Segnalo che nelle prossime settimane verrà bandito un assegno di
ricerca, presso l’Università di Genova, Dip. DIBRIS, SSD INF/01
In the next weeks, a position for a 1 year Research Grant at University
of Genoa, Dept. DIBRIS will be opened.
Scrivere a manuela.chessa(a)unige.it allegando CV se potenzialmente
interessati.
Please, write to manuela.chessa@unige and attach a CV if interested.
Website: pilab.unige.it
==================
***English version at the end of the message***
Titolo:
"Progettazione e implementazione di applicazioni VR basate su bio-feedback"
Descrizione del Progetto:
L’assegno di ricerca ha l’obiettivo di sviluppare gli scenari di
biofeedback-VR sviluppati nel progetto PRIN “BRAVE”. Un Ambiente
Virtuale (VE) sarà basato su scenari non interattivi, necessari per
l'identificazione del modello di ansia soggettiva. I VE saranno creati
utilizzando modelli e asset liberamente disponibili, oppure creati ad
hoc con tecniche di fotogrammetria. Un altro VE integrerà la modulazione
basata sul biofeedback sviluppata nel progetto. Verrà poi creato un
exergame finale, in cui l'utente potrà sperimentare tutti gli scenari da
quelli meno ansiogeni (subliminali) a quelli più spaventosi
(interattivi, con la presenza di stimoli che provocano paura e
interattivi). Un'interfaccia grafica fornirà continuamente feedback al
soggetto sui cambiamenti che stanno avvenendo nella scena, chiedendone
conferma.
Requisiti:
Sviluppo di applicazioni VR e MR; Ambienti di sviluppo Unity 3D e Unreal
Engine; Realizzazione di serious games ed exergames in VR; Interazione
in VR e MR; Tracking utente in VR e MR; Validazione sperimentale di
ambienti VR e MR; Programmazione shader
Titolo di studio richiesto: Laurea Magistrale: LM-18 Computer Science;
LM-21 Biomedical Engineering; LM-32 Computer Systems Engineering
===========================
English version
Title
Biofeedback-based VR design and implementation
Description:
This grant aims to develop the biofeedback-VR scenarios developed in the
PRIN project “BRAVE”. A Virtual Environment (VE) will be based on
non-interactive scenarios, necessary for the subjective anxiety model
identification. The Ves will be created using freely available models
and assets, or ad-hoc created with photogrammetry techniques. Another VE
will integrate the biofeedback-based modulation developed in the
project. Then, a final exergame will be created, where the user could
experience all the scenarios from the less anxiogenic (subliminal) to
the scariest (interactive, with the presence of the stimuli provoking
fear and interactive). A graphical interface will continuously provide
feedback to the subject about the changes that are happening to the
scene, asking for confirmation.
Skills:
Development of VR and MR applications; Unity 3D and Unreal Engine
development software; Creation of serious games and exergames in VR;
Interaction in VR and MR; User tracking in VR and MR; Experimental
validation of VR and MR environments; Shader programming
Master Degree in Computer Science, Bioengineering, Computer Engineering
or equivalent one is required.
Please, write to manuela.chessa@unige for more information
--
----------------------------------------
Manuela Chessa, PhD
Associate Professor in Computer Science
University of Genoa
Dept. of Informatics, Bioengineering, Robotics, and Systems Engineering (DIBRIS)
/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website is no longer be updated since last 5 March 2023 onwards.
//Note: *also the paper management system of the journal has migrated
to* *https://ojs.ixdea.org/* <https://ojs.ixdea.org/>
The old OJS istance has been discontinued since the 1st of July 2023 and
cannot longer used to submit papers to IxD&A Journal.
/=========================================================
D*EADLINE EXTENSION -> November 15th 2023* (hard deadline)
Special Issue on
*Technologies, Tools, and Techniques for Online Design-Based Activities
with Children *
Call for Papers -> link
<https://ixdea.org/technologies-tools-and-techniques-for-online-design-based…>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2007 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
• Naska Goagoses, Carl von Ossietzky University of Oldenburg, Germany
• Heike Winschiers-Theophilus, Namibia University of Technology, Namibia
• Erkki Rötkönen, University of Turku, Finland
• Tariq Zaman, ASSET, University of Technology Sarawak, Malaysia
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *December 15th, 2023*
• Notification to the authors: January 30th, 2023
• Camera ready paper: February 28th, 2024
• Publication of the special issue: May 2024 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
In this special issue, we are calling for contributions dealing with
distributed online co-design with children and its wider field of
design-based learning. We are looking for both theoretical and
methodological reflections on the position of participatory design and
co-design and empirical cases that advance design practices with
children in online environments. A significant contribution of the
volume will focus on facilitation tools and techniques connected to
the contemporary challenges of distributed online design in formal
settings (i.e. K-12) or informal settings with children.
Effective techniques and tools for co-located environments (Antle et
al., 2020, Zaman et al.,2022), which foster the genuine participation of
children (Kinnula & Iivari, 2021), have been established over the years
within the child-computer interaction community. However, technologies,
tools, and techniques for distributed online co-design with children are
only beginning to emerge, with much room for new developments and the
need for adaptations. Co-design with children in online and hybrid
environments, encountered constraints in the utilization of existing
technologies and tools, and challenges when applying longstanding design
facilitation techniques (Itenge et al., 2021; Rötkönen et al., 2021;
Rötkönen et al., 2022, Winschiers-Theophilus et al., 2022,). Within
online environments, new technological affordances and methods need to
be explored, and established facilitation strategies and co-design
methods need to be amended (Bertran et al., 2022; McVeigh-Schultz &
Isbister, 2021; Walsh et al., 2015; Warren et al., 2022). The move to
online environments offers a variety of challenges but also new
opportunities (Fails et al. 2022), including the collaborative
participation of children that are geographically distributed
(Winschiers-Theophilus et al., 2022). Given the challenges, yet also the
novel opportunities, a larger collection of theoretical and empirical
work about online co-design with children and design-based learning is
required.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
We invite researchers drawing upon design-based research approaches to
share their theoretical, methodological, or practical perspectives. We
welcome submissions that report on qualitative or quantitative studies,
systematic reviews or scoping reviews, as well as theoretical and
reflective pieces.
