
INSCI is a multidisciplinary conference that brings together scholars and practitioners
at the intersection of technological, social and economic sciences seeking to learn
how the Internet can be used to make our world a better place. Its insights are
expected to create a better understanding of this complex socio-technical system we
call “Internet”, for instance to inform political decisions on the technological priorities
for public funding and to drive a more sustainable and equitable development of the
innovation and social ecosystems it supports.
INSCI welcomes fundamental and applied multidisciplinary research, including policy-
oriented studies and works offering technological solutions, that investigate the role
of Internet for sustainable development, social and economic resilience, collective
intelligence, reliable information processing and protection, and, more generally, for
a holistic understanding of societal transformations, governance shifts and innovation
quests.
INSCI welcomes works done in interdisciplinary teams that may include computer
scientists, sociologists, policy makers, economists, designers and artists, or complex
system scholars, among others, preferably uniting expertise from social, economic
and technical sciences. This kind of work is expected to close the gap between
societal / economic impact and requirements and technological developments, seen
as both drivers and consequences of each other.
Thus, INSCI 2023 welcomes submissions to a wide range of topics including but not
limited to the following list.
TOPICS
Green, Sustainability, and Innovation
• The challenges of Responsible Research and Innovation on Internet solution
• The technological, social and economic benefits of Transnational and Inter-Cultural
Projects
• Internet solutions supporting Environmental policies related to Climate Change
• Green Computing in a holistic perspective: trade-offs of computing power, social
benefits, economic and environmental impacts (e.g. blockchains)
• Design, Implementation, and Analysis of Novel Platforms for alternative distributed
economic models
• Distributed environmental awareness: creating a collective consciousness of
environmental issues and possible solutions at individual and collective level.
Collective intelligence, sensing and action
• Energy optimisation from from networked production to shared consumption,
relying on top-down and bottom-up approaches
• Networks for circular economy models: conceiving and putting in place platforms
and solutions effectively supporting circular and social economy models,
collaborative making, art and creativity.
Enabling Technologies, Applications and Infrastructures
• Social implications of Reinforcement Algorithms, Machine Learning and Intelligent
Systems
• Feasibility and social /economic aspects of Algorithms for mediation content
• Data Sovereignty and inclusion aspects of Cloud, Grid and Cluster Computing
• Recommender, Adaptive and Context Aware Systems: design, social and inclusion
aspects, feasibility and adoption
• Networking and Wireless Systems as enablers: inclusion, health, privacy and
pervasiveness aspects
• People-driven Internet Technologies and Applications, including Collaborative
Platforms & Social Search, Open Data and New Interfaces
Societal Structures
• How will Internet of Things change Society and interaction models
• Digital Competences and Participation
• Virtual Communities and Behavioural Patterns: how are they affected by the
technological platforms being used
• Knowledge, Education, Technology Enhanced Learning, and Societal Web Impact on
Internet Evolution
• Offline and Online Human Behaviour with Emphasis on Social Media and Online/ER/
VR Interactions
Digital Politics and Governance
• Internet and Political Participation
• Online Political Freedoms in Policing and in Effect: Regional and Local Perspectives,
technological impacts and requirements
• Citizen Involvement into Decision-Making: Platforms, Actors, and Experiences
• Political Discussions Online: Issues and Groups Behind Them, technical and
collaborative solutions to moderate them
• E-governance Practices of Today’s Authorities across the world
• Internet regulation: Security vs. Openness
Free Communication Patterns and Democracy
• Freedom of Speech Online: a Contested Area of Policing
• Algorithms as New Total Communicative Power
• Extremist and Radical Talk Online and Policies or socio-Technical solutions to
counteract it
• Universal Internet Freedoms vs. Dark Web
• Participatory Democracy and Budgeting: citizens’ involvement in democratic
processes, for more equal and inclusive resource allocation
• Cognitive, Psychological Aspects and Incentive Mechanisms for online Engagement,
Collaboration and Participation (smart citizenship, e-literacy, participation skills,
decision support and recommendations for informed citizens and collective actions)
• E-Democracy and E-Participation: risks and opportunities, lessons learnt from
currently deployed solutions (e.g. e-voting, Decidim)
• Reliable online information: collaborative models and processes to produce/qualify
online information (e.g. post-truth Practices Online, filter bubble and fact checking),
