Carissim*
come già anticipato qualche giorno fa, il 12 novembre dalle ore 9,30 alle 13 ci sarà il online il primo WUD del SIGHitaly. L’evento è gratuito e ci si può registrare sul sito: http://wud-sigchitaly.di.unito.it/ <http://wud-sigchitaly.di.unito.it/>.
Il WUD (World Usability Day), la giornata mondiale sull’usabilità promossa su scala globale dalla User Experience Professional Association (UXPA), si tiene ogni anno il secondo giovedì di Novembre per "disseminare" l'importanza del lato "umano" nella tecnologia.
Ogni anno c'è un tema diverso e il tema di quest’anno è Human-Centered AI (https://worldusabilityday.org/ <https://worldusabilityday.org/>).
La giornata si aprirà con un intervento dell’assessore torinese all'innovazione Marco Pironti, a cui seguirà l’invited talk di apertura di Olivero Stock di FBK. Chiuderà la giornata l’intervento di Francesca Costabile su Teaching HCI for AI, e la mattinata è ricca di brevi, ma interessanti interventi sul tema della Human-Centered AI,di cui trovate il dettaglio sul sito.
Ci fa ovviamente piacere la vostra partecipazione e potete anche diffondere l’invito ai vostri studenti interessati.
Segnaliamo infine che nel pomeriggio del 12 novembre e anche nelle giornate del 10, 11 e 13 novembre potete seguire online i WUD days organizzati dalla Società Italiana di Ergonomia, trovate maggiori informazioni sul sito: http://www.wudtorino.org/ <http://www.wudtorino.org/>
Buona giornata
Cristina, con Maristella e Massimo
*****************************************
Cristina Gena, PhD
Associate professor - Computer Science Department
Head of the Smart HCI Lab@ICxT Innovation Center
Università di Torino
Via Pessinetto 12, 10149 Torino, Italy
Phone +39 0116706827
web: www.di.unito.it/~cgena/ <http://www.di.unito.it/~cgena/>
Webex: https://unito.webex.com/meet/cristina.gena <https://unito.webex.com/meet/cristina.gena>
Skype: cristinagena
*****************************************
Dear all,
(Please excuse any cross posting)
The Creative, Intelligent & Multisensory Interactions Laboratory at
University of Trento is hiring a postdoctoral researcher for 2 years on the
topic “Remote music pedagogy in virtual reality”.
The project aims at developing prototypes of virtual reality systems
targeting novel kinds of interactions between music teachers and students
in networked contexts. The project is funded by the European Institute of
Innovation and Technology as well as the European Space Agency.
To apply, please visit:
https://www.unitn.it/en/ateneo/bando/65337/department-of-information-engine…
Best wishes
Luca
-----------------------------------------------------------------------------------------
Luca Turchet
Assistant Professor
Head of the Creative, Intelligent & Multisensory Interactions Laboratory
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
*** Apologies for multiple-posting ***
The paper submission deadline has been extended to January 15, 2021
Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE)
April 13, held (online) in conjunction with ACM Intelligent User Interfaces (IUI) 2021 - April 13-17 - Virtual Conference
Website: http://socialize2021.di.unito.it/ <http://socialize2021.di.unito.it/>
OVERVIEW
The SOCIALIZE workshop aims to bring together all those interested in the development of interactive techniques that may contribute to foster the social and cultural inclusion of a broad range of users. More specifically, we intend to attract research that takes into account the interaction peculiarities typical of different realities, with a focus on disadvantaged and at-risk categories (e.g., refugees and migrants) and vulnerable groups (e.g., children, elderly, autistic and disabled people). Among others, we are also interested in human-robot interaction techniques aimed at the development of social robots, that is, autonomous robots that interact with people by engaging in social-affective behaviors, abilities, and rules related to their collaborative role.
TOPICS
The main topics of the workshop are (but not limited to):
* Multi-cultural system design
* Empirical studies on the impact of culture on systems
* Cultural and social influence in online learning platforms (e.g., MOOC)
* Cultural and social influence in recommender systems
* Cultural and social aspects as contextual factors
* Methods for automatic assessment of social and cultural background from social media
* Strategies for adapting systems to groups of users with different backgrounds
* Cross-cultural analyses of trust in systems
* Human-robot adaptation for cross-cultural users, including under-represented groups
* Personalized Human-Robot Interaction (HRI)
* Adaptation strategies for social HRI
* Machine learning for social robots
* Emotion and personality detection in social HRI
* Social robots as conversational recommender systems
* Social robots in the real world
SUBMISSIONS
Researchers and practitioners in academia or industry are encouraged to submit original manuscripts relevant to the audience of the workshop. Papers must comply with the standard ACM SIGCHI Paper Format (see http://iui.acm.org/2021/call_for_papers.html <http://iui.acm.org/2021/call_for_papers.html>).