The indicative list of topics of interest for this special issue
includes, but is not limited to:
● Geographically distributed participants
● Ethical considerations and implications
● Special educational needs
● Inclusion, diversity, and heterogeneity
● Social-emotional learning
● Intergenerational engagement and communication
● Facilitation tools and techniques
● Supportive technologies and platforms
● Formal and informal educational contexts
● Design-based learning in K-12
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://ojs.ixdea.org/>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Online Design-Based Activities with Children")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/SI: Online Design-Based Activities with Children/
• naska [dot] goagoses [at] uni-oldenburg [dot] de
• hwinschiers [at] nust [dot] na
• rotkonenerkki [at] utu [dot] fi
• tariqzaman [at] uts [dot] edu [dot] my
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘Smart Learning Ecosystems as engines of the twin transitions’
Guest editors: Mihai Dascalu, Oscar Mealha, Sirje Virkus
• ‘AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age’
Guest editors: Renate Andersen, Vita Santa Barletta, Anders Mørch,
Alessandro Pagano
• ‘Designing for People in Human-Robot Collaboration’
Guest editors: Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
• ‘STEAM teaching and learning: advances beyond the state of the art’
Guest editors: Hector Cardona-Reyes, Carlos Alberto Lara-Álvarez, Miguel
Angel Ortiz Esparza, Klinge Orlando Villalba-Condori
----------------------------------------------------------
*** Second Call for Papers ***
28th International Conference on Engineering of Complex Computer Systems
(ICECCS 2024)
19-21 June, 2024, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/iceccs2024/
(*** Submission Deadline: 8 December, 2023 AoE ***)
Recent years have witnessed a rapidly rising emphasis on the design, implementation and
management of complex computer systems which are present in every aspect of human
activities, such as manufacturing, communications, defence, transportation, aerospace,
hazardous environments, energy, and healthcare. These complex systems are frequently
distributed over heterogeneous networks and process a large amount of data, leveraging
emerging artificial intelligence (AI), large language models, and machine learning techniques.
Complexity arises from many factors, including the dynamic environment and the scenarios
these systems operate in, demanding and sometimes conflicting requirements in functionality,
efficiency, scalability, security, dependability and adaptability, data heterogeneity, as well as
the wide range of development methodologies, programming languages and implementation
details. Performance, real-time behaviour, fault tolerance, robustness, security, adaptability,
development time and cost, and long life concerns are some of the key issues arising in the
development of such systems.
The International Conference on Engineering of Complex Computer Systems (ICECCS) is a
well-established event that has been held around the world for over 25 years. The goal of this
conference is to bring together industrial, academic, and government experts from a variety of
application domains and software disciplines, to discuss how the disciplines’ problems and
solution techniques interact within the whole system. Researchers, practitioners, tool
developers and users, and technology transfer experts are all welcome. The scope of the
conference includes long-term research issues, near-term requirements and challenges,
established complex systems, emerging promising tools, and retrospective and prospective
reflections of research and development into complex systems.
LIST OF TOPICS
Authors are invited to submit papers describing original, unpublished research results, case
studies and tools. Papers are solicited in all areas related to complex computer-based systems,
including the causes of complexity and means of avoiding, controlling, or coping with
complexity. Topic areas include, but are not limited to:
Requirements, modeling and formal methods
• Requirements analysis and specification
• Model-driven development
• Model checking
• SAT/SMT solvers for software analysis and testing
AI, Complex intelligent models and complex systems
• Big data management
• Data-drive and AI-backed systems
• Machine learning for Software Engineering
• AI4SE and SE4AI
• Adaptive, self-managing and multi-agent systems
Security, reliability and dependability
• Safety-critical and fault-tolerant architectures
• Formal methods
• Security and privacy of complex systems
• Privacy-preserving AI
• Fairness
Software engineering
• Verification and validation
• Reverse engineering and refactoring
• Software architecture
• Human Machine Interaction
• Agile methods
Realistic complex systems
• Ubiquitous computing, context awareness, sensor networks
• Cyber-physical systems and Internet of Things (IoT)
• Autonomous systems and self-healing systems
• Industrial case studies
Different kinds of contributions are sought, including novel research, lessons learned,
experience reports, and discussions of practical problems faced by industry and user domains.
The ultimate goal is to build a rich and comprehensive conference program that can fit the
interests and needs of different classes of attendees: professionals, researchers, managers,
and students. A program goal is to organize several sessions that include both academic and
industrial papers on a given topic and culminate panels to discuss relationships between
industrial and academic research.
SUBMISSION AND PUBLICATION
Full papers are divided into two categories: Technical Papers and Experience Reports. The
papers submitted to both categories will be reviewed by the program committee members,
and papers accepted in either category will be published in the conference proceedings.
Technical papers should describe original research, and experience reports should present
practical projects carried out in the industry, and reflect on the lessons learnt from them.
Short paper submissions describe early-stage, ongoing or PhD research. All short papers will
be reviewed by the program committee members, and accepted short papers will be published
in the conference proceedings.