for health (e.g. vaccination), democracy (international decision-making, political
campaigns, opinion and sentiment modelling, governmental censure and influence),
economy (product labelling, ethical marketing), safety of online ecosystems (children
protection, fake news, digital rebels)
• Crowdsourcing: implications, enablers
Sustainable Network Economy
• Legal, economic, technological and innovation hurdles related to Intellectual
Property and the Digital Commons
• New Collaborative Markets Analytics
• Economic Power of Online Platforms: Expropriation of Digital Labour, Open Data
solutions and their applicability
• Digital Corporations: World Leaders and Regional Alternatives
• Analogous Elites, Technological Precariat
• Digital Professions and Reshaping of Online Labour Markets
• New decentralised economic models: enabling and sustaining a distributed
ecosystem of platforms and solutions intrinsically respectful of privacy, self-
disclosure and digital sovereignty
• The consumer perspective: unlawful profiling, discrimination and lock-in,
automated contracts and warranties
Global Access Opportunities
• Internet Resilience: Defining/Comparing non-disconnection Technologies,
Monitoring Approaches and Internet Governance Models ensuring resiliency and
citizens’ empowerment and sovereignty
• Global and Local Faces of Today’s Digital Divide
• Comparing existing and future Open Distance Education and Life-long Learning
Environments on online/Virtual Reality Platforms, Practices Around the World
• Global Media Online: Translation and Language Divide
• Empowerment of Disabled with New Body Extensions
• Post-human and Tech-human Individuals and Societies
Data Sharing and Protection
• Data Openness vs. User Protection: tech and social aspects of open data policies
• Limits of Privacy and Anonymization, their dependance on technological solutions
and intended applications
• Clouds, Big Data and Data Protection Regulation vs. knowledge sharing and open
innovation
• Global Tech Powers and Alternative Solutions based on decentralisation
• Open Science and Access to Scientific Production: technological enablers, platform
governance, economic and innovation aspects
IMPORTANT DATES
• Submission of Papers: May 1, 2023 (AoE)
• Notification of Decision: July 1, 2023
• Camera-Ready Submission: July 15, 2023
• Author Registration Deadline: July 15. 2023
PAPER REQUIREMENTS
All submitted papers must:
• Describe original results that have not been accepted or submitted for publication
elsewhere
• Be written in English and be submitted in PDF format
• Contain author names, affiliations, and email addresses
• Be formatted according to the Springer’s LNCS format Proceedings template:
http://www.springer.de/comp/lncs/authors.html
• Contain three to seven keywords characterizing the paper, to be indicated at the
end of the abstract
• Be submitted via the conference system in EasyChair, using the submission link:
https://easychair.org/conferences/?conf=insci2023
Full paper submissions should not exceed 15 pages (including all text, figures,
references and appendices). We encourage a length of 12 pages for full papers. The
Program Committee reserves the right to accept a submission as a short paper.
Submissions not conforming to the LNCS format, exceeding the submission page
limits or being obviously out of the scope of the conference, will be rejected without
review.
SELECTION
All submissions will be evaluated by at least three members of the international
Program Committee, with a mix of social, economic and technological expertise.
The review process will be single-blind.
Selection will be based on:
• Degree of interdisciplinarity (between social, economic and/or technical sciences)
• Novelty and technical merit
• Relevance of the generated insights for the future Internet development
The best paper will be sponsored with 300 EUR by Springer.
CAMERA-READY
Camera-ready submissions should be corrected by following the remarks of the
reviewers and submitted using the same submission link in zip format including:
• The camera-ready version of the authors’ work in pdf format
• The camera-ready version of the authors’ work in editable sources format
• The Consent to Publish signed in ink and scanned to image file
PUBLICATION
Accepted papers will be presented at INSCI2023 and published in the conference
proceedings volume, which will be published in the Springer Lecture Notes in
Computer Science (LNCS). Authors of selected best papers from the conference will
be contacted in order to consider submission of an expanded version of their papers
for publication in a special issue to be organised with the international journal
Future Internet (https://www.mdpi.com/journal/futureinternet), published by
MDPI.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Vasileios Mezaris, Information Technologies Institute, Greece
• Fabrizio Sestini, European Commission DG CONNECT, Belgium
Steering & Program Committees
https://cyprusconferences.org/insci2023/committees/
=== ACM GoodIt 2023 Call for Papers ===
ACM GoodIT 2023 will focus on the application of IT technologies to social good. Social good is typically defined as an action that provides some sort of benefit to the general public.