The contributions can be:
* Full papers (6 pages excluding references)
* Short papers (4 pages excluding references), including substantial work-in-progress, perspective papers, and lessons learned
* Challenge, Position, and Demo papers (2 pages excluding references), describing research challenges in theory or practice, defining new promising research directions, and demonstrating innovative software prototypes
Manuscripts must be submitted via Easychair (https://easychair.org/conferences/?conf=socialize2021 <https://easychair.org/conferences/?conf=socialize2021>) by December 23rd, 2020. All submissions will undergo a peer-review process. Reviewers will consider originality, significance, technical soundness, clarity, and relevance to the workshop’s topics. The reviewing process will be double-blind.
At least one author of each accepted position paper must register for and (virtually) attend the workshop. Accepted contributions will be published in a joint volume of dedicated workshop proceedings.
KEYNOTE SPEAKERS
* Antonella Poce, Associate Professor in Experimental Pedagogy at the Department of Education, Roma Tre University
* Berardina Nadja De Carolis, Assistant Professor at the Department of Computer Science, University of Bari "Aldo Moro"
For more information visit our website at http://socialize2021.di.unito.it/ <http://socialize2021.di.unito.it/>
IMPORTANT DATES
* Submission date: Jan 15, 2021 (extended)
* Acceptance notification: Jan 31, 2021
* Camera-ready: Feb 28, 2021
* Workshop date: Apr 13, 2021
For further questions please contact the workshop organizers at <socialize2021(a)easychair.org <mailto:socialize2021@easychair.org>>
Best Regards,
Francesco Agrusti, Roma Tre University
Fabio Gasparetti, Roma Tre University
Cristina Gena, University of Torino
Giuseppe Sansonetti, Roma Tre University
Marko Tkalčič, University of Primorska
/Apologize for unintended cross-mailing
//=========================================================
*Extended Deadline is approaching: *//**January 11*, 2020*
/ =========================================================
Special Issue on
*Pedagogical Approaches, Ludic and Co-Design Strategies & Tools
supporting Smart Learning Ecosystems and Smart Education
*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
----------------------------------------------------------------
CFP:
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call47
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Óscar Mealha, University of Aveiro, Portugal
• Matthias Rehm, Aalborg University, Denmark
• Traian Rebedea, University Politehnica of Bucharest, Romania/
*Important dates:*
-----------------------------------------------------------
• Deadline: *January 11, 2021* (extended deadline)
• Notification to the authors: January 30, 2021
• Camera ready paper: February 15, 2021
• Publication of the special issue: end February, 2021
===========================================
*Overview*
-----------------------------------------------------------
The guest editors and the ASLERD Association are proud to invite and
welcome contributions from researchers and practitioners that foster the
development of smart learning ecosystems and smart education to help
learning places to recover their central role in the education of future
citizens, and in the promotion of social innovation and territorial
development. We welcome contributions from people that fight to reify
the above vision and to achieve a better learning for a better world as
a contribution to the United Nations 2030 Agenda for Sustainable
Development Goals(SDGs). This is a particularly pertinent moment of
uncertainty due to the COVID-19 pandemic that still prevails with an
enormous, still unmeasurable impact, on learning ecosystems. Papers that
report on work that nurtures a post-pandemic view and strategy for a
better learning world are specially welcome.
This special issue is supported by the Association for Smart Learning
Ecosystems and Regional Development (ASLERD) and welcome the submission
of substantially extended version of the papers presented at SLERD 2020.
(video recording of SLERD2020 presentations and of the open debate are
available though the ASLERD Youtube channel:
https://www.youtube.com/channel/UCmI-nIFxngonR7b3W4xSEpA/videos)
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interests can be grouped under three big themes: places for
smart education, people in place centered design for smart education,
supportive learning technologies and tools for smart education.