Submissions to the conference must not have been published or be concurrently considered
for publication elsewhere. All submissions will be judged on the basis of originality,
contribution to the field, technical and presentation quality, and relevance to the conference.
The proceedings have been published by the Conference Publishing Services (CPS) of the IEEE
Computer Society.
Submitted manuscripts should be in English and formatted in the style of the double-column
IEEE CPS format. Full papers should not exceed 9 pages + 1 page for bibliography, and short
papers should not exceed 5 pages + 1 page for bibliography, including figures, references,
and appendices. All submissions should be in PDF format. Submissions not adhering to the
specified format and length may be rejected immediately without review.
Please prepare your manuscripts in accordance with the IEEE CPS guidelines.
https://www.ieee.org/conferences/publishing/templates.html .
We invite all prospective authors to submit their manuscripts via the ICECCS 2024 portal,
hosted by the EasyChair conference management system.
https://easychair.org/conferences/?conf=iceccs2024 .
IMPORTANT DATES
• Abstract Submissions Due: 08 December, 2023 AoE
• Full Paper Submissions Due: 15 December, 2023 AoE
• Acceptance/Rejection Notification: 15 March, 2024
• Camera-ready Due: 15 April, 2024
• Author Registration Due: 15 April, 2024
• Conference Dates: 19-21 June, 2024
ORGANISATION
Steering Committee
• Jin Song Dong, National University of Singapore, Singapore
• Mike Hinchey, University of Limerick, Ireland
• Xiaohong Li, Tianjin University, China
• Shaoying Liu, Hiroshima University, Japan
• Mauro Pezze, University in Lugano, Switzerland
• Roy Sterritt, Ulster University, United Kingdom
• Jing Sun (Chair), University of Auckland, New Zealand
General Co-Chairs
• Yamine Ait-Ameur, IRIT, France
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Guangdong Bai, University of Queensland, Australia
• Fuyuki Ishikawa, National Institute of Informatics, Japan
/Apologies for unintended cross-mailing/
=========================================================
*9th International Conference on Smart Learning Ecosystems and Regional
Development**
*
*2024:LOOKING FOR TRACES OF THE FUTURE IN THE PRESENT: SUPPORTING
WELL-BEING GROWTH FOR ALL*
*June 27-28, 2024*
/*Troyes, France (hybrid)*/
slerd.uniroma2.it <http://slerd.uniroma2.it/>
Contacts:
1st: ines [dot] di_loreto [at] utt [dot] fr /(conference chair)/
2nd: aslerd [dot] org [at] gmail [dot] com
=========================================================
Deadline for paper submission: *March 8, 2024
*call for papers <http://slerd.uniroma2.it/call-for-papers/>
*=========================================================
*SLERD 2024 will host also the 5th edition of the *International*
*Student Design Contest* -> see call for proposal and demo
<https://www.slerd.org/contest/>
**=========================================================
* *
*SLERD 2024* is organized by /Université de Technologie de Troyes /in
collaboration with /ASLERD/ <http://www.aslerd.org>/./
*
Please Note: SLERD 2024 will be held in precence but a possibility to
attend it virtually is provided (hybrid format).
* /*Short Intro*/
In the context of smart learning ecosystems and regional development it
is vital to adopt a forward-thinking mind-setting that takes into
account the future needs of the learners and the changing economic
landscape.
Such a mind-setting can benefit from a more holistic perspective that
considers the social and cultural context of the region, as well as the
skills and capabilities of its workforce and the wellbeing of all
involved actors. This requires a deeper understanding of the community
and its needs, as well as a commitment to inclusive and equitable
development.
Ultimately, identifying traces and latent images of the future in the
present smart learning ecosystems and regional contexts means laying the
foundations for a long-term view that enables wellbeing growth in fair
contexts. Indeed, embracing a holistic approach, investing in education
and training, and promoting inclusive development, is what we need to
create a more prosperous and sustainable future for all.
The general topics of the conference reflect the above perspective
aiming to provide in-depth discourse among academics, students and
practitioners. SLERD 2024 is proud to invite colleagues – researchers
and practitioners – from all over the world to share the efforts
concerning the development of smart learning ecosystems capable to
promote smart learning, social innovation and equally accessible quality
education.
/*Topics of interests*/
*SLERD 2023* is proud to invite colleagues - researchers and
practitioners - from all over the world to share the efforts concerning
the development of smart learning ecosystems and, contributions on how
to build together a brilliant future, where smart learning ecosystems
and smart education will be even more central in the education of future
citizens, and in the promotion of social innovation and territorial
development.
General topics of interests can be grouped under three big themes:
/*• places for smart education
*/ *
• future of institutional learning
• interplay between formal and informal learning
• new educational models and settings
• continuity-discontinuity of time, technology, place/space, processes
in learning
• role of, and case studies of, games and gamification in smart education
• dual education and other alternate scheme approaches
• monitoring and benchmarking of smartness (individual, institution,
city, region)
*
/*• people in place centered design for smart education*/
*
• general frameworks and methodological advances
• design, data and other relevant literacies
• smart citizen’s literacies, skill and competences
• communities and co-design in smart learning
• sharing & participatory practices
• open access to any resource and disparity
• cultural influences
*
/*• supportive learning technologies for smart education*/
*
*• AI for smart learning ecosystems: ethical aspects, tools and H-AI
interaction*
*• semantic web technologies and applications***
• text/opinion mining and sentiment analysis
• real/virtual communities and social network analysis
• interoperability and application of open/smart data and services
• safety & security in education
• IoT, ubiquitous and wearable technologies
• adaptability to educational contexts and citizens
• role of VR in education
*
=========================================================
/*Important dates:*/
---------------------------------------------------------
• Deadline for papers submission: *March**8, 2024*
• Notification to the authors: April 19, 2024
• Camera ready paper: May 3, 2024
• Conference: June 27-28, 2024
==========================================
/*Submissions:*/
---------------------------------------------------------
SLERD welcomes contributions composed by min. 4500 words. The max.
length of the contributions should not overcome 16 pages.