### Important Dates
-> All tracks Submission deadline: May 15th, 2023
-> Notification of acceptance: July 7th, 2023
### Link
http://goodit.campusfc.unibo.it/
### Scope
The ACM GoodIT conference seeks papers describing significant research contributions related to the application of information technologies (IT) to social good. The latter is defined as something that provides a benefit to the general public, such as clean air, clean water, internet access, education, or healthcare. However, new media innovations and the proliferation of online communities have added new meaning to the term. Social good can now reflect global citizens uniting to unlock the potential of individuals, technology, and collaboration towards a positive societal impact.
The conference will feature regular and special tracks papers, work-in-progress and PhD papers.
### Papers length
* Full papers (main track and special tracks): papers must not exceed twelve (12) single-column pages, excluding references. Papers with a length disproportionate to their contribution will likely be rejected.
* Work in Progress Tracks Papers: papers must not exceed eight (8) single-column pages, excluding references.
* PhD Tracks Papers: papers must not exceed five (5) single-column pages, excluding references.
### Publication of papers
Submitted papers (in each of the special tracks) must be original works and must not have been previously published. They will be peer-reviewed (three reviews). All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. At least one of the authors of all accepted papers must register and present the work in presence at the conference; otherwise, the paper will not be published in the proceedings.
_________________________________________
Catia Prandi, PhD.
Senior Assistant professor (RTD B),
Department of Computer Science and Engineering,
University of Bologna
*** Second Call for Papers and Special Session Proposals ***
10th International Conference on Behavioural and Social Computing (BESC 2023)
October 30 - November 1, 2023, 5* Golden Bay Beach Hotel, Larnaca, Cyprus
http://besc-conf.org/2023/
The International Conference on Behavioural and Social Computing (BESC) is a major
international forum that brings together academic researchers and industry practitioners from
artificial intelligence, computational social sciences, natural language processing, business
and marketing, and behavioural and psychological sciences to present updated research
efforts and progresses on foundational and emerging interdisciplinary topics of BESC,
exchange new ideas and identify future research directions.
The BESC series of conferences are technically sponsored by IEEE SMC (Systems, Man and
Cybernetics) Society as well as IEEE CIS (Computational Intelligence Society) and the
proceedings are published by IEEE
BESC 2023 invites submissions of original, high-quality research papers addressing
cutting-edge developments from all areas of behavioural and social computing. The
conference aims to bring together researchers and practitioners from academia and industry to
share their knowledge, experience, and perspectives on the latest trends, challenges, and
opportunities in this rapidly evolving field. Topics of interest include, but are not limited to:
Social Computing, Computational Social Science and Applications
• Computational models of social phenomena
• Social behaviour
• Social network analysis
• Semantic web
• Collective intelligence
• Security, privacy, trust in social contexts
• Social recommendation
• Social influence and social contagions
• Quantifying offline phenomena through online data
• Forecasting of social phenomena
• Science and technology studies approaches to computational social science
• Social media and health behaviours
• Social psychology and personality
• New theories, methods, and objectives in computational social science
Digital Humanities
• Digital media
• Digital humanities
• Digital games and learning
• Digital footprints and privacy
• Crowd dynamics
• Digital arts
• Digital healthcare
• Activity streams and experience design
• Virtual communities (e.g., open-source, multiplayer gaming, etc.)
Information Management and Information Systems (IS)
• Decision analytics
• E-Business
• Decision analytics
• Computational finance
• Societal impacts of IS
• Human behaviour and IS
• IS in healthcare
• IS security and privacy
• IS strategy, structure and organizational impacts
• Service science and IS
Natural Language Processing
• Web mining and its social interpretations
• Sentiment Analysis, Stylistic Analysis, and Argument Mining
• Opinion mining and social media analytics
• Credibility of online content
• Computational Linguistics
• Mining big social data
• Cognitive Modelling and Psycholinguistics
Behaviour and User Modelling, Privacy, and Ethics
• Behaviour change
• Positive technology
• Personalization for individuals, groups and populations
• Large scale personalization, adaptation and recommendation
• Web dynamics and personalization
• Privacy, perceived security and trust
• Technology and Wellbeing
• Ethics of computational research on human behaviour
Technology Enhanced Learning (TEL)
• E-Learning and M-Learning
• Open and Distance Learning
• User modeling and personalization in TEL
• TEL in secondary and in higher education
• New tools for TEL
SUBMISSION INSTRUCTIONS
The paper submission system is using Easy Chair and the submission link is:
https://easychair.org/conferences/?conf=besc2023 .