*Places for smart education*
• future of institutional learning
• interplay between formal and informal learning
• new educational models and settings
• continuity-discontinuity of time, technology, place/space, process in
learning
• role of and case studies of games and gamification in smart education
• dual education and other alternate scheme approaches
• monitoring and benchmarking of smartness (individual, institution,
city, region)
• People in place centered design for smart education
*People in place centered design for smart education*
• general frameworks and methodological advancement
• design, data and other relevant literacies
• literacies, skill and competences of smart citizens
• communities and co-design in smart learning
• sharing & participatory practices
• open access to any resource and disparity
• cultural influences
• Supportive technologies and tools for smart education
*Supportive technologies and tools for smart education*
• intelligent tutoring systems and interfaces
• semantic web technologies and applications
• text/opinion mining and sentiment analysis
• real/virtual communities and social network analysis
• interoperability and application of open/smart data and services
• safety & security in education
• IoT, ubiquitous and wearable technologies
• adaptability to educational contexts and citizens
• role of VR in education
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7
<http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
*https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login*
<https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Smart Learning Ecosystems and Smart Education")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/Pedagogical Approaches, Ludic and Co-Design Strategies & Tools
supporting Smart Learning Ecosystems and Smart Education/
• oem [at] ua [dot] pt
• matthias [at] create [dot] aau [dot] dk
• traian [dot] rebedea [at] cs [dot] pub [dot] ro
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102
• Springer 2021
'Collaborative multimedia applications in technology'
Guest editors: César A. Collazos, Sandra Cano, Freddy Paz, Habib Fardoun
with a focus section on
"Design during and for Pandemics"
Guest editors: Vasiliki Mylonopoulou, Guido Giunti
• Summer 2021
'Educational Location-based Applications'
Guest editors: Jannicke Baalsrud Hauge, Heinrich Söbke
with a focus section on
'Decoding The Smart City'
Guest editors: Elise Hodson, Michel Nader Sayún, Teija Vainio
• Autumn 2021
'Speculative and Critical Design: approaches and influences in education'
Guest editors: Ingi Helgason, Enrique Encinas, Ivica Mitrovic, Michael Smyth
• Winter 2021
'Smart learning Ecosistems and Regional Development 2021'
----------------------------------------------------------
Apologies for cross-posting.
EICS 2021 : Engineering Interactive Computing System
The 13th ACM SIGCHI Symposium on Engineering Interactive Computing Systems
8-11 June, 2021 - Eindhoven, The Netherlands
https://eics.acm.org/eics2021/
Keynote Speakers: Rick Kazman and Albert Ali Salah
EICS 2021 is the thirteenth international conference devoted to engineering
interactive computing systems and their user interfaces, addressing one or
more software quality factors, such as usability, user experience,
reliability, security, etc.
Work presented at EICS covers all processes at any stage of the development
life-cycle (requirements, specification, validation and verification,
testing, deployment, maintenance).
Any of the following topics of interest may be addressed as long as their
engineering contribution is made explicit and highlighted.
------------------------------------------------------------------------
TOPICS
EICS 2021 focuses on models, languages, notations, methods, techniques and
tools that support designing and developing interactive systems. The
Conference brings together people who study or practice the engineering of
interactive systems, drawing from: Design, HCI, Software Engineering,
Requirements Engineering, Modelling, Programming.
Submissions are invited that advance the state of the art of the
engineering of interactive systems. Topics include, but are not limited to:
Modeling,Specification and Analysis
* Modelling and analysis of interaction and interactive systems (including
user interface)
* Requirements engineering for interactive systems
* Specification of interactive systems (methods, principles and tools)
* Software architectures for interactive systems
* Formal methods within interactive systems engineering
* Certification issues of interactive systems
Methods, Tools, and Processes
* Frameworks, toolkits, domain-specific languages and APIs for interactive
systems (e.g., API usability, interaction-driven API design)
* Languages and notations for describing user interfaces and interactions
* Processes for engineering interactive systems (e.g., design,
implementation, prototyping, evaluation, verification and validation,
testing)
* Integrating engineering issues in the design process of interactive
systems
* Engineering design tools
* Engineering evaluation tools
* Supporting design in interactive development processes
* Computational-Interaction Systems and Techniques
* Design and engineering issues in interactive data-driven systems
Applications and integrations
* Engineering interactive applications with emerging technologies (e.g.,
adaptive, tangible, touch and multitouch input, voice, gesture, EEG,
multimodal input, mobile and wearable systems, machine learning,
(augmented, mixed, virtual) realities)
* Engineering hardware/software integration in interactive systems (e.g.,
fabrication and maker processes, physical computing, cyber-physical
systems, etc.)