Papers should be written according to:
https://www.springer.com/us/authors-editors/conference-proceedings/conferen…
Link to the /*paper submission page on easy chair:*/
https://easychair.org/
=========================================================
Information about SLERD 2024 will continuously updated on the ASLERD
Linkedin page -> link <https://www.linkedin.com/groups/5103530/>
Facebook page -> link
<https://www.facebook.com/people/Aslerd-Association-for-Smart-learning-Ecosy…>
=========================================================
Join ALSLERD and share our vision on the future of Smart Learning
Ecosystems: Timisoara declaration
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>
See ASLERD website <http://www.aslerd.org> for
Request of membership, membership fees and legal
=========================================================
*** Second Call for Papers ***
36th International Conference on Advanced Information Systems Engineering
(CAiSE'24)
June 3-7, 2024, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/caise2024/
(*** Submission Deadline: November 24, 2023 AoE ***)
The CAiSE’24 organization calls for full papers with a special emphasis on the theme of
Information Systems in the Age of Artificial Intelligence. Artificial Intelligence (AI) has emerged
as a transformative technology, revolutionizing various industries, and its significance in
Information Systems cannot be overstated. AI-powered systems have the potential to
streamline operations, enhance decision-making processes, and drive innovation across
organizations. From data analysis to automated processes, AI is reshaping the way we leverage
information in the digital age. The relevance of AI in IS extends beyond internal operations.
AI-powered predictive analytics enables organizations to forecast trends, anticipate customer
needs, and optimize resource allocation. This empowers businesses to adapt swiftly to
changing market dynamics, gain a competitive edge, and make proactive decisions. AI
algorithms can also detect anomalies and patterns that indicate potential security breaches,
contributing to robust cybersecurity measures in information systems. However, while
acknowledging the benefits, it is essential to consider the ethical implications of AI in
information systems. Ensuring data privacy, addressing bias in algorithms, and maintaining
transparency are vital aspects that need to be carefully managed and regulated to foster trust
and accountability.
In addition to offering an exciting scientific program, CAiSE’24 will feature a best paper award,
a journal special issue, and a PhD-thesis award:
• Best Paper Award‚ prize EUR 1000 (sponsored by Springer)
• A small selection of best papers will be invited to submit enhanced versions for
consideration in a special issue of Elsevier Information Systems journal dedicated to this
conference.
• PhD-Thesis Award
• Best PhD thesis of a past CAiSE Doctoral Consortium author (co-sponsored by the CAiSE
Steering Committee and Springer)
Papers should be submitted in PDF format. Submissions must conform to Springer‚ LNCS
format and should not exceed 15 pages, including all text, figures, references, and appendices.
Submissions not conforming to the LNCS format, exceeding 15 pages, or being obviously out
of the scope of the conference, will be rejected without review. See the guidelines here:
https://www.springer.com/comp/lncs/authors.html .
The results described must be unpublished and must not be under review elsewhere. Three to
five keywords characterizing the paper should be listed at the end of the abstract. Each paper
will be reviewed by at least two program committee members and, if positively evaluated, by
one additional program board member. The selected papers will be discussed among the paper
reviewers online and during the program board meeting. As the review process is not blind,
please indicate your name and affiliation on your submission. Accepted papers will be
presented at CAiSE’24 and published in the Springer Lecture Notes in Computer Science (LNCS)
conference proceedings.
We invite three types of original and scientific papers. The type of submission must be
indicated in the submission system. Each contribution should explicitly address the
engineering or the operation of information systems, clearly identify the information systems
problem addressed, the expected impact of the contribution to information system engineering
or operation, and the research method used. We strongly advise authors to clearly emphasize
these aspects in their paper, including the abstract.
Technical papers describe original solutions (theoretical, methodological or conceptual) in the
field of IS Engineering. A technical paper should clearly describe the situation or problem
tackled, the relevant state of the art, the position or solution suggested and its potential‚ as
well as demonstrate the benefits of the contribution through a rigorous evaluation.
Empirical papers evaluate existing problem situations including problems encountered in
practice, or validate proposed solutions with scientific means, i.e., by empirical studies,
experiments, case studies, experience reports, simulations, etc. Scientific reflection on
problems and practices in industry also falls into this category. The topic of the evaluation
presented in the paper as well as its causal or logical properties must be clearly stated. The
research method must be sound and appropriate.
Exploratory papers describe completely new research positions or approaches, in order to face
a generic situation arising because of new ICT tools, new kinds of activities, or new IS
challenges. They must precisely describe the situation and demonstrate why current methods,
tools, ways of reasoning, or meta-models are inadequate. They must also rigorously present
their approach and demonstrate its pertinence and correctness in addressing the identified
situation.