All papers will be reviewed by the Program Committee on the basis of technical quality,
relevance to BESC 2023, originality, significance and clarity.
Please note:
• All submissions should use IEEE two-column style. Templates are available here:
https://www.ieee.org/conferences/publishing/templates.html
• All papers must be submitted electronically through the paper submission system in PDF
format only. BESC 2023 accepts research papers (6 pages), special session papers (6 pages)
and Doctoral Symposium papers (4 pages).
• The page count above excludes the references (but includes any appendices).
• Paper review will be double-blind, and submissions not properly anonymized will be
desk-rejected without review.
• Submitted papers must not substantially overlap with papers that have been published or
that are simultaneously submitted to a journal or a conference with proceedings.
• Papers must be clearly submitted in English and will be selected based on their originality,
timeliness, significance, relevance, and clarity of presentation.
• Submission of a paper should be regarded as a commitment that, should the paper be
accepted, at least one of the authors will register and attend the conference to present the
work.
• All accepted papers will be included in IEEE Xplore and indexed by EI. Top quality papers
after presented in the conference will be selected for extension and publication in several
special issues of international journals, e.g., World Wide Web Journal (Springer), Web
Intelligence (IOS Press), and Social Network Analysis and Mining (Springer), Human-Centric
Intelligent Systems (Springer), Information Discovery and Delivery (Emerald Publishing).
SPECIAL SESSION PROPOSALS
The Organizing Committee invites proposals for Special Sessions that cover any topic related
to BESC. Special Sessions can also cover any other area focusing on challenging open problems
of relevance in applications on Behavioural, Economic, and Socio-Cultural Computing.
Papers accepted in the Special Sessions will be included in the same conference volume with
those accepted in the main track and will be candidates for being invited to the journal special
issues that will be organised for BESC 2023.
The proposals for organising Special Sessions should be submitted to the Special Sessions
Chairs by the indicated deadline. A proposal should be submitted in PDF, be no longer than 2
pages in length, and contain the following:
(i) Title of the proposed Special Session.
(ii) Names, affiliations and contact information of the proposers.
(iii) Names and affiliations of the Program Committee of the proposed Special Session.
(iv) Description of the proposed Special Session, including the covered topics and the rationale
as to why it fits into the themes of BESC.
(v) A dissemination plan of the CFP for the proposed Special Session that the proposers will
undertake, if their proposal is accepted.
E-mails for submission of Special Session Proposals:
taotao.cai AT usq.edu.au / yuting AT zhejianglab.com
IMPORTANT DATES
• Submission of Special Session proposals: 10 April 2023
• Acceptance notification for Special Session proposals: 15 April 2023
• Submission of all papers: 15 July 2023
• Notification of acceptance for submitted papers: 15 September 2023
• Camera-Ready Submission: 1 October 2023
• Author Registration: 1 October 2023
ORGANISATION
Steering Committee Chair
• Guandong Xu, University of Technology Sydney, Australia
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Georgia Kapitsaki, University of Cyprus, Cyprus
• Ji Zhang, University of Southern Queensland, Australia
Special Session Chairs
• Taotao Cai, University of Southern Queensland, Australia (taotao.cai AT usq.edu.au)
• Ting Yu, Zhejiang Lab, China (yuting AT zhejianglab.com)
Doctoral Symposium Chair
• Barbara Caci, University of Palermo, Italy
Panel and Tutorial Chair
• Philippe Fournier-Viger, Shenzhen University, China
Proceedings Chair
• Md Rafiqul Islam, University of Technology Sydney, Australia
Publicity Chairs
• Chandan Gautam, Institute for Infocomm Research (I2R), A*STAR, Singapore
• Thanveer Shaik, University of Southern Queensland, Australia
• Sanjay Sonbhadra, ITER, Siksha 'O' Anusandhan, India
Webmaster
• Shiqing Wu, University of Technology Sydney, Australia
====================================================
*CHItaly 2023 - Crossing HCI and AI* *- **https://chitaly2023.it/*
<https://chitaly2023.it/>
CALL FOR WORKSHOP PROPOSALS
The International Biannual Conference of the Italian SIGCHI Chapter
====================================================
Date: 20 September, 2023
Location: Turin, Piedmont, Italy
In cooperation with SIGCHI Italy and ACM-SIGCHI
====================================================
We are pleased to invite you to contribute to the 15th Edition of the
Biannual Conference (chitaly2023.it) of the Italian SIGCHI Chapter (
http://sigchitaly.eu/en/general-info/), whose main theme is “Crossing HCI
and AI”. CHItaly2023 welcomes proposals for workshops to be held in
conjunction with the main conference. The goal of the workshops is to
provide additional venues for discussing and exploring emerging areas of
research in HCI, in general, and HCAI (Human-Centered AI), in particular,
with a group of like-minded researchers and practitioners from industry and
academia. Besides the special theme of CHItaly 2023, the workshop proposal
can focus on all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
Workshops in CHItaly are co-located events that are held the day before the
main conference starts. They represent forums where specific topics
relevant to CHItaly get discussed.