* Engineering interactive systems for various user categories (e.g.,
children, elderly, people with disabilities)
* Engineering interactive systems for various application domains (e.g.,
home, entertainment, desktop, avionics, space, nuclear, military)
* Engineering interactive systems for specific properties (user experience,
usability, safety, security, dependability, …)
* Engineering smart interactive systems (e.g. recommending, adaptive,
intelligent)
------------------------------------------------------------------------
TYPES OF CONTRIBUTIONS
Topics described above may be described in contributions of one, or more,
of the following types:
* Proof of Concept - demonstration of the applicability of an
approach/tool/method/architecture/framework/design space
* Case Study - collect detailed project data to demonstrate the
benefits/shortcomings of the approach/artefacts used. May include datasets
derived from the study.
* Comparative Study - monitor several projects to collect data on impact of
the technology/method
* Formal Analysis - uses a formal analysis method or tool to analyse an
artefact, e.g formal proof, model-driven approach, graph-based approach,
user, UI and/or interaction modelling. Applying an approach.
* Theory/Formal Method - describes a new method/engineering approach for
addressing research questions in EICS.
* Literature Review/Survey - Evaluate published studies that analyse the
behaviour of similar methods/tools. Systematic mapping, systematic
literature review etc.
* Experiment - perform a qualitative/quantitative analysis of a
project/artefact.
A newcomer’s guide to EICS is available at
https://dl.acm.org/citation.cfm?id=3300960.
------------------------------------------------------------------------
FULL PAPER SUBMISSIONS
EICS papers are now published as articles in the journal Proceedings of the
ACM on Human Computer Interaction (EICS series)
<https://dl.acm.org/citation.cfm?id=J1598&picked=prox>, Vol. 7, Issue EICS.
Paper submissions still follow the normal conference review process, but
this process is iterated multiple times per year. Submissions to this venue
should present original and mature research work. There are no length
restrictions on papers, nor any limit to the number of references that may
be included.
Papers may be accepted after submission and review, or recommended for
revisions and re-submission to the next round to enable authors to refine
papers based on reviewer recommendations.
Submissions should indicate the type and topics of the contribution from
the lists above so that the paper will be reviewed according to the
criteria given above. Submissions which do not match the above topics and
types of contributions will be desk-rejected.
More information about the next PACM-HCI (EICS series) review and
publication process can be found at http://eics.acm.org/pacm.
Papers should be written in the ACM format, see:
https://dl.acm.org/journal/pacmhci/author-guidelines
Upcoming deadlines for full papers to be presented at EICS 2021 are
(AoE-Anywhere on Earth):
-
EICS 2021 round 3: Submission deadline February 19th, 2021
-
Final Decision and Notification to Authors April 16th, 2021
Submissions can be made through http://new.precisionconference.com
Further information about EICS 2021 can be found here:
https://eics.acm.org/2021
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760 | Skype: davide.spano5
Website <http://people.unica.it/davidespano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
----------------------- apologies for cross-posting
------------------------
------------------------------------------------------------------------
INTERACT 2021
Aug 30th - Sep 3rd, 2021, Bari, Italy
https://interact2021.org
------------------------------------------------------------------------
INTERACT 2021 is the 18th International Conference promoted by the IFIP
Technical Committee 13 on Human–Computer Interaction. INTERACT is held
every two years.
The theme of INTERACT 2021 is “Sense, Feel, Design”, highlighting new
challenges of interaction design. Technology is today more and more
widespread, pervasive and blended in the world we live in. On one side,
devices that sense humans' activities have the potential to provide an
enriched interaction. On the other side, the user experience can be
further enhanced by exploiting multisensorial technologies. Not only the
traditional human senses of vision and hearing, but also senses of
touch, smell, and taste, as well as emotions are to be taken into
account when designing for future interactions. INTERACT 2021 is the
right venue to debate such new challenges. Another new topic of this
edition is Human-AI Interaction, focusing on the design of
human-centered intelligent systems.
Conference proceedings are published in Springer LNCS series and are
available in the Springer Digital Library.
We invite you to submit your original work to INTERACT 2021 in the
following tracks:
Tracks with submission deadline *January 27th, 2021*
- Full Papers (abstract due by January 20th, 2021)
- Workshops
Tracks with submission deadline *April 16th, 2021*
- Short Papers
- Posters
- Interactive Demos
- Courses
- Doctoral Consortium
- Industrial Experiences
- Panels
All contributions are peer reviewed, juried or curated by the members of
the international program committee.
INTERACT 2021 will be held in Bari, a beautiful city on the Adriatic
coast of Southern Italy.
The hotel Villa Romanazzi Carducci will host the conference. With its
liberty-period villa immersed in a nice park characterized by a variety
of trees along various pathways, this hotel provides a great context for
welcoming the INTERACT participants.