The topics of contribution include but are not limited to:
• Novel Approaches to IS Engineering
◦ Artificial Intelligence and Machine Learning
◦ Robotic Process Automation (RPA)
◦ Big Data, Data Science and Analytics
◦ Blockchain applications in IS
◦ Simulation and Digital Twins
◦ IS for collaboration and social computing
◦ Virtual reality / Augmented Reality
◦ Context-aware, autonomous and adaptive IS
• Models, Methods and Techniques in IS Engineering
◦ Ontologies and Ontology Engineering
◦ Conceptual modeling, languages and design
◦ Requirements engineering
◦ Process modeling, analysis and improvement
◦ Process automation, mining and monitoring
◦ Models and methods for evolution and reuse
◦ Domain and method engineering
◦ Product lines, variability and configuration management
◦ Compliance and alignment handling
◦ Active and interactive models
◦ Quality of IS models for analysis and design
◦ Visualization techniques in IS
◦ Decision models and business intelligence
◦ Knowledge graphs
◦ Human-centered techniques
• Architectures and Platforms for IS Engineering
◦ Distributed, mobile and open architecture
◦ Big Data architectures
◦ Cloud- and edge-based IS engineering
◦ Service oriented and multi-agent IS engineering
◦ Multi-platform IS engineering
◦ Cyber-physical systems and Internet of Things (IoT)
◦ Workflow and Process Aware Information Systems (PAIS)
◦ Handling of real time data streams
◦ Content management and semantic Web
◦ Crowdsourcing platforms
◦ Conversational agents (chatbots)
◦ Microservices design and deployment
• Domain-specific and Multi-aspect IS Engineering
◦ IT governance
◦ eGovernment
◦ Autonomous and smart systems (smart city management, smart vehicles, etc.)
◦ IS for healthcare
◦ Educational Systems and Learning Analytics
◦ Value and supply chain management
◦ Industry 4.0
◦ Sustainability and social responsibility management
◦ Privacy, security, trust, and safety management
◦ IS in the post-COVID world
Submit your paper using the Easy Chair link:
https://easychair.org/conferences/?conf=caise2024 .
IMPORTANT DATES
• Abstract Submission: 24th November 2023 (AoE)
• Paper Submission: 1st December 2023 (AoE)
• Notification of Acceptance: 23rd February 2024
• Camera-ready Papers: 5th April 2024
• Author registration: 5th April 2024
ORGANISATION
General Chairs
• Haris Mouratidis, University of Essex, UK
• Pnina Soffer, University of Haifa, Israel
Local Organizing and Finance Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Giancarlo Guizzardi, University of Twente, The Netherlands
• Flavia Maria Santoro, University of the State of Rio de Janeiro, Brazil
Other Committee Members
https://cyprusconferences.org/caise2024/committees/
Call for application for 24-month research position in Human-Computer
Interaction / Data Visualization field
The call is available at:
https://www.unibs.it/it/ateneo/lavora-con-noi/bandi-e-gare/dipartimento-di-…
The submission procedure is available until 13th November 2023, not later
than 5 p.m. (Rome time) on the PICA platform (link to the platform is
available in the call above).
Starting date: December 1st 2023.
Topic: Characterizing and Measuring Visual Information Literacy
Description: The research activity is within the above titled PRIN project,
and aims at characterizing and measuring the literacy of people in reading
and writing Data Viz, Infographics and the like. The project will be
articulated around some main goals: exploring the neuro-cognitive models of
learning and learning progress; identifying a model of explanation for how
people evolve their literacy on Visual Information; build and assess the
related construct by creating an items bank and administering
questionnaires to users.
Work environment: The work to be done has a fair balance between "desk
work" and having to do with people for carrying out experiments with
them. The work team will as much as possible maintain a fresh, open eye
over new ideas, availability in case of discussion of ah-ah moments, and
will promote the constructive dialogue with other team members, such as
experts in the domain of HCI, learning, and statistics.
Admission requirement: Master’s Degree in Computer science, Computer
engineering, or a legally equivalent qualification.
Working Place: The candidate will be working at the Department of Economics
and Management, University of Brescia - Italy. The supervisor is Prof.
Angela Locoro (https://www.unibs.it/it/ugov/person/229457).
Very Appreciated Skills: The ideal candidate must have carried out research
in the field of Human Computer Interaction and / or Data Visualization, and
in particular should have a basic knowledge of psychometric measurement of
users' performance and the design of interactive interfaces / Data Viz
Contract Type and Salary: This is a 24-month, full-time, non-permanent
contract. The salary is approximately EUR 1,900 net per month.
For any further information that you may require about the call and the
project, do not hesitate to contact me at the references below.
Thank you for reading and sharing this to whom might be interested,
All the best,
--
*Angela Locoro, PhD*
Professore Associato / Associate Professor
Dipartimento di Economia e Management / Department of Economics and
Management
Università degli Studi di Brescia
email: Angela.Locoro(a)unibs.it
[Please accept our apologies if you receive multiple copies of this message]
*Call for Conference Bids: UMAP 2025 and Beyond - ACM Conference on User
Modeling, Adaptation, and Personalization*
Dear Colleagues,
We are excited to announce that the UMAP conference series, sponsored by
ACM and coordinated by User Modeling Inc., is now open for bids for hosting
in 2025 and subsequent years. For the 2025 and 2026 editions, we are
specifically seeking bids from regions outside of Europe, but all proposals
are welcome and will be reviewed.
*Expression of Interest in Hosting*
Should you be interested in organizing and hosting ACM UMAP, please reach
out to Ludovico Boratto at ludovico.boratto(a)acm.org and Cristina Gena at
cristina.gena(a)unito.it. We will provide you with detailed information,
including the official guidelines.
*Financial Details*
Please note that while ACM assumes all financial responsibilities for
hosting UMAP, they require a comprehensive bid that includes budget
details. This necessitates initiating preparations nearly two years ahead
of the conference.
*About UMAP*
UMAP typically attracts between 140 and 190 participants. Both UM Inc. and
ACM offer limited funds to sponsor PhD students wishing to attend. However,
to ensure robust student participation, we encourage potential hosts to
seek additional sponsors.