====================================================
WORKSHOP PROPOSALS
=========================================================
Workshop proposals will be reviewed according to quality criteria, which
consider the relevance of workshop proposals for CHItaly 2023, their
potential of gathering quality contributions, and their review
process. All workshops will be half-day.
====================================================
>Structure of the Proposal
====================================================
The workshop proposal should be organized as follows:
- Workshop title
- Workshop acronym (if any)
- Workshop edition and, if not on the first one, previous venues, number of
attendees, and links to the websites
- List of organizers (with a short bio) and main contact person
- Motivation and objectives
- List of topics
- Target audience and expected number of attendees
- Papers Review process (if any): the strategy used to collect
contributions (such as online conference management systems or submitting
by emails to the workshop chairs, etc.), minimum numbers of reviews, ...
- Workshop setting (paper presentations, discussions, group works, …)
- Dedicated proceedings (if any): type of papers, reviewing process, venue
(Journal special issue, CEUR-WS, …)
- PC tentative list
====================================================
>Important dates for workshop proposals
====================================================
Submission deadline: April 30, 2023
Review notification: May 16, 2023
Camera-ready for workshop summary: July 31, 2023
====================================================
> TENTATIVE dates of the workshop review cycle
====================================================
Submission deadline for workshop papers: June 23, 2023
Report workshop status to chairs: June 26, 2023
Go/No-go Decision on Workshops: June 30, 2023
Notifications to authors: July 14, 2023
Camera-ready/final version deadline: 28 July 21, 2023
Workshop held: September 20, 2023
=========================================================
SUBMISSION and REVIEW PROCESS
=========================================================
Workshop proposals, in PDF format (no specific template is required), must
be uploaded via Easy Chair (
https://easychair.org/conferences/?conf=chitaly2023) by selecting the Track
“Workshop Proposals”.
We encourage both researchers and industry practitioners to submit workshop
proposals and suggest involving organizers from different institutions,
bringing different perspectives to the workshop topic. We welcome workshops
with a creative structure that may attract various types of contributions
and may ensure rich interactions.
The organizers of accepted workshops will prepare a workshop website
containing the call for papers and detailed information about the workshop
organization and timeline. They will be responsible for their own publicity
and reviewing processes.
Finally, a paper describing each accepted workshop will be included in the
main conference Proceedings (submission deadline, format and requirements
will be defined later).
====================================================
WORKSHOP CHAIRS
====================================================
Berardina Nadja De Carolis, Università di Bari, Italy (
berardina.decarolis(a)uniba.it)
Giuseppe Sansonetti, Università Roma Tre, Italy (
giuseppe.sansonetti(a)uniroma3.it)
-------------------
Call for Papers
-------------------
HCI-E2: Workshop on HCI Engineering Education
http://ui-engineering.org/activities/hci-engineering-education-2023/
In conjunction with INTERACT 2023
York 28 August - 1 September 2023
https://interact2023.org
----------------
Overview
----------------
The workshop aims at carrying forward work on identifying, examining,
structuring, and sharing educational resources and approaches to support
the process of teaching/learning Human-Computer Interaction (HCI)
Engineering. The widening range of available interaction technologies and
their applications in increasingly varied contexts (private or
professional) underlines the importance of teaching HCI Engineering but
also the difficulty of taking into account changes and developments in this
field in often static university curricula. Besides, as these technologies
are taught in diverse curricula (ranging from Human Factors and Psychology
to hardcore Computer Science), we are interested in what the best
approaches and best practices are to integrate HCI Engineering topics in
the curricula of programs in Software Engineering, Computer Science,
Human-computer Interaction, Psychology, Design, etc.