All precautions to ensure participants’ health safety will be taken. The
evolution of the pandemic will be carefully monitored and those who
could not travel due to COVID-19 will be allowed to present and
participate online to the conference.
Paolo Buono (University of Bari Aldo Moro, Italy)
Catherine Plaisant (University of Maryland, USA and INRIA, France)
[General Co-Chairs]
Carmelo Ardito (Polytechnic University of Bari, Italy)
Rosa Lanzilotti (University of Bari Aldo Moro, Italy)
Alessio Malizia (University of Hertfordshire, UK)
[Technical Programme Co-Chairs of INTERACT 2021]
------------------------------------------------------------------------
For further information, please, visit the web site:
https://interact2021.org
Fourth IUI Workshop on Exploratory Search and Interactive Data Analytics
(ESIDA)
https://sites.google.com/view/esida2021/home
13 April 2021, Virtual
Important Dates (submission deadline extended):
Submission deadline: January 6, 2020 (midnight Hawaii time)
Acceptance notification: January 31, 2021
Final manuscript due: February 15, 2021
Workshop: April 13, 2021
Workshop Description:
This workshop will be part of the ACM Intelligent User Interfaces 2021
Conference (http://iui.acm.org/2021/). The workshop focuses on systems
that personalize, summarize and visualize the data for supporting
interactive information seeking and information discovery, along with
tools that enable user modeling and methods for incorporating the user
needs and preferences into both analytics and visualization. Our aim is to
bring together researchers and practitioners working on different
personalization aspects and applications of exploratory search and
interactive data analytics. This will allow us to achieve four goals: (1)
propose new strategies for systems that need to convey the rationale
behind their decisions or inference, and the sequence of steps that lead
to specific (search) results; (2) develop new user modeling and
personalization techniques for exploratory search and interactive data
analytics; (3) develop a common set of design principles for this type of
systems across platforms, contexts, users and applications; (4) develop a
set of evaluation metrics for personalization in exploratory search. The
workshop aims to solicit submissions in the following areas of
personalized interactive data analytics and exploratory search:
Personalized interactive exploration via interactive data analytics:
– personalization aspects in systems for exploratory search.
– cross-domain/ context-aware/ cross-platform exploratory search systems.
– interactively modelling the user’s information needs for high-recall
information retrieval.
– new applications of exploratory search and interactive data analytics.
Data analytics:
– interactive interfaces for data-intensive platforms.
– interaction degrees of freedom.
– preprocessing vs. online processing.
– interactive data visualization evaluation of interactive systems for
exploratory search and data analytics.
Metrics for explainable intelligent systems:
– metrics for explainable exploratory search.
– explainability and transparency in expert vs. non-expert systems.
– human-in-the-loop analytics systems.
– efficient vs. explainable analytics.
– user perception of explainability and transparency in interactive
intelligent systems.
Organisers:
Dorota Glowacka,
Department of Computer Science, University of Helsinki (Finland),
glowacka[at]cs.heelsinki.fi
Evangelos Milios,
Faculty of Computer Science, Dalhousie University (Canada),
eem[at]cs.dal.ca
Axel J. Soto,
Institute for Computer Science and Engineering, UNS - CONICET (Argentina),
axel.soto[at]cs.uns.edu.ar
Fernando V. Paulovich,
Faculty of Computer Science, Dalhousie University (Canada),
paulovich[at]dal.ca
Denis Parra,
Department of Computer Science, Pontificia Universidad Católica (Chile) ,
dparra[at]ing.puc.cl
Osnat (Ossi) Mokryn,
Department of Information and Knowledge Management, University of Haifa
(Israel), omokryn[at]univ.haifa.ac.il
Submission Information:
We encourage submissions of work in progress, concept papers, case
studies, ongoing research projects, reports on recently completed PhD
dissertations or recently accepted journal papers, and generally material
that will stimulate discussion, generate useful feedback to the authors,
encourage research collaborations and vigorous exchange of ideas on
promising research directions, in one of the following formats:
-full papers (up to 8 pages in ACM sigconf format), which will presented
either as contributed talks or posters
-extended abstracts (up to 4 pages in ACM sigconf format), which will be
presented as posters with a possibility to be accompanied by a demo.