*Support from UM Inc.*
UM Inc. works hand-in-hand with the chosen organizer, assisting in the
selection of general and program co-chairs, as well as other key roles. We
also collaborate on practical aspects such as finalizing dates and
structuring the conference.
*Submission Deadline*
Please submit your bids via email to Cristina Gena (President) and Ludovico
Boratto (Vice President) by December 15, 2023.
Warm regards,
Ludovico Boratto
Vice President, UM Inc.
/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website is no longer be updated since last 5 March 2023 onwards./
=========================================================
D*EADLINE EXTENSION -> November 30th 2023* (hard deadline)
Special Issue on
*Smart Learning Ecosystems as engines of the twin transitions
*Call for Papers -> link
<https://ixdea.org/smart-learning-ecosystems-as-engines-of-twins-transitions/>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
Thomson Reuters) indexed Journal
that implements also video presentations of the published contributions.
CiteScore 2022: 2.0 (Q1: Design (/Architecture); Q2: Media Technology,
Education; Q3: Human Computer Interaction) *
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
• Mihai Dascalu, University Politehnica of Bucharest
• Óscar Mealha, University of Aveiro, Portugal
• Sirje Virkus, Tallinn University, Estonia
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *November 30th, 2023*
• Notification to the authors: January 15th, 2024
• Camera ready paper: February 15th, 2024
• Publication of the special issue: March 2024 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
The development of Smart Learning Ecosystems is of strategic relevance
for all the territorial ambits on which they insist, either because they
can act as a bulwark against degradation in the most critical areas, or
because they can contribute to increasing the well-being of students and
their communities of reference; moreover, they can also act as a driver
for sustainable development of the territories.
The achievement of an adequate level of smartness in the learning
ecosystems is, however, a process that needs a long-term vision,
multidisciplinary competencies, an attitude to understand people and
contexts and to mediate points of view, a dynamic approach to resilience
to keep on track and achieve, step-by-step, the foreseen goals: in
short, an attitude to design and implement sustainable projects and
processes aimed at achieving a people-centered smart environments and
education.
Climate change, pandemics, wars (more or less uncovered), and the energy
and food crises triggered by them, all point towards the need to change
our lifestyles and make them fully sustainable. The SDGs [1] and the
cultural and technological transitions they foster – such as the green
transition – therefore become new challenges with which smart learning
ecosystems and communities must measure themselves to support the
education of competent and responsible future citizens.
Citizens whose future behaviour implies the entrenchment of a sense of
membership [2] and the development of meta-design competencies [3]-,
i.e., the competence of knowing how to explore and manage, the ambiguity
and uncertainty that changes will bring.
Within such an evolving scenario, we also have to face the amplifying
power of digital technologies, which – as discussed in the UNESCO
document “The futures of education for participation in 2050” [4] –
could contribute, through educational processes, to the development of a
fairer and more equitable society and, at the same time, to more careful
use of resources; but, on the other hand, if not adequately utilized,
they could also lead to deepening the existing gaps. Thus, we have to
face a parallel digital transition that raises many questions about its
impact on humans and the environment, including its energy
sustainability. The digital transition – which complements the other
cultural transitions induced by SDGs (giving rise to multiple twin
transitions) – thus, left us with complex questions about when, how, and
why to use digital technologies in and for learning, that can be
approached through multiple perspectives and angles. How can they
contribute sustainably, to transform education, support cultural
transitions, reduce inequalities, and at the same time, empower
individuals according to their needs, expectations, and talents?
1. https://en.unesco.org/sustainabledevelopmentgoals
2. Haste H., Chopra V., “The futures of education for participation in
2050: educating for managing uncertainly and ambiguity”, 2020,
https://unesdoc.unesco.org/ark:/48223/pf0000374441
3. Giovannella C. “Is complexity tameable? Toward a design for the
experience in a complex world” IxD&A Journal, N. 15, 2012, pp. 18-30,
https://doi.org/10.55612/s-5002-015-002
4. Futures of Education. A new Social Contract for Education.
https://unesdoc.unesco.org/ark:/48223/pf0000379707
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
General topics of interest acting, also as background and frame for the
twin transitions, can be grouped under three big themes: places for
smart education, people in place- centered design for smart education,
supportive learning technologies and tools for smart education. All can
be related to studies that develop on a post-pandemic view and strategy
for a better learning world, namely nurtured by the pertinence of smart
learning ecosystems as engines of the twin transitions, like the green
and digital one.
*Places for smart education*
* future of institutional learning
* interplay between formal and informal learning
* new educational models and settings
* continuity-discontinuity of time, technology, place/space in the
learning process
* role of games and gamification case studies in smart education
* dual education and other alternate scheme approaches
* monitoring and benchmarking of smartness (individual, institution,
city, region)
*People in place- centered design for smart education*
* general frameworks and methodological advancement
* competence based learning, evaluation and certification
* design, data and other relevant literacies
* literacies, skills and competences of future citizens
* communities and co-design in smart learning ecosystems
sharing & participatory practices
* open access to any resources and disparity
* cultural influences
*Supportive technologies and tools for smart education*
* AI for smart learning ecosystems: Ethical aspects, tools and H-AI
interaction
* knowledge graphsx and applications
* text/opinion mining and sentiment analysis
* intelligent tutoring systems
* real/virtual communities and social network analysis
* interoperability and application of open/smart data and services
* safety & security in education
* IoT, ubiquitous and wearable technologies
* adaptability to educational contexts and citizens
* role of VR in education
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Smart Learning Ecosystems as Engines of Twins Transitions")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/SI: Smart Learning Ecosystems as Engines of Twins Transitions/
• mihai [dot] dascalu [at] upb [dot] ro
• oem [at] ua [dot] pt
• sirje [dot] virkus [at] tlu [dot] ee
-----------------------------------------------------------------------------
To keep updated join the IxD&A groups @:
IxD&A Linkedin -> link <https://www.linkedin.com/groups/3785204/>
IxD&A Facebook -> link <https://www.facebook.com/groups/528301461963022>
Enjoy the videos of the "Meeting the Authors" events @:
IxD&A Youtube channel -> link
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>
-----------------------------------------------------------------------------
/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website is no longer be updated since last 5 March 2023 onwards.