-----------------
Scope
-----------------
Engineering interactive systems is a multidisciplinary endeavour positioned
at the intersection of Human-Computer Interaction (HCI), Software
Engineering, Usability Engineering, Interaction Design, Visual Design, and
other disciplines. The Human-Computer Interaction Engineering (HCI-E) field
is concerned with providing methods, techniques, and tools for the
systematic and effective design, development, testing, evaluation, and
deployment of interactive systems in a wide range of application domains.
HCI techniques, methods and tools, as well as many other novel forms of
interaction, involve aspects that need to be adequately addressed in the
curricula of programs in HCI, Software Engineering and Computer Science.
This begs the question of how best to address these topics in those
curricula, and what the best approaches to address them are. When
considering education about HCI Engineering, we need to think about who is
being educated as there is likely to be different curriculum scope and
educational methods for different types of learners. There are two main
distinctions likely influencing these methods:
- Technical vs non-technical. Students in Computer Science and similar
areas are likely to be the main consumers of detailed HCI-E education.
However, the creation of interactive applications “requires input from
science, engineering and design disciplines” and multidisciplinary teamwork
requires from participants an increased understanding and appreciation for
other disciplines. It is also important for those who are likely to have a
more interface design or user research role to able to appreciate the
limits of technology and the potential impacts of architectural design
choices.
- Student vs practitioner. It is likely that the primary interest of many
participants will be university education. However, developers are often
involved in lively online discussions about different frameworks, and even
in the use of monads in interactive JavaScript. Interaction Design
Foundation courses attract tens of thousands of UX practitioners worldwide,
evidencing the desire of on-the-job learning in both communities.
-----------------
Audience
-----------------
We would like to bring together experiences from people teaching HCI
concepts impacting how we engineer interactive systems and from people
working in HCI-E to identify topics and methods that should be included in
teaching this subject. Besides the courses in HCI-E, interesting inputs may
arrive from HCI courses outside the CS curriculum requiring to communicate
engineering challenges, or from more general software engineering courses
discussing aspects related to human factors. Hence, we will solicit
contributions from the HCI-E-related communities, and we will be very
interested in welcoming members of the educational community, for a
fruitful discussion.
-----------------
Goals
-----------------
We identify two types of potential outcomes that could define the group
activities during the workshop:
Educational resources – One goal is to create a repository of educational
resources for HCI-E including cases studies, projects and exercises. These
educational resources need to be described in a common structure. The
definition of this structure was started at the previous workshop. A goal
of the workshop will be to extend and consolidate this structure as well as
to describe these resources according to this structure.
HCI-E Education Roadmap – Edited volume: Depending on the quality of the
submissions and the workshop results, revised versions of the contributions
will be published on an edited volume. Alternatively, we will produce a
journal paper summarizing and consolidating the contributions, in the form
of an HCI Engineering Education roadmap.
-----------------
Submissions
-----------------
Position papers (6-10 pages in Springer format) must report experiences
related to HCI Engineering education. Submissions could report software
engineering units including some aspects of HCI-E, curricula or teaching
units dedicated to HCI-E, case studies/projects demonstrating aspects of
HCI-E, evaluation of students’ skills related to HCI-E, training
non-technical and mixed students in HCI-E, training appropriate aspects of
HCI-E to professionals/practitioners, a new teaching modality promising for
teaching HCI-E, introducing HCI-E into existing curricula, etc. Authors
could also provide in their submission a short summary of their experience
in the field and their motivation to participate in this workshop.
-----------------
Important Dates
-----------------
Submission deadline: May 15th, 2023
Notification deadline: June 15th, 2023
Workshop: to be announced
Deadlines are AoE.
-----------------
Organizers
-----------------
José C. Campos, University of Minho & HASLab/INESC TEC, Portugal
Laurence Nigay, University Grenoble Alpes, France
Alan Dix, Computational Foundry, Swansea University, Wales, UK
Anke Dittmar, University of Rostock, Germany
Simone DJ Barbosa, PUC Rio, Brazil
Lucio Davide Spano, University of Cagliari, Italy
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website <https://www.unica.it/unica/page/it/luciod_spano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>