Papers can be submitted through EasyChair:
https://easychair.org/conferences/?conf=esida21
*** Apologies for multiple-posting ***
Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE)
April 13, hosted online
held in conjunction with ACM Intelligent User Interfaces (IUI) 2021
The SOCIALIZE workshop aims to bring together all those interested in the development of interactive techniques that may contribute to foster the social and cultural inclusion of a broad range of users. More specifically, we intend to attract research that takes into account the interaction peculiarities typical of different realities, with a focus on disadvantaged and at-risk categories (e.g., refugees and migrants) and vulnerable groups (e.g., children, elderly, autistic and disabled people). Among others, we are also interested in human-robot interaction techniques aimed at the development of social robots, that is, autonomous robots that interact with people by engaging in social-affective behaviors, abilities, and rules related to their collaborative role.
The main topics of the workshop are (but not limited to):
* Multi-cultural system design;
* Empirical studies on the impact of culture on systems;
* Cultural and social influence in online learning platforms (e.g., MOOC);
* Cultural and social influence in recommender systems;
* Cultural and social aspects as contextual factors;
* Methods for automatic assessment of social and cultural background from social media;
* Strategies for adapting systems to groups of users with different backgrounds;
* Cross-cultural analyses of trust in systems;
* Human-robot adaptation for cross-cultural users, including under-represented groups;
* Personalized Human-Robot Interaction (HRI);
* Adaptation strategies for social HRI;
* Machine learning for social robots;
* Emotion and personality detection in social HRI;
* Social robots as conversational recommender systems
* Social robots in the real world;
Researchers and practitioners in academia or industry are encouraged to submit original manuscripts relevant to the audience of the workshop. Papers must comply with the standard ACM SIGCHI Paper Format (see http://iui.acm.org/2021/call_for_papers.html <http://iui.acm.org/2021/call_for_papers.html>).
The contributions can be: Full papers (6 pages excluding references) and Short papers (4 pages excluding references), including substantial work-in-progress, perspective papers, and lessons learned; and Challenge, Position, and Demo papers (2 pages excluding references), describing research challenges in theory or practice, defining new promising research directions, and demonstrating innovative software prototypes.
Manuscripts must be submitted via Easychair (https://easychair.org/conferences/?conf=socialize2021 <https://easychair.org/conferences/?conf=socialize2021>) by December 23rd, 2020. All submissions will undergo a peer-review process. Reviewers will consider originality, significance, technical soundness, clarity, and relevance to the workshop’s topics. The reviewing process will be double-blind.
At least one author of each accepted position paper must register for and (virtually) attend the workshop. Accepted contributions will be published in a joint volume of dedicated workshop proceedings.
The workshop will feature a keynote by Antonella Poce, Associate Professor in Experimental Pedagogy at the Department of Education, Roma Tre University.
For more information visit our website at http://socialize2021.di.unito.it/ <http://socialize2021.di.unito.it/>
************Important Dates**************
Submission date: Dec 23, 2020
Acceptance notification: Jan 31, 2021
Camera-ready: Feb 28, 2021
Workshop date: Apr 13, 2021
For further questions please contact the workshop organizers at <socialize2021(a)easychair.org <mailto:socialize2021@easychair.org>>
Best Regards,
Francesco Agrusti, Roma Tre University
Fabio Gasparetti, Roma Tre University
Cristina Gena, University of Torino
Giuseppe Sansonetti, Roma Tre University
Marko Tkalčič, University of Primorska
Request for Proposals — Bid on ACM IUI 2023 (deadline extended)
---------------------------------------------------------------
Intelligent User Interfaces (IUI) is the premier conference series
sponsored by ACM (SIGCHI and SIGAI) and has been held annually since 1993
as the principal international forum for reporting outstanding research
and development on intelligent user interfaces.
To involve the greater IUI community in conference organization and better
plan for the conference, we request proposals for hosting and organizing
IUI two years ahead of time. We regularly rotate the conference locations
to engage with IUI research communities around the globe. Below shows the
location and time of the three most recently scheduled IUI conferences:
IUI 2020
Cagliari, Italy
March 17-20
IUI 2021
College Station, Texas
April 13-17
IUI 2022
Helsinki, Finland
March 22-26
Why host IUI?
There are several benefits of hosting and organizing an IUI conference.
First, conference hosts/organizers have an opportunity to publicize their
work, build relationships, and interact with the international IUI
community. Second, this is a great opportunity for the organizers/hosts to
introduce their students and colleagues to the IUI community and help grow
the community as a whole. Third, hosts/organizers can use the opportunity
to build local IUI communities, connecting representatives from both
academia and industries.