//Note: *also the paper management system of the journal has migrated
to* *https://ojs.ixdea.org/* <https://ojs.ixdea.org/>
The old OJS istance has been discontinued since the 1st of July 2023 and
cannot longer used to submit papers to IxD&A Journal.
/=========================================================
Special Issue on
*Designing for People in Human-Robot Collaboration*
Call for Papers -> link
<https://ixdea.org/designing-for-people-in-human-robot-collaboration/>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2007 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
• Stine S. Johansen, Queensland University of Technology, Australia
• Alan G. Burden, Queensland University of Technology, Australia
• Eike Schneiders, University of Nottingham, United Kingdom
• Alexander N. Walzer, ETH Zurich, Switzerland
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *December 15th, 2023*
• Notification to the authors: March 30th, 2024
• Camera ready papers due by: April 20th, 2024
• Publication: May 2024 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
This special issue is intended to investigate human-centred and
design-led approaches to Human-Robot Collaboration (HRC). Robotic
capabilities are diversifying and, with those, so are opportunities and
challenges for HRC. With the intention of leveraging the complementary
skills of people and robots, HRC has a wide range of applications,
including manufacturing, emergency response, education, healthcare, and
the home. Furthermore, with collaborative robots, or “cobots”,
moving into “the wild”, research that goes beyond expanding mechanical
robotic capabilities is becoming more critical. As robots are no longer
isolated mechanical tools operating at their own pace and in their own
confined space, we call for research on how to design for close
collaboration between robots and people.
There is a need for diverse approaches to understand and design
collaborative robotic systems from a human-centred rather than
technology-driven perspective, thereby empowering people in the
collaboration. Questions relevant to be answered for design-led,
human-centred HRC include:
• What are methodological approaches to HRC research that emphasise the
role of people?
• How can HRC become accessible to diverse populations, e.g., through
conveying robot intent in various modalities or through novel
interaction approaches?
• How can we design for various human-robot configurations, e.g.,
considering different robot behaviours in changing environments and
situations?
• How can robots adapt to fluctuations in human performance and working
rhythms?
Given the diverse range of applications for HRC, there is an opportunity
for multiple disciplines to come together to explore the many dimensions
of this emerging field. Collaboration between disciplines such as
robotics, interaction design, human factors, psychology, architecture,
and more is crucial for understanding and addressing the many challenges
of designing inclusive, adaptable, trustworthy, effective, and safe HRC
systems. Through interdisciplinary collaboration, we can develop more
comprehensive solutions that leverage the strengths of each discipline
and create a deeper understanding of the complexities involved in
human-robot collaboration.
Investigating implications of people collaborating closely with robots
is critical to shaping the future of HRC. These implications include
ethical and social aspects of integrating robots into particular
application domains and understanding the impact of robots in terms of,
e.g., people’s daily routines and life experiences. Additionally, it is
essential to examine how HRC can impact workforce dynamics and job roles
as more organizations integrate robots into their operations.
By exploring the implications of HRC, we can (1) identify challenges and
opportunities and (2) develop strategies for ensuring that HRC systems
benefit and support people. The guest editors encourage submissions that
consider these aspects.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
We invite researchers drawing upon design-based research approaches to
share their theoretical, methodological, or practical perspectives. We
welcome submissions that report on qualitative or quantitative studies,
systematic reviews or scoping reviews, as well as theoretical and
reflective pieces.
The indicative list of topics of interest for this special issue
includes, but is not limited to:
• Human-centred investigations of HRC
• Design-led approaches to HRC
• Robot adaptability
• HRC “in the wild”, e.g., methodological perspectives and/or studies of
particular domains
• Inclusive design and accessibility for HRC
• Critical and speculative design approaches to HRC
• Participatory design in HRC
• Ethical issues for HRC
• Sustainable design in HRC
• Design of trustworthy collaborative robots
• HRC and architectural methods and design
• Empirical and human-centred evaluations of HRC
• Mixed human-robot team collaboration
• Playfulness and/or gamification for HRC
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://ojs.ixdea.org/>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Designing for People in Human-Robot Collaboration")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/SI: Designing for People in Human-Robot Collaboration/
• stine [dot] johansen [at] qut [dot] edu [dot] au
• alan [dot] burden [at] qut [dot] edu [dot] au
• eike [dot] schneiders [at] nottingham [dot] ac [dot] uk
• alex [dot] walzer [at] ibi [dot] baug [dot] ethz [dot] ch
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘Smart Learning Ecosystems as engines of the twin transitions’
Guest editors: Mihai Dascalu, Oscar Mealha, Sirje Virkus
• ‘AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age’
Guest editors: Renate Andersen, Vita Santa Barletta, Anders Mørch,
Alessandro Pagano
• ‘STEAM teaching and learning: advances beyond the state of the art’
Guest editors: Hector Cardona-Reyes, Carlos Alberto Lara-Álvarez, Miguel
Angel Ortiz Esparza, Klinge Orlando Villalba-Condori
----------------------------------------------------------
* We apologize if you receive multiple copies of this CfP *
ACM IUI 2024 - Call for Workshops and Tutorials
In conjunction with the 29th International ACM Conference on Intelligent User Interfaces (ACM IUI 2024)
Greenville, South Carolina, USA,
March 18-21, 2024 https://iui.acm.org/2024/
Workshop and Tutorial Co-Chairs
Julia Sheidin, Braude College of Engineering, Israel, julia(a)braude.ac.il<mailto:sheidin.julia@gmail.com>
Axel Soto, CONICET and Universidad Nacional del Sur, Argentina, axel.soto(a)cs.uns.edu.ar<mailto:axel.soto@cs.uns.edu.ar>
Eva Zangerle, University of Innsbruck, Austria, eva.zangerle(a)uibk.ac.at<mailto:eva.zangerle@uibk.ac.at>
wt2024(a)iui.acm.org<mailto:wt2024@iui.acm.org>
Call for Proposals
We are pleased to invite proposals for workshops and tutorials to be held in conjunction with the conference. The goal of the workshops is to provide a venue for presenting research on focused topics of interest and an informal forum to discuss research questions and challenges. Potential workshop topics should be related to the general theme of the conference.