Bid Requirements
All proposals must be written in English with a readable font not smaller
than 12 point and margins not less than one inch on all sides. The
proposal should address each aspect outlined below but not exceed 15000
characters (approx. 5-6 pages). Based on the merits of the proposals and
factors such as ensuring a diversity of conference locations, the board
will choose the top candidates and then a finalist will be chosen and
announced at IUI 2021.
Please note that the bid requirements have been modified from previous
years. Please read the requirements below carefully before writing up your
bid.
Hosts/Organizers
The conference hosts/organizers should have knowledge of the IUI
community, such as having attended and published regularly at IUI, and
have experience with conference organization. One of the main IUI goals is
to bring together people from diverse backgrounds.
For that reason, the bid proposal must suggest ONLY the conference general
chairs. The IUI steering committee will work with the selected bid
proposers on building the conference organizing team.
We especially encourage that the key conference organizers consist of
people from both industry and academia, representing both AI and HCI since
the work presented at IUI is at the intersection of these disciplines.
Please include short bios of the proposed conference general chair(s).
Location
Since IUI is an international forum, we expect that attendees will travel
from different parts of the world to the conference location. It is
important that the proposed location is conveniently located for all
attendees to reach by available means of transportation.
Time
IUI conferences have been held at various times during late winter through
early spring, most typically in March though earlier times will be
considered. Your bid should include a proposed time with key dates (e.g.,
paper submission and notification). The choice of time should also take
into account the weather conditions of the proposed location to avoid
potential weather-caused travel delays and potential conflicts with other
conferences and their submission deadlines.
Virtual Attendance and the Impact of COVID-19
We hope that by the time of the 2023 conference that it will be possible
to hold a physical conference similar to those held before 2020.
Organizers should still prepare for decreased attendance and to offer
virtual participation options for those who may not yet be comfortable
traveling long distances.
Conference Venue
Please describe the proposed conference venue, including the following
aspects:
* Capacity. In recent years, IUI has typically had around 250 attendees,
though IUI 2018 had a record high of over 350 participants and IUI 2019
had a similar number. No conference has been held since COVID, however
current ACM recommendations are to anticipate a 30-40% decrease in
attendance in the near term. IUI has typically taken place over four days,
the first of which consists of workshops and tutorials hosted in parallel
separate rooms (10-20 people). To encourage interaction among the
attendees, during the main conference, it is also desirable to have
additional space at the venue to put up IUI posters for the attendees to
visit during coffee breaks.
* Facilities. The venue should provide basic conference facilities, such
as high speed internet access that can support the participants in
parallel effectively and LCD projectors.
* Location. The venue should be centrally located for attendees to reach
quickly by ground transportation and have access to other amenities (e.g.,
restaurants).
* Accessibility. The venue should be accessible to attendees with
disabilities.
* Reception and poster session dinner. Traditionally, IUI opens with a
welcome reception on the night before the 1st day of the conference. The
first night of the conference features a dinner reception with the poster
and demo session. The location(s) of the receptions are not required to be
co-located with the venue, however the location criterion above should
still be used to minimize the travel for the attendees.
* Social event. Traditionally, IUI has a social event + dinner on the
second day of the main conference
* Special events. Traditionally, during the conference the “test of time”
paper award is given to the most influential IUI paper, which is
accompanied by a plenary talk session for its authors. TiiS papers
published in the last year are also integrated into the technical program,
there is a “town hall meeting” where IUI community issues are discussed,
and there is IUI steering committee lunch with current and upcoming
conference and program chairs. These events need to be considered while
planning the conference
Accommodation
Most attendees will need accommodation during the conference period. One
of the responsibilities of the conference hosts/organizers is to locate
and reserve a bulk of affordable lodging for attendees. Please describe
the proposed accommodation options, including the price range of the hotel
rooms and the distance to the main venue.
Provisionary Budget Plan
The proposal should also include a provisional budget, outlining the cost
of major items, including the rental of the conference venue, cost/per
person for the reception and banquet, and the estimated conference
registration fee. Please consider including meals for participants in the
budget, especially if there are limited food options near the conference
venue.
Important Dates
Jan 29, 2021 (Extended): Bids are due. Please submit your bid to
steering-chair(a)iui.acm.org
Feb 26, 2021 (Extended): Notifications are sent to all submissions.
For further information, please contact: jeff(a)jeffreynichols.com
****** Apologies for multiple postings *****We invite you to submit to the
special issue about:"AI and HCI Methods and Techniques for Cultural Heritage
Curation, Exploration and Fruition"
https://www.mdpi.com/journal/applsci/special_issues/AI_HCI_Cultural_Heritage
Deadline for manuscript submissions: 28th February 2021. Special Issue
Editors
Prof. Dr. Liliana Ardissono ( <http://www.di.unito.it/~liliana/>
liliana.ardissono(a)unito.it) <http://www.di.unito.it/~liliana/>
Guest Editor
University of Torino, Italy
Dr. George E. Raptis <https://hci.ece.upatras.gr/people/raptis/>(
raptisg(a)upnet.gr)
Guest Editor
University of Patras, Greece
Dr. Noemi Mauro (noemi.mauro(a)unito.it) <http://www.di.unito.it/~mauro/>
Guest Editor
University of Torino, Italy
If you are interested in submitting a paper, please, contact us via
email.Special
Issue Information
Dear Colleagues,
The richness of tangible and intangible Cultural Heritage (CH) poses great
opportunities and challenges to the development of successful ICT tools for
its curation, exploration and fruition. On the one hand, the digitalization
of information is not enough to support a rich presentation of CH content
if it is not sustained by curation methods enhancing information discovery,
analysis and interactive visualization. On the other hand, as CH sites are
extremely rich in objects and data, they expose people to much more
information than it might be realistically experienced; therefore,
efficient methods for information search, filtering and presentation are
needed to help users find the items they are most interested in and to
explore them online and onsite, focusing on personal viewpoints and
information needs.
This Special Issue aims at collecting leading research at the intersection
of Artificial Intelligence, Human-Computer Interaction and Cultural Heritage
in an effort to highlight the latest exciting developments in this field
and to discuss methods and techniques for designing, implementing and
evaluating digital services for Cultural Heritage curation, exploration and
fruition. We encourage the submission of research papers describing
theoretical and experimental contributions, as well as visionary
contributions discussing research trends and future perspectives in this
field. In both cases, papers should describe mature work and include
experimental validations of the proposed models, or a thorough analysis of
the ground for future developments.
Topics of interest for the special issue include (but are not limited to):
-
Creativity and collaboration support in CH
-
Semantic knowledge representation and reasoning in CH
-
Mobile museum guides
-
3D and virtual reality for CH
-
Gestural interfaces for Cultural Heritage applications
-
Navigation and browsing in digital and physical cultural heritage
collections
-
Interactive user interfaces for CH applications
-
Personalization and recommendation strategies for CH
-
NLP techniques for accessing CH information
-
Integration of virtual and physical collections
-
Context-aware information presentation in CH
-
Collective CH information authoring and management
-
IoT and Cultural Heritage
-
Living lab in museum
-
Robots in museums
-
Augmented Reality for Cultural Heritage
-
Use of Personality for guiding Cultural Heritage Experiences
-
Visualization techniques in CH
-
Multimodal interaction in CH
Prof. Dr. Liliana Ardissono
Dr. George E. Raptis
Dr. Noemi Mauro
Guest Editors
Keywords
Creativity, Collaboration, Semantic knowledge representation and reasoning,
Museum guides, 3D and Virtual Reality, Gestural Interfaces, Information
exploration, Interactive User Interfaces, Personalization, Recommender
systems, Natural Language Processing, Context-awareness, IoT, Living lab,
Robots, Augmented Reality, Personality, InfoViz, Multimodal interaction
Manuscript Submission Information
Please visit the Instructions for Authors
<https://www.mdpi.com/journal/applsci/instructions> page before submitting
a manuscript. The Article Processing Charge (APC) for publication in this
open access journal is 1800 CHF (Swiss Francs). Submitted papers should be
well formatted and use good English. Authors may use MDPI's English editing
service prior to publication or during author revisions.
Manuscripts should be submitted online at www.mdpi.com by registering and
logging in to this website. Once you are registered, click here to go to
the submission form
<https://susy.mdpi.com/user/manuscripts/upload/?journal=applsci>.
Manuscripts can be submitted until the deadline. All papers will be
peer-reviewed. Accepted papers will be published continuously in the
journal (as soon as accepted) and will be listed together on the special
issue website. Research articles, review articles as well as short
communications are invited. For planned papers, a title and short abstract
(about 100 words) can be sent to the Editorial Office for announcement on
this website.
Submitted manuscripts should not have been published previously, nor be
under consideration for publication elsewhere (except conference
proceedings papers). All manuscripts are thoroughly refereed through a
single-blind peer-review process. A guide for authors and other relevant
information for submission of manuscripts is available on the Instructions
for Authors page. Applied Sciences is an international peer-reviewed open
access semimonthly journal published by MDPI.