Tutorials are designed to provide fundamental knowledge and experience on topics related to intelligent user interfaces, and the intersection between Human-Computer Interaction (HCI) and Artificial Intelligence (AI).
Note: We encourage you to contact the chairs with your ideas (wt2024(a)iui.acm.org<mailto:wt2024@iui.acm.org>), and work together to prepare an exciting proposal.
We encourage proposals for a wide range of workshop and tutorial formats and activities, including but not limited to:
* "Mini-conferences" on specialized topics; such workshops may have their own paper submission and review processes.
* Interactive formats to explore a certain topic during the workshop (e.g., through breakout rooms); such workshops may have their own paper submission and review process or target a report summarizing the outcome of the interactive discussions.
* "Late breaking work" meetings; such workshops usually have a lighter review process (e.g. based on abstracts only).
* "Hands-on" workshops around a specific problem or topic that may wish to ask participants to submit a position statement.
* "Project centric" workshops that may be closely related to the scope of an existing large-scale (e.g. NSF, EU, etc. funded) project.
* "Mini-competitions", challenges, or hackathons around selected topics with individual or team participation.
* Tutorials on a specific topic relevant to IUI; for example, methods and approaches in HCI and/or AI, specific techniques or algorithms to develop intelligent user interfaces, etc.
We invite submissions of proposals for full-day and half-day workshops or tutorials. Proposals will be reviewed and evaluated by the workshop and tutorial chairs.
Workshops with few submissions may be canceled, shortened, merged with other workshops, or otherwise restructured. The organizers of accepted workshops and tutorials are responsible for producing a call for participation and publicizing it, such as distributing the call to relevant newsgroups and electronic mailing lists, and especially to potential audiences from outside the IUI conference community. Workshop and tutorial organizers will maintain their own website with information about the workshop or tutorial and the ACM IUI 2024 website will refer to this website. The workshop organizers will coordinate the paper solicitation, collection, and review process. A workshop and tutorials summary will be included in the ACM Digital Library for ACM IUI 2024, and we will separately publish a joint workshop proceedings for accepted workshop submissions (through CEUR or similar).
Proposal Format
Workshop or tutorial proposals should be a maximum of four pages long (single-column format). Prepare your submission using the latest templates: Word Submission Template<https://authors.acm.org/binaries/content/assets/publications/taps/acm_submi…>, or the LaTeX template<https://portalparts.acm.org/hippo/latex_templates/acmart-primary.zip>.
The proposals should be organized as follows:
* Name and title: A one-word acronym and a full title. Please indicate “(Workshop)” or “(Tutorial)” after the title, as appropriate.
* Description of workshop or tutorial topic: This description should discuss the relevance of the suggested topic to IUI and its interest for the IUI 2024 audience. Include a brief discussion of why and for which audience the workshop or tutorial is of particular interest.
* Previous history: List of previous workshops or tutorials that were held on the topic including the conferences that hosted past workshops or tutorials and the number of participants.
* Organizer(s): Names, affiliations, emails, and web pages of the organizer(s). Provide a brief description of the background of the organizer(s). Strong proposals normally include organizers who bring differing perspectives on the topic and are actively connected to the communities of potential participants. Please indicate the primary contact person and the organizers who plan to attend the workshop. Also please provide a list of other workshops or tutorials organized by workshop organizers in the past.
* Workshop program committee: Names and affiliation of the members of the (tentative) workshop program committee that will evaluate the workshop submissions.
* Participants: A statement saying how many participants you expect and how you plan to invite participants for the workshop or tutorial. If possible, include the names of at least 10 people who have expressed interest to participate in the workshop or tutorial.
* Workshop or Tutorial activities: A brief description of the format regarding the mix of events or activities, such as paper presentations, invited talks, panels, demonstrations, teaching activities, hands-on practical exercises, general discussion. Please also list here any material you will make available to tutorial participants, e.g. slides, access to hardware/software, handouts, etc.
* Workshop format: virtual, in-person, or hybrid.
* Planned outcomes of the workshop or tutorials: What are you hoping to achieve by the end of the workshop or tutorials? Please list here any planned publications or other outputs arising from workshops.
* Length: Full-day or half-day.
Important Dates
• Discuss your topic with the workshop and tutorials chairs: Oct 9, 2023
• Workshop Proposals due: Oct 16, 2023
• Workshop Proposals Decisions Sent: Nov 6, 2023